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ValhallaMMO

ВЕРСИИ (71)

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Release 1.10.3

1.10.3
24 авг. 2026 г.1,8 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
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FIXED Modifiers applying doubly when logging in, breaking various abilities and usually making perks twice as effective as intended
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Release 1.10.2

1.10.2
19 авг. 2026 г.208Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
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Hello and thank you for your patience!<br> It's been a while since the last update, reason being that a lot has happened in my life (positive things), feel free to skip if you don't care lol. Long story short I moved out of my parents' house and now live alone. It's wonderful. I also had it busy with university work as the last few months tend to be the most intense of them all. I did pass all my grades and had a good time doing it all year, so it feels great to finally have found a profession that genuinely seems like the path to traverse. That's one reason for my inactivity. The other reason, however, is unfortunately that I simply fell out of love with Minecraft. I don't play it any more and unfortunately most of my motivation came from wanting to make something that I would enjoy playing as well. Well, since I don't like playing it any more, I don't really feel like developing for it any more.<br> For that reason I will likely be posting updates much, much less. I will still be posting updates when required for new versions and to fix important bugs, but I will probably no longer be making any more content additions for ValhallaMMO, both the free and the premium versions. For that reason I will be dropping the price of ValhallaMMO Premium by 30% permanently (which is available on spigotmc.org. Anyway, CHANGE NOTES: NEW Data driven skills! You can now make your own skills. These will be simple skills that appear in the skill tree, can have perks, and of which the player can have custom stats that you define. You cannot define abilities, skill exp gain, or functionality for these stats within ValhallaMMO as you are expected to implement exp gain yourself through commands, and give stats a use through placeholder usage in other plugins.<br> NEW Raw stat placeholder which displays stats without any number formatting. %valhallammo_{profilename}_raw_{statname}% where both {profilename} and {statname} are in all lowercase. FIXED Improper version mapping for the resource packs. This affected versions 26.1.1 and up as those versions were unmapped. The default pack is now updated to the most recent version as opposed to the oldest.<br> FIXED CraftEngine API change issue.<br> FIXED The player's health not being restored to the appropriate amount when logging out, when the player's max health is higher than the default 20.<br> FIXED Butchery luck not applying to slain animals.<br> FIXED Crafters being able to craft recipes they shouldn't be able to.<br> FIXED CraftEngine, Nexo, and ItemsAdder recipe choice errors. TWEAK Version-specific recipe files that are loaded in are now cleared after being loaded in. This also fixes recipes that restore themselves even after deletion, since they are actually loaded in from said separate files.<br> TWEAK The profile stat placeholder can now also display booleans and lists.
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ValhallaMMO 1.9.3

1.9.3
14 апр. 2026 г.3,3 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur, spigot
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The following files were updated! These changes are optional, and don't severely affect gameplay if not reset. <br> (Resetting means to delete the file while the server is offline) <br> - skills/farming_progression.yml (Trash diet rebalance) FIXED Holding certain items (like rapiers) negatively affecting the holder's stats a well when not supposed to. <br> FIXED Damage event errors thrown to console. TWEAK /val exp can now be prompted to utilize stat scaling on the exp granted. <br> TWEAK /val skills and /skills may now accept a skill argument to open a skill tree to a specific skill. <br> TWEAK Eating custom foods, drinking milk to cleanse custom effects, and equipping armor pieces with custom attributes is now more responsive (for example, eating something or equipping something that changes the player's scale or movement speed) <br> TWEAK Perk rewards that expect a string list can now also accept a single string for convenience. <br> TWEAK Added a "raw" food category. <br> TWEAK Foods can now have several food categories as opposed to just one. For example, raw beef counts as both "raw" and "meat" as opposed to just "meat". The food multiplier stats the player possesses all affect each other on foods that share several food categories. (If meat nutrition is 1x but raw is 0.5x, raw beef will have 0.5x efficiency. If meat nutrition were 2x, these would cancel each other out and result in 1x efficiency anyway) <br> TWEAK The first block mined with vein miner is now also taken into consideration if you have "instant pickup" enabled on it. <br> TWEAK The monster level formula in mob_stats.yml may now accept %x%, %y%, and %z% arguments, which represent the coordinates of the spawned monster. This may be used to implement mechanics where a monster's level increases with distance to spawn, or depth! <br> BALANCE "Trash diet" in the farming skill now grants "trash" foods additional saturation when eaten, so it's not so terrible now! In exchange, non-trash foods are reduced in food quality with this perk.
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Release 1.9

1.9
31 мар. 2026 г.587Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1paper, purpur, spigot
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The following files were updated and should be reset if you're playing on 26.1!!! (Resetting means to delete the file while the server is offline) For recipe files, if you've made your own custom recipes, you should export them first or back them up before doing this. - config.yml (damage type fix) - recipes/grid_recipes.json (only relevant if you're updating from 1.21.11) - recipes/smithing_recipes.json (only relevant if you're updating from 1.21.11) ValhallaMMO is now compatible with Minecraft 26.1 FIXED CME with stat cache reset (for real this time I hope) FIXED Breaking leaves manually not being affected by woodcutting luck and thus not dropping golden or crystal apples FIXED Dealing damage with /damage often resulting in true damage instead of being reduced by the appropriate amount. (minecraft:arrow damage for example would be considered true damage instead of projectile damage) FIXED Damage multipliers for certain damage types (such as freezing) applying double. FIXED One-shot protection not having a cooldown (how was this not reported??) FIXED Nobody picked up on the last time I offered free premium so here's another one, send me your favourite baked good and I'll grant you it for free FIXED Salvaging recipes often not producing the correct item result, having annoying lore and display names that would cause the item to become unstackable. FIXED Bleeds causing knockback. This was very funny and I was tempted to leave this in, but it did kind of just throw your opponent all over the place. TWEAK Charged Shot (from the archery skill tree) may now be activated by having a bow in your off-hand as well TWEAK Power attacks (from the heavy weapons skill tree) now draw a particle circle around the affected area to better indicate the radius TWEAK Physical damage types in config.yml may now include generic damage categories in addition to specific minecraft damage types
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ValhallaMMO 1.8.1

1.8.1
19 февр. 2026 г.1,2 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur, spigot
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The following files were updated, but it's not a big deal to not reset. - languages/en-us.json (woodcutting NG+ updates) <br> - skills/woodcutting_progression.yml (woodcutting NG+ updates) <br> - skills/config.yml (mob blacklist from custom damage system) <br> FIXED Anvil quality potion effect and attributes not actually contributing to anvil skill (affected Crystal apple buffs) <br> FIXED ConcurrentModificationException frequently happening. It wasn't breaking anything, hence why it didn't have a high priority of fixing, but it was still annoying. <br> FIXED Immersive recipe selection menu still opening even if no recipes were available. Is nobody reading these? Really, if you tell me what your favorite baked good is I'll give you premium for free, first come first serve. <br> FIXED Configurable permanent potion effects not actually being configurable a lot of the time. TWEAK Skill tree perks may now parse PlaceholderAPI and ValhallaMMO placeholders. Could be cool to add player stat overviews to the skill trees! I might do that sometime. <br> TWEAK Added a "mob type blacklist" to config.yml under the custom damage system section. Entities within this list aren't affected by the custom damage system at all. This tweak was primarily to enable armadillo torture farms. <br> TWEAK Added woodcutting luck to woodcutting's NewGame+ loops. This enables Golden and Crystal apples to drop a bit more frequently
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Release 1.8

1.8
31 янв. 2026 г.686Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur, spigot
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MANY small things were changed in this update to increase performance a little and it's always possible bugs are introduced as a result! Please let me know if you find anything. <br> The following files were updated, but it's not a big deal to not reset. - languages/en-us.json (alchemy perk disclosure) <br> - recipes/brewing_recipes.json (some recipes not giving exp when they realistically should) <br> - skills/enchanting_progression.yml (sweeping edge not giving exp) ADDED Permanent effect cooldowns property to player stat profile (you can now give players permanent effects that have a cooldown on activation) FIXED Player stats applying in incorrect scenarios, such as the player being affected by their own immunity reduction obtained via rapiers <br> FIXED ItemsAdder and CraftEngine blocks and items not being recognized <br> FIXED Bow damage being different depending if shot from main hand or off hand <br> FIXED The configuration button being absent in the "add permanent potion effect" modifiers <br> FIXED NullPointerException with JustLootIt <br> FIXED Repaired items being given ValhallaMMO durability when combining two vanilla tools in a crafting grid <br> FIXED Non-ValhallaMMO attribute stats not being recognized (for example when using custom armors from other plugins. Also included ValhallaTrinkets) <br> ValhallaTrinkets should also be updated if you have it FIXED A certain alchemy perk not disclosing it also increased the quality of one's potions <br> FIXED The splash- and lingering potion recipes not rewarding alchemy exp <br> FIXED "crafting speed" stat not functioning on immersive recipes <br> FIXED Party rename command actually changing the description of the party instead of renaming TWEAK Many small performance increases <br> TWEAK Improved recipe output preview system to display the output more accurately. This mainly just affects recipe book icons and immersive recipe buttons. <br> TWEAK The "charged shot" ammo animation no longer plays if the player is invisible <br> TWEAK Improved performance on block placement status data
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ValhallaMMO 1.7.1

1.7.1
28 дек. 2025 г.1,1 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur, spigot
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The following file was NOT updated, but likely broken as a result of previous updates and should be reset in order to be fixed. This reset is optional, but you'll likely not receive ValhallaMMO loot from loot unless done. - replacement_tables/loot_valhallafication.json <br> FIXED Replacement tables deleting their own entries if an entry cannot be executed<br> FIXED Smithing recipes unable to be locked behind permission/progression requirements<br> FIXED Custom loot and replacement tables not working on PaperMC<br> FIXED "Max allowed level" property not working per skill<br> FIXED Custom damage types being lost on hit, causing certain mechanics (most notably the Hexblade ability) to not apply the appropriate resistances when hitting certain targets. (undead mobs would not take more damage from holy damage, for example)<br> FIXED Attribute scaling modifiers improperly communicating if they need a player or not, being a second reason why loot wasn't being Valhalla-ified. <br> TWEAK QoL tweak, axes can no longer be used to break melon/pumpkin stems if "gentle harvest" is unlocked<br> TWEAK Loot tables are now aware of the player opening the chest. Allows loot to scale with player stats
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ValhallaMMO 1.7

