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Ultra Realistic PBR Shader Pack

A next-gen physically-based shader pack with dynamic celestial mechanics, a photorealistic rotating Earth in The End, and filmic ACES color science.

Автор: EasonBoy6664,4 тыс.2обновлён 24 авг. 2026 г.

Описание

Ultra Realistic PBR v1.0

A next-generation physically based rendering shader pack engineered for astronomical accuracy, planetary-scale optics, and atmospheric realism in Minecraft.


Features

  • Astronomical Sky (Overworld & Deep Space): True 23.5° axial tilt sidereal rotation and Milky Way dust absorption lanes.
  • Deep-Space Planetary Mechanics (The End): The End serves as an exo-atmospheric observation vantage point, resolving photorealistic dynamic solar system planets (Venus, Jupiter, Mars, Saturn) alongside the Apollo 17 Earth.
  • Apollo 17 Earth: Photorealistic rotating "Blue Marble" Earth in The End dimension, featuring continental geography, dynamic cyclone cloud systems, specular ocean glints, polar ice caps, and night-side city lights.
  • Fluid Optics: Translucent water absorption driven by Beer-Lambert law and Fresnel equations, combined with multi-frequency domain-warped waves.
  • Weather & SSR: Rain accumulation causes porous surface darkening and real-time Screen-Space Reflections (SSR) across wet blocks and puddles.
  • Soft Shadows: 12-Tap Poisson disk filtering with slope-scale and distance-adaptive depth biasing to eliminate shadow acne and Peter Panning.
  • Color Science: ACEScg filmic tone mapping with dark-adapted scotopic vision (Purkinje effect).
  • Dimension Safety: Native multi-dimension pipeline isolation (world0, world1, world-1) guaranteeing crash-free cross-dimension travel.

Requirements

  • Minecraft Version: 1.16.5 – 1.21+
  • Shader Loaders: Iris Shaders / Oculus + Sodium
  • Hardware: OpenGL 4.5+ compatible GPU (NVIDIA GTX 1660 / RTX 3060 / RTX 4060+ or AMD equivalent)

Feedback & Bug Reports

Found a visual glitch, crash, or severe FPS drop on your hardware? 👉 Click Here to Submit Feedback (100% Anonymous / Takes ~30s)


Credits

  • Lead Architecture & Pipeline: Yang Jinchen (Jason Yang)
  • Chief QA & Art Direction: Liu Yilin (EasonBoy666)

Галерея

The End - Mother Earth & Vacuum SkyOverworld - Village LightingThe Nether - Lava & FortressThe End - End City & Void Horizon

Последние версии

Все версии →
release

Ultra Realistic PBR Shader Pack v1.0

1.0
24 авг. 2026 г.4,4 тыс.Minecraft: 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
### Ultra Realistic PBR v1.0 — Initial Release Welcome to the initial public release of Ultra Realistic PBR! This shader pack is built from the ground up to deliver next-generation physically based rendering, astronomical accuracy, and multi-dimension stability. **Key Highlights:** * **Astronomical Celestial Engine**: True 23.5° axial tilt sidereal rotation, dynamic solar system planetary orbits, and Milky Way dust absorption lanes. * **"Blue Marble" Earth in The End**: Replaces the void with deep space vacuum and a photorealistic rotating Earth featuring dynamic cloud systems, ocean glints, and night city lights. * **Physical Fluid Optics & SSR**: Beer-Lambert light absorption, domain-warped water waves, and real-time Screen-Space Reflections (SSR) across wet surfaces. * **Color Science & Soft Shadows**: 12-Tap Poisson disk filtering with slope-adaptive depth biasing (flicker-free) and ACEScg filmic tone mapping. * **Native Multi-Dimension Pipelines**: Fully isolated rendering passes across `world0`, `world1`, and `world-1` for crash-free cross-dimension travel. **Compatibility:** * Tested and compatible across Minecraft 1.16.5 through 26.x via Iris Shaders / Oculus + Sodium.