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Timber & VeinMiner

ВЕРСИИ (2)

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Timber & VeinMiner 1.7

1.7
5 авг. 2026 г.2 тыс.Minecraft: 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7datapack
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Что нового
**v1.7 — Raycast Seeding + Debug Mode** **Bug fixes** - Fixed "every other chop fails" bug: when BFS hit the 512-block limit, orphaned markers would block all future triggers until the world reloaded. Markers are now cleaned up at the start of each timber/veinminer call. - Fixed timber seeding not finding the broken log when the player was more than ~2 blocks away in X/Z. The old grid scan around the player's feet was too narrow. - Fixed veinminer seeding neighbors around the *player position* instead of the *broken ore position*, causing "ores broken: 0" whenever the player wasn't standing directly on the ore. **New: Raycast seeding** Both timber and veinminer now raycast from the player's eyes along their looking direction (0.5–4.5 block steps) to locate the broken block. Since you must be looking at a block to break it, this finds the correct position reliably regardless of reach distance or player stance. **New: Debug mode** `/trigger tv.debug_tog` — toggles detailed chat output showing detection events, seed results, and per-block processing. Off by default. `/trigger tv.settings` now shows debug status. **Other** - Pack now declares compatibility with all MC 26.3 snapshots 1–7 (`pack_format` 108–115) - Added `#tv:logs` custom block tag covering all vanilla logs + poplar logs
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Timber & VeinMiner 1.5

1.5
24 июн. 2026 г.309Minecraft: 26.3-snapshot-1datapack
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Что нового
**v1.5** — Initial public release - Timber: break any log → entire tree + leaves fall automatically - VeinMiner: break any ore → full connected vein mined (up to 128 blocks) - Supports all wood types including new **Poplar** trees (MC 26.3 Dappled Forest) - Supports all ore variants: overworld, deepslate, nether, and ancient debris - Flood-fill detection works from any position — no need to stand under the tree - Player-placed block protection: built structures are never auto-broken - Manual protection command: mark a 5×5×5 area as safe with `/trigger tv.protect` - Per-player toggles for timber and veinminer independently - Settings menu via `/trigger tv.settings` — no operator permission required - Compatible with MC 26.3 Snapshot 1 (pack_format 108)