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ВЕРСИИ (126)
release
v21.1.9-mc1.21.1+fabric
21.1.921 окт. 2026 г.1,8 тыс.Minecraft: 1.21.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres
to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.9-1.21.1] - 2026-10-21
### Fixed
- Fix descriptions for damage & protection enchantment options
## [v21.1.8-1.21.1] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v21.1.7-1.21.1] - 2026-09-03
### Added
- Add per-enchantment `exclusive_set` enchantment tags
- Add Channeling to the mace, which takes effect when striking with a smash attack
- This makes Channeling incompatible with the Wind Burst enchantment
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
### Fixed
- Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
- Fix duplicate attribute tooltips for enchanted armor items
## [v21.1.6-1.21.1] - 2025-07-20
### Changed
- Support Fire Aspect being used on shields
## [v21.1.5-1.21.1] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire
aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Update to Minecraft 1.21.1
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
v21.1.9-mc1.21.1+neoforge
21.1.921 окт. 2026 г.3,5 тыс.Minecraft: 1.21.1neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres
to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.9-1.21.1] - 2026-10-21
### Fixed
- Fix descriptions for damage & protection enchantment options
## [v21.1.8-1.21.1] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v21.1.7-1.21.1] - 2026-09-03
### Added
- Add per-enchantment `exclusive_set` enchantment tags
- Add Channeling to the mace, which takes effect when striking with a smash attack
- This makes Channeling incompatible with the Wind Burst enchantment
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
### Fixed
- Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
- Fix duplicate attribute tooltips for enchanted armor items
## [v21.1.6-1.21.1] - 2025-07-20
### Changed
- Support Fire Aspect being used on shields
## [v21.1.5-1.21.1] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire
aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Update to Minecraft 1.21.1
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
v26.3.2-mc26.3.x+neoforge
26.3.221 окт. 2026 г.662Minecraft: 26.3neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.3.2-mc26.3.x] - 2026-10-21
### Fixed
- Fix descriptions for damage & protection enchantment options
## [v26.3.1-mc26.3.x] - 2026-09-29
### Added
- Add config options for controlling the improved frost walker, power, and channeling enchantment behaviors
## [v26.3.0-mc26.3.x] - 2026-09-23
### Changed
- Update to Minecraft 26.3.x
release
v26.3.2-mc26.3.x+fabric
26.3.221 окт. 2026 г.5,7 тыс.Minecraft: 26.3fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.3.2-mc26.3.x] - 2026-10-21
### Fixed
- Fix descriptions for damage & protection enchantment options
## [v26.3.1-mc26.3.x] - 2026-09-29
### Added
- Add config options for controlling the improved frost walker, power, and channeling enchantment behaviors
## [v26.3.0-mc26.3.x] - 2026-09-23
### Changed
- Update to Minecraft 26.3.x
release
v26.2.2-mc26.2.x+neoforge
26.2.221 окт. 2026 г.266Minecraft: 26.2neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.2.2-mc26.2.x] - 2026-10-21
### Fixed
- Fix descriptions for damage & protection enchantment options
## [v26.2.1-mc26.2.x] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v26.2.0-mc26.2.x] - 2026-06-18
### Changed
- Update to Minecraft 26.2.x
release
v26.2.2-mc26.2.x+fabric
26.2.221 окт. 2026 г.2,1 тыс.Minecraft: 26.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.2.2-mc26.2.x] - 2026-10-21
### Fixed
- Fix descriptions for damage & protection enchantment options
## [v26.2.1-mc26.2.x] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v26.2.0-mc26.2.x] - 2026-06-18
### Changed
- Update to Minecraft 26.2.x
release
v26.1.3-mc26.1.x+fabric
26.1.321 окт. 2026 г.745Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.1.3-mc26.1.x] - 2026-10-21
### Fixed
- Fix descriptions for damage & protection enchantment options
## [v26.1.2-mc26.1.x] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v26.1.1-mc26.1.x] - 2026-06-09
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
## [v26.1.0-mc26.1.x] - 2026-04-27
### Changed
- Update to Minecraft 26.1.x
release
v26.1.3-mc26.1.x+neoforge
26.1.321 окт. 2026 г.224Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.1.3-mc26.1.x] - 2026-10-21
### Fixed
- Fix descriptions for damage & protection enchantment options
## [v26.1.2-mc26.1.x] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v26.1.1-mc26.1.x] - 2026-06-09
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
## [v26.1.0-mc26.1.x] - 2026-04-27
### Changed
- Update to Minecraft 26.1.x
release
v26.3.1-mc26.3.x+neoforge
26.3.129 сент. 2026 г.1,6 тыс.Minecraft: 26.3neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.3.1-mc26.3.x] - 2026-09-29
### Added
- Add config options for controlling the improved frost walker, power, and channeling enchantment behaviors
## [v26.3.0-mc26.3.x] - 2026-09-23
### Changed
- Update to Minecraft 26.3.x
release
v26.3.1-mc26.3.x+fabric
26.3.129 сент. 2026 г.12,9 тыс.Minecraft: 26.3fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.3.1-mc26.3.x] - 2026-09-29
### Added
- Add config options for controlling the improved frost walker, power, and channeling enchantment behaviors
## [v26.3.0-mc26.3.x] - 2026-09-23
### Changed
- Update to Minecraft 26.3.x
release
v26.3.0-mc26.3.x+fabric
26.3.023 сент. 2026 г.2,6 тыс.Minecraft: 26.3fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.3.0-mc26.3.x] - 2026-09-23
### Changed
- Update to Minecraft 26.3.x
release
v26.3.0-mc26.3.x+neoforge
26.3.023 сент. 2026 г.312Minecraft: 26.3neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.3.0-mc26.3.x] - 2026-09-23
