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ВЕРСИИ (15)
release
totem-automata 0.1.28
0.1.2820 сент. 2026 г.121Minecraft: 26.3fabric
Что нового
# TotemAutomata 0.1.28
- Updated for Minecraft 26.3, Fabric and Java 25.
- Updated compatibility with TotemCore 0.7.23 and optional TotemExcavation 0.1.16 integration.
release
totem-automata 0.1.26
0.1.2611 сент. 2026 г.49Minecraft: 26.2fabric
Что нового
# TotemAutomata 0.1.26
- Use consistent Chinese module names throughout Traditional Chinese manuals and related references; preserve commands and identifiers.
- Require TotemCore 0.7.21 or newer (below 0.8.0) for the matching localized shared manual.
Minecraft 26.2 · Fabric · Java 25.
release
totem-automata 0.1.25
0.1.258 сент. 2026 г.17Minecraft: 26.2fabric
Что нового
## TotemAutomata 0.1.25
- Fixes Copper Golem menu item duplication and stale counts during shift-click,
stack merging, and pickup-all by persisting live slot changes correctly.
- Keeps carried-item slot positions stable while extracting items and preserves
autonomous fuel/storage updates while the menu is open.
- Verified with 50 server GameTests and 85 unit tests, including reopening
storage, damaged-tool transfers, and extraction denial while gathering runs.
### 繁體中文
- 修正銅魁儡管理介面 Shift 點擊、堆疊合併及收集同類物品時的物品複製與數量不同步。
- 取出物品期間維持採集背包槽位,並正確同步介面開啟期間的燃料消耗與背包變動。
- 通過 50 項伺服器 GameTest 與 85 項單元測試,涵蓋重新開啟背包、工具耐久保留及運作中禁止取出物品。
Minecraft 26.2 · Fabric · Java 25 · TotemCore >=0.7.18 <0.8.0
release
totem-automata 0.1.24
0.1.247 сент. 2026 г.12Minecraft: 26.2fabric
Что нового
## TotemAutomata 0.1.24
- Moves active Copper Golem, Copper Wrench, recipe, advancement, localization,
and client/server payload identifiers to the canonical Totem namespace.
- Preserves existing Copper Golem and Copper Wrench saves through a one-way
migration from legacy `deadrecall_*` persisted data to `totem_automata_*`.
- Retires active DeadRecall compatibility payloads and legacy progression
triggers; legacy progress remains readable only for migration.
- Requires TotemCore 0.7.18 or newer within the 0.7.x compatibility line so
legacy advancement progress is migrated before normal gameplay resumes.
- Retains optional TotemExcavation 0.1.13 integration.
Minecraft 26.2 · Fabric · Java 25
release
totem-automata 0.1.23
0.1.235 сент. 2026 г.5Minecraft: 26.2fabric
Что нового
## TotemAutomata 0.1.23
- Ships complete Spanish (`es_es`) text for Copper Golem workflows and shared
DeadRecall UI text alongside the maintained English and Traditional Chinese
locales.
- Extends the native Copper Golem menu visual GameTest through English,
Traditional Chinese, and Spanish, with Spanish label checks and screenshots.
- Keeps the existing server-authoritative Automata behaviour and compatibility
requirements unchanged.
Minecraft 26.2 · Fabric · Java 25
release
totem-automata 0.1.22
0.1.222 сент. 2026 г.8Minecraft: 26.2fabric
Что нового
## TotemAutomata 0.1.22
- Adds a module-owned Totem Automata Creative Mode tab for the Copper Wrench.
- Makes source and destination lines follow the Copper Golem's interpolated
client position every render frame while retaining server-authoritative links.
- Keeps eight visible allow and deny rules per pane and adds independent,
row-based scrolling with visible ranges when either list exceeds that limit.
- Extends native client and Observer regression coverage for the updated UI.
- Requires TotemCore 0.7.14 or newer within the 0.7.x compatibility line.
Minecraft 26.2 · Fabric · Java 25
release
totem-automata 0.1.21
0.1.211 сент. 2026 г.14Minecraft: 26.2fabric
Что нового
- Add vanilla recipe-book discovery for the Copper Wrench when its progression material is obtained.
release
totem-automata 0.1.20
0.1.2031 авг. 2026 г.7Minecraft: 26.2fabric
Что нового
## TotemAutomata 0.1.20
- Replaces selected Copper Golem source and sorting-destination particle chains
with stable solid lines from TotemCore's shared world visualization API.
- Uses orange for the source, green for available destinations and red for
unavailable containers.
- Applies terrain depth testing so walls hide occluded line segments while
retaining current-target and blocked-state particle cues.
