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ВЕРСИИ (135)
release
The Awakening 1.22.1
1.22.123 окт. 2026 г.5,9 тыс.Minecraft: 1.21.1neoforge
Что нового
### Hydrokinetic
- You now always have Dolphin's Grace in water.
### Limitless
- After a Blue tap, stamina no longer starts refilling while the orb is still out.
release
The Awakening 1.22.1
1.22.123 окт. 2026 г.2,9 тыс.Minecraft: 1.21.11neoforge
Что нового
### Hydrokinetic
- You now always have Dolphin's Grace in water.
### Limitless
- After a Blue tap, stamina no longer starts refilling while the orb is still out.
release
The Awakening 1.22.0
1.22.023 окт. 2026 г.432Minecraft: 1.21.1neoforge
Что нового
### Limitless
- New power: Limitless. Infinity stops attacks just short of you, and Six Eyes lets you see living things through walls.
- Abilities: Blue, Red, Hollow Purple, Reverse Cursed Technique and the Infinite Void ultimate, which traps enemies in a void until it closes.
- Limitless has its own quests.
- A new setting on the Settings tab changes how the Infinite Void intro plays when one catches you.
### Fixes
- The game no longer crashes at startup with mods that change how moving uses up food.
- If another mod changes the same part of the game as this mod, that one feature stops working instead of the game crashing.
release
The Awakening 1.22.0
1.22.023 окт. 2026 г.182Minecraft: 1.21.11neoforge
Что нового
### Limitless
- New power: Limitless. Infinity stops attacks just short of you, and Six Eyes lets you see living things through walls.
- Abilities: Blue, Red, Hollow Purple, Reverse Cursed Technique and the Infinite Void ultimate, which traps enemies in a void until it closes.
- Limitless has its own quests.
- A new setting on the Settings tab changes how the Infinite Void intro plays when one catches you.
### Fixes
- The game no longer crashes at startup with mods that change how moving uses up food.
- If another mod changes the same part of the game as this mod, that one feature stops working instead of the game crashing.
release
The Awakening 1.21.10
1.21.1023 окт. 2026 г.554Minecraft: 1.21.11neoforge
Что нового
### Server settings
- New `/awakened config` command reads and changes every server setting in game.
- Block breaking is now one setting, `gameplay.blockBreaking`, with RESTORE, PERMANENT and OFF. Your old setting carries over.
- `/awakened blockbreaking` changes it, and `/awakened terraindamage` still works.
- Low-health awakening can be turned off or given a chance to fail, with a set wait after a miss.
- New players can be given a grace period before they can awaken.
- Hits from other players can be set to never awaken anyone.
- Players without a power can be given one when they join or respawn.
- Single powers can be disabled, or every power in a dimension. A player who has a disabled power cannot use it.
- Players can lose their power on death, or part of their mastery.
- Mastery gain can be scaled and capped at a level.
- Ability damage against players can be scaled.
- Powers can be stopped from holding or slowing other players and giving them harmful effects.
- The Catalyst and the Focused Catalysts can be turned off, and the number that drop can be scaled.
- Realistic movement, unique powers and trading are now normal config settings. Your worlds keep what they had.
- In singleplayer, a setting changed with a command can apply to only the world you change it in. The command says when a change reaches every world.
- Unique power limits now live in `awakened-rules-server.toml`, and `/awakened uniquepowers` writes them there. Your old limits carry over.
- Stamina and ability balance settings moved to `awakened-balance-server.toml`. Your old values carry over.
- The ability tray and wheel now show the stamina cost the server charges, including its stamina settings.
- `/awakened uniquepowers limit <power> reset` now removes that power's own limit, so it uses the default limit.
- With `death.losePower` on, only a player's first awakening gives character XP.
- With `death.masteryLossPercent` on, earning back mastery levels lost on death gives no character XP.
release
The Awakening 1.21.10
1.21.1023 окт. 2026 г.607Minecraft: 1.21.1neoforge
Что нового
### Server settings
- New `/awakened config` command reads and changes every server setting in game.
- Block breaking is now one setting, `gameplay.blockBreaking`, with RESTORE, PERMANENT and OFF. Your old setting carries over.
- `/awakened blockbreaking` changes it, and `/awakened terraindamage` still works.
- Low-health awakening can be turned off or given a chance to fail, with a set wait after a miss.
- New players can be given a grace period before they can awaken.
- Hits from other players can be set to never awaken anyone.
- Players without a power can be given one when they join or respawn.
- Single powers can be disabled, or every power in a dimension. A player who has a disabled power cannot use it.
- Players can lose their power on death, or part of their mastery.
- Mastery gain can be scaled and capped at a level.
- Ability damage against players can be scaled.
- Powers can be stopped from holding or slowing other players and giving them harmful effects.
- The Catalyst and the Focused Catalysts can be turned off, and the number that drop can be scaled.
- Realistic movement, unique powers and trading are now normal config settings. Your worlds keep what they had.
- In singleplayer, a setting changed with a command can apply to only the world you change it in. The command says when a change reaches every world.
- Unique power limits now live in `awakened-rules-server.toml`, and `/awakened uniquepowers` writes them there. Your old limits carry over.
- Stamina and ability balance settings moved to `awakened-balance-server.toml`. Your old values carry over.
- The ability tray and wheel now show the stamina cost the server charges, including its stamina settings.
- `/awakened uniquepowers limit <power> reset` now removes that power's own limit, so it uses the default limit.
- With `death.losePower` on, only a player's first awakening gives character XP.
- With `death.masteryLossPercent` on, earning back mastery levels lost on death gives no character XP.
release
The Awakening 1.21.1
1.21.121 окт. 2026 г.1,6 тыс.Minecraft: 1.21.1neoforge
Что нового
### Balance settings
- The stamina settings in the server config now apply to every ability, including Time Shift.
- The damage settings now apply to every ability, to minions and to mod weapons.
- The startup log now lists every name you can use in the per-ability settings.
- Per-ability settings below 0 are now ignored.
### Chronokinetic
- A player held by Stasis can't regain stamina for twice as long as the hold lasted.
### Sun
- Sun Orb's explosion now gets stronger with mastery, like its direct hit.
release
The Awakening 1.21.1
1.21.121 окт. 2026 г.673Minecraft: 1.21.11neoforge
Что нового
### Balance settings
- The stamina settings in the server config now apply to every ability, including Time Shift.
- The damage settings now apply to every ability, to minions and to mod weapons.
- The startup log now lists every name you can use in the per-ability settings.
- Per-ability settings below 0 are now ignored.
### Chronokinetic
- A player held by Stasis can't regain stamina for twice as long as the hold lasted.
### Sun
- Sun Orb's explosion now gets stronger with mastery, like its direct hit.
release
The Awakening 1.21.0
1.21.020 окт. 2026 г.1 тыс.Minecraft: 1.21.1neoforge
Что нового
### Hydrokinetic
- The Hydrokinetic has been reworked with a new look and new animations for every ability.
- Abilities no longer need water nearby. Being near water, in water or in the rain makes them hit 25% harder.
- The Tsunami is much bigger and takes longer to build, so other players can see it coming.
- Wave Rider now lasts while you hold the key.
- Stamina costs and damage have been rebalanced to sit closer to the other powers.
- Water Lance and Tsunami now use up stamina while you charge them, instead of all at once when you let go.
release
The Awakening 1.21.0
1.21.020 окт. 2026 г.447Minecraft: 1.21.11neoforge
Что нового
### Hydrokinetic
- The Hydrokinetic has been reworked with a new look and new animations for every ability.
- Abilities no longer need water nearby. Being near water, in water or in the rain makes them hit 25% harder.
- The Tsunami is much bigger and takes longer to build, so other players can see it coming.
- Wave Rider now lasts while you hold the key.
- Stamina costs and damage have been rebalanced to sit closer to the other powers.
- Water Lance and Tsunami now use up stamina while you charge them, instead of all at once when you let go.
release
The Awakening 1.20.1
1.20.119 окт. 2026 г.1 тыс.Minecraft: 1.21.11neoforge
Что нового
### Catalyst
- After a Catalyst roll you can take the new power or keep the one you have.
### Power trading
- You can trade powers with another player: sneak and right-click them with an empty hand.
- Admins can turn trading off for a world with /awakened trading off.
release
The Awakening 1.20.1
1.20.119 окт. 2026 г.944Minecraft: 1.21.1neoforge
Что нового
### Catalyst
- After a Catalyst roll you can take the new power or keep the one you have.
### Power trading
- You can trade powers with another player: sneak and right-click them with an empty hand.
- Admins can turn trading off for a world with /awakened trading off.
release
The Awakening 1.20.0
1.20.018 окт. 2026 г.797Minecraft: 1.21.1neoforge
Что нового
### Chronokinetic
- The Chronokinetic has a new look and new sounds for every ability.
- Time Stop now lasts until you press it again, up to 8 seconds, and drains stamina while it runs.
- Time Stop reaches 18 blocks, up from 9.
- Flicker costs half as much stamina.
release
The Awakening 1.20.0
1.20.018 окт. 2026 г.466Minecraft: 1.21.11neoforge
Что нового
### Chronokinetic
- The Chronokinetic has a new look and new sounds for every ability.
- Time Stop now lasts until you press it again, up to 8 seconds, and drains stamina while it runs.
- Time Stop reaches 18 blocks, up from 9.
- Flicker costs half as much stamina.
release
The Awakening 1.19.10
1.19.1018 окт. 2026 г.1,6 тыс.Minecraft: 1.21.11neoforge
Что нового
### Shadow
- The Shadow Blade has new models for all four stages and no longer has an enchantment shine. (thank you August)
- Shadow Slash has a new look and new sounds.
- Shadow Slash now flies straight at your crosshair.
release
The Awakening 1.19.10
1.19.1018 окт. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Что нового
### Shadow
- The Shadow Blade has new models for all four stages and no longer has an enchantment shine. (thank you August)
- Shadow Slash has a new look and new sounds.
- Shadow Slash now flies straight at your crosshair.
release
The Awakening 1.19.5
1.19.517 окт. 2026 г.1,7 тыс.Minecraft: 1.21.11neoforge
Что нового
### Cryokinetic
- Ice Shard has been replaced by Ice Javelin, a fast javelin of ice that flies dead straight. Good for picking off enemies from range.
- Blizzard has been replaced by Glacial Rampart. A glacier surges out in front of you, freezes the enemies it reaches and stays as a ramp you can walk up.
- Enemies killed in Glacial Rampart's ice count for the frozen-kill quests.
release
The Awakening 1.19.5
1.19.517 окт. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
Что нового
### Cryokinetic
- Ice Shard has been replaced by Ice Javelin, a fast javelin of ice that flies dead straight. Good for picking off enemies from range.
- Blizzard has been replaced by Glacial Rampart. A glacier surges out in front of you, freezes the enemies it reaches and stays as a ramp you can walk up.
