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The Living World

Living World is a long-form, family-friendly Minecraft experience built around a simple idea: The world should feel alive, dangerous when you’re ready, and peaceful when you’re not.

Автор: 7even7822обновлён 27 сент. 2026 г.
ПриключенияМагияmultiplayer

Описание

Overview

Living World

The Living World

Peaceful when you're not ready. Dangerous when you are.

The Living World is a long-form, family-friendly Minecraft 1.21.1 (NeoForge) modpack designed around a simple philosophy: the world should feel alive, peaceful while you're building your foundation, and challenging when you're ready to venture out.

Whether you're playing solo or on a shared server, The Living World accommodates slower starts, cozy homesteading, group progression, and escalating late-game boss encounters—all while remaining fully playable in Peaceful difficulty.

This is not a speedrun pack. It is a world to live in first—and conquer later.

How the Pack Flows

Phase 1:

  • Settle in & Thrive
  • Build a Homestead: Utilize cozy furniture, aesthetic building options, and storage
  • helpers (Another Furniture, Sophisticated Storage).

Farming & Cooking: Establish sustainable crops, animal feeding troughs, and food infrastructure (Actually Harvest, AppleSkin).

Explore a Busy Ecosystem: Discover active wildlife, detailed structures, and vibrant biomes (Living Things, YUNG's Structure Series).

Phase 2: Venture Beyond the Fence

When you decide to escalate the difficulty, the world opens up:

  • Tech & Automation: Transition into mid-game processing, automated logistics, and power generation (Oritech, Create).

  • Magical & Utility Options: Master spellcasting and specialized tools (Ace's Spell Utils, Cataclysm: Spellbooks).

  • Mythic Bosses & Dungeons: Battle massive creatures, explore dangerous caves, and take on legendary threats (Ice and Fire, Cataclysm).

Built for Relaxed & Family-Friendly Play

  • Peaceful-Friendly Progression: Integrated mechanics like Peaceful Hunger ensure food and farming remain vital, while crafted recipes for key mob drops allow you to progress seamlessly without forcing early combat.

  • Low-Frustration Multiplayer: Designed for families and mixed-skill groups with personal loot instances (Lootr), land claiming/parties, shared travel networks (Waystones), and backup tools to prevent lost progress.

  • Target Audience: Families, cozy/peaceful builders, tech/magic explorers, and cooperative groups.

  • Custom patches and tweaks planned for upcomming releases.

    Build your home. Tell your story. Live in the world.

Галерея

Sling Spells!Shaders compatibleEpic structures!Winter is coming!

Последние версии

Все версии →
release

The Living World 1.3.5b

1.3.5b
27 сент. 2026 г.110Minecraft: 1.21.1neoforge
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General updates, Neoversion brought to current. Phantom Storage rewrite version update included. Will auto convert your existing phantom chest and its contents. If you have valuables in it, maybe take them out just in case.
release

The Living World 1.3.5a

1.3.5a
23 авг. 2026 г.112Minecraft: 1.21.1neoforge
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General updates, NeoForge brought to 8/1's release. Added Journey Map Integrations. Removed sodium options API to stop conflicts with Rees's options. A classic 'it works on my machine', never had errors, but everyone else was =/
release

The Living World 1.3.4

1.3.4
7 июн. 2026 г.103Minecraft: 1.21.1neoforge
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General mod updates, version bump to neoforge, update to my mod phantom storage.
release

The Living World 1.3

1.3
29 мая 2026 г.52Minecraft: 1.21.1neoforge
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Added my own mod: [Phantom Storage](https://modrinth.com/mod/phantom-storage)
beta

