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UndeadPandemic

Survive the apocalypse, or become part of it.

Автор: GamerMedic4,4 тыс.37обновлён 22 окт. 2026 г.
ПриключенияМеханики игрыМобы

Описание

UndeadPandemic

🧟 UndeadPandemic

Zombie apocalypse survival plugin for Paper, Spigot & Purpur

Transform your Minecraft world into a full-blown post-apocalyptic survival experience.

Fight the infection. Purify your water. Survive the Blood Moon.

Discord Docs Premium

Paper • Spigot • Purpur  |  Built for 1.21  |  Latest: 3.3.1

UndeadPandemic Features


☣️ Unleash the Apocalypse

UndeadPandemic is a zombie apocalypse survival plugin for Minecraft 1.21 servers running Paper, Spigot or Purpur. It adds a spreading infection, contaminated water and food, thirst and dehydration, infected livestock, zombie players, intelligent zombies and escalating hordes, so every decision matters. Water, food and the infected are all vectors for the plague. Adapt fast, scavenge smarter, and stay one step ahead of the infection… or become part of it.

This isn't just survival. It's survival reimagined.

The free plugin is a complete apocalypse overhaul. An optional Premium edition adds deeper server-owner control and exclusive challenge content for a one-off payment (see Free vs Premium).


💥 Features at a glance

  • 🧪 Zombie infection system: configurable symptoms, duration, mutation and spread
  • 🧟 Custom and vanilla zombie spawning: plus Premium behaviour control, spitting zombies, the Hungrie and headshot-only kills
  • ⚰️ Death zombies and zombie players: die and your zombie carries your inventory; die infected (Premium) and you come back as one
  • 🌕 Blood Moon and Horde events (Premium): escalating threats that punish noise, lingering and long survival streaks
  • 💧 Thirst and dehydration: drink safely or pay the price
  • 🚰 Contaminated water, tainted crops and infected animals: boil dirty water over a campfire or go thirsty
  • 🩹 First aid items: Adrenaline, Analgesia, Antibiotics, Bandages and First Aid Kits
  • ⛺ Camps (Premium for now): protected camps with upkeep and flags
  • 🔌 Integrations: Vault, WorldGuard, WorldEdit and PlaceholderAPI
  • 🌍 Resource pack and 7 languages included free

🧪 Zombie infection system

The infection is the heart of UndeadPandemic. Players can catch it from zombies, from contaminated water and from tainted food, and once it takes hold it gets worse over time unless it is treated. Server owners control how the plague behaves: how quickly symptoms appear, how long the infection lasts, how severe mutations become, and how easily it spreads.

A screenshot showing the player's inventory with the weakness, hunger, poison, and slowness buffers representing the symptoms of the zombie infection.

Drink at your own risk… Food and drink can be tainted and cause infection!


🧟 Zombies, death and hordes

Free: choose between custom UndeadPandemic zombie spawning and vanilla spawning, so you can overhaul the undead or keep Minecraft's own. When a player dies, a zombie named after them spawns where they fell and carries their inventory until it is killed.

Premium gives you far more control over how zombies behave and fight:

  • Zombie behaviour config: toggle sunburn, daylight spawning, door-breaking, name tags and item pickup
  • Spitting zombies: an attribute that gives zombies a ranged attack
  • Headshot-only kills: require precision to put the infected down
  • The Hungrie: an intelligent zombie that sleeps until it hears enough noise, remembers where it last saw you and alerts others nearby
  • Zombie players: an infected player who dies comes back as a zombie for a second life, until cured. A second death is final
  • Enhanced horde types: tougher variants used in horde events

Horde Event

Stay too loud, stay too long or survive too many nights and the horde comes for you. Escalating waves target a player directly, triggered by any of:

  • Noise: being too loud
  • Presence: staying in one place too long
  • Nights survived: consecutive nights survived

Thresholds, wave sizes and cooldowns are all configurable, so you can tune the event from a gentle scare to a genuine siege.

A screenshot which shows the title text "Horde Repelled" with the subtext "For now...".

Blood Moon

Every full moon there's a chance the power of the moon produces a horde, and once the hordes start they don't stop until the full moon disappears. Make sure you have a productive farm and strong walls.

