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Ulterlands: Worlds Apart

Go beyond dimensions; explore a realm unknown yet familiar.

Автор: Swinjinn1705обновлён 11 авг. 2026 г.
СнаряжениеМагияМобы

Описание

TitleLogo

Welcome to a world beyond our own with creatures and biomes that may seem familiar. Using powerful magic and overworld science, constructing a portal to traverse the multiverse is possible.

THIS IS AN EXTREMELY BRIEF OVERVIEW, PLEASE VISIT THE OFFICIAL WIKI

HOW TO ENTER

OBSIDIAN B12

A chemical compound created using Obsidian and other crystalline materials.

RIFT TOTEM

A magical totem created in the image of a space-faring species. Can be used to ignite an Obsidian B12 frame to create a World Gate.

BIOMES

PLACID WOODS

A tranquil forest with tall colourful trees, shrubs, vibrant flowers and geodes with magnificent crystals.

SANGUINE GLADE

A conundrum of a forest: covered in scarlet moss, shrubs and pale fungus - yet dotted with dry stone spikes and cooling magma.

VOCAL SANDS

A barren landscape sparsely decorated by violet stalks, crystals, thorns and toxic growths. Suspended above the ground with odd magic, pieces of the land float in the air.

DEEP HORIZON

A mysterious zone where the physical and spiritual planes converge; archaic skeletons, marine flora, and ancient ruins dot the starry dunes.

LIVING CAVERNS

The caves that make up the Ulterlands underground, covered in jagged rocks that seem to grow before your very eyes and peculiar stone boulders.

EXTRAS

All of the above, 15 new mobs, a new crafting system, new weapons, an entire magic system (with 7 spells and 10+ magic items), a new armour tier, 6 new status effects, redstone components, building block sets, and much more await you.

I recommend using JEI for easy access to basic recipes.

All screenshots were taken with Complementary Shaders applied.

