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The ultimate element(Elemental Love Song)

Since we launched the Corn Craft, we have now reintroduced the Ultimate Element, which provides a large number of technological items for players, such as aluminum, titanium, zinc, potassium, manganese, silicon, and so on. And a series of alloys.

Автор: JimmyDeng3,8 тыс.1обновлён 29 авг. 2026 г.
ПриключенияСнаряжениеТехнологии

Описание

The Ultimate Element, also known as Elemental Love Song, is a practical and adventure - oriented Minecraft mod that will make you unable to stop playing once you start. Here, you can encounter illusioners that don't appear frequently in daily gameplay, and also experience that the Bad Omen buff is no longer just one that only triggers raids. When mining, you will discover many ore compounds of metals and mercury pools filled with toxic vapor.

This mod adds quicksand in deserts that looks exactly like ordinary sand but will make players sink into it; on the beaches by the sea, you will find sand containing salt, and you can even see that the water in the ocean has been replaced with saltwater. Magma blocks in the Nether will automatically break, and iron blocks left outside will rust and turn red! Going out in rainy days wearing iron armor or copper armor is not a good idea. After all, attracting lightning is not fun at all.

In battles against monsters, you need to be careful with arrows at all times, as they have a chance to blind you when they hit you! In addition, our mod provides a large number of enchantments. There are negative enchantments that can drive you crazy, such as Life Repair, Anaerobic, and Underwater Suffocation; there are also exciting combat enchantments like Upload the Armor , Disarm, and Poison Quenching; there are practical ones such as Mobile Light Source and Chain Mining; and there are even stunning ones like Perish Together and Water-avoiding charm. In short, a large number of enchantments will make you feel that enchanting is also a good choice.

Then there is a brand - new dimension, the Calamity Dimension! This dimension is a gathering area for illager villagers. Players need to first find a broken portal in the Overworld, and then reluctantly get the Bad Omen buff to enter this dangerous world. However, a large number of ores are accompanied by ubiquitous threats and challenges. So, as the saying goes, success lies in details, and wealth comes from risks.

We also have a rich achievement system, all kinds of strange effects, and modifications to some item recipes. You should know that the recipe for the crafting table is no longer the original one. You need a crafting table template, and to make it, you need sticks, pressure plates, and planks. Players can learn about the changed recipes through other mods.

Finally, a piece of advice to all adventurers: Before clearly understanding the chemical properties of substances, do not rashly synthesize or wear tools or armor made from them!

Галерея

EnchantedGoldenAppleRecipearmors

Последние версии

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The ultimate element(Elemental Love Song) 1.1.0

