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VINCIBLE

ВЕРСИИ (5)

release

THE RED RUSH AND THRAGG UPDATE

1.4.0
20 мая 2026 г.136Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9paper
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## v1.4.0 ### Added - **Grand Regent** class — strongest Viltrumite tier. Higher stats, +1 row of hearts, 2 full hearts regen per 3 seconds, air bubble underwater and near lava, flight block destruction, grab with no cooldown - **Grand Regent — Vacuum Punch (F)** — sucks in all entities within 7 blocks, then deals high damage and uppercutts survivors. 5 second cooldown - **Red Rush — 1-block step height** — steps over slabs and 1-block obstacles without jumping while running - **Red Rush — Slow Time step** — left click during Slow Time to advance nearby entities 10 potion ticks ### Changed - **Red Rush Slow Time** is now a toggle with no cooldown (F to enable, F to disable) - **Red Rush Grab** no longer has a cooldown - **Sonic Clap** cooldown reduced from 12s → 3s - **Sonic Clap** extinguishes flames on self (lava still damages) - **Launch** no longer has a cooldown - `/viltrumite list` now includes High Class and Grand Regent players
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VINCIBLE 1.3.0

1.3.0
19 мая 2026 г.13Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9paper
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## v1.3.0 ### Added - **Crater impact** (Viltrumite + High Class) — fall 30+ blocks while sneaking and looking down to trigger an explosion crater on landing. Power scales with fall distance. Block damage is configurable via `crater-block-damage` in `config.yml` - **Launch** (Viltrumite + High Class) — sneak + jump while looking upward (pitch above 45°) to rocket into the air. Flight automatically re-enables at the peak so you transition directly into flight. 12 second cooldown ### Removed - Fire and lava immunity removed from all classes
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VINCIBLE 1.2.0

1.2.0
19 мая 2026 г.22Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9paper
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## v1.2.0 ### Added - **Slow Time** — affected players now receive Darkness, making the world go dark while time is slowed. No particles so it feels innate rather than potion-based - **Slow Time** — improved activation visual: layered sounds and a larger particle burst on both activation and expiry ### Fixed - **Grab** — instant release bug fixed. Added an 800ms debounce to prevent the grab from triggering and immediately releasing itself on the same swing - **Grab** — tether now runs every tick with a much stronger distance-scaled pull. Grabbed entities follow correctly during flight with no delay - **High Class flight destruction** — block breaking now works correctly, switched from PlayerMoveEvent to a dedicated repeating task --- ## v1.1.0 ### Added - **High Class Viltrumite** — block destruction during high-speed sprint flight. Breaks a 4x4 cross-section of blocks in the flight path, drops items, and damages nearby entities. Indestructible blocks (bedrock, portals, barriers) are immune - **High Class Viltrumite** — separate fly speeds configurable independently from regular Viltrumite - **Grab** — now works on mobs, not just players ### Changed - **Red Rush** — speed is now sprint-only - **Slow Time** — now affects mobs as well as players - **Red Rush** — old hotbar items cleaned up automatically on power apply or removal ### Fixed - Red Rush retaining Clock and Chain items from v1.0.0 --- ## v1.0.0 — Initial Release ### Added - **Viltrumite** — flight, super strength, damage resistance, fire/lava/fall immunity, passive regen, grab - **High Class Viltrumite** — all Viltrumite abilities plus Sonic Clap (F) and faster regen - **Red Rush** — superhuman sprint speed, passive Haste II, Slow Time (F), grab - Commands: `/viltrumite`, `/highclass`, `/redrush` - Full `config.yml`, permission nodes `viltrumite.use` and `viltrumite.admin`
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VINCIBLE 1.1.0

1.1.0
19 мая 2026 г.26Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9paper
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# Changelog ## v1.1.0 ### Added - **High Class Viltrumite** — block destruction during high-speed flight. When sprinting mid-air above the speed threshold, solid blocks directly in front of the player are broken naturally (drops items). Bedrock, portals, barriers, and command blocks are immune. Debris particles and a sweep sound play on each break - **High Class Viltrumite** — separate, faster fly speeds (`highclass-fly-speed`, `highclass-fly-sprint-speed`) configurable independently from regular Viltrumite - **Grab** — now works on mobs, not just players. Targets the nearest living entity within 6 blocks. Mob type name shown in the grabbed message ### Changed - **Red Rush** — speed is now sprint-only. Walking speed is normal; the speed multiplier activates the moment the player starts sprinting and drops off immediately when they stop - **Slow Time** — now affects mobs as well as players. Mobs receive Slowness VI and Slow Falling. Players still receive the full effect (Mining Fatigue and suppressed jumping on top) - **Red Rush** — leftover ability items from v1.0.0 are now automatically cleared from inventory slots 7 and 8 when powers are applied or removed ### Fixed - Red Rush retaining hotbar items (Clock, Chain) that were removed in v1.0.0 but not cleaned up on existing players
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VINCIBLE 1.0.0

1.0.0
19 мая 2026 г.32Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9paper
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# Changelog ## v1.0.0 — Initial Release ### Added - **Viltrumite** class - True flight (double jump to take off, sprint mid-air for speed boost) - Super strength (bonus attack damage + knockback) - Damage resistance (45% reduction) - Fire, lava, and fall damage immunity - Passive health regeneration - Grab ability (Sneak + Left Click) — drags nearby players with you - **High Class Viltrumite** class - All Viltrumite abilities with higher strength and speed stats - Sonic Clap (F) — 12 block shockwave, damage scales by distance, 12s cooldown - Faster regeneration (1 full heart every 3 seconds) - Grab ability (Sneak + Left Click) - **Red Rush** class - Superhuman ground speed - Passive Haste II (no visible potion particles) - Slow Time (F) — slows all players within 24 blocks for 10 seconds, 30s cooldown - Grab ability (Sneak + Left Click) - Commands: `/viltrumite`, `/highclass`, `/redrush` with give/remove/status subcommands - Full `config.yml` with all values tweakable (damage, speed, cooldowns, regen, radius, etc.) - Permission nodes `viltrumite.use` and `viltrumite.admin`