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ВЕРСИИ (84)
release
Villager Recruits 1.15.2 [Forge - 1.20.1]
1.15.229 июн. 2026 г.64,6 тыс.Minecraft: 1.20.1forge
Что нового
+ improved target finding and stabilize performance
+ improved recuit spawn rate on nobles
+ fixed siege starts by random faction that is not involved
+ fixed villager type do not apply to recruits when recruited
+ fixed nomad attack rate
+ fixed siege enginner do not spawn with nametag
+ fixed siege engineer not in noble trades
+ added banner icons to siege overlay when there are more factions
+ added last command info to groups in command screen
+ added "set claim faction" and "set claim owner" admin command for servers
+ added config to disable toasts
release
Villager Recruits 1.15.1 [Forge - 1.20.1]
1.15.115 июн. 2026 г.8,5 тыс.Minecraft: 1.20.1forge
Что нового
- fixed crash when non living entities get hit by arrows or other projectiles
- fixed siege engineer cannot load catapult with other projectiles than cobblestone
- fixed incorrect npc counts when assigning troops to other factions
- improved corpse compat by adding different poses and recruits skins (messire)
- improved the world map in all aspects (messire)
release
Villager Recruits 1.15.0 [Forge 1.20.1]
1.15.010 апр. 2026 г.29 тыс.Minecraft: 1.20.1forge
Что нового
**Routes:**
In the world-map it is now possible to add a route. Routes can be edited and waypoints can be added on the word-map.
Waypoints can be dragged, deleted and edited. Actions can be setup, only the Wait-Action is implemented yet. Routes can be assigned to a Captain or Commander. If the route gets edited the route has to be assigned again.
**Formation Tightness Setting:**
A new button can be toggled to use tighter formations. If toggled the selected formation will have less gaps.
**Hold Formation Setting:**
A new button can be toggled to make recruits hold the formations. If toggled the recruits will not run towards enemies.
**Face-Command:**
If pressed, the selected groups will face the direction you are looking.
This applies also to formations, they will adjust to the facing.
**Siege Engineer:**
Implementation of the Siege Engineer with compatibility for Siege Weapons Mod. Siege Engineer can steer, reload, repair and shoot the ballista and catapult. Also compatible with face and formation commands.
The Siege Engineer has his own interface where a target priority can be selected. Siege engineers will adapt to all ranged commands like "hold fire" and "fire at will".
**Peace Treaty:**
The leader of a faction can select a new message in the messengers screen. The leader can configure the time a treaty will be active. When done the Messenger will go to the leader of the other faction with the proposal and the item in the main hand. When accepted the messenger will drop the item.
**Embargo:**
On the Messenger Screen the leader of a faction can select players or a complete faction to do a embargo on. A player in this list cannot trade with your Nobles and Villagers(In your factions claim). Merchants from workers will be also compatible.
The leader can also remove players in this embargo list.
**Fog of War:**
Players that join worlds will have a fog of war on their world-map, they cannot directly see what claim belongs to whom. Can be disabled in config.
**Recruits Starving:**
Configurable feature, must be enabled. Recruits will die slowly when their hunger reaches 0. Noble Villagers and Patrols are excluded.
**Commander Patrols**
Patrols will now spawn with a Commander as Patrol- Leader. They will have a generated Route to patrol.
Fixed spawn in other dimensions and in general. (they spawn now naturally)
Commander Patrols
Patrols will now spawn with a Commander as Patrol- Leader. They will have a generated Route to patrol.
Fixed spawn in other dimensions and in general. (they spawn now naturally)
Fixes:
+ fixed captain cannon aiming
+ fixed async-core config not working
+ fixed world-map opens in other dimensions
+ fixed world-map dimension overrides
+ fixed recruit take over does not work
+ fixed companions spawns without name from noble villagers
+ fixed hire messages from noble villagers
+ fixed companions spawns with different values
+ fixed Noble walking away after sleeping
+ fixed recruits spawns without data
+ fixed faction screen can be empty
+ fixed ranged units do not take advantage of range when pressing attack
+ fixed muskets still use ammo when config is disabled
+ fixed buckets can be used in claims
+ fixed promoted recruits leave groups
+ fixed crash when navigating big army through doors
#Improvements:
+ Formation positioning
+ Performance of async threading
+ Performance of Sieges and Claims
+ Scout screen with a checkbox
+ New Admin commands
+ Offline Players will now be shown in the player lists
+ Patrols will spawn in correct skins
+ Added/Improved API for addons
release
Villager Recruits 1.14.2.3 [Forge 1.20.1]
1.14.2.329 янв. 2026 г.32,6 тыс.Minecraft: 1.20.1forge
Что нового
+ fixed crash when siege succsess
+ fixed hud not showing attacker faction
+ fixed siege healthbar not correct
release
Villager Recruits 1.14.2.2 [Forge 1.20.1]
1.14.2.227 янв. 2026 г.2,3 тыс.Minecraft: 1.20.1forge
Что нового
- fixed cannot recruit from noble villager when needs villager setting is off
release
Villager Recruits 1.14.2.1 [Forge 1.20.1]
1.14.2.112 янв. 2026 г.4,8 тыс.Minecraft: 1.20.1forge
Что нового
- fixed cannot recruit when no faction
release
Villager Recruits 1.14.1 [Forge 1.20.1]
1.14.124 дек. 2025 г.7 тыс.Minecraft: 1.20.1forge
Что нового
- rewrote the world map with focus on performance
- rewrote world map context menu
- rewrote GUI-Overlay in claims with focus on performance
- limited max chunks in one claim to 50
- added client config to disable GUI-Overlay in claims
- added highlight for claiming
- added highlight for bufferzone when claiming
- added admin commands, like delete claim/chunk, teleport,
- fixed Recruits target Villagers of other factions (when not ordered)
- fixed sieges dont start when server has a lot of claims
- fixed crash when opening faction edit screen
- fixed overlay visible when boss-bar or player-list is shown
- fixed bowmen does not reset its target when no sight
Note: Old world maps will not be loaded due to new format.
release
Villager Recruits 1.14.0 [Forge 1.20.1]
1.14.06 дек. 2025 г.9,2 тыс.Minecraft: 1.20.1forge
Что нового
- added Claim and Siege feature
- added Claim Map Screen
- added Noble Villager
- added Group Management System
- added Configuration for
- claim and siege
- noble villager
- changed mod networking system
- fixed a lot of bugs
*Important* factions in old worlds can be lost, when updating to ths version.
release
Villager Recruits 1.13.5 [Forge - 1.20.1]
1.13.513 июн. 2025 г.88,6 тыс.Minecraft: 1.20.1forge
Что нового
+ fixed arrows do not pass through allies
+ added API Stuff:
+ added CommandCategroyManager for easy add new comman screen buttons
+ added IVillagerWorker Interface for new villager addon
+ added new movement state for workers
+ added methods to open container or only screen or workers
release
Villager Recruits 1.13.4 [Forg - 1.20.1]
1.13.43 июн. 2025 г.6,3 тыс.Minecraft: 1.20.1forge
Что нового
```
+ improved multithreaded target finding and fixes inactive recruits on heavy CPU load!
+ improved command screen by:
+ adding tips for quick control
+ adding feedback to buttons when there is no group selected or button cannot be pressed e.g.: Upkeep-Button cannot be pressed when the crosshair is not pointing to a valid container block/entity
+ improved rest feature, reduced range threshold to go sleep
+ added config for bad omen effect, when a Ominous-Banner is burned, the closest player gets the effect, similar to killing a Pillager-Patrol leader
+ improved following-start range by reducing it
+ fixed crash rooted to projectile impact thanks to Colin Vaughn
+ fixed bowmen does not reset its target when no sight
```
release
Villager Recruits 1.13.3 [Forge - 1.20.1]
1.13.35 мая 2025 г.10 тыс.Minecraft: 1.20.1forge
Что нового
+ improved captain path finding and ship control
+ added set leader as admin command
+ added upkeeping while patrolling to captain
+ added notification when faction values change
+ fixed captain ship control
+ fixed captain forward command
+ fixed team damage compat for other mods
+ fixed crash
+ fixed messenger text disappear
+ fixed select new faction leader in faction edit screen not working,
+ fixed team edit save button is active when banner is empty
+ fixed npc count does not reduce when game-rule (show death messages) is disabled
+ fixed messenger gets attacked when in mission
+ fixed recruits not mounting
+ fixed crossbowman aim
release
Villager Recruits 1.13.2 [Forge - 1.19.2]
1.13.217 мар. 2025 г.6,2 тыс.Minecraft: 1.19.2forge
Что нового
+ fixed a lot of crashes
+ fixed arrows go through corpse-flight mob from born in chaos mod
+ fixed recruits group select scrollbar not visible
+ fixed player entries not updating when adding or removing
+ fixed owned recruits can despawn
+ fixed pickup range
+ fixed messenger cannot be used on target players
+ fixed improved faction saving
+ added refreshing rate to player list screens
+ added option to enable payment for recruits
+ added cooldown to go to upkeep after enemy has been spotted
+ added formations to commanders
release
Villager Recruits 1.13.2 [Forge - 1.18.2]
1.13.217 мар. 2025 г.5,2 тыс.Minecraft: 1.18.2forge
Что нового
+ fixed a lot of crashes
+ fixed arrows go through corpse-flight mob from born in chaos mod
+ fixed recruits group select scrollbar not visible
+ fixed player entries not updating when adding or removing
+ fixed owned recruits can despawn
+ fixed pickup range
+ fixed messenger cannot be used on target players
+ fixed improved faction saving
+ added refreshing rate to player list screens
+ added option to enable payment for recruits
+ added cooldown to go to upkeep after enemy has been spotted
+ added formations to commanders
release
Villager Recruits 1.13.2 [Forge - 1.20.1]
1.13.216 мар. 2025 г.27,5 тыс.Minecraft: 1.20.1forge
Что нового
+ fixed a lot of crashes
+ fixed arrows go through corpse-flight mob from born in chaos mod
+ fixed recruits group select scrollbar not visible
+ fixed player entries not updating when adding or removing
+ fixed owned recruits can despawn
+ fixed pickup range
+ fixed messenger cannot be used on target players
+ fixed improved faction saving
+ added refreshing rate to player list screens
+ added option to enable payment for recruits
+ added cooldown to go to upkeep after enemy has been spotted
+ added formations to commanders
release
Villager Recruits 1.13.1 [Forge - 1.20.1]
1.13.113 февр. 2025 г.14,8 тыс.Minecraft: 1.20.1forge
Что нового
Important: Config will get **DELETED**when updating to this version!
