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ВЕРСИИ (88)
release
Unbound Visual + 10.1
PT-v10.120 сент. 2026 г.2,1 тыс.Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 10.0
PT-v10.019 сент. 2026 г.114Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 9.9
PT-v9.917 сент. 2026 г.114Minecraft: 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 9.8
PT-v9.813 сент. 2026 г.294Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 9.7 steable
PT-v9.7-steable11 сент. 2026 г.182Minecraft: 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
Version 9.7 Stable is a version we’ve optimized as much as possible. This version introduces new lighting techniques, including Global Illumination and SSGI enhancements. Here’s what we’ve implemented:
- Physically plausible High Dynamic Range lighting system
- High-quality Temporal Anti-aliasing and upscaling (TAA / TAAU)
- Updates to water animations and colors
- Corrections to light bounce projection and color bounce sensitivity in BounceLumen
- Fixes for issues with the Monte Carlo Global Illumination algorithm
- Improvements to LUTs and color grading
release
Unbound Visual + 9.7
PT-v9.710 сент. 2026 г.85Minecraft: 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
This is the other version, with improvements to performance, visuals, and light bounce.
release
Unbound Visual + 9.7
PT-v9.76 сент. 2026 г.267Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 9.6
PT-v9.64 сент. 2026 г.260Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 9.6 steable
PT-v9.6-steable3 сент. 2026 г.143Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
This update is a little different, we fixed the Light bounce system so that it looks good again and fixed the water animation, but this version is a little heavier than the stable title I said.
release
Unbound Visual + 9.4
PT-v9.430 авг. 2026 г.212Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
beta
Unbound Visual + 9.4 (Beta)
PT-v9.4(beta)29 авг. 2026 г.91Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 9.3
PT-v9.329 авг. 2026 г.108Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 9.2
PT-v9.227 авг. 2026 г.185Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 9.0
PT-v9.025 авг. 2026 г.259Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
# **What has changed?**
Hello fans of this sheders, this time I want to tell you about this farthest version, this version we have originally prepared since 2 weeks ago but we have not dared to upload it, and now we want to upload it immediately. First I explain for version v9.0, this version is an Odd version and a version with many new visuals, I apologize if many visuals are exaggerated because I am not very good at Coding and some I also see the sheders next to implement. This version has many additional visuals and we also optimize the sheders again so that they can be played in Survival or Adventure, some of our visuals are researched or understood from Fantasy Unbound sheders and Nostalgia sheders, we do not take them directly but we only look at the code and we recreate them specifically for these sheders, for Global Illumination on Light bounce we have improved it so as not to burden Vram and cache from Minecraft.
# **Advisory**
**OpenGL version 4.3 is required!**
**To experience the Visual Path Tracing effect, change the profile to Standard or higher.**
Now I will tell you what's new:
- We added a shooting star animation at night. If I'm not mistaken, shooting stars have 2 colors, namely from white to yellow.
- We improved the animations on Lava
- We added splash distortion effect during rain and thunderstorm.
- Improved the glowing ore animation to make it more visible but not make the visuals weird
- We improve the underwater to make it clearer and look blue.
- Enhanced torch/lantern flicker
release
Unbound Visual + 8.9
PT-v8.924 авг. 2026 г.102Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 8.8
PT-v8.8steable24 авг. 2026 г.20Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 8.8
PT-v8.824 авг. 2026 г.25Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
**what has changed**
- Improved optimization of each profile
- Added time lapse special effects feature
- Make the clouds thicker and more numerous
release
Unbound Visual + 8.7
PT-8.724 авг. 2026 г.24Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 8.4
PTv8.4steable24 авг. 2026 г.70Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
This is the stable version of 8.4; it is more optimized than the non-stable version.
release
Unbound Visual + 8.5
PT-v8.523 авг. 2026 г.31Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 8.4
PT-v8.423 авг. 2026 г.52Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 8.2
PT-v8.222 авг. 2026 г.104Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 8.0
PT-v8.022 авг. 2026 г.38Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
**What has changed?**
- **Multiple Importance Sampling (MIS) — cosine hemisphere + light-source sampling** :
This is the most directly relevant to your case. Cosine-weighted hemispheres are great for capturing general bounces (floors, large walls), but terrible for capturing small, bright light sources (torches, lanterns) — with GI_RAYS_PER_PIXEL only a few rays, the chance of one of them "happening" to hit that small torch is low, so the contribution becomes noisy/flickering. The solution: some rays remain cosine-weighted (general bounce), others are fired directly at the nearest emissive voxel (exactly the scan blockLightPointShadows.glsl already uses to find nearby lights), and then combined using the MIS balance heuristic to avoid double-counting. The emissive voxel search infrastructure already exists in your codebase, so this is realistic to implement with low risk.