1.1.0
29 авг. 2026 г.213Minecraft: 1.20.1forge
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# 🎵 Elemental Love Song — Changelog --- ## Version 1.1.0 | 2026-08-29 --- ### 🎯 New Systems #### 🌙 Fatigue System (Daily) Players who stay awake for extended periods or engage in physical activities will accumulate fatigue. - Fatigue accumulates over time when players: - Stay awake (doesn't sleep) - Walk, run, sprint - Swim - Sneak (slower accumulation) - **4 Stages of Fatigue**: - **Stage 1 — Mild Fatigue**: Slight movement slowdown - **Stage 2 — Moderate Fatigue**: Moderate slowdown + Weakness - **Stage 3 — Severe Fatigue**: Severe slowdown + Weakness + occasional Hunger/Blindness/Confusion - **Stage 4 — Exhausted**: Extreme slowdown + Weakness + Hunger + occasional damage over time - **Recovery Methods**: - Sleeping recovers fatigue - Drinking Reviving Brew instantly reduces fatigue - Multi-language support: Simplified Chinese, English, Classical Chinese - Use `/fatigue` to view current fatigue status --- #### 🌙 Full Moon Event (Fullmoon) During a full moon night, all monsters in the world become empowered. - **Monster stat bonuses**: - Health: +50% - Movement Speed: +20% - Attack Damage: +30% - Armor: +2 points - **Special Abilities**: - Spiders randomly wear Skeleton Skull, Zombie Head, Creeper Head, or Wither Skeleton Skull - Creepers become **Instant-Fuse Creepers** (1-second fuse timer) - Zombies gain Regeneration effect - Skeletons gain extra speed - Spiders gain extra jump height - Endermen gain extra attack damage - Witches gain extra health - Slimes increase in size - Server-wide warning when the full moon rises - Automatically detects moon phase and empowers monsters accordingly --- #### 🏹 Headshot System (Arrow) Arrows that hit an entity's head region have a chance to trigger a headshot. - **Headshot Detection**: - Direct hit to head area: high chance - Near-miss to head: proximity-based chance - **Headshot Effects** (scales with level 1-5): - **Level 1**: Blindness (30s) - **Level 2**: Blindness + Confusion (20s) - **Level 3**: Blindness + Confusion + Slowness - **Level 4**: Blindness + Confusion + Slowness + Weakness - **Level 5 (Knockout)**: Blindness + Confusion + Slowness (V) + Weakness (II) + Levitation + particle effects - **Bonus Damage**: +3.0 base damage, +1.5 per level - **Effect Duration Scaling**: Each level adds extra duration - Flashy particle effects and sound feedback on successful headshot - Use `/headshot` to view headshot statistics --- #### ⚔️ Skeleton Horse Fleet (Fleet) Skeleton horse armies can spawn at night, riding into battle against players. - **Trigger Conditions**: - Must be fully night (13000+ tick) - Trigger chance: Easy 5%, Normal 10%, Hard 15% - **Army Composition**: - 5-10 riders on Easy, 8-15 on Normal, 10-20 on Hard - Each rider rides a skeleton horse with horse armor - Riders wear armor and carry enchanted bows - **Wave System**: - Boss appears at the end of the army - Boss has enhanced stats and a buff aura - **Twilight Forest Integration**: - Druid Skeleton variants can spawn (if Twilight Forest is installed) - Druid boss chance: 60%, Druid normal chance: 25% - **Reinforcement System**: - Riders can call nearby allies for help - Reinforcements arrive with Speed effect - **Fixed**: Skeleton riders will NOT attack each other (no friendly fire) - AI configured to prioritize players and ignore allied skeletons --- #### 🧟 Zombie Horde System (ZombieHorde) A massive zombie horde event that triggers at night. - **Trigger Conditions**: - Must be fully night (13000-23000 tick) - Trigger chance: Easy 10%, Normal 15%, Hard 20% - **Wave System**: - Base waves: 10 waves - Affected by Attracting Zombie effect: +1 wave per level - Each wave spawns more zombies than the last - **10 Special Zombie Types** (unlock as waves progress): - **Fireball Zombie**: Shoots fireballs at players - **Summoner Zombie**: Summons Vexes to attack - **Explosive Zombie**: Explodes when near death - **Poison Zombie**: Poisons nearby players - **Shield Zombie**: Grants resistance to nearby zombies - **Teleporter Zombie**: Teleports to attack from unexpected angles - **Wither Zombie**: Shoots wither skull-like projectiles - **Berserker Zombie**: Becomes stronger when injured - **Healer Zombie**: Heals nearby zombies - **Lightning Zombie**: Strikes players with lightning - **Boss System**: - Final wave includes a powerful boss - Boss has Netherite armor and enchanted sword - Boss buffs all nearby zombies - **BossBar** tracks horde progress - **Fixed**: Iron Golem kills now properly advance wave progression - Use `/gamerule useZombieHorde true` to enable --- #### 🦇 Phantom Frenzy (PhantomFrenzy) A phantom swarm that attacks players at night. - **Trigger Conditions**: - Must be fully night (13000-23000 tick) - Trigger chance: Easy 10%, Normal 15%, Hard 20% - **Phantom Spawning**: - Spawns in waves around the player - Maximum phantoms per player: 40 - **Event Duration**: - Lasts up to 75 seconds (1500 ticks) - All phantoms are cleared when the event ends - **Auto-Timeout**: If phantoms are not killed, the event ends and all phantoms are removed - Multi-language support - Particle effects and sound feedback --- #### 👾 Dimensional Invasion (DimensionalInvasionEvent) Dimensions can invade the Overworld at night. - **Supported Dimensions**: - **Nether**: Ghasts, Blazes, Magma Cubes, Piglin, etc. - **Twilight Forest** (if installed): Twilight creatures - **Aether** (if installed): Aether creatures - **Undergarden** (if installed): Undergarden creatures - **Rift**: All three dimensions combined - **Mechanics**: - Invasion replaces natural hostile mob spawns - Each invasion spawns portals of the invading dimension - Up to 3 portals can spawn per invasion - **Difficulty Scaling**: - Higher difficulty = more mobs - More players = more mobs - **Invasions end at dawn**: - All invasion mobs are cleared - All portals are destroyed - **Invasion Mob Equipment**: Invasion mobs spawn with equipment and enchantments --- ### 🎯 Additional New Systems #### ⚡ Lightning Attraction (Irons) - Players wearing iron items or holding iron tools attract lightning during thunderstorms - The more iron items, the higher the chance to be struck - Lightning chance: 5% base + 3% per iron item (max 60%) - Struck players take damage, catch fire, and become confused - Visual and audio feedback #### 🕷️ Ender Spider / Zombie / Knight (Endspider) - Spiders and zombies that spawn at night have a chance to gain enderman teleport ability - Chance: Easy 8%, Normal 15%, Hard 25% - Ender Spider Knights: 25% chance for spiders to spawn with a skeleton rider - Teleports both actively and when injured - Named "Ender Spider", "Ender Zombie", "Ender Spider Knight" #### 🏹 Ender Shooter (EnderShooter) - Skeletons that spawn at night have a chance to gain enderman teleport ability - Chance: Easy 10%, Normal 20%, Hard 35% - Teleports both actively and when injured - Does not teleport away from water (unlike endermen) - Named "Ender Shooter" #### 🩸 Bleeding Effect (BleedProcedure) - Attacks have a chance to trigger bleeding on the target - Bleeding deals damage over time, slows movement, and attracts nearby hostile mobs - 3 levels of bleeding, each more severe - Level 3 bleeding can cause dizziness (Blindness, Confusion, Weakness, Slowness) - **Fixed**: Skeletons and Skeleton Horses are immune