### Changed
- Update to Minecraft 26.3.x
release
v21.1.8-mc1.21.1+fabric
21.1.817 сент. 2026 г.6,6 тыс.Minecraft: 1.21.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres
to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.8-1.21.1] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v21.1.7-1.21.1] - 2026-09-03
### Added
- Add per-enchantment `exclusive_set` enchantment tags
- Add Channeling to the mace, which takes effect when striking with a smash attack
- This makes Channeling incompatible with the Wind Burst enchantment
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
### Fixed
- Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
- Fix duplicate attribute tooltips for enchanted armor items
## [v21.1.6-1.21.1] - 2025-07-20
### Changed
- Support Fire Aspect being used on shields
## [v21.1.5-1.21.1] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire
aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Update to Minecraft 1.21.1
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
v21.1.8-mc1.21.1+neoforge
21.1.817 сент. 2026 г.14,4 тыс.Minecraft: 1.21.1neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres
to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.8-1.21.1] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v21.1.7-1.21.1] - 2026-09-03
### Added
- Add per-enchantment `exclusive_set` enchantment tags
- Add Channeling to the mace, which takes effect when striking with a smash attack
- This makes Channeling incompatible with the Wind Burst enchantment
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
### Fixed
- Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
- Fix duplicate attribute tooltips for enchanted armor items
## [v21.1.6-1.21.1] - 2025-07-20
### Changed
- Support Fire Aspect being used on shields
## [v21.1.5-1.21.1] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire
aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Update to Minecraft 1.21.1
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[NEOFORGE] [26.2.x] v26.2.1
26.2.116 сент. 2026 г.1,1 тыс.Minecraft: 26.2neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.2.1-mc26.2.x] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v26.2.0-mc26.2.x] - 2026-06-18
### Changed
- Update to Minecraft 26.2.x
release
[FABRIC] [26.2.x] v26.2.1
26.2.116 сент. 2026 г.8,8 тыс.Minecraft: 26.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.2.1-mc26.2.x] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v26.2.0-mc26.2.x] - 2026-06-18
### Changed
- Update to Minecraft 26.2.x
release
[FABRIC] [26.1.x] v26.1.2
26.1.216 сент. 2026 г.2,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.1.2-mc26.1.x] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v26.1.1-mc26.1.x] - 2026-06-09
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
## [v26.1.0-mc26.1.x] - 2026-04-27
### Changed
- Update to Minecraft 26.1.x
release
[NEOFORGE] [26.1.x] v26.1.2
26.1.216 сент. 2026 г.1,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.1.2-mc26.1.x] - 2026-09-16
### Added
- Add a common config controlling whether the built-in data packs are added automatically when creating a new world
## [v26.1.1-mc26.1.x] - 2026-06-09
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
## [v26.1.0-mc26.1.x] - 2026-04-27
### Changed
- Update to Minecraft 26.1.x
release
[NEOFORGE] [1.21.1] v21.1.7
21.1.73 сент. 2026 г.5,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres
to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.7-1.21.1] - 2026-09-03
### Added
- Add per-enchantment `exclusive_set` enchantment tags
- Add Channeling to the mace, which takes effect when striking with a smash attack
- This makes Channeling incompatible with the Wind Burst enchantment
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
### Fixed
- Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
- Fix duplicate attribute tooltips for enchanted armor items
## [v21.1.6-1.21.1] - 2025-07-20
### Changed
- Support Fire Aspect being used on shields
## [v21.1.5-1.21.1] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire
aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Update to Minecraft 1.21.1
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[FABRIC] [1.21.1] v21.1.7
21.1.73 сент. 2026 г.2,4 тыс.Minecraft: 1.21.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres
to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.7-1.21.1] - 2026-09-03
### Added
- Add per-enchantment `exclusive_set` enchantment tags
- Add Channeling to the mace, which takes effect when striking with a smash attack
- This makes Channeling incompatible with the Wind Burst enchantment
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
### Fixed
- Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
- Fix duplicate attribute tooltips for enchanted armor items
## [v21.1.6-1.21.1] - 2025-07-20
### Changed
- Support Fire Aspect being used on shields
## [v21.1.5-1.21.1] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire
aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Update to Minecraft 1.21.1
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[NEOFORGE] [26.2.x] v26.2.0
26.2.018 июн. 2026 г.3,9 тыс.Minecraft: 26.2neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.2.0-mc26.2.x] - 2026-06-18
### Changed
- Update to Minecraft 26.2.x
release
[FABRIC] [26.2.x] v26.2.0
26.2.018 июн. 2026 г.28,7 тыс.Minecraft: 26.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.2.0-mc26.2.x] - 2026-06-18
### Changed
- Update to Minecraft 26.2.x
release
[FABRIC] [26.1.x] v26.1.1
26.1.19 июн. 2026 г.16 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.1.1-mc26.1.x] - 2026-06-09
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
## [v26.1.0-mc26.1.x] - 2026-04-27
### Changed
- Update to Minecraft 26.1.x
