The Real New WorldСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (7)
beta
3.0-beta.2
3.0-beta.210 июл. 2026 г.138Minecraft: 1.21.1neoforge
Что нового
# 3.0-beta.2!
A quick follow up, addressing a few issues and adding a few tweaks
## Changes:
- Added Mods:
- Wavey Capes
- Updated Mods:
- Better Biome Blend _(1.4.0 > 1.4.1)_
- Distant Horizons _(3.1.2-b > 3.2.0-b)_
- Ixeris _(4.5.1 > 4.5.2)_
- Sodium Extra _(0.9.1 > 0.9.3)_
- Removed Mods:
- Optimized Block Entities
- Packet Fixer
<details>
<summary>Known Issues</summary>
- The included shaderpack doesn't have consistent PBR textures for all the added items / blocks, expect inconsistencies
- Some UI sound effects for items and block are not consistent or appropriate (Create's glass breaking sound, carts UI sound, etc)
- Capes will break when sweeping any weapon, they are disabled by default as a workaraound; Better Combat issue
- Combat animations look very f[$!%]ing weird when looking up and hitting something; Better Combat issue
- /locate biome might not always work correctly if the biome is too small; Biome Cleaner issue
- New hanging signs from Immersive Engineering don't support putting items into them
- IE's lamp posts rendering are broken, fix is still pending
</details>
beta
3.0-beta.1
3.0-beta.17 июл. 2026 г.39Minecraft: 1.21.1neoforge
Что нового
# 3.0-beta.1!
This is a new era for The Real New World, bringing in Immersive Engineering and some additions to smoothen the experience and intertwining between IE, Create and Create: Aeuronautics. Also, past some testing it was decided to fully resign custom worldgen as it often breaks many things.
Onto other major changes - the Fletching Table now has UI, allowing to craft arrows for cheaper price, tipped arrows and spectral arrows. And also, woodland mansions now house pillagers, witches, and our secret guest - illusionist, making it the only place you can meet him!
A neat addition for Multiplayer, you can now see if someone's typing in the chat or goes AFK.
This one is in Beta phase for now, as some extensive testing is required before it can be pushed to be a fully stable version.
#### New World (no pun intended) or hefty portion of the world deleted and regenerated is required for the IE ores and updated terrain to spawn!
## Changes:
- Added Mods:
- Immersive Engineering
- Immersive Petroleum
- Create Crafts & Additions
- Biome Cleaner
- Faster Iris Shadow Mapper
- What Are They Up To (Watut)
- Villa la Revolution
- Better Selection
- Added Resoure Packs:
- Immersive Engineering: Reimmersed
- Updated Mods:
- Sodium _(0.8.12-beta.2 > 0.8.12)_
- Sinytra Connector _(2.0.0-beta.14 > 2.0.0-beta.15)_
- Accurate Block Placement Reborn _(1.4.4 > 1.4.5)_
- quick pack _(1.3.2 > 1.3.3)_
- Removed Mods:
- Tectonic
- Removed Data Packs:
- NoRaidTotems
- Disabled Amendments' Wall Lanterns
- Decreased the default volume for ambient sounds from 50% to 35%
- Decreased the default volume for the weather from 75% to 60%
- Increased the default master volume from 75% to 100%
- Changed Distant Horizons settings:
- Increased the LOD Chunks render distance from 192 to 384
- Disabled layered cloud rendering
- Changed generation progress display: overlay is now gone, instead showing the progress in the game's log with 30 second intervals
<details>
<summary>Known Issues</summary>
- The included shaderpack doesn't have consistent PBR textures for all the added items / blocks, expect inconsistencies
- Some UI sound effects for items and block are not consistent or appropriate (Create's glass breaking sound, carts UI sound, etc)
- Capes will break when sweeping any weapon, they are disabled by default as a workaraound; Better Combat issue
- Combat animations look very f[$!%]ing weird when looking up and hitting something; Better Combat issue
- /locate biome might not always work correctly if the biome is too small; Biome Cleaner issue
- New hanging signs from Immersive Engineering don't support putting items into them
</details>
release
2.2
2.23 июл. 2026 г.44Minecraft: 1.21.1neoforge
Что нового
# 2.2!
Otherwise a routine update made bigger with a drastic changes in worldgen.
