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The Midnight Lurker NF

This is an unofficial mod port from forge to neoforge 1.21.1!

Автор: OPASNOMALYY2,4 тыс.3обновлён 17 сент. 2026 г.
ПриключенияПроклятыеМобы

Описание

The Midnight Lurker

The Midnight Lurker Unofficial Port NeoForge 1.21.1

This is an unofficial port. The original mod was created by Voxla. I claim no ownership of the original mod or its assets.


About the original mod

The Midnight Lurker is a horror mod inspired by Man From The Fog and Cave Dweller.

A creature spawns nearby, lurks in the shadows, and watches you. What happens next depends on how you react.

Core mechanic: Look at it and it retreats. Ignore it or move closer, and the encounter escalates.

Original features

  • Insanity system — the longer the Lurker remains nearby, the worse things become. New stages unlock increasingly dangerous behavior. Sleeping pauses insanity progression, while killing the Lurker resets it.
  • Multiple Lurker variants, each with unique behavior:
    • Faker — triggers jumpscares and increases insanity
    • Hider — burrows underground when spotted
    • Shadow — stalks caves and dark areas
    • Shapeshifter — disguises itself as a villager and lures players into trading
    • Aggressive — crawls, digs through terrain, and breaks glass and doors
    • Void Hands — disguises itself as a trap and attacks when approached
  • The Void dimension — accessible through a special portal
  • Food and fishing mechanics — some items and events can affect insanity
  • Configurable behavior — through configuration files or the Configured mod
  • Sound design by Whirlygig
  • Legacy SFX/Sound Design Z3R0TW0

Requirements

RequirementVersion
Minecraft1.21.1
Mod loaderNeoForge 21.1.234 or newer

About this port

This project ports The Midnight Lurker to NeoForge 1.21.1 and fixes systems that were broken or incompatible after the update.

Status
FeatureStatus
Core stalking behavior✅ Working
All Lurker variants✅ Working
Insanity system and HUD✅ Working
The Void dimension✅ Fixed
Walking, running, ducking, and crawl animations✅ Fixed
Entity hitboxes and narrow doorway movement✅ Fixed
Weapons and armor stacking✅ Fixed
Structure generation and appearance✅ Fixed
Structure loot✅ Fixed
Translation book interface✅ Fixed
Legacy sound resource pack✅ Working
Original configuration✅ Working
Experimental port AI🧪 Beta, enabled by default

Experimental features

Experimental features

This port includes optional AI features that were not part of the original 1.20.1 behavior. The 1x1 crawl mechanic existed in the original mod, but its navigation has been reworked for this port and remains experimental.

1x1 crawl navigation

The Lurker can detect connected 1x1 passages, reduce its hitbox, crawl through tunnels, use open trapdoors, attack while crawling, and leave passages without getting stuck.

Normal reachable paths still have priority over crawl routes.

Window observation

The Lurker can notice and watch players through glass without immediately becoming aggressive.

Window observation can interrupt background music and play a short audio cue.

Stealth and awareness

The Lurker now has:

  • A blind spot behind its back
  • Memory of the player's last visible position
  • Hearing for walking, sprinting, jumping, swimming, crawling, and block breaking
  • Reduced hearing through walls
  • Silent movement for crouching players

When the player disappears, the Lurker may investigate the last position where the player was seen or heard.

House investigation

After observing a player through a window, the Lurker can remain near the building, patrol around it, react to sounds from inside, and search for a normal entrance without immediately becoming aggressive.

Experimental configuration

Experimental features are enabled by default.

Their settings can be found in:

config/midnightlurker_port_config.toml

Use the master switch to disable every experimental feature:

[port_features]
enabled = false

This restores behavior as close as possible to the original 1.20.1 mod.

Features can also be controlled individually:

[port_features.crawl]
enabled = true

[port_features.window_observation]
enabled = true

[port_features.stealth]
enabled = true

[port_features.house_investigation]
enabled = true

The configuration also contains settings for crawl speed, search radius, hearing distance, blind spot size, memory duration, investigation time, movement speed, and other AI parameters.