```
+ fixed Recruits not Targeting due to async patch
+ fixed Recruits that die still count as team member
+ fixed Messenger screen crash and functionality
+ fixed multiple crashes
+ fixed potential crashes with code that should not run on clients
+ fixed compat. issues with rpgz-mod
+ fixed crashes in faction screens
+ fixed faction name box closing when pressing "E"
+ fixed faction name box allows 24 chars, now its 32
+ fixed faction button in command screen not working
+ fixed entry name alignment on list screens
+ fixed chunks are still loaded when captain/messenger/commander dies
+ fixed hire screen does not open
+ fixed hire button still works when limit has reached
+ renamed Team to Faction
+ added more admin commands: /recruits admin
```
release
Villager Recruits 1.13.1 [Forge - 1.19.2]
1.13.113 февр. 2025 г.810Minecraft: 1.19.2forge
Что нового
Important: Config will get **DELETED**when updating to this version!
```
+ fixed Recruits not Targeting due to async patch
+ fixed Recruits that die still count as team member
+ fixed Messenger screen crash and functionality
+ fixed multiple crashes
+ fixed potential crashes with code that should not run on clients
+ fixed compat. issues with rpgz-mod
+ fixed crashes in faction screens
+ fixed faction name box closing when pressing "E"
+ fixed faction name box allows 24 chars, now its 32
+ fixed faction button in command screen not working
+ fixed entry name alignment on list screens
+ fixed chunks are still loaded when captain/messenger/commander dies
+ fixed hire screen does not open
+ fixed hire button still works when limit has reached
+ renamed Team to Faction
+ added more admin commands: /recruits admin
```
release
Villager Recruits 1.13.1 [Forge - 1.18.2]
1.13.113 февр. 2025 г.431Minecraft: 1.18.2forge
Что нового
Important: Config will get **DELETED**when updating to this version!
```
+ fixed Recruits not Targeting due to async patch
+ fixed Recruits that die still count as team member
+ fixed Messenger screen crash and functionality
+ fixed multiple crashes
+ fixed potential crashes with code that should not run on clients
+ fixed compat. issues with rpgz-mod
+ fixed crashes in faction screens
+ fixed faction name box closing when pressing "E"
+ fixed faction name box allows 24 chars, now its 32
+ fixed faction button in command screen not working
+ fixed entry name alignment on list screens
+ fixed chunks are still loaded when captain/messenger/commander dies
+ fixed hire screen does not open
+ fixed hire button still works when limit has reached
+ renamed Team to Faction
+ added more admin commands: /recruits admin
```
release
Villager Recruits 1.13.0 [Forge - 1.20.1]
1.13.04 февр. 2025 г.3 тыс.Minecraft: 1.20.1forge
Что нового
Important: Please back-up configs BEFORE updating to this version!
```
+ added diplomacy:
- team leaders can set other teams as ally, neutral or enemy
- added teams diplomacy list
- added team relation inspection screen
- added automatic enemy declaration, when significant damage was made to neutrals
- friendly fire is disabled for allies
- recruits on passive will not attack at all
- recruits on neutral mode will not attack neutrals and allies but enemies
- recruits on aggressive/raid mode will not attack allies but neutrals and enemies
+ added ability to edit the team
+ added new screen for player selection
+ added new screen for team list and selection
+ added new screen for team creation
+ added new screen for group creation and edit
+ added new screen for team inspection
+ added new screen for team management
+ added new more screen for disbanding recruits
+ added saving to messenger screen
+ added player selection to messenger screen´
+ added group selection as a dropdown in recruits inventory
+ added max npcs and max player setting for teams (default: 500 npcs, 5 players, configurable)
+ added limitation of recruitable npcs in team as setting for team leaders (team leaders are not effected)
+ added attacking horse by chance for high lvl recruits
+ added takeover feature for team leaders
+ added arrow cleaner for server & client performance (configurable)
+ added new toast notifications (player invitation, diplomacy change, leader change, ...)
+ added scout companion - scouts can locate enemy players or units and will notify their owner
+ increased default recruit limit to 100
+ performance improvements:
- improved register of messages
- improved message handling
- improved server and client performance with arrows
- improved server TPS by adding asyc-pathfinding and target selection(thanks to @kaiserroman)
Notes:
- with this improvement a 1000 vs. 1000 NPC fight was conducted without any TPS drop!!!
- the amount of threads can be configured to further improve the asyc-calculations, default values are 1 for each pathfinding and targets selection, this setting depends on your CPU.
+ fixed teleportation bug
+ fixed freezing when recruits using piercing enchant on team mate
+ fixed horseman attack reach not calculated
+ probably added a ton new bugs*
release
Villager Recruits 1.13.0 [Forge - 1.19.2]
1.13.04 февр. 2025 г.371Minecraft: 1.19.2forge
Что нового
Important: Please back-up configs BEFORE updating to this version!
```
+ added diplomacy:
- team leaders can set other teams as ally, neutral or enemy
- added teams diplomacy list
- added team relation inspection screen
- added automatic enemy declaration, when significant damage was made to neutrals
- friendly fire is disabled for allies
- recruits on passive will not attack at all
- recruits on neutral mode will not attack neutrals and allies but enemies
- recruits on aggressive/raid mode will not attack allies but neutrals and enemies
+ added ability to edit the team
+ added new screen for player selection
+ added new screen for team list and selection
+ added new screen for team creation
+ added new screen for group creation and edit
+ added new screen for team inspection
+ added new screen for team management
+ added new more screen for disbanding recruits
+ added saving to messenger screen
+ added player selection to messenger screen´
+ added group selection as a dropdown in recruits inventory
+ added max npcs and max player setting for teams (default: 500 npcs, 5 players, configurable)
+ added limitation of recruitable npcs in team as setting for team leaders (team leaders are not effected)
+ added attacking horse by chance for high lvl recruits
+ added takeover feature for team leaders
+ added arrow cleaner for server & client performance (configurable)
+ added new toast notifications (player invitation, diplomacy change, leader change, ...)
+ added scout companion - scouts can locate enemy players or units and will notify their owner
+ increased default recruit limit to 100
+ performance improvements:
- improved register of messages
- improved message handling
- improved server and client performance with arrows
- improved server TPS by adding asyc-pathfinding and target selection(thanks to @kaiserroman)
Notes:
- with this improvement a 1000 vs. 1000 NPC fight was conducted without any TPS drop!!!
- the amount of threads can be configured to further improve the asyc-calculations, default values are 1 for each pathfinding and targets selection, this setting depends on your CPU.
+ fixed teleportation bug
+ fixed freezing when recruits using piercing enchant on team mate
+ fixed horseman attack reach not calculated
+ probably added a ton new bugs*
release
Villager Recruits 1.13.0 [Forge - 1.18.2]
1.13.04 февр. 2025 г.6,7 тыс.Minecraft: 1.18.2forge
Что нового
Important: Please back-up configs BEFORE updating to this version!
```
+ added diplomacy:
- team leaders can set other teams as ally, neutral or enemy
- added teams diplomacy list
- added team relation inspection screen
- added automatic enemy declaration, when significant damage was made to neutrals
- friendly fire is disabled for allies
- recruits on passive will not attack at all
- recruits on neutral mode will not attack neutrals and allies but enemies
- recruits on aggressive/raid mode will not attack allies but neutrals and enemies
+ added ability to edit the team
+ added new screen for player selection
+ added new screen for team list and selection
+ added new screen for team creation
+ added new screen for group creation and edit
+ added new screen for team inspection
+ added new screen for team management
+ added new more screen for disbanding recruits
+ added saving to messenger screen
+ added player selection to messenger screen´
+ added group selection as a dropdown in recruits inventory
+ added max npcs and max player setting for teams (default: 500 npcs, 5 players, configurable)
+ added limitation of recruitable npcs in team as setting for team leaders (team leaders are not effected)
+ added attacking horse by chance for high lvl recruits
+ added takeover feature for team leaders
+ added arrow cleaner for server & client performance (configurable)
+ added new toast notifications (player invitation, diplomacy change, leader change, ...)
+ added scout companion - scouts can locate enemy players or units and will notify their owner
+ increased default recruit limit to 100
+ performance improvements:
- improved register of messages
- improved message handling
- improved server and client performance with arrows
- improved server TPS by adding asyc-pathfinding and target selection(thanks to @kaiserroman)
Notes:
- with this improvement a 1000 vs. 1000 NPC fight was conducted without any TPS drop!!!
- the amount of threads can be configured to further improve the asyc-calculations, default values are 1 for each pathfinding and targets selection, this setting depends on your CPU.