A screenshot which shows the title "The Blood Moon Rises..." in a dark red text with a grey subtitle which reads "A sense of dread fills the air...".

Hope you brought a sword. Red moon events cause a swell of zombies; you should run...


💧 Thirst, water and food

Thirst and dehydration are a constant pressure alongside hunger. Dehydration weakens players until survival slips away. You control how fast dehydration sets in and which fluids actually satisfy thirst. Premium adds custom thirst rates and buffers for finer tuning.

Contaminated resources keep players on their toes:

  • Water system (free): water from rivers, lakes and ponds has a chance of being dirty. Pour it into a cauldron over a lit campfire and boil it, watching the floating timer. Fuel the campfire, and take back any fuel left when the fire goes out
  • Tainted crops: food can be a vector for the plague
  • Infected animals: livestock can carry and spread the infection, and even your animals may turn against you
  • Animal scarcity (Premium): configure how rare animals are, making food harder to come by
  • Rainwater-filled cauldrons (Premium): collect rainwater as a safer source of water

A screenshot which shows cauldron sat on top of a campfire and a hologram which says, "Boiling... 1m 5s".


🩹 Health, injuries and first aid

Free: craft and use first aid items to fight back against the infection and its effects:

  • Adrenaline: gives you an adrenaline rush that allows you to push through the pain!
  • Analgesia: kills the pain, but doesn't remove the source of pain.
  • Antibiotics: heals bacterial infections. It doesn't work on the source of the Zombie illness.
  • Bandages: stops the bleeding.
  • First Aid Kit: contains important health items!

Premium adds the injury and illness system: real consequences such as bleeding, a broken-leg slowdown and environmental illness like cold.

Permission nodes let you decide who can use medical items (undeadpandemic.use.medical).


⛺ Camps (Premium for now)

Survive together, or fall alone. Place a Camp Campfire to claim a protected area, keep it fuelled to pay its upkeep, add friends as members and set flags for PvP, building, chest access and more. Camps need WorldGuard.

Camps are Premium for now. This is temporary: they are due to return to the free version with 1 camp per player, while Premium keeps unlimited camps and flag control.


🎭 Survival items

  • Barbed Wire: wire with spikes. Useful to keep people, and zombies, out of your base.
  • Wire Cutters (Premium): cut through barbed wire. How useful!
  • Torch: no civilisation. No one to keep the lights on. Battery operated torches will help enlighten your adventures.
  • Batteries: for the torch. Quite important.
  • Zombie Guts (Premium): smear yourself in zombie remains to hide from the horde, until rain washes it away.
  • Zombie Mask (Premium): a disguise item.

An image which displays 8 of the items used within the plug displayed over a dark grey, bricked background design. Items include: Barbed wire, adrenaline, antibiotic tablet, a bandage, a pain killing tablet, a torch, a AA battery, and wire cutters.


🏆 Rewards and integrations

UndeadPandemic hooks into your existing economy and stats setup (see Compatibility).

PlaceholderAPI expansion: show player data on scoreboards, tab lists and holograms. Included placeholders:

  • Zombies killed: %undeadpandemic_zombies_killed%
  • Zombies killed by headshot: %undeadpandemic_zombie_headshots%
  • Thirst: %undeadpandemic_thirst%

💎 Free vs Premium

The free plugin is a complete apocalypse overhaul. Premium adds deeper server-owner control and exclusive challenge content: one payment, lifetime access.

Feature🧡 Free💎 Premium
Custom & vanilla zombie spawning✅✅
Death zombies (carry the dead player's inventory)✅✅
Zombie behaviour config (sunburn, daylight spawn, door-breaking, name tags)—✅
Spitting zombies attribute—✅
Headshot-only kills—✅
The Hungrie—✅
Zombie players (second life as a zombie)—✅
Thirst & dehydration system✅ Standard✅ Custom rates & buffers
Blood Moon event—✅
Horde Event (noise, presence & nights-survived triggers)—✅
Enhanced horde types—✅
Health / injury system (bleeding, broken legs, illness)—✅
Rainwater-filled cauldrons—✅
Configurable animal scarcity—✅
Camps (for now; due to return to free at 1 per player)—✅ Unlimited, with flag control
Zombie Guts, Wire Cutters & Zombie Mask—✅
First aid items (Adrenaline, Analgesia, Antibiotics, Bandages, Kit)✅✅
Infection, tainted crops, infected animals, water system✅✅
All commands & PlaceholderAPI support✅✅
Resource pack & 7 languages✅✅
Early access to new features—✅

Buy Premium ➜

💎 Premium unlocks with a one-time licence. Enter your API key and UUID in config.yml. No subscription.


