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ВЕРСИИ (27)
release
[FABRIC] [1.20.1] ThinAir-v8.1.7
v8.1.7-1.20.1-Fabric17 июл. 2025 г.8,1 тыс.Minecraft: 1.20.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.7-1.20.1] - 2025-07-17
### Changed
- Change the config type to `SERVER` for fixing client-side desync issues
## [v8.1.6-1.20.1] - 2025-07-07
### Changed
- Rework `dimensions` config option, to support an easier to use format based using SNBT and fixing reloading in-game
- This change will reset all previously configured values for that option
## [v8.1.5-1.20.1] - 2023-01-29
### Fixed
- Fix the respirator not having any effect on Fabric
## [v8.1.4-1.20.1] - 2023-01-24
### Added
- Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default
### Fixed
- Fix breathing equipment not breaking and getting negative durability values
## [v8.1.3-1.20.1] - 2023-11-07
### Fixed
- Third time is a charm: fix crash when checking air quality
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20.1] ThinAir-v8.1.7
v8.1.7-1.20.1-Forge17 июл. 2025 г.99,6 тыс.Minecraft: 1.20.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.7-1.20.1] - 2025-07-17
### Changed
- Change the config type to `SERVER` for fixing client-side desync issues
## [v8.1.6-1.20.1] - 2025-07-07
### Changed
- Rework `dimensions` config option, to support an easier to use format based using SNBT and fixing reloading in-game
- This change will reset all previously configured values for that option
## [v8.1.5-1.20.1] - 2023-01-29
### Fixed
- Fix the respirator not having any effect on Fabric
## [v8.1.4-1.20.1] - 2023-01-24
### Added
- Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default
### Fixed
- Fix breathing equipment not breaking and getting negative durability values
## [v8.1.3-1.20.1] - 2023-11-07
### Fixed
- Third time is a charm: fix crash when checking air quality
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.20.1] ThinAir-v8.1.6
v8.1.6-1.20.1-Fabric7 июл. 2025 г.308Minecraft: 1.20.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.6-1.20.1] - 2025-07-07
### Changed
- Rework `dimensions` config option, to support an easier to use format based using SNBT and fixing reloading in-game
- This change will reset all previously configured values for that option
## [v8.1.5-1.20.1] - 2023-01-29
### Fixed
- Fix the respirator not having any effect on Fabric
## [v8.1.4-1.20.1] - 2023-01-24
### Added
- Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default
### Fixed
- Fix breathing equipment not breaking and getting negative durability values
## [v8.1.3-1.20.1] - 2023-11-07
### Fixed
- Third time is a charm: fix crash when checking air quality
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20.1] ThinAir-v8.1.6
v8.1.6-1.20.1-Forge7 июл. 2025 г.655Minecraft: 1.20.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.6-1.20.1] - 2025-07-07
### Changed
- Rework `dimensions` config option, to support an easier to use format based using SNBT and fixing reloading in-game
- This change will reset all previously configured values for that option
## [v8.1.5-1.20.1] - 2023-01-29
### Fixed
- Fix the respirator not having any effect on Fabric
## [v8.1.4-1.20.1] - 2023-01-24
### Added
- Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default
### Fixed
- Fix breathing equipment not breaking and getting negative durability values
## [v8.1.3-1.20.1] - 2023-11-07
### Fixed
- Third time is a charm: fix crash when checking air quality
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[NEOFORGE] [1.20.4] ThinAir-v20.4.2
v20.4.2-1.20.4-NeoForge14 февр. 2024 г.524Minecraft: 1.20.4neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v20.4.2-1.20.4] - 2024-02-14
### Fixed
- Fix advancements not loading
## [v20.4.1-1.20.4] - 2024-02-10
### Fixed
- Update build script to fix missing mixin manifest entry on Forge