+ fixed teleportation bug
+ fixed freezing when recruits using piercing enchant on team mate
+ fixed horseman attack reach not calculated
+ probably added a ton new bugs*
release
Villager Recruits 1.12.3 [Forge - 1.20.1]
1.12.37 окт. 2024 г.34,6 тыс.Minecraft: 1.20.1forge
Что нового
+ added admin command to tp recruits to owners (/recruits admin tpRecruitsToOwner NAME)
+ improved recruits unit counting
+ fixed recruits not following in formation when more groups are selected
+ fixed commands not working on servers
+ fixed strategic fire not working with muskets in 1.20.1 version
release
Villager Recruits 1.12.3 [Forge - 1.19.2]
1.12.37 окт. 2024 г.3,2 тыс.Minecraft: 1.19.2forge
Что нового
+ added admin command to tp recruits to owners
+ fixed captains pathfinging not working
+ fixed recruits not following in formation when more groups are selected
+ fixed commands not working on servers
+ fixed strategic fire not working with muskets
+ improved recruits unit counting
release
Villager Recruits 1.12.3 [Forge - 1.18.2]
1.12.37 окт. 2024 г.1,2 тыс.Minecraft: 1.18.2forge
Что нового
+ added admin command to tp recruits to owners
+ fixed captains pathfinging not working
+ fixed recruits not following in formation when more groups are selected
+ fixed commands not working on servers
+ fixed strategic fire not working with muskets
+ improved recruits unit counting
release
Villager Recruits 1.12.2 [Forge - 1.20.1]
1.12.25 окт. 2024 г.1,1 тыс.Minecraft: 1.20.1forge
Что нового
+ added 2 new formations: Marching-formation and filled circle-formation
+ added clear upkeep button to command screen
+ added glow effect to messenger
+ added disband button in debug menu
+ added patrol spawning command: /recruits ...
+ improved path finding: recruits will avoid 2 blocks deep holes and prefer to move on dirt path.
+ improved water path finding for captain
+ fixed crash when recruits try to rest on beds from other mods
+ fixed text for neutral command
+ fixed horseman have too high reach
+ fixed recruits movement get stuck when approaching a target on wander freely
+ fixed all enemy recruits follow in formation
+ fixed recruits can not go 1 block down
+ fixed crash when upkeep chest is removed
+ fixed all groups do mount on command
+ fixed text from aggressive command
+ fixed compat with musket mod for 1.20.1 (compatible musket mod version is 1.5.3)
release
Villager Recruits 1.12.2 [Forge - 1.19.2]
1.12.25 окт. 2024 г.457Minecraft: 1.19.2forge
Что нового
+ added 2 new formations: Marching-formation and filled circle-formation
+ added clear upkeep button to command screen
+ added glow effect to messenger
+ added disband button in debug menu
+ added patrol spawning command: /recruits ...
+ improved path finding: recruits will avoid 2 blocks deep holes and prefer to move on dirt path.
+ improved water path finding for captain
+ fixed crash when recruits try to rest on beds from other mods
+ fixed text for neutral command
+ fixed horseman have too high reach
+ fixed recruits movement get stuck when approaching a target on wander freely
+ fixed all enemy recruits follow in formation
+ fixed recruits can not go 1 block down
+ fixed crash when upkeep chest is removed
+ fixed all groups do mount on command
+ fixed text from aggressive command
+ fixed compat with musket mod for 1.20.1 (compatible musket mod version is 1.5.3)
release
Villager Recruits 1.12.2 [Forge - 1.18.2]
1.12.25 окт. 2024 г.298Minecraft: 1.18.2forge
Что нового
+ added 2 new formations: Marching-formation and filled circle-formation
+ added clear upkeep button to command screen
+ added glow effect to messenger
+ added disband button in debug menu
+ added patrol spawning command: /recruits ...
+ improved path finding: recruits will avoid 2 blocks deep holes and prefer to move on dirt path.
+ improved water path finding for captain
+ fixed crash when recruits try to rest on beds from other mods
+ fixed text for neutral command
+ fixed horseman have too high reach
+ fixed recruits movement get stuck when approaching a target on wander freely
+ fixed all enemy recruits follow in formation
+ fixed recruits can not go 1 block down
+ fixed crash when upkeep chest is removed
+ fixed all groups do mount on command
+ fixed text from aggressive command
+ fixed compat with musket mod for 1.20.1 (compatible musket mod version is 1.5.3)
release
Villager Recruits 1.12.1 [Forge - 1.20.1]
1.12.131 авг. 2024 г.5 тыс.Minecraft: 1.20.1forge
Что нового
1.12.1:
+ fixed crash when command screen opening
+ fixed text for neutral commad
1.12.0:
+ added new user interface with categories
+ added new group management system
+ added possibility to command multiple groups at once
+ added Rest command (recruits will search for beds in their area to sleep and regenerate health and morale)
+ added Resting at night when on wander freely (recruits will sleep at nights when their morale or health is low)
+ added limit to wander freely (recruits will only wander about 15 blocks from initial position)
+ added Hold Fire / Fire at will command
+ added Shield up and Shield down command
+ Formations!
+ added line up formation
+ added square formation
+ added hollow circle formation
+ added hollow square formation
+ added triangle formation
+ added V-shape formation
+ improved attacking behavior recruits will prefer a "not in a fight target" when possible. (Reducing "all recruits attack only one target at the same time" scenes)
+ fixed self targeting, when hit by own arrow
release
Villager Recruits 1.12.1 [Forge - 1.19.2]
1.12.131 авг. 2024 г.899Minecraft: 1.19.2forge
Что нового
1.12.1:
+ fixed crash when command screen opening
+ fixed text for neutral commad
1.12.0:
+ added new user interface with categories
+ added new group management system
+ added possibility to command multiple groups at once
+ added Rest command (recruits will search for beds in their area to sleep and regenerate health and morale)
+ added Resting at night when on wander freely (recruits will sleep at nights when their morale or health is low)
+ added limit to wander freely (recruits will only wander about 15 blocks from initial position)
+ added Hold Fire / Fire at will command
+ added Shield up and Shield down command
+ Formations!
+ added line up formation
+ added square formation
+ added hollow circle formation
+ added hollow square formation
+ added triangle formation
+ added V-shape formation
+ improved attacking behavior recruits will prefer a "not in a fight target" when possible. (Reducing "all recruits attack only one target at the same time" scenes)
+ fixed self targeting, when hit by own arrow
release
Villager Recruits 1.12.1 [Forge - 1.18.2]
1.12.131 авг. 2024 г.389Minecraft: 1.18.2forge
Что нового
1.12.1:
+ fixed crash when command screen opening
+ fixed text for neutral commad
1.12.0:
+ added new user interface with categories
+ added new group management system
+ added possibility to command multiple groups at once
+ added Rest command (recruits will search for beds in their area to sleep and regenerate health and morale)
+ added Resting at night when on wander freely (recruits will sleep at nights when their morale or health is low)
+ added limit to wander freely (recruits will only wander about 15 blocks from initial position)
+ added Hold Fire / Fire at will command
+ added Shield up and Shield down command
+ Formations!
+ added line up formation
+ added square formation
+ added hollow circle formation
+ added hollow square formation
+ added triangle formation
+ added V-shape formation
+ improved attacking behavior recruits will prefer a "not in a fight target" when possible. (Reducing "all recruits attack only one target at the same time" scenes)
+ fixed self targeting, when hit by own arrow
release
Villager Recruits 1.12.0 [Forge - 1.20.1]
1.12.025 авг. 2024 г.1,6 тыс.Minecraft: 1.20.1forge
Что нового
+ added new user interface with categories
+ added new group management system
+ added possibility to command multiple groups at once
+ added Rest command (recruits will search for beds in their area to sleep and regenerate health and morale)
+ added Resting at night when on wander freely (recruits will sleep at nights when their morale or health is low)
+ added limit to wander freely (recruits will only wander about 15 blocks from initial position)
+ added Hold Fire / Fire at will command
+ added Shield up and Shield down command
+ Formations!
