COWMODSКаталог модов
Universal Enchants

ВЕРСИИ (126)

release

v21.1.9-mc1.21.1+fabric

21.1.9
21 окт. 2026 г.1,8 тыс.Minecraft: 1.21.1fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.9-1.21.1] - 2026-10-21 ### Fixed - Fix descriptions for damage & protection enchantment options ## [v21.1.8-1.21.1] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v21.1.7-1.21.1] - 2026-09-03 ### Added - Add per-enchantment `exclusive_set` enchantment tags - Add Channeling to the mace, which takes effect when striking with a smash attack - This makes Channeling incompatible with the Wind Burst enchantment ### Changed - Split additional item enchantment compatibilities into separate built-in data packs - All enchantment compatibility changes are now controlled via separate built-in data packs - Changes to bow, crossbow and mace enchantments remain enabled by default - Changes to damage and protection enchantments remain disabled by default ### Fixed - Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand - Fix duplicate attribute tooltips for enchanted armor items ## [v21.1.6-1.21.1] - 2025-07-20 ### Changed - Support Fire Aspect being used on shields ## [v21.1.5-1.21.1] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Update to Minecraft 1.21.1 - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

v21.1.9-mc1.21.1+neoforge

21.1.9
21 окт. 2026 г.3,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.9-1.21.1] - 2026-10-21 ### Fixed - Fix descriptions for damage & protection enchantment options ## [v21.1.8-1.21.1] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v21.1.7-1.21.1] - 2026-09-03 ### Added - Add per-enchantment `exclusive_set` enchantment tags - Add Channeling to the mace, which takes effect when striking with a smash attack - This makes Channeling incompatible with the Wind Burst enchantment ### Changed - Split additional item enchantment compatibilities into separate built-in data packs - All enchantment compatibility changes are now controlled via separate built-in data packs - Changes to bow, crossbow and mace enchantments remain enabled by default - Changes to damage and protection enchantments remain disabled by default ### Fixed - Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand - Fix duplicate attribute tooltips for enchanted armor items ## [v21.1.6-1.21.1] - 2025-07-20 ### Changed - Support Fire Aspect being used on shields ## [v21.1.5-1.21.1] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Update to Minecraft 1.21.1 - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

v26.3.2-mc26.3.x+neoforge

26.3.2
21 окт. 2026 г.662Minecraft: 26.3neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.3.2-mc26.3.x] - 2026-10-21 ### Fixed - Fix descriptions for damage & protection enchantment options ## [v26.3.1-mc26.3.x] - 2026-09-29 ### Added - Add config options for controlling the improved frost walker, power, and channeling enchantment behaviors ## [v26.3.0-mc26.3.x] - 2026-09-23 ### Changed - Update to Minecraft 26.3.x
release

v26.3.2-mc26.3.x+fabric

26.3.2
21 окт. 2026 г.5,7 тыс.Minecraft: 26.3fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.3.2-mc26.3.x] - 2026-10-21 ### Fixed - Fix descriptions for damage & protection enchantment options ## [v26.3.1-mc26.3.x] - 2026-09-29 ### Added - Add config options for controlling the improved frost walker, power, and channeling enchantment behaviors ## [v26.3.0-mc26.3.x] - 2026-09-23 ### Changed - Update to Minecraft 26.3.x
release

v26.2.2-mc26.2.x+neoforge

26.2.2
21 окт. 2026 г.266Minecraft: 26.2neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.2.2-mc26.2.x] - 2026-10-21 ### Fixed - Fix descriptions for damage & protection enchantment options ## [v26.2.1-mc26.2.x] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v26.2.0-mc26.2.x] - 2026-06-18 ### Changed - Update to Minecraft 26.2.x
release

v26.2.2-mc26.2.x+fabric

26.2.2
21 окт. 2026 г.2,1 тыс.Minecraft: 26.2fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.2.2-mc26.2.x] - 2026-10-21 ### Fixed - Fix descriptions for damage & protection enchantment options ## [v26.2.1-mc26.2.x] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v26.2.0-mc26.2.x] - 2026-06-18 ### Changed - Update to Minecraft 26.2.x
release

v26.1.3-mc26.1.x+fabric

26.1.3
21 окт. 2026 г.745Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.1.3-mc26.1.x] - 2026-10-21 ### Fixed - Fix descriptions for damage & protection enchantment options ## [v26.1.2-mc26.1.x] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v26.1.1-mc26.1.x] - 2026-06-09 ### Changed - Split additional item enchantment compatibilities into separate built-in data packs ## [v26.1.0-mc26.1.x] - 2026-04-27 ### Changed - Update to Minecraft 26.1.x
release

v26.1.3-mc26.1.x+neoforge

26.1.3
21 окт. 2026 г.224Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Скачать
Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.1.3-mc26.1.x] - 2026-10-21 ### Fixed - Fix descriptions for damage & protection enchantment options ## [v26.1.2-mc26.1.x] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v26.1.1-mc26.1.x] - 2026-06-09 ### Changed - Split additional item enchantment compatibilities into separate built-in data packs ## [v26.1.0-mc26.1.x] - 2026-04-27 ### Changed - Update to Minecraft 26.1.x
release

v26.3.1-mc26.3.x+neoforge

26.3.1
29 сент. 2026 г.1,6 тыс.Minecraft: 26.3neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.3.1-mc26.3.x] - 2026-09-29 ### Added - Add config options for controlling the improved frost walker, power, and channeling enchantment behaviors ## [v26.3.0-mc26.3.x] - 2026-09-23 ### Changed - Update to Minecraft 26.3.x
release

v26.3.1-mc26.3.x+fabric

26.3.1
29 сент. 2026 г.12,9 тыс.Minecraft: 26.3fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.3.1-mc26.3.x] - 2026-09-29 ### Added - Add config options for controlling the improved frost walker, power, and channeling enchantment behaviors ## [v26.3.0-mc26.3.x] - 2026-09-23 ### Changed - Update to Minecraft 26.3.x
release

v26.3.0-mc26.3.x+fabric

26.3.0
23 сент. 2026 г.2,6 тыс.Minecraft: 26.3fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.3.0-mc26.3.x] - 2026-09-23 ### Changed - Update to Minecraft 26.3.x
release