- Enemies killed in Glacial Rampart's ice count for the frozen-kill quests.
release
The Awakening 1.19.1
1.19.113 окт. 2026 г.3,7 тыс.Minecraft: 1.21.1neoforge
Что нового
### Fixes
- The game no longer crashes at startup on 1.21.1 with mods that change how mobs fall over when they die.
release
The Awakening 1.19.0
1.19.013 окт. 2026 г.1,6 тыс.Minecraft: 1.21.11neoforge
Что нового
### Ruin
- New power: Ruin. Your touch rots enemies, and the rot builds up until they crumble to ash.
- Abilities: Grip, Spread, Rush, Breach and the Collapse ultimate, which caves the ground in around you.
release
The Awakening 1.19.0
1.19.013 окт. 2026 г.74Minecraft: 1.21.1neoforge
Что нового
### Ruin
- New power: Ruin. Your touch rots enemies, and the rot builds up until they crumble to ash.
- Abilities: Grip, Spread, Rush, Breach and the Collapse ultimate, which caves the ground in around you.
release
The Awakening 1.18.3
1.18.311 окт. 2026 г.1,2 тыс.Minecraft: 1.21.11neoforge
Что нового
### Unique powers
- With unique power rolls on, a player who stays away longer than `staleAfterDays` now loses their power when they come back, not just their claim on it.
- The time away now counts from when the player logs out, not from when they last logged in.
release
The Awakening 1.18.3
1.18.311 окт. 2026 г.772Minecraft: 1.21.1neoforge
Что нового
### Unique powers
- With unique power rolls on, a player who stays away longer than `staleAfterDays` now loses their power when they come back, not just their claim on it.
- The time away now counts from when the player logs out, not from when they last logged in.
release
The Awakening 1.18.1
1.18.110 окт. 2026 г.1,2 тыс.Minecraft: 1.21.11neoforge
Что нового
## 1.18.1
### Nuclear
- Nuke now has to be held for 2.5 seconds to throw it, and drains stamina while you charge.
- Letting go or getting hit cancels the Nuke.
- Nuke has a new charge and throw animation, and you throw a green TNT.
- Excavate now also breaks dirt, gravel, sand, clay, soul sand and magma.
### Rift
- Domain Expansion now turns off every power inside it, including ones that were already running.
### Fixes
- An Overseer dying no longer freezes the server. It now drops a summons you right-click to get the map.
- Switching away from Summoning now recalls your minions.
- Riding or gliding no longer fills Velocity's Momentum.
- Reaper no longer gets a free heal when its bonus hearts come back.
## 1.18.0
### Graviton
- Graviton has been reworked with new abilities: Heavy Hand, Gravity Well, Weightless, Dense and Event Horizon.
- Press G to make yourself heavier, or Shift+G to make yourself lighter.
### Shader packs
- Power effects now show up with shader packs like BSL, Bliss and Complementary.
### Fixes
- Cryokinetic ice on the ground no longer turns black.
## 1.17.10
### Fixes
- The Exosavant visor's crosshair now lines up with the vanilla crosshair.
release
The Awakening 1.18.1
1.18.110 окт. 2026 г.591Minecraft: 1.21.1neoforge
Что нового
## 1.18.1
### Nuclear
- Nuke now has to be held for 2.5 seconds to throw it, and drains stamina while you charge.
- Letting go or getting hit cancels the Nuke.
- Nuke has a new charge and throw animation, and you throw a green TNT.
- Excavate now also breaks dirt, gravel, sand, clay, soul sand and magma.
### Rift
- Domain Expansion now turns off every power inside it, including ones that were already running.
### Fixes
- An Overseer dying no longer freezes the server. It now drops a summons you right-click to get the map.
- Switching away from Summoning now recalls your minions.
- Riding or gliding no longer fills Velocity's Momentum.
- Reaper no longer gets a free heal when its bonus hearts come back.
## 1.18.0
### Graviton
- Graviton has been reworked with new abilities: Heavy Hand, Gravity Well, Weightless, Dense and Event Horizon.
- Press G to make yourself heavier, or Shift+G to make yourself lighter.
### Shader packs
- Power effects now show up with shader packs like BSL, Bliss and Complementary.
### Fixes
- Cryokinetic ice on the ground no longer turns black.
## 1.17.10
### Fixes
- The Exosavant visor's crosshair now lines up with the vanilla crosshair.
release
The Awakening 1.17.0
1.17.028 сент. 2026 г.998Minecraft: 1.21.1neoforge
Что нового
### Command
A new power where you make your own abilities by writing rules.
- Press G to write rules, like "what I hit cannot move for 10s" or "me moves faster while sprinting".
- You have five rule slots. At first one rule can run at a time, two from mastery 5 and three from mastery 9.
- Running rules keep part of your stamina until they end.
- More words unlock as you level up, and from mastery 11 rules can last forever.
### Fixes
- The soul menu scrollbar can be dragged again on 1.21.11.
release
The Awakening 1.17.0
1.17.028 сент. 2026 г.183Minecraft: 1.21.11neoforge
Что нового
### Command
A new power where you make your own abilities by writing rules.
- Press G to write rules, like "what I hit cannot move for 10s" or "me moves faster while sprinting".
- You have five rule slots. At first one rule can run at a time, two from mastery 5 and three from mastery 9.
- Running rules keep part of your stamina until they end.
- More words unlock as you level up, and from mastery 11 rules can last forever.
### Fixes
- The soul menu scrollbar can be dragged again on 1.21.11.
release
The Awakening 1.14.0
1.14.021 сент. 2026 г.106Minecraft: 1.21.11neoforge
Что нового
### The Cordon Arbiter
The whole fight is new. Six Seals of Judgment guard him, no damage gets through while there are seals up, you must destroy them first.
- Three hits break a seal.
- Break all six and he is chained down for nine seconds.
- He drops the Verdict Chain, a hooked chain you can whirl and throw.
release
The Awakening 1.14.0
1.14.021 сент. 2026 г.290Minecraft: 1.21.1neoforge
Что нового
### The Cordon Arbiter
The whole fight is new. Six Seals of Judgment guard him, no damage gets through while there are seals up, you must destroy them first.
- Three hits break a seal.
- Break all six and he is chained down for nine seconds.
- He drops the Verdict Chain, a hooked chain you can whirl and throw.
release
The Awakening 1.13.3
1.13.316 сент. 2026 г.331Minecraft: 1.21.1neoforge
Что нового
### Changes
- Hold G with the Summoning power to open a wheel of the souls you use most and pick what Summon raises.
release
The Awakening 1.13.3
1.13.316 сент. 2026 г.76Minecraft: 1.21.11neoforge
Что нового
### Changes
- Hold G with the Summoning power to open a wheel of the souls you use most and pick what Summon raises.
release
The Awakening 1.11.3
1.11.37 сент. 2026 г.294Minecraft: 1.21.11neoforge
Что нового
A LOT, kind of too much to mention at once
release
The Awakening 1.11.3
1.11.37 сент. 2026 г.694Minecraft: 1.21.1neoforge
Что нового
A LOT, kind of too much to mention at once
release
The Awakening 1.9.1
1.9.119 авг. 2026 г.1 тыс.Minecraft: 1.21.1neoforge
Что нового
## 1.9.1
### Shadow
**A creature of the dark can finally see in it.** Your eyes adjust the moment you awaken, so the pitch-black places your abilities are strongest are no longer the places you are blind. Press your secondary key, or use the Settings tab, to switch it off.
### Fixes
- **Your first-person pose follows the camera on 1.21.1.** Your hands point where you are looking while you move and turn, instead of drifting off with your body
- **A leftover development keybind no longer clutters your controls.** The Web Wings glide preview was a tool for inspecting the wings, for dev, not for public
release
The Awakening 1.9.1
1.9.119 авг. 2026 г.177Minecraft: 1.21.11neoforge
Что нового
## 1.9.1
### Shadow
**A creature of the dark can finally see in it.** Your eyes adjust the moment you awaken, so the pitch-black places your abilities are strongest are no longer the places you are blind. Press your secondary key, or use the Settings tab, to switch it off.
### Fixes
- **Your first-person pose follows the camera on 1.21.1.** Your hands point where you are looking while you move and turn, instead of drifting off with your body
- **A leftover development keybind no longer clutters your controls.** The Web Wings glide preview was a tool for inspecting the wings, for dev, not for public
release
The Awakening 1.9.0
1.9.018 авг. 2026 г.35Minecraft: 1.21.11neoforge
Что нового
### New power: Brawler
**Brawler.** Everything this power does, it does with bare fists. You knock a foe into the air, flat on the floor or up against a wall, and everything you throw at them next hits harder for it, hardest of all when the blow before left a different shape. Every hit builds a combo counter that makes you hit harder the longer you keep it going.
- **Rising Hook.** A fist up into whatever is in front of you. They go into the air and hang there for you to keep hitting. Press it mid-jump or looking up and you go with them, and a low ceiling turns the launch into a slam instead.
- **Sledge Drop.** Both fists down at once. Everything in front is smashed flat and everything close is pinned where it lands, so it doubles as your way out of a crowd. In mid-air you ride the blow down, and a foe hanging above you gets met on the way up. An airborne foe is spiked into the ground and stays down.
- **Shoulder Barge.** A brace, then you shoulder forward, steering the whole way. Tap for a dash or hold to keep going while it drains. Nothing can hit you as you set off. Everything you pass is left pinned, and the first foe you reach is carried along with you: into a wall if one is near, or scraped along the ground if not.
- **Reel In.** Your arm shoots out, hooks the foe under your crosshair through gaps and cover, and yanks it to your feet pinned. It snaps a foe out of whatever it was winding up. Grab at nothing and it costs nothing.
- **Full Counter.** Guard for a moment, and anything hostile that would hit you is turned back: a swing pins the attacker and returns twice as hard, an arrow flies back at the archer, and a blast, beam or explosion sends half of itself home while the fire, effects and shove are taken off you.
release
The Awakening 1.9.0
1.9.018 авг. 2026 г.66Minecraft: 1.21.1neoforge
Что нового
### New power: Brawler
**Brawler.** Everything this power does, it does with bare fists. You knock a foe into the air, flat on the floor or up against a wall, and everything you throw at them next hits harder for it, hardest of all when the blow before left a different shape. Every hit builds a combo counter that makes you hit harder the longer you keep it going.
- **Rising Hook.** A fist up into whatever is in front of you. They go into the air and hang there for you to keep hitting. Press it mid-jump or looking up and you go with them, and a low ceiling turns the launch into a slam instead.
- **Sledge Drop.** Both fists down at once. Everything in front is smashed flat and everything close is pinned where it lands, so it doubles as your way out of a crowd. In mid-air you ride the blow down, and a foe hanging above you gets met on the way up. An airborne foe is spiked into the ground and stays down.
- **Shoulder Barge.** A brace, then you shoulder forward, steering the whole way. Tap for a dash or hold to keep going while it drains. Nothing can hit you as you set off. Everything you pass is left pinned, and the first foe you reach is carried along with you: into a wall if one is near, or scraped along the ground if not.
- **Reel In.** Your arm shoots out, hooks the foe under your crosshair through gaps and cover, and yanks it to your feet pinned. It snaps a foe out of whatever it was winding up. Grab at nothing and it costs nothing.