+ added line up formation
+ added square formation
+ added hollow circle formation
+ added hollow square formation
+ added triangle formation
+ added V-shape formation
+ improved attacking behavior recruits will prefer a "not in a fight target" when possible. (Reducing "all recruits attack only one target at the same time" scenes)
+ fixed self targeting, when hit by own arrow
release
Villager Recruits 1.11.5.1 [Forge - 1.18.2]
1.11.5.122 авг. 2024 г.216Minecraft: 1.18.2forge
Что нового
+ fixed crash when upkeep chest is removed (only on 1.18.2)
release
Villager Recruits 1.11.5 [Forge - 1.20.1]
1.11.511 авг. 2024 г.2,9 тыс.Minecraft: 1.20.1forge
Что нового
+ fixed compat with rpgz
+ fixed compat with smallships b1.4
+ fixed arrow flight
release
Villager Recruits 1.11.5 [Forge - 1.19.2]
1.11.511 авг. 2024 г.411Minecraft: 1.19.2forge
Что нового
+ fixed compat with rpgz
+ fixed compat with smallships b1.4
+ fixed arrow flight
release
Villager Recruits 1.11.5 [Forge - 1.18.2]
1.11.511 авг. 2024 г.220Minecraft: 1.18.2forge
Что нового
+ fixed compat with rpgz
+ fixed compat with smallships b1.4
+ fixed arrow flight
release
Villager Recruits 1.11.4.2 [Forge - 1.18.2]
1.11.4.219 июл. 2024 г.438Minecraft: 1.18.2forge
Что нового
hot fix 1.11.4.2 (bug only in 1.18.2)
```
+ fixed messenger reading screen not opening for reciever player
+ fixed team manage screen not opening
```
release
Villager Recruits 1.11.4.1 [Forge - 1.19.2]
1.11.4.18 июл. 2024 г.776Minecraft: 1.19.2forge
Что нового
```
+ fixed coprse not spawning on servers
+ fixed recruit layers not applying with embedduim/rubiduim installed
+ fixed morale does not update
+ fixed shieldman reach to big
```
release
Villager Recruits 1.11.4 [Forge - 1.20.1]
1.11.48 июл. 2024 г.4,4 тыс.Minecraft: 1.20.1forge
Что нового
```
+ fixed coprse not spawning on servers
+ fixed recruit layers not applying with embedduim/rubiduim installed
+ fixed morale does not update
+ fixed shieldman reach to big
```
release
Villager Recruits 1.11.4.1 [Forge - 1.18.2]
1.11.4.18 июл. 2024 г.256Minecraft: 1.18.2forge
Что нового
```
+ fixed coprse not spawning on servers
+ fixed recruit layers not applying with embedduim/rubiduim installed
+ fixed recruits armor not dispalyed
+ fixed morale does not update
+ fixed shieldman reach to big
```
release
Villager Recruits 1.11.3 [Forge - 1.18.2]
1.11.328 июн. 2024 г.311Minecraft: 1.18.2forge
Что нового
```
fixed crash when loading a old world
fixed crash when captains mount vanilla boats
fixed crash when captains dismount ships
fixed captains follow start range to about 5 blocks
fixed captains follow behavior to update each second
fixed captains connot sail 1 water blocks up
fixed recruits cannot mount a entity that is in range
```
release
Villager Recruits 1.11.3 [Forge - 1.19.2]
1.11.328 июн. 2024 г.326Minecraft: 1.19.2forge
Что нового
```
fixed crash when loading a old world
fixed crash when captains mount vanilla boats
fixed crash when captains dismount ships
fixed captains follow start range to about 5 blocks
fixed captains follow behavior to update each second
fixed captains connot sail 1 water blocks up
fixed recruits cannot mount a entity that is in range
```
release
Villager Recruits 1.11.3 [Forge - 1.20.1]
1.11.328 июн. 2024 г.1,3 тыс.Minecraft: 1.20.1forge
Что нового
```
fixed crash when loading a old world
fixed crash when captains mount vanilla boats
fixed crash when captains dismount ships
fixed captains follow start range to about 5 blocks
fixed captains follow behavior to update each second
fixed captains connot sail 1 water blocks up
fixed recruits cannot mount a entity that is in range
```
release
Villager Recruits 1.11.2 [Forge - 1.20.1]
1.11.223 июн. 2024 г.24,4 тыс.Minecraft: 1.20.1forge
Что нового
```
+ added "Promote" button to recruits inventory
+ added Messenger Companion
+ added Messenger deliver message and item feature
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)
+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory
+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep)
+ improved musket features (recruits will take cartridges from upkeep)
+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e
```
release
Villager Recruits 1.11.2 [Forge - 1.18.2]
1.11.221 июн. 2024 г.182Minecraft: 1.18.2forge
Что нового
```
+ added "Promote" button to recruits inventory
+ added Messenger Companion
+ added Messenger deliver message and item feature
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)
+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory
+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep)
+ improved musket features (recruits will take cartridges from upkeep)
+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e
```
release
Villager Recruits 1.11.2 [Forge - 1.19.2]
1.11.219 июн. 2024 г.335Minecraft: 1.19.2forge
Что нового
```
+ fixed messenger text cannot be deleted
+ fixed admin/debug screen +5 lvl not working
+ fixed commander/captain info button not showing
+ fixed recruits would not listen to commands when they need to get food
+ fixed captains/commanders would not pause when patrolling
+ fixed rare crash with commanders attacking
+ updated tr and ger languages
+ added russian language
```
release
Villager Recruits 1.11.1 [Forge - 1.19.2]
1.11.115 июн. 2024 г.252Minecraft: 1.19.2forge
Что нового
```
+ fixed messenger screen text cannot be deleted
+ fixed messenger cannot be attacked by other recruits
+ fixed messenger owner is not dispalyed on message screen
+ fixed messenger incorecct arrival text
+ fixed commander dont use other attack strategies (charge, back, advance)
+ fixed commander stop patrolling after attack
+ fixed commander/captain retreat spamm
+ fixed bowman can do strategic fire wih no arrows (if config selcted)
+ fixed recruits still ignoring player when commander/captain is dead
+ fixed crash in team creation screen when selecting unit color
```
release
Villager Recruits 1.11.0 [Forge - 1.19.2]
1.11.010 июн. 2024 г.261Minecraft: 1.19.2forge
Что нового
```
+ added "Promote" button to recruits inventory
+ added Messenger Companion
+ added Messenger deliver message and item feature
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)
+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory
+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep)
+ improved musket features (recruits will take cartridges from upkeep)
+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e
```
release
Villager Recruits 1.10.15 [Forge - 1.18.2]
1.10.1527 янв. 2024 г.2,3 тыс.Minecraft: 1.18.2forge
Что нового
<p><strong>INFO</strong>: please back up you configs **BEFORE **updating from mod version <strong>1.10.10</strong> to this version.</p>
<p><br /><strong>1.10.15 change log:</strong></p>
<ul>
<li>fixed team leaders cannon add players to their team</li>
<li>fixed team leaders get no info when team mates leaves</li>
<li>fixed players can send request to other teams when already in a team</li>
<li>fixed enderman directly attacking recruits</li>
</ul>
<p> </p>
<p><em>1.10.14 change log:</em></p>
<ul>
<li>fixed team leaders can change the team</li>
<li>fixed hired patrols depsawning</li>
<li>fixed damage imunity performance impact</li>
<li>fixed promote button causing crash</li>
</ul>
<p><em>1.10.13 change log:</em></p>
<ul>
<li><em>fixed crossbowman inaccuracy</em></li>
<li><em>fixed team joining issues when leaving or joining</em></li>
<li><em>fixed melee friendly fire to friendly horses</em></li>
</ul>
<p><em>1.10.12 change log:</em></p>
<ul>
<li><em>fixed recruits despawning</em></li>
<li><em>fixed config not applying changes</em></li>
<li><em>fixed WIP features cause crash</em></li>
</ul>
<p><em>1.10.11 change log:</em></p>
<p><em>Bug fixes:</em></p>
<ul>
<li><em>fixed offhand items gets replace when eating and chunk gets unloaded</em></li>
<li><em>fixed team creation text field lost focus</em></li>
<li><em>fixed text input bug</em></li>
<li><em>fixed recruits try to find upkeep when more than 100 blocks away</em></li>
<li><em>fixed villagers wont keep their names and inventory when becomming a recruit</em></li>
<li><em>fixed rare crash when recruits attack</em></li>
<li><em>fixed friendly horses gets arrow damage</em></li>
<li><em>fixed invisible iron golem</em></li>
<li><em>fixed command-summoned recruits are completely empty</em></li>
<li><em>fixed recruits get stuck in fences</em></li>
<li><em>fixed despawn time for recruit patrols</em></li>
<li><em>fixed recruits could not mount donkey or mule</em></li>
<li><em>fixed targeting monsters and pillagers at heights > 6 blocks dont work</em></li>
<li><em>fixed piercing enchant does not work with crossbows held by crossbowman</em></li>
<li><em>fixed recruit patrols searching for dead targets</em></li>
<li><em>fixed wandering when ordered to follow</em></li>
<li><em>fixed recruits get stuck when moving to target</em></li>
<li><em>fixed typo</em></li>
<li><em>fixed dismount jumping</em></li>
<li><em>fixed upkeep crash</em></li>
</ul>
<p><em>Improvements:</em></p>
<ul>
<li><em>improved crossbowman and bowman accuracy and range (up to 3x more range)</em></li>
<li><em>improved horseman AI to avoid stuck places</em></li>
<li><em>increased targeting range</em></li>
<li><em>increased shield use range for horseman</em></li>
<li><em>split of configuration files:</em></li>
<li><em>Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml</em></li>
<li><em>Client side is located in default config folder: .minecraft/config/recruits-client.toml</em></li>
<li><em>improved config descriptions</em></li>
</ul>
<p><em>New Features:</em></p>
<ul>
<li><em>added config to disable update checker</em></li>
<li><em>added naming recruit in debug screen<strong>*</strong></em></li>
</ul>
release
Villager Recruits 1.10.15 [Forge - 1.19.2]
1.10.1527 янв. 2024 г.2,1 тыс.Minecraft: 1.19.2forge
Что нового
<p><strong>INFO</strong>: please back up you configs **BEFORE **updating from mod version <strong>1.10.10</strong> to this version.</p>
<p><br /><strong>1.10.15 change log:</strong></p>
<ul>
<li>fixed team leaders cannon add players to their team</li>
<li>fixed team leaders get no info when team mates leaves</li>
<li>fixed players can send request to other teams when already in a team</li>
<li>fixed enderman directly attacking recruits</li>
</ul>
<p> </p>
<p><em>1.10.14 change log:</em></p>
<ul>
<li>fixed team leaders can change the team</li>
<li>fixed hired patrols depsawning</li>
<li>fixed damage imunity performance impact</li>
<li>fixed promote button causing crash</li>
</ul>
<p><em>1.10.13 change log:</em></p>
<ul>
<li><em>fixed crossbowman inaccuracy</em></li>
<li><em>fixed team joining issues when leaving or joining</em></li>