Twitter/X: @swinjinn

Галерея

PORTALPLACID WOODS 1PLACID WOODS 2SANGUINE GLADE 1

Последние версии

Все версии →
release

Ulterlands v2.1.0

2.1.0
11 авг. 2026 г.105Minecraft: 26.1.2neoforge
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# **ADDITIONS** ## EQUIPMENT + Woodiron Bow, Fell Arrows and Grave Arrows + New Enchantments (for the Woodiron Bow): Armstrong, Volley, Ricochet + Woodiron Shield + New Enchantments (for the Woodiron Shield): Detonation, Repulsion + Uriel Partizan (Uriel Spear equivalent) ## BLOCKS/WORLDGEN + New Ulterlands Cave Biome: Living Caverns + New Mob: Cragscuttler + New Building Blocks (Gorlstone Blockset, Pointed Gorlstone, Ochlite, Limerock Blockset, Saurbush, Cinderstones) + New Plants (Petroot, Saurbush, Etherine Cactus, Greatbrush, Mibrush, Warping Cindersprouts) + New Material (Pellium + Pellium Ore) ## MISC + New Transmutation Recipe: Construct Diamonds + New alternative Obsidian B-12 and Rift Totem Recipe (using Ulterlands items) + New Crafting Recipes for basic items (using Ulterlands items) + New Exploration Blocks: Woodiron Anchor, Delver's Kit + New Item: Cindium Grains, Lamstrand, Regal Feather + New Tools: Glimm Incense, Dune Spirit, Ash Spirit, Grove Spirit, Brine Spirit # **MOB BALANCE CHANGES** ## BAZZERNAUT + Reduced punch damage (14 > 8) + Reduced wave damage (5 > 2) + Increased punch range (0 > 2) + Reduced maximum health (130 > 72) + Reduced movement speed (0.25 > 0.15) + Shockwaves can now be blocked (sneaking no longer nullifies the damage) + Bazzernauts are now neutral, not hostile ## COMBUSTLE + Reduced maximum health (30 > 20) + Reduced explosion damage (5 > 4) + Increased explosion radius (2 > 3.5) ## ENT + Reduced swing damage (7 > 5) + Reduced maximum health (80 > 36) ## ENTHRALL + Reduced maximum health (50 > 20) + Increased orb damage (2 > 3) + Orbs now apply Immobilise instead of Slowness (3s > 1s) + Increased orb speed (0.3 > 1.0) + Increased rate of fire + Orbs can now be destroyed by swinging a weapon at them ## GOLFOWL + Reduced movement speed (0.5 > 0.4) + Now drops 1-3 Regal Feathers ## MARBOOR + Reduced maximum health (20 > 10) ## ORIATH(S) + Reduced Oriath's movement speed (0.3 > 0.1) + Reduced maximum health of Oriath (20 > 12) + Shields can now block the Oriath's curse and the Oriath Matriarch's hex + Increased maximum health of the Oriath Matriarch (160 > 220) + Reduced movement speed of Oriath Matriarch (0.4 > 0.1) + Decreased hex damage of the Oriath Matriarch (16 > 8) + Reworked Oriath Matriarch's hex effects (Immobilise and Wither removed from possible effects) + Reworked the rate of fire of the Oriath Matriarch (4s > RANDOM(2s - 4s)) ## PYRE + Reduced maximum health (22 > 10) + Reduced fire rate (1s > 3.5s interval) + Reduced movement speed (0.4 > 0.2) + Reduced flame burning time (10s > 3s) ## VEILWING + Reduced dive damage (9 > 3) + Reduced maximum health (30 > 8) + General improvements to Attack AI + Reduced cloaking duration (4s > 3s) + While cloaked, Veilwings can't deal damage and no longer heal from damage (now take 50% reduced damage) ## ZWARDFISH + Reduced maximum health (32 > 20) + Reduced slash damage (7 > 6) + Reduced movement speed (0.35 > 0.25) + Zwardfish is now neutral, not hostile ## MISC Reduced sight/tracking range of all mobs # **TOOL BALANCE CHANGES** ## BEWITCHED BLADE + Reduced the attack interval (5s > 2.5s) + Increased summon duration (30s > 60s) + Reduced Tainted status duration (6s > 2s) ## FUNERAL EDGE + Improved pull effect of Graveyard Domain + Reduced bleed delay (3s > 1.2s) ## MOURNING GALE + Increased attack range (+0 > +1.5) + Increased the damage of the Purging Sparks (6 > 8) + Added cooldown after using Purging Sparks (1s) + Improved hit detection and general QOL of Purging Sparks ## ELEGY + Changed name of skill to Dearly Departed (now activates on swing instead of Shift+Swing) ## URIEL ARMOUR + Increased armour toughness (0 > 1) + Increased knockback resistance (0 > 0.5) + Reduced the Strength level provided by Angelic Rage (III > I) + Increased the recoil damage of Angelic Rage (1 > 2) ## PROTEAN WAND + Reduced Windswept time of Manic Winds (3s > 1.5s) ## OBSCURA MANTLE + Increased duration (10s > 30s) + Increased max uses (3 > 8) + No longer slows in bright areas, instead increasing speed with darkness (scaling from no bonus > Speed III from light levels 10 > 0) + Now heals for 30% of the user's missing health ## CONDUCTOR'S BATON + Increased the damage of the Palemarcher's flame when ordered by the baton (3 > 7) + Added a cooldown to the baton when using the Palemarcher's flame (2.5s) + Right-clicking with the baton will now cause the Palemarcher to jump (with a 2.5s cooldown) ## REVEAL GLASS + Increased range (80 > 128) + Reduced max uses (6 > 5) + Increased max flight speed (0.5 > 0.65) ## MISC + Removed Almighty damage property (all damage now scales with game difficulty) + Increased Bleed % damage (4% > 8%) # **TWEAKS** ## VISUAL + Improved Enthrall Orb VFX + Improved Oriath Matriarch Hex VFX + Improved Manic Winds VFX + Removed glow effect from various particles + Reduced the luminance of Glimm (15 > 8) + Retextured/modelled Oriaths and Oriath Matriarch + Updated multiple block textures + Palemarchers now have a unique idle animation + Removed glow effect from Primosoup ## FUNCTIONAL + Adjusted hitboxes/hurtboxes for all mobs + Adjusted spawn weights for all mobs + Increased the projectile speed of the Black Blade + Adjusted Windswept effect (more powerful vertically than horizontally) + Changed multiple crafting and transmutation recipes + Black Pearls can now be used (Applying Resistance XII and Immobilise to yourself for 1.5s - a pseudo parry) + Deleted Urobo and Urobo Vents + Reworked Ulterlands biomes' worldgen # **FIXES** + Fixed an issue where Oriath's curse didn't work at certain ranges. + Fixed an issue where Combustle's explosion sometimes did more damage than intended. + Fixed an issue where some mobs attacked the player even when in creative mode. + Fixed an issue where the Bazzernaut attacked through stun. + Fixed an issue where the Veilwing's dive hit multiple times. + Fixed issue where player could take fall damage while using Limit Breaker
release

Ulterlands v2.0.0

2.0.0
5 февр. 2026 г.65Minecraft: 1.21.8neoforge
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:P