- Requires TotemCore 0.7.14 or newer within the 0.7.x compatibility line.
Minecraft 26.2 · Fabric · Java 25
release
totem-automata 0.1.19
0.1.1930 авг. 2026 г.6Minecraft: 26.2fabric
Что нового
## TotemAutomata 0.1.19
- Renders the selected Copper Golem gathering area through TotemCore's shared
world-outline API.
- Uses terrain depth testing so opaque blocks hide occluded selection edges.
- Keeps source, destination, current-target and blocked-state particle cues.
- Requires TotemCore 0.7.13 or newer within the 0.7.x compatibility line.
Minecraft 26.2 · Fabric · Java 25
release
totem-automata 0.1.18
0.1.1829 авг. 2026 г.14Minecraft: 26.2fabric
Что нового
## TotemAutomata 0.1.18
- Adds a module-owned, read-only Observer reconstruction for the Copper Golem menu.
- Uses the production screen rendering path while blocking observer-side input and packets.
- Relays bounded semantic state and remote cursor data without screenshots, pixels, or framebuffer capture.
- Requires TotemCore 0.7.12 or newer within the 0.7.x compatibility line.
Minecraft 26.2 · Fabric · Java 25
release
totem-automata 0.1.17
0.1.1728 авг. 2026 г.5Minecraft: 26.2fabric
Что нового
## 效能與行為更新
- 採集搜尋改為每隻銅魁儡每 tick 最多 32 格、全伺服器合計最多 256 格,並輪替分配避免後面的銅魁儡飢餓。
- 已選定且仍有效的採集目標會保持鎖定,不再每 tick 重新掃描;每隻銅魁儡每 tick 最多對一個候選方塊進行尋路、掉落、容量、權限或 LLM 等昂貴驗證。
- 移除每秒遍歷所有已載入實體的探索流程,改由 Fabric entity load/unload events 追蹤銅魁儡;村民與動物數量不再增加 Automata 的探索成本。
- 採集目標與回家路徑會沿用現有導航;相同目標正常最多每 10 ticks 重算一次,而且每次只嘗試一個目的地。
- 停止的採集銅魁儡在一次 STOPPED 轉換後,不再執行掃描、驗證、尋路、破壞、卸貨或 LLM warmup。
- 分類阻塞重查改為 10→20→40→80→160→200 ticks 指數退避,並以單次 NBT snapshot 判斷路由;取出、放入、退回與 exactly-once 交易順序維持不變。
- 無效或提交時被拒絕的採集目標會清除裂紋/破壞進度並進入短暫退避,避免每 tick 重試。
## 熔爐分類
- 普通熔爐、煙燻爐與高爐會各自查詢 RecipeManager 中對應的配方;只有能產生非空結果的物品才會放入 slot 0。
- slot 1 只接受燃料、slot 2 維持輸出用途;一般容器的分類行為不變。
## 相容性 / Compatibility
- Minecraft 26.2、Fabric Loader 0.19.3+、Java 25+。
- Requires TotemCore `>=0.7.0 <0.8.0`; TotemExcavation `>=0.1.5` remains optional.
- Existing `deadrecall_*` Copper Golem NBT keys, loaded-only behavior, Locksmith permission checks, fuel/tool rules, restart recovery, and sorting exactly-once semantics remain compatible.
- DeadRecall bundle is not required and is not re-enabled; use the standalone Totem modules.
release
totem-automata 0.1.16
0.1.1622 авг. 2026 г.16Minecraft: 26.2fabric
Что нового
Merge pull request #10 from Yunitrish006006/fix/modrinth-publish-wrapper-0.1.16
Fix Automata Modrinth release lockstep
release
TotemAutomata 0.1.15
0.1.1519 авг. 2026 г.9Minecraft: 26.2fabric
Что нового
Standalone TotemAutomata 0.1.15 from DeadRecall 2.4.21. Core 0.7 friendship services and the current lockstep gameplay fixes are validated from the immutable bundled build.
release
TotemAutomata 0.1.12
0.1.1216 авг. 2026 г.12Minecraft: 26.2fabric
Что нового
Standalone TotemAutomata 0.1.12 from DeadRecall 2.4.11. Adds guided manual progression and optional TotemLocksmith authorization for persisted Copper Golem operators while retaining bounded sorting and gathering.
release
TotemAutomata 0.1.11
0.1.1115 авг. 2026 г.10Minecraft: 26.2fabric
Что нового
Standalone TotemAutomata 0.1.11 from DeadRecall 2.4.10. Adds copper-wrench configuration, bounded sorting and gathering jobs, tool and fuel handling, manual rules, and optional OpenAI-compatible classification.