- **Full Counter.** Guard for a moment, and anything hostile that would hit you is turned back: a swing pins the attacker and returns twice as hard, an arrow flies back at the archer, and a blast, beam or explosion sends half of itself home while the fire, effects and shove are taken off you.
release
The Awakening 1.8.0
1.8.015 авг. 2026 г.63Minecraft: 1.21.1neoforge
Что нового
### Adamantium plating
**Adamantium is worth mining even if you're not a Regenerator.** Ring any armour piece with eight ingots at a crafting table and it comes back plated.
- **Three rounds a piece.** A full plated set is +8 armour and +3 toughness, at 6% slower movement.
- **Works on armour from any mod.** Enchantments, durability and trim survive the craft.
- **A bar on the item** shows how many rounds a piece has left.
release
The Awakening 1.8.0
1.8.015 авг. 2026 г.28Minecraft: 1.21.11neoforge
Что нового
### Adamantium plating
**Adamantium is worth mining even if you're not a Regenerator.** Ring any armour piece with eight ingots at a crafting table and it comes back plated.
- **Three rounds a piece.** A full plated set is +8 armour and +3 toughness, at 6% slower movement.
- **Works on armour from any mod.** Enchantments, durability and trim survive the craft.
- **A bar on the item** shows how many rounds a piece has left.
release
The Awakening 1.7.0
1.7.012 авг. 2026 г.25Minecraft: 1.21.11neoforge
Что нового
### Your HUD
**You can move all of it now, not just the quest tracker.** Character screen, Settings, Arrange.
- **Drag anything, hide anything.**
### Fixes
- **Your display settings were lost every time you quit.** Spider-Sense, screen shake, Icons Off, all of them. They save now.
- **The Summoning army roster no longer covers your pinned quest.**
- **Ability failures still say why when the power HUD is hidden.**
release
The Awakening 1.7.0
1.7.012 авг. 2026 г.72Minecraft: 1.21.1neoforge
Что нового
### Your HUD
**You can move all of it now, not just the quest tracker.** Character screen, Settings, Arrange.
- **Drag anything, hide anything.**
### Fixes
- **Your display settings were lost every time you quit.** Spider-Sense, screen shake, Icons Off, all of them. They save now.
- **The Summoning army roster no longer covers your pinned quest.**
- **Ability failures still say why when the power HUD is hidden.**
release
The Awakening 1.6.0
1.6.08 авг. 2026 г.74Minecraft: 1.21.1neoforge
Что нового
### New power: Aerokinetic
**Aerokinetic.** A control power. You decide where everyone stands, including yourself. Shove foes off their feet, cut them from range, throw a fight into the air, or take the air away. The wind carries you too, from a running leap up to real flight. Falls hurt you less than they should.
- **Woosh.** Throw a wall of wind from your hands. Foes in front go flying, and shots already in the air get swatted back.
- **Gale Winds.** Tap to leap on the wind. Later, hold it while falling to surf instead. Later still, G and double-tap Space to fly for real.
- **Air Cut.** Fire a thin crescent of wind where you're looking. It's fast, and as you master the power it cuts through the foe behind as well.
- **Tornado.** Drop a funnel where you're aiming. It drags foes in, lifts them and throws them back out, and the fall is what kills them.
- **Air Removal.** A wide dome of dead air. Creeper fuses stall, spellcasters can't finish a cast, and fires go out. Everything inside suffocates but you. Your biggest stamina cost.
release
The Awakening 1.6.0
1.6.08 авг. 2026 г.17Minecraft: 1.21.11neoforge
Что нового
### New power: Aerokinetic
**Aerokinetic.** A control power. You decide where everyone stands, including yourself. Shove foes off their feet, cut them from range, throw a fight into the air, or take the air away. The wind carries you too, from a running leap up to real flight. Falls hurt you less than they should.
- **Woosh.** Throw a wall of wind from your hands. Foes in front go flying, and shots already in the air get swatted back.
- **Gale Winds.** Tap to leap on the wind. Later, hold it while falling to surf instead. Later still, G and double-tap Space to fly for real.
- **Air Cut.** Fire a thin crescent of wind where you're looking. It's fast, and as you master the power it cuts through the foe behind as well.
- **Tornado.** Drop a funnel where you're aiming. It drags foes in, lifts them and throws them back out, and the fall is what kills them.
- **Air Removal.** A wide dome of dead air. Creeper fuses stall, spellcasters can't finish a cast, and fires go out. Everything inside suffocates but you. Your biggest stamina cost.
release
The Awakening 1.5.0
1.5.06 авг. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
### Quests
**Quests are a board now, not a checklist.** Four trials at a time, sized to your power, with three
rerolls for the ones you do not fancy. Finish one and another takes its place.
- **Every power has a real board**, with trials written for what it actually does.
- **Quests ask for more than counters.** Hunt a mob, find a structure, carry something, or pull off a
trick only your power can do.
- **They pay out in items too.**
- **Pin one to your screen**, and drag the tracker wherever you want it.
release
The Awakening 1.5.0
1.5.06 авг. 2026 г.40Minecraft: 1.21.1neoforge
Что нового
### Quests
**Quests are a board now, not a checklist.** Four trials at a time, sized to your power, with three
rerolls for the ones you do not fancy. Finish one and another takes its place.
- **Every power has a real board**, with trials written for what it actually does.
- **Quests ask for more than counters.** Hunt a mob, find a structure, carry something, or pull off a
trick only your power can do.
- **They pay out in items too.**
- **Pin one to your screen**, and drag the tracker wherever you want it.
release
The Awakening 1.4.5
1.4.55 авг. 2026 г.41Minecraft: 1.21.1neoforge
Что нового
### Appearance
- **You can now hide the gear the mod wears on you**, with the Toggle Visibility button next to the slot. Looks only, and everyone sees it.
- **Cosmetic Armor Reworked hides the exo-suit with your armour.** 1.21.1 only.
- **The exo-suit's thrusters no longer fire out of bare skin.**
release
The Awakening 1.4.5
1.4.55 авг. 2026 г.10Minecraft: 1.21.11neoforge
Что нового
### Appearance
- **You can now hide the gear the mod wears on you**, with the Toggle Visibility button next to the slot. Looks only, and everyone sees it.
- **Cosmetic Armor Reworked hides the exo-suit with your armour.** 1.21.1 only.
- **The exo-suit's thrusters no longer fire out of bare skin.**
release
The Awakening 1.4.4
1.4.45 авг. 2026 г.6Minecraft: 1.21.11neoforge
Что нового
### Fixes
- **Sunflower Field no longer crashes the game when there is nowhere to plant it.** Cast it in mid-air or over the void and it now tells you there is no ground, instead of taking your stamina and killing the world a second later.
release
The Awakening 1.4.4
1.4.45 авг. 2026 г.12Minecraft: 1.21.1neoforge
Что нового
### Fixes
- **Sunflower Field no longer crashes the game when there is nowhere to plant it.** Cast it in mid-air or over the void and it now tells you there is no ground, instead of taking your stamina and killing the world a second later.
release
The Awakening 1.4.3
1.4.35 авг. 2026 г.18Minecraft: 1.21.1neoforge
Что нового
### Fixes
- **Powers another player already has can no longer be picked with a Catalyst when unique powers are on.** They show greyed out in the picker. Choosing a set of powers that were all taken but one used to hand you that one every time.
release
The Awakening 1.4.3
1.4.35 авг. 2026 г.8Minecraft: 1.21.11neoforge
Что нового
### Fixes
- **Powers another player already has can no longer be picked with a Catalyst when unique powers are on.** They show greyed out in the picker. Choosing a set of powers that were all taken but one used to hand you that one every time.
release
The Awakening 1.4.2
1.4.23 авг. 2026 г.15Minecraft: 1.21.11neoforge
Что нового
### Fixes
- **Spider abilities you have not unlocked yet can no longer be used.** Web Zip, Web Strike and Web Wings all worked from the moment you awakened, and cost no stamina.
release
The Awakening 1.4.2
1.4.23 авг. 2026 г.57Minecraft: 1.21.1neoforge
Что нового
### Fixes
- **Spider abilities you have not unlocked yet can no longer be used.** Web Zip, Web Strike and Web Wings all worked from the moment you awakened, and cost no stamina.
release
The Awakening 1.4.1
1.4.13 авг. 2026 г.10Minecraft: 1.21.1neoforge
Что нового
### Fixes
- **The upgraded Catalysts can be used again.** Their power picker had grown taller than the screen, so the Ignite button sat below the bottom edge and there was no way to confirm a choice. The picker now fits whatever screen and GUI scale you play at, and Enter confirms as well.
- **You can turn off the awakening controls reminder** with `/awakened controlshint off`.
release
The Awakening 1.4.1
1.4.13 авг. 2026 г.5Minecraft: 1.21.11neoforge
Что нового
### Fixes
- **The upgraded Catalysts can be used again.** Their power picker had grown taller than the screen, so the Ignite button sat below the bottom edge and there was no way to confirm a choice. The picker now fits whatever screen and GUI scale you play at, and Enter confirms as well.
- **You can turn off the awakening controls reminder** with `/awakened controlshint off`.
release
The Awakening 1.4.0
1.4.02 авг. 2026 г.6Minecraft: 1.21.11neoforge
Что нового
### Teams
**Teams.** Group up with your friends and stop killing each other by accident. The leader decides whether friendly fire is on, and with it off nothing you throw can hurt a teammate.
- **Friendly fire is off by default, and it covers your summons.** Your fireball spares a teammate's minion, and its bite spares you. Freezes, grabs and knockback are all covered too, not just damage.
- **Invite from chat or from the character screen.** `/awakened team invite <player>` sends an invitation with Accept and Deny buttons. The new Team tab lists who is online so you can invite them with a click.
- **Answer an invitation without typing a name.** `/awakened team accept` settles your only one. If several people have asked you, they list themselves so you pick.
- **Invitations run out after a minute.** Both of you are told when one lapses, and it clears itself from your screen.
- **The Team tab shows the roster.** Who is on the team, who leads it, who is offline, and the friendly-fire switch. The leader can kick from here, and anyone can leave.
- **Teammates are tinted on their nameplate.** Green when they're protected from you, gold when friendly fire is on and they aren't.
- **Leadership can move.** Hand it over with `/awakened team promote`, or claim it yourself if the leader has been offline.
- **Server owners can switch the whole thing off**, cap team size, and repair teams with `/awakened teamadmin`.
release
The Awakening 1.4.0
1.4.02 авг. 2026 г.33Minecraft: 1.21.1neoforge
Что нового
### Teams
**Teams.** Group up with your friends and stop killing each other by accident. The leader decides whether friendly fire is on, and with it off nothing you throw can hurt a teammate.
- **Friendly fire is off by default, and it covers your summons.** Your fireball spares a teammate's minion, and its bite spares you. Freezes, grabs and knockback are all covered too, not just damage.
- **Invite from chat or from the character screen.** `/awakened team invite <player>` sends an invitation with Accept and Deny buttons. The new Team tab lists who is online so you can invite them with a click.
- **Answer an invitation without typing a name.** `/awakened team accept` settles your only one. If several people have asked you, they list themselves so you pick.