release
[NEOFORGE] [26.1.x] v26.1.1
26.1.19 июн. 2026 г.2,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.1.1-mc26.1.x] - 2026-06-09
### Changed
- Split additional item enchantment compatibilities into separate built-in data packs
## [v26.1.0-mc26.1.x] - 2026-04-27
### Changed
- Update to Minecraft 26.1.x
release
[FABRIC] [26.1.x] v26.1.0
26.1.028 апр. 2026 г.8,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.1.0-mc26.1.x] - 2026-04-27
### Changed
- Update to Minecraft 26.1.x
release
[NEOFORGE] [26.1.x] v26.1.0
26.1.028 апр. 2026 г.1,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.1.0-mc26.1.x] - 2026-04-27
### Changed
- Update to Minecraft 26.1.x
release
[FABRIC] [1.21.11] UniversalEnchants v21.11.2
21.11.226 дек. 2025 г.59,8 тыс.Minecraft: 1.21.11fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.11.2-1.21.11] - 2025-12-26
### Added
- Add Channeling to the mace, which takes effect when striking with a smash attack
- This makes Channeling incompatible with the Wind Burst enchantment
## [v21.11.1-1.21.11] - 2025-12-25
### Changed
- Support Impaling and Breach enchantments for the new spears
## [v21.11.0-1.21.11] - 2025-12-16
### Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release
[NEOFORGE] [1.21.11] UniversalEnchants v21.11.2
21.11.226 дек. 2025 г.6,5 тыс.Minecraft: 1.21.11neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.11.2-1.21.11] - 2025-12-26
### Added
- Add Channeling to the mace, which takes effect when striking with a smash attack
- This makes Channeling incompatible with the Wind Burst enchantment
## [v21.11.1-1.21.11] - 2025-12-25
### Changed
- Support Impaling and Breach enchantments for the new spears
## [v21.11.0-1.21.11] - 2025-12-16
### Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release
[FABRIC] [1.21.11] UniversalEnchants v21.11.1
21.11.125 дек. 2025 г.594Minecraft: 1.21.11fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.11.1-1.21.11] - 2025-12-25
### Changed
- Support Impaling and Breach enchantments for the new spears
## [v21.11.0-1.21.11] - 2025-12-16
### Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release
[NEOFORGE] [1.21.11] UniversalEnchants v21.11.1
21.11.125 дек. 2025 г.142Minecraft: 1.21.11neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.11.1-1.21.11] - 2025-12-25
### Changed
- Support Impaling and Breach enchantments for the new spears
## [v21.11.0-1.21.11] - 2025-12-16
### Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release
[FABRIC] [1.21.11] UniversalEnchants v21.11.0
21.11.016 дек. 2025 г.1,4 тыс.Minecraft: 1.21.11fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.11.0-1.21.11] - 2025-12-16
### Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release
[NEOFORGE] [1.21.11] UniversalEnchants v21.11.0
21.11.016 дек. 2025 г.236Minecraft: 1.21.11neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.11.0-1.21.11] - 2025-12-16
### Changed
- Update to Minecraft 1.21.11
- Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release
[FABRIC] [1.21.10] UniversalEnchants v21.10.3
21.10.319 нояб. 2025 г.9,8 тыс.Minecraft: 1.21.10fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.10.3-1.21.10] - 2025-11-19
### Fixed
- Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
## [v21.10.2-1.21.10] - 2025-11-15
### Changed
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
## [v21.10.1-1.21.10] - 2025-10-23
### Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when
creating a new world
## [v21.10.0-1.21.10] - 2025-10-08
### Changed
- Update to Minecraft 1.21.10
release
[NEOFORGE] [1.21.10] UniversalEnchants v21.10.3
21.10.319 нояб. 2025 г.1,2 тыс.Minecraft: 1.21.10neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.10.3-1.21.10] - 2025-11-19
### Fixed
- Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
## [v21.10.2-1.21.10] - 2025-11-15
### Changed
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
## [v21.10.1-1.21.10] - 2025-10-23
### Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when
creating a new world
## [v21.10.0-1.21.10] - 2025-10-08
### Changed
- Update to Minecraft 1.21.10
release
[NEOFORGE] [1.21.10] UniversalEnchants v21.10.2
21.10.215 нояб. 2025 г.109Minecraft: 1.21.10neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.10.2-1.21.10] - 2025-11-15
### Changed
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
## [v21.10.1-1.21.10] - 2025-10-23
### Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when
creating a new world
## [v21.10.0-1.21.10] - 2025-10-08
### Changed
- Update to Minecraft 1.21.10
release
[FABRIC] [1.21.10] UniversalEnchants v21.10.2
21.10.215 нояб. 2025 г.722Minecraft: 1.21.10fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.10.2-1.21.10] - 2025-11-15
### Changed
- All enchantment compatibility changes are now controlled via separate built-in data packs
- Changes to bow, crossbow and mace enchantments remain enabled by default
- Changes to damage and protection enchantments remain disabled by default
## [v21.10.1-1.21.10] - 2025-10-23
### Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when
creating a new world
## [v21.10.0-1.21.10] - 2025-10-08
### Changed
- Update to Minecraft 1.21.10
release
[FABRIC] [1.21.10] UniversalEnchants v21.10.1
21.10.123 окт. 2025 г.2,4 тыс.Minecraft: 1.21.10fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.10.1-1.21.10] - 2025-10-23
### Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when
creating a new world
## [v21.10.0-1.21.10] - 2025-10-08
### Changed
- Update to Minecraft 1.21.10
release
[NEOFORGE] [1.21.10] UniversalEnchants v21.10.1
21.10.123 окт. 2025 г.291Minecraft: 1.21.10neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.10.1-1.21.10] - 2025-10-23
### Changed
- All protection and damage enchantments are once again incompatible by default with each other
- Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
- Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when
creating a new world
## [v21.10.0-1.21.10] - 2025-10-08
### Changed
- Update to Minecraft 1.21.10
release
[FABRIC] [1.21.10] UniversalEnchants v21.10.0
21.10.08 окт. 2025 г.1,1 тыс.Minecraft: 1.21.10fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.10.0-1.21.10] - 2025-10-08
### Changed
- Update to Minecraft 1.21.10
release
[NEOFORGE] [1.21.10] UniversalEnchants v21.10.0
21.10.08 окт. 2025 г.177Minecraft: 1.21.10neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.10.0-1.21.10] - 2025-10-08
### Changed
- Update to Minecraft 1.21.10
release
[FABRIC] [1.21.9] UniversalEnchants v21.9.0
21.9.06 окт. 2025 г.1,3 тыс.Minecraft: 1.21.9fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.9.0-1.21.9] - 2025-10-06
### Changed
- Update to Minecraft 1.21.9
release
[NEOFORGE] [1.21.9] UniversalEnchants v21.9.0
21.9.06 окт. 2025 г.186Minecraft: 1.21.9neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.9.0-1.21.9] - 2025-10-06
### Changed
- Update to Minecraft 1.21.9
release
[NEOFORGE] [1.21.8] UniversalEnchants-v21.8.1
v21.8.1-1.21.8-NeoForge20 июл. 2025 г.1,6 тыс.Minecraft: 1.21.8neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.8.1-1.21.8] - 2025-07-20
### Changed
- Support Fire Aspect being used on shields
## [v21.8.0-1.21.8] - 2025-07-18
- Update to Minecraft 1.21.8
release
[FABRIC] [1.21.8] UniversalEnchants-v21.8.1
v21.8.1-1.21.8-Fabric20 июл. 2025 г.8,9 тыс.Minecraft: 1.21.8fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.8.1-1.21.8] - 2025-07-20
### Changed
- Support Fire Aspect being used on shields
## [v21.8.0-1.21.8] - 2025-07-18
- Update to Minecraft 1.21.8
release
[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.6
v21.1.6-1.21.1-NeoForge20 июл. 2025 г.121,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.6-1.21.1] - 2025-07-20
### Changed
- Support Fire Aspect being used on shields
## [v21.1.5-1.21.1] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[FABRIC] [1.21.1] UniversalEnchants-v21.1.6
v21.1.6-1.21.1-Fabric20 июл. 2025 г.652,9 тыс.Minecraft: 1.21.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.6-1.21.1] - 2025-07-20
### Changed
- Support Fire Aspect being used on shields
## [v21.1.5-1.21.1] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[NEOFORGE] [1.21.8] UniversalEnchants-v21.8.0
v21.8.0-1.21.8-NeoForge18 июл. 2025 г.69Minecraft: 1.21.8neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.8.0-1.21.8] - 2025-07-18
- Update to Minecraft 1.21.8
release
[FABRIC] [1.21.8] UniversalEnchants-v21.8.0
v21.8.0-1.21.8-Fabric18 июл. 2025 г.161Minecraft: 1.21.8fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.8.0-1.21.8] - 2025-07-18
- Update to Minecraft 1.21.8
release
[NEOFORGE] [1.21.7] UniversalEnchants-v21.7.0
v21.7.0-1.21.7-NeoForge2 июл. 2025 г.285Minecraft: 1.21.7neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.7.0-1.21.7] - 2025-07-01
- Update to Minecraft 1.21.7
release
[FABRIC] [1.21.7] UniversalEnchants-v21.7.0
v21.7.0-1.21.7-Fabric2 июл. 2025 г.2 тыс.Minecraft: 1.21.7fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.7.0-1.21.7] - 2025-07-01
- Update to Minecraft 1.21.7
release
[NEOFORGE] [1.21.6] UniversalEnchants-v21.6.0
v21.6.0-1.21.6-NeoForge27 июн. 2025 г.252Minecraft: 1.21.6neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.6.0-1.21.6] - 2025-06-24
- Update to Minecraft 1.21.6
release
[FABRIC] [1.21.6] UniversalEnchants-v21.6.0
v21.6.0-1.21.6-Fabric27 июн. 2025 г.2,3 тыс.Minecraft: 1.21.6fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.6.0-1.21.6] - 2025-06-24
- Update to Minecraft 1.21.6
release
[NEOFORGE] [1.21.5] UniversalEnchants-v21.5.1
v21.5.1-1.21.5-NeoForge13 апр. 2025 г.946Minecraft: 1.21.5neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.5.1-1.21.5] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.5.0-1.21.5] - 2025-04-05
- Port to Minecraft 1.21.5
release
[FABRIC] [1.21.5] UniversalEnchants-v21.5.1
v21.5.1-1.21.5-Fabric13 апр. 2025 г.7,7 тыс.Minecraft: 1.21.5fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.5.1-1.21.5] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.5.0-1.21.5] - 2025-04-05
- Port to Minecraft 1.21.5
release
[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.5
v21.1.5-1.21.1-NeoForge13 апр. 2025 г.7 тыс.Minecraft: 1.21.1neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.5-1.21.1] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[FABRIC] [1.21.1] UniversalEnchants-v21.1.5
v21.1.5-1.21.1-Fabric13 апр. 2025 г.299,5 тыс.Minecraft: 1.21.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.5-1.21.1] - 2025-04-13
### Fixed
- Fix crash with Apotheosis' Thunderstruck affix
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[NEOFORGE] [1.21.5] UniversalEnchants-v21.5.0
v21.5.0-1.21.5-NeoForge7 апр. 2025 г.101Minecraft: 1.21.5neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.5.0-1.21.5] - 2025-04-05
- Port to Minecraft 1.21.5
release
[FABRIC] [1.21.5] UniversalEnchants-v21.5.0
v21.5.0-1.21.5-Fabric7 апр. 2025 г.462Minecraft: 1.21.5fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.5.0-1.21.5] - 2025-04-05
- Port to Minecraft 1.21.5
release
[NEOFORGE] [1.21.4] UniversalEnchants-v21.4.2
v21.4.2-1.21.4-NeoForge31 мар. 2025 г.1,1 тыс.Minecraft: 1.21.4neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.4.2-1.21.4] - 2025-03-31
### Fixed
- Fix duplicate attribute tooltips for enchanted armor items
## [v21.4.1-1.21.4] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.4.0-1.21.4] - 2025-02-04
- Port to Minecraft 1.21.4
release
[FABRIC] [1.21.4] UniversalEnchants-v21.4.2
v21.4.2-1.21.4-Fabric31 мар. 2025 г.6,4 тыс.Minecraft: 1.21.4fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.4.2-1.21.4] - 2025-03-31
