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Thin Air

ВЕРСИИ (27)

release

[FABRIC] [1.20.1] ThinAir-v8.1.7

v8.1.7-1.20.1-Fabric
17 июл. 2025 г.8,1 тыс.Minecraft: 1.20.1fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.7-1.20.1] - 2025-07-17 ### Changed - Change the config type to `SERVER` for fixing client-side desync issues ## [v8.1.6-1.20.1] - 2025-07-07 ### Changed - Rework `dimensions` config option, to support an easier to use format based using SNBT and fixing reloading in-game - This change will reset all previously configured values for that option ## [v8.1.5-1.20.1] - 2023-01-29 ### Fixed - Fix the respirator not having any effect on Fabric ## [v8.1.4-1.20.1] - 2023-01-24 ### Added - Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default ### Fixed - Fix breathing equipment not breaking and getting negative durability values ## [v8.1.3-1.20.1] - 2023-11-07 ### Fixed - Third time is a charm: fix crash when checking air quality ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.20.1] ThinAir-v8.1.7

v8.1.7-1.20.1-Forge
17 июл. 2025 г.99,6 тыс.Minecraft: 1.20.1forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.7-1.20.1] - 2025-07-17 ### Changed - Change the config type to `SERVER` for fixing client-side desync issues ## [v8.1.6-1.20.1] - 2025-07-07 ### Changed - Rework `dimensions` config option, to support an easier to use format based using SNBT and fixing reloading in-game - This change will reset all previously configured values for that option ## [v8.1.5-1.20.1] - 2023-01-29 ### Fixed - Fix the respirator not having any effect on Fabric ## [v8.1.4-1.20.1] - 2023-01-24 ### Added - Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default ### Fixed - Fix breathing equipment not breaking and getting negative durability values ## [v8.1.3-1.20.1] - 2023-11-07 ### Fixed - Third time is a charm: fix crash when checking air quality ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.20.1] ThinAir-v8.1.6

v8.1.6-1.20.1-Fabric
7 июл. 2025 г.308Minecraft: 1.20.1fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.6-1.20.1] - 2025-07-07 ### Changed - Rework `dimensions` config option, to support an easier to use format based using SNBT and fixing reloading in-game - This change will reset all previously configured values for that option ## [v8.1.5-1.20.1] - 2023-01-29 ### Fixed - Fix the respirator not having any effect on Fabric ## [v8.1.4-1.20.1] - 2023-01-24 ### Added - Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default ### Fixed - Fix breathing equipment not breaking and getting negative durability values ## [v8.1.3-1.20.1] - 2023-11-07 ### Fixed - Third time is a charm: fix crash when checking air quality ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.20.1] ThinAir-v8.1.6

v8.1.6-1.20.1-Forge
7 июл. 2025 г.655Minecraft: 1.20.1forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.6-1.20.1] - 2025-07-07 ### Changed - Rework `dimensions` config option, to support an easier to use format based using SNBT and fixing reloading in-game - This change will reset all previously configured values for that option ## [v8.1.5-1.20.1] - 2023-01-29 ### Fixed - Fix the respirator not having any effect on Fabric ## [v8.1.4-1.20.1] - 2023-01-24 ### Added - Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default ### Fixed - Fix breathing equipment not breaking and getting negative durability values ## [v8.1.3-1.20.1] - 2023-11-07 ### Fixed - Third time is a charm: fix crash when checking air quality ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[NEOFORGE] [1.20.4] ThinAir-v20.4.2

v20.4.2-1.20.4-NeoForge
14 февр. 2024 г.524Minecraft: 1.20.4neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v20.4.2-1.20.4] - 2024-02-14 ### Fixed - Fix advancements not loading ## [v20.4.1-1.20.4] - 2024-02-10 ### Fixed - Update build script to fix missing mixin manifest entry on Forge ## [v20.4.0-1.20.4] - 2024-01-30 - Port to Minecraft 1.20.4 - Port to NeoForge ### Changed - Rewrite advancements
release

[FORGE] [1.20.4] ThinAir-v20.4.2

v20.4.2-1.20.4-Forge
14 февр. 2024 г.538Minecraft: 1.20.4forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v20.4.2-1.20.4] - 2024-02-14 ### Fixed - Fix advancements not loading ## [v20.4.1-1.20.4] - 2024-02-10 ### Fixed - Update build script to fix missing mixin manifest entry on Forge ## [v20.4.0-1.20.4] - 2024-01-30 - Port to Minecraft 1.20.4 - Port to NeoForge ### Changed - Rewrite advancements
release