1.7
10 дек. 2025 г.601Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur, spigot
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The following files have been updated again and must be reset for the changes to apply. These resets are optional, and it's not a big deal if you don't do them. <br> - recipes/disabled_recipes.yml (spear recipes)<br> - skills/smithing_progression.yml (diamond spear added to lv40 perk)<br> - skills/fishing_progression.yml (spears added to salvaging perk)<br> The plugin is now compatible with Minecraft 1.21.11! ADDED A ton more permanent effect triggers (view wiki for them)<br> ADDED Placeholders to check if a recipe or perk is unlocked by a player (view wiki)<br> ADDED Spear recipes to 1.21.11+ configurations API Parrying (whether failed or succeeded) now sends an EntityParryEntityEvent FIXED Console error with FLASH particle effects on newer versions<br> FIXED Potential exploit regarding modded clients and rapidly clicking items from inventories<br> FIXED Global buffs not saving on server shutdown<br> FIXED The "region filter" loot filter not being readable or usable when you have a lot of regions<br> FIXED Loot filter selector having improperly placed buttons
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ValhallaMMO 1.6.11

1.6.11
22 нояб. 2025 г.468Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, purpur, spigot
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FIXED Perk execution doubling up randomly(?). Please let me know if you encounter any more issues because this seems to be a particularly annoying thing to fix<br> FIXED Errors when fishing<br> FIXED Some modifiers still being marked as "not requiring a player" when they do<br> FIXED Custom loot tables not triggering on placed blocks. Additionally added two loot filters to prevent (or require) the block to be placed in order to be eligible for rewards TWEAK You can now configure the fishing time reduction on the lure enchantment
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ValhallaMMO 1.6.10

1.6.10
18 нояб. 2025 г.156Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, purpur, spigot
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ADDED Permission requirement modifier for items. You can now configure items to require a permission, which if the player doesn't have it the item's stats are greatly reduced<br> TWEAK Crafters can now be used to craft ValhallaMMO recipes, as long as their recipe modifiers do not require a player to be executed<br> POSSIBLE FIX To fishing not working when a combination of lure and fishing speed is obtained<br> FIXED Immersive recipes not working (includes cauldron)<br> FIXED Digging drop multipliers not working<br> FIXED Archery not rewarding exp for hitting certain neutral mobs<br> FIXED Farming drop multipliers not working<br> FIXED Farming "instant harvest" mechanic not working<br> FIXED Mining drop multipliers not working<br> FIXED Drilling ability not rewarding extra mining speed
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ValhallaMMO 1.6.9

1.6.9
9 нояб. 2025 г.267Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, purpur, spigot
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FEATURE Expanded Nexo compatibility, added ItemsAdder and CraftEngine compatibility. For these three plugins, you can now use custom block and material types in ValhallaMMO's configuration. Includes things like immersive recipe crafting blocks, alchemy transmutation blocks, being granted exp when custom items drop from custom blocks. Oraxen compatibility will not be implemented. FIXED Data loading issues still occurring
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ValhallaMMO 1.6.8

1.6.8
26 окт. 2025 г.329Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, purpur, spigot
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FIXED Issue on PaperMC where "consumable" modifier was incapable of making edible items inedible<br> FIXED Blast protection not being considered a protective enchantment, and mace enchantments not being considered offensive or utility enchantments<br> FIXED Error spam in console when using items having attribute modifications not done by ValhallaMMO <br> FIXED Weapon duplication exploit regarding potion effect weapon coating
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ValhallaMMO 1.6.7

1.6.7
20 окт. 2025 г.184Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, purpur, spigot
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FIXED Players joining with blank profiles if they joined previously, went offline, and the server saving profiles before they rejoined. This caused certain recipes to be uncraftable and items to be of terrible quality, among other problems.<br> FIXED Part exp sharing sometimes allowing a single level to be leveled multiple times, which caused the player to have more power exp than intended. <br> FIXED Underwater mining speed and movement speed efficiency attributes to not work when applied on items
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ValhallaMMO 1.6.6

1.6.6
17 окт. 2025 г.137Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, purpur, spigot
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FIXED PaperMC-specific issues FIXED Errors caused by JustLootIt's API changes (update JustLootIt if you use it and haven't already) FIXED Perk permission requirements not being read properly, causing them to not actually work FIXED Copper equipment not actually having been assigned a weight class. Copper armor is considered heavy. FIXED The leaderboard SQL query throwing errors if your system is set to a region that uses commas for decimals instead of periods POTENTIAL FIX To profiles on occasion not actually saving and causing players to experience partial rollbacks
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ValhallaMMO 1.6.5

1.6.5
6 окт. 2025 г.262Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9paper, purpur, spigot
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The following files have been updated again and must be reset for the changes to apply. These resets are optional, but you won't get the new copper gear recipes if you don't.<br> - recipes/grid_recipes.json (copper tools and armor)<br> - recipes/disabled_recipes.yml (to prevent interference with vanilla recipes) If you are not aware. Resetting a file means to DELETE the file while the server is OFFLINE, then starting the server (counts for most plugins, this restores the default file). Basically, because copper equipment and tools and weapons and such don't exist on 1.19 (the oldest version the plugin supports) the game can't properly read items made of copper EVEN on versions where they exist. It mistakes them as older materials. As a result, it tries to parse copper items with an older item reader, which creates an invalid item which causes errors. As a result, these fixes implement a workaround where I never actually use these copper items within recipes themselves (so the items saved aren't actually MADE of copper) and instead replace them with the copper material dynamically (this doesn't reference items made of copper, avoiding the legacy item reader, but basically just the material name which isn't read a special way) ADDED New ingredient option which allows avoiding this issue within ingredients<br> FIXED The copper item recipes were reworked with new ingredients and results and modifiers to allow them to use and become actual copper items during crafting (lol) FIXED Flash effect (crit) throwing a console error<br> FIXED Copper equipment often times not loading as a result of legacy material support being initialized improperly<br> FIXED Recipes often not copying properly due to their ingredient filters being linked<br> FIXED Typo in language file, submerged digging speed was called mounted damage<br> FIXED Infinite stat accumulation with compatible external inventories (like ValhallaTrinkets) UNDO Discarded the spear recipe which was broken on older versions (1.21.8 and lower)
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ValhallaMMO 1.6.5

1.6.5
1 окт. 2025 г.189Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9paper, purpur, spigot
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Made some tweaks for 1.21.9's release!<br> The plugin was already compatible with 1.21.9 thankfully, but it was lacking the copper stuff! So here that is. The following files have been updated and must be reset for the changes to apply. These resets are optional, but you won't get the new copper gear recipes if you don't. <br> - recipes/grid_recipes.json (copper tools and armor)<br> - skills/smithing_progression.yml (separate progression for added COPPER material type)<br> - skills/fishing_progression.yml (copper salvaging recipes unlock)If you are not aware. Resetting a file means to DELETE the file while the server is OFFLINE, then starting the server (counts for most plugins, this restores the default file). The resource pack has also been updated to add the custom models for custom copper weapons! NEW Copper material class. You can now officially classify something as "made of copper" to the plugin. Added smithing profile properties to allow you to boost specifically copper things. <br> NEW In addition to the copper material class, I added 10 "generic" undefined material classes for you to do with as you see fit. You won't have to rely on using existing materials or scaling to make your custom material tools and armor scale with their own skill level. These are formatted as "custom1", "custom2", ..., "custom10". For example, if you wanna make a new set of tools and armor out of adamantine, you can arbitrarily decide "custom1" should be for adamantine, and now you can tell the plugin that certain items should be considered "made of custom1" or adamantine. These materials would then scale separately with their own "custom1" crafting quality. <br> NEW Copper tools, armor, and weapons set loaded only if you're playing on 1.21.9 and above. This will likely clash with the classic content package, but that's not a big deal and you can probably play with it regardless. TWEAK ValhallaMMO "Spears" are now called "Javelins" since Minecraft will soon get spears added by default. No, you cannot throw these (yet)<br> Note: By the time the vanilla spears are added, I will probably rework the javelin stats a bit so that they have separate properties from vanilla spears, since vanilla spears seem to behave very similarly to my javelins. FIX Added iron spear salvaging recipe which was previously absent
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ValhallaMMO 1.6.4

1.6.4
14 сент. 2025 г.388Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper, purpur, spigot
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FIXED The item and recipe buttons in the dynamic item modifier menu conflicting at times<br> FIXED The "disabled recipes" menu not updating when toggling recipes on or off<br> FIXED Items becoming unstackable as a result of their stats being stored in random orders on the item. Primarily affected arrows.
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ValhallaMMO 1.6.3

1.6.3
31 авг. 2025 г.315Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper, purpur, spigot
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TWEAK The power profile now has different minimum requirements to the other skill profiles, requiring any perks to be unlocked or having gotten any experience in order to be saved. FIXED "on attack" triggers for real this time FIXED Saving of profiles no longer getting faster and faster FIXED Errors causing recipe manager to be unviewable as a result of certain modifiers having invalid field values FIXED Ranged attacks not being affected by pvp resistance or damage buffs/nerfs FIXED The recipe manager menu not updating when recipes are removed
release

ValhallaMMO 1.6.2

1.6.2
28 авг. 2025 г.123Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper, purpur, spigot
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TWEAK Daytime and light effect triggers not trigger appropriately, and added separate triggers for when the player is exposed to the outside daylight OR sheltered (meaning they have some block above them preventing some daylight) FIXED Immersive recipes replacing the item in the player's hand even if the recipe failed<br> FIXED "on attack" effect trigger not working most of the time<br> FIXED Dummies getting default stats<br> FIXED Players often not being attributed responsibility for dealing custom damage types (primarily noticed with Hexblade) which caused them to be unaffected by damage modification stats
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ValhallaMMO 1.6.1