to bleeding - **Fixed**: Same-type mobs will not attack each other due to bleeding - Particle effects and sound feedback #### 🏜️ Desert Dehydration System (DesertProcedure) - Players in desert, badlands, or savanna biomes gradually dehydrate - Dehydration stages: - **Stage 1** (6 minutes): Mining Fatigue, slight damage reduction - **Stage 2** (15 minutes): Mining Fatigue + Slowness, reduced attack damage - **Stage 3** (25 minutes): Mining Fatigue + Slowness + Weakness, taking damage over time - Drinking water bottles restores hydration - **Fixed**: Only pure water bottles work; potions are not affected - Particles, sounds, and warning messages #### ❄️ Snowy Cold System (SnowyProcedure) - Players in snowy biomes gradually freeze - Cold stages: - **Stage 1** (6 minutes): Slowness, Mining Fatigue - **Stage 2** (15 minutes): Slowness + Mining Fatigue, damage over time - **Stage 3** (25 minutes): Severe slowness, Mining Fatigue, Weakness, Blindness, Confusion, damage over time - **Warmth Sources**: - Campfire: fastest recovery - Fire/Lava: fast recovery - Torch/Lantern: slow recovery - Flint and Steel: moderate recovery - **Armor Modifiers**: - Leather armor: reduces cold effects (0.3x multiplier) - Diamond/Netherite armor: moderate (1.3-1.5x multiplier) - Iron/Gold armor: accelerates cold (1.8x multiplier) - Chainmail armor: worst (2.0x multiplier) - No armor: neutral (1.0x multiplier) - Multi-language support #### 💥 Instant Fuse Creeper (Creeper) - 20% chance for creepers to spawn as Instant Fuse Creepers - Chases players and explodes instantly when within 4 blocks - 1.6x speed bonus during chase - Named "⚡ Instant Fuse Creeper" - Particles and sound feedback #### 🧙 Illusioner Raids (Raids) - Illusioners spawn in raids at wave 5 and above - Weight: Easy 2, Normal 5, Hard 8 per wave - Illusioners wear armor and carry enchanted bows - **Mod Enchantment Compatibility**: Illusioners can receive enchantments from any mod that adds bow enchantments - Wave 5+: Enhanced stats and equipment #### ☠️ Bad Omen Enhancement (BadomensProcedure) - Bad Omen effect continuously spawns illagers around the player - Spawn rate and count scale with effect level and difficulty - Levels I-VI, each level spawns more and stronger illagers - Elite Vindicators spawn at higher levels - All illagers spawn with equipment and enchantments - Cleanup on death or effect removal #### 👻 Vex Summon Effect (ProvokeVexsProcedure) - Players with the Vex Summon effect are attacked by summoned vexes - Vex count scales with effect level (I-VI) - Vexes have enhanced stats based on difficulty - Fixed vex AI: Vexes properly attack and deal damage - Vexes despawn after 60 seconds #### 💀 Instant Kill Enchantment (IkProcedure) - Bow enchantment: 100% chance to instantly kill any entity on hit - **Includes Bosses!** (Ender Dragon, Wither, etc.) - 5-second cooldown - Flashy death particles and sound effects - Named: "Instant Kill" #### 🧟 Attracting Zombie Effect (AttractingZombieProcedure) - Killing zombies has a chance to grant the Attracting Zombie effect - Chance: Easy 8%, Normal 12%, Hard 18% - Effect levels I-V, each level increases zombie summoning rate - Summons zombies to attack the player every 2 seconds - Max 12 active zombies at once - Zombies become stronger at higher effect levels - Synergizes with the Zombie Horde system (+1 wave per level) #### 🏘️ Neighborly Enchantment (Neighbor) - Armor enchantment that gives discounts at villager trades - Discount formula: 12% discount per level - Multiple armor pieces stack - Discounts apply to all trades - Client-side notification of discounts #### 🪓 Cleaving Enchantment (Cleavings) - Axe enchantment that enhances shield-breaking capabilities - Damage bonus: +2.0 per level - Shield break chance: 40% (Level I), 55% (Level II), 70% (Level III) - Shield disable time: 6s (Level I), 7.5s (Level II), 10s (Level III) - Shield durability damage on break: 4 (Level I), 8 (Level II), 12 (Level III) - Based on vanilla shield mechanics, not replacing them #### 🛡️ Repulse Enchantment (Repulses) - Shield enchantment that knocks back enemies on block - Knockback power: Level I (2.2), Level II (3.0), Level III (4.2) - Damage scaling based on enemy type: - Bosses: 0.3x knockback - Large entities: 0.5x knockback - Normal enemies: 1.2x knockback - Applies Slowness and (for large entities) Weakness - Self-knockback on the player - 10-tick cooldown #### 💥 Exploding Shield Enchantment - Shield enchantment that creates an explosion on block - Explosion radius: 2.0 (Level I), 3.5 (Level II), 5.0 (Level III) - Explosion damage: 3.0 (Level I), 6.0 (Level II), 10.0 (Level III) - Does NOT destroy blocks - Knocks back and stuns attackers - 2.5-4.0 second cooldown #### 🔥 Quenched Shield Enchantment - Shield enchantment that ignites attackers on block - Burn duration: 2s (Level I), 4s (Level II), 6s (Level III), 8s (Level IV) - Flame particle effects and blaze hurt sound - 1.4-2.0 second cooldown #### 🗡️ Spikes Enchantment (Spikes) - Shield enchantment that reflects damage on block - Reflected damage: 1.0 (Level I), 2.0 (Level II), 3.5 (Level III), 5.0 (Level IV) - Knockback on attacker: 0.3 (Level I) - 0.8 (Level IV) - Critical hit particles - 5-tick cooldown --- ### 🐛 Bug Fixes | Issue | Fix | | :--- | :--- | | `DimensionalInvasionEvent` crashed on world unload | Added `instanceof ServerLevel` check before casting | | `ZombieHorde` waves didn't advance when Iron Golems killed zombies | Fixed death detection to track all zombie deaths | | `Fleet` skeleton armies attacked each other | Added "no friendly fire" AI to all skeleton riders | | `Neighbor` villager trades caused empty trade GUI | Fixed `MerchantOffers` retrieval and cloning logic | | `ProvokeVexsProcedure` compilation failed | Removed client-only `setAttackAnim` method call | | `Creeper` instant-fuse AI didn't chase players properly | Fixed AI goal and movement logic | | `Fullmoon` warnings triggered on wrong moon phases | Added phase detection to only warn on full moons | | `DesertProcedure` dehydration affected potions | Fixed: Only pure water bottles work | | `SnowyProcedure` cold effects didn't render properly | Added screen freeze and visual effects | --- ### 📝 Other Improvements - **Unified 3-Language System**: All messages support Simplified Chinese, English, and Classical Chinese - **Particle Effects**: Enhanced visual feedback for all systems - **Sound Feedback**: Custom sounds for events, effects, and enchantments - **API Interfaces**: Public methods for other mods to integrate - **Performance**: Optimized tick calculations across all systems - **Null Safety**: Fixed multiple NullPointerException risks - **Type Safety**: Fixed multiple ClassCastException risks --- ### 📦 Download - **Mod Version**: 1.1.0 - **Minecraft Version**: 1.20.1 - **Forge Version**: 47.2.0 --- ### 🎵 About Elemental Love Song Elemental Love Song is a comprehensive Minecraft mod that adds: - **12+ major event systems** - **10+ enchantments** - **6+ biome-adaptive survival mechanics** - **4+ combat systems** - **3-language support** Thank you for playing Elemental Love Song! 🎵 --- attention!some enchantments are invalid like Muti Jump,Pierce Thicket,old block *For bug reports or suggestions, **please send E-mail to jimmyyds@sina.com***
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The ultimate element(Elemental Love Song) 1.0.8