v26.3.0-mc26.3.x+neoforge

26.3.0
23 сент. 2026 г.312Minecraft: 26.3neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.3.0-mc26.3.x] - 2026-09-23 ### Changed - Update to Minecraft 26.3.x
release

v21.1.8-mc1.21.1+fabric

21.1.8
17 сент. 2026 г.6,6 тыс.Minecraft: 1.21.1fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.8-1.21.1] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v21.1.7-1.21.1] - 2026-09-03 ### Added - Add per-enchantment `exclusive_set` enchantment tags - Add Channeling to the mace, which takes effect when striking with a smash attack - This makes Channeling incompatible with the Wind Burst enchantment ### Changed - Split additional item enchantment compatibilities into separate built-in data packs - All enchantment compatibility changes are now controlled via separate built-in data packs - Changes to bow, crossbow and mace enchantments remain enabled by default - Changes to damage and protection enchantments remain disabled by default ### Fixed - Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand - Fix duplicate attribute tooltips for enchanted armor items ## [v21.1.6-1.21.1] - 2025-07-20 ### Changed - Support Fire Aspect being used on shields ## [v21.1.5-1.21.1] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Update to Minecraft 1.21.1 - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

v21.1.8-mc1.21.1+neoforge

21.1.8
17 сент. 2026 г.14,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.8-1.21.1] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v21.1.7-1.21.1] - 2026-09-03 ### Added - Add per-enchantment `exclusive_set` enchantment tags - Add Channeling to the mace, which takes effect when striking with a smash attack - This makes Channeling incompatible with the Wind Burst enchantment ### Changed - Split additional item enchantment compatibilities into separate built-in data packs - All enchantment compatibility changes are now controlled via separate built-in data packs - Changes to bow, crossbow and mace enchantments remain enabled by default - Changes to damage and protection enchantments remain disabled by default ### Fixed - Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand - Fix duplicate attribute tooltips for enchanted armor items ## [v21.1.6-1.21.1] - 2025-07-20 ### Changed - Support Fire Aspect being used on shields ## [v21.1.5-1.21.1] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Update to Minecraft 1.21.1 - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[NEOFORGE] [26.2.x] v26.2.1

26.2.1
16 сент. 2026 г.1,1 тыс.Minecraft: 26.2neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.2.1-mc26.2.x] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v26.2.0-mc26.2.x] - 2026-06-18 ### Changed - Update to Minecraft 26.2.x
release

[FABRIC] [26.2.x] v26.2.1

26.2.1
16 сент. 2026 г.8,8 тыс.Minecraft: 26.2fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.2.1-mc26.2.x] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v26.2.0-mc26.2.x] - 2026-06-18 ### Changed - Update to Minecraft 26.2.x
release

[FABRIC] [26.1.x] v26.1.2

26.1.2
16 сент. 2026 г.2,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.1.2-mc26.1.x] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v26.1.1-mc26.1.x] - 2026-06-09 ### Changed - Split additional item enchantment compatibilities into separate built-in data packs ## [v26.1.0-mc26.1.x] - 2026-04-27 ### Changed - Update to Minecraft 26.1.x
release

[NEOFORGE] [26.1.x] v26.1.2

26.1.2
16 сент. 2026 г.1,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.1.2-mc26.1.x] - 2026-09-16 ### Added - Add a common config controlling whether the built-in data packs are added automatically when creating a new world ## [v26.1.1-mc26.1.x] - 2026-06-09 ### Changed - Split additional item enchantment compatibilities into separate built-in data packs ## [v26.1.0-mc26.1.x] - 2026-04-27 ### Changed - Update to Minecraft 26.1.x
release

[NEOFORGE] [1.21.1] v21.1.7

21.1.7
3 сент. 2026 г.5,6 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.7-1.21.1] - 2026-09-03 ### Added - Add per-enchantment `exclusive_set` enchantment tags - Add Channeling to the mace, which takes effect when striking with a smash attack - This makes Channeling incompatible with the Wind Burst enchantment ### Changed - Split additional item enchantment compatibilities into separate built-in data packs - All enchantment compatibility changes are now controlled via separate built-in data packs - Changes to bow, crossbow and mace enchantments remain enabled by default - Changes to damage and protection enchantments remain disabled by default ### Fixed - Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand - Fix duplicate attribute tooltips for enchanted armor items ## [v21.1.6-1.21.1] - 2025-07-20 ### Changed - Support Fire Aspect being used on shields ## [v21.1.5-1.21.1] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Update to Minecraft 1.21.1 - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[FABRIC] [1.21.1] v21.1.7

21.1.7
3 сент. 2026 г.2,4 тыс.Minecraft: 1.21.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.7-1.21.1] - 2026-09-03 ### Added - Add per-enchantment `exclusive_set` enchantment tags - Add Channeling to the mace, which takes effect when striking with a smash attack - This makes Channeling incompatible with the Wind Burst enchantment ### Changed - Split additional item enchantment compatibilities into separate built-in data packs - All enchantment compatibility changes are now controlled via separate built-in data packs - Changes to bow, crossbow and mace enchantments remain enabled by default - Changes to damage and protection enchantments remain disabled by default ### Fixed - Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand - Fix duplicate attribute tooltips for enchanted armor items ## [v21.1.6-1.21.1] - 2025-07-20 ### Changed - Support Fire Aspect being used on shields ## [v21.1.5-1.21.1] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Update to Minecraft 1.21.1 - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[NEOFORGE] [26.2.x] v26.2.0

26.2.0
18 июн. 2026 г.3,9 тыс.Minecraft: 26.2neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.2.0-mc26.2.x] - 2026-06-18 ### Changed - Update to Minecraft 26.2.x
release

[FABRIC] [26.2.x] v26.2.0

26.2.0
18 июн. 2026 г.28,7 тыс.Minecraft: 26.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.2.0-mc26.2.x] - 2026-06-18 ### Changed - Update to Minecraft 26.2.x
release

[FABRIC] [26.1.x] v26.1.1

26.1.1
9 июн. 2026 г.16 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.1.1-mc26.1.x] - 2026-06-09 ### Changed - Split additional item enchantment compatibilities into separate built-in data packs ## [v26.1.0-mc26.1.x] - 2026-04-27 ### Changed - Update to Minecraft 26.1.x
release