1.6.1
24 авг. 2025 г.156Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper, purpur, spigot
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TWEAK "Material and custom model data" and "Material and custom ID" ingredient choices may now be configured to accept multiple materials FIXED Possible error regarding leaderboards<br> FIXED The smithing recipes in /val recipes sometimes not updating with new entries when new smithing recipes are added<br> FIXED Enchantment algorithm sometimes allowing for conflicting enchantments to be applied on the same item Also, premium edition is out now! If you're interested in a li'l something extra, please check it out! It's got a great overhaul to villagers and trading, and a martial arts skill!
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Release 1.6

1.6
19 авг. 2025 г.190Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper, purpur, spigot
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A large update this one, and the premium version is going to be released soon! **Note: I know reading sucks, but please read these changes (you should be doing so with every update) They can be important and require you to do some more steps, the plugin may break without said steps.** The following files have been updated and must be reset for the changes to apply. These resets ARE mandatory, things may break if you don't. <br> - config.yml (new persistency properties, attribute priority) If you are not aware. Resetting a file means to DELETE the file while the server is OFFLINE, then starting the server (counts for most plugins, this restores the default file). Most important update of this patch: Effect Triggers<br> The "Permanent effects" mechanic has been expanded upon, now allowing for custom effects to be used and also allowing them to be executed under specific conditions and events! <br> I think it's easier to showcase with examples as opposed to explaining it, but now it's possible to: <br> - Make armor that grants invisibility while sneaking<br> - Make races that burn in daylight (with ValhallaRaces)<br> - Make trinkets that grant regeneration during the night (with ValhallaTrinkets)<br> - Grant players water breathing only while in water<br> - Make swords that apply armor debuffs on hit<br> - Make daggers that grant a crit rate buff while out of combat<br> Want to know more? Check the wiki! There's a new page dedicated to these effects there. TWEAK Player stat saving system is entirely overhauled thanks to JustAHuman_xD, should work more reliably and the plugin should be more performant. <br> RELATED ADDITION Added Redis compatibility to MySQL, which should enable the plugin to more reliably share data across multiple servers in real-time (such as Velocity setups!)<br> TWEAK The dynamic item modifiers that required a text input may now have you input their text directly in chat as opposed through clunky item NBT<br> TWEAK "Replace by indexed item" modifiers can now be configured to *only* execute the indexed item's modifiers, as opposed to replacing the item. Allows for much more modularised item creation<br> TWEAK All stats now have trailing 0's removed (for example, 100.0% now just displays as 100%)<br> TWEAK Attributes may now be given a priority rating in config.yml, which determines the order of appearance in the item's lore (stats like attack damage and attack speed are by default on the top while secondary stats are below it)<br> TWEAK /val items is now finally sorted by ID! ADDED Some new modifiers relating to: <br> - Adding an armor color to leather armor when using the FancyPants shader, or using the EquipableComponent if available. <br> - Adding a Custom Model Data if below 1.21.4, or applying an Item Model if at or above 1.21.4<br> ADDED Item rarity modifiers. Only really useful if you have other plugins where item rarity is of relevance<br> ADDED /val migrate command (also from JustAHuman_xD), which allows you to switch from SQLite to MySQL and backwards. FIXED "Unarmed" definition not counting empty hands as unarmed<br> FIXED Effect scoreboard not working on 1.19 versions<br> FIXED Double jumps not being affected by jump height multiplier attributes<br> FIXED Cooking recipes in the recipe book showing the wrong item output when it's a tinkering recipe<br> FIXED Biome filter in loot table not working on newer versions of Minecraft<br> FIXED One of the two custom durability modifiers not working (rather than removing one I've decided to make both work)<br> FIXED Under certain conditions seemingly identical items not being stackable due to semi-randomized stat saving order<br> FIXED Certain farms relying on mobs being hurt (you monster) not taking damage because the damage taken was 0. Instead now only players may receive immunity if damage taken is 0, while Armadillos continue to forever burn alive. They're in great pain. It sucks.
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ValhallaMMO 1.5.7

1.5.7
31 июл. 2025 г.510Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper, purpur, spigot
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UPDATED RESOURCE PACK!<br> Mostly just for the new stat icons, as well as some assets for the premium version when it releases. Please execute "/val resourcepack setup" again, or if you're using different resource packs as well you should look into merging the new pack with your other packs. Or don't, it's not a big deal. The following files have been updated and must be reset for the changes to apply. These resets are not mandatory, reset only if you agree with the changes:<br> - config.yml (damage absorption stat was involved in the armor calculation formula)<br> - skills/archery.yml (REQUIRED, because projectile damage is now configurable and the values that are currently present will throw errors if this is not done) If you are not aware. Resetting a file means to DELETE the file while the server is OFFLINE, then starting the server (counts for most plugins, this restores the default file). ADDED 7 new stats!<br> - WATER_MOVEMENT_EFFICIENCY_BONUS<br> > Manipulates movement speed in water<br> - SUBMERGED_MINING_SPEED_BONUS<br> > Manipulates mining speed in water<br> - FLIGHT_SPEED_BONUS<br> > Manipulates flight speed of flying entities (does not affect players unfortunately, but might in the future)<br> - OXYGEN_BONUS<br> > Manipulates how long the player can breathe under water. Represents a multiplier of breath duration<br> - BACK_PROTECTION<br> > Manipulates the damage a player takes while looking away from an attack. "-1" for example would make a player take double damage when attacked from the back.<br> - FRONT_PROTECTION<br> > Manipulates the damage a player takes while looking at an attack. "1" for example would make a player immune to damage they're looking at.<br> - DAMAGE_ABSORPTION<br> > Reduces (or increases) damage by a value before armor mitigations. "2" would reduce all physical damage taken by 2. This does not bypass the minimum physical damage taken limit of 10%. These stats can also be manipulated from the player's power profile.<br> Custom attributes and potion effects were also added for these stats. ADDED /val debug command. Currently just debugs for woodcutting's tree capitator, which has an issue of stopping seemingly randomly, affecting everyone. When it happens, please do /val debug tree_capitator <player>, on the player that's currently experiencing the bug. Then ask them to tree capitate again. Then send me the messages you receive.<br> ADDED Configurable projectile damage formula. Previously, an arrow's velocity translated to a direct damage multiplier. In a lot of scenarios this was way too overtuned. The new damage formula puts diminishing returns on arrow velocity, but only while shot by players (you can still make a railgun that instantly kills anything).<br> This also allows you to modify critical damage more flexibly, and also puts diminishing returns on piercing arrows.<br> In general, this is a massive (well deserved) NERF for archery <br> ADDED Many new placeholders to display party information!<br> ADDED Trees can now be protected from accidental tree-capitation if there are any resource blocks in its construction (iron, gold, diamond, copper, lapis, redstone blocks, or obsidian) FIXED Flight granted from the flight reward being lost when changing to another dimension under certain circumstances.<br> FIXED Arrow damage being 2 points higher than advertised. This usually meant that bow damage was double what was intended. <br> FIXED Large lag spikes when interacting with /val recipes, it's much quicker to navigate now.<br> FIXED Shields leaking damage through to the player. This was because the plugin checked if the vanilla final damage received was exactly 0 to actually block damage, but due to floating-point inaccuracies this was often not the case. <br> FIXED Shields being swapped hands for a tick every time damage is blocked. This was necessary for the "shield disabling" stat to work, but this still happened if the stat was not at all involved in an attack. API EntityDodgeAttackEvent was added
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ValhallaMMO 1.5.6

1.5.6
19 июл. 2025 г.354Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper, purpur, spigot
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Updated to 1.21.8 <br> ADDED Update checker! Now you're notified whenever there's an update and reminded to read these update notes which is important often!!! Can be turned off in config.yml. <br> ADDED Lootin compatibility<br> ADDED "None" weight class, to specifically tell the plugin the item belongs to no weight class and should not benefit from unarmed or armed buffs/debuffs FIXED Archery granting experience for shooting animals
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ValhallaMMO 1.5.5

1.5.5
10 июл. 2025 г.321Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper, purpur, spigot
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Fixed console spam
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ValhallaMMO 1.5.5

1.5.5
9 июл. 2025 г.71Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper, purpur, spigot
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FIXED "Item replace by index" modifier improperly working, causing salvaging, and many mechanics involving ValhallaTrinkets and the classic pack to break This "fix" was already made on the premium branch, and I apparently forgot to port it over to the free version. Sorry about that!
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ValhallaMMO 1.5.5

1.5.5
7 июл. 2025 г.110Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper, purpur, spigot
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FIXED (potentially) ValhallaMMO recipes being craftable in blacklisted worlds<br> FIXED "Item replacement" modifiers not passing the proper context, breaking produced items sometimes<br> FIXED Potions not actually being given their potion effects when brewed, causing splash potions to not function at all
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ValhallaMMO 1.5.4

1.5.4
3 июл. 2025 г.168Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper, purpur, spigot
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Thank you again for your patience and bug reports, here's some more improvements FIXED Issues regarding durability<br> FIXED Custom enchantments introduced by other plugins or datapacks being limited to max level 1 through anvil combining<br> FIXED The armor set editor improperly displaying stat quantities, and made it work a little better
release

ValhallaMMO 1.5.3

1.5.3
2 июл. 2025 г.91Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper, purpur, spigot
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FIXED A whole wide range of issues regarding an item's lore and display name. Mainly manifesting as an item's durability or upgrades not updating and certain recipes not working properly. <br> **Please report any more bugs you find as this fix required a very large amount of files being changed** Thank you for your patience!
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ValhallaMMO 1.5.2

1.5.2
1 июл. 2025 г.74Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply. These resets are not mandatory, reset only if you agree with the changes:<br> - skills/woodcutting_progression.yml (tree capitator buff) The plugin is now compatible with 1.21.7! FIXED Issue regarding item buttons occasionally not showing lore properly<br> FIXED Perk permission requirements being ignored (not in any default configuration, so it doesn't likely affect you)<br> FIXED Rare issue with leaderboards causing NPE errors TWEAK Slightly increased tree capitator's max tree size stats. This was because the tier 1 tree capitator was just barely too small to cut down tall thin spruce trees and larger oak trees whereas the tier 2 version was just barely too small to cut down dark oak trees in 1 go. The tier 3 max size was untouched.<br> Tier 1: 8 -> 16<br> Tier 2: 32 -> 48<br> Tier 3: 128 -> 128
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ValhallaMMO 1.5.1