<li><em>fixed melee friendly fire to friendly horses</em></li>
</ul>
<p><em>1.10.12 change log:</em></p>
<ul>
<li><em>fixed recruits despawning</em></li>
<li><em>fixed config not applying changes</em></li>
<li><em>fixed WIP features cause crash</em></li>
</ul>
<p><em>1.10.11 change log:</em></p>
<p><em>Bug fixes:</em></p>
<ul>
<li><em>fixed offhand items gets replace when eating and chunk gets unloaded</em></li>
<li><em>fixed team creation text field lost focus</em></li>
<li><em>fixed text input bug</em></li>
<li><em>fixed recruits try to find upkeep when more than 100 blocks away</em></li>
<li><em>fixed villagers wont keep their names and inventory when becomming a recruit</em></li>
<li><em>fixed rare crash when recruits attack</em></li>
<li><em>fixed friendly horses gets arrow damage</em></li>
<li><em>fixed invisible iron golem</em></li>
<li><em>fixed command-summoned recruits are completely empty</em></li>
<li><em>fixed recruits get stuck in fences</em></li>
<li><em>fixed despawn time for recruit patrols</em></li>
<li><em>fixed recruits could not mount donkey or mule</em></li>
<li><em>fixed targeting monsters and pillagers at heights > 6 blocks dont work</em></li>
<li><em>fixed piercing enchant does not work with crossbows held by crossbowman</em></li>
<li><em>fixed recruit patrols searching for dead targets</em></li>
<li><em>fixed wandering when ordered to follow</em></li>
<li><em>fixed recruits get stuck when moving to target</em></li>
<li><em>fixed typo</em></li>
<li><em>fixed dismount jumping</em></li>
<li><em>fixed upkeep crash</em></li>
</ul>
<p><em>Improvements:</em></p>
<ul>
<li><em>improved crossbowman and bowman accuracy and range (up to 3x more range)</em></li>
<li><em>improved horseman AI to avoid stuck places</em></li>
<li><em>increased targeting range</em></li>
<li><em>increased shield use range for horseman</em></li>
<li><em>split of configuration files:</em></li>
<li><em>Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml</em></li>
<li><em>Client side is located in default config folder: .minecraft/config/recruits-client.toml</em></li>
<li><em>improved config descriptions</em></li>
</ul>
<p><em>New Features:</em></p>
<ul>
<li><em>added config to disable update checker</em></li>
<li><em>added naming recruit in debug screen<strong>*</strong></em></li>
</ul>
release
Villager Recruits 1.10.15 [Forge - 1.20.1]
1.10.1527 янв. 2024 г.36,5 тыс.Minecraft: 1.20.1forge
Что нового
<p><strong>INFO</strong>: please back up you configs **BEFORE **updating from mod version <strong>1.10.10</strong> to this version.</p>
<p><br /><strong>1.10.15 change log:</strong></p>
<ul>
<li>fixed team leaders cannon add players to their team</li>
<li>fixed team leaders get no info when team mates leaves</li>
<li>fixed players can send request to other teams when already in a team</li>
<li>fixed enderman directly attacking recruits</li>
</ul>
<p> </p>
<p><em>1.10.14 change log:</em></p>
<ul>
<li>fixed team leaders can change the team</li>
<li>fixed hired patrols depsawning</li>
<li>fixed damage imunity performance impact</li>
<li>fixed promote button causing crash</li>
</ul>
<p><em>1.10.13 change log:</em></p>
<ul>
<li><em>fixed crossbowman inaccuracy</em></li>
<li><em>fixed team joining issues when leaving or joining</em></li>
<li><em>fixed melee friendly fire to friendly horses</em></li>
</ul>
<p><em>1.10.12 change log:</em></p>
<ul>
<li><em>fixed recruits despawning</em></li>
<li><em>fixed config not applying changes</em></li>
<li><em>fixed WIP features cause crash</em></li>
</ul>
<p><em>1.10.11 change log:</em></p>
<p><em>Bug fixes:</em></p>
<ul>
<li><em>fixed offhand items gets replace when eating and chunk gets unloaded</em></li>
<li><em>fixed team creation text field lost focus</em></li>
<li><em>fixed text input bug</em></li>
<li><em>fixed recruits try to find upkeep when more than 100 blocks away</em></li>
<li><em>fixed villagers wont keep their names and inventory when becomming a recruit</em></li>
<li><em>fixed rare crash when recruits attack</em></li>
<li><em>fixed friendly horses gets arrow damage</em></li>
<li><em>fixed invisible iron golem</em></li>
<li><em>fixed command-summoned recruits are completely empty</em></li>
<li><em>fixed recruits get stuck in fences</em></li>
<li><em>fixed despawn time for recruit patrols</em></li>
<li><em>fixed recruits could not mount donkey or mule</em></li>
<li><em>fixed targeting monsters and pillagers at heights > 6 blocks dont work</em></li>
<li><em>fixed piercing enchant does not work with crossbows held by crossbowman</em></li>
<li><em>fixed recruit patrols searching for dead targets</em></li>
<li><em>fixed wandering when ordered to follow</em></li>
<li><em>fixed recruits get stuck when moving to target</em></li>
<li><em>fixed typo</em></li>
<li><em>fixed dismount jumping</em></li>
<li><em>fixed upkeep crash</em></li>
</ul>
<p><em>Improvements:</em></p>
<ul>
<li><em>improved crossbowman and bowman accuracy and range (up to 3x more range)</em></li>
<li><em>improved horseman AI to avoid stuck places</em></li>
<li><em>increased targeting range</em></li>
<li><em>increased shield use range for horseman</em></li>
<li><em>split of configuration files:</em></li>
<li><em>Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml</em></li>
<li><em>Client side is located in default config folder: .minecraft/config/recruits-client.toml</em></li>
<li><em>improved config descriptions</em></li>
</ul>
<p><em>New Features:</em></p>
<ul>
<li><em>added config to disable update checker</em></li>
<li><em>added naming recruit in debug screen<strong>*</strong></em></li>
</ul>
release
Villager Recruits 1.10.13 [Forge - 1.18.2]
1.10.1321 янв. 2024 г.172Minecraft: 1.18.2forge
Что нового
+ fixed crossbowman inaccuracy
+ fixed team joining issues when leaving or joining
+ fixed melee friendly fire to friendly horses not working
1.10.12:
+ fixed recruits despawning
+ fixed config not applying changes
+ fixed WIP features cause crash
1.10.11:
Bug fixes:
+ fixed offhand items gets replace when eating and chunk gets unloaded
+ fixed team creation text field lost focus
+ fixed text input bug
+ fixed recruits try to find upkeep when more than 100 blocks away
+ fixed villagers wont keep their names and inventory when becomming a recruit
+ fixed rare crash when recruits attack
+ fixed friendly horses gets arrow damage
+ fixed invisible iron golem
+ fixed command-summoned recruits are completely empty
+ fixed recruits get stuck in fences
+ fixed despawn time for recruit patrols
+ fixed recruits could not mount donkey or mule
+ fixed targeting monsters and pillagers at heights > 6 blocks dont work
+ fixed piercing enchant does not work with crossbows held by crossbowman
+ fixed recruit patrols searching for dead targets
+ fixed wandering when ordered to follow
+ fixed recruits get stuck when moving to target
+ fixed typo
+ fixed dismount jumping
+ fixed upkeep crash
Improvements:
+ improved crossbowman and bowman accuracy and range (up to 3x more range)
+ improved horseman AI to avoid stuck places
+ increased targeting range
+ increased shield use range for horseman
+ split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
- removed common config
+ improved config descriptions
New Features:
+ added config to disable update checker
+ added naming recruit in debug screen
release
Villager Recruits 1.10.12 [Forge - 1.20.1]
1.10.1219 янв. 2024 г.709Minecraft: 1.20.1forge
Что нового
**INFO**: please back up you configs **BEFORE **updating from mod version **1.10.10** to this version.
+ fixed recruits despawning
+ fixed config not applying changes
+ fixed WIP features cause crash
1.10.11 change log:
Bug fixes:
+ fixed offhand items gets replace when eating and chunk gets unloaded
+ fixed team creation text field lost focus
+ fixed text input bug
+ fixed recruits try to find upkeep when more than 100 blocks away
+ fixed villagers wont keep their names and inventory when becomming a recruit
+ fixed rare crash when recruits attack
+ fixed friendly horses gets arrow damage
+ fixed invisible iron golem
+ fixed command-summoned recruits are completely empty
+ fixed recruits get stuck in fences
+ fixed despawn time for recruit patrols
+ fixed recruits could not mount donkey or mule
+ fixed targeting monsters and pillagers at heights > 6 blocks dont work
+ fixed piercing enchant does not work with crossbows held by crossbowman
+ fixed recruit patrols searching for dead targets
+ fixed wandering when ordered to follow
+ fixed recruits get stuck when moving to target
+ fixed typo
+ fixed dismount jumping
+ fixed upkeep crash
Improvements:
+ improved crossbowman and bowman accuracy and range (up to 3x more range)
+ improved horseman AI to avoid stuck places
+ increased targeting range
+ increased shield use range for horseman
+ split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
+ improved config descriptions
New Features:
+ added config to disable update checker
+ added naming recruit in debug screen
release
Villager Recruits 1.10.12 [Forge - 1.19.2]
1.10.1219 янв. 2024 г.183Minecraft: 1.19.2forge
Что нового
**INFO**: please back up you configs **BEFORE **updating from mod version **1.10.10** to this version.
+ fixed recruits despawning
+ fixed config not applying changes
+ fixed WIP features cause crash
1.10.11 change log:
Bug fixes:
+ fixed offhand items gets replace when eating and chunk gets unloaded
+ fixed team creation text field lost focus
+ fixed text input bug
+ fixed recruits try to find upkeep when more than 100 blocks away
+ fixed villagers wont keep their names and inventory when becomming a recruit
+ fixed rare crash when recruits attack
+ fixed friendly horses gets arrow damage
+ fixed invisible iron golem
+ fixed command-summoned recruits are completely empty
+ fixed recruits get stuck in fences
+ fixed despawn time for recruit patrols
+ fixed recruits could not mount donkey or mule
+ fixed targeting monsters and pillagers at heights > 6 blocks dont work
+ fixed piercing enchant does not work with crossbows held by crossbowman
+ fixed recruit patrols searching for dead targets
+ fixed wandering when ordered to follow
+ fixed recruits get stuck when moving to target
+ fixed typo
+ fixed dismount jumping
+ fixed upkeep crash
Improvements:
+ improved crossbowman and bowman accuracy and range (up to 3x more range)
+ improved horseman AI to avoid stuck places
+ increased targeting range
+ increased shield use range for horseman
+ split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
+ improved config descriptions
New Features:
+ added config to disable update checker
+ added naming recruit in debug screen
release
Villager Recruits 1.10.12 [Forge - 1.18.2]