[NEOFORGE] [26.1.x] v26.1.1

26.1.1
9 июн. 2026 г.2,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.1.1-mc26.1.x] - 2026-06-09 ### Changed - Split additional item enchantment compatibilities into separate built-in data packs ## [v26.1.0-mc26.1.x] - 2026-04-27 ### Changed - Update to Minecraft 26.1.x
release

[FABRIC] [26.1.x] v26.1.0

26.1.0
28 апр. 2026 г.8,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.1.0-mc26.1.x] - 2026-04-27 ### Changed - Update to Minecraft 26.1.x
release

[NEOFORGE] [26.1.x] v26.1.0

26.1.0
28 апр. 2026 г.1,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v26.1.0-mc26.1.x] - 2026-04-27 ### Changed - Update to Minecraft 26.1.x
release

[FABRIC] [1.21.11] UniversalEnchants v21.11.2

21.11.2
26 дек. 2025 г.59,8 тыс.Minecraft: 1.21.11fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.11.2-1.21.11] - 2025-12-26 ### Added - Add Channeling to the mace, which takes effect when striking with a smash attack - This makes Channeling incompatible with the Wind Burst enchantment ## [v21.11.1-1.21.11] - 2025-12-25 ### Changed - Support Impaling and Breach enchantments for the new spears ## [v21.11.0-1.21.11] - 2025-12-16 ### Changed - Update to Minecraft 1.21.11 - Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release

[NEOFORGE] [1.21.11] UniversalEnchants v21.11.2

21.11.2
26 дек. 2025 г.6,5 тыс.Minecraft: 1.21.11neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.11.2-1.21.11] - 2025-12-26 ### Added - Add Channeling to the mace, which takes effect when striking with a smash attack - This makes Channeling incompatible with the Wind Burst enchantment ## [v21.11.1-1.21.11] - 2025-12-25 ### Changed - Support Impaling and Breach enchantments for the new spears ## [v21.11.0-1.21.11] - 2025-12-16 ### Changed - Update to Minecraft 1.21.11 - Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release

[FABRIC] [1.21.11] UniversalEnchants v21.11.1

21.11.1
25 дек. 2025 г.594Minecraft: 1.21.11fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.11.1-1.21.11] - 2025-12-25 ### Changed - Support Impaling and Breach enchantments for the new spears ## [v21.11.0-1.21.11] - 2025-12-16 ### Changed - Update to Minecraft 1.21.11 - Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release

[NEOFORGE] [1.21.11] UniversalEnchants v21.11.1

21.11.1
25 дек. 2025 г.142Minecraft: 1.21.11neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.11.1-1.21.11] - 2025-12-25 ### Changed - Support Impaling and Breach enchantments for the new spears ## [v21.11.0-1.21.11] - 2025-12-16 ### Changed - Update to Minecraft 1.21.11 - Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release

[FABRIC] [1.21.11] UniversalEnchants v21.11.0

21.11.0
16 дек. 2025 г.1,4 тыс.Minecraft: 1.21.11fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.11.0-1.21.11] - 2025-12-16 ### Changed - Update to Minecraft 1.21.11 - Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release

[NEOFORGE] [1.21.11] UniversalEnchants v21.11.0

21.11.0
16 дек. 2025 г.236Minecraft: 1.21.11neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.11.0-1.21.11] - 2025-12-16 ### Changed - Update to Minecraft 1.21.11 - Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing
release

[FABRIC] [1.21.10] UniversalEnchants v21.10.3

21.10.3
19 нояб. 2025 г.9,8 тыс.Minecraft: 1.21.10fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.10.3-1.21.10] - 2025-11-19 ### Fixed - Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand ## [v21.10.2-1.21.10] - 2025-11-15 ### Changed - All enchantment compatibility changes are now controlled via separate built-in data packs - Changes to bow, crossbow and mace enchantments remain enabled by default - Changes to damage and protection enchantments remain disabled by default ## [v21.10.1-1.21.10] - 2025-10-23 ### Changed - All protection and damage enchantments are once again incompatible by default with each other - Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection - Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when creating a new world ## [v21.10.0-1.21.10] - 2025-10-08 ### Changed - Update to Minecraft 1.21.10
release

[NEOFORGE] [1.21.10] UniversalEnchants v21.10.3

21.10.3
19 нояб. 2025 г.1,2 тыс.Minecraft: 1.21.10neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.10.3-1.21.10] - 2025-11-19 ### Fixed - Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand ## [v21.10.2-1.21.10] - 2025-11-15 ### Changed - All enchantment compatibility changes are now controlled via separate built-in data packs - Changes to bow, crossbow and mace enchantments remain enabled by default - Changes to damage and protection enchantments remain disabled by default ## [v21.10.1-1.21.10] - 2025-10-23 ### Changed - All protection and damage enchantments are once again incompatible by default with each other - Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection - Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when creating a new world ## [v21.10.0-1.21.10] - 2025-10-08 ### Changed - Update to Minecraft 1.21.10
release

[NEOFORGE] [1.21.10] UniversalEnchants v21.10.2

21.10.2
15 нояб. 2025 г.109Minecraft: 1.21.10neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.10.2-1.21.10] - 2025-11-15 ### Changed - All enchantment compatibility changes are now controlled via separate built-in data packs - Changes to bow, crossbow and mace enchantments remain enabled by default - Changes to damage and protection enchantments remain disabled by default ## [v21.10.1-1.21.10] - 2025-10-23 ### Changed - All protection and damage enchantments are once again incompatible by default with each other - Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection - Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when creating a new world ## [v21.10.0-1.21.10] - 2025-10-08 ### Changed - Update to Minecraft 1.21.10
release

[FABRIC] [1.21.10] UniversalEnchants v21.10.2

21.10.2
15 нояб. 2025 г.722Minecraft: 1.21.10fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.10.2-1.21.10] - 2025-11-15 ### Changed - All enchantment compatibility changes are now controlled via separate built-in data packs - Changes to bow, crossbow and mace enchantments remain enabled by default - Changes to damage and protection enchantments remain disabled by default ## [v21.10.1-1.21.10] - 2025-10-23 ### Changed - All protection and damage enchantments are once again incompatible by default with each other - Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection - Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when creating a new world ## [v21.10.0-1.21.10] - 2025-10-08 ### Changed - Update to Minecraft 1.21.10
release

