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Toolsmith Sharper

This mod allows you to sharpen and coat your tools with oils (fire, poison, life steal, etc.) to gain temporary combat or mining bonuses.

Автор: SamLol122842обновлён 7 апр. 2026 г.
ПриключенияСнаряжениеТехнологии

Описание

🛠️ Toolsmith Sharper

Toolsmith Sharper is a Fabric mod that turns equipment maintenance into a strategic and immersive mechanic. Don’t settle for simple enchantments anymore: learn to sharpen your blades, polish your tools, and manage coating wear depending on your environment.

"A good craftsman is nothing without a well-sharpened tool, but a wise craftsman knows which oil to choose for their blade."


✨ Main Features

🪨 The Art of Sharpening

Improve the base performance of your equipment (Damage for weapons, Speed for tools).

  • Grindstone: Sneak and right-click a grindstone with the item in your main hand and a component (Flint or Oil) in your offhand.
  • Whetstone: A new portable crafted item essential for applying bonuses while traveling.
  • Preventive maintenance: Sharpening repairs 10% (configurable) of the item's durability.
  • Conditions: Requires 1 XP level and a tool with at least 20% durability remaining.

📊 Visual Indicator: Durability Bar

No more guessing during combat! The mod changes the durability bar display of your items to visually indicate the state of sharpening or applied oil. You can track in real time the wear of your bonuses and the number of uses remaining directly from your inventory or hotbar.

🧪 Oils & Specialization (Balancing)

Not all oils are suited for every use. The mod now enforces a strict distinction between combat and harvesting:

ElementEffect (Weapons)Effect (Tools)
Flint (Simple)+ Damage+ Mining Speed
🔥 Fire OilSets enemies on fire❌ Incompatible
🧪 Poison OilPoisons the target❌ Incompatible
🧛 Vampire OilLife steal (heal)❌ Incompatible
❄️ Frost OilSlows enemies❌ Incompatible
🍀 Luck OilLootingFortune

Weapons include: Swords, Axes, and Spears. Tools include: Pickaxes, Shovels, and Hoes.


☁️ Dynamic Degradation System

The lifespan of your bonuses depends on the environment. Pay attention to the elements:

  • 🌊 Water & Rain: Extinguish Fire oils and wash away Poison oils 2× faster.
  • ☀️ Extreme Heat: Frost oil melts 2× faster in Deserts, the Nether, and Savannas, or when touching Lava or Fire.
  • 🌿 Biological Cradle: Poison is more stable in Swamps and Jungles. Frost lasts longer in cold biomes.
  • 🌙 Circadian Cycle: Vampire and Luck oils wear down more slowly during the night.

🔮 Next Steps & Future Improvements

Development continues! Here are features planned for upcoming versions:

  • 📈 Whetstone Tiers: Introduction of Iron, Diamond, and Netherite variants with increased durability and faster application speed.
  • 🏹 Ranged Weapon Support: Ability to coat bows and crossbows to apply effects to fired arrows.
  • 🧪 New Oils
  • ⚡ Thunder Integration: A massive bonus for Frost or Luck oil during thunderstorms.
  • 🛡️ Armor Polishing: Extend the system to "polish" armor for temporary resistance or knockback bonuses.

⚙️ Configuration & Commands

You can customize the entire mod in three different ways:

  1. Visual Interface: Install ModMenu to access a simplified configuration UI.
  2. In-Game Commands: Use /toolsmithsharper set... to adjust values (Damage, Speed, XP cost, Repair).
  3. Config File: Edit config/toolsmithsharper.properties.

Последние версии

Все версии →
beta

v1.1.1+mc1.20.1

v1.1.1+mc1.20.1
7 апр. 2026 г.126Minecraft: 1.20.1fabric
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## ✨ What's New in Version 1.1.1 (MC 1.20.1) ### ⚠️ BREAKING CHANGES * feat!: add auto release workflow * feat!: add environment synergy * fix!: server link no tested ### 🚀 New Features * feat: fix recipes and advancements for whetstone, fire, frost, luck, poison, and vampire oils for 1.20.1 fix: mod version and requirements/libraries downgraded to 1.21.11 to 1.20.1 * feat: add colored slot border + effect not affect by breaking instant block + refactor attackentityevent + add effect parameters + update modmenu with new entries + new modmenu style * feat: add whetstone use time entry * feat: remove oil for tools (except luck) + add effect on frost oil * feat: add new icon + add issues link * feat: add modmenu implementation + refact repo * feat: add luck oil + fixes + new item texture * feat: add oils + extinguish sound + remaining time + tier oil * feat: add flint requirements in offhand + durability limit + xp cost + sharpened effect + add whetstone + add xp cost ### 🔧 Bug Fixes * fix: overwrite luck enchantement * fix: use time oil * fix: callback attackentityevent * fix: dd multiple targets to applied effect livingentitymixin * fix: server link client * fix: workflow permission * fix: refine workclow to follow conventional commits * fix: recipes map + balance whetstone & luck_oil recipe + fix client removed * fix: many lang missing + missing whetstone parameter + take effect parameters + fix modmenu integration + fix load order * fix: lang entries missing * fix: fix formatting of Frost oil description in README * fix: mod version * fix: contact ### ⚡ Performance & Refactoring * refactor: big refactorisation + fix lang typos + add new lang entries + link version + remap version to SemVer * refactor: getopposithand in utils ### 🛠 Maintenance * chore: update libraries for minecraft 1.20.1 * chore: update author information in README * chore: fix gradlew permissions * chore: remove installation section from README * chore: fix formatting of Luck Oil description in README * chore: add visual durability indicator section to README * chore: add README for Toolsmith Sharper mod * chore: change directory
release

