
VelocityPersistent
Connect the players to the server they logged off from! Does not rely on disconnect events and handles server crashes/restarts. Optionally disallows player connection if the last server is offline
Автор: La1m1e2945обновлён 27 мая 2024 г.
Управление
Описание
Velocity plugin that keeps the server player joins on persistent!
Made for a seamless multi-server SMP.
Kinda-supports fallback
- If velocity.toml "try" is empty - will handle the server selection and won't let players fall on other servers if target is offline/crashed/stopped
Requires DEFAULT_SERVER in config to determine what server put new players on
Editable kick message on server offline join attempt - in config
True FALLBACK is still WIP. Dont try to change config for last 2 variables, it will change nothing
Галерея
Последние версии
Все версии →alpha
VelocityPersistent 1.0
1.027 мая 2024 г.294Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6velocity
Что нового
1.0
initial commit. Still a lot to do