[FABRIC] [1.21.10] UniversalEnchants v21.10.1

21.10.1
23 окт. 2025 г.2,4 тыс.Minecraft: 1.21.10fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.10.1-1.21.10] - 2025-10-23 ### Changed - All protection and damage enchantments are once again incompatible by default with each other - Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection - Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when creating a new world ## [v21.10.0-1.21.10] - 2025-10-08 ### Changed - Update to Minecraft 1.21.10
release

[NEOFORGE] [1.21.10] UniversalEnchants v21.10.1

21.10.1
23 окт. 2025 г.291Minecraft: 1.21.10neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.10.1-1.21.10] - 2025-10-23 ### Changed - All protection and damage enchantments are once again incompatible by default with each other - Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection - Restoring the old behavior is possible from two built-in data packs now, which can be enabled via `/datapack` or when creating a new world ## [v21.10.0-1.21.10] - 2025-10-08 ### Changed - Update to Minecraft 1.21.10
release

[FABRIC] [1.21.10] UniversalEnchants v21.10.0

21.10.0
8 окт. 2025 г.1,1 тыс.Minecraft: 1.21.10fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.10.0-1.21.10] - 2025-10-08 ### Changed - Update to Minecraft 1.21.10
release

[NEOFORGE] [1.21.10] UniversalEnchants v21.10.0

21.10.0
8 окт. 2025 г.177Minecraft: 1.21.10neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.10.0-1.21.10] - 2025-10-08 ### Changed - Update to Minecraft 1.21.10
release

[FABRIC] [1.21.9] UniversalEnchants v21.9.0

21.9.0
6 окт. 2025 г.1,3 тыс.Minecraft: 1.21.9fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.9.0-1.21.9] - 2025-10-06 ### Changed - Update to Minecraft 1.21.9
release

[NEOFORGE] [1.21.9] UniversalEnchants v21.9.0

21.9.0
6 окт. 2025 г.186Minecraft: 1.21.9neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.9.0-1.21.9] - 2025-10-06 ### Changed - Update to Minecraft 1.21.9
release

[NEOFORGE] [1.21.8] UniversalEnchants-v21.8.1

v21.8.1-1.21.8-NeoForge
20 июл. 2025 г.1,6 тыс.Minecraft: 1.21.8neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.8.1-1.21.8] - 2025-07-20 ### Changed - Support Fire Aspect being used on shields ## [v21.8.0-1.21.8] - 2025-07-18 - Update to Minecraft 1.21.8
release

[FABRIC] [1.21.8] UniversalEnchants-v21.8.1

v21.8.1-1.21.8-Fabric
20 июл. 2025 г.8,9 тыс.Minecraft: 1.21.8fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.8.1-1.21.8] - 2025-07-20 ### Changed - Support Fire Aspect being used on shields ## [v21.8.0-1.21.8] - 2025-07-18 - Update to Minecraft 1.21.8
release

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.6

v21.1.6-1.21.1-NeoForge
20 июл. 2025 г.121,2 тыс.Minecraft: 1.21.1neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.6-1.21.1] - 2025-07-20 ### Changed - Support Fire Aspect being used on shields ## [v21.1.5-1.21.1] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[FABRIC] [1.21.1] UniversalEnchants-v21.1.6

v21.1.6-1.21.1-Fabric
20 июл. 2025 г.652,9 тыс.Minecraft: 1.21.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.6-1.21.1] - 2025-07-20 ### Changed - Support Fire Aspect being used on shields ## [v21.1.5-1.21.1] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[NEOFORGE] [1.21.8] UniversalEnchants-v21.8.0

v21.8.0-1.21.8-NeoForge
18 июл. 2025 г.69Minecraft: 1.21.8neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.8.0-1.21.8] - 2025-07-18 - Update to Minecraft 1.21.8
release

[FABRIC] [1.21.8] UniversalEnchants-v21.8.0

v21.8.0-1.21.8-Fabric
18 июл. 2025 г.161Minecraft: 1.21.8fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.8.0-1.21.8] - 2025-07-18 - Update to Minecraft 1.21.8
release

[NEOFORGE] [1.21.7] UniversalEnchants-v21.7.0

v21.7.0-1.21.7-NeoForge
2 июл. 2025 г.285Minecraft: 1.21.7neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.7.0-1.21.7] - 2025-07-01 - Update to Minecraft 1.21.7
release

[FABRIC] [1.21.7] UniversalEnchants-v21.7.0

v21.7.0-1.21.7-Fabric
2 июл. 2025 г.2 тыс.Minecraft: 1.21.7fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.7.0-1.21.7] - 2025-07-01 - Update to Minecraft 1.21.7
release

[NEOFORGE] [1.21.6] UniversalEnchants-v21.6.0

v21.6.0-1.21.6-NeoForge
27 июн. 2025 г.252Minecraft: 1.21.6neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.6.0-1.21.6] - 2025-06-24 - Update to Minecraft 1.21.6
release

[FABRIC] [1.21.6] UniversalEnchants-v21.6.0

v21.6.0-1.21.6-Fabric
27 июн. 2025 г.2,3 тыс.Minecraft: 1.21.6fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.6.0-1.21.6] - 2025-06-24 - Update to Minecraft 1.21.6
release

[NEOFORGE] [1.21.5] UniversalEnchants-v21.5.1

v21.5.1-1.21.5-NeoForge
13 апр. 2025 г.946Minecraft: 1.21.5neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.5.1-1.21.5] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.5.0-1.21.5] - 2025-04-05 - Port to Minecraft 1.21.5
release

[FABRIC] [1.21.5] UniversalEnchants-v21.5.1

v21.5.1-1.21.5-Fabric
13 апр. 2025 г.7,7 тыс.Minecraft: 1.21.5fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.5.1-1.21.5] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.5.0-1.21.5] - 2025-04-05 - Port to Minecraft 1.21.5
release

