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Valkyrie

ВЕРСИИ (2)

beta

Valkyrie 0.2

0.2
4 апр. 2024 г.32,9 тыс.Minecraft: 1.12.2forge
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Что нового
[Changelog File (Include Previous Versions)](https://github.com/Red-Studio-Ragnarok/Valkyrie/blob/main/Changelog.md) ## Valkyrie Version 0.2 Changelog - 2024-04-04 ### Added - Warning screen system to notify of potential frictions between Valkyrie and other mods - Added warning for using OptiFine - Built in support for Mantle for the MC-67532 fix - Built in support for Overloaded Armor Bar for the MC-67532 fix - When in a deobfuscated environment, "Development Environment" will be added after the name of the window - Added terrain wireframe debug config - Added configuration for the MC-67532 fix - Added configuration for fancy leaves independent of the Minecraft general graphics settings - Added leaves culling - Added keybinding to open the config GUI - Added F3 shortcuts for clouds and terrain wireframe - Added missing `MCVersion` attribute to the `ValkyriePlugin` ### Changed - Changed the upper limit for the `Zoom Multiplier` to 10 - Reduced default cloud render distance - Updated to Red Core 0.5 ### Fixed - Fixed OptiFine compatibility (Keep in mind that parts of Valkyrie are disabled when paired with OptiFine) - Fixed Essential compatibility - Fixed not being able to disable clouds - Fixed certain model rotations being broken, (For example, the witch while drinking her potion) - Fixed large entities dissapearing when in empty chunks (For example, the ender dragon in the end) - Fixed Valkyrie not declaring Red Core as a dependency - Fixed clouds taking a quarter second to appear when joining a world - Fixed incompatibility with RenderLib 1.3.3+ ### Optimized - Optimized `RenderGlobal#setupTerrain` which improves rendering speed - Optimized `RenderGlobal#getRenderChunkOffset` which improves rendering speed - Optimized `WorldVertexBufferUploader#draw` which improves rendering speed - Optimized `ViewFrustum` which reduce FPS drops when blocks are updated, improves the speed of loading render chunks and reduce lag when loading renderer (Changing graphics settings, loading into world) - Optimized `ModelRenderer#render` rotations and translations which are now more than two times faster (Thanks [Nessiesson], [Ven]) - Optimized `ModelRenderer#renderWithRotation` which should improve rendering speed of models (Thanks [Nessiesson], [Ven]) - Optimized `ModelRenderer#postRender` which should improve rendering speed of models (Thanks [Nessiesson], [Ven]) ### Internal - Switched to new groupId - Fully switched to Red Core - Switched to [gradle-buildconfig-plugin](https://github.com/gmazzo/gradle-buildconfig-plugin) entirely for project constants - Switched to Gradle Kotlin DSL - General project cleanup - Updated [RetroFuturaGradle](https://github.com/GTNewHorizons/RetroFuturaGradle) to version 1.3.34 - Updated [foojay-resolver](https://github.com/gradle/foojay-toolchains) to version 0.8.0 - Updated [io.freefair.lombok](https://plugins.gradle.org/plugin/io.freefair.lombok) to version 8.6 - Updated [org.jetbrains.gradle.plugin.idea-ext](https://plugins.gradle.org/plugin/org.jetbrains.gradle.plugin.idea-ext) to version 1.1.8
beta

Valkyrie 0.1.3

0.1.3
23 авг. 2023 г.3,1 тыс.Minecraft: 1.12.2forge
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Что нового
[Changelog File (Include Previous Versions)](https://github.com/Red-Studio-Ragnarok/Valkyrie/blob/main/Changelog.md) ## Valkyrie Version 0.1.3 Changelog 2023-06-16 Initial Modrinth release ### Fixed - Crash at startup, again ### Internal - Minor clean-up