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ВЕРСИИ (4)
release
Velocity Sign Link 1.3
1.38 июн. 2025 г.207Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
Что нового
### Added
- **Sign Deletion Functionality:** Implemented a new command to remove the configuration from a sign. You can now use `/deletesign` while looking at a sign to unregister it. (Closes #2)
- **Configurable "No Data Found" Message Display:** Introduced a new permission `VeloSign.nomessage`. Players with this permission (granted to everyone by default) will **not** see the "No Data found for this sign" message when clicking a sign. Does **not** affect the /getsign command. Revoke the permission to show the message. This provides flexible control over this feedback. (Addresses #1)
- **Cooldown Display Enhancement:** Added a new configuration option `display_below_one_second_as_one` (default: `true`). When enabled, cooldowns less than 1 second (e.g., 0.6s) will be displayed as "1 second" rather than "0 seconds".
release
Velocity Sign Link 1.2
1.24 апр. 2025 г.60Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
Что нового
Fixed critical error: config file being overwritten on start
release
Velocity Sign Link v1.1
1.14 апр. 2025 г.35Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
Что нового
Implemented permissions
release
Velocity Sign Link v1.0
1.03 апр. 2025 г.73Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
Что нового
# Velocity Sign Link v1.0 Release Notes
I'm excited to announce the initial release of **Velocity Sign Link** – a plugin I developed to seamlessly link signs with Velocity, allowing players to connect to different servers with ease.
## Features
- **Sign Linking:**
Players can use signs to connect to different servers within a Velocity network.
- **Save & Retrieve Sign Data:**
Use `/savesign <serverName>` to save a sign's target server and `/getsign` to retrieve it.
- **Global Cooldown:**
Prevent rapid re-use of signs with `/signcooldown <milliseconds>`.
- **SQLite Integration:**
Sign data is stored persistently using SQLite.
- **Velocity/BungeeCord Integration:**
Seamlessly send players to target servers using plugin messaging.
I look forward to your feedback and contributions as I continue to improve the plugin.