1.5.1
21 июн. 2025 г.346Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6paper, purpur, spigot
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Fixed console output nonsense
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ValhallaMMO 1.5.1

1.5.1
18 июн. 2025 г.138Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6paper, purpur, spigot
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The plugin's now compatible with 1.21.6! FIXED Attribute stats (mainly armor and toughness) applied through vanilla commands or other plugins not contributing to ValhallaMMO's custom damage mechanics<br> FIXED Leaves decaying naturally not benefiting from golden/crystal apple drops from woodcutting<br> FIXED Error with armor set editor Thanks for sticking around! Please leave a review if you can and like the plugin :)
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ValhallaMMO_1.5

1.5
8 июн. 2025 г.269Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, purpur, spigot
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It's been too long since the last update, reason being that I was working on resource pack changes for the premium branch that is still in development and wanted to add those changes to the main plugin for the sake of convenience. But it's taking too long to do, so I'll just update now. ANYWAY<br> This update brings immense performance improvements (Thanks to JustAHuman_xD and casperwtf)<br> There will be more performance improvements, but they will be relatively minor to these improvements (probably) ADDED Mythicmobs integration for drops (if a drop is formatted like "val <itemdrop>" it uses an item from the item registry (/val items) instead. Mythicmobs may now also scale with ValhallaMMO's difficulty scaling. (Thanks to httpedor for this patch)<br> ADDED 'raw stat' placeholders for system stats. %stat_source_raw_<stat>% may be used to get the raw value of a stat, without formatting attached. These stats will be precise to 6 decimals. Of course, they may be converted to PAPI placeholders by doing %valhallammo_stat_source_raw_<stat>% instead. FIXED Critical bug causing vanilla potion effects to be 20x stronger than intended<br> FIXED Critical exploit involving /redeem<br> FIXED Permission-based exp buffs not being removed when the permission is specifically set to 'false'<br> FIXED "infinity vector" errors that pop up sometimes<br> FIXED Typo in farming_progression.yml, where EYEBLOSSOM was used instead of OPEN_EYEBLOSSOM API Largely reworked DynamicItemModifier API. This will require you to update ValhallaTrinkets as well, if you have it TWEAK Iron golems built by players can no longer be used to grind weapon skills<br> TWEAK The "hunger save chance" stat now instead affects the player's exhaustion instead of hunger. This allows the stat to affect saturation as well, and the transition between hunger points should be smoother now. (instead of multiplying hunger or having a chance to not decrease a point, it will go faster or slower). The name is no longer accurate, but it's too late to change at this point
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ValhallaMMO 1.4.4

1.4.4
21 апр. 2025 г.1,4 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, purpur, spigot
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ADDED Mining property allowing items to not be destroyed with TNT<br> TWEAK Flight granted through the enable_flight reward can now be interrupted by PvP and PvE for configurable timings for each<br> TWEAK Damage hits exceeding 1 million will no longer grant EXP entirely, this is to prevent skills reaching max level instantly when the server has /kill or /suicide interactions<br> TWEAK Sand, dirt, clay, etc. broken with TNT now also rewards Digging EXP<br> TWEAK Logs destroyed with TNT now also rewards Woodcutting EXP<br> TWEAK The "signature" modifier may now parse placeholders, as well as the %quality_smithing% and %quality_alchemy% placeholders FIXED Knockback resistance not being removed even after taking off armor granting it<br> FIXED Party exp sharing not allowing power to level up<br> FIXED Party exp sharing being able to share power exp<br> FIXED Inconsistent armor calculations, manifesting in armor being "reduced" when hit repeatedly. This may be a buff or nerf depending on your stats<br> FIXED Unnecessary stat cache resets when getting EXP at max skill level TEMPFIX The "consumable" modifier throwing errors when used on PaperMC. Due to Paper's hard fork away from spigot, differences between APIs will start appearing. Paper applies the consumable NBT tag differently than Spigot, and it so as far as Paper is concerned the plugin is using a feature that doesn't exist on it. The consumable modifier will not work properly on paper still, but it will no longer throw errors
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ValhallaMMO 1.4.3

1.4.3
26 мар. 2025 г.877Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, purpur, spigot
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The plugin is now compatible with 1.21.5!<br> TWEAK Chunk-based EXP nerfs are now toggleable per skill (thanks JustAHuman!)<br> TWEAK You can now middle-click recipes and items in /val items to "prepare" them for exporting. Then, all you have to do is /val export <name> prepared, and all your prepared things are exported. Saves you from having to type each name individually.<br> TWEAK Custom mining system is now disabled by default, since for many servers it's not worth the lag it potentially introduces REMOVED All references to dual wielding (feature too jank, sorry to the folks that enjoyed it)
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ValhallaMMO 1.4.2

1.4.2
25 мар. 2025 г.132Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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FIXED Mooshrooms not being considered animals<br> FIXED Flight reward not persisting through restarts<br> FIXED Stats under rare circumstances not loading and resetting the player<br> FIXED /val resourcepack enable and /val resourcepack setup not properly flipping a config option, making it so that custom menus don't work unless manually flipped<br> FIXED The digging skill also amplifying the mining skill's drop rates TWEAK Monsters spawned from trial spawners no longer contribute to "chunk exp nerfs"<br> TWEAK Added "excluded" list to leaderboards.yml, allowing you to configure specific players to not show up in the leaderboard BALANCE Greatly reduced the mining speed effects of tools and the mining skill, it was simply too much by default
release

ValhallaMMO 1.4.1

1.4.1
16 мар. 2025 г.361Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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FIXED Vanilla brewing not re-enabling when brewing recipes are absent<br> FIXED Duplication exploit regarding campfires<br> FIXED Duplication exploit regarding dummies<br> FIXED Exploit allowing items to be taken out of gui menus<br> FIXED Clocks being weird (resource pack)<br> FIXED Multi-damage-instance hits (primarily caused by Guardians) dealing more damage than intended<br> FIXED Mace enchantments (like Breach, Mass, Wind Charged) not scaling with enchanting skill and actually being stuck at level 1<br> FIXED Entity equipment not actually being cached. That's bad. Now that it is, the plugin should be a lot more performant<br> FIXED Party exp sharing throwing errors into console<br> FIXED The occasional error causing blocks to become unbreakable seems to no longer occur with the current attempted fix<br> TWEAK Individual items from /val items may now be exported using the /val export command<br> TWEAK Improved dodging mechanic a bit, should work more reliably at close range<br> TWEAK Added a limit to how many damage indicators can spawn inside a single chunk, should prevent the bulk of lag caused by large mob grinders with damage indicators enabled<br> Since heavy weapons are currently basically just superior versions of light weapons, I'm buffing the light weapons skill and items to hopefully make them more viable.<br> BALANCE Reclassified spears as light weapons, lowered damage and raised attack speed<br> BALANCE All light weapons now benefit from a base 20% immunity reduction, allowing enemies to be hit more frequently<br> BALANCE Daggers have gained much more damage, having scaling comparable to that of greataxes. Their range reduction has been reduced from -1 blocks to -0.5 blocks<br> BALANCE Swords now gain an additional +0.5 attack range<br> BALANCE Morningstars now deal radiant damage on top of bludgeoning damage<br> BALANCE Various perks in the light weapons skill tree have obtained additional bleeding chance stats<br> BALANCE Heavy weapons no longer has your knockback stat reduced by default<br> Same with light armor and heavy armor. I've given both armor types debuffs that diminish as you level up in the skill, with light armor having lessened debuffs. This is more or less an experiment, please let me know what your experience is.<br> BALANCE Light and heavy armor now reduce healing and speed up hunger loss, with light armor doing so at half the rate. The perks that previously lessened the movement speed debuff that these armors give, now also lessen these healing and hunger debuffs<br> BALANCE Heavy armor now also worsens your ranged accuracy<br> BALANCE Light armor now naturally provides you with 2.5% dodge chance per piece<br> BALANCE Light armor now also gains some additional damage mitigations, half as much as heavy armor<br> BALANCE Heavy armor's damage reflection perk now reflects damage half as frequently, and half the damage. This is because currently all reflected damage is considered magic damage, and that ignores armor. Attacking players tend to hurt themselves way more than they hurt their opponent and that is not the intention<br> BALANCE Bleeding is not a very useful perk to have at the moment, as by the time you unlock it or really make use of it, mobs will have too much health to have the damage ticks really matter. So all mobs have been given a -400% bleeding resistance stat, making them take 5x more damage from bleeding. (undead are still often resistant or immune to bleeding)<br> BALANCE ValhallaMMO is not really made for PvP, but it's pretty bad right now. Damage numbers are just way too nutty lategame. So now as you level up power, every 10 levels you take 10% less damage from other players, up to -80% at power level 80<br> BALANCE Digging is a pain in the ass to level up right now, and doesn't benefit from the same type of experience speedup buffs that most other skills have. So now the additional "treasure" rewards from digging reward exp<br> BALANCE Since many of you really liked spamming stone tools to get as high as level 80 smithing, the EXP debuffs resulting from crafting with too advanced (or primitive) materials is now 100%>25%>5%>0% instead of 100%>50%>25%>10%<br>
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ValhallaMMO 1.3.9

1.3.9
20 февр. 2025 г.661Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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ADDED Permission-based exp buffs! Something like valhalla.exp.smithing.50 will give the player 50% extra smithing exp. <br> For optimization purposes, though, the player will also need to be given valhalla.exp.smithing for this example. <br> valhalla.exp.all can be used for general all-skill exp buffs.<br> ADDED WorldGuard flag to block double jumping<br> ADDED Tridents may now be configured to deal extra damage with the Impaling enchantment, so it now basically acts more as a Sharpness enchantment for tridents. They can be configured to only work in wet conditions, and they can add different damage values when used melee or ranged<br> ADDED Perk reward that toggles flight for the player FIXED Default configuration values being forced, even if removed from a config<br> FIXED Custom damage sources nullifying immunity frames on the affected target<br> FIXED Custom damage sources from hits having damage multipliers apply twice, causing it to be weaker than intended in the early game and stronger than intended in the late game<br> FIXED Shields not getting lowered as a result of the "shield disarming" stat proccing<br> FIXED Custom potion effect indicators not re-appearing when logging off and back in<br> FIXED Stuns not affecting players ATTEMPTED FIX At a ConcurrentModificationException during mining with the custom mining system enabled TWEAK Party exp sharing no longer fires EXP events for every player, which should help with performance
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ValhallaMMO 1.3.8