The original mod settings remain available separately in:

config/midnightlurker_config.toml


Known issues

  • No critical issues are currently known.
  • Experimental pathfinding may occasionally make imperfect decisions around unusual structures or complex terrain.
  • Modded blocks with unusual collision shapes may affect crawl or entrance detection.
  • Experimental features can be disabled individually if they cause problems.

Important note

The original author, Voxla, may release an official NeoForge port in the future. If you prefer an officially supported version, consider waiting for that release.


Links

Галерея

The Lurker watchesThe Lurker watches againLurklingStalker in the field

Последние версии

Все версии →
beta

The Midnight Lurker NF 4.1.1-4.0.0-D2-beta

4.1.1-4.0.0-D2-beta
17 сент. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
- hot fix
beta

The Midnight Lurker NF 4.1.0-4.0.0-D2-beta

4.1.0-4.0.0-D2-beta
17 сент. 2026 г.7Minecraft: 1.21.1neoforge
Скачать
Что нового
- fix Insanity Stage 7 chase not triggering - fix dedicated server crash - fix mod recipes not working in Minecraft 1.21.1
beta

The Midnight Lurker NF 4.0.7-4.0.0-D2-beta

4.0.7-4.0.0-D2-beta
11 авг. 2026 г.737Minecraft: 1.21.1neoforge
Скачать
Что нового
- fix the screamer ML
beta

The Midnight Lurker NF 4.0.6-4.0.0-D2-beta

4.0.6-4.0.0-D2-beta
2 авг. 2026 г.179Minecraft: 1.21.1neoforge
Скачать
Что нового
/midnightlurker gangnam style ...
beta

The Midnight Lurker NF 4.0.5-4.0.0-D2-beta

4.0.5-4.0.0-D2-beta
22 июл. 2026 г.166Minecraft: 1.21.1neoforge
Скачать
Что нового
- fix a loot bug (sorry, they decided not to save my code last time, which is why there was no loot in the buildings)
beta

The Midnight Lurker NF 4.0.0-4.0.0-D2-beta

4.0.0-4.0.0-D2-beta
16 июл. 2026 г.81Minecraft: 1.21.1neoforge
Скачать
Что нового
experimental functions can be disabled in the "midnightlurker_port_config.toml" config. - Added experimental 1x1 tunnel crawling and navigation. - Added crawl animations, reduced hitbox, movement speed, and attacks. - Improved tunnel entrance detection and normal path priority. - Fixed crawling through open trapdoors and narrow doorways. - Added directional vision and a blind spot behind the Lurker. - Added memory of the player's last visible position. - Added hearing of footsteps, crawling, sprinting, jumping, and block breaking. - Crouching players can now move silently. - Added non-aggressive observation through glass. - Added house investigation after spotting a player through a window. - Added music interruption and a sound effect when window observation begins. - Added a fully customizable English configuration for all experimental AI features. - Added a master switch to restore behavior closer to the original 1.20.1 mod. - Fixed various crawl pathfinding, collision, climbing, and movement issues.
beta

The Midnight Lurker NF 3.1.5

3.1.5-4.0.0-D2-beta
10 июл. 2026 г.19Minecraft: 1.21.1neoforge
Скачать
Что нового
fix loot in structures (loot finally remembered how to exist)
beta

The Midnight Lurker NF 3.1.0

3.1.0-4.0.0-D2-beta
9 июл. 2026 г.14Minecraft: 1.21.1neoforge
Скачать
Что нового
- fix book GUI
beta

The Midnight Lurker NF 3.0.0

3.0.0-4.0.0-D2-beta
8 июл. 2026 г.14Minecraft: 1.21.1neoforge
Скачать
Что нового
fix "midnight_lurker uses animation of walking in the form of sliding" yeah actually fixed now fix weapons/armor stacking in one slot (now normal, 1 item) fix some midnight_lurker movement/animation weirdness from original mod too
beta

The Midnight Lurker U.P 2.0.0

2.0.0-4.0.0-D2-beta
27 июн. 2026 г.13Minecraft: 1.21.1neoforge
Скачать
Что нового
fix the_void (works Boss) fix speed/damage display for some items fix structures (appearance) fix "midnight_lurker uses animation of walking in the form of sliding"??? idk actually