#### Note that this release changes the worldgen a lot, expect existing chunks being cut off with new terrain.
## Changes:
- Added Mods:
- Sodium Extra
- Separe Sable Render Distance (Aeronautics Addon)
- Updated Mods:
- Amendments _(2.1.3 > 2.1.5)_
- c2me _(0.4.0-alpha.0.112 > 0.4.0-alpha.0.113)_
- ImmediatelyFast _(1.6.10 > 1.6.11)_
- ModernFix _(5.27.14 > 5.27.15)_
- Reese's Sodium Options _(2.2.0 > 2.2.2)_
- Decreased the default volume for ambient sounds from 75% to 50%
- Updated Tectonic worldgen config:
- The worldgen now more resambles vanilla-like worldgen with fixed river generation and the biomes being approximately twice their size
<details>
<summary>Known Issues</summary>
- Some UI sound effects for items and block are not consistent or appropriate (Create's glass breaking sound, carts UI sound, etc)
- Capes will break when sweeping any weapon, they are disabled by default as a workaraound; Better Combat issue
- Combat animations look very f[$!%]ing weird when looking up and hitting something
- The included shaderpack doesn't have consistent PBR textures for all the added items / blocks, expect inconsistencies
- You can sometimes spawn in an ocean, that stems from the issue where Tectonic puts a biome with no terrain in the world, making the world put the world's spawnpoint there, when in reality there is no terrain there
</details>
release
2.1b
2.1b29 июн. 2026 г.26Minecraft: 1.21.1neoforge
Что нового
# 2.1b!
Hotfix. ...yeah. Too quick to draw.
## Changes:
- Updated the Amendments mod from _2.0.15 to 2.1.3_
- Disabled Optimized Sign Rendering Setting from Optimized Block Entities
<details>
<summary>Known Issues</summary>
- Some UI sound effects for items and block are not consistent or appropriate (Create's glass breaking sound, carts UI sound, etc)
- Capes will break when sweeping any weapon, they are disabled by default as a workaraound; Better Combat issue
- Combat animations look very f[$!%]ing weird when looking up and hitting something
- The included shaderpack doesn't have consistent PBR textures for all the added items / blocks, expect inconsistencies
</details>
<details>
<summary>2.1a Changelog</summary>
# 2.1a!
A quick hotfix to address a few issues.
## Changes:
- Rolled back the Amendments mod from _2.1.3 to 2.0.15_
- Changed _datapack_load_order.json_ to be up to date
</details>
<details>
<summary>2.1 Changelog</summary>
# 2.1!
This update's main focus was updating Sodium to freshly backported 0.8, also updating other mods in the meantime. The Sodium backport itself is still in Beta, but proven to be otherwise stable enough. A few mods had to be removed, unfortunately. But they'll be back as soon as they are compatible with the newer Sodium release.
