
UltraEconomy
Balanced Paper economy with GUI shop, sellall, pay, and SMP-tuned prices
Описание
UltraEconomy
A balanced, lightweight economy plugin for Paper SMP servers.
Shops that make sense. Farms that pay. Progression that stays meaningful — without turning your world into a money printer on day one.
Why UltraEconomy?
Most economy plugins are either too empty or completely broken. UltraEconomy is built for real survival multiplayer:
- 🛒 Full GUI shop — categories for building, farming, mob drops, redstone, tools, armor, enchant books, and endgame
- 💰 Buy & sell with clear prices — cooking and crafting can be worth it (raw meat → cooked = profit)
- 🌾 Farms feel rewarding — popular crops, animals, trees, and mob farms are tuned so players actually want to build them
- ⚔️ Netherite costs what it should — no more buying full netherite gear for pocket change
- 🏦 Simple player economy — balance, pay, sellall
- 🔌 Vault soft-depend — works with other plugins when Vault is installed
Designed for Paper 26.2 (modern year-based Minecraft versions).
Features
| Feature | Description |
|---|---|
| GUI Shop | Clean category menu with pagination |
| Sell / Buy | Per-item prices in shop.yml |
| SellAll | Dump sellable inventory in one command |
| Pay | Player-to-player payments |
| Admin eco | Give / take / set balances |
| Configurable | Full control via shop.yml + config.yml |
Endgame items (elytra, totems, shulkers, etc.) can stay world-found only if you set buy/sell to -1 — perfect for long-term SMPs.
Commands
| Command | Description |
|---|---|
/shop | Open the server shop |
/balance | Check your money (/bal, /money) |
/pay <player> <amount> | Send money to another player |
/sellall | Sell everything sellable in your inventory |
/eco | Admin economy tools |
/economy reload | Reload config (admin) |
Installation
- Drop the JAR into your
plugins/folder - Restart the server
- Edit
plugins/UltraEconomy/shop.ymlandconfig.ymlto fit your economy - Optional:
/economy reload
Requirements: Paper (or a Paper fork) · Java matching your server build
Perfect for
- Survival / SMP servers
- Semi-anarchy with economy
- Towny / claims servers that need a stable shop
- Admins who want control without a 200-plugin money stack
Config
shop.yml— every item, price, categoryconfig.yml— currency symbol, starting balance, sell limits (optional / can be empty)
No bloat. No forced subscriptions. Just economy that fits Minecraft.
Download, drop in, restart — and let players actually earn their gear.


