Vampirism DatapackСкачать
ВЕРСИИ (1)
release
1.20
1.2012 мар. 2024 г.1,3 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4datapack
Что нового
# Huge Changes! (And New Bat Mode)
## Optimization
- The Tick functions are now split in 3, seemingly improving the performance impact of the datapack.
- Minor optimization changes
## Bug Fixes
- Effects (Buffs and Debuffs) wouldn't work because of syntax errors in 1.20.2 (Not sure when they changed it, might also be 1.20)
- The altar's base structure predicate wasn't working due to a syntax problem under one condition requiring "states" instead of "state".
- Brewing Stand spawned lots of markers when on top of it and standing at the corner, due to a broken location check.
## Visual/Audible Changes
- New visual change to Hell Wand
- Added a text on top of the Temple at stage 4
- New Sound when breaking the temple
- Added flames particles on top of the Temple
- Added a bat transformation advancement
## Gameplay Changes
- Trading with the temple immediately updates
- The bat trigger is now renamed to ToggleBat
- The bat trigger is immediately enabled upon reaching the required level. (No need to enable it manually anymore)
- The iron damage is now an option with `/scoreboard players set .ironDamage v.Values 1/0` (1 = Enabled, makes damage - 0 = Disabled, no damage whatsoever from iron). To disable only certain items just edit the iron tag under /data/v.pack/tags/items/irons.json or /data/v.pack/tags/blocks/irons.json
- The iron damage now applies to raw iron (item and block) too.
- No Weakness while standing under the sun in bat mode. (To make the players able to cancel the transformation by hitting the bat)
## Bat mode
The bat version 1 is now the new default and has changed completely:
> The bat version 1.5 requires the player to look either up or down to move between heights, while being able to move freely horizontally. *Pressing* shift while on air it stops the movement, holding it on the ground stops the transformation. (You can hit the bat to stop it or use the /trigger ToggleBat mid transformation too!)
Taking damage immediately stops the transformation.
Change the bat version with /scoreboard players set .batVersion v.Values 1/0
- The bat now requires the player to not wear armour before and during the transformation
- New option for enabling the transformation also after cancelling, use `/scoreboard players set .batAlwaysOn v.Values 1` to enable it... otherwise the bat is only enabled after touching the ground.
- New option for disabling the bat transformation under the sunlight (Default = 1, On), use `/scoreboard players set .batUnderSun v.Values 1/0` (1 = On, 0 = Off)