Toolsmith Sharper 1.1.1

1.1.1
6 апр. 2026 г.105Minecraft: 1.21.11fabric
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## ✨ What's New in Version 1.1.1 ### 🚀 New Features * feat: visual slot overlays - colored borders matching active oil type * feat: multi-target combat - oil effects apply to sweeping edge attacks * feat: dynamic balancing - new configurable parameters for all effects * feat: modern modmenu - redesigned interface with categories and colors ### 🔧 Bug Fixes * fix: enchantment protection - luck oil no longer overwrites high-level enchantments * fix: smart durability - charges not consumed on instant-break blocks * fix: recipe overhaul - fixed JSON mapping for 1.21.11 and rebalanced costs * fix: client synchronization - fixed data visibility in multiplayer * fix: cooldown fixes - corrected item cooldown logic ### ⚡ Performance & Refactoring * refactor: centralized logic - refactored utilities into ModUtils * refactor: packet codecs - integrated PacketCodecs for data components * refactor: clean code - major refactoring and localization fixes ### 🛠 Maintenance * chore: semantic versioning - transitioned project to SemVer (1.1.1) * ci: auto-release workflow - implemented GitHub Actions and Modrinth for releases --- *Compiled for Minecraft 1.21.11* **Full Changelog**: https://github.com/SamLol12/Toolsmith-Sharper-1.21.11/compare/1.0.0...1.1.1
alpha

Toolsmith Sharper 1.0.0-fix

1.0.0-fix
6 апр. 2026 г.25Minecraft: 1.21.11fabric
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alpha

Toolsmith Sharper - 1.0.0

1.0.0
5 апр. 2026 г.26Minecraft: 1.21.11fabric
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Что нового
# ⚔️ Toolsmith Sharper **Toolsmith Sharper** is a Vanilla+ Fabric mod that allows you to enhance your arsenal by sharpening your tools and weapons! Use whetstones and elemental oils to gain temporary buffs, improved damage, increased mining speed, and unique combat effects. --- ### 🗡️ Sharpening Mechanics Give your gear the edge it needs! You can sharpen your items in two ways: 1. **Using a Whetstone:** A portable item you can use anywhere to hone your tools and weapons. 2. **Using a Grindstone:** Sneak and interact with a Grindstone while holding **Flint** (or an Oil) in your offhand. **What does sharpening do?** * **Weapons & Axes:** Gain a temporary Attack Damage multiplier. * **Tools & Axes:** Gain a temporary Mining Speed boost. * **Maintenance:** Sharpening an item slightly repairs its durability! * *Note: Perfecting your gear requires focus and costs a small amount of XP.* --- ### 🧪 Elemental Oils Take your combat to the next level by coating your weapons with volatile oils. Each oil has unique effects and interacts dynamically with the environment! * 🔥 **Fire Oil:** Sets your target on fire. *Be careful, the oil will wash off faster if you are in rain or water!* * ☠️ **Poison Oil:** Inflicts poison on enemies. *Highly volatile, it might wash off in Swamps, Jungles, or during the rain.* * 🧛 **Vampire Oil:** Leeches life from your enemies, healing you on hit. *The dark magic within is more resilient during the night.* * ❄️ **Frost Oil:** Chills your enemies to the bone, inflicting Slowness. *Melts away faster in hot biomes, lava, or if you are on fire.* * 🍀 **Luck Oil:** Temporarily enchants your weapon with Looting, or your tools with Fortune! *More effective during the night.* --- ### ⚙️ Configuration & Compatibility The mod is highly customizable to fit your modpack's balance needs. * **Fully Configurable:** Adjust the maximum uses, damage multipliers, speed boosts, XP costs, and repair percentages. * **ModMenu Support:** You don't need to dig into files! If you install [ModMenu](https://modrinth.com/mod/modmenu), you can tweak all these settings directly from the in-game options. * **In-game Commands:** Server admins can also adjust settings on the fly using `/toolsmithsharper`.