⌨️ Commands and permissions

Aliases: /undeadpandemic, /undead, /up

CommandDescription
/up give <player> <item>Give any UndeadPandemic item
/up heal <player>|@allHeal yourself, a player or everyone
/up infect <player> [level]Infect a player, optionally at a set level (0 to 100)
/up eventList, start and stop events
/up firstaidGive a first aid kit item
/up torchGive a torch item
/up campManage your camp (Premium for now)
/up moonphaseCheck the current moon phase
/up ispremiumCheck your Premium status
/up reloadReload plugin configuration files
/up helpList all available commands
PermissionGrantsDefault
undeadpandemic.*Full administrative accessop
undeadpandemic.useUse commands and all itemstrue
undeadpandemic.use.medicalUse medical itemsfalse
undeadpandemic.use.miscUse miscellaneous itemsfalse
undeadpandemic.use.zombieUse zombie-related itemsfalse
undeadpandemic.giveGive items via commandop
undeadpandemic.heal / .heal.allHeal self or others / everyoneop
undeadpandemic.infect / .infect.allInfect players / everyoneop
undeadpandemic.event / .event.allManage events / for everyoneop
undeadpandemic.immuneImmunity from infectionfalse
undeadpandemic.campUse the camp commandstrue
undeadpandemic.camp.placePlace a Camp Campfiretrue
undeadpandemic.camp.adminManage any campop
undeadpandemic.moonphaseCheck the moon phasetrue
undeadpandemic.premium.checkCheck Premium statustrue
undeadpandemic.reloadReload configurationop
undeadpandemic.updatesReceive update notificationsop

The full list, including per-flag camp permissions, is in the docs.


⚙️ Configuration, resource pack and languages

  • Configuration: edit config.yml for the core settings, and the files in the config/ folder for everything else: camps.yml, zombies.yml, items.yml, thirst.yml, water.yml, health.yml, mobs.yml and events.yml. Use /up reload to apply changes without restarting.
  • Resource pack: custom textures for every UndeadPandemic item, available free from undeadpandemic.net. Works with Minecraft 1.21 and above.
  • Languages: 7 supported languages: Dutch, English, French, German, Portuguese, Spanish and Chinese (Mandarin).
  • Update notifications: admins with undeadpandemic.updates are told when a new version is available.

📷 Gallery

Zombie Infection Drink at your own risk…

Blood Moon Hope you brought a sword.

Zombie Guts Camouflage You're one of them… for now.


📥 Installation and requirements

  1. Download the .jar from the Versions tab.
  2. Drop it into your server's /plugins folder.
  3. Restart the server and edit config.yml to taste.
  4. Full setup guide: docs.undeadpandemic.net

Requirements

  • Server software: Paper, Spigot or Purpur
  • Minecraft version: 1.21
  • Java version: 21
  • Required plugins: None
  • Optional plugins: Vault, WorldGuard (needed for camps), WorldEdit and PlaceholderAPI

🔌 Compatibility & Integrations

Minecraft: Built for 1.21  |  Servers: Paper, Spigot, Purpur

Works seamlessly alongside:


💬 Join the Community

Need help, or want to show off your infected survival base?

👉 Join the UndeadPandemic Discord

Documentation: docs.undeadpandemic.net · Issues: GitHub


📜 License

Closed-source. Subject to the terms included with your download.


bStats

Are you ready for the pandemic?

© 2021–2026 UndeadPandemic. All rights reserved.

