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VanishCore

ВЕРСИИ (6)

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VanishCore 1.0.5

1.0.5
2 июл. 2026 г.313Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, bungeecord, folia, paper, purpur, spigot
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## [1.0.5] - 2026-07-02 ### Fixed - Silent chest: double chests were still visibly opening for viewers. Minecraft sends a `BLOCK_ACTION` lid-animation packet for *both* halves of a double chest when either half is opened, but `SilentChestManager` only tracked the block that was actually right-clicked, so the untracked half's animation packet went through unsuppressed. Now the paired half is detected via `BlockData` (`Chest.Type`/`Chest.getFacing()`) and tracked alongside the clicked block. Found by adding a `protocollib.debug` config flag that logs every packet the filter inspects plus whether it matched — confirmed ProtocolLib 5.5.0-SNAPSHOT-5a9afed packet field reads (`BLOCK_ACTION` position, `NAMED_SOUND_EFFECT` fixed-point position) are all correct on MC 26.1.2 despite ProtocolLib's own "not yet tested" warning for that version; the miss was purely the double-chest tracking gap. - Silent chest didn't work at all for barrels: barrels don't use the chest-style `BLOCK_ACTION` lid-animation packet — their open/closed lid is an actual block-state property, sent to the client as a plain block-state-update packet (`BLOCK_CHANGE`), which `SilentChestManager` never listened to. Added `BLOCK_CHANGE` to the packet filter alongside `BLOCK_ACTION`/`NAMED_SOUND_EFFECT`, suppressed the same way when it lands on a tracked container coordinate. - Silent chest didn't work at all for copper chests: `COPPER_CHEST`, `EXPOSED_COPPER_CHEST`, `WEATHERED_COPPER_CHEST`, `OXIDIZED_COPPER_CHEST`, and their four waxed variants exist as real `Material`s on this Paper 1.21.11 build but were simply missing from `CONTAINER_MATERIALS`, so they were never tracked as opened at all. Added all 8. They share `org.bukkit.block.data.type.Chest` with regular chests, so double-chest pairing covers them automatically — no extra logic needed there. - Silent chest still leaked intermittently after the double-chest fix. Root cause: `recentOpens` was only ever populated from `PlayerInteractEvent` (`RIGHT_CLICK_BLOCK`), so any container opened through a path that doesn't fire that exact event/action (another plugin forcing the inventory open, edge cases in event ordering, etc.) never got tracked — its BLOCK_ACTION/NAMED_SOUND_EFFECT packets sailed through unsuppressed. Added `InventoryOpenEvent` as a second, independent tracking path: it fires whenever a container inventory is actually opened for a player regardless of how, so it catches whatever the interact handler misses. Extracted the shared "track this block (+ its double-chest partner)" logic into `trackContainerOpen()`, used by both handlers plus the existing close handler. ### Added - A silent-chest confirmation message for the vanished player themselves — `messages.silent-chest-open` (default `"&8[&5Vanish&8] &7Opened silently — no one saw or heard it."`), sent once per confirmed open (from the `InventoryOpenEvent` handler, not the interact-event safety net, so double chests and the redundant tracking path don't double-send it). Toggle with `protocollib.notify-silent-chest-open` (default `true`). - `protocollib.debug` config key (default `false`) — logs every `BLOCK_ACTION`/`NAMED_SOUND_EFFECT` packet the silent-chest filter inspects, whether it matched a tracked open, and any packet-read exceptions. Diagnostic aid, noisy in normal play. - `/vanish reload` (`/v reload`, permission `vanishcore.reload`) — reloads `config.yml` without a restart. Works from console too. Re-reads `protocollib.debug` and the Bedrock skip flag on `SilentChestManager` live; most other config reads (messages, permission checks) were already dynamic. Note: toggling `protocollib.silent-chest-open` from disabled to enabled still requires a restart, since the packet listener is only registered once at startup.
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VanishCore 1.0.4