## Changes:
- Added mods:
- Simple Snowy Fix
- Snow Under Trees
- Optimized Block Entities
- Updated mods:
- 3D Skin Layers _(1.11.1 > 1.11.2)_
- Amendments _(2.0.15 > 2.1.3)_
- Camera Overhaul _(2.0.6 > 2.1.1)_
- Chalk _(1.6.11 > 1.6.12)_
- Colorwheel _(1.2.6 > 1.2.9)_
- Create Aeronautics _(1.2.1 > 1.3.0)_
- Default Options _(21.1.6 > 21.1.7)_
- Distant Horizons _(3.0.3-b > 3.1.2-b)_
- Entity Culling _(1.10.2 > 1.10.5)_
- Flevorium _(1.0.18 > 1.1.1)_
- Gnetum _(3.3.3 > 3.3.6)_
- Horseman _(1.5.9 > 1.5.11)_
- Illagers Wear Armor _(2.3.1 > 2.4.0)_
- Immersive Optimization _(0.1.5 > 0.1.6)_
- Iris _(1.8.12 > 1.8.14)_
- Ixeris _(4.3.0 > 4.5.1)_
- LambDynamicLights _(4.8.8 > 4.8.10)_
- ModernFix _(5.27.8 > 5.27.14)_
- Neo Bee Fix _(2.0.0 > 2.0.1)_
- Not Enough Animations _(1.12.3 > 1.12.4)_
- Particle Effects _(1.4.0 > 1.5.0)_
- Reese's Sodium Options _(1.8.3 > 2.2.0)_
- Sable _(1.2.2 > 2.0.3)_
- Scholar _(1.1.16 > 1.2.3)_
- Sodium _(0.6.13 > 0.8.12-beta.2)_
- Stylish Effects _(1.2 > 1.3)_
- TooManyRecipeViewers _(0.7.3 > 0.8.1)_
- Updated resource packs:
- Enhanced Boss Bars _(1.5 > 1.6)_
- Updated shaders
- Updated NeoForge from _21.1.229_ to _21.1.234_
- Removed mods:
- Accelerated Rendering
- More Culling
- Sodium Extra
</details>
</details>
release
2.0b
2.0b21 мая 2026 г.43Minecraft: 1.21.1neoforge
Что нового
# Quick Patch
## Changes:
- Updated Colorwheel (1.2.6 > 1.2.7)
- Removed Recolourful Containers
release
2.0
2.019 мая 2026 г.30Minecraft: 1.21.1neoforge
Что нового
# 2.0!
This release is a complete revision of the modpack from the ground-up, removing many mods (about 70 to be precise) that were otherwise very niche, possibly game-breaking, not very well fitting or outright useless.
The 2.0 is such a big jump for two reasons - introduction of Create Aeronautics and removal of all the mods that change structures, those being all the YUNG's structure mods. While the other changes made might seem unnecessary, the 2.0's goal is to make this modpack perform even better than it did before, whilst also making future work on the modpack less prone to the world-breaking bugs and glitches.
#### Please note that this release will break all the pre-existing worlds made in 1.5.2 and earlier.
## Highlights:
- Updated the modpack page to be more fancy and easier to read
- Added Create Aeronautics, Create: Copycats+ and Create: Blocks & Bogies
- Rebalanced Enchanting Tables and Anvils
- Swapped End Remastered for Progressive Ender Eyes
- Updated the Panorama on the Title Screen
- Improved client performance
- Removed Farmer's Delight
- Removed all structure mods
## Changes:
- Added a new way to ship settings and keybinds with updates, this way player's custom settings would no longer reset upon updating the modpack; the new default keybinds will also now display as default ones instead of the ones changed from the default.
- Replaced all datapacks packaged as mods to actual datapacks, making more use of Paxi mod
- Swapped Nullscape mod for its datapack counterpart
- Swapped Golden Apple Recipe Back for Vanilla Tweaks Craftable Enchanted Golden Apple datapack
- Swapped End Remastered for Progressive Ender Eyes
- Swapped Totem of Undying Death Messages for its datapack counterpart
- Swapped NoRaidTotems for its datapack counterpart
- Moved all datapacks to their own directory in the root of the game
instead of the Paxi config folder
- Swapped JustEnoughItems for TooManyRecipeViewers
- Swapped Enhanced Bossbars for the respective resource pack
- Fixed Amendments lanterns and hanging signs not working
- Scaled the advancements UI to 100; changed the list criteria to Spoiler (you will only see the criteria you've yet to obtain)
