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release
Tom's Simple Storage: Extensions 0.2.1
0.2.19 апр. 2026 г.669Minecraft: 1.20, 1.20.1forge
Что нового
# Changelog
## 0.2.1
This release fixes 0.2.0 dedicated server loading client classes. BACKUP BEFORE LOADING A WORLD FROM 0.1.2-0.1.3.
release
Tom's Simple Storage: Extensions 0.2.0
0.2.09 апр. 2026 г.38Minecraft: 1.20, 1.20.1forge
Что нового
# Changelog
## 0.2.0
This release is a major rewrite from the last beta 0.1.3 tss_trim_slab build. BACKUP BEFORE LOADING A WORLD FROM 0.1.2-0.1.3.
### Rename
- Mod codebase and filenaming updated to toms-extensions
### Added
- Deep paint kit integration for trim slabs, including capture-time facade profiling.
- Painted trim slab block entity support for copied facade state, runtime facade behavior, and model data.
- Mirrored block light emission and particle emission from copied source blocks, with config toggles.
- Dedicated magma trim slab path for vanilla-matching magma visuals, lighting, and rain smoke without `hurtsToWalkOn`.
- Expanded facade rendering support for grass tint, leaves, cutout, translucent glass-like blocks, slab/full-block lookup, and half-block sampling exceptions.
- Modern resource/data setup including recipes, loot tables, tags, client wrappers, and registry cleanup.
### Changed
- Migrated from the original `tss_trim_slab` prototype into the `toms_extensions` mod namespace and package layout.
- Reworked painted slab rendering to use facade profiles and source-aware routing instead of the original simple sprite remap only.
- Reworked copied light handling to be server-authored and stored on blockstate, instead of relying on client-only refresh behavior.
- Reworked paint application flow so copied blocks can mirror more of their source behavior while staying on trim slab hosts.
### Fixed
- Grass tint and layered grass-side rendering on painted slabs.
- Glass and other transparent facade rendering, including underside visibility and skylight behavior.
- Leaves, shroomlight, and other facade-specific slab texture sampling paths.
- Redstone ore and redstone lamp runtime facade activation, lighting, and texture switching.
### Removed
- Old transparent painted slab compatibility host.
- Older generic lighting workaround code replaced for accurate mirrored-light system.
### Breaking Changes
- Saves from toms/tss-trim-slab with trim slab blocks from pre-0.2.0 worlds will lose paint or may break entirely on world load. BACKUP BEFORE TRYING.
- 0.1.2-0.1.3 migration and block conversion for legacy blocks is in place but not guaranteed. BACKUP BEFORE TRYING.
## 0.1.2 and 0.1.3 Deprecation
- Last published prototype build under the older `tss_trim_slab` / `toms_trim_slab` codebase.
- Included the original trim slab, painted trim slab, and basic painted slab renderer.
- Migration path in place (but not guaranteed) to keep placed slabs but any applied paint overlay will not migrate.
beta
Tom's Trim Slab 0.1.2
0.1.216 мар. 2026 г.45Minecraft: 1.20, 1.20.1forge
Что нового
## Initial Release
- Added working Inventory Trim Slabs for Tom’s Simple Storage Mod
- Supports bottom, top, and stacked slab placement
- Maintains storage network connectivity through trim slabs
- Added paintable trim slabs and slab-aware painted rendering
- Added trim/slab conversion recipes
- Added slab/full-block facade matching with configurable overrides
- Common config file: tss_trim_slab-common.toml
- Project code and image texture work were created with AI assistance
- Built for Minecraft 1.20.1, Forge 47.4.0, and Tom’s Simple Storage 1.20-1.7.1