- **Invitations run out after a minute.** Both of you are told when one lapses, and it clears itself from your screen.
- **The Team tab shows the roster.** Who is on the team, who leads it, who is offline, and the friendly-fire switch. The leader can kick from here, and anyone can leave.
- **Teammates are tinted on their nameplate.** Green when they're protected from you, gold when friendly fire is on and they aren't.
- **Leadership can move.** Hand it over with `/awakened team promote`, or claim it yourself if the leader has been offline.
- **Server owners can switch the whole thing off**, cap team size, and repair teams with `/awakened teamadmin`.
release
The Awakening 1.3.0
1.3.030 июл. 2026 г.47Minecraft: 1.21.1neoforge
Что нового
### New power: Phytokinetic
**Phytokinetic.** A support power. Vines hold enemies still while a sunflower field mends everyone standing in it, and you can cocoon a dying ally and haul them out. Standing under open sky gives you back health and stamina. Fire always hits you harder.
- **Ivy Wrap.** Whip a vine at a foe. It bites, then hardens into bark and pins them where they stand.
- **Sunflower Field.** Toss a seed that blooms into a patch of sunflowers. Everyone standing in it heals until it wilts, you included.
- **Vine Grapple.** Fire a vine at what you're looking at and reel to it. Trees and leaves fling you forward as you land.
- **Life Graft.** Hold to drain a foe's health into you. Hold Sneak to send your own health the other way.
- **Cradle of Roots.** Cocoon a wounded ally, heal and shield them, and haul them to your side. Sneak to do it to yourself. Costs your whole stamina bar.
release
The Awakening 1.3.0
1.3.030 июл. 2026 г.21Minecraft: 1.21.11neoforge
Что нового
### New power: Phytokinetic
**Phytokinetic.** A support power. Vines hold enemies still while a sunflower field mends everyone standing in it, and you can cocoon a dying ally and haul them out. Standing under open sky gives you back health and stamina. Fire always hits you harder.
- **Ivy Wrap.** Whip a vine at a foe. It bites, then hardens into bark and pins them where they stand.
- **Sunflower Field.** Toss a seed that blooms into a patch of sunflowers. Everyone standing in it heals until it wilts, you included.
- **Vine Grapple.** Fire a vine at what you're looking at and reel to it. Trees and leaves fling you forward as you land.
- **Life Graft.** Hold to drain a foe's health into you. Hold Sneak to send your own health the other way.
- **Cradle of Roots.** Cocoon a wounded ally, heal and shield them, and haul them to your side. Sneak to do it to yourself. Costs your whole stamina bar.
release
The Awakening 1.2.19
1.2.1929 июл. 2026 г.17Minecraft: 1.21.11neoforge
Что нового
### Relics
- **Every relic is now its own item.** `/give @p awakened:relic_stamina_matrix` works instead of hand-writing three data components, and `#awakened:relics` covers the lot. Relics in existing worlds convert when you log in.
- **You can now craft the Common, Uncommon and Rare relics.** A ring of metal around a core that names the stat, costlier as the tier climbs. They're in the Recipes tab. Epic relics are unchanged: drop or upgrade only.
- **Relics now turn up in structure chests.** About 1 in 8 chests in dungeons, mineshafts and villages. Strongholds, bastions and ancient cities run double that.
- **Upgrading four rare relics can no longer produce a boss's signature relic.**
release
The Awakening 1.2.19
1.2.1929 июл. 2026 г.35Minecraft: 1.21.1neoforge
Что нового
### Relics
- **Every relic is now its own item.** `/give @p awakened:relic_stamina_matrix` works instead of hand-writing three data components, and `#awakened:relics` covers the lot. Relics in existing worlds convert when you log in.
- **You can now craft the Common, Uncommon and Rare relics.** A ring of metal around a core that names the stat, costlier as the tier climbs. They're in the Recipes tab. Epic relics are unchanged: drop or upgrade only.
- **Relics now turn up in structure chests.** About 1 in 8 chests in dungeons, mineshafts and villages. Strongholds, bastions and ancient cities run double that.
- **Upgrading four rare relics can no longer produce a boss's signature relic.**
release
The Awakening 1.2.18
1.2.1828 июл. 2026 г.28Minecraft: 1.21.1neoforge
Что нового
### Rift
- **You can now place and break blocks in the rift when the world border is shrunk.**
- **`/worldborder add` is now refused inside the rift**, so it can't wipe your overworld border.
release
The Awakening 1.2.18
1.2.1828 июл. 2026 г.8Minecraft: 1.21.11neoforge
Что нового
### Rift
- **You can now place and break blocks in the rift when the world border is shrunk.**
- **`/worldborder add` is now refused inside the rift**, so it can't wipe your overworld border.
release
The Awakening 1.2.17
1.2.1727 июл. 2026 г.19Minecraft: 1.21.11neoforge
Что нового
### Summoning
- **A possessed minion no longer stops attacking.** Right-clicking while piloting made your pinned body start using whatever it held, and the game then threw away every attack click until that finished. Both mouse buttons now attack, holding one keeps attacking, and no click reaches your body.
- **Shift-clicking in your inventory while piloting no longer ends the possession.**
release
The Awakening 1.2.17
1.2.1727 июл. 2026 г.31Minecraft: 1.21.1neoforge
Что нового
### Summoning
- **A possessed minion no longer stops attacking.** Right-clicking while piloting made your pinned body start using whatever it held, and the game then threw away every attack click until that finished. Both mouse buttons now attack, holding one keeps attacking, and no click reaches your body.
- **Shift-clicking in your inventory while piloting no longer ends the possession.**
release
The Awakening 1.2.16
1.2.1626 июл. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
### Rift
- **The world border no longer applies inside the rift dimension.** No more instant death on entry after shrinking the border.
release
The Awakening 1.2.16
1.2.1626 июл. 2026 г.21Minecraft: 1.21.1neoforge
Что нового
### Rift
- **The world border no longer applies inside the rift dimension.** No more instant death on entry after shrinking the border.
release
The Awakening 1.2.15
1.2.1525 июл. 2026 г.28Minecraft: 1.21.1neoforge
Что нового
### Controls
- **Sneak + a Combat Mode quick-cast key now fires an ability's alternate action.**
- **Hold-to-charge abilities now launch from a Combat Mode quick-cast key.**
release
The Awakening 1.2.15
1.2.1525 июл. 2026 г.16Minecraft: 1.21.11neoforge
Что нового
### Controls
- **Sneak + a Combat Mode quick-cast key now fires an ability's alternate action.**
- **Hold-to-charge abilities now launch from a Combat Mode quick-cast key.**
release
The Awakening 1.2.14
1.2.1424 июл. 2026 г.13Minecraft: 1.21.11neoforge
Что нового
### Summoning
- **Commanded minions now stop attacking once their target dies.**
release
The Awakening 1.2.14
1.2.1424 июл. 2026 г.22Minecraft: 1.21.1neoforge
Что нового
### Summoning
- **Commanded minions now stop attacking once their target dies.**
release
The Awakening 1.2.13
1.2.1324 июл. 2026 г.7Minecraft: 1.21.11neoforge
Что нового
### Summoning
- **Your minions now grow stronger with your mastery and Ability Power.**
release
The Awakening 1.2.13
1.2.1324 июл. 2026 г.4Minecraft: 1.21.1neoforge
Что нового
### Summoning
- **Your minions now grow stronger with your mastery and Ability Power.**
release
The Awakening 1.2.12
1.2.1223 июл. 2026 г.31Minecraft: 1.21.1neoforge
Что нового
### Exosavant
- **The Summon key (H) now needs the Chip to take the suit off, not just to put it on.**
release
The Awakening 1.2.12
1.2.1223 июл. 2026 г.5Minecraft: 1.21.11neoforge
Что нового
### Exosavant
- **The Summon key (H) now needs the Chip to take the suit off, not just to put it on.**
release
The Awakening 1.2.11
1.2.1121 июл. 2026 г.14Minecraft: 1.21.11neoforge
Что нового
### Bosses
- **Fixed the server lag spike when a Cordon Overseer is killed.**
release
The Awakening 1.2.11
1.2.1121 июл. 2026 г.33Minecraft: 1.21.1neoforge
Что нового
### Bosses
- **Fixed the server lag spike when a Cordon Overseer is killed.**
release
The Awakening 1.2.10
1.2.1020 июл. 2026 г.32Minecraft: 1.21.1neoforge
Что нового
### Quests
- **Crafting quests now count different items instead of amount crafted.**
release
The Awakening 1.2.10
1.2.1020 июл. 2026 г.5Minecraft: 1.21.11neoforge
Что нового
### Quests
- **Crafting quests now count different items instead of amount crafted.**
release
The Awakening 1.2.9
1.2.920 июл. 2026 г.35Minecraft: 1.21.1neoforge
Что нового
### Spider
- **Fixed the Web Wings glide hitbox.**
- **First person while gliding now shows the normal vanilla hand.**
release
The Awakening 1.2.9
1.2.920 июл. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
### Spider
- **Fixed the Web Wings glide hitbox.**
- **First person while gliding now shows the normal vanilla hand.**
release
The Awakening 1.2.8
1.2.817 июл. 2026 г.27Minecraft: 1.21.11neoforge
Что нового
### Server settings
- **Server owners can make awakened powers unique.** `/awakened uniquepowers on` makes new awakenings and re-rolls skip any power another player already has, online or offline. Falls back to normal odds once every power is taken. Off by default.
release
The Awakening 1.2.8
1.2.817 июл. 2026 г.93Minecraft: 1.21.1neoforge
Что нового
### Server settings
- **Server owners can make awakened powers unique.** `/awakened uniquepowers on` makes new awakenings and re-rolls skip any power another player already has, online or offline. Falls back to normal odds once every power is taken. Off by default.
release
The Awakening 1.2.7
1.2.717 июл. 2026 г.13Minecraft: 1.21.1neoforge
Что нового
### Server settings
- **Ability damage bonuses now stack additively instead of compounding.** Mastery level, Ability Power, and a power's own damage boost (Gamma rage, Sun level, Kinetic Bank charge, Reaper souls) now add together instead of multiplying each other, so stacking several strong bonuses at once no longer pushes damage far past what any one of them was tuned for. Server owners who preferred the old feel can restore it with the new `abilities.additiveDamageStacking` config option.
release
The Awakening 1.2.7
1.2.717 июл. 2026 г.3Minecraft: 1.21.11neoforge
Что нового
### Server settings
- **Ability damage bonuses now stack additively instead of compounding.** Mastery level, Ability Power, and a power's own damage boost (Gamma rage, Sun level, Kinetic Bank charge, Reaper souls) now add together instead of multiplying each other, so stacking several strong bonuses at once no longer pushes damage far past what any one of them was tuned for. Server owners who preferred the old feel can restore it with the new `abilities.additiveDamageStacking` config option.