- Enabled chunk info for the world loading screen
- Slightly increased the factor of camera tilt when walking
- Changed the tint of hearts when the player health is above 20
- Increased "repair_with_other_item" cost to 8 (8 levels to fully repair an item using an item of the same kind)
- Increased "reair_with_material_unit" cost to 2 (8 levels to fully repair an item using material of the same kind)
- If a mob has nametag applied on them, it will drop upon their death
- Decreased Copper Horn sound range from 256 to 72, enabled Copper Horn cooldown to be 200 by default
- Added tinted tooltips borders for items of all tiers; white for regular, yellow for rare, etc
- Changed leaf culling method from Check to Depth
- Increased cloud height to 256
- Decreased the rarity of Villages to be 2 times more rare instead of 5
- Increased the rarity of Pillager Outpotst to be 3 times more rare instead of 2
- Made Shipwrecks 3 times more rare
- Made Ocean Monuments 4 times more rare
- Slightly decreased overall footstep volume
- Disabled Forge Modloader Loading screen to be the default one
- Updated Complementary Shaders to r5.8
- Added a custom shader config; blocklight, world-space reflections and more
- Removed the TAA shader
- Disabled the difficulty lock, though the default difficulty is still set on Hard by default
- Removed AstikorCartsRedux's Creative Tab
- Decreased the height at which the world ambience is heard from 48 to 32
Swapped the shipped panorama resourcepacks to use the ones from Modrinth, reducing the .mrpack filesize
- Disabled carpeted slabs / stairs from Amendments
- Enabled Accelerated Rendering filters to exclude entities / items from Create and Create Aeronautics
- Distant Horizons:
- Decreased horizontal and vertial LOD quality from High to Medium
- Changed the distant generator mode from Features to Internal Server (a.k.a actually both generating real chunks and LODs)
- Updated Tectonic's config
- Added Resource Packs:
- Recolorful Containers GUI + HUD
- Bee's Fancy Crops
- Added Mods:
- Accelerated Rendering
- Alternate Current
- Armor Trim Item Fix
- Bad Optimizations
- Better Biome Blend
- Better Ping Display
- Better "Add Server"
- Bobby
- Cardboard Chalk Box
- Cerulan Advancements
- Create Aeronautics
- Default Options
- Fast Paintings
- Flevorium
- Gnetum
- GPUBooster
- Horse Breeding Fix
- Ixeris
- Krypton FNP
- Legendary Tooltips
- MC-273265 Fix
- Saturn
- Simple Snowy Fix
- Smart Particles
- Sodium Shadowy Path Blocks
- Two Players One Horse
- XP Stream
- NotEnoughRecipeBook
- Create: Copycats+
- Copycats+ aeronautics weight
- Create Sable Dynamic Lights
- Sodium Shadowy Path Blocks
- Quick Pack
- NoisiumForked
- Neo Bee Fix
- Eating Animation
- Lazy Language Loader
- LambDynamicLights
- No Resource Pack Warnings Forge
- OptiGUI
- Server Pinger Fixer
- Smooth Skies
- Stackable Stew and Soup
- Structure Layout Optimizer
- Recreative
- Updated Mods:
- 3D Skin Layers (1.10.2 > 1.11.1)
- Better Combat (2.3.1 > 2.3.2)
- c2me (0.3.0+alpha.0.90 > 0.3.0+alpha.0.91)
- Colorwheel (1.2.1 > 1.2.6)
- Sinytra Connector (2.0.0-beta.12 > 2.0.0-beta.14)
- Create (6.0.9 > 6.0.10)
- EMI (1.1.22 > 1.1.24)
- EntityCulling (1.9.5 > 1.10.2)
- Immersive Optimization (0.1.1 > 0.1.5)
- Lithium (0.15.2 > 0.15.3)
- Map Tooltip (4.0.1 > 5.0.1)
- MmmMmmMmmMmm (2.0.11 > 2.0.12)
- ModernFix (5.26.1 > 5.27.8)
- MoreSounds (0.2.0 > 0.3.0)
- MoreCulling (1.0.6 > 1.0.7)
- Not Enough Animations (1.11.3 > 1.12.3)
- Particle Effects (1.2.0 > 1.4.0)
- ParticleRain (4.0.0-beta.6 > 4.0.0-beta.10)
- Scholar (1.1.1.13 > 1.1.1.16)
- ShulkerBoxTooltip (5.1.8 > 5.1.9)
- Subtle Effects (1.13.2 > 1.14.3)
- Removed Mods:
- Apple Skin
- AttributeFix