Последние версии

Все версии →
release

UndeadPandemic 3.3.1-444

3.3.1-444
22 окт. 2026 г.62Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.2, 26.3bukkit, paper, purpur, spigot
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# Major Updates This version contains some major updates, including new features and commands. [Read the full list of changes in the changelog.](https://docs.undeadpandemic.net/changelogs/3.3.1-444/)
release

UndeadPandemic 3.2.3-428

3.2.3-428
1 окт. 2026 г.76Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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# UndeadPandemic v3.2.2 & v3.2.3 Two releases rolled into one update post — covering build 427 and build 428. ## v3.2.3 (Build 428) — September 21, 2026 ### Bug Fixes - Fixed some items not working - Fixed barbed wire - Premium players' zombie virus no longer progresses faster than free — a duplicate symptom path that was double-advancing infection has been removed ### Changes - Colds now have real symptoms on **all** servers, not just premium (fever, sneezing, hunger, and mild aches) - Colds are now cured by warming up, consistent with how they're caught - Zombie virus now adds nausea at high infection levels (>75) - New config toggle: `illnesses.cold.symptoms-enabled` (default `true`) in `health.yml` - **Several premium features have moved to free.** Most of the plugin is now playable for free — Zombie Guts is now free, with only Cauldron and Campfire functions remaining premium ### A note for Premium users If you've already purchased Premium, you haven't been forgotten. Moving features to free is about making the core plugin better for everyone — but Premium is getting its own dedicated update next, focused entirely on new premium content. Planned: decomposing zombies, playable zombies on player death, expanded config options, health system enhancements, and more. --- ## v3.2.2 (Build 427) — August 20, 2026 ### New Features - Added a resource pack manager with config options to auto-apply to joining players and other personalisation settings ### Bug Fixes - Fixed a minor getter name issue - Fixed key-name mismatches when fetching messages - Various other small, unnoteworthy fixes ### Changes - Premium licence check on server load is now asynchronous — faster startup if the API is slow or unreachable - Split the large `config.yml` into 8 smaller, system-specific config files, now living under `/plugins/UndeadPandemic/config/` - Codebase is now routinely obfuscated (licensing/proprietary reasons, not security) [Click here to read the official changelog.](https://docs.undeadpandemic.net/changelogs/3.2.3-428/)
beta

UndeadPandemic 3.2.1-426

3.2.1-426
10 авг. 2026 г.84Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
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Click here for the [3.2.1 Build 426 Changelog](https://docs.undeadpandemic.net/changelogs/3.2.1-426/). EXPERIMENTAL
beta

UndeadPandemic 3.2.0-425

3.2.0-425
6 авг. 2026 г.13Minecraft: 1.16, 1.17, 1.18, 1.19, 1.20, 1.21bukkit, paper, purpur, spigot
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- Removed all buffer effects froom zombie infection on death and on cure. - Fixed duplicate bossbar bug for thirst. - Fixed barbed wire registration bug issue. - Fixed zombie guts bugs. - Fixed barbed wire. - Fixed tprch bugs and changed torch to be a toggle on/off. - Improved headshot reliability. - Fixed headshot sensitivity and difficulty. - Fixed bugs with campfires and cauldrons. - Added `suppress-named-mob-death-log` config option to suppress named mob logging and keep the config clean. Set to true by default.
beta

UndeadPandemic 3.2.0-424.EXPERIMENTAL

3.2.0-424
17 янв. 2026 г.373Minecraft: 1.16, 1.17, 1.18, 1.19, 1.20, 1.21bukkit, paper, purpur, spigot
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- Refactored entire plugin to increase performance. This version will be updated repeatedly until the next release-candidate is ready so check back often for updates. Last Updated: 2026-01-19 (Use latest file) You can [view the changelog on the website](https://docs.undeadpandemic.net/). The changelog will be updated with every release.
beta

UndeadPandemic 3.2.0-423-EXPERIMENTAL

3.2.0-423
28 дек. 2025 г.48Minecraft: 1.16, 1.17, 1.18, 1.19, 1.20, 1.21bukkit, paper, purpur, spigot
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# Experimental This is an unstable experimental version. Expect bugs. Do not download if you only want to use stable releases. [3.2.0 Experimental Changelog](https://docs.undeadpandemic.net/changelogs/3.2.0-423/)
release