## [v20.4.0-1.20.4] - 2024-01-30
- Port to Minecraft 1.20.4
- Port to NeoForge
### Changed
- Rewrite advancements
release
[FORGE] [1.20.4] ThinAir-v20.4.2
v20.4.2-1.20.4-Forge14 февр. 2024 г.538Minecraft: 1.20.4forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v20.4.2-1.20.4] - 2024-02-14
### Fixed
- Fix advancements not loading
## [v20.4.1-1.20.4] - 2024-02-10
### Fixed
- Update build script to fix missing mixin manifest entry on Forge
## [v20.4.0-1.20.4] - 2024-01-30
- Port to Minecraft 1.20.4
- Port to NeoForge
### Changed
- Rewrite advancements
release
[FABRIC] [1.20.4] ThinAir-v20.4.2
v20.4.2-1.20.4-Fabric14 февр. 2024 г.1,6 тыс.Minecraft: 1.20.4fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v20.4.2-1.20.4] - 2024-02-14
### Fixed
- Fix advancements not loading
## [v20.4.1-1.20.4] - 2024-02-10
### Fixed
- Update build script to fix missing mixin manifest entry on Forge
## [v20.4.0-1.20.4] - 2024-01-30
- Port to Minecraft 1.20.4
- Port to NeoForge
### Changed
- Rewrite advancements
release
[NEOFORGE] [1.20.4] ThinAir-v20.4.1
v20.4.1-1.20.4-NeoForge10 февр. 2024 г.158Minecraft: 1.20.4neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v20.4.1-1.20.4] - 2024-02-10
### Fixed
- Update build script to fix missing mixin manifest entry on Forge
## [v20.4.0-1.20.4] - 2024-01-30
- Port to Minecraft 1.20.4
- Port to NeoForge
### Changed
- Rewrite advancements
release
[FORGE] [1.20.4] ThinAir-v20.4.1
v20.4.1-1.20.4-Forge10 февр. 2024 г.138Minecraft: 1.20.4forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v20.4.1-1.20.4] - 2024-02-10
### Fixed
- Update build script to fix missing mixin manifest entry on Forge
## [v20.4.0-1.20.4] - 2024-01-30
- Port to Minecraft 1.20.4
- Port to NeoForge
### Changed
- Rewrite advancements
release
[FABRIC] [1.20.4] ThinAir-v20.4.1
v20.4.1-1.20.4-Fabric10 февр. 2024 г.154Minecraft: 1.20.4fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v20.4.1-1.20.4] - 2024-02-10
### Fixed
- Update build script to fix missing mixin manifest entry on Forge
## [v20.4.0-1.20.4] - 2024-01-30
- Port to Minecraft 1.20.4
- Port to NeoForge
### Changed
- Rewrite advancements
release
[FORGE] [1.20.4] ThinAir-v20.4.0
v20.4.0-1.20.4-Forge29 янв. 2024 г.176Minecraft: 1.20.4forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v20.4.0-1.20.4] - 2024-01-30
- Port to Minecraft 1.20.4
- Port to NeoForge
### Changed
- Rewrite advancements
release
[NEOFORGE] [1.20.4] ThinAir-v20.4.0
v20.4.0-1.20.4-NeoForge29 янв. 2024 г.158Minecraft: 1.20.4neoforge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v20.4.0-1.20.4] - 2024-01-30
- Port to Minecraft 1.20.4
- Port to NeoForge
### Changed
- Rewrite advancements
release
[FABRIC] [1.20.4] ThinAir-v20.4.0
v20.4.0-1.20.4-Fabric29 янв. 2024 г.214Minecraft: 1.20.4fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v20.4.0-1.20.4] - 2024-01-30
- Port to Minecraft 1.20.4
- Port to NeoForge
### Changed
- Rewrite advancements
release
[FABRIC] [1.20.1] ThinAir-v8.1.5
v8.1.5-1.20.1-Fabric29 янв. 2024 г.45,8 тыс.Minecraft: 1.20.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.5-1.20.1] - 2023-01-29
### Fixed
- Fix respirator not having any effect on Fabric
## [v8.1.4-1.20.1] - 2023-01-24
### Added
- Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default
### Fixed
- Fix breathing equipment not breaking and getting negative durability values
## [v8.1.3-1.20.1] - 2023-11-07
### Fixed
- Third time is a charm: fix crash when checking air quality
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20.1] ThinAir-v8.1.5
v8.1.5-1.20.1-Forge29 янв. 2024 г.71,3 тыс.Minecraft: 1.20.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.5-1.20.1] - 2023-01-29
### Fixed
- Fix respirator not having any effect on Fabric
## [v8.1.4-1.20.1] - 2023-01-24
### Added
- Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default
### Fixed
- Fix breathing equipment not breaking and getting negative durability values
