
UnstableSMPDeaths
Aims to show Death Messages only to nearby players.
2,7 тыс.3обновлён 30 янв. 2026 г.
ПриключенияМеханики игрыОбщение
Описание

LocalDeathMessages
LocalDeathMessages makes death messages immersive and proximity-based.
Instead of broadcasting deaths globally, only players close to the death location will see the message.
When a player dies, a configurable sound effect plays for nearby players, adding tension and atmosphere to every death. This makes deaths feel local, personal, and meaningful rather than server-wide spam.
Features
- Proximity-based death messages (no global death spam)
- Configurable radius for message visibility
- Optional same-world-only death messages
- Customizable message prefix with color support
- Death sound effects for nearby players
- Option to play the sound to the dying player
- Fully configurable via
config.yml - Lightweight and performance-friendly
Configuration
All features can be configured easily in config.yml, including:
- Message radius
- World restrictions
- Message formatting
- Sound type, volume, and pitch
- Debug mode
No commands or permissions required — install and it just works.
Compatibility
- Tested on Paper 1.21.11
- Supports Minecraft 1.20 – 1.21.11+
- Requires Java 17 or newer
Support
- Actively maintained by HeroicStudios
- Support available via Discord
- Bug reports and suggestions are welcome
Последние версии
Все версии →release
LocalDeathMessages 1.0.0
1.0.030 янв. 2026 г.2,7 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1bukkit, paper, purpur, spigot