1.0.8
26 февр. 2026 г.583Minecraft: 1.20.1forge
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Version 1.0.8 is OUT NOW! 🎉 Hey everyone! We've got a huge update for you! This patch fully reworks all enchantments, bringing the total to a massive 95 unique enchantments! New powerful effects include Equity, Life Regeneration, Auto-Equip, Vengeance, Soulbound, and Continuous Flight! On top of that, we've introduced Magnesium, Aluminum, Silicon, Phosphorus, Sulfur, Chlorine, Argon, Potassium and their respective compounds. The mining and industry experience has never been better! Go check it out now! 🔨 10 New Rocks Are Now On Duty! Granite, Diorite, Andesite, Sandstone, Red Sandstone, Basalt, Tuff, Calcite, Netherrack, Obsidian. End Stone got fired for being too weird and “otherworldly”. Good riddance! Ⓒ The Daily Grind of Every Rock (Meme Edition) 1. Granite – The Triple Threat Workaholic - Still cranking out Silicon, Aluminum, Potassium Salt NONSTOP. - Full workflow: Granite → Crushed → Dust → Concentrate → INGOTS. - This rock never skips leg day. It’s the overachiever of the quarry. 2. Diorite – Mr. Calcium Himself - Calcium, Silicon, Aluminum — it’s got the whole calcium crew. - Slogan: “Need lime? Need gypsum? I’m your guy.” - Basically the calcium supplier your bones wish they had. 3. Andesite – Iron & Magnesium Power Couple - Iron straight out the box, magnesium fully processed. - Sometimes sneaks in extra silicon like a secret cheat code. - Reliable, consistent, and low-drama — the perfect teammate. 4. Sandstone – The Silicon Daddy - The ONE AND ONLY source of high-purity silicon. - Without it, no wafers, no advanced tech. NADA. - Nickname: “The Real Father of Industrial Silicon Wafers.” 5. Red Sandstone – Builder + Engineer Combo - Makes iron ingots AND red pigment blocks. - It’s the only rock that’s good for factories AND flexing your base. - Red Sandstone: “I look good AND I work hard.” 6. Basalt – The OP Overpowered Rock - Iron, magnesium, calcium, aluminum, AND fiber boards. - Literally does everything. It’s the main character of rocks. - Basalt: “No offense, but the rest of you are just side characters.” 7. Tuff – The Swiss Army Knife Of Stones - Aluminum, silicon, gypsum, potassium salt — name it, it makes it. - If this rock were a tool, it’d have 100 functions. - Tuff: “I’m the multi-tool no one asked for, but everyone needs.” 8. Calcite – The Chemistry Nerd - Quicklime, slaked lime, gypsum, calcium chloride — total science geek. - Reacts with acid like it’s doing a high school lab extra credit. - Teacher’s pet of the mineral world. 9. Netherrack – The Stinky Chaos Agent - Makes sulfur, sulfuric acid, and lots of stinky fumes. - WARNING: Processing without a mask = instant Minecraft regret. - The rock that smells like the Nether itself. 10. Obsidian – The Luxury Premium Rock - Ultra-pure silicon, monocrystalline silicon, industrial wafers. - The endgame material of the entire system. - Obsidian: “I’m expensive, hard to mine, and 100% worth it.” ✅ System Rules (Still The Same) - NO Redstone (we don’t do magic wires here) - NO Electricity (just real science) - 100% Realistic Chemistry - No End Stone (it’s banned from the factory) 🛠️ Quality of Life & Features - Vanilla ore drops 100% UNTOUCHED! Fortune & Silk Touch work normally. - 6 new random drops: Grindstone everywhere, Stone Dust ultra rare. - Stone Upgrade Template = official luck tester. - Loot goes to inventory first; drops on ground if full. Welcome to Minecraft: Rock Chemist Simulator Where stones go to work, and you get rich AF.
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The ultimate element(Elemental Love Song) 1.0.7