- **Low-discrepancy sampling (R2 sequence / Sobol) replaces hash noise**
:
GiHash22 now uses a regular white-noise hash. Replacing it with a quasi-random sequence (R2/golden-ratio sequence, or Sobol) allows for a more even distribution of sample points across the hemisphere and faster convergence under TAA—reducing noise clumping without adding any rays. This is a cheap, low-risk swap that has a direct impact on visual stability (less sparkle/grain).
- Fix saturation and also ACES tonemap
- Fixes for Light bounce in the cosine hemisphere technique that caused light bounce to be misdirected and inconsistent :
Fix: Changed "mirror" to "bend towards grazing" — normals are only bent tangentially to the view direction, not bent through it. This is a standard technique for handling normal maps at grazing angles without breaking the actual bounce direction. I applied the same fix to two places with identical bug patterns: giNormal (using GI + SSGI voxels) and caoGiNormal (Contact AO).
- Improvements to the colors of torches and glowing objects with more realistic colors.
- Increased saturation that is more saturated and out
release
Unbound Visual + 7.8
PT-v7.820 авг. 2026 г.113Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 7.7
PT-v7.719 авг. 2026 г.136Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 7.6
PT-v7.618 авг. 2026 г.108Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 7.4
PT-v7.416 авг. 2026 г.160Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 7.3
PT-v7.315 авг. 2026 г.130Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 7.1
PT-v7.115 авг. 2026 г.56Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.9
PT-v6.914 авг. 2026 г.90Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.8
PT-v6.814 авг. 2026 г.608Minecraft: 1.21.1, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.8
PT-v6.814 авг. 2026 г.16Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.7
PT-v6.714 авг. 2026 г.23Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.6
PT-v6.613 авг. 2026 г.92Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.5
PT-v6.513 авг. 2026 г.25Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.4
PT-v6.413 авг. 2026 г.33Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.3
PT-v6.312 авг. 2026 г.95Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.2
PT-v6.212 авг. 2026 г.22Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.0
PT-v6.011 авг. 2026 г.103Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.4
PT-v5.49 авг. 2026 г.210Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
This is an updated version; we are limiting the availability of certain versions due to errors or bugs. We have worked to optimize this PT version (5.4)—and while it is still a work in progress—it is already performing well.
beta
Unbound Visual + 5.3
PT-v5.39 авг. 2026 г.16Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.2
PT-v5.28 авг. 2026 г.105Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.1
PT-v5.18 авг. 2026 г.27Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
beta
Unbound Visual + 5.0
PT-v5.08 авг. 2026 г.21Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
beta
Unbound Visual + 4.9
PT-v4.98 авг. 2026 г.118Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 4.8
PT-v4.87 авг. 2026 г.175Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
beta
Unbound Visual + 4.8
PT-v4.87 авг. 2026 г.28Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
release
Unbound Visual + 4.7
PT-v4.76 авг. 2026 г.115Minecraft: 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 4.5
PT-v4.54 авг. 2026 г.250Minecraft: 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 4.0
PT-v4.02 авг. 2026 г.227Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
beta
Unbound Visual + 3.5
PT-v3.531 июл. 2026 г.162Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
beta
Unbound Visual + 3.4
PT-v3.430 июл. 2026 г.80Minecraft: 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
beta
Unbound Visual + 3.3
PT-v3.329 июл. 2026 г.99Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
beta
Unbound Visual + 1.3.2
UnboundVisualPTv1.3.224 июл. 2026 г.233Minecraft: 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
If you experience excessive lag or feel the GI quality is poor, you can adjust it under Shader Settings > Other > GI Voxel Settings > GI Resolution.
beta
Unbound Visual + 1.0
Unbound-Visual-+PT-v1.023 июл. 2026 г.95Minecraft: 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
These sheders are specifically for PTs, not the standard ones.