### Fixed
- Fix duplicate attribute tooltips for enchanted armor items
## [v21.4.1-1.21.4] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.4.0-1.21.4] - 2025-02-04
- Port to Minecraft 1.21.4
release
[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.4
v21.1.4-1.21.1-NeoForge14 февр. 2025 г.2,6 тыс.Minecraft: 1.21.1neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[FABRIC] [1.21.1] UniversalEnchants-v21.1.4
v21.1.4-1.21.1-Fabric14 февр. 2025 г.6,5 тыс.Minecraft: 1.21.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.4-1.21.1] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[NEOFORGE] [1.21.4] UniversalEnchants-v21.4.1
v21.4.1-1.21.4-NeoForge14 февр. 2025 г.304Minecraft: 1.21.4neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.4.1-1.21.4] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.4.0-1.21.4] - 2025-02-04
- Port to Minecraft 1.21.4
release
[FABRIC] [1.21.4] UniversalEnchants-v21.4.1
v21.4.1-1.21.4-Fabric14 февр. 2025 г.2,4 тыс.Minecraft: 1.21.4fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.4.1-1.21.4] - 2025-02-14
### Fixed
- Fix crash when determining looting level for projectiles not fired from a weapon
## [v21.4.0-1.21.4] - 2025-02-04
- Port to Minecraft 1.21.4
release
[NEOFORGE] [1.21.4] UniversalEnchants-v21.4.0
v21.4.0-1.21.4-NeoForge4 февр. 2025 г.138Minecraft: 1.21.4neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.4.0-1.21.4] - 2025-02-04
- Port to Minecraft 1.21.4
release
[FABRIC] [1.21.4] UniversalEnchants-v21.4.0
v21.4.0-1.21.4-Fabric4 февр. 2025 г.531Minecraft: 1.21.4fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.4.0-1.21.4] - 2025-02-04
- Port to Minecraft 1.21.4
release
[NEOFORGE] [1.21.3] UniversalEnchants-v21.3.0
v21.3.0-1.21.3-NeoForge29 янв. 2025 г.159Minecraft: 1.21.3neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.3.0-1.21.3] - 2025-01-29
- Port to Minecraft 1.21.3
release
[FABRIC] [1.21.3] UniversalEnchants-v21.3.0
v21.3.0-1.21.3-Fabric29 янв. 2025 г.441Minecraft: 1.21.3fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.3.0-1.21.3] - 2025-01-29
- Port to Minecraft 1.21.3
release
[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.3
v21.1.3-1.21.1-NeoForge25 янв. 2025 г.347Minecraft: 1.21.1neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[FABRIC] [1.21.1] UniversalEnchants-v21.1.3
v21.1.3-1.21.1-Fabric25 янв. 2025 г.862Minecraft: 1.21.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.3-1.21.1] - 2025-01-25
### Changed
- The NeoForge Data Pack Extensions library is no longer bundled
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.2
v21.1.2-1.21.1-NeoForge20 янв. 2025 г.214Minecraft: 1.21.1neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[FABRIC] [1.21.1] UniversalEnchants-v21.1.2
v21.1.2-1.21.1-Fabric20 янв. 2025 г.329Minecraft: 1.21.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.2-1.21.1] - 2025-01-20
### Added
- Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas)
### Changed
- Not all sword enchantments are any longer made compatible with other weapons
- The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge
- Of course, you can add those enchantments back manually to the appropriate item tags to revert this change
### Fixed
- Fix sharpness and protection not being compatible with other damage / protection enchantments
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.1
v21.1.1-1.21.1-NeoForge20 янв. 2025 г.112Minecraft: 1.21.1neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[FABRIC] [1.21.1] UniversalEnchants-v21.1.1
v21.1.1-1.21.1-Fabric20 янв. 2025 г.113Minecraft: 1.21.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.1-1.21.1] - 2025-01-20
### Fixed
- Fix startup crash on Fabric due to a mixin being unable to remap
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.0
v21.1.0-1.21.1-NeoForge20 янв. 2025 г.133Minecraft: 1.21.1neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[FABRIC] [1.21.1] UniversalEnchants-v21.1.0
v21.1.0-1.21.1-Fabric20 янв. 2025 г.227Minecraft: 1.21.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v21.1.0-1.21.1] - 2025-01-20
- Port to Minecraft 1.21.1
### Added
- New improvements for Frost Walker
- Works when jumping and falling
- Refreshes the ice below the wearer while standing still
- Is able to replace waterlogged blocks such as kelp and seagrass
### Changed
- Arrows shot from bows enchanted with multishot are now spread out vertically
- Fortune affects experience dropped from blocks
### Removed
- Remove custom `/enchant` command
- Remove roman numerals fix, will come back in another QoL project
- Remove optional mending enchantment overhaul, as it was hardly used by anyone
release
[FABRIC] [1.18.2] UniversalEnchants-v3.1.0
v3.1.0-1.18.2-Fabric16 авг. 2023 г.1,6 тыс.Minecraft: 1.18.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v3.1.0-1.18.2] - 2023-08-16
- Ported to Minecraft 1.18.2
## [v3.0.6-1.18.2] - 2022-04-02
### Fixed
- Fixed a potential crash when attempting to create an already existing enum value
## [v3.0.5-1.18.2] - 2022-04-01
### Added
- Feather falling prevents farmland from being trampled
### Changed
- Multishot on bows now shoots all arrows centered on the crosshair, they are no longer spread out as they are when using a crossbow
## [v3.0.4-1.18.2] - 2022-03-25
### Fixed
- Fixed game crashing during config reload while a custom enchantment category is accessed
## [v3.0.3-1.18.2] - 2022-03-17
### Fixed
- Fixed mod preventing servers from starting due to faulty import
## [v3.0.2-1.18.2] - 2022-03-17
### Fixed
- Fixed sweeping edge triggering when it shouldn't
## [v3.0.1-1.18.2] - 2022-03-16
### Changed
- Only experience from mobs can be boosted now, experience from blocks is no longer affected
### Fixed
- Fixed an issue where new enum values would be created multiple times
