
Palladium
Data-driven utility to create custom powers and ingame content
1,1 млн122обновлён 23 авг. 2026 г.
Механики игрыБиблиотекиУтилиты
Описание

Palladium - A Minecraft mod that allows you to create data-driven superpowers and content!
Compatible Mods
Official
- PantheonSent - Become Moon Knight!
Community Made
If you install a lot of addons that rely on KubeJS, please be aware that this can cause a lot of lag. KubeJS usage in addons is known to be pretty performance heavy.
- Alien Evolution - A Ben 10 mod for Palladium! Transform into a variety of high quality aliens with unique moves and playstyles!
- Arrzee's Superhero Multiverse - A Palladium addon featuring suits and powers from Arrzee's Enhanced SMP!
- FSang18's Heropack - An addonpack for Palladium of Heroes with many different Heroes to become
- Any many more: See the full list here
Documentation
To create your own addonpacks, visit the documentation
Predecessors
Palladium is a spiritual successor to LucraftCore (<=1.12) & ThreeCore (1.16).
Галерея
Последние версии
Все версии →release
Palladium 4.5.9 for Fabric/Quilt 1.20.1
4.5.9+1.20.1-fabric23 авг. 2026 г.62,5 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
- Added "gui_frame_type" property to abilities
- Fixed various flight bugs
- Fixed Palladium Addons button appearing twice sometimes on Fabric
- Fixed beams being messed up in first person sometimes
- Fixed power screen not allowing to scroll by dragging scrollbar
- Fixed messed up trail scale & lightning sparks when scaled by Pehkui
- Fixed crash with Patchouli
release
Palladium 4.5.9 for Forge/NeoForge 1.20.1
4.5.9+1.20.1-forge23 авг. 2026 г.119,7 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
- Added "gui_frame_type" property to abilities
- Fixed various flight bugs
- Fixed Palladium Addons button appearing twice sometimes on Fabric
- Fixed beams being messed up in first person sometimes
- Fixed power screen not allowing to scroll by dragging scrollbar
- Fixed messed up trail scale & lightning sparks when scaled by Pehkui
- Fixed crash with Patchouli
release
Palladium 4.5.8 for Fabric/Quilt 1.20.1
4.5.8+1.20.1-fabric28 июл. 2026 г.22,8 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
- Fixed gecko models not working sometimes
- Fixed flight animation spinning
- Fixed Palladium-Addons button overlapping with other mods' buttons, changed background texture
- Fixed crouching not being recognized for beams and particle emitters
release
Palladium 4.5.8 for Forge/NeoForge 1.20.1
4.5.8+1.20.1-forge28 июл. 2026 г.48 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
- Fixed gecko models not working sometimes
- Fixed flight animation spinning
- Fixed Palladium-Addons button overlapping with other mods' buttons, changed background texture
- Fixed crouching not being recognized for beams and particle emitters
release
Palladium 4.5.7 for Fabric/Quilt 1.20.1
4.5.7+1.20.1-fabric28 июл. 2026 г.558Minecraft: 1.20.1fabric, quilt
Что нового
- Added Palladium Addons screen: New button on the main menu that allows browsing available Palladium addons
- Improved flight mechanics and animations
- Added "as_client_player" condition
- Fixed first person gecko animations not starting until going into 3rd person
- Only show power screen button when player has powers
- GeckoLib render layers now work on all entities
- Allow rotations on cubes in bedrock models
- Added option to render full models in first person
release
Palladium 4.5.7 for Forge/NeoForge 1.20.1
4.5.7+1.20.1-forge28 июл. 2026 г.1,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
- Added Palladium Addons screen: New button on the main menu that allows browsing available Palladium addons
- Improved flight mechanics and animations
- Added "as_client_player" condition
- Fixed first person gecko animations not starting until going into 3rd person
- Only show power screen button when player has powers
- GeckoLib render layers now work on all entities
- Allow rotations on cubes in bedrock models
- Added option to render full models in first person
release
Palladium 4.5.6 for Fabric/Quilt 1.20.1
4.5.6+1.20.1-fabric4 июн. 2026 г.27,8 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
- Trail rendering refactor: Trails will no longer cause players being stuck/invisible
- Fixed interval conditions in and, not and or conditions
- Added portuguese localization (@stonedgoldfish)
- Add "hide_locked" setting to ability wheel ability
- Fixed redstone flux geodes not spawning crystals
- Added "ability groups" (#206)
- Changed how dynamic texture are cleared (#126)
- Fixed compound trails crashing on projectiles
release
Palladium 4.5.6 for Forge/NeoForge 1.20.1
4.5.6+1.20.1-forge4 июн. 2026 г.191,7 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
- Trail rendering refactor: Trails will no longer cause players being stuck/invisible
- Fixed interval conditions in and, not and or conditions
- Added portuguese localization (@stonedgoldfish)
- Add "hide_locked" setting to ability wheel ability
- Fixed redstone flux geodes not spawning crystals
- Added "ability groups" (#206)
- Changed how dynamic texture are cleared (#126)
- Fixed compound trails crashing on projectiles
release
Palladium 4.5.5 for Fabric/Quilt 1.20.1
4.5.5+1.20.1-fabric27 апр. 2026 г.14,1 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
- Added dutch (@PerzikSapjuuh) and arabic (@EncData) translations
- Added text overlay ability
- Added "requires_movement" setting to trail renderers
- Fixed Sodium/Embeddium breaking per-face-UV models
- Fixed removed trails still being rendered
- Fixed project damage being caused by the wrong entity
- Fixed ability_last_tick condition
- Fixed ability_first_tick condition firing twice
- Fixed entity dynamic textures not using transformers when "ignore_skin_change" is set to true
- Fixed entity dynamic texture not storing transformed textures correctly
release
Palladium 4.5.5 for Forge/NeoForge 1.20.1
4.5.5+1.20.1-forge27 апр. 2026 г.45,3 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
- Added dutch (@PerzikSapjuuh) and arabic (@EncData) translations
- Added text overlay ability
- Added "requires_movement" setting to trail renderers
- Fixed Sodium/Embeddium breaking per-face-UV models
- Fixed removed trails still being rendered
- Fixed project damage being caused by the wrong entity
- Fixed ability_last_tick condition
- Fixed ability_first_tick condition firing twice
- Fixed entity dynamic textures not using transformers when "ignore_skin_change" is set to true
- Fixed entity dynamic texture not storing transformed textures correctly