The Living World

1.2.9
11 мая 2026 г.57Minecraft: 1.21.1neoforge
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Version Summary New mods: Oritech, Athena (Oritech dependency), Better Advanced Tooltips Removed mods: None Notable balance changes: Hang glider durability enabled, Ice and Fire creature rebalancing (Cyclops and Troll significantly buffed, dragons can no longer despawn, more dragon dens in new chunks), Living Things elephant and shark rebalanced, Oritech reactor safe mode active. Version bumps: Aces Spell Utils, Actually Harvest, Balm, Enchanted, Entity Model Features, Entity Culling, Gravestone, JourneyMap, ModernFix, Moonlight, Not Enough Animations, Polytone, Sophisticated Core, Supplementaries, Waystones. <details> <summary>Full Changes</summary> New Mods Oritech is the headline addition for this release. It is a technology mod that adds an industrial processing tier to the pack: ore doubling through a pulverizer, material refining through a centrifuge and foundry, energy generation from coal, fuel, biofuel, lava, solar, and steam sources, automated mining through laser arms and quarries, drone-based logistics for long-range item transport, and a deep late-game progression that ends at the Particle Accelerator and Atomic Forge. Oritech brings three new ores to the world: Nickel — generates Y -65 to Y 40, the most common Oritech material and the foundation of the early processing chain. Platinum — rare in the Overworld (Y -60 to Y -20), significantly more abundant in the End. Uranium — found in deep cave veins, used in nuclear energy applications. These ores will not appear in previously generated terrain. New chunks must be explored to encounter them. Oritech also adds Ore Boulders: large deepslate clusters that generate on the surface across biomes, visually marking a Resource Node of the same material directly below at the bedrock layer. The easyFindFeatures setting is enabled, meaning these boulders and surface oil wells in deserts are the intended discovery mechanism for finding resource deposits. The surface of the world will look noticeably different in newly generated areas. Notable Oritech features configured for this pack: Reactor Safe Mode is ON. The nuclear reactor cannot explode. If it overheats it enters a cooldown period instead. Intentionally family-friendly. Ziplines are available as a movement tool via Oritech's logistics equipment. The Particle Accelerator can activate Nether and End portals through collision energy, and at sufficient speed can create a contained black hole with a 16-block pull range. This is deep endgame content. Athena has been added as a new dependency required by Oritech on NeoForge. It handles animation systems and is not player-facing. Better Advanced Tooltips has been added. It improves item tooltips by displaying fuel values, item tags, and component details. Creative tab tooltips are suppressed for cleaner browsing. New World Required for Full Oritech Content Oritech ores, ore boulders, surface oil wells, and Resource Nodes only generate during world creation. Loading this version into an existing world is fully supported, but Oritech materials will only appear in chunks that have not yet been generated. Players on existing worlds should explore new areas or start a fresh world to access the Oritech progression from the beginning. Config Changes Hang Glider — Durability Now Active The hang glider no longer has infinite durability. In previous versions durability consumption was disabled as a quality-of-life setting. This has been reverted to default behavior in preparation for Oritech's jetpack tier, which provides a powered alternative for sustained flight at later progression stages. Players on existing worlds who have hang gliders will find they now wear out with use. Craft replacements as needed. The recipe is unchanged. Ice and Fire — Significant Rebalancing Several Ice and Fire creatures have received stat adjustments. These changes affect newly spawned creatures. Creatures already loaded in existing worlds retain their previous values until they despawn or are replaced. Dragons: Wild dragons can no longer despawn. Once spawned, they persist in the world. This may increase wild dragon populations in active exploration areas over time. Lightning dragon attack damage increased slightly (3.0 to 3.5). Maximum tamed dragon flight range increased from 256 to 300 blocks altitude. Dragon wander distance from home reduced slightly (127 to 120 blocks). Fire and ice breath duration reduced (multiplier 2.0 to 1.3) — breath attacks are shorter. Dragon cave and roost generation chances substantially increased across all three dragon types. Fire and ice cave spawn chance raised from 0.5 to 0.7. Lightning cave and roost chances raised from 0.3 to 0.7. Players exploring new chunks will encounter significantly more dragon dens than in previous versions. Pixie: Size reduced from 4 to 3. Cosmetic change. Cyclops: Health tripled (150 to 450). Bite damage reduced (40 to 30). The Cyclops is now substantially more durable and a more significant combat encounter. Troll: Health tripled (50 to 150). Attack damage increased (10 to 12). Trolls are now a serious threat rather than a minor one. Amphithere: Health increased from 100 to 120. Attack damage increased from 4 to 7. Sea Serpent: Health increased from 20 to 25. Attack damage increased from 4 to 7. Deathworm: Health increased from 10 to 16. Attack damage increased from 3.0 to 3.5. Cockatrice: Health increased from 40 to 45. Chicken search range reduced (32 to 24 blocks). Living Things — Creature Rebalancing Elephant: Health doubled (60 to 120). Attack damage increased from 7 to 11. Elephants are now among the more formidable passive creatures in the world. Approach with awareness. Giraffe: Health increased from 30 to 50. Owl: Flying speed doubled (0.5 to 1.0). Group spawn size reduced (3-6 per group to 1-3). Owls are faster but less common in clusters. Shark: Attack damage reduced from 6 to 3.5. Sharks are less dangerous than previously. Minimum group size reduced to 1, meaning solo sharks can spawn. Lion: Spawn ratio adjusted — female lions now represent 80 percent of spawns (previously 50/50). Manta Ray: Movement speed very slightly increased. Can now spawn solo (minimum group size 1). Crab: Health increased from 10 to 11. Minor change. Jade — New Tooltip Providers Jade now shows pipe information for FastPipes (fluid, energy, and item pipes) and machine information for Oritech machines (machine core controller). Both are enabled by default. JEI — Recipe Categories Updated Oritech recipe categories are now indexed in JEI, including entries for the assembler, atomic forge, bio generator, centrifuge, foundry, fuel generator, particle accelerator, pulverizer, refinery, steam engine, and more. Oritech and FastPipes have been added to the mod ingredient sort order. Sodium — Weather Quality Reverted Weather rendering quality has been reset to Default. This was briefly set to Fast in version 1.2.2 as a performance measure and has been reverted. Potential Concerns for Existing World Users The following changes may affect players loading this update into an existing world: Hang glider durability: Hang gliders will now wear out. Replacements are craftable. Wild dragons no longer despawn: Worlds with active wild dragon populations may see those dragons persist indefinitely. Dragon dens in previously unloaded chunks will also generate at higher rates when those chunks load for the first time. Cyclops and Troll difficulty: Both creatures are substantially tougher. Players who previously engaged these mobs at their old stat levels should reassess their approach. Oritech content requires new chunks: No existing chunk data is affected, but the new ores, boulders, oil wells, and resource nodes will not appear in terrain that has already been generated. No mod removals. No config changes that would corrupt existing data. The update is safe to apply to existing worlds with the notes above in mind. </details>
release

