COWMODSКаталог модов
Visual Mobs Edit

ВЕРСИИ (6)

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Visual Mobs Edit 2.1.0-forge-1.20.1

2.1.0-forge-1.20.1
25 сент. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
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修复: 修复生物生成板块部分内容不生效问题 新增: 新增导出生物图片功能(保存在 screenshots) 新增生物生成时装备的套装预设 修改: 隐藏尺寸编辑框 当玩家同时安装“sal_fish's attribute lib”时显现
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Visual Mobs Edit 2.0.4-forge-1.20.1

2.0.4-forge-1.20.1
25 авг. 2026 г.829Minecraft: 1.20.1forge
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修复日光燃烧bug Fix sunlight burning bug
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Visual Mobs Edit 1.0.0

1.0.0-neoforge-1.21.11
28 июн. 2026 г.164Minecraft: 1.21.11neoforge
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Visual Mobs Edit 1.1-1.1-neoforge-1.21.1

1.1-1.1-neoforge-1.21.1
28 июн. 2026 г.743Minecraft: 1.21.1neoforge
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Visual Mobs Edit 1.0.0

1.0.0-fabric-1.21.1
28 июн. 2026 г.166Minecraft: 1.21.1fabric
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Visual Mobs Edit 2.0.3-forge-1.20.1

2.0.3-forge-1.20.1
28 июн. 2026 г.111,8 тыс.Minecraft: 1.20.1forge
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Open the main interface via /vme gui. You can filter entities by their mod origin and hostility (hostile / friendly / neutral), then click “Edit” to enter the property panel, which is organized into several tabs: Basic Attributes: Max health, armor, armor toughness, movement speed (multiplier), attack damage, attack speed, knockback resistance, follow range — all freely adjustable with extremely high caps. AI & Behavior: Toggle “Pickup Items”, “Pushed by Fluid”, “Burn in Sun”, and “Break Blocks” (e.g., Creeper explosions, Wither block destruction). Changes take effect immediately. Resistances & Status: Immunity to fire, fall, projectiles, magic, and explosions; plus options for permanent glowing and ridability. Spawn Conditions: Customize spawn weight, group size, light level range, height limits, and allowed biomes for natural generation. 3D Preview: A real‑time rotating model of the selected entity is shown on the right; you can drag to rotate it. The size slider affects only the preview, not in‑game entities. Tag Filtering: Optionally apply the template only to entities carrying a specific NBT tag, enabling fine‑grained batch adjustments. Expert Mode: An independent interface lets you add arbitrary attribute IDs and values for deep customization. All modifications are saved as persistent templates (configuration file is located at config/visual_mobs_edit/templates.json) and can be applied globally or reloaded via commands. The mod fully supports both Chinese and English, with the UI language following the game’s settings automatically.