- Fixed problematic mixin for enabling sweeping edge for all weapons with the sweeping edge enchantment
## [v3.0.0-1.18.2] - 2022-03-14
- Initial release
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.18.2] UniversalEnchants-v3.1.0
v3.1.0-1.18.2-Forge16 авг. 2023 г.6,7 тыс.Minecraft: 1.18.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v3.1.0-1.18.2] - 2023-08-16
- Ported to Minecraft 1.18.2
## [v3.0.6-1.18.2] - 2022-04-02
### Fixed
- Fixed a potential crash when attempting to create an already existing enum value
## [v3.0.5-1.18.2] - 2022-04-01
### Added
- Feather falling prevents farmland from being trampled
### Changed
- Multishot on bows now shoots all arrows centered on the crosshair, they are no longer spread out as they are when using a crossbow
## [v3.0.4-1.18.2] - 2022-03-25
### Fixed
- Fixed game crashing during config reload while a custom enchantment category is accessed
## [v3.0.3-1.18.2] - 2022-03-17
### Fixed
- Fixed mod preventing servers from starting due to faulty import
## [v3.0.2-1.18.2] - 2022-03-17
### Fixed
- Fixed sweeping edge triggering when it shouldn't
## [v3.0.1-1.18.2] - 2022-03-16
### Changed
- Only experience from mobs can be boosted now, experience from blocks is no longer affected
### Fixed
- Fixed an issue where new enum values would be created multiple times
- Fixed problematic mixin for enabling sweeping edge for all weapons with the sweeping edge enchantment
## [v3.0.0-1.18.2] - 2022-03-14
- Initial release
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.20.1] UniversalEnchants-v8.0.0
v8.0.0-1.20.1-Fabric27 июн. 2023 г.107,1 тыс.Minecraft: 1.20.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20.1] UniversalEnchants-v8.0.0
v8.0.0-1.20.1-Forge27 июн. 2023 г.424,7 тыс.Minecraft: 1.20.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.20] UniversalEnchants-v7.0.0
v7.0.0-1.20-Fabric12 июн. 2023 г.2,3 тыс.Minecraft: 1.20fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v7.0.0-1.20] - 2023-06-11
- Ported to Minecraft 1.20
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20] UniversalEnchants-v7.0.0
v7.0.0-1.20-Forge12 июн. 2023 г.1,3 тыс.Minecraft: 1.20forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v7.0.0-1.20] - 2023-06-11
- Ported to Minecraft 1.20
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.4] UniversalEnchants-v6.0.0
v6.0.0-1.19.4-Forge28 мая 2023 г.1,3 тыс.Minecraft: 1.19.4forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v6.0.0-1.19.4] - 2023-05-28
- Ported to Minecraft 1.19.4
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.4] UniversalEnchants-v6.0.0
v6.0.0-1.19.4-Fabric28 мая 2023 г.1,4 тыс.Minecraft: 1.19.4fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v6.0.0-1.19.4] - 2023-05-28
- Ported to Minecraft 1.19.4
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.3] UniversalEnchants-v5.0.0
v5.0.0-1.19.3-Forge26 мар. 2023 г.538Minecraft: 1.19.3forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v5.0.0-1.19.3] - 2023-03-26
- Ported to Minecraft 1.19.3
### Changed
- Small adjustments to the overhauled `/enchant` command
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.3] UniversalEnchants-v5.0.0
v5.0.0-1.19.3-Fabric26 мар. 2023 г.525Minecraft: 1.19.3fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v5.0.0-1.19.3] - 2023-03-26
- Ported to Minecraft 1.19.3
### Changed
- Small adjustments to the overhauled `/enchant` command
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.15
v4.2.15-1.19.2-Fabric14 февр. 2023 г.33 тыс.Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.15-1.19.2] - 2023-02-14
### Fixed
- Fixed crash on world loading with [UniqueEnchantments](https://www.curseforge.com/minecraft/mc-mods/unique-enchantments) mod installed
- Implement Mixin `IModConfigPlugin` to prevent a start-up crash when [Puzzles Lib](https://www.curseforge.com/minecraft/mc-mods/puzzles-lib) is missing on Forge, instead the user will see a proper screen with the necessary info
## [v4.2.14-1.19.2] - 2023-02-05
### Fixed
- Fix fire aspect and looting incompatibility
## [v4.2.13-1.19.2] - 2023-02-04
### Removed
- Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments
## [v4.2.12-1.19.2] - 2023-01-31
### Changed
- Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking
- Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though
## [v4.2.11-1.19.2] - 2023-01-22
### Changed
- Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid
- The `id` field is gone, the file name is now used to determine the enchantment the config file is for
- Config files are now generated for modded enchantments
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.15
v4.2.15-1.19.2-Forge14 февр. 2023 г.9,8 тыс.Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.15-1.19.2] - 2023-02-14
### Fixed
- Fixed crash on world loading with [UniqueEnchantments](https://www.curseforge.com/minecraft/mc-mods/unique-enchantments) mod installed
- Implement Mixin `IModConfigPlugin` to prevent a start-up crash when [Puzzles Lib](https://www.curseforge.com/minecraft/mc-mods/puzzles-lib) is missing on Forge, instead the user will see a proper screen with the necessary info
## [v4.2.14-1.19.2] - 2023-02-05
### Fixed
- Fix fire aspect and looting incompatibility
## [v4.2.13-1.19.2] - 2023-02-04
### Removed
- Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments
## [v4.2.12-1.19.2] - 2023-01-31
### Changed
- Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking
- Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though
## [v4.2.11-1.19.2] - 2023-01-22
### Changed
- Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid
- The `id` field is gone, the file name is now used to determine the enchantment the config file is for
- Config files are now generated for modded enchantments
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.14
