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Tunnel TNT

ВЕРСИИ (25)

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Tunnel TNT 3.2.1-26.1.2

3.2.1-26.1.2
23 апр. 2026 г.284Minecraft: 26.1.2neoforge
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Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1-26.1.1

3.2.1-26.1.1
23 апр. 2026 г.37Minecraft: 26.1.1neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-26.1
23 апр. 2026 г.34Minecraft: 26.1neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
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Tunnel TNT 3.2.1

3.2.1-1.21.11
23 апр. 2026 г.61Minecraft: 1.21.11neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-1.21.10
23 апр. 2026 г.25Minecraft: 1.21.10neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-1.21.9
23 апр. 2026 г.17Minecraft: 1.21.9neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-1.21.8
23 апр. 2026 г.30Minecraft: 1.21.8neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-1.21.7
23 апр. 2026 г.14Minecraft: 1.21.7neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-1.21.6
23 апр. 2026 г.20Minecraft: 1.21.6neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-1.21.5
23 апр. 2026 г.12Minecraft: 1.21.5neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

TunnelTNT 3.2.1

3.2.1-1.21.4
23 апр. 2026 г.23Minecraft: 1.21.4neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-1.21.3
23 апр. 2026 г.19Minecraft: 1.21.3neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-1.21.2
23 апр. 2026 г.15Minecraft: 1.21.2neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-1.21.1
23 апр. 2026 г.214Minecraft: 1.21.1neoforge
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Что нового
Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1

3.2.1-1.21
23 апр. 2026 г.33Minecraft: 1.21neoforge
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Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1-1.20.6

3.2.1-1.20.6
23 апр. 2026 г.27Minecraft: 1.20.6neoforge
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Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1-1.20.5

3.2.1-1.20.5
23 апр. 2026 г.22Minecraft: 1.20.5neoforge
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Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1-1.20.4

3.2.1-1.20.4
23 апр. 2026 г.23Minecraft: 1.20.4neoforge
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Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1-1.20.3

3.2.1-1.20.3
23 апр. 2026 г.26Minecraft: 1.20.3neoforge
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Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1-1.20.2

3.2.1-1.20.2
23 апр. 2026 г.29Minecraft: 1.20.2neoforge
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Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1-1.20.1

3.2.1-1.20.1
23 апр. 2026 г.61Minecraft: 1.20.1neoforge
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Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.2.1-1.20.0

3.2.1-1.20.0
22 апр. 2026 г.30Minecraft: 1.20forge, neoforge
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Version 3.2.1 Change Log New Features Added expanded tunnel shape controls with configurable dimensions and improved placement behaviour. Added optional tunnel lining generation. Added structural supports / beam generation. Added automatic tunnel lighting placement with configurable spacing. Added rail placement mode, including powered rail support. Added bedrock destruction option (default OFF). Added creator mode options for advanced generation control. Added global settings and per-block saved settings support. Added undo tunnel functionality. Added tunnel start offset controls. Added profile system with save/load support (Profiles 1–4). Added dedicated keybinds for loading saved profiles. Added on-screen confirmation for profile loads. Slopes and Vertical Controls Reworked vertical mode into three-way toggle: OFF SLOPE UP SLOPE DOWN Added step-count control (1–4). Added segment-length control (1–100). Added slope-aware support, lighting and rail adjustment. Rail Improvements Increased powered-rail maximum run to 9. Added dynamic powered rail spacing for slopes/diagonals. Improved downhill rail momentum handling. Improved redstone placement conflict handling. Improved diagonal rail pathing. Support and Geometry Fixes Corrected diagonal support pillar geometry to follow roof diagonals properly. Improved support placement consistency on angled tunnels. Improved tunnel geometry handling where dimensions change dynamically. Lighting Improvements Added separate light cluster Length and Height controls. Improved inset/no-lining placement conditions. Improved block-behind detection for valid light placement. Crafting Improved Tunnel TNT recipe flexibility. Added mixed ingredient support (iron blocks and/or ingots). Improved recipe book visibility compatibility. Improved crafting reliability across supported versions. User Interface Added version/credits display in General tab. Added row divider before version information. Improved version text scroll behaviour. Reworked vertical toggle labels with uppercase states. OFF state now shown in red. Bedrock OFF state shown in red for consistency. Corrected toggle label state handling. Added profile keybind names improvements. Fixed keybind category translation display. Tooltips and UX Improved tooltip timing and visibility behaviour. Improved config screen interaction stability. Preserved tuned UI layout and control spacing. Added/maintained extended tunnel preview and helper feedback. Internal / Technical Improved multi-version compatibility support. Updated loader/version metadata handling. Improved asset and registration stability across versions. Added unique file hash handling for release packaging. Various stability fixes, bug fixes and performance improvements. Current Version Version: 3.2.1
release

Tunnel TNT 3.0.0

3.0.0
16 февр. 2026 г.120Minecraft: 1.21.1neoforge
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Tunnel TNT — Changelog v3.0.0 — Stability & Profiles Update Major stability improvements to tunnel generation behaviourExpanded saved profile system for quick configuration switchingImproved Survival balance and scoring logic Refined tunnel structure consistency, lining, and lighting placement Performance optimisations for smoother large-scale excavationGeneral polish and reliability improvements across the mod, added lights, frames and mining ability. This version establishes the new baseline standard for Tunnel TNT. v2.0.0 — Mechanics & Survival Integration Added full Survival-mode crafting recipeIntroduced resource-aware tunnel mechanicsImplemented initial scoring and reward behaviourAdded configurable tunnel lining and lighting optionsImproved detonation handling and tunnel shape reliabilityFirst pass of in-game configuration controls v1.0.0 — Initial Release Core Tunnel TNT block capable of carving structured tunnels Basic automatic tunnel geometry generation Early configuration support for tunnel behaviour Designed for fast excavation and large build utility Initial NeoForge 1.21.1 release
beta

Tunnel TNT 2.0.0

2.0.0
1 февр. 2026 г.51Minecraft: 1.21.1neoforge
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v2.0.0 New tunnel shapes (Triangle, Rigid Rectangle) Per-side block selection + wall thickness control Optional outer shell and vertical tunnelling Expanded block support and improved config options
beta

Tunnel TNT 1.0.0

1.0.0
31 янв. 2026 г.38Minecraft: 1.21.1neoforge
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1.0.0 may work on Versions 1.21.1-1.21.11 please test and let me know and I will expand released versions.