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TNT-Tracker

ВЕРСИИ (2)

release

TNT-Tracker 1.0.1

1.0.1
30 авг. 2026 г.85Minecraft: 1.20.4fabric
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Что нового
## 🚀 Update 1.0.1 Update 1.0.1 of **TNT Tracker**, a comprehensive tool for TNT cannon engineers. ### ✨ Changes - **More reliable TNT path tracking** – TNT trails are now recorded consistently, even in complex scenarios. - **Significant performance boost** – Trail rendering and grouping are now cached and optimized, reducing lag when many shots are saved. - **Better rendering compatibility** – Render state is properly restored, preventing visual glitches with other mods. - **Full dedicated server support** – Client-only code is correctly separated, so servers no longer crash or misbehave. - **Less invasive mixins** – Removed a global entity movement hook, improving compatibility and reducing performance overhead. - **Safe Mode refined** – Now only cancels TNT explosions, not creepers, beds, or crystals. - **Correct TNT respawn per dimension** – Respawn timers no longer mix up positions between Overworld, Nether, and End. - **More secure Remote Trigger** – Server-side validation prevents remote activation from invalid positions or dimensions. - **Code cleanup** – Removed unused networking code and the Cloth Config dependency, making the mod lighter. - **Smoother GUI dragging** – Settings and replay panels move without rebuilding the entire screen every frame. ### 🛠️ Installation Requires **Fabric Loader** and **Fabric API** for Minecraft 1.20.4. Works best with the mod installed on both client and server; **all features are available in singleplayer**. ### 🐛 Known Issues None yet – if you find a bug, please report it on GitHub! ### 📁 Additional Files Source code available on [GitHub](https://github.com/Peppino16/TNT-Tracker).
release

TNT-Tracker 1.0.0

1.0.0
26 июл. 2026 г.53Minecraft: 1.20.4fabric
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Что нового
## 🚀 Initial Release First public version of **TNT Tracker**, a comprehensive tool for TNT cannon engineers. ### ✨ Features - Live TNT tracking with red bounding boxes. - Trail rendering in **dots** (with hitboxes, tick labels, and salve grouping) and **lines** mode. - Axis‑aligned step display (color‑coded X/Y/Z). - Explosion markers and replay white‑box indicators. - Full **replay system** with play/pause, scrubbing, loop, speed control, and range selection. - **Safe Mode** – blocks explosions from destroying blocks or damaging entities while preserving cannon knockback. - **Shot Summary** – automatically counts destroyed blocks per cannon shot, displayed in chat. - **TNT Respawn** – automatically respawn TNT at its launch position with configurable cooldown. - **Remote Trigger** – an item that binds to any block for remote redstone activation. - In‑game **Settings Overlay** (default `R` key) with sliders, toggles, and tooltips. - Draggable **HUD** showing current status. - **Custom keybinds** for all settings and export – all unbound by default for player preference. - **CSV export** of all trail data (`tnt_trails.csv`). - **23 languages** supported (including German, Russian, Vietnamese, Arabic, Bengali, …). - **Full Sodium compatibility** – trails and hitboxes render correctly even with the Sodium version: **sodium:mc1.20.4-0.5.8**. ### 🛠️ Installation - Requires **Fabric Loader** and **Fabric API** for Minecraft 1.20.4. - Works best with the mod installed on both client and server; **all features are available in singleplayer**. ### 🐛 Known Issues - None yet – if you find a bug, please report it on GitHub! ### 📁 Additional Files - Source code available on [GitHub](https://github.com/Peppino16/TNT-Tracker).