Tunnel TNTСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (25)
release
Tunnel TNT 3.2.1-26.1.2
3.2.1-26.1.223 апр. 2026 г.284Minecraft: 26.1.2neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1-26.1.1
3.2.1-26.1.123 апр. 2026 г.37Minecraft: 26.1.1neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-26.123 апр. 2026 г.34Minecraft: 26.1neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.21.1123 апр. 2026 г.61Minecraft: 1.21.11neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.21.1023 апр. 2026 г.25Minecraft: 1.21.10neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.21.923 апр. 2026 г.17Minecraft: 1.21.9neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.21.823 апр. 2026 г.30Minecraft: 1.21.8neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.21.723 апр. 2026 г.14Minecraft: 1.21.7neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.21.623 апр. 2026 г.20Minecraft: 1.21.6neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.21.523 апр. 2026 г.12Minecraft: 1.21.5neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
TunnelTNT 3.2.1
3.2.1-1.21.423 апр. 2026 г.23Minecraft: 1.21.4neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.21.323 апр. 2026 г.19Minecraft: 1.21.3neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.21.223 апр. 2026 г.15Minecraft: 1.21.2neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.21.123 апр. 2026 г.214Minecraft: 1.21.1neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1
3.2.1-1.2123 апр. 2026 г.33Minecraft: 1.21neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1-1.20.6
3.2.1-1.20.623 апр. 2026 г.27Minecraft: 1.20.6neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1-1.20.5
3.2.1-1.20.523 апр. 2026 г.22Minecraft: 1.20.5neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1-1.20.4
3.2.1-1.20.423 апр. 2026 г.23Minecraft: 1.20.4neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1-1.20.3
3.2.1-1.20.323 апр. 2026 г.26Minecraft: 1.20.3neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1-1.20.2
3.2.1-1.20.223 апр. 2026 г.29Minecraft: 1.20.2neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1-1.20.1
3.2.1-1.20.123 апр. 2026 г.61Minecraft: 1.20.1neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.2.1-1.20.0
3.2.1-1.20.022 апр. 2026 г.30Minecraft: 1.20forge, neoforge
Что нового
Version 3.2.1 Change Log
New Features
Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour.
Added optional tunnel lining generation.
Added structural supports / beam generation.
Added automatic tunnel lighting placement with configurable spacing.
Added rail placement mode, including powered rail support.
Added bedrock destruction option (default OFF).
Added creator mode options for advanced generation control.
Added global settings and per-block saved settings support.
Added undo tunnel functionality.
Added tunnel start offset controls.
Added profile system with save/load support (Profiles 1–4).
Added dedicated keybinds for loading saved profiles.
Added on-screen confirmation for profile loads.
Slopes and Vertical Controls
Reworked vertical mode into three-way toggle:
OFF
SLOPE UP
SLOPE DOWN
Added step-count control (1–4).
Added segment-length control (1–100).
Added slope-aware support, lighting and rail adjustment.
Rail Improvements
Increased powered-rail maximum run to 9.
Added dynamic powered rail spacing for slopes/diagonals.
Improved downhill rail momentum handling.
Improved redstone placement conflict handling.
Improved diagonal rail pathing.
Support and Geometry Fixes
Corrected diagonal support pillar geometry to follow roof diagonals properly.
Improved support placement consistency on angled tunnels.
Improved tunnel geometry handling where dimensions change dynamically.
Lighting Improvements
Added separate light cluster Length and Height controls.
Improved inset/no-lining placement conditions.
Improved block-behind detection for valid light placement.
Crafting
Improved Tunnel TNT recipe flexibility.
Added mixed ingredient support (iron blocks and/or ingots).
Improved recipe book visibility compatibility.
Improved crafting reliability across supported versions.
User Interface
Added version/credits display in General tab.
Added row divider before version information.
Improved version text scroll behaviour.
Reworked vertical toggle labels with uppercase states.
OFF state now shown in red.
Bedrock OFF state shown in red for consistency.
Corrected toggle label state handling.
Added profile keybind names improvements.
Fixed keybind category translation display.
Tooltips and UX
Improved tooltip timing and visibility behaviour.
Improved config screen interaction stability.
Preserved tuned UI layout and control spacing.
Added/maintained extended tunnel preview and helper feedback.
Internal / Technical
Improved multi-version compatibility support.
Updated loader/version metadata handling.
Improved asset and registration stability across versions.
Added unique file hash handling for release packaging.
Various stability fixes, bug fixes and performance improvements.
Current Version
Version: 3.2.1
release
Tunnel TNT 3.0.0
3.0.016 февр. 2026 г.120Minecraft: 1.21.1neoforge
Что нового
Tunnel TNT — Changelog
v3.0.0 — Stability & Profiles Update
Major stability improvements to tunnel generation behaviourExpanded saved profile system for quick configuration switchingImproved Survival balance and scoring logic Refined tunnel structure consistency, lining, and lighting placement Performance optimisations for smoother large-scale excavationGeneral polish and reliability improvements across the mod, added lights, frames and mining ability.
This version establishes the new baseline standard for Tunnel TNT.
v2.0.0 — Mechanics & Survival Integration
Added full Survival-mode crafting recipeIntroduced resource-aware tunnel mechanicsImplemented initial scoring and reward behaviourAdded configurable tunnel lining and lighting optionsImproved detonation handling and tunnel shape reliabilityFirst pass of in-game configuration controls
v1.0.0 — Initial Release
Core Tunnel TNT block capable of carving structured tunnels
Basic automatic tunnel geometry generation
Early configuration support for tunnel behaviour
Designed for fast excavation and large build utility
Initial NeoForge 1.21.1 release
beta
Tunnel TNT 2.0.0
2.0.01 февр. 2026 г.51Minecraft: 1.21.1neoforge
Что нового
v2.0.0
New tunnel shapes (Triangle, Rigid Rectangle)
Per-side block selection + wall thickness control
Optional outer shell and vertical tunnelling
Expanded block support and improved config options
beta
Tunnel TNT 1.0.0
1.0.031 янв. 2026 г.38Minecraft: 1.21.1neoforge
Что нового
1.0.0 may work on Versions 1.21.1-1.21.11 please test and let me know and I will expand released versions.