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Undead Armies

A mod focused on adding cooperation between entities to accomplish a specific target, inspired by strategies in real world armies.

Автор: itsjeff1,9 тыс.19обновлён 5 мая 2025 г.
Механики игрыМобы

Описание

THIS MOD IS BEING REWRITTEN

  • This mod is currently being rewritten, it's recommended to wait for the rewrite to be finished.
  • The rewrite should be done before february march may june 2026.
  • As for the progress, Stacking & Mining is done, currently working on ramming (will be renamed to ram & trample).

Have you ever felt the undead mobs in minecraft were lacking intelligence? This mod fixes that!

this mod enables undead mobs to work together to destroy a player or any other entity [such as iron golems]. Undead mobs can also do other things that help them destroy their targets.

Features list

Stacking

Undead mobs will climb on top of eachother to go through obstacles

Mining

Undead mobs will mine their way in to their target

Sprinting

Undead mobs will sprint to their target if their target is near.

Grab

Undead mobs will grab their target if able to, inflicting slowness on their target and themselves.

Jumping

Undead mobs can jump 2 block gaps

Multi targeting

Groups of Undead mobs are now able to split into smaller groups to attack multiple targets at once

Ramming

A Group of Undead mobs can violently leap and crash into a block causing it to break if enough damage was done.

Compatibility

  • Practically compatible with any mod. [this mod only adds on existing minecraft code]

Note

  • This mod does not store any extra data! Therefore, if a mob was breaking a block and the server restarts, the progress of breaking that block will be reset!

Find this mod on Curseforge

Галерея

stackingbreakingjumpingmulti targeting

Последние версии

Все версии →
release

Undead Armies 1.6.0

1.6.0
5 мая 2025 г.957Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5neoforge
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Что нового
- Added new Ramming task, Damage does not stack like mining but can break blocks instantly. Damage stacks based off armor and amount of undead mobs crashing into the same block. - somewhat improved the "score" for all tasks
alpha

Undead Armies 1.5.7

1.5.7
21 апр. 2025 г.45Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5neoforge
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Что нового
- Changed all "enable" configs into a "enableChance" to completely disable a task just set the "enableChance" to 0, values between 0 to 1 correspond to how likely an undead mob to be able to do that task. - Made all tasks have a "score" corresponding to the situation the undead mob is in. From this version onwards undead mobs will choose the best task according to the situation it's in. - Fixed a bug in the mining task (it was a typo) - Removed DismountTask's "enableChance" now it's tied with stack task (if stack task is enabled then dismount task will be as well and if stack task is disabled then dismount task will be as well.) - Grouped all tasks into 3 categories "pursue" (tasks with it's main purpose being just getting to the target), "kill" (tasks with it's main purpose just making the target die faster), "eradicate" (basically kill but when there are multiple targets) ## Note: - Point 2 on the changelog (the one about "score") doesn't work well for all situations (ironic i know).
alpha

Undead Armies 1.5.6

1.5.6
18 апр. 2025 г.36Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5neoforge
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Что нового
- Changed the logic behind mining, the mining task is more efficient now but the undead mobs are slightly worse at breaking blocks than before (it would seem like). I will try to fix this later. - Added new setting called "unbreakable" which makes the mobs ignore blocks with block hp above a certain number - Added a way to set custom block hp for each block (Wiki page will be added after proper release but for now here is an example for setting all chests and dirt to have a block hp of 100: ``` { {{minecraft:chest}{100}} {{minecraft:dirt}{100}} } ```
release

Undead Armies 1.5.5

1.5.5
10 апр. 2025 г.43Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5neoforge
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Что нового
- Made all configs generate when the config.txt file doesn't exist ([feature request from this](https://github.com/JeffIsntHere/Undead-Armies/issues/2)) ### Sidenote > next update is about fixing zombies breaking or mining blocks.
release

Undead Armies 1.5.4

1.5.4
17 февр. 2025 г.70Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
- Minor bugfix for dismount task [sometimes it would crash]
release

Undead Armies 1.5.3

1.5.3
15 февр. 2025 г.42Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
- Revamped multi targeting, now it shouldnt crash [was tested with 400 undead mobs vs 20 iron golems] - Added Wither skeleton, Skeleton, Bogged, And Stray to be affected by this mod [i forgot to do that in the previous versions] - Made this mod more compatible with other mods that for some reason allows undead mobs to become friendly to certain targets.
alpha

Undead Armies 1.5.2

1.5.2
15 февр. 2025 г.30Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
- improved performance of multi targeting
alpha

Undead Armies 1.5.1

1.5.1
15 февр. 2025 г.34Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
- Added configuration for the new multi targeting feature (it is under misc) - Improved the multi targeting feature (it should be more reliable now) - If there are any bugs, please make an issue on it.
beta

Undead Armies 1.5.0

1.5.0
14 февр. 2025 г.34Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
changelog: - minor performance increase for all tasks. [like stacking, mining, etc.] - revamped how sprint task works. - added amplifier & duration options for sprint task - added multi targeting - fixed bug where undead mobs make sounds trying to break unbreakable blocks.
release

Undead Armies 1.4.5

1.4.5
13 февр. 2025 г.43Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
- Split mod into [Configurable Drops](https://modrinth.com/mod/configurable-drops) & [Types And Variants](https://modrinth.com/mod/types-and-variants) - This was done so that Undead armies can be more into ai improvements. - Also this split makes backporting to 1.20.1 and lower easier.