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Timber & VeinMiner 1.7
1.75 авг. 2026 г.2 тыс.Minecraft: 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7datapack
Что нового
**v1.7 — Raycast Seeding + Debug Mode**
**Bug fixes**
- Fixed "every other chop fails" bug: when BFS hit the 512-block limit, orphaned markers would block all future triggers until the world reloaded. Markers are now cleaned up at the start of each timber/veinminer call.
- Fixed timber seeding not finding the broken log when the player was more than ~2 blocks away in X/Z. The old grid scan around the player's feet was too narrow.
- Fixed veinminer seeding neighbors around the *player position* instead of the *broken ore position*, causing "ores broken: 0" whenever the player wasn't standing directly on the ore.
**New: Raycast seeding**
Both timber and veinminer now raycast from the player's eyes along their looking direction (0.5–4.5 block steps) to locate the broken block. Since you must be looking at a block to break it, this finds the correct position reliably regardless of reach distance or player stance.
**New: Debug mode**
`/trigger tv.debug_tog` — toggles detailed chat output showing detection events, seed results, and per-block processing. Off by default. `/trigger tv.settings` now shows debug status.
**Other**
- Pack now declares compatibility with all MC 26.3 snapshots 1–7 (`pack_format` 108–115)
- Added `#tv:logs` custom block tag covering all vanilla logs + poplar logs
release
Timber & VeinMiner 1.5
1.524 июн. 2026 г.309Minecraft: 26.3-snapshot-1datapack
Что нового
**v1.5** — Initial public release
- Timber: break any log → entire tree + leaves fall automatically
- VeinMiner: break any ore → full connected vein mined (up to 128 blocks)
- Supports all wood types including new **Poplar** trees (MC 26.3 Dappled Forest)
- Supports all ore variants: overworld, deepslate, nether, and ancient debris
- Flood-fill detection works from any position — no need to stand under the tree
- Player-placed block protection: built structures are never auto-broken
- Manual protection command: mark a 5×5×5 area as safe with `/trigger tv.protect`
- Per-player toggles for timber and veinminer independently
- Settings menu via `/trigger tv.settings` — no operator permission required
- Compatible with MC 26.3 Snapshot 1 (pack_format 108)