1.3.8
11 февр. 2025 г.244Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply. These resets are not mandatory, reset only if you agree with the changes:<br> - skills/woodcutting_progression.yml (pale oak)<br> FIXED Light & heavy armor potion effect immunity often not working<br> FIXED Alchemy exp granted through commands giving more than intended<br> FIXED Power leaderboard not showing properly<br> FIXED PAPI Placeholders being broken<br> FIXED downwards leveling often not reducing levels by the appropriate amount<br> FIXED Typo in woodcutting config causing pale oak logs to not give exp<br> TWEAK Oneshot protection may now be enabled/disabled from environmental damage (fall damage, tnt, anvils, etc.)<br>
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ValhallaMMO 1.3.7

1.3.7
30 янв. 2025 г.270Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply. These resets are not mandatory, reset only if you agree with the changes:<br> - skills/farming_progression.yml (balance)<br> - skills/mining_progression.yml (balance)<br> - skills/digging_progression.yml (balance)<br> ADDED New option to allow perks to cost items, formatted as a list called "cost_items". Items must be added as MATERIAL|AMOUNT. Custom items may be used, but they must be registered in /val items. They will need to match in material and custom model data by default.<br> ADDED Relational PAPI placeholder for if you're in the same party as another player. The placeholder being %rel_valhallammo_in_same_party%. Returns true or false.<br> TWEAK Clicking perks that you've already unlocked re-sends their messages, so you can review benefits in more detail after unlocking.<br> TWEAK Oneshot protection now lasts for half a second after taking fatal damage. This is also more or less to fix multi-damage-instance hits from being able to bypass oneshot protection.<br> TWEAK Leaves decaying now attribute responsibility to the nearest player in a 100-block radius, as opposed to 20.<br> BALANCE The weapon-related skills now have a toggleable option in their configs allowing EXP to be rewarded even if the dealt damage is much greater than the enemy's max HP. This makes it a bit easier to level up in the late-game.<br> BALANCE Increased default EXP for digging, mining, and farming (roughly 2x).<br> BALANCE Combat skills now reward less experience when obtained through PvP.<br> BALANCE Alchemy now rewards less experience when done automated, and more when done manually (by default 0.25x automated, 2x manual).<br> FIXED Fraction alchemy skill effects not actually working.<br> FIXED Absorption hearts not protecting against damage.<br> FIXED Downwards leveling still sometimes resulting in improper stat calculation (notably, ending up with less skill points than intended).<br> FIXED Power EXP not being rewarded when using /val exp to level up skills in creative mode.<br> FIXED Oneshot protection being triggered, even if the damage is blocked by a shield.<br> FIXED Issue where under certain circumstances, the damage type of hits are set to bleeding damage, causing them to deal true damage.<br> FIXED Cross-skill stat rewarding randomly not working (for example, perks that reward stats for another skill).<br> FIXED Pale oak logs not rewarding woodcutting EXP, and eyeblossoms not rewarding farming EXP. <br>
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ValhallaMMO 1.3.6

1.3.6
12 янв. 2025 г.401Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply:<br> - enchanting.yml<br> - config.yml (You may need to execute /val resourcepack enable to re-enable valhallas default resource pack configuration)<br> - EVERY <skill>_progression.yml config TWEAK Partyspy may now be used by console<br> TWEAK Removed "in field of view" condition requirement for blocking, this may make it work more consitently<br> TWEAK Added option to config.yml preventing the usage of teleportation arrows (Ender Arrows) if the shooter is in combat<br> TWEAK Increased default in-combat duration from 5 seconds to 15 seconds<br> TWEAK Changed the default damage formula such that toughness reduces high-end damage as opposed to lowering damage by a flat amount. The old formula was causing issues with certain configurations<br> TWEAK /val import may now also selectively import recipes<br> TWEAK Added Density, Wind Burst, and Breach to enchantment scaling<br> TWEAK Hoglins are now considered animals, allowing them to benefit off of farming perks<br> TWEAK On 1.21.2 and higher, double jumping is now much nicer to use! You only have to jump a single time in mid-air as opposed to twice, and high-ping users will no longer be able to briefly fly with it FEATURE REMOVAL Disabled dual wielding, it was causing issues that aren't easy to resolve, and I wasn't happy with the sloppy implementation of this feature either FIXED NG+ perks being re-unlockable after soft resets. Soft resets now work better with NG+ in general (this is unfortunately why every skill progression config needed to be reset)<br> FIXED Custom damage types not properly rewarding players experience or kill credit, and a whole bunch of other awkward interactions with it<br> FIXED Certain enchantments with a max functional level of 1 (like silk touch) occasionally getting leveled above 1<br> FIXED Infinity sometimes duplicating arrows<br> FIXED Quick-emptying bottles on a cauldron producing strange glass bottles<br> FIXED The "Breach" enchantment not giving armor penetration (defaulted at 10% per level)<br> FIXED Times cauldron recipes not working consistently<br> FIXED Certain mobs (like Magma Cubes) not rewarding combat exp<br> FIXED /val resourcepack download sending the legacy resource pack link, as opposed to the resource pack good for your server version BALANCE Buffed alchemy perks significantly. You get a bit more alchemy quality as well as a lot more brewing speed Thanks again for your patience!
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ValhallaMMO 1.3.5

1.3.5
6 янв. 2025 г.222Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply: <br> - alchemy_progression.yml<br> FIXED The "transfer leader" command not working properly<br> FIXED Certain damage types, like suffocation, having strange effects when damaging mobs or players.<br> FIXED Ender dragons seemingly ignoring immunity frames, oneshotting basically anyone that touches them<br> FIXED Method incorrect named, causing ValhallaTrinkets' /val setuptrinkets command to throw errors into console<br> FIXED The saved parties file being wiped clean if the party system is temporarily disabled<br> FIXED Archaeology not properly rewarding digging experience TWEAK Recipes now also register a valhalla.recipe.<recipename> permission to the server, which is FALSE by default. This makes it easier to work with, with permission managers<br> TWEAK Alchemy now scales a bit better into the lategame. You now get an additional experience multiplier the better quality your potions are, from 1-4x experience ranging from 0-300 quality<br> TWEAK Alchemy no longer suffers from a speed debuff at the start, and its speed upgrades are now much stronger<br> TWEAK Drowning damage is now considered true damage<br> TWEAK Shroomlights are now also considered leaves, so they may be cut down with tree capitator
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ValhallaMMO 1.3.4

1.3.4
30 дек. 2024 г.244Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply:<br> - alchemy_progression.yml<br> - enchanting_progression.yml<br> - smithing_progression.yml<br> - light_armor.yml<br> - light_weapons.yml<br> TWEAK One-shot protection now plays a totem sound, and displays the cooldown of it properly<br> TWEAK /val export may now export individual recipes as opposed to whole recipe directories<br> TWEAK Dying now sends the player a message saying who killed them, how much damage they took that was fatal, and the damage type they took<br> TWEAK Extended "Unarmed" definition allowing players to deal bonus unarmed damage with weightless weapons.<br> Stats specific to the "weightless" weight category are now also applied to unarmed players<br> TWEAK If the custom mining system is disabled, the the mining skill's "drilling" ability now gives 1 haste level for every 20% drilling speed as opposed to 100%. Also, since the player is now given a mining speed attribute even if the custom mining system is disabled, the server must also be on 1.19-1.20.4 for this haste to be given FIXED Alchemy's potion merging ability reducing the amplifiers of potion effects, even though it's stated the durations would be reduced<br> FIXED Occasional NPE when clearing the stat cache<br> FIXED Brewing stands repeatedly failing at brewing if their fuel reaches 1<br> FIXED Repairing tools in a crafting grid preserving their enchantments, they are now properly removed. Instead, this ability is unlocked at the smithing level 60 perk "Crystalsmith"<br> FIXED Tipped arrows not properly getting their effects when crafted with ValhallaMMO potions<br> FIXED The enchanting skill's "Arcane Nexus: Abjuration" perk mistakenly sending the player the Evocation messages. The player still got the Abjuration perks but was just sent the wrong messages<br> FIXED One-shot protection wrongly protecting the player against overkill (>3x max health) damage as opposed to regular fatal damage (0.9-3x max health)<br> FIXED "Item reward" modifier relying on Vault plugin, when it's completely unnecessary to do so<br> FIXED Exploit with multishot crossbows duplicating arrows<br> FIXED Dual wielding properties of light weapons being in the light armor config<br> FIXED Backwards leveling granting rewards as opposed to removing them<br> FIXED Error if a smithing experience reward is added to an item without a material classification<br> FIXED Woodcutting not properly stripping all leaves off of certain types of trees<br> HALF-FIXED Arrows and projectiles not reliably being consumed, or preserved, when expected. 1.21 completely broke how this would normally function and so I had to use some hacky workarounds to get this to work somewhat reliably, I'm aware this workaround is still not perfect <br> Thanks for sticking with the plugin for so long! Please leave a review if you appreciate what I do!
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ValhallaMMO 1.3.3