v4.2.14-1.19.2-Fabric5 февр. 2023 г.310Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.14-1.19.2] - 2023-02-05
### Fixed
- Fix fire aspect and looting incompatibility
## [v4.2.13-1.19.2] - 2023-02-04
### Removed
- Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments
## [v4.2.12-1.19.2] - 2023-01-31
### Changed
- Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking
- Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though
## [v4.2.11-1.19.2] - 2023-01-22
### Changed
- Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid
- The `id` field is gone, the file name is now used to determine the enchantment the config file is for
- Config files are now generated for modded enchantments
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.14
v4.2.14-1.19.2-Forge5 февр. 2023 г.312Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.14-1.19.2] - 2023-02-05
### Fixed
- Fix fire aspect and looting incompatibility
## [v4.2.13-1.19.2] - 2023-02-04
### Removed
- Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments
## [v4.2.12-1.19.2] - 2023-01-31
### Changed
- Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking
- Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though
## [v4.2.11-1.19.2] - 2023-01-22
### Changed
- Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid
- The `id` field is gone, the file name is now used to determine the enchantment the config file is for
- Config files are now generated for modded enchantments
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.13
v4.2.13-1.19.2-Fabric4 февр. 2023 г.276Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.13-1.19.2] - 2023-02-04
### Removed
- Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments
## [v4.2.12-1.19.2] - 2023-01-31
### Changed
- Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking
- Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though
## [v4.2.11-1.19.2] - 2023-01-22
### Changed
- Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid
- The `id` field is gone, the file name is now used to determine the enchantment the config file is for
- Config files are now generated for modded enchantments
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.13
v4.2.13-1.19.2-Forge4 февр. 2023 г.227Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.13-1.19.2] - 2023-02-04
### Removed
- Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments
## [v4.2.12-1.19.2] - 2023-01-31
### Changed
- Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking
- Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though
## [v4.2.11-1.19.2] - 2023-01-22
### Changed
- Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid
- The `id` field is gone, the file name is now used to determine the enchantment the config file is for
- Config files are now generated for modded enchantments
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.12
v4.2.12-1.19.2-Fabric31 янв. 2023 г.256Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.12-1.19.2] - 2023-01-31
### Changed
- Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking
- Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though
## [v4.2.11-1.19.2] - 2023-01-22
### Changed
- Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid
- The `id` field is gone, the file name is now used to determine the enchantment the config file is for
- Config files are now generated for modded enchantments
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.12
v4.2.12-1.19.2-Forge31 янв. 2023 г.244Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.12-1.19.2] - 2023-01-31
### Changed
- Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking
- Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though
## [v4.2.11-1.19.2] - 2023-01-22
### Changed
- Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid
- The `id` field is gone, the file name is now used to determine the enchantment the config file is for
- Config files are now generated for modded enchantments
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.11
v4.2.11-1.19.2-Forge22 янв. 2023 г.253Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.11-1.19.2] - 2023-01-22
### Changed
- Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid
- The `id` field is gone, the file name is now used to determine the enchantment the config file is for
- Config files are now generated for modded enchantments
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.11
v4.2.11-1.19.2-Fabric22 янв. 2023 г.264Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.11-1.19.2] - 2023-01-22
### Changed
- Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid
- The `id` field is gone, the file name is now used to determine the enchantment the config file is for
- Config files are now generated for modded enchantments
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.10
v4.2.10-1.19.2-Fabric22 янв. 2023 г.175Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.10
v4.2.10-1.19.2-Forge22 янв. 2023 г.171Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.10-1.19.2] - 2023-01-22
### Added
- Shields can now be enchanted directly in enchanting tables
- Thorns and knockback can be applied to shields
- Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually)
- Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible)
### Changed
- Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod)
- Enchanting horse armor in an enchanting table is now configurable (also goes for shields)
- Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing
- Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis)
### Fixed
- Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation)
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.9
v4.2.9-1.19.2-Fabric5 дек. 2022 г.379Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.9
