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Tnt tag minigames

TNT item within 30 seconds to avoid elimination, featuring arenas, a lobby system, a Scoreboard UI, and configurable settings

Автор: g74021802711обновлён 23 апр. 2026 г.
Механики игрыМини-игрыОбщение

Описание

💣 Ultimate TNT Tag

A high-performance, feature-rich mini-game for Spigot, Paper, and Purpur.

Ultimate TNT Tag is the definitive solution for server owners who want a stable, optimized, and "fool-proof" mini-game experience. Designed with performance in mind, this plugin ensures that your players enjoy a seamless game without affecting your server's TPS.


🔥 Key Features

⚡ Ultra-Optimized Engine

  • Low CPU Footprint: Built using efficient event handling and asynchronous tasks where possible.
  • No Memory Leaks: Thoroughly tested cleanup processes ensure that data is cleared once a game ends.
  • Version Support: Native 1.21 support, with backward compatibility from 1.13 to 1.26.2+.

🎮 Superior Gameplay Experience

  • Visual Effects: The player with the TNT is easily identifiable with a TNT block on their head and a trail of high-quality flame particles.
  • Flicker-Free Scoreboard: A dedicated sidebar that shows the player's role (Runner/IT) and a real-time explosion countdown.
  • Dynamic Potion Effects: Players automatically receive Speed IV (configurable) to keep the game fast and exciting.
  • Sound Alerts: Auditory feedback for tagging and countdowns (based on game events).

🛡️ Robust Security & Protection

  • Anti-Cheat Boundaries: If a player leaves the defined arena area, they are automatically assigned the TNT. No more hiding or escaping the map!
  • Global Grief Protection: The plugin automatically prevents block breaking, placing, and item dropping within the arena zones.
  • Command Blocker: Prevents players from using unauthorized commands during an active match.
  • PVP Control: Damage is disabled globally, only allowing "tagging" mechanics when the game is active.

🕹️ How It Works

  1. Lobby Phase: Players join via /tt join. Once the minimum player count is reached, a 30-second countdown begins.
  2. Game Start: Players are teleported to the arena. A random player is selected to be "IT".
  3. The Chase: The "IT" player must punch another player to transfer the TNT.
  4. Explosion: When the 30-second TNT timer hits zero, the player holding the TNT is eliminated.
  5. Winning: The game continues until only one survivor remains. The winner is teleported to the return point and celebrated!

🛠️ Administrative Setup

Setting up an arena is designed to be intuitive. Follow these steps:

  1. Set Global Points:
    • /tt setlobby — Sets the waiting area.
    • /tt setreturn — Sets the location where players go after a game ends.
  2. Create Arena:
    • /tt create <name> — Registers a new arena in the system.
  3. Set Boundaries:
    • Use /tt <name> pos1 and /tt <name> pos2 at two opposite corners of your arena to define the play zone.
  4. Set Game Spawn:
    • /tt <name> setspawn — The location where players spawn when the game starts.

📜 Commands & Permissions

CommandDescriptionPermission
/tt join <arena>Join a game queuett.player
/tt leaveQuit the game/lobbytt.player
/tt create <name>Create a new arenatt.admin
/tt <name> pos1/2Set arena boundariestt.admin
/tt <name> setspawnSet arena spawn pointtt.admin
/tt setlobbySet global lobbytt.admin
/tt setreturnSet return pointtt.admin

⚙️ Configuration Preview

The plugin is highly customizable via config.yml and messages.yml:

# config.yml
settings:
  start_countdown: 30 # Time in seconds before game starts
  tnt_timer: 30       # Time in seconds before TNT explodes
  speed_level: 4      # Speed effect level (e.g., 4 = Speed IV)
  min_players: 2      # Minimum players needed to start
  To get help, please register using the link and then visit it again https://gemini.google.com/gem/1gwh-32I6pP2FaYbnkGE6OQYQ-4GUT9pu?usp=sharing