1.0.4
1 июл. 2026 г.19Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, bungeecord, folia, paper, purpur, spigot
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## [1.0.4] - 2026-07-01 ### Added - Broadened platform support: the jar now compiles against `paper-api:1.21.11-R0.1-SNAPSHOT` instead of `dev.folia:folia-api`, targeting Java 21 bytecode. Paper/Purpur run the plugin's region/entity scheduler calls synchronously on the main thread via their built-in compat layer, while Folia runs them regionized natively — one jar now covers Paper, Purpur and Folia across the full **1.21.11 – 26.2** range. `folia-supported: true` is kept in `plugin.yml` so real Folia servers still load it region-aware. ### Changed - The invisibility potion effect (`vanish.apply-invisibility`) is now restricted to server operators only — `player.isOp()` is checked before applying it, regardless of vanish level. Non-op staff never receives the effect even with `apply-invisibility` enabled.
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VanishCore 1.0.3

1.0.3
22 июн. 2026 г.49Minecraft: 26.1, 26.1.1, 26.1.2bukkit, bungeecord, folia, paper, purpur, spigot
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## v1.0.3 A big feature update focused on staff stealth and integrations. ### ✨ New: PlaceholderAPI support Adds a `vanishcore` expansion: - `%vanishcore_vanished%` — `true` / `false` - `%vanishcore_status%` — `Vanished` / `Visible` (text configurable) - `%vanishcore_level%` — the player's vanish priority level - `%vanishcore_count%` — number of vanished players - `%vanishcore_count_visible%` — how many the player is allowed to see - `%vanishcore_list%` — comma-separated names the player may see ### ✨ New: Vanish priority levels Staff can now have ranks. A viewer only sees vanished players at or below their own level. `vanishcore.level.<n>` grants the viewing level; `vanishcore.see` still sees everyone. Fully backward compatible with existing `vanishcore.see` setups. ### ✨ New: Anti-detection — hidden from server broadcasts Vanished players no longer leak through: - **Death messages** (`vanish.hide-death-messages`) - **Advancement / achievement announcements** (`vanish.hide-advancement-messages`) - **Phantoms** — "time since rest" is kept reset so phantoms never spawn on a vanished player and reveal them (`vanish.prevent-phantoms`) ### ✨ New: Invisible to Sculk & the Warden Vibrations from vanished players are cancelled, so sculk sensors, sculk shriekers and the Warden never detect them (`vanish.hide-from-sculk`). ### ✨ New: Bedrock / Geyser awareness Optional safety switch (`geyser.skip-packet-features-for-bedrock`) to skip raw packet manipulation for Bedrock (Floodgate) players, who are translated by Geyser. Off by default; entity-level hiding still applies to Bedrock players.
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VanishCore 1.0.2

1.0.2
22 июн. 2026 г.15Minecraft: 26.1, 26.1.1, 26.1.2folia
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## v1.0.2 ### 🔇 Silent chests are now fully silent — even for the vanished player Previously, when a vanished staff member opened a container, the chest **lid animation** and **open/close sound** were hidden from other players, but the vanished player (and any staff with `vanishcore.see`) still saw and heard their own chest opening. Now the lid animation and sound are suppressed for **everyone** while a vanished player has the container open — including the vanished player themselves and other staff. Containers opened by normal players are unaffected. **Affected blocks:** chests, trapped chests, barrels, all shulker box colors, and ender chests.
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VanishCore 1.0.1

1.0.1
22 июн. 2026 г.11Minecraft: 26.1, 26.1.1, 26.1.2folia
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## v1.0.1 ### 🐛 Fixed: silent chests stopped working after teleporting between worlds On multi-world servers, the silent-chest feature broke after a vanished player teleported across worlds — the lid animation and sound would start leaking to other players again. **Cause:** the feature matched open containers using a full `Location` (which is tied to a specific world object). After a cross-world teleport, the world reference no longer matched, so the suppression silently failed. The lookup also touched the player's world from a network thread, which is unsafe on Folia. **Fix:** container matching is now world-agnostic (based on block coordinates only) and no longer accesses world state from network threads. Silent chests now keep working no matter how many times you warp between worlds. > Note: this only affected servers with more than one world. Single-world servers were never impacted.
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VanishCore 1.0.0

1.0.0
20 июн. 2026 г.17Minecraft: 26.1, 26.1.1, 26.1.2folia
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