release
The Awakening 1.2.6
1.2.616 июл. 2026 г.9Minecraft: 1.21.11neoforge
Что нового
### Sun
- **Sunfire Pillar can't be recast until the current one burns out.**
release
The Awakening 1.2.6
1.2.616 июл. 2026 г.8Minecraft: 1.21.1neoforge
Что нового
### Sun
- **Sunfire Pillar can't be recast until the current one burns out.**
release
The Awakening 1.2.5
1.2.516 июл. 2026 г.16Minecraft: 1.21.1neoforge
Что нового
### Server settings
- **Ability damage and stamina costs are now configurable.**
release
The Awakening 1.2.5
1.2.516 июл. 2026 г.3Minecraft: 1.21.11neoforge
Что нового
### Server settings
- **Ability damage and stamina costs are now configurable.**
release
The Awakening 1.2.4
1.2.415 июл. 2026 г.13Minecraft: 1.21.11neoforge
Что нового
### Server settings
- **Admins can now grant, take, and adjust powers from chat.** `/awakened power give <player> <power>` and `/awakened power take <player>` manage any player's power without needing the debug screen. `/awakened mastery add/set/remove` and `/awakened skill add/set/remove` adjust a player's power mastery and character level the same way.
release
The Awakening 1.2.4
1.2.415 июл. 2026 г.16Minecraft: 1.21.1neoforge
Что нового
### Server settings
- **Admins can now grant, take, and adjust powers from chat.** `/awakened power give <player> <power>` and `/awakened power take <player>` manage any player's power without needing the debug screen. `/awakened mastery add/set/remove` and `/awakened skill add/set/remove` adjust a player's power mastery and character level the same way.
release
The Awakening 1.2.3
1.2.315 июл. 2026 г.7Minecraft: 1.21.11neoforge
Что нового
### Server settings
- **Server owners can turn off near-death awakening.** Use `/awakened neardeathawaken off` to stop players from awakening a power just by getting low on health. Catalysts still work as normal, so powers stay reachable through those.
release
The Awakening 1.2.3
1.2.315 июл. 2026 г.18Minecraft: 1.21.1neoforge
Что нового
### Server settings
- **Server owners can turn off near-death awakening.** Use `/awakened neardeathawaken off` to stop players from awakening a power just by getting low on health. Catalysts still work as normal, so powers stay reachable through those.
release
The Awakening 1.2.2
1.2.215 июл. 2026 г.12Minecraft: 1.21.11neoforge
Что нового
### Summoning
- **Summoned Wardens no longer blind everyone with Darkness.**
- **Summoned Wardens now fight other Wardens properly, in both directions.**
release
The Awakening 1.2.2
1.2.215 июл. 2026 г.5Minecraft: 1.21.1neoforge
Что нового
### Summoning
- **Summoned Wardens no longer blind everyone with Darkness.**
- **Summoned Wardens now fight other Wardens properly, in both directions.**
release
The Awakening 1.2.1
1.2.114 июл. 2026 г.16Minecraft: 1.21.1neoforge
Что нового
### Nuclear
- **Howitzer no longer stops on grass and other decoration.**
- **Nuke can't be re-thrown until the last one actually detonates.**
release
The Awakening 1.2.1
1.2.114 июл. 2026 г.4Minecraft: 1.21.11neoforge
Что нового
### Nuclear
- **Howitzer no longer stops on grass and other decoration.**
- **Nuke can't be re-thrown until the last one actually detonates.**
release
The Awakening 1.2.0
1.2.014 июл. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
### New power: Gamma
**Gamma.** Getting hit or hitting builds Rage, and the angrier you get, the bigger and stronger you get. Calm down after a fight and you're a normal player again.
- **Provoke.** Hold to ragebait yourself and build Rage without a fight.
- **Thunderclap.** Clap your hands for a shockwave that hits and knocks back everything in front of you.
- **Smash Leap.** Hold to charge a jump, let go to launch far and slam down.
- **Boulder Throw.** Rip a rock out of the ground, carry it, then throw it at your target.
- **Ragdoll Slam.** Grab a foe and pound them into the ground, then throw them down.
release
The Awakening 1.2.0
1.2.014 июл. 2026 г.10Minecraft: 1.21.1neoforge
Что нового
### New power: Gamma
**Gamma.** Getting hit or hitting builds Rage, and the angrier you get, the bigger and stronger you get. Calm down after a fight and you're a normal player again.
- **Provoke.** Hold to ragebait yourself and build Rage without a fight.
- **Thunderclap.** Clap your hands for a shockwave that hits and knocks back everything in front of you.
- **Smash Leap.** Hold to charge a jump, let go to launch far and slam down.
- **Boulder Throw.** Rip a rock out of the ground, carry it, then throw it at your target.
- **Ragdoll Slam.** Grab a foe and pound them into the ground, then throw them down.
release
The Awakening 1.1.0
1.1.012 июл. 2026 г.13Minecraft: 1.21.11neoforge
Что нового
### Rift
- **Portals have been reworked.**
- **Enemies get swallowed by the portal** instead of vanishing instantly.
- **Blink opens a portal at both ends.**
- **Recursive Drop makes enemies fall from portal to portal.** Lasts longer, hits softer.
- **Surface pulls you up through portals.**
### Teleporter
- **The Teleporter power is retired.** Existing Teleporters keep it; it can no longer be rolled.
release
The Awakening 1.1.0
1.1.012 июл. 2026 г.41Minecraft: 1.21.1neoforge
Что нового
### Rift
- **Portals have been reworked.**
- **Enemies get swallowed by the portal** instead of vanishing instantly.
- **Blink opens a portal at both ends.**
- **Recursive Drop makes enemies fall from portal to portal.** Lasts longer, hits softer.
- **Surface pulls you up through portals.**
### Teleporter
- **The Teleporter power is retired.** Existing Teleporters keep it; it can no longer be rolled.
release
The Awakening 1.0.7
1.0.710 июл. 2026 г.15Minecraft: 1.21.11neoforge
Что нового
### Rift
- **Portals have been reworked.**
- **Enemies get swallowed by the portal** instead of vanishing instantly.
- **Blink opens a portal at both ends.**
- **Recursive Drop makes enemies fall from portal to portal.** Lasts longer, hits softer.
- **Surface pulls you up through portals.**
### Teleporter
- **The Teleporter power is retired.** Existing Teleporters keep it; it can no longer be rolled.
release
The Awakening 1.0.7
1.0.710 июл. 2026 г.36Minecraft: 1.21.1neoforge
Что нового
### Rift
- **Portals have been reworked.**
- **Enemies get swallowed by the portal** instead of vanishing instantly.
- **Blink opens a portal at both ends.**
- **Recursive Drop makes enemies fall from portal to portal.** Lasts longer, hits softer.
- **Surface pulls you up through portals.**
### Teleporter
- **The Teleporter power is retired.** Existing Teleporters keep it; it can no longer be rolled.
release
The Awakening 1.0.7
1.0.710 июл. 2026 г.7Minecraft: 1.21.11neoforge
Что нового
### Exosavant
- **The suit is real armor now.** Each piece protects like netherite and shows it on the tooltip.
- **Suit pieces take enchantments.**
- **The visor HUD only shows with the Helmet on.**
- **Chest Beam hits softer.** Lowered from 17/s to 11/s.
- **Clearer suit tooltips.**
### Spider
- **Web Strike scales with mastery and Ability Power.**
### Reaper
- **Fixed a Soul Vessel losing your souls when filled** without giving back a Soul Core.
release
The Awakening 1.0.7
1.0.710 июл. 2026 г.26Minecraft: 1.21.1neoforge
Что нового
### Exosavant
- **The suit is real armor now.** Each piece protects like netherite and shows it on the tooltip.
- **Suit pieces take enchantments.**
- **The visor HUD only shows with the Helmet on.**
- **Chest Beam hits softer.** Lowered from 17/s to 11/s.
- **Clearer suit tooltips.**
### Spider
- **Web Strike scales with mastery and Ability Power.**
### Reaper
- **Fixed a Soul Vessel losing your souls when filled** without giving back a Soul Core.
release
The Awakening 1.0.6
1.0.69 июл. 2026 г.17Minecraft: 1.21.11neoforge
Что нового
### Summoning
- **Summon cost scales with the mob.** Weak mobs are cheap to raise, big ones cost more (2–24 stamina instead of a flat 8).
- **Keeping an army out drains stamina.** Stronger armies drain faster. if you run dry, minions are safely recalled one by one.
- **Recall is free**, so you can always bank a minion.
- **The summon cost on the HUD** now matches the soul you have selected.
### Possess
- **You now see and hear the fight while piloting a minion**, even far from your body.
- **Piloting a minion too far now recalls it** instead of leaving it stuck at the edge.
release
The Awakening 1.0.6
1.0.69 июл. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
### Summoning
- **Summon cost scales with the mob.** Weak mobs are cheap to raise, big ones cost more (2–24 stamina instead of a flat 8).
- **Keeping an army out drains stamina.** Stronger armies drain faster. if you run dry, minions are safely recalled one by one.
- **Recall is free**, so you can always bank a minion.
- **The summon cost on the HUD** now matches the soul you have selected.
### Possess
- **You now see and hear the fight while piloting a minion**, even far from your body.
- **Piloting a minion too far now recalls it** instead of leaving it stuck at the edge.
release
The Awakening 1.0.5
1.0.57 июл. 2026 г.19Minecraft: 1.21.11neoforge
Что нового
### Summoning
- **Minions can fight enemy players.** They auto-assist against a player you're fighting, and Command can point them at a target.
- **Minions retaliate when attacked.** Hit a standing minion directly and it fights back.
### Spider
- **Wind-rush while swinging** replaces the old creak, changing with your speed.
release
The Awakening 1.0.5
1.0.57 июл. 2026 г.62Minecraft: 1.21.1neoforge
Что нового
### Summoning
- **Minions can fight enemy players.** They auto-assist against a player you're fighting, and Command can point them at a target.
- **Minions retaliate when attacked.** Hit a standing minion directly and it fights back.
### Spider
- **Wind-rush while swinging** replaces the old creak, changing with your speed.
- **Fixed frozen legs after a swing release (1.21.1).**
release
The Awakening 1.0.4
1.0.47 июл. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
- **Fixed a crash with Essential.** Wearing the Exosavant suit while running the Essential mod could crash the game when switching to first person (Essential's cosmetic renderer ran the suit's aim animation while no beam was channeling). The suit no longer crashes in that case.
release
The Awakening 1.0.4
1.0.47 июл. 2026 г.13Minecraft: 1.21.1neoforge
Что нового
- **Fixed a crash with Essential.** Wearing the Exosavant suit while running the Essential mod could crash the game when switching to first person (Essential's cosmetic renderer ran the suit's aim animation while no beam was channeling). The suit no longer crashes in that case.
release
The Awakening 1.0.3
1.0.36 июл. 2026 г.24Minecraft: 1.21.11neoforge
Что нового
### Ability Power readout
- **See what Ability Power does to each ability.** The character screen (K) now shows, per ability, how your Ability Power changes it: the before and after numbers where the value is fixed, or a percent boost where the base moves. Abilities that Ability Power doesn't touch say so, and that line now stands out from the rest of the description.
### Exosavant balance
- **Suit abilities scale with mastery and Ability Power.** Exosavant ability damage now grows with your mastery and Ability Power instead of staying flat.
