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TickFlow

A lightweight, intelligent server optimization plugin designed to maintain a stable 20 TPS and eliminate lag without breaking vanilla mechanics.

Автор: DalvSync9793обновлён 13 мая 2026 г.
Механики игрыУправлениеОптимизация

Описание

Paper Purpur Github

TickFlow ⚡

A lightweight, Folia-compatible optimization plugin designed to squeeze maximum performance out of any hardware. TickFlow targets the biggest causes of server lag without ruining the vanilla survival experience.

🚀 Features:

  • Fully Configurable: Every feature can be easily toggled and fine-tuned in the generated config.yml.
  • Auto-Lobotomy for Villagers: Automatically detects villagers trapped in trading halls or iron farms (e.g., inside vehicles or 1x1 boxes) and disables their pathfinding AI to heavily reduce CPU load. Free-roaming villagers remain completely unaffected.
  • Aggressive Item & XP Merging: Intelligently merges dropped items and experience orbs within a configurable radius. This drastically reduces the number of ticking entities the server needs to process during heavy farming or explosions.
  • Fast Trash Despawn: Common clutter blocks (Cobblestone, Dirt, Netherrack, Gravel, Andesite, Diorite, Granite) despawn much faster (default: 45 seconds) to keep your world clean and save CPU cycles.
  • Projectile Cleanup: Instantly removes useless skeleton arrows upon hitting a block, while safely preserving player-shot arrows and tridents.

⚙️ Compatibility

  • Native support for Folia,Paper and Purpur.

Последние версии

Все версии →
release

TickFlow 1.3.1

1.3.1
13 мая 2026 г.308Minecraft: 26.1, 26.1.1, 26.1.2folia, paper, purpur
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Что нового
**What's new:** -A bug where AI of villagers would turn off in a space larger than 1*1 was fixed. -Added ```/tickflow reload``` command to reload plugin configuration
release

TickFlow 1.3.1

1.3.1
13 мая 2026 г.376Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia, paper, purpur
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Что нового
**What's new:** -A bug where AI of villagers would turn off in a space larger than 1*1 was fixed. -Added ```/tickflow reload``` command to reload plugin configuration
release

TickFlow 1.3

1.3
5 мая 2026 г.31Minecraft: 26.1, 26.1.1, 26.1.2folia, paper, purpur
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Что нового
Added support for 26.1.x
release

TickFlow 1.3

1.3
11 мар. 2026 г.76Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia, paper, purpur
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Что нового
Minor optimization, addition of new functions. I recommend deleting the config folder to recreate it.
release

TickFlow 1.2

1.2
6 мар. 2026 г.19Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4paper, purpur
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Что нового
🔧 **Important Bugfix Update for 1.19.4!** This is a hotfix release for the legacy 1.19.4 branch of TickFlow. 🐛 **Bug Fixes:** * **Trading Halls Fixed:** Fixed a critical issue where "lobotomized" (AI-disabled) villagers in 1x1 boxes would never restock their trades. TickFlow now artificially simulates working hours (between 2000 and 9000 ticks) and gives trapped villagers a chance to restock their trades naturally. * Your trading halls and iron farms will now function 100% like vanilla, but with absolutely zero pathfinding AI CPU overhead! *(Note: The new Adaptive TPS features are exclusive to the 1.20+ modern branches. This version remains lightweight and highly stable for classic Paper/Purpur servers).*
release