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.5

v21.1.5-1.21.1-NeoForge
13 апр. 2025 г.7 тыс.Minecraft: 1.21.1neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.5-1.21.1] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[FABRIC] [1.21.1] UniversalEnchants-v21.1.5

v21.1.5-1.21.1-Fabric
13 апр. 2025 г.299,5 тыс.Minecraft: 1.21.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.5-1.21.1] - 2025-04-13 ### Fixed - Fix crash with Apotheosis' Thunderstruck affix ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[NEOFORGE] [1.21.5] UniversalEnchants-v21.5.0

v21.5.0-1.21.5-NeoForge
7 апр. 2025 г.101Minecraft: 1.21.5neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.5.0-1.21.5] - 2025-04-05 - Port to Minecraft 1.21.5
release

[FABRIC] [1.21.5] UniversalEnchants-v21.5.0

v21.5.0-1.21.5-Fabric
7 апр. 2025 г.462Minecraft: 1.21.5fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.5.0-1.21.5] - 2025-04-05 - Port to Minecraft 1.21.5
release

[NEOFORGE] [1.21.4] UniversalEnchants-v21.4.2

v21.4.2-1.21.4-NeoForge
31 мар. 2025 г.1,1 тыс.Minecraft: 1.21.4neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.4.2-1.21.4] - 2025-03-31 ### Fixed - Fix duplicate attribute tooltips for enchanted armor items ## [v21.4.1-1.21.4] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.4.0-1.21.4] - 2025-02-04 - Port to Minecraft 1.21.4
release

[FABRIC] [1.21.4] UniversalEnchants-v21.4.2

v21.4.2-1.21.4-Fabric
31 мар. 2025 г.6,4 тыс.Minecraft: 1.21.4fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.4.2-1.21.4] - 2025-03-31 ### Fixed - Fix duplicate attribute tooltips for enchanted armor items ## [v21.4.1-1.21.4] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.4.0-1.21.4] - 2025-02-04 - Port to Minecraft 1.21.4
release

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.4

v21.1.4-1.21.1-NeoForge
14 февр. 2025 г.2,6 тыс.Minecraft: 1.21.1neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[FABRIC] [1.21.1] UniversalEnchants-v21.1.4

v21.1.4-1.21.1-Fabric
14 февр. 2025 г.6,5 тыс.Minecraft: 1.21.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.4-1.21.1] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[NEOFORGE] [1.21.4] UniversalEnchants-v21.4.1

v21.4.1-1.21.4-NeoForge
14 февр. 2025 г.304Minecraft: 1.21.4neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.4.1-1.21.4] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.4.0-1.21.4] - 2025-02-04 - Port to Minecraft 1.21.4
release

[FABRIC] [1.21.4] UniversalEnchants-v21.4.1

v21.4.1-1.21.4-Fabric
14 февр. 2025 г.2,4 тыс.Minecraft: 1.21.4fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.4.1-1.21.4] - 2025-02-14 ### Fixed - Fix crash when determining looting level for projectiles not fired from a weapon ## [v21.4.0-1.21.4] - 2025-02-04 - Port to Minecraft 1.21.4
release

[NEOFORGE] [1.21.4] UniversalEnchants-v21.4.0

v21.4.0-1.21.4-NeoForge
4 февр. 2025 г.138Minecraft: 1.21.4neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.4.0-1.21.4] - 2025-02-04 - Port to Minecraft 1.21.4
release

[FABRIC] [1.21.4] UniversalEnchants-v21.4.0

v21.4.0-1.21.4-Fabric
4 февр. 2025 г.531Minecraft: 1.21.4fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.4.0-1.21.4] - 2025-02-04 - Port to Minecraft 1.21.4
release

[NEOFORGE] [1.21.3] UniversalEnchants-v21.3.0

v21.3.0-1.21.3-NeoForge
29 янв. 2025 г.159Minecraft: 1.21.3neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.3.0-1.21.3] - 2025-01-29 - Port to Minecraft 1.21.3
release

[FABRIC] [1.21.3] UniversalEnchants-v21.3.0

v21.3.0-1.21.3-Fabric
29 янв. 2025 г.441Minecraft: 1.21.3fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.3.0-1.21.3] - 2025-01-29 - Port to Minecraft 1.21.3
release

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.3

v21.1.3-1.21.1-NeoForge
25 янв. 2025 г.347Minecraft: 1.21.1neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[FABRIC] [1.21.1] UniversalEnchants-v21.1.3

v21.1.3-1.21.1-Fabric
25 янв. 2025 г.862Minecraft: 1.21.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.3-1.21.1] - 2025-01-25 ### Changed - The NeoForge Data Pack Extensions library is no longer bundled ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.2

v21.1.2-1.21.1-NeoForge
20 янв. 2025 г.214Minecraft: 1.21.1neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[FABRIC] [1.21.1] UniversalEnchants-v21.1.2

v21.1.2-1.21.1-Fabric
20 янв. 2025 г.329Minecraft: 1.21.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.2-1.21.1] - 2025-01-20 ### Added - Add support for mace enchantments thanks to [Winter Veritas](https://github.com/winterveritas) ### Changed - Not all sword enchantments are any longer made compatible with other weapons - The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire aspect, sweeping edge - Of course, you can add those enchantments back manually to the appropriate item tags to revert this change ### Fixed - Fix sharpness and protection not being compatible with other damage / protection enchantments ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.1

v21.1.1-1.21.1-NeoForge
20 янв. 2025 г.112Minecraft: 1.21.1neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[FABRIC] [1.21.1] UniversalEnchants-v21.1.1

v21.1.1-1.21.1-Fabric
20 янв. 2025 г.113Minecraft: 1.21.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.1-1.21.1] - 2025-01-20 ### Fixed - Fix startup crash on Fabric due to a mixin being unable to remap ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[NEOFORGE] [1.21.1] UniversalEnchants-v21.1.0

v21.1.0-1.21.1-NeoForge
20 янв. 2025 г.133Minecraft: 1.21.1neoforge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[FABRIC] [1.21.1] UniversalEnchants-v21.1.0

v21.1.0-1.21.1-Fabric
20 янв. 2025 г.227Minecraft: 1.21.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v21.1.0-1.21.1] - 2025-01-20 - Port to Minecraft 1.21.1 ### Added - New improvements for Frost Walker - Works when jumping and falling - Refreshes the ice below the wearer while standing still - Is able to replace waterlogged blocks such as kelp and seagrass ### Changed - Arrows shot from bows enchanted with multishot are now spread out vertically - Fortune affects experience dropped from blocks ### Removed - Remove custom `/enchant` command - Remove roman numerals fix, will come back in another QoL project - Remove optional mending enchantment overhaul, as it was hardly used by anyone
release