# What has changed?
We are currently creating a lightweight version of light bounce and global illumination, but we are still encountering rendering issues related to light bounce and denoising; you can adjust or modify the settings under "Other" in the shader settings and click on "GI Voxel Settings."
beta
PT version
Unbound-Visual-+-PT20 июл. 2026 г.339Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
UNBOUND VISUAL + PT (v6.8)
Stochastic Path-Traced Voxel Global Illumination
Introduction
------------
Unbound Visual + PT is a custom edit of Complementary Unbound (Unbound
Visual +) that adds fully realized SEUS PTGI-style Global Illumination (GI):
soft indirect lighting that respects the sun's direction and color, and
does not leak through walls or ceilings.
This pack is not merely a traditional cone-tracing "patch," but rather
implements a true PTGI engine: scene voxelization + direct light propagation
into a radiance cache, followed by multi-bounce stochastic path tracing
per pixel, which is accumulated by TAA into smooth indirect light.
Key GI Features
---------------
- Colored sun bounces that follow the sun's direction (as the sun moves,
the bounce lighting changes accordingly).
- Soft / non-pixelated: radiance is sampled with a solid neighbor filter
(eliminating "colored squares").
- No light leaks: each ray is traced using DDA (Amanatides-Woo) that stops
at the first solid voxel, meaning physical light cannot pass through
walls or ceilings.
- Multi-bounce (path traced): each ray bounces through the voxel grid,
adding radiance at each intersection, and is attenuated by the albedo of
the hit voxel (next-event estimation + albedo throughput).
- Supports emissive blocks (glowstone, lava, torches, lanterns, sea
lanterns, redstone lamps, shroomlight, jack o'lanterns, beacons, etc.)
as real light sources within the GI grid.
- Temporal accumulation via Iris TAA -> converges into smooth, noise-free
GI.
Technical Aspects (SEUS PTGI Engine)
------------------------------------
1. Voxelization: the scene is voxelized into a 3D grid (albedo + opacity)
around the camera, world-anchored (snapped via cameraPositionFract)
to prevent "swimming" artifacts as the camera moves.
2. Direct light injection: the sun/moon light (sun direction, shadow
visibility, NdotL, sun color) is calculated for each solid voxel and
stored in the radiance cache. This forms the PTGI-style "voxel world."
3. Per-pixel stochastic path tracing (deferred):
- Several cosine-weighted (Lambertian) rays per frame.
- Each ray is a real DDA trace bouncing through the voxel grid.
- At each intersection: voxel radiance is added (next-event estimation),
and the bounce continues in a direction determined by the normal of
the hit voxel, attenuated by the voxel's albedo.
- Animated blue-noise (dither) seed per frame -> TAA accumulates
these frames into a smooth result.
4. Everything is processed every frame; TAA performs temporal convergence
(exactly how SEUS PTGI converges its stochastic path tracing).
Requirements & Settings
-----------------------
- Required: Iris (not OptiFine) + TAA ON.
- GI is only active in the OVERWORLD dimension.
- Requires a GPU with adequate compute shader support (3D texture / custom
images). On unsupported setups (OptiFine, macOS, Distant Horizons,
Voxy, or if shadows are disabled), GI is automatically turned OFF ->
the pack remains safe to load and use, just without GI.
- GI settings can be found in shader options:
GI_VOXEL_RESOLUTION (64/128/192/256), GI_VOXEL_SIZE,
GI_BOUNCE_PASSES (1-8), GI_DECAY, GI_INTENSITY, GI_EMISSIVE_BLOCKS, etc.
Performance Tips
----------------
- GI increases the load during the deferred pass (defaulting to a path
tracer of 4 rays x 2 bounces per pixel).
- If FPS drops: lower the RAYS/BOUNCES in giFloodfill.glsl, or lower
GI_VOXEL_RESOLUTION / increase GI_VOXEL_SIZE.
- If it is too bright: lower GI_INTENSITY.
- If voxelization is still too blocky in the distance: increase
GI_VOXEL_RESOLUTION (watch your VRAM).
Credits
-------
- Based on Complementary Shaders by EminGT (www.complementary.dev).
- Edit & PTGI GI engine: Unbound Visual + PT.
- Techniques based on the SEUS PTGI (Sonic Ether) approach.