The Living World

1.2.2
6 мая 2026 г.70Minecraft: 1.21.1neoforge
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**IMPORTANT: Legacy poppet and poppet shelf code has been rewritten from scratch. This update will delete the contents of poppet shelves, move the poppets to a different inventory before updating if you want to keep them.** Other minor mod updates. Set some graphics and audio settings to more vanilla values.
beta

The Living World 1.2.1

1.2.1
2 мая 2026 г.56Minecraft: 1.21.1neoforge
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Re-added Craftable Starter Bases after getting mod author permission. Do be aware this mods structure spawning does replace/remove blocks when placed. Try in creative test world first to see.
release

The Living World 1.2.0

1.2.0
2 мая 2026 г.45Minecraft: 1.21.1neoforge
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Added yungs Cataclysm x YUNG's Better Nether Fortresses Compat mod. (shouldnt effect world gen, just spawns) Modernfix updated to 5.27.4 which should fix some performance issues. Few other mod updates.
release

The Living World 1.1b

1.1b
27 апр. 2026 г.58Minecraft: 1.21.1neoforge
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Cleaned up internals and such, .mrpack should be cleaned of dev testing leftovers. Turned mouse to non inverted by default. ( I know, I'm the weird one.)
release

The Living World 1.1.0

1.1.0
19 апр. 2026 г.54Minecraft: 1.21.1neoforge
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General mod updates.