- **Chest Beam damage lowered.** Reduced the sustained beam from 25/s to 17/s.
release
The Awakening 1.0.3
1.0.36 июл. 2026 г.18Minecraft: 1.21.1neoforge
Что нового
### Ability Power readout
- **See what Ability Power does to each ability.** The character screen (K) now shows, per ability, how your Ability Power changes it: the before and after numbers where the value is fixed, or a percent boost where the base moves. Abilities that Ability Power doesn't touch say so, and that line now stands out from the rest of the description.
### Exosavant balance
- **Suit abilities scale with mastery and Ability Power.** Exosavant ability damage now grows with your mastery and Ability Power instead of staying flat.
- **Chest Beam damage lowered.** Reduced the sustained beam from 25/s to 17/s.
release
The Awakening 1.0.2
1.0.26 июл. 2026 г.14Minecraft: 1.21.11neoforge
Что нового
### Passive-ability toggles
- **Switch off auto-firing passives.** Some powers have passives that fire on their own. You can now turn those off from the Settings tab on the character screen (K), and each power remembers its own setting.
release
The Awakening 1.0.2
1.0.26 июл. 2026 г.7Minecraft: 1.21.1neoforge
Что нового
### Passive-ability toggles
- **Switch off auto-firing passives.** Some powers have passives that fire on their own. You can now turn those off from the Settings tab on the character screen (K), and each power remembers its own setting.
release
The Awakening 1.0.1
1.0.15 июл. 2026 г.15Minecraft: 1.21.1neoforge
Что нового
## 1.0.1
### Fixes and polish
- **Character screen fits any GUI scale.** The character/power screen (K) now scales itself down to fit when your GUI scale is large, so it never overflows the window or clips its edges.
- **Exosavant HUD reticle centered.** The idle targeting reticle in the visor HUD is now pixel-centered on the crosshair instead of sitting slightly off to one side.
- **Controls tip returns after re-awakening.** If you lose your power and awaken again, the controls hint shows once more instead of staying hidden.
- **Cleaner in-game text.** Passed over the mod's GUI and description text for a plainer, more consistent voice, and corrected a handful of ability descriptions that didn't match what the ability actually does.
release
The Awakening 1.0.1
1.0.15 июл. 2026 г.5Minecraft: 1.21.11neoforge
Что нового
## 1.0.1
### Fixes and polish
- **Character screen fits any GUI scale.** The character/power screen (K) now scales itself down to fit when your GUI scale is large, so it never overflows the window or clips its edges.
- **Exosavant HUD reticle centered.** The idle targeting reticle in the visor HUD is now pixel-centered on the crosshair instead of sitting slightly off to one side.
- **Controls tip returns after re-awakening.** If you lose your power and awaken again, the controls hint shows once more instead of staying hidden.
- **Cleaner in-game text.** Passed over the mod's GUI and description text for a plainer, more consistent voice, and corrected a handful of ability descriptions that didn't match what the ability actually does.
release
The Awakening 1.0.0
1.0.05 июл. 2026 г.6Minecraft: 1.21.11neoforge
Что нового
### New power: Exosavant
**Exosavant.** Your power is an engineer's mind instead of an element. You start with nothing but the knowledge, then build a powered exo-suit piece by piece and call it onto your body. It plays heavy and mechanical, and you earn the full kit over time rather than getting it up front.
- **Rocket.** Fire a fast forearm rocket that detonates on impact for an explosive burst (no terrain damage). Low cost and no cooldown, so stamina sets your fire rate. It comes from the first piece you build, so you get a ranged option early.
- **Chest Beam.** Hold to fire a sustained cutting laser from the chest reactor. Heavy single-target damage that pierces straight through everything in line. You're rooted and it drains stamina the whole time, so commit to the kill.
- **Scan Pulse.** Fire an aimed wave that passes through terrain and foes and tags every hostile in its path, even ones behind walls. Tagged foes stay lit for a few seconds: your Rocket homes onto them and your weapons deal bonus armor-piercing damage.
- **Artillery Barrage.** Designate a ground zone and the Core fires a barrage into it. Shells arc from your shoulders and back and rain down across the area for a couple of seconds. Entity-only damage, and only one barrage can be up at a time.
- **Jet flight.** Once the Leggings finish the thruster system you can throttle up into full jet flight, with an afterburner boost, air-braking, and a flight HUD (speed, heading tape, boost readiness). Rocket Charge is the early half of it: a thruster gap-closer that works even under realistic-movement rules.
- **The suit itself.** Build the six pieces through their own recipes and wear the armor in the vanilla armor slots, with the Gauntlets and Core in Curios slots. Carry the **Chip** to Summon the whole suit onto you and Recall it to the cloud. It stows safely on death, so you never lose your build. The helmet visor runs an AR HUD with through-wall enemy outlines, target dossiers, incoming-threat warnings, and HP/armor readouts.
### New power: Geokinetic
**Geokinetic (Earth).** Shape the ground you stand on. Rip rocks loose and throw them, raise pillars and spikes, crush foes between slabs, and at full power pull the terrain together into a golem you can pilot. What you're standing on changes each move: stone hits heaviest, gravel scatters, sand blinds, and dirt is light and cheap.
- **Rock Throw.** Stomp a chunk of earth up in front of you (stack a few), then punch it to send it flying at your crosshair with real weight.
- **Upheave.** Raise a pillar of stone. Aim at a foe to uppercut them off their own terrain, aim at the ground for cover, or sneak to ride a column up and vault off the top.
- **Fault Line.** Tear a fissure of rock forward along the ground. Crouch to steer it toward your crosshair, then detonate its head into a ring of stone spikes.
- **Great Maul.** Forge a large stone warhammer and bring it down on the foe you aim at. It snaps onto them at the last instant so the hit lands even if they run.
- **Stone Mech.** Assemble a large stone golem and climb inside. It's slow, immune to knockback and fall damage, and you pilot it directly. Hits drain your stamina instead of its health, and it crumbles when you run dry.
- **Seismic Sense.** Passive earth-sight. Tap the secondary key to feel the terrain around you.
### New boss: The Arch-Evoker
- **The Arch-Evoker** sits at the heart of the **Evoker's Spire**. It's a staff-wielding caster boss with its own kit and a set of clones. It drops its signature relic, the **Arch-Evoker's Staff** (right-click to cast a line of fangs), plus totems and shards.
### New world structures
- **Evoker's Spire.** A rare spire built around the Arch-Evoker, who waits in its central chamber.
- **Court of Judgment.** A huge circular arena for the Cordon Arbiter. The boss now waits baked inside instead of wandering the world, and an Overseer drops an "Arbiter's Summons" map pointing to the nearest court.
- **Sunken Vault.** A half-buried stonebrick loot dungeon. A grand stair drops down into a warm wooden pavilion, a library, and the vault.
### Relics rework
- Relics can now carry **conditional and tradeoff stats** on top of flat bonuses. An effect might only kick in under the right condition, or a boost might cost you a drawback.
- The five **boss-signature relics** are pulled out of the random band rolls and given their own distinct textures, so a trophy from a boss reads as exactly that.
- Generic relics get clean stat-family icons so you can tell at a glance what a relic does.
### Other changes
- The shared secondary key (formerly the "G" ability) is now labelled **Secondary Ability**.
- Added a rate-limited "join our Discord" notice on login.
- Closed a Spider exploit that let you chain Web Swing into Web Wings glide for free height.
- Throttled skill and quest XP from mass block-breaking, so bulk mining can't spike your progression.
release
The Awakening 1.0.0
1.0.05 июл. 2026 г.19Minecraft: 1.21.1neoforge
Что нового
### New power: Exosavant
**Exosavant.** Your power is an engineer's mind instead of an element. You start with nothing but the knowledge, then build a powered exo-suit piece by piece and call it onto your body. It plays heavy and mechanical, and you earn the full kit over time rather than getting it up front.
- **Rocket.** Fire a fast forearm rocket that detonates on impact for an explosive burst (no terrain damage). Low cost and no cooldown, so stamina sets your fire rate. It comes from the first piece you build, so you get a ranged option early.
- **Chest Beam.** Hold to fire a sustained cutting laser from the chest reactor. Heavy single-target damage that pierces straight through everything in line. You're rooted and it drains stamina the whole time, so commit to the kill.
- **Scan Pulse.** Fire an aimed wave that passes through terrain and foes and tags every hostile in its path, even ones behind walls. Tagged foes stay lit for a few seconds: your Rocket homes onto them and your weapons deal bonus armor-piercing damage.
- **Artillery Barrage.** Designate a ground zone and the Core fires a barrage into it. Shells arc from your shoulders and back and rain down across the area for a couple of seconds. Entity-only damage, and only one barrage can be up at a time.
- **Jet flight.** Once the Leggings finish the thruster system you can throttle up into full jet flight, with an afterburner boost, air-braking, and a flight HUD (speed, heading tape, boost readiness). Rocket Charge is the early half of it: a thruster gap-closer that works even under realistic-movement rules.
- **The suit itself.** Build the six pieces through their own recipes and wear the armor in the vanilla armor slots, with the Gauntlets and Core in Curios slots. Carry the **Chip** to Summon the whole suit onto you and Recall it to the cloud. It stows safely on death, so you never lose your build. The helmet visor runs an AR HUD with through-wall enemy outlines, target dossiers, incoming-threat warnings, and HP/armor readouts.
### New power: Geokinetic
**Geokinetic (Earth).** Shape the ground you stand on. Rip rocks loose and throw them, raise pillars and spikes, crush foes between slabs, and at full power pull the terrain together into a golem you can pilot. What you're standing on changes each move: stone hits heaviest, gravel scatters, sand blinds, and dirt is light and cheap.
- **Rock Throw.** Stomp a chunk of earth up in front of you (stack a few), then punch it to send it flying at your crosshair with real weight.
- **Upheave.** Raise a pillar of stone. Aim at a foe to uppercut them off their own terrain, aim at the ground for cover, or sneak to ride a column up and vault off the top.
- **Fault Line.** Tear a fissure of rock forward along the ground. Crouch to steer it toward your crosshair, then detonate its head into a ring of stone spikes.
- **Great Maul.** Forge a large stone warhammer and bring it down on the foe you aim at. It snaps onto them at the last instant so the hit lands even if they run.
- **Stone Mech.** Assemble a large stone golem and climb inside. It's slow, immune to knockback and fall damage, and you pilot it directly. Hits drain your stamina instead of its health, and it crumbles when you run dry.
- **Seismic Sense.** Passive earth-sight. Tap the secondary key to feel the terrain around you.
### New boss: The Arch-Evoker
- **The Arch-Evoker** sits at the heart of the **Evoker's Spire**. It's a staff-wielding caster boss with its own kit and a set of clones. It drops its signature relic, the **Arch-Evoker's Staff** (right-click to cast a line of fangs), plus totems and shards.
### New world structures
- **Evoker's Spire.** A rare spire built around the Arch-Evoker, who waits in its central chamber.
- **Court of Judgment.** A huge circular arena for the Cordon Arbiter. The boss now waits baked inside instead of wandering the world, and an Overseer drops an "Arbiter's Summons" map pointing to the nearest court.