[FABRIC] [1.18.2] UniversalEnchants-v3.1.0

v3.1.0-1.18.2-Fabric
16 авг. 2023 г.1,6 тыс.Minecraft: 1.18.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v3.1.0-1.18.2] - 2023-08-16 - Ported to Minecraft 1.18.2 ## [v3.0.6-1.18.2] - 2022-04-02 ### Fixed - Fixed a potential crash when attempting to create an already existing enum value ## [v3.0.5-1.18.2] - 2022-04-01 ### Added - Feather falling prevents farmland from being trampled ### Changed - Multishot on bows now shoots all arrows centered on the crosshair, they are no longer spread out as they are when using a crossbow ## [v3.0.4-1.18.2] - 2022-03-25 ### Fixed - Fixed game crashing during config reload while a custom enchantment category is accessed ## [v3.0.3-1.18.2] - 2022-03-17 ### Fixed - Fixed mod preventing servers from starting due to faulty import ## [v3.0.2-1.18.2] - 2022-03-17 ### Fixed - Fixed sweeping edge triggering when it shouldn't ## [v3.0.1-1.18.2] - 2022-03-16 ### Changed - Only experience from mobs can be boosted now, experience from blocks is no longer affected ### Fixed - Fixed an issue where new enum values would be created multiple times - Fixed problematic mixin for enabling sweeping edge for all weapons with the sweeping edge enchantment ## [v3.0.0-1.18.2] - 2022-03-14 - Initial release [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.18.2] UniversalEnchants-v3.1.0

v3.1.0-1.18.2-Forge
16 авг. 2023 г.6,7 тыс.Minecraft: 1.18.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v3.1.0-1.18.2] - 2023-08-16 - Ported to Minecraft 1.18.2 ## [v3.0.6-1.18.2] - 2022-04-02 ### Fixed - Fixed a potential crash when attempting to create an already existing enum value ## [v3.0.5-1.18.2] - 2022-04-01 ### Added - Feather falling prevents farmland from being trampled ### Changed - Multishot on bows now shoots all arrows centered on the crosshair, they are no longer spread out as they are when using a crossbow ## [v3.0.4-1.18.2] - 2022-03-25 ### Fixed - Fixed game crashing during config reload while a custom enchantment category is accessed ## [v3.0.3-1.18.2] - 2022-03-17 ### Fixed - Fixed mod preventing servers from starting due to faulty import ## [v3.0.2-1.18.2] - 2022-03-17 ### Fixed - Fixed sweeping edge triggering when it shouldn't ## [v3.0.1-1.18.2] - 2022-03-16 ### Changed - Only experience from mobs can be boosted now, experience from blocks is no longer affected ### Fixed - Fixed an issue where new enum values would be created multiple times - Fixed problematic mixin for enabling sweeping edge for all weapons with the sweeping edge enchantment ## [v3.0.0-1.18.2] - 2022-03-14 - Initial release [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.20.1] UniversalEnchants-v8.0.0

v8.0.0-1.20.1-Fabric
27 июн. 2023 г.107,1 тыс.Minecraft: 1.20.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.20.1] UniversalEnchants-v8.0.0

v8.0.0-1.20.1-Forge
27 июн. 2023 г.424,7 тыс.Minecraft: 1.20.1forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.20] UniversalEnchants-v7.0.0

v7.0.0-1.20-Fabric
12 июн. 2023 г.2,3 тыс.Minecraft: 1.20fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v7.0.0-1.20] - 2023-06-11 - Ported to Minecraft 1.20 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.20] UniversalEnchants-v7.0.0

v7.0.0-1.20-Forge
12 июн. 2023 г.1,3 тыс.Minecraft: 1.20forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v7.0.0-1.20] - 2023-06-11 - Ported to Minecraft 1.20 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.4] UniversalEnchants-v6.0.0

v6.0.0-1.19.4-Forge
28 мая 2023 г.1,3 тыс.Minecraft: 1.19.4forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v6.0.0-1.19.4] - 2023-05-28 - Ported to Minecraft 1.19.4 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.4] UniversalEnchants-v6.0.0

v6.0.0-1.19.4-Fabric
28 мая 2023 г.1,4 тыс.Minecraft: 1.19.4fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v6.0.0-1.19.4] - 2023-05-28 - Ported to Minecraft 1.19.4 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.3] UniversalEnchants-v5.0.0

v5.0.0-1.19.3-Forge
26 мар. 2023 г.538Minecraft: 1.19.3forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v5.0.0-1.19.3] - 2023-03-26 - Ported to Minecraft 1.19.3 ### Changed - Small adjustments to the overhauled `/enchant` command [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.3] UniversalEnchants-v5.0.0

v5.0.0-1.19.3-Fabric
26 мар. 2023 г.525Minecraft: 1.19.3fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v5.0.0-1.19.3] - 2023-03-26 - Ported to Minecraft 1.19.3 ### Changed - Small adjustments to the overhauled `/enchant` command [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.15

v4.2.15-1.19.2-Fabric
14 февр. 2023 г.33 тыс.Minecraft: 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.15-1.19.2] - 2023-02-14 ### Fixed - Fixed crash on world loading with [UniqueEnchantments](https://www.curseforge.com/minecraft/mc-mods/unique-enchantments) mod installed - Implement Mixin `IModConfigPlugin` to prevent a start-up crash when [Puzzles Lib](https://www.curseforge.com/minecraft/mc-mods/puzzles-lib) is missing on Forge, instead the user will see a proper screen with the necessary info ## [v4.2.14-1.19.2] - 2023-02-05 ### Fixed - Fix fire aspect and looting incompatibility ## [v4.2.13-1.19.2] - 2023-02-04 ### Removed - Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments ## [v4.2.12-1.19.2] - 2023-01-31 ### Changed - Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking - Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though ## [v4.2.11-1.19.2] - 2023-01-22 ### Changed - Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid - The `id` field is gone, the file name is now used to determine the enchantment the config file is for - Config files are now generated for modded enchantments ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.15