1.3.3
16 дек. 2024 г.484Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply: <br> - every skills/progression_ file!<br> - replacement_tables/loot_valhallafication.json<br> Resource pack for 1.21.4+ fixed! Please re-install<br> ADDED One-shot protection! By default this is 10%, meaning that the player can take at most 90% of their maximum HP in damage. If a player takes 3x their maximum HP in damage in 1 hit, the one-shot protection is ignored.<br> This effect has a 5-minute cooldown by default as well.<br> ADDED Message delay parameters to perk reward messages. Add DELAY(#) before a message, and this and following message will be delayed by # amount in ticks. This is not implemented by default<br> ADDED Command execution modifier. Executes a number of commands when the item is created, such as when a recipe is crafted or registered item is distributed.<br> FIXED Recipes (among which the classic content package) not actually staying between server restarts.<br> FIXED Trial spawners and mob traps not being considered valid spawn reasons, and so mobs spawned from them did not benefit from dynamic difficulty scaling.<br> FIXED Damage to light/heavy armor stats from light/heavy weapons applying twice instead of once.<br> FIXED Custom items registered in /val items not being capable of having player-required modifiers<br> FIXED Beehive harvesting not rewarding Farming EXP and not benefiting off skills.<br> FIXED Nether trees not being considered trees due to their leaves not really being leaves, and tree capitator not working on them<br> FIXED Weightless stat buffs not being granted with empty hand<br> TWEAK Stuns no longer disable mob AI, this is because they stopped falling or taking knockback while this happened which clashes with certain skills and looks weird.<br> TWEAK The cooldown display when attempting an ability now more abruptly disappears once the duration of the display is ended<br> TWEAK Disabling the custom breaking system now continues to apply mining speed buffs according to stats (only works on 1.21.5+)<br> BALANCE Mob farms now nerf enchanting skill EXP, regardless of the type of mob farm. If 20 mobs of the same type have been killed in the same area (chunk) you start accumulating enchanting EXP reduction stacks. Enchanting items removes some of these stacks. Because of this, the nerfed mobs section in enchanting_progression.yml is now deprecated and no longer does anything.<br> BALANCE Increased the limit of mitigations gotten from enchantments, as people were reaching the cap very easily<br> BALANCE Every NG+ skill now doubles the amount of exp required for the next loop. Previously unlocking NG1 would reduce exp gain by 25%, as well as NG2. Now unlocking NG1 reduces exp gain by 50% (effectively doubling) and NG2 reduces exp gain by an additional 17% (effectively tripling).<br> API Made it easier to register new skills, profiles, and perk rewards.<br> Thank you for playing the plugin! Please leave a review if you enjoy it or deem it necessary
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ValhallaMMO 1.3.2

1.3.2
10 дек. 2024 г.204Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply: - skills/fishing_progression.json<br> FIXED Resource pack not working on 1.21.4. Please reinstall the pack!<br> FIXED Rare NPE when calculating chest loot, seems to have primarily occurred on 1.21.4<br> FIXED The fishing "salvaging" perk not unlocking the salvaging recipes for rapiers, daggers, greataxes, etc. (custom weapons only)
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ValhallaMMO 1.3.2

1.3.2
7 дек. 2024 г.126Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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FIXED 1.21.4 not properly working<br> FIXED The cooldown display not working, and this is kind of a feature too because I never implemented it all despite being implied.<br> So anyway, whenever you try to use an ability, it'll show the cooldown displaying now.<br> FIXED Bows consuming 2 arrows instead of 1 on 1.21.4 and above TWEAK Stuns now also temporarily disable the AI of mobs. This is so that mobs like skeletons can't shoot at you while stunned, and spiders can't jump at you I'm aware the resource pack is broken! 1.21.4 apparently broke a lot of things (again), I'm doing my best!
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ValhallaMMO 1.3.1

1.3.1
5 дек. 2024 г.137Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply: <br> - recipes/smithing_recipes.json ADDED 1.21.4 compatibility FIXED Blocks breaking to explosions even if they have very high hardness values<br> FIXED The string > line separation method often times breaking colors<br> FIXED Netherite rapier upgrades having their attack speed set improperly I created a new plugin called Piles, available on Spigot, Polymart, and BuiltByBit. I'd greatly appreciate if you checked it out!
release

Severe bug fix and some features!

1.3
25 нояб. 2024 г.161Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3paper, purpur, spigot
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NEW /val drop command! Allows you to drop any item registered in /val items at a specific location. Works with relative coordinates!<br> NEW /val spawn command! Allows you to spawn any mob with a specific level at a specific location. Also works with relative coordinates!<br> TWEAK The noob stomping mechanic preventing PvP if power levels between two players are too far apart is now disabled by default. Also, a feedback message is now sent to the attacker if their damage is cancelled as a result of this skill gap.<br> FIXED Severe issue causing the plugin to be unable to read certain vanilla attributes off of items, causing (mainly) armor to not actually provide any armor points. Only 1.21.3 and above has this issue.<br> Also, I made a new plugin called Piles that pairs up very nicely with ValhallaMMO. Please consider checking it out!
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ValhallaMMO 1.2.8

1.2.8
17 нояб. 2024 г.198Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3paper, purpur, spigot
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FIXED 1.21.3 resource pack, please execute /val resourcepack setup again<br> FIXED Copper armor on the classic package. Please consult the wiki for the fix. I hope you weren't attached to your existing copper gear, because this change required me to change the types and NBT of copper gear to make it work.<br> FIXED Missing language mapping warning on startup (you may need to reset smithing.yml for this) ADDED 3 new modifiers! One to make any item equippable, one to change the tooltip styles of items, and one to change the model of items. TWEAK Skills for which player doesn't have permission to access will no longer contribute to stats or allow ability usage
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ValhallaMMO 1.2.7

1.2.7
5 нояб. 2024 г.155Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply:<br> - digging_progression.yml<br> - grid_recipes.json The plugin is now officially compatible with 1.21.3<br> FIXED Issue where the plugin still thinks it's compatible with incompatible versions when it's not<br> FIXED Smithing recipes not loading up properly, causing netherite recipes to break<br> FIXED Boolean party stats not including those of past levels, causing exp sharing to be locked again once reaching a level above the one where you unlock the feature (among other things)<br> FIXED Mining skill's enchanted TNT upgrades both being unlockable at the same time, breaking the ability<br> FIXED Tools indefinitely improving when given to mobs before they're killed<br> FIXED Issue where one of the digging skill's perks advertising the ability to craft soul sand, soil, and grass blocks, despite these recipes not existing. These recipes have now been implemented <br> FIXED Certain custom potion effects (mainly ones to do with arrow damage and piercing) did not actually do anything<br> FIXED Vanilla smithing recipes no longer working with ValhallaMMO<br> FIXED Jump height stat being way too potent (unfortunately, existing items will remain unaffected by this fix)<br> FIXED Certain blocks (like cobwebs) not being mined faster by certain tools (in the case of cobwebs, swords) TWEAK The classic preset config changes are now made default, making the process of installing classic much easier.<br> TWEAK Default /val command's messages are now configurable FEATURE Recipes may now be unlocked with permissions as well. Using the format valhalla.recipe.<recipe>, where <recipe> represents the ID of the recipe<br> FEATURE MiniMessage support, you can now use minimessage tags like <gradient> in any text messages (thanks to TerslenK for contributing!) CLASSIC FIXES<br> FIXED Iron rapier being unsharpenable<br> FIXED Infinite ascention upgrades with diamond<br> TWEAK Campfire recipes no longer reward exp
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ValhallaMMO 1.2.5

1.2.5
2 окт. 2024 г.375Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur, spigot
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Fixed plugin not loading
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ValhallaMMO 1.2.5

1.2.5
1 окт. 2024 г.98Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur, spigot
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FIXED Jump height attributes being applied too strongly on newer versions of Minecraft<br> FIXED Many game mechanics often not working properly with custom item max size changes<br> FIXED Glass bottles and buckets being unusable when clicked on a cauldron, unfortunately using these items in custom cauldron recipes will no longer work with you clicking them on cauldrons (throwing them in still works though)<br> FIXED NPE under rare conditions when fetching item attributes<br> FIXED Arrow duplication exploit with "ammo save chance"<br> FIXED Vanilla brewing not working if no custom brewing recipes are registered<br> FIXED Very rare plugin breaks if your system is configured to be in a language where certain letters are upper/lowercased differently than in english (turkish for example)<br> TWEAK Crafters are no longer able to craft ValhallaMMO recipes. This will be changed when the crafter API has been improved, as right now it's very barebones<br> Thanks for sticking around, and please leave a review if you enjoy the plugin!
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ValhallaMMO 1.2.4

1.2.4
20 сент. 2024 г.175Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur, spigot
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The following files have been updated and must be reset for the changes to apply:<br> - en-us.yml (changes made to "Blacksmithing" perk description)<br> - smithing_progression.yml<br> - archery_progression.yml<br> - light_armor_progression.yml<br> - heavy_armor_progression.yml<br> - grid_recipes.json<br> - smithing_recipes.json BALANCE Doubled default accuracy with archery. In exchange, you no longer get any more accuracy from leveling up this skill. This should make archery a lot easier to level early game.<br> BALANCE Halved the base slow from both light and heavy armor, as people found this too annoying.<br> BALANCE Crafting any type of equipment now retains at least 20% of their base durability. No more 1 durability items!<br> TWEAK Diamond item recipes are no longer unlocked by default. Instead, they are unlocked by leveling smithing and unlocking the level 40 "Blacksmith" perk. This is to prevent new players from crafting diamond gear on autopilot only to see they only have 1 durability.<br> TWEAK Changed the "tool and armor" ingredient choice to accept any form of equipment and not just tools and armor.<br> This fixes the issue on the Classic content package where bows and crossbows couldn't be upgraded, as they weren't considered a tool or armor. FIXED The color_decimal item modifier accidentally expecting 3 arguments, when only 1 is needed.<br> FIXED Skills having an optional required "permission" configured still being accessible even if the player doesn't have this permission. Inaccessible skills will not be visible in the player's skill trees and will be unable to accumulate exp<br> FIXED "Air" projectiles throwing a NPE when thrown. This would only occur under certain circumstances involving other plugins, mainly the "Magic" plugin<br> FIXED Custom stats will no longer be applied to players, and instead removed, when in blacklisted worlds<br> FIXED Players in blacklisted worlds still being "fatigued" by the custom mining system Classic content package fixes:<br> FIXED Chainmail being unheatable and thereby also untemperable<br> FIXED Blasting and campfire recipes not having different cook times compared to furnaces Thanks for sticking around, and please leave a review if you enjoy the plugin!
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ValhallaMMO 1.2.3

1.2.3
7 сент. 2024 г.150Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur, spigot
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The following files will need to be reset to have all changes applied!<br> - mob_stats.yml<br> FIXED Exploit where armor could be indefinitely improved using mobs<br> FIXED NPE on campfire interaction<br> TWEAK Monsters will now also drop more items the higher their level is (by default +100% drops every 50 levels)<br> TWEAK Digging speed buffs now work multiplicatively instead of additively. Drilling is a lot more effective now<br>
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ValhallaMMO 1.2.1