1.10.1219 янв. 2024 г.132Minecraft: 1.18.2forge
Что нового
**INFO**: please back up you configs **BEFORE **updating from mod version **1.10.10** to this version.
```
+ fixed recruits despawning
+ fixed config not applying changes
+ fixed WIP features cause crash
```
1.10.11 change log:
Bug fixes:
+ fixed offhand items gets replace when eating and chunk gets unloaded
+ fixed team creation text field lost focus
+ fixed text input bug
+ fixed recruits try to find upkeep when more than 100 blocks away
+ fixed villagers wont keep their names and inventory when becomming a recruit
+ fixed rare crash when recruits attack
+ fixed friendly horses gets arrow damage
+ fixed invisible iron golem
+ fixed command-summoned recruits are completely empty
+ fixed recruits get stuck in fences
+ fixed despawn time for recruit patrols
+ fixed recruits could not mount donkey or mule
+ fixed targeting monsters and pillagers at heights > 6 blocks dont work
+ fixed piercing enchant does not work with crossbows held by crossbowman
+ fixed recruit patrols searching for dead targets
+ fixed wandering when ordered to follow
+ fixed recruits get stuck when moving to target
+ fixed typo
+ fixed dismount jumping
+ fixed upkeep crash
Improvements:
+ improved crossbowman and bowman accuracy and range (up to 3x more range)
+ improved horseman AI to avoid stuck places
+ increased targeting range
+ increased shield use range for horseman
+ split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
+ improved config descriptions
New Features:
+ added config to disable update checker
+ added naming recruit in debug screen
release
Villager Recruits 1.10.11 [Forge - 1.20.1]
1.10.1117 янв. 2024 г.242Minecraft: 1.20.1forge
Что нового
**INFO**: please back up you configs **BEFORE **updating to this version.
```
Bug fixes:
+ fixed offhand items gets replace when eating and chunk gets unloaded
+ fixed team creation text field lost focus
+ fixed text input bug
+ fixed recruits try to find upkeep when more than 100 blocks away
+ fixed villagers wont keep their names and inventory when becomming a recruit
+ fixed rare crash when recruits attack
+ fixed friendly horses gets arrow damage
+ fixed invisible iron golem
+ fixed command-summoned recruits are completely empty
+ fixed recruits get stuck in fences
+ fixed despawn time for recruit patrols
+ fixed recruits could not mount donkey or mule
+ fixed targeting monsters and pillagers at heights > 6 blocks dont work
+ fixed piercing enchant does not work with crossbows held by crossbowman
+ fixed recruit patrols searching for dead targets
+ fixed wandering when ordered to follow
+ fixed recruits get stuck when moving to target
+ fixed typo
+ fixed dismount jumping
+ fixed upkeep crash
Improvements:
+ improved crossbowman and bowman accuracy and range (up to 3x more range)
+ improved horseman AI to avoid stuck places
+ increased targeting range
+ increased shield use range for horseman
+ split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
+ improved config descriptions
New Features:
+ added config to disable update checker
+ added naming recruit in debug screen
release
Villager Recruits 1.10.11 [Forge - 1.18.2]
1.10.1116 янв. 2024 г.129Minecraft: 1.18.2forge
Что нового
**INFO**: please back up you configs **BEFORE **updating to this version.
```
Bug fixes:
+ fixed offhand items gets replace when eating and chunk gets unloaded
+ fixed team creation text field lost focus
+ fixed text input bug
+ fixed recruits try to find upkeep when more than 100 blocks away
+ fixed villagers wont keep their names and inventory when becomming a recruit
+ fixed rare crash when recruits attack
+ fixed friendly horses gets arrow damage
+ fixed invisible iron golem
+ fixed command-summoned recruits are completely empty
+ fixed recruits get stuck in fences
+ fixed despawn time for recruit patrols
+ fixed recruits could not mount donkey or mule
+ fixed targeting monsters and pillagers at heights > 6 blocks dont work
+ fixed piercing enchant does not work with crossbows held by crossbowman
+ fixed recruit patrols searching for dead targets
+ fixed wandering when ordered to follow
+ fixed recruits get stuck when moving to target
+ fixed typo
+ fixed dismount jumping
+ fixed upkeep crash
Improvements:
+ improved crossbowman and bowman accuracy and range (up to 3x more range)
+ improved horseman AI to avoid stuck places
+ increased targeting range
+ increased shield use range for horseman
+ split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
+ improved config descriptions
New Features:
+ added config to disable update checker
+ added naming recruit in debug screen
release
Villager Recruits 1.10.11 [Forge - 1.19.2]
1.10.1116 янв. 2024 г.113Minecraft: 1.19.2forge
Что нового
**INFO**: please back up you configs **BEFORE **updating to this version.
```
Bug fixes:
+ fixed offhand items gets replace when eating and chunk gets unloaded
+ fixed team creation text field lost focus
+ fixed text input bug
+ fixed recruits try to find upkeep when more than 100 blocks away
+ fixed villagers wont keep their names and inventory when becomming a recruit
+ fixed rare crash when recruits attack
+ fixed friendly horses gets arrow damage
+ fixed invisible iron golem
+ fixed command-summoned recruits are completely empty
+ fixed recruits get stuck in fences
+ fixed despawn time for recruit patrols
+ fixed recruits could not mount donkey or mule
+ fixed targeting monsters and pillagers at heights > 6 blocks dont work
+ fixed piercing enchant does not work with crossbows held by crossbowman
+ fixed recruit patrols searching for dead targets
+ fixed wandering when ordered to follow
+ fixed recruits get stuck when moving to target
+ fixed typo
+ fixed dismount jumping
+ fixed upkeep crash
Improvements:
+ improved crossbowman and bowman accuracy and range (up to 3x more range)
+ improved horseman AI to avoid stuck places
+ increased targeting range
+ increased shield use range for horseman
+ split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
+ improved config descriptions
New Features:
+ added config to disable update checker
+ added naming recruit in debug screen
release
Villager Recruits 1.10.10 [Forge - 1.20.1]
1.10.107 нояб. 2023 г.1,7 тыс.Minecraft: 1.20.1forge
Что нового
+ fixed recruits dismounting smallships and get stuck
+ fixed recruits getting stuck when following a path (hold-pos, move, upkeep)
+ fixed recruits team issues and bugs
+ fixed logo not loading correctly in mod menu
+ added recruit are forced to resupply each time upkeep button is pressed
+ added "disband group" button and "assign group to teammate" button in disbanding menu
+ added "keep team" button in disbanding menu and removed from config
(no need to backup the config as the value will be ignored by code)
release
Villager Recruits 1.10.10 [Forge - 1.19.2]
1.10.107 нояб. 2023 г.474Minecraft: 1.19.2forge
Что нового
+ fixed recruits dismounting smallships and get stuck
+ fixed recruits getting stuck when following a path (hold-pos, move, upkeep)
+ fixed recruits team issues and bugs
+ fixed logo not loading correctly in mod menu
+ added recruit are forced to resupply each time upkeep button is pressed
+ added "disband group" button and "assign group to teammate" button in disbanding menu
+ added "keep team" button in disbanding menu and removed from config
(no need to backup the config as the value will be ignored by code)
release
Villager Recruits 1.10.10 [Forge - 1.18.2]
1.10.106 нояб. 2023 г.1 тыс.Minecraft: 1.18.2forge
Что нового
+ fixed recruits dismounting smallships and get stuck
+ fixed recruits getting stuck when following a path (hold-pos, move, upkeep)
+ fixed recruits team issues and bugs
+ fixed logo not loading correctly in mod menu
+ added recruit are forced to resupply each time upkeep button is pressed
+ added "disband group" button and "assign group to teammate" button in disbanding menu
+ added "keep team" button in disbanding menu and removed from config
(no need to backup the config as the value will be ignored by code)
release
Villager Recruits 1.10.9 [Forge - 1.18.2]
1.10.929 окт. 2023 г.126Minecraft: 1.18.2forge
Что нового
+ fixed recruits duplication bug when eating
+ fixed recruit/pillager patrols can spawn in villages and in dimensions without raids possible
+ fixed wrong calculation of food nutrition and saturation
+ improved command screen for better usability
+ limited teamname to 13 chars in team creation menu
+ added compat to most modded bows
+ added ranged troops need arrow (disabled by default)
+ buffed ranged troops
+ added updatechecker
release
Villager Recruits 1.10.9 [Forge - 1.19.2]
1.10.929 окт. 2023 г.146Minecraft: 1.19.2forge
Что нового
+ fixed recruits duplication bug when eating
+ fixed recruit/pillager patrols can spawn in villages and in dimensions without raids possible
+ fixed wrong calculation of food nutrition and saturation
+ improved command screen for better usability
+ limited teamname to 13 chars in team creation menu
+ added compat to most modded bows
+ added ranged troops need arrow (disabled by default)
+ buffed ranged troops
+ added updatechecker
release
Villager Recruits 1.10.9 [Forge - 1.20.1]
1.10.929 окт. 2023 г.339Minecraft: 1.20.1forge
Что нового
+ fixed recruits duplication bug when eating
+ fixed recruit/pillager patrols can spawn in villages and in dimensions without raids possible
+ fixed wrong calculation of food nutrition and saturation
+ improved command screen for better usability
+ limited teamname to 13 chars in team creation menu
+ added compat to most modded bows
+ added ranged troops need arrow (disabled by default)
+ buffed ranged troops
+ added updatechecker
release
Villager Recruits 1.10.8 [Forge - 1.20.1]
1.10.819 сент. 2023 г.425Minecraft: 1.20.1forge
Что нового
recruits mod hotfix 1.10.8 for 1.18.2, 1.19.2, 1.19.4, 1.20.1
+ fixed hunger and morale can go below 0
+ fixed recruits are not eating (even with low health and morale, hunger)
+ fixed assign to teammate not working in multiplayer
+ fixed already hired recruits are not counted/updated in team inspection
+ fixed horse unit recruits get stuck under 2 blocks
+ fixed crash when upkeep position is null
+ fixed copied recruits will not be added to team
+ improved path finding: recruits will avoid trapdoors, fire, lava, powder-snow.