v4.2.15-1.19.2-Forge
14 февр. 2023 г.9,8 тыс.Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.15-1.19.2] - 2023-02-14 ### Fixed - Fixed crash on world loading with [UniqueEnchantments](https://www.curseforge.com/minecraft/mc-mods/unique-enchantments) mod installed - Implement Mixin `IModConfigPlugin` to prevent a start-up crash when [Puzzles Lib](https://www.curseforge.com/minecraft/mc-mods/puzzles-lib) is missing on Forge, instead the user will see a proper screen with the necessary info ## [v4.2.14-1.19.2] - 2023-02-05 ### Fixed - Fix fire aspect and looting incompatibility ## [v4.2.13-1.19.2] - 2023-02-04 ### Removed - Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments ## [v4.2.12-1.19.2] - 2023-01-31 ### Changed - Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking - Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though ## [v4.2.11-1.19.2] - 2023-01-22 ### Changed - Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid - The `id` field is gone, the file name is now used to determine the enchantment the config file is for - Config files are now generated for modded enchantments ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.14

v4.2.14-1.19.2-Fabric
5 февр. 2023 г.310Minecraft: 1.19.2fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.14-1.19.2] - 2023-02-05 ### Fixed - Fix fire aspect and looting incompatibility ## [v4.2.13-1.19.2] - 2023-02-04 ### Removed - Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments ## [v4.2.12-1.19.2] - 2023-01-31 ### Changed - Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking - Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though ## [v4.2.11-1.19.2] - 2023-01-22 ### Changed - Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid - The `id` field is gone, the file name is now used to determine the enchantment the config file is for - Config files are now generated for modded enchantments ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.14

v4.2.14-1.19.2-Forge
5 февр. 2023 г.312Minecraft: 1.19.2forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.14-1.19.2] - 2023-02-05 ### Fixed - Fix fire aspect and looting incompatibility ## [v4.2.13-1.19.2] - 2023-02-04 ### Removed - Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments ## [v4.2.12-1.19.2] - 2023-01-31 ### Changed - Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking - Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though ## [v4.2.11-1.19.2] - 2023-01-22 ### Changed - Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid - The `id` field is gone, the file name is now used to determine the enchantment the config file is for - Config files are now generated for modded enchantments ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.13

v4.2.13-1.19.2-Fabric
4 февр. 2023 г.276Minecraft: 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.13-1.19.2] - 2023-02-04 ### Removed - Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments ## [v4.2.12-1.19.2] - 2023-01-31 ### Changed - Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking - Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though ## [v4.2.11-1.19.2] - 2023-01-22 ### Changed - Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid - The `id` field is gone, the file name is now used to determine the enchantment the config file is for - Config files are now generated for modded enchantments ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.13

v4.2.13-1.19.2-Forge
4 февр. 2023 г.227Minecraft: 1.19.2forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.13-1.19.2] - 2023-02-04 ### Removed - Removed auto-smelt functionality of fire aspect on digging tools, was a bit out-of-scope for Universal Enchants and is better served in a separate mod dedicated to all new enchantments ## [v4.2.12-1.19.2] - 2023-01-31 ### Changed - Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking - Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though ## [v4.2.11-1.19.2] - 2023-01-22 ### Changed - Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid - The `id` field is gone, the file name is now used to determine the enchantment the config file is for - Config files are now generated for modded enchantments ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.12

v4.2.12-1.19.2-Fabric
31 янв. 2023 г.256Minecraft: 1.19.2fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.12-1.19.2] - 2023-01-31 ### Changed - Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking - Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though ## [v4.2.11-1.19.2] - 2023-01-22 ### Changed - Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid - The `id` field is gone, the file name is now used to determine the enchantment the config file is for - Config files are now generated for modded enchantments ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.12

v4.2.12-1.19.2-Forge
31 янв. 2023 г.244Minecraft: 1.19.2forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.12-1.19.2] - 2023-01-31 ### Changed - Prevent knockback on shields from being applied when hitting mobs, it is only supposed to work when blocking - Disabled fire aspect on tools as auto-smelt by default, it can be re-enabled in the configs though ## [v4.2.11-1.19.2] - 2023-01-22 ### Changed - Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid - The `id` field is gone, the file name is now used to determine the enchantment the config file is for - Config files are now generated for modded enchantments ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.11

v4.2.11-1.19.2-Forge
22 янв. 2023 г.253Minecraft: 1.19.2forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.11-1.19.2] - 2023-01-22 ### Changed - Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid - The `id` field is gone, the file name is now used to determine the enchantment the config file is for - Config files are now generated for modded enchantments ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.11

v4.2.11-1.19.2-Fabric
22 янв. 2023 г.264Minecraft: 1.19.2fabric
Скачать
Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.11-1.19.2] - 2023-01-22 ### Changed - Overhauled `.json` config files to allow for individual files to regenerate when missing or invalid - The `id` field is gone, the file name is now used to determine the enchantment the config file is for - Config files are now generated for modded enchantments ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.10

v4.2.10-1.19.2-Fabric
22 янв. 2023 г.175Minecraft: 1.19.2fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.10

v4.2.10-1.19.2-Forge
22 янв. 2023 г.171Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.10-1.19.2] - 2023-01-22 ### Added - Shields can now be enchanted directly in enchanting tables - Thorns and knockback can be applied to shields - Shields knock back attackers after successfully blocking (this is a bugfix for vanilla actually) - Fire Aspect works on digging tools and immediately smelts the harvested block upon mining (if possible) ### Changed - Universal Enchants now is a lot more forgiving when trying to read invalid entries in the enchantment `.json` files, the problematic entries will be printed out, but will no longer make reading the file fail (an attempt to improve compatibility with the Enchancement mod) - Enchanting horse armor in an enchanting table is now configurable (also goes for shields) - Enchantment configs now prevent an enchantment from going on any item when the `items` entry is left as a blank list; vanilla compatibilities will be used when it is completely missing - Disabling all changes related to the `/enchant` command now fully restores the vanilla command in an effort to help mod compatibility (mostly with Apotheosis) ### Fixed - Fixed compatibility with mods that alter enchantment categories of vanilla enchantments (like Ensorcellation) ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.9

v4.2.9-1.19.2-Fabric
5 дек. 2022 г.379Minecraft: 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.9

v4.2.9-1.19.2-Forge
5 дек. 2022 г.212Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.9-1.19.2] - 2022-12-05 ### Fixed - Fixed custom language causing `StackOverflowError` when Server Translation API mod is installed on Fabric - The roman numerals fix will no longer apply when Server Translation API is present ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.8

