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Tom's Simple Storage: Extensions

ВЕРСИИ (3)

release

Tom's Simple Storage: Extensions 0.2.1

0.2.1
9 апр. 2026 г.669Minecraft: 1.20, 1.20.1forge
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# Changelog ## 0.2.1 This release fixes 0.2.0 dedicated server loading client classes. BACKUP BEFORE LOADING A WORLD FROM 0.1.2-0.1.3.
release

Tom's Simple Storage: Extensions 0.2.0

0.2.0
9 апр. 2026 г.38Minecraft: 1.20, 1.20.1forge
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# Changelog ## 0.2.0 This release is a major rewrite from the last beta 0.1.3 tss_trim_slab build. BACKUP BEFORE LOADING A WORLD FROM 0.1.2-0.1.3. ### Rename - Mod codebase and filenaming updated to toms-extensions ### Added - Deep paint kit integration for trim slabs, including capture-time facade profiling. - Painted trim slab block entity support for copied facade state, runtime facade behavior, and model data. - Mirrored block light emission and particle emission from copied source blocks, with config toggles. - Dedicated magma trim slab path for vanilla-matching magma visuals, lighting, and rain smoke without `hurtsToWalkOn`. - Expanded facade rendering support for grass tint, leaves, cutout, translucent glass-like blocks, slab/full-block lookup, and half-block sampling exceptions. - Modern resource/data setup including recipes, loot tables, tags, client wrappers, and registry cleanup. ### Changed - Migrated from the original `tss_trim_slab` prototype into the `toms_extensions` mod namespace and package layout. - Reworked painted slab rendering to use facade profiles and source-aware routing instead of the original simple sprite remap only. - Reworked copied light handling to be server-authored and stored on blockstate, instead of relying on client-only refresh behavior. - Reworked paint application flow so copied blocks can mirror more of their source behavior while staying on trim slab hosts. ### Fixed - Grass tint and layered grass-side rendering on painted slabs. - Glass and other transparent facade rendering, including underside visibility and skylight behavior. - Leaves, shroomlight, and other facade-specific slab texture sampling paths. - Redstone ore and redstone lamp runtime facade activation, lighting, and texture switching. ### Removed - Old transparent painted slab compatibility host. - Older generic lighting workaround code replaced for accurate mirrored-light system. ### Breaking Changes - Saves from toms/tss-trim-slab with trim slab blocks from pre-0.2.0 worlds will lose paint or may break entirely on world load. BACKUP BEFORE TRYING. - 0.1.2-0.1.3 migration and block conversion for legacy blocks is in place but not guaranteed. BACKUP BEFORE TRYING. ## 0.1.2 and 0.1.3 Deprecation - Last published prototype build under the older `tss_trim_slab` / `toms_trim_slab` codebase. - Included the original trim slab, painted trim slab, and basic painted slab renderer. - Migration path in place (but not guaranteed) to keep placed slabs but any applied paint overlay will not migrate.
beta

Tom's Trim Slab 0.1.2

0.1.2
16 мар. 2026 г.45Minecraft: 1.20, 1.20.1forge
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## Initial Release - Added working Inventory Trim Slabs for Tom’s Simple Storage Mod - Supports bottom, top, and stacked slab placement - Maintains storage network connectivity through trim slabs - Added paintable trim slabs and slab-aware painted rendering - Added trim/slab conversion recipes - Added slab/full-block facade matching with configurable overrides - Common config file: tss_trim_slab-common.toml - Project code and image texture work were created with AI assistance - Built for Minecraft 1.20.1, Forge 47.4.0, and Tom’s Simple Storage 1.20-1.7.1