## [v8.1.3-1.20.1] - 2023-11-07
### Fixed
- Third time is a charm: fix crash when checking air quality
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.20.1] ThinAir-v8.1.3
v8.1.3-1.20.1-Fabric24 янв. 2024 г.242Minecraft: 1.20.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.4-1.20.1] - 2023-01-24
### Added
- Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default
### Fixed
- Fix breathing equipment not breaking and getting negative durability values
## [v8.1.3-1.20.1] - 2023-11-07
### Fixed
- Third time is a charm: fix crash when checking air quality
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20.1] ThinAir-v8.1.3
v8.1.3-1.20.1-Forge24 янв. 2024 г.272Minecraft: 1.20.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.4-1.20.1] - 2023-01-24
### Added
- Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default
### Fixed
- Fix breathing equipment not breaking and getting negative durability values
## [v8.1.3-1.20.1] - 2023-11-07
### Fixed
- Third time is a charm: fix crash when checking air quality
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.20.1] ThinAir-v8.1.3
v8.1.3-1.20.1-Fabric7 нояб. 2023 г.1,3 тыс.Minecraft: 1.20.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.3-1.20.1] - 2023-11-07
### Fixed
- Third time is a charm: fix crash when checking air quality
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20.1] ThinAir-v8.1.3
v8.1.3-1.20.1-Forge7 нояб. 2023 г.484Minecraft: 1.20.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.3-1.20.1] - 2023-11-07
### Fixed
- Third time is a charm: fix crash when checking air quality
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.20.1] ThinAir-v8.1.2
v8.1.2-1.20.1-Fabric6 нояб. 2023 г.195Minecraft: 1.20.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20.1] ThinAir-v8.1.2
v8.1.2-1.20.1-Forge6 нояб. 2023 г.179Minecraft: 1.20.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.2-1.20.1] - 2023-11-06
### Fixed
- Once again try to fix crash when checking air quality
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20.1] ThinAir-v8.1.1
v8.1.1-1.20.1-Forge6 нояб. 2023 г.199Minecraft: 1.20.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.20.1] ThinAir-v8.1.1
v8.1.1-1.20.1-Fabric6 нояб. 2023 г.164Minecraft: 1.20.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.1-1.20.1] - 2023-11-06
### Fixed
- Fixed crash when checking air quality
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.19.2] ThinAir-v4.0.1
v4.0.1-1.19.2-Forge5 нояб. 2023 г.2,9 тыс.Minecraft: 1.19.2forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v4.0.1-1.19.2] - 2023-07-08
### Added
- Added support for Curios and Trinkets mods
### Fixed
- Fixed respirator not working when equipped
- Fixed conduit power failing to behave like water breathing
## [v4.0.0-1.19.2] - 2023-06-25
- Ported to Minecraft 1.19.2
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20.1] ThinAir-v8.1.0
v8.1.0-1.20.1-Forge5 нояб. 2023 г.153Minecraft: 1.20.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.1.0-1.20.1] - 2023-11-05
### Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive`
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- `thinair:blue_air_providers`
- `thinair:green_air_providers`
- `thinair:yellow_air_providers`
- `thinair:red_air_providers`
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated `api` package
### Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FABRIC] [1.20.1] ThinAir-v8.0.0
v8.0.0-1.20.1-Fabric27 июн. 2023 г.618Minecraft: 1.20.1fabric
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release
[FORGE] [1.20.1] ThinAir-v8.0.0
v8.0.0-1.20.1-Forge27 июн. 2023 г.337Minecraft: 1.20.1forge
Что нового
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog].
## [v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[Keep a Changelog]: https://keepachangelog.com/en/1.0.0/