v4.2.9-1.19.2-Forge5 дек. 2022 г.212Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.9-1.19.2] - 2022-12-05
### Fixed
- Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric
- The roman numerals fix will no longer apply when Server Translation API is present
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.8
v4.2.8-1.19.2-Fabric10 окт. 2022 г.280Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.8
v4.2.8-1.19.2-Forge10 окт. 2022 г.200Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.8-1.19.2] - 2022-10-10
### Fixed
- Fixed custom language causing `StackOverflowError` on Forge
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.7
v4.2.7-1.19.2-Forge12 сент. 2022 г.201Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.7
v4.2.7-1.19.2-Fabric12 сент. 2022 г.236Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.7-1.19.2] - 2022-09-12
### Fixed
- Fixed enchanted books having gone missing from dedicated creative inventory tabs
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.6
v4.2.6-1.19.2-Forge7 сент. 2022 г.184Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.6
v4.2.6-1.19.2-Fabric7 сент. 2022 г.188Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.6-1.19.2] - 2022-09-07
### Fixed
- Fixed incompatibility with Qu Enchantments mod
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.5
v4.2.5-1.19.2-Fabric5 сент. 2022 г.173Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.5
v4.2.5-1.19.2-Forge5 сент. 2022 г.158Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.5-1.19.2] - 2022-09-05
### Fixed
- Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.4
v4.2.4-1.19.2-Forge4 сент. 2022 г.187Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.4
v4.2.4-1.19.2-Fabric4 сент. 2022 г.171Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.4-1.19.2] - 2022-09-04
### Changed
- Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only)
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.3
v4.2.3-1.19.2-Fabric1 сент. 2022 г.163Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.3
v4.2.3-1.19.2-Forge1 сент. 2022 г.173Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.3-1.19.2] - 2022-09-01
### Fixed
- Recompiled to fix start-up crash on Forge due to mixins not having been remapped
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.2
v4.2.2-1.19.2-Forge1 сент. 2022 г.133Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.2
v4.2.2-1.19.2-Fabric1 сент. 2022 г.150Minecraft: 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.2-1.19.2] - 2022-09-01
- Recompile for Puzzles Lib v4.3.0
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.1
v4.2.1-1.19.2-Forge25 авг. 2022 г.289Minecraft: 1.19.1, 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.1
v4.2.1-1.19.2-Fabric25 авг. 2022 г.295Minecraft: 1.19.1, 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.1-1.19.2] - 2022-08-26
- Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib
### Fixed
- Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.2] UniversalEnchants-v4.2.0
v4.2.0-1.19.2-Fabric21 авг. 2022 г.148Minecraft: 1.19.1, 1.19.2fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] UniversalEnchants-v4.2.0
v4.2.0-1.19.2-Forge21 авг. 2022 г.127Minecraft: 1.19.1, 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.2.0-1.19.2] - 2022-08-21
- Compiled for Minecraft 1.19.2
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.1] UniversalEnchants-v4.1.2
v4.1.2-1.19.1-Fabric20 авг. 2022 г.141Minecraft: 1.19.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.1] UniversalEnchants-v4.1.2
v4.1.2-1.19.1-Forge20 авг. 2022 г.128Minecraft: 1.19.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.1.2-1.19.1] - 2022-08-20
### Fixed
- Fixed broken Forge translation keys
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.1] UniversalEnchants-v4.1.1
v4.1.1-1.19.1-Fabric19 авг. 2022 г.117Minecraft: 1.19.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.1] UniversalEnchants-v4.1.1
v4.1.1-1.19.1-Forge19 авг. 2022 г.118Minecraft: 1.19.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.1.1-1.19.1] - 2022-08-19
### Fixed
- Fixed crash on dedicated server due to faulty import
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.1] UniversalEnchants-v4.1.0
v4.1.0-1.19.1-Fabric19 авг. 2022 г.130Minecraft: 1.19.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.1] UniversalEnchants-v4.1.0
v4.1.0-1.19.1-Forge19 авг. 2022 г.128Minecraft: 1.19.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.1.0-1.19.1] - 2022-08-19
### Added
- Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together
- The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible
- To find out how exactly the new system works check out the documentation on the GitHub repository
- Added dynamic support for roman numerals outside of vanilla's default translation range
- Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now
- Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing
- The enchantment glint now renders on horse armor
- Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved
- Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost
### Removed
- Removed a bunch of server config options as they've been moved to `json`
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.19.1] UniversalEnchants-v4.0.0
v4.0.0-1.19.1-Fabric16 авг. 2022 г.146Minecraft: 1.19.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.1] UniversalEnchants-v4.0.0
v4.0.0-1.19.1-Forge16 авг. 2022 г.143Minecraft: 1.19.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.0.0-1.19.1] - 2022-08-16
- Ported to Minecraft 1.19.1
- Split into multi-loader project
### Added
- Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection)
### Changed
- Enchantment compatibility options are now enabled by default
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/