1.0.7
29 авг. 2025 г.456Minecraft: 1.20.1forge
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The Ultimate Elements Mod V1.0.7 is Officially Released After 4 Months!!! Starting from this version, The Ultimate Elements is officially renamed to Elemental Love Song. Moreover, the name of Version 1.0.7 is —— Calamity Illusion. Without further ado, let’s take a look at what’s new! First, we have removed many workbench blocks and some items from previous versions. The Experience Chest will be remade in the future, so we temporarily removed it for now. Now, what’s been updated? 1. We’ve added stibnite-mercury ore and potassium dichromate ore, along with their corresponding armor sets. Do not wear or use them rashly before understanding their chemical properties! 2. We’ve added two special terrain features: mercury pools and quicksand. Players need to watch their steps while walking in deserts or mining underground! 3. Over 20 new enchantments have been added. Currently, our mod has more than 70 enchantments in total, including practical ones like Sticky, Waterproof, and Antioxide, as well as negative enchantments such as Drop thing easily and Punishment of Explosion Damage . 4. A new dimension —— the Calamity Dimension. It’s a brand-new dimension filled with various illager mobs. We’ve also added the structure Abandoned Calamity Portal, along with a full set of achievements related to the Calamity Dimension, waiting for you to explore. (Note: You must have the Bad Omen buff to enter the portal!) 5. Did you think the Bad Omen buff wasn’t much of a threat? In this version, we’ve increased its difficulty —— when players have this effect, pillagers, vindicators, and a dangerous new enemy, the illusioner, will spawn around them. The higher the level of Bad Omen, the greater the danger. Players, be mentally prepared! 6. The chemical properties of lithium, beryllium, boron, and sodium have been fully implemented. Players must carefully learn their chemical properties to avoid taking damage! 7. When players have the Bad Omen effect, the Totems of Undying in their inventory will be automatically converted into Calamity Totems. So players, keep an eye on your Totems of Undying! 8. A brand-new achievement system, covering the Calamity Dimension and including some vanilla achievements. 9. Since diamonds and carbon are allotropes, diamonds can now be used as fuel too. This gives players another way to show off their wealth —— go ahead and burn diamond blocks in front of your friends! 10. The Bleeding buff has been revised; it will only trigger when players take specific types of damage. Adventurers, get fully prepared to explore this mod!
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The ultimate element(Elemental Love Song) 1.0.7.pre

