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ВЕРСИИ (2)
release
UnstableSMP 1.4
1.44 февр. 2026 г.2,6 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
# UnstableSmp — Update
## Fixed
- Fixed an issue where immortal players could die if they were damaged too quickly after a Totem of Undying activation.
- Resolved edge cases where post-totem timing could briefly bypass immortality protection.
- Improved damage handling consistency during rapid consecutive hits.
- Increased overall stability of the immortality system in high-damage or PvP scenarios.
## Improvements
- Refined internal health checks to be more reliable after totem activation.
- Made immortality behavior more predictable under fast combat conditions.
release
UnstableSMP 1.2
1.24 февр. 2026 г.44Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
# UnstableSmp — Initial Release
## Added
- Immortality system that prevents selected players from dropping below a configurable minimum health (default: half a heart).
- `/immortal` command with subcommands: set, unset, toggle, list, and reload.
- Permission-based access for all commands (OP by default).
- Totem of Undying compatibility — vanilla totem behavior is fully preserved.
- Persistent player data storage (`data.yml`).
- Configurable settings via `config.yml`.
## Behavior
- Immortal players take normal damage until they reach the minimum health threshold.
- Potentially fatal damage is reduced to leave the player at the minimum health instead of dying.
- If a player is holding a Totem of Undying, the plugin does not interfere.
## Notes
- Designed to be lightweight and simple.
- Suitable for SMP and event-based servers.