+ improved path finding for horse units, fixed horse units get stuck under 2 blocks and die
+ nerfed patrol strength and recruits level up attributes
+ added config for POI releasing (enable/disable multiple table uses)
+ added config for block interacting aggressiveness (separated block placing and breaking config)
+ added config for horse units to spawn without horse
+ added config to keep the team of recruits after disbanding
+ added indication for hunger in recruits inventory
+ added indication for team in debug screen
release
Villager Recruits 1.10.8 [Forge - 1.19.4]
1.10.819 сент. 2023 г.1,6 тыс.Minecraft: 1.19.4forge
Что нового
recruits mod hotfix 1.10.8 for 1.18.2, 1.19.2, 1.19.4, 1.20.1
+ fixed hunger and morale can go below 0
+ fixed recruits are not eating (even with low health and morale, hunger)
+ fixed assign to teammate not working in multiplayer
+ fixed already hired recruits are not counted/updated in team inspection
+ fixed horse unit recruits get stuck under 2 blocks
+ fixed crash when upkeep position is null
+ fixed copied recruits will not be added to team
+ improved path finding: recruits will avoid trapdoors, fire, lava, powder-snow.
+ improved path finding for horse units, fixed horse units get stuck under 2 blocks and die
+ nerfed patrol strength and recruits level up attributes
+ added config for POI releasing (enable/disable multiple table uses)
+ added config for block interacting aggressiveness (separated block placing and breaking config)
+ added config for horse units to spawn without horse
+ added config to keep the team of recruits after disbanding
+ added indication for hunger in recruits inventory
+ added indication for team in debug screen
release
Villager Recruits 1.10.8 [Forge - 1.18.2]
1.10.819 сент. 2023 г.163Minecraft: 1.18.2forge
Что нового
recruits mod hotfix 1.10.8 for 1.18.2, 1.19.2, 1.19.4, 1.20.1
+ fixed hunger and morale can go below 0
+ fixed recruits are not eating (even with low health and morale, hunger)
+ fixed assign to teammate not working in multiplayer
+ fixed already hired recruits are not counted/updated in team inspection
+ fixed horse unit recruits get stuck under 2 blocks
+ fixed crash when upkeep position is null
+ fixed copied recruits will not be added to team
+ improved path finding: recruits will avoid trapdoors, fire, lava, powder-snow.
+ improved path finding for horse units, fixed horse units get stuck under 2 blocks and die
+ nerfed patrol strength and recruits level up attributes
+ added config for POI releasing (enable/disable multiple table uses)
+ added config for block interacting aggressiveness (separated block placing and breaking config)
+ added config for horse units to spawn without horse
+ added config to keep the team of recruits after disbanding
+ added indication for hunger in recruits inventory
+ added indication for team in debug screen
release
Villager Recruits 1.10.8 [Forge - 1.19.2]
1.10.819 сент. 2023 г.266Minecraft: 1.19.2forge
Что нового
recruits mod hotfix 1.10.8 for 1.18.2, 1.19.2, 1.19.4, 1.20.1
+ fixed hunger and morale can go below 0
+ fixed recruits are not eating (even with low health and morale, hunger)
+ fixed assign to teammate not working in multiplayer
+ fixed already hired recruits are not counted/updated in team inspection
+ fixed horse unit recruits get stuck under 2 blocks
+ fixed crash when upkeep position is null
+ fixed copied recruits will not be added to team
+ improved path finding: recruits will avoid trapdoors, fire, lava, powder-snow.
+ improved path finding for horse units, fixed horse units get stuck under 2 blocks and die
+ nerfed patrol strength and recruits level up attributes
+ added config for POI releasing (enable/disable multiple table uses)
+ added config for block interacting aggressiveness (separated block placing and breaking config)
+ added config for horse units to spawn without horse
+ added config to keep the team of recruits after disbanding
+ added indication for hunger in recruits inventory
+ added indication for team in debug screen
release
Villager Recruits 1.10.7.1 [Forge - 1.20.1]
1.10.7.127 авг. 2023 г.437Minecraft: 1.20.1forge
Что нового
recruits mod hotfix 1.10.7.1 for 1.20.1
+ fixed crash in multiplayer
+ fixed team inspection screen not rendering
release
Villager Recruits 1.10.7 [Forge - 1.20.1]
1.10.726 авг. 2023 г.314Minecraft: 1.20.1forge
Что нового
MC 1.20.1 version changelog:
+ added camels in mountable list
+ added hunger in % in recruit inventory
Recruits 1.10.7 changelog
+ added notification for requested team join
+ added back to mount command
+ fixed human renderer not able to aim with muskets
+ fixed crash in teeam list
+ fixed log spamm
+ buffed horse units
+ improved recruit follow
release
Villager Recruits 1.10.7 [Forge - 1.18.2]
1.10.76 авг. 2023 г.152Minecraft: 1.18.2forge
Что нового
+ added notification for requested team join
+ added back to mount command
+ fixed human renderer not able to aim with muskets
+ fixed crash in teeam list
+ fixed log spamm
+ buffed horse units
+ improved recruit follow
release
Villager Recruits 1.10.7 [Forge - 1.19.2]
1.10.76 авг. 2023 г.184Minecraft: 1.19.2forge
Что нового
+ added notification for requested team join
+ added back to mount command
+ fixed human renderer not able to aim with muskets
+ fixed crash in teeam list
+ fixed log spamm
+ buffed horse units
+ improved recruit follow
release
Villager Recruits 1.10.6 [Forge - 1.19.4]
1.10.61 авг. 2023 г.124Minecraft: 1.19.4forge
Что нового
+ added pages to team list
+ added notification for requested team join
+ fixed bowman melee range
+ fixed horse units have no hitbox when moving
+ fixed pathfinder does not avoid water
release
Villager Recruits 1.10.6 [Forge - 1.19.2]
1.10.61 авг. 2023 г.149Minecraft: 1.19.2forge
Что нового
+ added pages to team list
+ added notification for requested team join
+ fixed bowman melee range
+ fixed horse units have no hitbox when moving
+ fixed pathfinder does not avoid water
release
Villager Recruits 1.10.6 [Forge - 1.18.2]
1.10.61 авг. 2023 г.99Minecraft: 1.18.2forge
Что нового
+ added pages to team list
+ added notification for requested team join
+ fixed bowman melee range
+ fixed horse units have no hitbox when moving
+ fixed recruits pathfinder does not avoid water
release
Villager Recruits 1.10.5 [Forge - 1.19.4]
1.10.528 июл. 2023 г.88Minecraft: 1.19.4forge
Что нового
+ added mount button to recruit inventory
+ added holding recruits that where copied will now hold the position that they are spawned with the spawn egg
+ update languages tr, de, en
+ fixed quick drag issues
+ fixed holding recruits will not walk towards close targets
+ improved melee AI
+ fixed disband gui has no buttons
release
Villager Recruits 1.10.5 [Forge - 1.19.2]
1.10.528 июл. 2023 г.92Minecraft: 1.19.2forge
Что нового
recruits 1.10.5 for 1.19.2
+ added mount button to recruit inventory
+ added holding recruits that where copied will now hold the position
+ that they are spawned with the spawn egg
+ update languages tr, de, en
+ fixed quick drag issues
+ fixed holding recruits will not walk towards close targets
+ improved melee AI
release
Villager Recruits 1.10.5 [Forge - 1.18.2]
1.10.528 июл. 2023 г.93Minecraft: 1.18.2forge
Что нового
+ added mount button to recruit inventory
+ added holding recruits that where copied will now hold the position that they are spawned with the spawn egg
+ update languages tr, de, en
+ fixed quick drag issues
+ fixed holding recruits will not walk towards close targets
+ improved melee AI
release
Villager Recruits 1.10.4 [Forge - 1.19.4]
1.10.420 июл. 2023 г.97Minecraft: 1.19.4forge
Что нового
recruits 1.10.4
+ added strategic fire to crossbowman and fixed bowman ai
+ update languages tr, de, en
+ fixed villagers dont sell tables
+ fixed config variables
+ improved melee and shield AI
release
Villager Recruits 1.10.4 [Forge - 1.19.2]
1.10.420 июл. 2023 г.99Minecraft: 1.19.2forge
Что нового
recruits 1.10.4
+added strategic fire to crossbowman and fixed bowman ai
+update languages tr, de, en
+fixed villagers dont sell tables
+fixed config variables
+improved melee and shield AI
release
Villager Recruits 1.10.4 [Forge - 1.18.2]
1.10.420 июл. 2023 г.101Minecraft: 1.18.2forge
Что нового
recruits 1.10.4
+ added strategic fire to crossbowman and fixed bowman ai
+ update languages tr, de, en
+ fixed villagers dont sell tables
+ fixed config variables
+ improved melee and shield AI
release
Villager Recruits 1.10.3 [Forge - 1.19.4]
1.10.37 июл. 2023 г.105Minecraft: 1.19.4forge
Что нового
Recruits 1.10.3 for MC 1.19.4
1.10.3 chnage log:
+ added sprinting in water
+ added equip from upkeep chest
+ added cavalry including nomad and horseman
+ added crossbowman and AI to use Muskets of Evwukeks Musket Mod
+ added "recruit copy" when picking recruit with middle mouse click it will a spawn egg with all nbt data
+ added AI to pick up wanted items instead of a direct pickup when in wander freely mode
+ added team color option in team creation screen
+ added loot to caravans
+ added caravan guards will attack if the inventory of the caravan animals is opened
+ added Strategic Fire also for short distances
+ added button tooltips
+ added villager becomming a recruit will now unlock the poi, allowing the other villagers to becomming a recruit aswell. increased price ()
+ added "count of recruits in command" to command screen also respecting the current group
+ added assign to team mate button in recruit screen
+ added config for global team settings (settings in config will be applied on world start for all teams)
+ added config to disable damage immunity between ticks and what damage source should not be effected (makes arrows deadly)
+ added config to toggle/hold the commad screen
+ added config for recruit cost
+ added config for creeper target
+ removed start armor equipment
+ renamed "Ecort" - command to "Protect"
+ renamed "Hail of Arrows" to "Strategic Fire"
+ increased command range
+ nerfed attack damage
+ balanced melee attack ai
+ increased melee attack reach
+ improved performance (hunger, team and moral updates are now event based and not each tick)
+ improved config (config is now categorized)
+ updated logo
+ disabled specifig vanilla team commands as they will break recruits (use the team screen instead) (configurable)
+ updated tranlsations (turkish, german, english)
+ fixed recruits loses ai in water,
+ fixed crash when recruit team is null
+ fixed horse control mixin not working
+ fixed pistol would not shoot a bullet
+ fixed musket and pistols would ignore team damage (workaround recruits get hit but no damage)
+ removed pick up goal (Straw-Poll will be soon)
+ improved upkeep feature
+ improved pick up from ground (recruits will check if they need to pick up)
+ removed "move to pick up item".