- **Sunken Vault.** A half-buried stonebrick loot dungeon. A grand stair drops down into a warm wooden pavilion, a library, and the vault.
### Relics rework
- Relics can now carry **conditional and tradeoff stats** on top of flat bonuses. An effect might only kick in under the right condition, or a boost might cost you a drawback.
- The five **boss-signature relics** are pulled out of the random band rolls and given their own distinct textures, so a trophy from a boss reads as exactly that.
- Generic relics get clean stat-family icons so you can tell at a glance what a relic does.
### Other changes
- The shared secondary key (formerly the "G" ability) is now labelled **Secondary Ability**.
- Added a rate-limited "join our Discord" notice on login.
- Closed a Spider exploit that let you chain Web Swing into Web Wings glide for free height.
- Throttled skill and quest XP from mass block-breaking, so bulk mining can't spike your progression.
release
The Awakening 0.9.0
0.9.026 июн. 2026 г.30Minecraft: 1.21.11neoforge
Что нового
### New power: Reaper
Harvest souls from everything you kill. Your souls bank permanently and raise your health, damage and reach as the count climbs, and a cold aura grows around you the stronger you get. Tougher and rarer mobs are worth far more, and you can't farm the same target over and over.
- **Soul Bolt.** Tap to fire a homing bolt. Hold to charge a volley and release it all at once.
- **Spectral Drift.** Dash through walls and enemies along your aim. No fall damage, but you're exposed the moment you land.
- **Soul Tether.** Chain a foe and drain it. Souls flow to you and you heal while it withers. Breaks if it gets too far or out of sight.
- **Wailing Souls.** Send a swarm of spirits to disorient and wear down a target.
- **Death Mark.** Brand an enemy to take extra damage. Kill it and the mark jumps to the next enemy nearby.
- **Soul aura.** Tap G to hide your aura, hold G to set how much of it other players see.
- **Reaper's Scythe.** Forged from a netherite edge and 500 banked souls. Swings in a heavy reap and harvests extra souls on every kill.
### Fixes
- Other players can now see your Spider web line, glide wings and gauntlets.
- Grabbing a player with Scaler no longer makes them fall or jitter. They ride along cleanly.
- The Storm updraft cloud sits at the right height for everyone watching.
- Fixed the Pyro meteor.
release
The Awakening 0.9.0
0.9.026 июн. 2026 г.105Minecraft: 1.21.1neoforge
Что нового
### New power: Reaper
Harvest souls from everything you kill. Your souls bank permanently and raise your health, damage and reach as the count climbs, and a cold aura grows around you the stronger you get. Tougher and rarer mobs are worth far more, and you can't farm the same target over and over.
- **Soul Bolt.** Tap to fire a homing bolt. Hold to charge a volley and release it all at once.
- **Spectral Drift.** Dash through walls and enemies along your aim. No fall damage, but you're exposed the moment you land.
- **Soul Tether.** Chain a foe and drain it. Souls flow to you and you heal while it withers. Breaks if it gets too far or out of sight.
- **Wailing Souls.** Send a swarm of spirits to disorient and wear down a target.
- **Death Mark.** Brand an enemy to take extra damage. Kill it and the mark jumps to the next enemy nearby.
- **Soul aura.** Tap G to hide your aura, hold G to set how much of it other players see.
- **Reaper's Scythe.** Forged from a netherite edge and 500 banked souls. Swings in a heavy reap and harvests extra souls on every kill.
### Fixes
- Other players can now see your Spider web line, glide wings and gauntlets.
- Grabbing a player with Scaler no longer makes them fall or jitter. They ride along cleanly.
- The Storm updraft cloud sits at the right height for everyone watching.
- Fixed the Pyro meteor.
release
The Awakening 0.8.1
0.8.118 июн. 2026 г.35Minecraft: 1.21.1neoforge
Что нового
### Spider
- The loaded web type no longer resets to Splat after every swing, zip or strike. Whatever variant you had stays loaded.
- Web Strike gives you i-frames during the lunge, so a zombie or vindicator chasing you can't trade a hit while you dropkick in.
- Web Zip hides your off-hand in first person so the empty arm doesn't hang in front of the camera mid-pull.
### Summoning
- Fixed summoned Wardens digging into the ground and vanishing seconds after you raised them.
- Summoned Wardens now follow, assist and take commands like the rest of your army instead of wandering off and attacking whatever they felt like.
release
The Awakening 0.8.1
0.8.118 июн. 2026 г.9Minecraft: 1.21.11neoforge
Что нового
### Spider
- The loaded web type no longer resets to Splat after every swing, zip or strike. Whatever variant you had stays loaded.
- Web Strike gives you i-frames during the lunge, so a zombie or vindicator chasing you can't trade a hit while you dropkick in.
- Web Zip hides your off-hand in first person so the empty arm doesn't hang in front of the camera mid-pull.
### Summoning
- Fixed summoned Wardens digging into the ground and vanishing seconds after you raised them.
- Summoned Wardens now follow, assist and take commands like the rest of your army instead of wandering off and attacking whatever they felt like.
release
The Awakening 0.8.0
0.8.018 июн. 2026 г.6Minecraft: 1.21.11neoforge
Что нового
### New power: Spider
**Spider.** Swing on a real strand from your wrist, zip to any surface, pull enemies into range. The whole kit runs off a pair of web gauntlets you slot into Curios.
- **Web Swing.** Shoot at a ceiling or wall and swing off it. The strand droops with slack from your wrist to the anchor; build speed through the arc and let go at the right moment to carry the momentum. You can redirect mid-swing and chain them without landing.
- **Web Zip.** Grapple to a surface (or just an air point if there's nothing solid) and pull yourself to it. Fire at the peak of a swing and it launches you much further than the zip alone would.
- **Web Yank.** Both arms reach out, a strand from each wrist, and you drag whatever's on the end toward you. The strands track your arms as you pull.
- **Web Shot.** Hold to rapid-fire bolts. 4 damage each. On multi-part bosses it registers on the exact part you hit.
- **Web Wings** (slot 5). Jump off a ledge and a woven web membrane spreads between your arms. Elytra glide physics; firework rockets boost. Jump from the ground to activate.
- **Impact Web.** A thrown grenade that detonates on hit. Real cobweb blocks scatter across the zone and the target gets wrapped.
- **Web Wall.** Places a cobweb barrier between you and your target. Costs a lot of stamina and it should.
- **Web Gauntlets.** The wrist-mounted shooters the strands come out of, worn as a Curios item.
- **Spider-Sense.** Passive. When something closes in from outside your view, a colored flare blooms at the screen edge pointing at it.
### Summoning
- Minions won't go after passive mobs on their own.
- Minions can't hurt you. The Dragon trophy is safe to keep out.
- Boss-type minions pass allegiance to everything they spawn. A Wither's skulls and skeleton adds fight for you.
- Minion projectiles from boss mobs no longer hit you.
- The soul menu scroll wheel always moves the list now; wave counts moved to the `[−]`/`[+]` buttons.
- Allegiance survives mob conversion.
- Changing dimension recalls your whole army.
- The Dragon is marked as a trophy soul in the menu and won't be raised as a fighter.
release
The Awakening 0.8.0
0.8.018 июн. 2026 г.15Minecraft: 1.21.1neoforge
Что нового
### New power: Spider
**Spider.** Swing on a real strand from your wrist, zip to any surface, pull enemies into range. The whole kit runs off a pair of web gauntlets you slot into Curios.
- **Web Swing.** Shoot at a ceiling or wall and swing off it. The strand droops with slack from your wrist to the anchor; build speed through the arc and let go at the right moment to carry the momentum. You can redirect mid-swing and chain them without landing.
- **Web Zip.** Grapple to a surface (or just an air point if there's nothing solid) and pull yourself to it. Fire at the peak of a swing and it launches you much further than the zip alone would.
- **Web Yank.** Both arms reach out, a strand from each wrist, and you drag whatever's on the end toward you. The strands track your arms as you pull.
- **Web Shot.** Hold to rapid-fire bolts. 4 damage each. On multi-part bosses it registers on the exact part you hit.
- **Web Wings** (slot 5). Jump off a ledge and a woven web membrane spreads between your arms. Elytra glide physics; firework rockets boost. Jump from the ground to activate.
- **Impact Web.** A thrown grenade that detonates on hit. Real cobweb blocks scatter across the zone and the target gets wrapped.
- **Web Wall.** Places a cobweb barrier between you and your target. Costs a lot of stamina and it should.
- **Web Gauntlets.** The wrist-mounted shooters the strands come out of, worn as a Curios item.
- **Spider-Sense.** Passive. When something closes in from outside your view, a colored flare blooms at the screen edge pointing at it.
### Summoning
- Minions won't go after passive mobs on their own.
- Minions can't hurt you. The Dragon trophy is safe to keep out.
- Boss-type minions pass allegiance to everything they spawn. A Wither's skulls and skeleton adds fight for you.
- Minion projectiles from boss mobs no longer hit you.
- The soul menu scroll wheel always moves the list now; wave counts moved to the `[−]`/`[+]` buttons.
- Allegiance survives mob conversion.
- Changing dimension recalls your whole army.
- The Dragon is marked as a trophy soul in the menu and won't be raised as a fighter.
release
The Awakening 0.7.1
0.7.113 июн. 2026 г.13Minecraft: 1.21.1neoforge
Что нового
- Fixed the mod's menu screens showing up heavily blurred on 1.21.1. This hit the Catalyst roll, the Focused Catalyst power picker, and the character, soul and infusion screens. They all render clearly again.
release
The Awakening 0.7.0
0.7.013 июн. 2026 г.10Minecraft: 1.21.1neoforge
Что нового
## 0.7.0
### New power: Scaler
**Scaler.** Change your size at will. Swell into a Colossus or shrink to a Speck, across seven stages (Speck, Mite, Small, Normal, Brute, Titan, Colossus). Every stage rescales your reach, damage, health and footstep, and the extremes change how the world treats you: a Speck slips under notice, a Colossus shakes the ground.
- Five abilities: **Size Change** (Activate to grow a stage, Sneak+Activate to shrink), **Mass Leap**, **Hitch / Stomp**, **Scale Ray** (resize what you aim at), and **Clamber / Seize**.
- The **Containment Jar** captures a creature and renders it as a tiny faithful miniature inside the glass.
- Your size range widens as you master the power, until you can reach from Speck all the way to Colossus.
### Boss combat overhaul
- **Varkos is now a three-weapon duelist.** He stands empty-handed until he draws a weapon, and that draw is your only warning. The daggers at his belt are a point-blank flurry, so back out and punish the breather. The katana in his hip sheath is the iai: he coils, locks onto where you stand *that instant*, then dashes the cut, so stepping off the line always beats it (and a whiff leaves him wide open). The war hammer on his back hoists overhead and cracks the ground where you stand, so step aside. Empty hands are safe to hit. He bows when the duel begins, adds weapons and speeds up as his health drops, and there's an Untouched advancement for beating him without taking a hit.
- **The Leviathan is easier to read.** It's bigger now, its attacks telegraph in signal colors, the cannons are easier to find, and it has a real death sequence instead of just falling over.