v4.2.8-1.19.2-Fabric
10 окт. 2022 г.280Minecraft: 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.8

v4.2.8-1.19.2-Forge
10 окт. 2022 г.200Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.8-1.19.2] - 2022-10-10 ### Fixed - Fixed custom language causing `StackOverflowError` on Forge ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.7

v4.2.7-1.19.2-Forge
12 сент. 2022 г.201Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.7

v4.2.7-1.19.2-Fabric
12 сент. 2022 г.236Minecraft: 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.7-1.19.2] - 2022-09-12 ### Fixed - Fixed enchanted books having gone missing from dedicated creative inventory tabs ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.6

v4.2.6-1.19.2-Forge
7 сент. 2022 г.184Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.6

v4.2.6-1.19.2-Fabric
7 сент. 2022 г.188Minecraft: 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.6-1.19.2] - 2022-09-07 ### Fixed - Fixed incompatibility with Qu Enchantments mod ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.5

v4.2.5-1.19.2-Fabric
5 сент. 2022 г.173Minecraft: 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.5

v4.2.5-1.19.2-Forge
5 сент. 2022 г.158Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.5-1.19.2] - 2022-09-05 ### Fixed - Fixed crash when attempting to set non-vanilla enchantments as incompatible with other enchantments ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.4

v4.2.4-1.19.2-Forge
4 сент. 2022 г.187Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.4

v4.2.4-1.19.2-Fabric
4 сент. 2022 г.171Minecraft: 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.4-1.19.2] - 2022-09-04 ### Changed - Improved support for enchantment compatibility on custom modded items, this is a dedicated config option that needs to be manually enabled (all on Forge only) ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.3

v4.2.3-1.19.2-Fabric
1 сент. 2022 г.163Minecraft: 1.19.2fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.3

v4.2.3-1.19.2-Forge
1 сент. 2022 г.173Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.3-1.19.2] - 2022-09-01 ### Fixed - Recompiled to fix start-up crash on Forge due to mixins not having been remapped ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.2

v4.2.2-1.19.2-Forge
1 сент. 2022 г.133Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.2

v4.2.2-1.19.2-Fabric
1 сент. 2022 г.150Minecraft: 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.2-1.19.2] - 2022-09-01 - Recompile for Puzzles Lib v4.3.0 ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.1

v4.2.1-1.19.2-Forge
25 авг. 2022 г.289Minecraft: 1.19.1, 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.1

v4.2.1-1.19.2-Fabric
25 авг. 2022 г.295Minecraft: 1.19.1, 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.1-1.19.2] - 2022-08-26 - Cardinal Components once again doesn't need a separate download anymore, it is now bundled with Puzzles Lib ### Fixed - Fixed a small bug where xp would not be properly affected from a looting weapon on Fabric ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.2] UniversalEnchants-v4.2.0

v4.2.0-1.19.2-Fabric
21 авг. 2022 г.148Minecraft: 1.19.1, 1.19.2fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.2] UniversalEnchants-v4.2.0

v4.2.0-1.19.2-Forge
21 авг. 2022 г.127Minecraft: 1.19.1, 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.2.0-1.19.2] - 2022-08-21 - Compiled for Minecraft 1.19.2 ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.1] UniversalEnchants-v4.1.2

v4.1.2-1.19.1-Fabric
20 авг. 2022 г.141Minecraft: 1.19.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.1] UniversalEnchants-v4.1.2

v4.1.2-1.19.1-Forge
20 авг. 2022 г.128Minecraft: 1.19.1forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.1.2-1.19.1] - 2022-08-20 ### Fixed - Fixed broken Forge translation keys ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.1] UniversalEnchants-v4.1.1

v4.1.1-1.19.1-Fabric
19 авг. 2022 г.117Minecraft: 1.19.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.1] UniversalEnchants-v4.1.1

v4.1.1-1.19.1-Forge
19 авг. 2022 г.118Minecraft: 1.19.1forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.1.1-1.19.1] - 2022-08-19 ### Fixed - Fixed crash on dedicated server due to faulty import ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.1] UniversalEnchants-v4.1.0

v4.1.0-1.19.1-Fabric
19 авг. 2022 г.130Minecraft: 1.19.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.1] UniversalEnchants-v4.1.0

v4.1.0-1.19.1-Forge
19 авг. 2022 г.128Minecraft: 1.19.1forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.1.0-1.19.1] - 2022-08-19 ### Added - Completely overhauled config for what enchantments are compatible with what items and which enchantments can be applied together - The new system uses individual `json` files for each enchantment, this makes configuring every single vanilla enchantment possible - To find out how exactly the new system works check out the documentation on the GitHub repository - Added dynamic support for roman numerals outside of vanilla's default translation range - Overhauled vanilla's `/enchant` command, it can now apply enchantment levels above the default max level, supports overriding and removing enchantments, and also handles books now - Horse armor can now receive the following enchantments at an enchanting table or anvil: protection, blast protection, fire protection, projectile protection, feather falling, respiration, thorns, depth strider, frost walker, curse of binding, soul speed, curse of vanishing - The enchantment glint now renders on horse armor - Added an option to overhaul mending (disabled by default): mending no longer repairs items, instead mending allows the item to be repaired in the crafting menu in the same way as in an anvil without any experience cost: combining a tool with another one or the appropriate repair item is possible, all enchantments will be preserved - Additionally, it makes repairing (just repairing, not adding new enchantments or anything alike) in an anvil not increase the items repair cost ### Removed - Removed a bunch of server config options as they've been moved to `json` ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.19.1] UniversalEnchants-v4.0.0

v4.0.0-1.19.1-Fabric
16 авг. 2022 г.146Minecraft: 1.19.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.19.1] UniversalEnchants-v4.0.0

v4.0.0-1.19.1-Forge
16 авг. 2022 г.143Minecraft: 1.19.1forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.0.0-1.19.1] - 2022-08-16 - Ported to Minecraft 1.19.1 - Split into multi-loader project ### Added - Specialized damage and protection enchantments (e.g. smite and blast protection) are now compatible with the respective base enchantment (sharpness and protection) ### Changed - Enchantment compatibility options are now enabled by default [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/