1.2.1
5 сент. 2024 г.166Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1paper, purpur, spigot
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Resource pack updated! Please execute /val resourcepack setup again or merge your packs again. Config.yml updated! Remove the "item_duplication_whitelist" entry from it to have it regenerate the updated default.<br> ADDED 4 new ingredient choices, for any melee weapon, any weapon, any tool, and any armor or tool<br> ADDED Import- and export commands. Allowing you to easily export and import recipes and loot tables. Functionality will be expanded to more config types in the future<br> ADDED The "Classic" recipes from alpha are back! You can get them on the wiki, and it now features a Tinkers' Construct-esque system of item upgrading!<br> ADDED Options to disable vanilla- or Valhalla repairing from crafting inventories<br> ADDED Replacement tables! Replacement tables are very similar to loot tables, except instead of adding or replacing all loot it scans loot for matching items and only replaces those items That means that now, naturally occurring loot will get ValhallaMMO attributes! By default naturally generated items will have a 33% chance to be worse than normal, and a 67% chance to be better than normal.<br> ADDED 5 item modifiers, allowing you to change max stack size, hide/show tooltips, make items fire/lava resistant, show/remove an enchantment glint, and make items (in)edible as well as changing the time it takes to eat ADDED PvP damage, PvP resistance, and mounted damage stats<br> - PvP damage increases (or decreases) damage dealt to other players<br> - PvP resistance decreases (or increases) damage take from other players<br> - Mounted damage increases (or decreases) damage dealt while riding another mob<br> - These 3 stats can also be modified through stats in Light Armor, Heavy Armor, and Power<br> ADDED "attribute for helmet" custom item flag, which causes attributes to be added to the helmet item slot instead of main hand. Can be used to make custom modeled helmets, I guess<br> ADDED Item lore modifier<br> ADDED JustLootIt compatibility (thanks lauriichan)<br> Lootin is planned as well BALANCE Quadrupled EXP values for Fishing, but Fishing now also suffers from the same chunk-based EXP nerfs that the combat skills do. Essentially, fish in the same area too much, and you get less experience.<br> TWEAK Hoppers should now not be causing as much lag any more <br> TWEAK Slightly reworked mob stats system where there's a new "global stats" section separate from default stats. Global stats apply on everything, including animals and players. Default stats now only apply on wolves and monsters, it should really be renamed to "monster stats" but it's a bit too late for that now. This fixes the issue where animals and players could still take radiant damage even though they should be immune to it<br> TWEAK Wolves now require an owner to have their stats be updated<br> TWEAK Replacement tables can now replace the equipped items on spawned mobs, meaning that mobs may now spawn with custom weaponry<br> TWEAK Smithing and Alchemy quality now by default rounds to the nearest multiple of 10, this is to reduce inconsistent and constantly changing quality values on items.<br> TWEAK Negative lightning resistance now makes lightning more likely to hit you as well! :))))<br> TWEAK Immersive, cooking, and cauldron recipes now more accurately display items in the recipe creation/selection menus. Also, cooking recipes are now properly sorted.<br> TWEAK Monster spawns now no longer get levels if they have a custom name do not have regular max health<br> TWEAK The dynamic item modifier menu now has additional options to copy ALL existing modifiers from a given recipe or indexed item, making it much easier to copy modifiers from one place to another!<br> TWEAK Damage multipliers can now be configured to be additive or multiplicative with each-other. Multipliers being additive means they scale much less fast with eachother than if they were multiplicative. For example:<br> When multiplicative with eachother, having +50% damage as well as 100% crit damage, means a critical hit actually does 1*1.5*2.0=3x damage<br> When additive with eachother, this same environment would mean you actually do 1+0.5+1.0 = 2.5x damage <br> PERFORMANCE Furnaces now perform a lot better<br> FIXED Issue where the "transform item material" (i.e. upgrading diamond to netherite) not properly updating item stats and resetting item meta, causing subsequent modifiers to not function<br> FIXED Mob drops bonus stat not working<br> FIXED Smithing recipes not cancelling if the ValhallaMMO recipe is invalid<br> FIXED Regional difficulty placeholders not working with PlaceholderAPI<br> FIXED Sprint-jumping not being registered as jumps, causing players to be unable to double-jump with it<br> FIXED Replacement tables not being executed on mob drops <br> FIXED Issue where plants under certain circumstances would not break instantly<br> FIXED Issue where bosses and certain mobs were not getting custom mob levels applied<br> FIXED Issue where custom loot tables would occasionally drop their loot twice for fishing<br> FIXED Issue where immersive recipes would sometimes not be translated in the selection menu<br> FIXED Issue where parties were not getting their current level worth of stat rewards<br> FIXED Many skills not having global buffs to buff experience gain<br> FIXED Enchanting skill's diminishing returns applying twice<br> FIXED Hexblade not being toggled properly<br> FIXED Hexblade not working against players when using the holy variant, it caused all damage (not part of your damage) to be converted to radiant which players are immune to<br> FIXED Loot filters throwing console errors<br> FIXED Dying upgrading player equipment<br> FIXED Issue with woodcutting where non-carpentry recipes weren't actually locked, causing inconsistencies with crafting. (requires woodcutting_progression.yml reset)<br> FIXED Issue where "any armor" ingredient choice would accept any item instead of just armor, causing recipes using it to break<br> FIXED ConcurrentModiciationException that sometimes occurs<br> FIXED Furnace recipes not functioning at times<br> FIXED Unarmed damage multiplication not actually adding damage<br> FIXED Issue where taking damage often ignored region restrictions<br> FIXED Immersive recipes not working properly when switching to another recipe<br> FIXED "Experience cost and consumption" modifier granting experience instead of removing<br> FIXED The stat format of "mining luck" or "digging luck" modifiers using percentages instead of numbers<br> FIXED Tags not being removed if their levels hit 0<br> FIXED Tag level modifier not allowing tag level to be reduced<br> FIXED ValhallaMMO not starting up if any language other than en-us is selected<br> FIXED "The Mace" not being considered a type of weapon. It's now a heavy weapon by default. The Mace can now also be configured to suffer from EXP reduction, since it does so much more damage than a regular weapon. The Mace only earns 10% of EXP by default<br> FIXED Breaking blocks with an invalid tool, but it having a valid embedded tool still not dropping items<br> FIXED Drilling ability (mining skill) being twice as strong as normal<br> FIXED Smithing not properly upgrading item stats, and sometimes not working entirely<br> FIXED Bug where "nearby block" crafting restrictions could be bypassed by just clicking the empty result slot<br> FIXED Campfire recipes ignoring input filter<br> FIXED Entities not getting immunity frames from campfire or suffocation damage<br> FIXED "Skill exp gain" attribute not actually giving more EXP<br> FIXED NPE when interacting with campfires sometimes
release

ValhallaMMO BETA-1.0.13

BETA-1.0.13
15 июл. 2024 г.271Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21paper, purpur, spigot
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FIXED Immersive recipes not properly functioning after the first attempt<br> FIXED Non-armor stands being immune to damage while wearing dummy-tagged helmets<br> FIXED Errors on campfire interaction with empty hands<br> FIXED Leaderboards not regularly updating<br> "FIXED" Commas in math functions were replaced by periods to quickly account for regional decimal formatting differences, but this broke functions like max() and min() which require two arguments! Now pipes "|" must be used instead of commas as arg separators<br> FIXED Stat cache not being properly cleaned up and sometimes causing errors<br> FIXED Players being able to farm archery EXP by shooting PVP-protected players<br> FIXED Typo in globalbuffs entry<br> FIXED Levelup command rewards executing once per levelup rather than once per level<br> FIXED Smithing recipes not properly updating stats for custom weapons when upgrading to netherite (requires smithing recipes file reset, or manually changing the base ingredient choice from "material" to "material AND ID" for the diamond sword upgrade recipe)<br> FIXED Default stat removal modifiers not actually removing the default stat<br> FIXED Immersive recipe selection menu not switching pages properly<br> FIXED Issue where cocoa beans when instant harvested may not point in the right direction<br> FIXED "friendlyfire" not being a given option in the /party command autocomplete, despite it being a valid option<br> FIXED Damage indicator holograms not disappearing on death specifically with the DecentHolograms plugin<br> FIXED Errors caused by custom items not properly loading in<br> FIXED Errors caused by custom loot table drops not properly loading in<br> FIXED Moon phase calculation not correctly calculating moon phase<br> TWEAK Immersive recipe selection buttons now have their appearance changed if the recipe has any appearance-changing modifiers<br> ADDED Two new modifiers, one to change the material class of an item and the other to have a crafting condition check based on an item's tags PLUS their level
release

ValhallaMMO BETA-1.0.12

BETA-1.0.12
1 июл. 2024 г.135Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21paper, purpur, spigot
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Thanks for the patience, here's the 1.21 update!<br> NEW Multitools! You can now stuff multiple tools into one item. Then, when mining, the tool will instead pick from the best embedded tools used for the block. Check out /val modify embed_tools<br> NEW Player head modifier. Put your (or the crafter's) skin on a player head through a modifier<br> TWEAK Smithing is now easier to level up, without crafting as much! Every time you damage an item's durability the plugin tallies up the damage to that item and converts it to a Smithing EXP multiplier when crafting another item of that type! For example, if you damage a diamond pickaxe by 1000 durability, the next diamond pickaxe you craft will be worth +1000% EXP!<br> TWEAK Immersive recipe menu entries will no longer show their modifiers, since they can't be translated anyway and are difficult to read for players<br> TWEAK Damage indicators will no longer show 0-damage hits<br> This patch also attempts to fix improper stat calculation resulting in negative skill points, but I can't actually test this since I can't get it to happen for myself! Please let me know if you continue seeing this issue<br> FIXED Duplication and experience exploit regarding naturally generated containers.<br> FIXED Errors with crafting that doesn't involve a player. This occurs when some plugin or autocrafter simulates a crafting event without a player's involvement. Instead, these events no longer produce items.<br> FIXED Immersive recipes not destroying their crafting block when configured to do so<br> FIXED Immersive recipe selection menu not properly paginating the available recipes<br> FIXED Dig speed attribute not actually working<br> FIXED Inability to break blocks after dying<br> FIXED Magic, Poison, Necrotic, and Fire damage are now amplified by their respective damage type multipliers<br> FIXED Poison damage being able to kill<br> FIXED Errors involving persistence<br> FIXED COCOA not being an item, causing a console error<br> FIXED Attributes still showing on menu icons on 1.20.6+<br> FIXED Additional resource costs of perks not being displayed properly<br> FIXED Weapons not taking durability damage<br> FIXED Damage indicators still showing messages even if translation is set to nothing<br> Like always, a review is valued immensely!
release