- Backported Minecarts
- Basic Weapons
- Better Babies
- Better Mods Button
- Better Stats
- Boat Fall
- Chat Animation
- Cherished Worlds
- CIT Resewn
- CIT Resewn Neopatcher
- Cliff Face
- Colorwheel Patcher
- Complete Shield Fixes
- Configured
- Controlling
- Create Central Kitchen
- Create Dragons Plus
- Create Steam 'n' Rails
- Death Finder
- Despawn Tweaks
- Difficulty Lock
- Distant Horizons
- Drip Sounds
- Dungeon Difficulty
- Dyed Flames
- e4mc
- Enchantment Level Language Patch
- End Remastered
- Enhanced Visuals
- Entity Model Features
- Entity Texture Features
- Entity Model Features
- EMI Addon: Extra Mod Integrations
- Farmer's Delight
- Geophilic
- Golden Apple Recipe Back
- Horse Stonks
- Icebreak
- Immersive Winds
- Immersive Thunder
- Improved Village Placement
- Kaffee's Dual Ride
- Kitchen Projectiles
- LambDynamicLights
- LanguageReloadUnofficial
- LeavesBeGone
- MC-258859
- No Resourcepack Warnings
- No Telemetry
- No Raid Totems
- Nullscape
- OptiGUI
- Potion Cauldron
- Rain should extinguish campfires
- Seamless
- Shoulder Surfing Reloaded
- Shutup Dead Entities
- Simple Netherite Horse Armor
- Smooth Skies
- SnowyLeavesPlus
- Stackable Potions
- Snow! Real Magic!
- Suggestion Tweaker
- ToastBeGone
- UniversalBoneMeal
- VillagerTradeFix
- Visual Workbench
- World Playtime
- YUNG's Better Mineshafts
- YUNG's Better Strongholds
- YUNG's Better Nether Fortresses
- YUNG's Better End Island
- YUNG's Menu Tweaks
- ...and many accompanying library and API mods!
### Known Issues:
<details>
<summary>Known Issues</summary>
- Some UI sound effects for items and block are not consistent or appropriate (Create's framed glass breaking sound, carts UI sound, etc)
- Capes will break when sweeping any weapon, they are disabled by default as a workaraound; Better Combat issue
- Combat animations look very fucking weird when looking up and hitting something; Better Combat issue
- The included shaderpack doesn't have consistent PBR textures for all the added items / blocks, expect inconsistencies
</details>
release
1.5.2
1.5.220 мар. 2026 г.38Minecraft: 1.21.1neoforge
Что нового
# Quick Fix 2
## Changes:
- Added [Illagers Wear Armor](https://modrinth.com/mod/illagers-wear-armor)
- Updated Enhanced Attack Indicator Config to feature the cooldown last
- Disabled capes from showing by default
### Installation and Updating
This modpack was packaged to be natively supported by the most modpack launchers, mainly **Modrinth**, **UltimMC** and **Prism Launcher**, so downloading the .mrpack file below and drag & dropping it into your launcher's window should be enough to install it.
>If you're updating the modpack, you can usually install the latest update directly via your launcher.
<details>
<summary>Known Issues</summary>
- Balancing is always ongoing!
- Mojang Logo on the NeoForge loading screen can suddenly change to be loose UI elements
- Sometimes you can spawn in an ocean when creating a new world; Tectonic issue
- Tooltips outline can sometimes become inconsistent
- Might enchantment is missing unique textures
- Some UI sound effects for Items are not consistent or appropriate (weapons, new ender eyes, etc)
- Knife attack range is broken
- Some Farmer's Delight related recipes are inconsistent in Create
- Capes will break when sweeping any weapon; Better Combat issue
- Lanterns can't be hung on walls
- Curtains from Another Furniture are will make the face of the block they're atteched to transparent
</details>
<details>
<summary>Special Thanks</summary>
- @RalseiFromDeltarune
- General Help, Updating the mods/configs, Troubleshooting, Playtesting, Feedback
- @GlitchCMD
- General Help, Playtesting, Feedback
</details>