UndeadPandemic 3.1.0-422

3.1.0-422
24 нояб. 2025 г.532Minecraft: 1.16, 1.17, 1.18, 1.19, 1.20, 1.21, 1.21.10bukkit, paper, purpur, spigot
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## 📦 v3.1.0 – Changelog <details> <summary><strong>Updates</strong></summary> ### ✔ Added - **bStats Metrics** - **Metrics charts for common features** ### 📊 bStats Metrics Tracking Summary - **Vanilla Zombies Spawn Enabled** – Tracks whether vanilla zombies spawn naturally. - **Custom Zombie Spawn Rate** – Percentage chance of custom zombies spawning. - **Zombie Spawn Rate** – Number of zombies spawned per event. - **Zombies Burn in Sunlight** – Whether zombies burn in daylight. - **Zombies Pickup Items** – Whether zombies can pick up items. - **Zombie Guts Feature Enabled** – Tracks if the Zombie Guts mechanic is active. - **Number of Configured Zombie Types** – Counts custom zombie types. - **Zombie Type Speed Values** – Tracks movement speed for each type. - **Thirst System Enabled** – Whether the thirst mechanic is active. - **Maximum Thirst Level** – Configured thirst cap. - **Animal Drops Enabled** – Whether passive mobs drop tainted meat. - **Water System Enabled** – Whether dirty/clean water mechanics are enabled. - **Rewards Enabled** – Whether monetary/item rewards are enabled. - **Reward Type** – Item or economy reward. - **Crafting Blacklist Size** – Number of items blacklisted from crafting. - **Number of Custom Items** – Total custom items (excluding blacklist). ### ✔ Storage Configuration Added - **MySQL** - **SQLite** - **Flatfile (YAML)** (default) ### ✔ General Improvements - Updated placeholder expansion for more reliable value fetching. - Improved persistence of Thirst references. - Missing economy **no longer disables the plugin** — rewards simply won’t function. - **Vault is now a soft dependency** instead of a requirement. - Implemented **zombie skins** definable in `config.yml`. - Use: `default`, `variant`, `slow`, `strong`, `stupid` - OR provide a full skin texture URL. - *Requires server restart to apply in most cases.* - Updated **Zombie Guts**: attempting to place them no longer places a block; - Instead the guts drop onto the floor. - Updated texture pack to include: - Custom item textures - Unique zombie skins specific to UndeadPandemic - Cleaned unused code. - Updated deprecated code. - Updated **Custom Model Data** values to match the default resource pack. ### ✔ Animal Drops Update - Passive mobs now drop **tainted variants of their normal meat**. - Tainted meat **cannot be sanitised by cooking**. - Even cooked tainted meat may still infect the player. </details> --- <details> <summary><strong>Bug Fixes</strong></summary> - Added default values for zombie drops to prevent non-fatal errors. - Fixed `zombies.spawn-radius` not functioning as intended. </details> --- <details> <summary><strong>Documentation Updates</strong></summary> - Added **v3.1.0 changelog**. - Added **Storage Configuration** section to `config.yml`. </details>
release

UndeadPandemic 3.0.4-413-RELEASE

3.0.4-413
2 авг. 2025 г.432Minecraft: 1.16, 1.17, 1.18, 1.19, 1.20, 1.21bukkit, paper, purpur, spigot
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beta

UndeadPandemic 3.0.4-397-BETA

3.0.4-397
29 июл. 2025 г.51Minecraft: 1.16, 1.17, 1.18, 1.19, 1.20, 1.21bukkit, paper, purpur, spigot
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Что нового
SNAPSHOT Untested update which should fix issue of custom zombies not spawning unless OP.
beta

UndeadPandemic 3.0.3-396

3.0.3-396
18 апр. 2025 г.464Minecraft: 1.16, 1.17, 1.18, 1.19, 1.20, 1.21bukkit, paper, purpur, spigot
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Changelog: [https://docs.stevezr963.me/changelogs/changelogs/v3.0.3](https://docs.stevezr963.me/changelogs/changelogs/v3.0.3)