+ fixed musket could shoot without ammo, made musket with bayonet usable
+ fixed crossbowman does not spawn
+ fixed bowman copy dont use bow
+ fixed pick recruit could be done in survival
+ removed recruits horse applied mixin for vanilla horse
+ fixed horse movement and rotation
+ fixed crossbowman not listening to commands
+ fixed recruit copies are despawning
+ fixed ai issues
+ nerfed patrol spawn chance
+ fixed members in team screen would overlap screen
+ fixed recruits can attack when passive
+ increased protect follow range for recruits on horseback
+ improved use shield and melee combat
release
Villager Recruits 1.10.3 [Forge - 1.18.2]
1.10.35 июл. 2023 г.391Minecraft: 1.18.2forge
Что нового
recruits mod 1.10.3 for 1.18.2
!!! this update will may break old recruits config and worlds. Please backup your world before updating to this version!!!
+ added sprinting in water
+ added equip from upkeep chest
+ added cavalry including nomad and horseman
+ added crossbowman and AI to use Muskets of Evwukeks Musket Mod
+ added "recruit copy" when picking recruit with middle mouse click it will a spawn egg with all nbt data
+ added AI to pick up wanted items instead of a direct pickup when in wander freely mode
+ added team color option in team creation screen
+ added loot to caravans
+ added caravan guards will attack if the inventory of the caravan animals is opened
+ added Strategic Fire also for short distances
+ added button tooltips
+ added villager becomming a recruit will now unlock the poi, allowing the other villagers to becomming a recruit aswell. increased price ()
+ added "count of recruits in command" to command screen also respecting the current group
+ added assign to team mate button in recruit screen
+ added config for global team settings (settings in config will be applied on world start for all teams)
+ added config to disable damage immunity between ticks and what damage source should not be effected (makes arrows deadly)
+ added config to toggle/hold the commad screen
+ added config for recruit cost
+ added config for creeper target
+ removed start armor equipment
+ renamed "Ecort" - command to "Protect"
+ renamed "Hail of Arrows" to "Strategic Fire"
+ increased command range
+ nerfed attack damage
+ balanced melee attack ai
+ increased melee attack reach
+ improved performance (hunger, team and moral updates are now event based and not each tick)
+ improved config (config is now categorized)
+ updated logo
+ disabled specifig vanilla team commands as they will break recruits (use the team screen instead) (configurable)
+ updated tranlsations (turkish, german, english)
+ fixed recruits loses ai in water,
+ fixed crash when recruit team is null
+ fixed horse control mixin not working
+ fixed pistol would not shoot a bullet
+ fixed musket and pistols would ignore team damage (workaround recruits get hit but no damage)
+ removed pick up goal (Straw-Poll will be soon)
+ improved upkeep feature
+ improved pick up from ground (recruits will check if they need to pick up)
+ removed "move to pick up item".
+ fixed musket could shoot without ammo, made musket with bayonet usable
+ fixed crossbowman does not spawn
+ fixed bowman copy dont use bow
+ fixed pick recruit could be done in survival
+ removed recruits horse applied mixin for vanilla horse
+ fixed horse movement and rotation
+ fixed crossbowman not listening to commands
+ fixed recruit copies are despawning
+ fixed ai issues
+ nerfed patrol spawn chance
+ fixed members in team screen would overlap screen
+ fixed recruits can attack when passive
+ increased protect follow range for recruits on horseback
+ improved use shield and melee combat
release
Villager Recruits 1.10.3 [Forge - 1.19.2]
1.10.35 июл. 2023 г.106Minecraft: 1.19.2forge
Что нового
+ added sprinting in water
+ added equip from upkeep chest
+ fixed recruits loses ai in water,
+ fixed crash when recruit team is null
+ improved upkeep feature
+ improved pick up from ground (recruits will check if they need to pick up)
+ removed "move to pick up item".
release
Villager Recruits 1.9.3.9 [Forge - 1.18.2]
1.9.3.930 мая 2023 г.159Minecraft: 1.18.2forge
Что нового
+ improved performance a bit (more updates will come soon on this topic)
+ nerfed bowman movement speed
+ fixed recruits dont get food from upkeep
+ fixed enemy player block interacting not triggering recruits
+ fixed recruits move command does not work and break commanding function
+ fixed team leave button does not work
+ fixed pillager friendly fire config does not work
+ fixed dialog for adding and joining team through team menu
+ fixed dialog for removing a player from team
+ fixed hand interacting with recruits does not change the follow states correctly
+ fixed target swapping not working (closest target will be attacked now, when taking damage)
+ fixed "No damage source immunity" cant be disabled in config
+ fixed configuration for Pillager and Recruit Patrols
+ fixed recruits would not listen to commands when no food in upkeep and when they could not mount the specific mob
+ fixed recruits can equip armor that they shouldn’t
+ changed pathfinder to mc ground pathfinder
+ fixed banner renderer for human model
+ fixed config description
+ fixed damage source immunity
+ fixed escorting/guarding mobs wont work right
+ fixed Pillager and Recruit patrols
+ fixed team could not be created due to wrong input
+ fixed recruits would equip swords that make less damge when equiped with an axe.
+ fixed recruitment blocks dont working so villagers were unable to become recruits
+ fixed recruit table could not be purchased in villager trades
+ fixed recruits villagers have no texture
+ fixed recruits villagers zombies have no texture
+ fixed recruit patrols inventory
+ fixed crash when throwing an ominous banner into fire (quick start a raid)
+ fixed performance issues with block interacting
+ fixed spamming of recruit warnings when placing/breaking a block
+ fixed missing translations for team creation
+ fixed config to change team creation cost dont work
+ changed default config for pillager related things to false. (pillager features are now turned off by default)
release
Villager Recruits 1.9.3.9 [Forge - 1.19.2]
1.9.3.930 мая 2023 г.231Minecraft: 1.19.2forge
Что нового
+ improved performance a bit (more updates will come soon on this topic)
+ nerfed bowman movement speed
+ fixed recruits dont get food from upkeep
+ fixed enemy player block interacting not triggering recruits
+ fixed recruits move command does not work and break commanding function
+ fixed team leave button does not work
+ fixed pillager friendly fire config does not work
+ fixed dialog for adding and joining team through team menu
+ fixed dialog for removing a player from team
+ fixed hand interacting with recruits does not change the follow states correctly
+ fixed target swapping not working (closest target will be attacked now, when taking damage)
+ fixed "No damage source immunity" cant be disabled in config
+ fixed configuration for Pillager and Recruit Patrols
+ fixed recruits would not listen to commands when no food in upkeep and when they could not mount the specific mob
+ fixed recruits can equip armor that they shouldn’t
+ changed pathfinder to mc ground pathfinder
+ fixed banner renderer for human model
+ fixed config description
+ fixed damage source immunity
+ fixed escorting/guarding mobs wont work right
+ fixed Pillager and Recruit patrols
+ fixed team could not be created due to wrong input
+ fixed recruits would equip swords that make less damge when equiped with an axe.
+ fixed recruitment blocks dont working so villagers were unable to become recruits
+ fixed recruit table could not be purchased in villager trades
+ fixed recruits villagers have no texture
+ fixed recruits villagers zombies have no texture
+ fixed recruit patrols inventory
+ fixed crash when throwing an ominous banner into fire (quick start a raid)
+ fixed performance issues with block interacting
+ fixed spamming of recruit warnings when placing/breaking a block
+ fixed missing translations for team creation
+ fixed config to change team creation cost dont work
+ changed default config for pillager related things to false. (pillager features are now turned off by default)