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release
VillagerTycoon 1.0.1
1.0.11 июл. 2026 г.55Minecraft: 26.1, 26.1.1, 26.1.2paper, purpur, spigot
Что нового
### 🚀 Official Release (v1.0.1)
Welcome to the first official release of **VillagerTycoon**!
This initial build delivers all the core features, fully optimized and stable for your survival world.
**What's included in this version:**
* 🏛️ **Lectern-Based Management:** A complete GUI system to manage your workers easily.
* 💼 **5 Automated Professions:** Farmer, Miner, Hunter, Fisherman, and Cleric.
* 🛠️ **Immersive Mechanics:** Tool durability consumption and worker fatigue/stamina systems.
* 🔭 **Spyglass Boundary:** Real-time visual projection of the worker's operating area.
* 📖 **In-game Guide:** Instantly accessible via the `/lavoratori guida` command.
*(Note: The Perk system has been temporarily disabled in this build for further optimization and will be officially introduced in the upcoming update!)*
release
VillagerTycoon 1.0-SNAPSHOT
1.0-SNAPSHOT27 июн. 2026 г.21Minecraft: 26.1, 26.1.1, 26.1.2paper, purpur, spigot
Что нового
# ⚙️ VillagerTycoon
**VillagerTycoon** revolutionizes the way villagers interact with your world. Say goodbye to passive trading boxes and hello to a fully automated, dynamic, and balanced workforce logistics system.
By turning ordinary villagers into specialized laborers managed through **Lecterns**, this plugin brings a fresh tycoon-style management loop directly into Minecraft survival.
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## ✨ Core Features
* **📖 Lectern-Based Management:** No complex commands for daily tasks. Everything is handled via an intuitive GUI inside a Lectern, serving as the worker's official registry.
* **🛠️ Tool Durability & Mechanics:** Workers don't magic items out of thin air. You must supply them with tools, and those tools will consume durability as they work. If an item breaks, production halts!
* **🔋 Fatigue & Stamina System:** Laborers get tired. Keep an eye on their fitness and manage their shifts—resting them is key to maintaining a highly productive empire.
* **🔭 Visual Workplace Boundaries:** Use the integrated Spyglass feature inside the GUI to visually project the exact operating boundaries of your worker's zone.
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## ⚙️ How It Works (Getting Started)
1. **Place a Lectern:** This will act as your management station.
2. **Assign a Workplace:** Place a valid profession/work block underneath or near the station.
3. **Open the Registry:** Right-click the Lectern to access the custom GUI, equip your worker, and start managing your production line!
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## 📜 How to Hire a Worker (The Contract System)
To officially hire a villager and boot up the system, you need to sign a **Contract**:
1. Take a standard **Paper** and put it into an **Anvil**.
2. Rename the paper to the exact name you want to give your worker.
3. Bring this custom paper to your workplace station.
4. *[Insert your exact hiring trigger here, e.g., "Insert the paper into the Lectern GUI" or "Right-click the villager with the paper"]* to seal the contract!
Once hired, the worker's status will instantly change to **Active**, their floating status hologram will appear, and they will begin their resource production cycle.
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## 📖 In-Game Guide Book
Confused about stamina mechanics or tool wear? We've got you covered. Players can easily fetch an in-game instruction manual at any time using a simple command.
Feel free to use it in-game:
` /lavoratori guida `
> ⚠️ **Note:** If your inventory is completely full when running this command, the guide book will safely drop at your feet instead of vanishing!
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## 🚀 Roadmap & Upcoming Features
We are just getting started! Here is what's planned for **v2.0**:
- [ ] **The Perk Tree:** Unlock unique specializations, speed boosts, and efficiency upgrades for your veteran workers.
- [ ] Expanded automation jobs and custom stockpile chests.