1.0.7.pre
4 апр. 2025 г.108Minecraft: 1.20.1forge
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This is the pre release version of 1.0.7!1.0.7 is a major update, so there will be this version! **We have sinicized this mod.** **Firstly**, we have adjusted the experience box by increasing the experience level instead of adding experience points. **Secondly**, we have modified the texture and crafting recipe of the connector. **Thirdly**, when an arrow hits a creature, there is a 12% chance of blindness. **Fourthly**, we have added a series of sets including andesite, diorite, granite, clay, bricks, etc. **Fifth**, we have made some modifications to the original recipe. The workbench needs to be synthesized using crafting table templates, and the furnace needs to add an extra fuel (coal, charcoal, anthracite, high-energy fuel) to the original recipe. Adventurer, are you ready to take on the challenge? **Sixth**, magma blocks will break and transform into magma at certain times. **Seventh**, all enchantments are fully implemented (the breakdown caused by _damage punishment_ is being resolved), and there are currently nearly 40 enchantments waiting for you to explore. They have very practical _disarm_ and _upload the armor_, strange _life repairs_, _underwater suffocation_, super powerful _experience treatment_, _immortality_, and so on. Do you think enchanting is also a beautiful thing now?1.0.7 is a version that increases the difficulty and experience of the game, and this pre release version allows you who support this mod to try it out first, while also having more expectations for future versions!**Please do not click on the issue report column to report the problem. You can send an email to jimmyyyds@sina.com I will always be there.**
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The ultimate element(Elemental Love Song)