================================================================
release
Unbound Visual + 6.8
6.819 июл. 2026 г.483Minecraft: 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.7
6.718 июл. 2026 г.97Minecraft: 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.5
6.517 июл. 2026 г.96Minecraft: 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 6.0
6.014 июл. 2026 г.164Minecraft: 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.9
5.9-option214 июл. 2026 г.39Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.9
5.912 июл. 2026 г.503Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.8
5.88 июл. 2026 г.425Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.8
5.88 июл. 2026 г.42Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.5
5.57 июл. 2026 г.158Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.4
5.46 июл. 2026 г.80Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.3
5.36 июл. 2026 г.117Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.2
5.2-improve4 июл. 2026 г.283Minecraft: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
# What has changed?
This is the same version, but improved, with SSGI and more changed colors
release
Unbound Visual + 5.2
5.22 июл. 2026 г.219Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
release
Unbound Visual + 5.1
5.12 июл. 2026 г.56Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
# What has changed?
In this new version, we have added new visuals: you can now see yourself in any reflection. Self-reflection is active on settings ranging from Standard to Cinematic and Ultra.
release
Unbound Visual + 4.8
4.821 июн. 2026 г.722Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
# anything has changed
This update is the last update of season 4, namely catalog version 4, there are not many changes, namely:
- Increased shadows on water
- Added pulsation effect control on lava
- More & slightly thicker clouds
- Rainwater ripples / droplet effects are more visible
- The PBR effect is more outward
- Clude shadow addition
- Applying sharpening to clouds
**Lava Glow Pulse** (new toggle, default OFF) — in Material Settings > IPBR Settings > Glowing Stuff Settings. Makes the lava glow pulse slowly, like breathing. Purely cosmetic, very light.
release
Unbound Visual + 4.7
4.718 июн. 2026 г.496Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
# anything has changed
- auto brightness addition
- Addition of new Profile mode, namely Cinematic
release
Unbound Visual + 4.5
4.515 июн. 2026 г.191Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
Что нового
# What has changed?
- Total fix for annoying sun glare
- minimal addition of water animation
release
Unbound Visual + 4.4
4.415 июн. 2026 г.56Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
release
Unbound Visual + 4.3
4.314 июн. 2026 г.86Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
Что нового
# anything has changed ?
- Adding Fish eye effect to the water depth for distortion
- increased reflection and smooth reflection
release
Unbound Visual + 4.2
4.214 июн. 2026 г.44Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
release
Unbound Visual + 4.1
4.113 июн. 2026 г.128Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
Что нового
# anything has changed
This change is a request from our valued players and users.
-Improvements to block and mob reflections such as iron golems and etc.
- increased fog
- Changes in transparent and reflective glass
- reducing the exposure to sunlight only so as not to cause eye pain
- increases when it rains
- increased PBR effect and sharpness
release
Unbound Visual + 4.0
4.013 июн. 2026 г.73Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
Что нового
# what changed
- Improved reflections on water and blocks, now sharper and no visible distance limit
- fix glare on sun and bloom
- contrast and ambient enhancement
- Ambient changes in Cave
release
Unbound Visual + 2.3
2.312 июн. 2026 г.85Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
release
Unbound Visual + 2.1
2.112 июн. 2026 г.35Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
release
Unbound Visual + 1.9
1.912 июн. 2026 г.31Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
release
Unbound Visual + 1.8
1.812 июн. 2026 г.33Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
release
Unbound Visual + 1.7
1.711 июн. 2026 г.85Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris
release
Unbound Visual + 1.6
1.611 июн. 2026 г.28Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1iris
release
Unbound Visual + 1.5
1.511 июн. 2026 г.35Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1iris
Что нового
# What changed
- Adding Contrast
- Reducing light intensity to avoid glare
- Dark areas are darker
- Added animation of leaves and grass
- Improved God Rays
release
1.4
Unbound-Visual-+10 июн. 2026 г.62Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1iris
Что нового
# Anything that's changed
- Lighting enhancements
- PBR implementation
- Water enhancements
- Visual effects enhancements
- Optimize Sheders
release
1.3
Unbound-Visual-+10 июн. 2026 г.27Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1iris
Что нового
# Anything that's changed
- T_SATURATION (Saturation)0.90 ✓
- T_VIBRANCE (Saturation of Paler Colors)1.30 ✓
- Light color enhancer
- activate Colored Lightning
release
1.2
Unbound-Visual-+10 июн. 2026 г.37Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris
Что нового
The changes made are:
- Changes in lighting
- Changes in PBR
- Changes in sunlight levels and reflection
These sheders are safe to use and do not contain any strange things and this is an edited result that does not belong to us.