ValhallaMMO BETA-1.0.11

BETA-1.0.11
26 мая 2024 г.182Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6paper, purpur, spigot
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FIXED Inability to mine blocks on 1.20.4 and below, this was caused due to a functionality change regarding potion effects
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ValhallaMMO BETA-1.0.11

BETA-1.0.11
25 мая 2024 г.128Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6paper, purpur, spigot
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Hey guys! Sorry for the delays between updates. I got pretty busy with my personal life so I didn't have much time to develop, but now I do and here's the 1.20.5+ compatibility update!<br> Some things may not work properly because a lot of things had to be changed to make it work with these versions, but no bugs have been reported thus far. Still, you should test before using this plugin!<br> FIXED Displayed stats being removed off of items when a potion coating on it expires<br> FIXED Cauldrons deleting items when a catalyst is clicked on it<br> FIXED Progress rollbacks when using mysql database<br> FIXED Farming luck icon not being displayed (requires language file reset)<br> FIXED 6x birch planks recipe accepting warped hyphae and nylium as ingredients (requires grid recipe file reset)<br> FIXED Blocks affected by explosions should now also be communicated to plugins like coreprotect instead of being ignored<br> FIXED Transmutation not working properly while worldguard is installed<br> FIXED 0-damage hits (such as snowballs) never actually hitting<br> FIXED Power attack splash damage radius being noted as a percentile instead of number<br> FIXED Power attacks not working<br> FIXED Damage indicators (without DecentHolograms) not disappearing<br> FIXED Elytra crafting recipe not rewarding smithing EXP (requires grid recipe file reset)<br> FIXED Arrows always ignoring armor (whoops lol)<br> FIXED Multishot crossbow arrow duplication<br> FIXED Weapon coating not working for heavy weapons<br> FIXED Additional damage instances causing previous damage hits to be ignored (notably radiant or magic damage from weapon coating with vials)<br> FIXED Potion effect charges of instant custom effects not depleting with coatings<br> FIXED Issue where upgrading to netherite wasn't applying default netherite stats to said item, its armors not getting knockback resistance<br> FIXED Farming luck not actually applying to harvested crops<br> FIXED Issue where soft reset resulted in the player having double the intended skill points<br> FIXED Using tridents ranged now gives you heavy weapons exp (or light weapons exp if the trident is marked to be light)<br> ADDED 1.20.5+ COMPATIBILITY This version also features item stats and potion effects that affect the new attributes like gravity, scale, block reach, etc.<br> TWEAK Every single custom item is now registered to the custom item registry, including some vanilla items with custom attributes<br> **You will need to reset your items.json file for you to receive these changes**<br> > For items that may also scale with a player's skill level, two entries are registered. One without scaling, and one with scaling. The one without scaling may be used to distribute things like a plain old iron mace or something along those lines.<br> > Non-equipment items like Choral Leather or Vials are also included<br> RESOURCE PACK Updated! The previous resource pack could not load up on 1.20.5+, and so it has been changed to make it work. Going to 1.20.5+ will require you to reinstall!<br> The resource pack now also includes new icons for the new potion effects added
release

ValhallaMMO BETA-1.0.10

BETA-1.0.10
7 апр. 2024 г.182Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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FIXED CME with stat cache cleanup<br> FIXED Temporary potion effects not properly displaying on vanilla items<br> FIXED Player progress being reset if they leave the server at the moment of getting exp for any of the light/heavy weapons/armor skills<br> FIXED Rare drop chance display format displaying as a percentage instead of number<br> FIXED Negative hunger save chance not actually increasing hunger reduced<br> FIXED Parried thrown tridents being picked up, and thereby also duplicated by the parrier<br> FIXED Reset with skills_refund_exp doubling Power skill EXP
release

ValhallaMMO BETA-1.0.9

BETA-1.0.9
31 мар. 2024 г.97Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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FIXED NPE with projectiles<br> FIXED CME with mining blocks<br> FIXED Hexblade ability triggering on all items instead of just weapons, making it impossible for players to swap items<br> FIXED Bludgeoning damage not contributing to light/heavy weapons EXP<br> FIXED Players being reset if they leave the server before stats were able to load in<br> FIXED Drop multipliers affecting killed player drops as well<br> FIXED NPE with structures<br> FIXED Smithing recipes producing improper results when wrong items are used<br> FIXED Woodcutting's treecapitator ability bugging blocks out when attempted with empty hand (only axes are allowed now)<br> TWEAK Removed brewing WorldGuard flag as it was causing a lot of performance lag<br>
release

ValhallaMMO BETA-1.0.8

BETA-1.0.8
28 мар. 2024 г.83Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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FIXED Mangrove Propagules rewarding infinite farming EXP<br> FIXED Startup error regarding the fishing skill in 1.19<br> FIXED Mangrove wood recipes not being unlocked by default (requires power_progression.yml reset)<br> FIXED Woodcutting skill's Carpenter perk not unlocking mangrove recipes<br> TWEAK Added link to wiki in /val command<br>
release

ValhallaMMO BETA-1.0.8

BETA-1.0.8
26 мар. 2024 г.98Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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NEW stat to the power skill that gives players weightless armor points when not wearing any armor<br> <br> FIXED critical issue where the Mining skill was reset if the player goes offline after lighting off some TNT<br> FIXED typo in language file, draught of midas was called alchemic precursor<br> FIXED arrows still doing damage despite being blocked with a shield<br> FIXED mushroom stems were considered vegetables instead of mushroom stews<br> FIXED issue where loot tables weren't dropping the correct quantity range (often resulting in 1 item being dropped instead of, say, 1-3)<br> FIXED issue with papermc loot refill feature repeatedly filling a chest with items despite already being looted<br> FIXED errors related to new smithing tags<br> <br> OPTIMIZATIONS regarding brewing stands and worldguard flag checks<br> <br> TWEAK fishing loot table logic moved to FishingSkill, so you can disable the fishing skill should ValhallaMMO interfere with custom fishing mechanics from other plugins<br> <br> BALANCE netherite equipment now has the same stat scaling as diamond equipment (just with higher base stats) because the upgrade to netherite would usually downgrade the diamond equipment (requires smithing recipes file reset)<br>
release

ValhallaMMO BETA-1.0.7

BETA-1.0.7
22 мар. 2024 г.64Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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FIXED ConcurrentModificationException on rapid block breaking<br> FIXED uuid null error with cauldron recipes<br> FIXED Cooking recipes are no longer being cancelled if a vanilla recipe doesn't exist<br> FIXED mining mining fatigue clearing with milk not re-applying effect<br> FIXED Smithing recipes now get a default template if they didn't get one while loading in, which would cause errors<br> FIXED Non-Vanilla non-Valhalla recipes (such as Incendium recipes) causing errors when trying to access disabled recipes manager<br> FIXED diminishing returns on enchanting not working<br> FIXED Attempted fix for infinite fishing time<br> FIXED Immersive recipes not functioning<br> FIXED certain messages not being clearable<br> FIXED Weapon coating not working with vanilla potions<br> FIXED Smithing recipes not properly previewing result item, and converting vanilla items as if they were valhalla items<br> TWEAK Smithing tags can now have a level
release

ValhallaMMO BETA-1.0.6

BETA-1.0.6
13 мар. 2024 г.92Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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FIXED Small bug where transmuting birch planks turns into spruce logs FIXED Rapidly digging through blogs occasionally causing console errors FIXED Inventory-repairing two Valhalla tools producing a vanilla tool FIXED Fishing skill tree's last perk being level 60 instead of 80 (requires fishing progression config reset) FIXED Immersive recipes not properly producing items FIXED Weapon-coating ability not working with vanilla potions
release

ValhallaMMO BETA-1.0.5

BETA-1.0.5
11 мар. 2024 г.63Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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FIXED Issue where many plugin features broke in certain (real) world regions FIXED Adrenaline/Rage abilities of Light/Heavy Armor not working (requires their progression configs to be reset (deleted before starting server)) FIXED Life-steal stat not working properly FIXED NPE on entity death FIXED Item duplication bug on custom cauldron recipes (not something you gotta worry about by default because there are none) TWEAK The "Custom attribute (ADD)" type modifiers now have an additional option allowing you to choose if you want to stack this modifier with any identical pre-existing item stats BALANCE Greatly reduced spent-experience-orbs enchanting exp bonus
release

ValhallaMMO BETA-1.0.4

BETA-1.0.4
7 мар. 2024 г.96Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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ADDED Command: /val hardness. Allows you to edit the default hardnesses of blocks. Comes with its respective config file. FIXED ItemsAdder issue where custom furniture could not be broken FIXED ItemsAdder issue where the console gets an error upon placing custom blocks FIXED Cauldron recipes causing a server crash under certain conditions FIXED Issue where players could unlock multiple perks where they are only supposed to be able to pick one
release

ValhallaMMO BETA-1.0.3

BETA-1.0.3
2 мар. 2024 г.80Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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FIXED Different kind of smithing exploit
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ValhallaMMO BETA-1.0.3

BETA-1.0.3
2 мар. 2024 г.84Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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FIXED Issue where very fast tools could no longer instant-mine blocks FIXED Weapons with reduced reach still being capable of triggering on-hit effects like bleeding or critical hits
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ValhallaMMO BETA-1.0.2

BETA-1.0.2
28 февр. 2024 г.77Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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Fixed Smithing exploit
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ValhallaMMO BETA-1.0.1

BETA-1.0.1
27 февр. 2024 г.80Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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Fixed SQL persistence not working, and breaking many plugin features as a result
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ValhallaMMO BETA-1.0

BETA-1.0
23 февр. 2024 г.150Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, purpur, spigot
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- Fixed mining being too slow with most blocks