[FABRIC] [1.20.4] ThinAir-v20.4.2

v20.4.2-1.20.4-Fabric
14 февр. 2024 г.1,6 тыс.Minecraft: 1.20.4fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v20.4.2-1.20.4] - 2024-02-14 ### Fixed - Fix advancements not loading ## [v20.4.1-1.20.4] - 2024-02-10 ### Fixed - Update build script to fix missing mixin manifest entry on Forge ## [v20.4.0-1.20.4] - 2024-01-30 - Port to Minecraft 1.20.4 - Port to NeoForge ### Changed - Rewrite advancements
release

[NEOFORGE] [1.20.4] ThinAir-v20.4.1

v20.4.1-1.20.4-NeoForge
10 февр. 2024 г.158Minecraft: 1.20.4neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v20.4.1-1.20.4] - 2024-02-10 ### Fixed - Update build script to fix missing mixin manifest entry on Forge ## [v20.4.0-1.20.4] - 2024-01-30 - Port to Minecraft 1.20.4 - Port to NeoForge ### Changed - Rewrite advancements
release

[FORGE] [1.20.4] ThinAir-v20.4.1

v20.4.1-1.20.4-Forge
10 февр. 2024 г.138Minecraft: 1.20.4forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v20.4.1-1.20.4] - 2024-02-10 ### Fixed - Update build script to fix missing mixin manifest entry on Forge ## [v20.4.0-1.20.4] - 2024-01-30 - Port to Minecraft 1.20.4 - Port to NeoForge ### Changed - Rewrite advancements
release

[FABRIC] [1.20.4] ThinAir-v20.4.1

v20.4.1-1.20.4-Fabric
10 февр. 2024 г.154Minecraft: 1.20.4fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v20.4.1-1.20.4] - 2024-02-10 ### Fixed - Update build script to fix missing mixin manifest entry on Forge ## [v20.4.0-1.20.4] - 2024-01-30 - Port to Minecraft 1.20.4 - Port to NeoForge ### Changed - Rewrite advancements
release

[FORGE] [1.20.4] ThinAir-v20.4.0

v20.4.0-1.20.4-Forge
29 янв. 2024 г.176Minecraft: 1.20.4forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v20.4.0-1.20.4] - 2024-01-30 - Port to Minecraft 1.20.4 - Port to NeoForge ### Changed - Rewrite advancements
release

[NEOFORGE] [1.20.4] ThinAir-v20.4.0

v20.4.0-1.20.4-NeoForge
29 янв. 2024 г.158Minecraft: 1.20.4neoforge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v20.4.0-1.20.4] - 2024-01-30 - Port to Minecraft 1.20.4 - Port to NeoForge ### Changed - Rewrite advancements
release

[FABRIC] [1.20.4] ThinAir-v20.4.0

v20.4.0-1.20.4-Fabric
29 янв. 2024 г.214Minecraft: 1.20.4fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [v20.4.0-1.20.4] - 2024-01-30 - Port to Minecraft 1.20.4 - Port to NeoForge ### Changed - Rewrite advancements
release

[FABRIC] [1.20.1] ThinAir-v8.1.5

v8.1.5-1.20.1-Fabric
29 янв. 2024 г.45,8 тыс.Minecraft: 1.20.1fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.5-1.20.1] - 2023-01-29 ### Fixed - Fix respirator not having any effect on Fabric ## [v8.1.4-1.20.1] - 2023-01-24 ### Added - Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default ### Fixed - Fix breathing equipment not breaking and getting negative durability values ## [v8.1.3-1.20.1] - 2023-11-07 ### Fixed - Third time is a charm: fix crash when checking air quality ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.20.1] ThinAir-v8.1.5

v8.1.5-1.20.1-Forge
29 янв. 2024 г.71,3 тыс.Minecraft: 1.20.1forge
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.5-1.20.1] - 2023-01-29 ### Fixed - Fix respirator not having any effect on Fabric ## [v8.1.4-1.20.1] - 2023-01-24 ### Added - Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default ### Fixed - Fix breathing equipment not breaking and getting negative durability values ## [v8.1.3-1.20.1] - 2023-11-07 ### Fixed - Third time is a charm: fix crash when checking air quality ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.20.1] ThinAir-v8.1.3