TickFlow 1.2

1.2
6 мар. 2026 г.33Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6folia, paper, purpur
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Что нового
🎉 **The Adaptive Performance Update is here!** This major update transforms TickFlow from a simple optimizer into a smart, automated sysadmin that actively monitors your server's health and reacts to lag spikes in real-time. 🐛 **Bug Fixes:** * **Trading Halls Fixed:** Fixed a critical issue where "lobotomized" (AI-disabled) villagers would never restock their trades. TickFlow now smartly simulates working hours (between 2000 and 9000 ticks) and artificially restocks their trades. Your trading halls will now work flawlessly with 0% AI CPU usage! ✨ **New Features (The Adaptive System):** * **Smart TPS Monitor:** TickFlow now features a built-in TPS adapter that safely supports both Paper (Global TPS) and Folia (Threaded Regions). * **Panic Merging:** If server TPS drops below 18.0 (e.g., during massive TNT explosions or farm overflows), the item and XP merging radius temporarily expands from 3.5 to **12.0 blocks** to instantly clear entity lag. * **Adaptive Spawn Throttling:** If TPS drops below 18.0, TickFlow temporarily cancels 30% of *natural* monster spawns to give your CPU a break. (Note: Mob spawners and eggs are 100% unaffected!). * **Adaptive Growth Throttling:** If TPS drops below 17.0, CPU-heavy crops (Sugarcane, Bamboo, Cactus, Kelp) will grow 50% slower until the server recovers. * **bStats Integration:** Added anonymous metric tracking to help improve the plugin. *Make sure to regenerate your `config.yml` or manually add the new `adaptive-spawn-throttling` and `adaptive-growth-throttling` options!*
release

TickFlow 1.2

1.2
6 мар. 2026 г.31Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia, paper, purpur
Скачать
Что нового
🎉 **The Adaptive Performance Update is here!** This major update transforms TickFlow from a simple optimizer into a smart, automated sysadmin that actively monitors your server's health and reacts to lag spikes in real-time. 🐛 **Bug Fixes:** * **Trading Halls Fixed:** Fixed a critical issue where "lobotomized" (AI-disabled) villagers would never restock their trades. TickFlow now smartly simulates working hours (between 2000 and 9000 ticks) and artificially restocks their trades. Your trading halls will now work flawlessly with 0% AI CPU usage! ✨ **New Features (The Adaptive System):** * **Smart TPS Monitor:** TickFlow now features a built-in TPS adapter that safely supports both Paper (Global TPS) and Folia (Threaded Regions). * **Panic Merging:** If server TPS drops below 18.0 (e.g., during massive TNT explosions or farm overflows), the item and XP merging radius temporarily expands from 3.5 to **12.0 blocks** to instantly clear entity lag. * **Adaptive Spawn Throttling:** If TPS drops below 18.0, TickFlow temporarily cancels 30% of *natural* monster spawns to give your CPU a break. (Note: Mob spawners and eggs are 100% unaffected!). * **Adaptive Growth Throttling:** If TPS drops below 17.0, CPU-heavy crops (Sugarcane, Bamboo, Cactus, Kelp) will grow 50% slower until the server recovers. * **bStats Integration:** Added anonymous metric tracking to help improve the plugin. *Make sure to regenerate your `config.yml` or manually add the new `adaptive-spawn-throttling` and `adaptive-growth-throttling` options!*
release

TickFlow 1.1

1.1
2 мар. 2026 г.27Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4paper, purpur
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release

TickFlow 1.1

1.1
2 мар. 2026 г.19Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6folia, paper, purpur
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release

TickFlow 1.1

1.1
27 февр. 2026 г.33Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia, paper, purpur
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Что нового
🎉 **TickFlow Update: The Config & Merging Update!** This update focuses on smarter, more elegant optimization methods that preserve the vanilla feel while massively reducing CPU and RAM usage. **✨ What's New:** * **Configuration System:** A fully customizable `config.yml` is now automatically generated. You can toggle every single feature on or off, and adjust merging radiuses or despawn timers to fit your server's needs. * **Aggressive Item Merging:** Dropped items now intelligently merge into single stacks within a configurable radius (default: 3.5 blocks). * **Aggressive XP Merging:** Experience orbs now merge their values together into a single entity to prevent severe TPS drops during massive farm yields. * **Fast Trash Despawn:** Common trash blocks (Cobblestone, Dirt, Netherrack, etc.) now despawn in 45 seconds by default instead of the vanilla 5 minutes. **🗑️ Removed / Changed:** * **Removed Hard Entity Limits:** The strict per-chunk limits for monsters and items were completely removed. The new smart merging and fast despawn features handle entity lag much more efficiently without breaking vanilla mob farms!