Последние версии

Все версии →
release

1.0

1.0
23 апр. 2026 г.271Minecraft: 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1, 26.1.2paper, spigot
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# 💣 Ultimate TNT Tag ### A high-performance, feature-rich mini-game for Spigot, Paper, and Purpur. Ultimate TNT Tag is the definitive solution for server owners who want a stable, optimized, and "fool-proof" mini-game experience. Designed with performance in mind, this plugin ensures that your players enjoy a seamless game without affecting your server's TPS. --- ## 🔥 Key Features ### ⚡ Ultra-Optimized Engine * **Low CPU Footprint:** Built using efficient event handling and asynchronous tasks where possible. * **No Memory Leaks:** Thoroughly tested cleanup processes ensure that data is cleared once a game ends. * **Version Support:** Native 1.21 support, with backward compatibility from **1.13 to 1.26.2+**. ### 🎮 Superior Gameplay Experience * **Visual Effects:** The player with the TNT is easily identifiable with a TNT block on their head and a trail of high-quality flame particles. * **Flicker-Free Scoreboard:** A dedicated sidebar that shows the player's role (Runner/IT) and a real-time explosion countdown. * **Dynamic Potion Effects:** Players automatically receive Speed IV (configurable) to keep the game fast and exciting. * **Sound Alerts:** Auditory feedback for tagging and countdowns (based on game events). ### 🛡️ Robust Security & Protection * **Anti-Cheat Boundaries:** If a player leaves the defined arena area, they are automatically assigned the TNT. No more hiding or escaping the map! * **Global Grief Protection:** The plugin automatically prevents block breaking, placing, and item dropping within the arena zones. * **Command Blocker:** Prevents players from using unauthorized commands during an active match. * **PVP Control:** Damage is disabled globally, only allowing "tagging" mechanics when the game is active. --- ## 🕹️ How It Works 1. **Lobby Phase:** Players join via `/tt join`. Once the minimum player count is reached, a 30-second countdown begins. 2. **Game Start:** Players are teleported to the arena. A random player is selected to be "IT". 3. **The Chase:** The "IT" player must punch another player to transfer the TNT. 4. **Explosion:** When the 30-second TNT timer hits zero, the player holding the TNT is eliminated. 5. **Winning:** The game continues until only one survivor remains. The winner is teleported to the return point and celebrated! --- ## 🛠️ Administrative Setup Setting up an arena is designed to be intuitive. Follow these steps: 1. **Set Global Points:** * `/tt setlobby` — Sets the waiting area. * `/tt setreturn` — Sets the location where players go after a game ends. 2. **Create Arena:** * `/tt create <name>` — Registers a new arena in the system. 3. **Set Boundaries:** * Use `/tt <name> pos1` and `/tt <name> pos2` at two opposite corners of your arena to define the play zone. 4. **Set Game Spawn:** * `/tt <name> setspawn` — The location where players spawn when the game starts. --- ## 📜 Commands & Permissions | Command | Description | Permission | | :--- | :--- | :--- | | `/tt join <arena>` | Join a game queue | `tt.player` | | `/tt leave` | Quit the game/lobby | `tt.player` | | `/tt create <name>` | Create a new arena | `tt.admin` | | `/tt <name> pos1/2` | Set arena boundaries | `tt.admin` | | `/tt <name> setspawn`| Set arena spawn point | `tt.admin` | | `/tt setlobby` | Set global lobby | `tt.admin` | | `/tt setreturn` | Set return point | `tt.admin` | --- ## ⚙️ Configuration Preview The plugin is highly customizable via `config.yml` and `messages.yml`: ```yaml # config.yml settings: start_countdown: 30 # Time in seconds before game starts tnt_timer: 30 # Time in seconds before TNT explodes speed_level: 4 # Speed effect level (e.g., 4 = Speed IV) min_players: 2 # Minimum players needed to start