v8.1.3-1.20.1-Fabric
24 янв. 2024 г.242Minecraft: 1.20.1fabric
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Что нового
# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.4-1.20.1] - 2023-01-24 ### Added - Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default ### Fixed - Fix breathing equipment not breaking and getting negative durability values ## [v8.1.3-1.20.1] - 2023-11-07 ### Fixed - Third time is a charm: fix crash when checking air quality ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.20.1] ThinAir-v8.1.3

v8.1.3-1.20.1-Forge
24 янв. 2024 г.272Minecraft: 1.20.1forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.4-1.20.1] - 2023-01-24 ### Added - Add `thinair:heavy_breathing_utility` item tag for equipment that can protect from red air quality, the tag is empty by default ### Fixed - Fix breathing equipment not breaking and getting negative durability values ## [v8.1.3-1.20.1] - 2023-11-07 ### Fixed - Third time is a charm: fix crash when checking air quality ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.20.1] ThinAir-v8.1.3

v8.1.3-1.20.1-Fabric
7 нояб. 2023 г.1,3 тыс.Minecraft: 1.20.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.3-1.20.1] - 2023-11-07 ### Fixed - Third time is a charm: fix crash when checking air quality ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
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[FORGE] [1.20.1] ThinAir-v8.1.3

v8.1.3-1.20.1-Forge
7 нояб. 2023 г.484Minecraft: 1.20.1forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.3-1.20.1] - 2023-11-07 ### Fixed - Third time is a charm: fix crash when checking air quality ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.20.1] ThinAir-v8.1.2

v8.1.2-1.20.1-Fabric
6 нояб. 2023 г.195Minecraft: 1.20.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.20.1] ThinAir-v8.1.2

v8.1.2-1.20.1-Forge
6 нояб. 2023 г.179Minecraft: 1.20.1forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.2-1.20.1] - 2023-11-06 ### Fixed - Once again try to fix crash when checking air quality ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.20.1] ThinAir-v8.1.1

v8.1.1-1.20.1-Forge
6 нояб. 2023 г.199Minecraft: 1.20.1forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.20.1] ThinAir-v8.1.1

v8.1.1-1.20.1-Fabric
6 нояб. 2023 г.164Minecraft: 1.20.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.1-1.20.1] - 2023-11-06 ### Fixed - Fixed crash when checking air quality ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
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[FORGE] [1.19.2] ThinAir-v4.0.1

v4.0.1-1.19.2-Forge
5 нояб. 2023 г.2,9 тыс.Minecraft: 1.19.2forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v4.0.1-1.19.2] - 2023-07-08 ### Added - Added support for Curios and Trinkets mods ### Fixed - Fixed respirator not working when equipped - Fixed conduit power failing to behave like water breathing ## [v4.0.0-1.19.2] - 2023-06-25 - Ported to Minecraft 1.19.2 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.20.1] ThinAir-v8.1.0

v8.1.0-1.20.1-Forge
5 нояб. 2023 г.153Minecraft: 1.20.1forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.1.0-1.20.1] - 2023-11-05 ### Changed - Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers - Affected entities are controlled via an entity type tag: `thinair:air_quality_sensitive` - Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support - Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags: - `thinair:blue_air_providers` - `thinair:green_air_providers` - `thinair:yellow_air_providers` - `thinair:red_air_providers` - Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: `thinair:breathing_utility`, so you can e.g. configure certain pieces of armor to protect you as well - Reworked air bladder use animations and mechanics - Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own - Moved some basic classes to a dedicated `api` package ### Fixed - Fixed start-up crash on newer versions of Forge - Fixed conduit power no longer allowing to breath underwater - Fixed respirator not working - Fixed occasional crash when saving level - Fixed safety lantern not always showing correct air quality when in inventory ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FABRIC] [1.20.1] ThinAir-v8.0.0

v8.0.0-1.20.1-Fabric
27 июн. 2023 г.618Minecraft: 1.20.1fabric
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/
release

[FORGE] [1.20.1] ThinAir-v8.0.0

v8.0.0-1.20.1-Forge
27 июн. 2023 г.337Minecraft: 1.20.1forge
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog]. ## [v8.0.0-1.20.1] - 2023-06-27 - Ported to Minecraft 1.20.1 [Keep a Changelog]: https://keepachangelog.com/en/1.0.0/