1.0.6.new
18 янв. 2025 г.462Minecraft: 1.20.1forge
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All wood can be crafted into basic items such as wooden swords
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The ultimate element(Elemental Love Song)

1.0.6
18 янв. 2025 г.76Minecraft: 1.20.1forge
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Added pyrite, anthracite (pyrite is generated in the Barren), fixed the mold table and mill crafting recipes, and only consumed durability. The chemical properties of sodium are added and when placed in water, it explodes and forms a sodium hydroxide solution. Blood vial reloading updated with bandages and cloths to remove the bleeding buff. No longer fall enchantment repair completed. Note: Some enchantments are not implemented
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The ultimate element(Elemental Love Song)

1.0.5
14 дек. 2024 г.419Minecraft: 1.20.1forge
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Added Blood Vial, Bloodthirsty, Bleeding buffs, and the Curse of Thunder will only be triggered during a thunderstorm, and players dying in a pool of blood will generate husks, and will be weakened and bleeding when attacked, and even blind
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The ultimate element(Elemental Love Song)

1.0.4
1 дек. 2024 г.77Minecraft: 1.20.1forge
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New achievements have been added, such as a high-energy fuel block that supports burning, a stone set that slows down when worn, and impact damage when you're too fast.The calculation formula is: current speed level * 1.8 + block hardness * 5.
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The ultimate element(Elemental Love Song) 1.0.3

1.0.3
24 нояб. 2024 г.60Minecraft: 1.20.1forge
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Fixed some of the cursed enchantment colors, wither land can only generate in the Nether, increased veins of various ores, and high-energy fuel
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The ultimate element(Elemental Love Song)

1.0.2
30 авг. 2024 г.699Minecraft: 1.20.1forge
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Added more enchantments, weapons, elements, and function blocks