- Big boss hits now shake the screen and throw up debris, so a Colossus stomp or a hammer crack actually feels heavy.
### Catalyst rework
- **Power-roll spinner.** Rerolling your power now plays a CS:GO-style spinner that races through the candidates and lands on your new power, instead of swapping it instantly.
- **The Focused Catalyst line.** A new five-tier upgrade path that lets you *choose which powers to roll among* before you spin: Focused (5 powers) → Honed (4) → Refined (3) → Precise (2) → **Perfect** (1, a guaranteed choice). Each tier crafts from the one below it, with the cost rising as your odds narrow.
- The high Catalyst recipes were reworked. The Refined tier now sinks Adamantium ingots, and the Perfect ritual is framed by eyes of ender and nether stars over a Cordon Core.
### Power Trials & onboarding
- **Trials.** Every power now has its own short questline that teaches it stage by stage. Shadow, Sun, Summoning, Hydrokinetic, Rift, Nuclear and Scaler each get a five-step chain, woven into the advancement tree.
- Cleaned up the discovery hints and the advancement tree, and the controls message in chat now holds off until the awakening rush is over instead of scrolling past during it.
### Other changes
- Player crowd-control now lands at **full strength on bosses**. There's no hidden immunity or knockback resistance, and your stamina is the only limit.
- World-anchored abilities (domains, rifts, channels) now end cleanly when you change dimension, rather than leaving their effect running behind you.
- Hydrokinetics mine at full speed underwater (the "At Home in Water" passive).
- Summoning's structure frames now show **hologram schematic ghosts**, with a red warning shell on wrong blocks.
- Ability failures across every power now go through one standard feedback channel, so a blocked use always tells you why.
- Fixed a disconnect that could happen when you hit your own body while possessing a minion.
- Fixed vertical HUD bar labels running off the right edge of the screen, and an untranslated keybind category on 1.21.1.
release
The Awakening 0.7.0
0.7.013 июн. 2026 г.6Minecraft: 1.21.11neoforge
Что нового
## 0.7.0
### New power: Scaler
**Scaler.** Change your size at will. Swell into a Colossus or shrink to a Speck, across seven stages (Speck, Mite, Small, Normal, Brute, Titan, Colossus). Every stage rescales your reach, damage, health and footstep, and the extremes change how the world treats you: a Speck slips under notice, a Colossus shakes the ground.
- Five abilities: **Size Change** (Activate to grow a stage, Sneak+Activate to shrink), **Mass Leap**, **Hitch / Stomp**, **Scale Ray** (resize what you aim at), and **Clamber / Seize**.
- The **Containment Jar** captures a creature and renders it as a tiny faithful miniature inside the glass.
- Your size range widens as you master the power, until you can reach from Speck all the way to Colossus.
### Boss combat overhaul
- **Varkos is now a three-weapon duelist.** He stands empty-handed until he draws a weapon, and that draw is your only warning. The daggers at his belt are a point-blank flurry, so back out and punish the breather. The katana in his hip sheath is the iai: he coils, locks onto where you stand *that instant*, then dashes the cut, so stepping off the line always beats it (and a whiff leaves him wide open). The war hammer on his back hoists overhead and cracks the ground where you stand, so step aside. Empty hands are safe to hit. He bows when the duel begins, adds weapons and speeds up as his health drops, and there's an Untouched advancement for beating him without taking a hit.
- **The Leviathan is easier to read.** It's bigger now, its attacks telegraph in signal colors, the cannons are easier to find, and it has a real death sequence instead of just falling over.
- Big boss hits now shake the screen and throw up debris, so a Colossus stomp or a hammer crack actually feels heavy.
### Catalyst rework
- **Power-roll spinner.** Rerolling your power now plays a CS:GO-style spinner that races through the candidates and lands on your new power, instead of swapping it instantly.
- **The Focused Catalyst line.** A new five-tier upgrade path that lets you *choose which powers to roll among* before you spin: Focused (5 powers) → Honed (4) → Refined (3) → Precise (2) → **Perfect** (1, a guaranteed choice). Each tier crafts from the one below it, with the cost rising as your odds narrow.
- The high Catalyst recipes were reworked. The Refined tier now sinks Adamantium ingots, and the Perfect ritual is framed by eyes of ender and nether stars over a Cordon Core.
### Power Trials & onboarding
- **Trials.** Every power now has its own short questline that teaches it stage by stage. Shadow, Sun, Summoning, Hydrokinetic, Rift, Nuclear and Scaler each get a five-step chain, woven into the advancement tree.
- Cleaned up the discovery hints and the advancement tree, and the controls message in chat now holds off until the awakening rush is over instead of scrolling past during it.
### Other changes
- Player crowd-control now lands at **full strength on bosses**. There's no hidden immunity or knockback resistance, and your stamina is the only limit.
- World-anchored abilities (domains, rifts, channels) now end cleanly when you change dimension, rather than leaving their effect running behind you.
- Hydrokinetics mine at full speed underwater (the "At Home in Water" passive).
- Summoning's structure frames now show **hologram schematic ghosts**, with a red warning shell on wrong blocks.
- Ability failures across every power now go through one standard feedback channel, so a blocked use always tells you why.
- Fixed a disconnect that could happen when you hit your own body while possessing a minion.
- Fixed vertical HUD bar labels running off the right edge of the screen, and an untranslated keybind category on 1.21.1.
release
The Awakening 0.6.0
0.6.09 июн. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
### New power: Sun
**Sun.** Your power is drawn from sunlight — strong out in the open, weak in the dark. It's the mirror of Shadow, and a rough start until you earn the Sun Axe, after which it's the strongest power in the roster.
- Your sun level rises the longer you stand in daylight, scaling your damage, health, reach, speed and size; at high noon it can briefly hit "The One". In the dark you take Weakness and shrink.
- Five abilities: Solar Ascension, Sun Orb, Sunfire Pillar, Solar Onslaught and Personal Sun.
- The Sun Axe is an earned weapon you craft through a questline. Its damage scales with sunlight, and it deepens your stamina.
### Other changes
- Now also playable on Minecraft 1.21.1.
- Stamina no longer regenerates while an ability is active.
release
The Awakening 0.6.0
0.6.09 июн. 2026 г.8Minecraft: 1.21.11neoforge
Что нового
### New power: Sun
**Sun.** Your power is drawn from sunlight — strong out in the open, weak in the dark. It's the mirror of Shadow, and a rough start until you earn the Sun Axe, after which it's the strongest power in the roster.
- Your sun level rises the longer you stand in daylight, scaling your damage, health, reach, speed and size; at high noon it can briefly hit "The One". In the dark you take Weakness and shrink.
- Five abilities: Solar Ascension, Sun Orb, Sunfire Pillar, Solar Onslaught and Personal Sun.
- The Sun Axe is an earned weapon you craft through a questline. Its damage scales with sunlight, and it deepens your stamina.
### Other changes
- Now also playable on Minecraft 1.21.1.
- Stamina no longer regenerates while an ability is active.
release
The Awakening 0.5.1
0.5.17 июн. 2026 г.9Minecraft: 1.21.11neoforge
Что нового
- The relic belt now lives in a **Curios "belt" slot** instead of its own slot — so it stays on you through death with gravestone mods that capture Curios.
- **Curios API is now a required dependency.** Install Curios alongside the mod (NeoForge build 14+).
release
The Awakening 0.5.0
0.5.07 июн. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
### New boss
- **The Leviathan.** An apex siege colossus — summon it from the Cordon (Siege) Altar by offering a relic. It denies the arena with mortar salvos, a sweeping cannon beam, and seismic stomps, escalating through phases. Drops a Cordon Core to craft the Cordon Spear.
### Other changes
- Cordon Altar rework: built from crying obsidian / amethyst / glowstone, and you offer a relic to summon. Fixed its item icon and improved the Cordon Spear texture.
- **Reduced Cordon natural spawn density (~74% fewer).** Profiling showed mob-dense areas were heavy on the render thread, and the Cordon footprint was oversized. Spawn weights cut from a total of 87 to 23, with daytime surface spawning kept — they now lean toward daytime encounters and are rarer overall.
- Fixed Shadow Blade getting stuck in your inventory after switching power.
beta
The Awakening 0.4.0
0.4.07 июн. 2026 г.45Minecraft: 1.21.11neoforge
Что нового
### New powers
**Summoning.** Harvest the souls of the mobs you kill and raise them as your own army — a zombie hunter fields a zombie horde, and your minions' kills feed your soul bank too.
- Summon raises your active soul out of the ground; Mass Raise erupts a whole pre-set wave at once (it never spawns mobs inside walls now).
- Recall banks a minion back safely — aim at the one you want, or Sneak+Activate to recall the whole army at once.
- Command your army: aim at a foe to focus-fire it, aim at the ground to hold a spot. Minions you summon afterwards join the standing order.
- Possess: pilot a minion directly. Walk, aim, sprint (for mobs that can run), and use its attack — a creeper ignites and blows. Warp your body to it, toggle first/third person, sneak to leave. Movement is smooth and animates like you're really walking the mob.
- Your army follows at a comfortable distance and won't wander off on its own. How many minions you can field at once grows with your mastery.
- Soul Menu (press G): pick your active soul and build the Mass Raise wave — scroll a soul or right-click it to set counts fast, Shift for bigger steps.
**Nuclear.** A bomb kit. Throw Cluster munitions, fire the Howitzer, drill through terrain with Excavate, Dash around, and set off the Nuke as your ultimate.
### New bosses
- **The Sentinel.** It copies whatever powers you hit it with and uses them back on you. Has phases, a stagger system, an HUD showing what it's stolen, and its own music.
- **The Cordon Arbiter.** A second, tougher world boss. Four-armed floating judge with a Verdict attack.
### Effects rework
Powers now use real 3D shapes (spheres, rings, domes, beams, mushroom clouds) instead of flat particle sprays.
### Other changes
- Shadow Blade is now bound to you — it can't be dropped, stored in containers, or enchanted. Press Sneak+Activate to put it away.
- Force Pull can be held to charge for more range and a stronger pull, with a grab animation. Also fixed the portal sound that kept playing after a quick tap.
- Sealing domes actually trap you now. Blink and Surface can't teleport through the wall, including for the person who cast it.
- Time Stop now costs the full bar and stops stamina regen while it's running.
- Domain Expansion plays its summon backwards when it closes.
- Surface won't drop you into lava or fire.
- Time-Delay Charge stacks combine, and the cap goes up with Ability Power.
- Bumped Cordon spawn rates so you actually run into enemies.
- Character screen fixes: rotation while frozen, header jitter on tab switch, claimed skill XP showing up.
release
The Awakening 0.3.0
0.3.04 июн. 2026 г.14Minecraft: 1.21.11neoforge
Что нового
## 0.3.0
New power: Nuclear. It's a bomb kit. Throw Cluster munitions, fire the Howitzer, drill through terrain with Excavate, Dash around, and set off the Nuke as your ultimate.
New boss: The Sentinel. It copies whatever powers you hit it with and uses them back on you. Has phases, a stagger system, an HUD showing what it's stolen, and its own music.
New boss: The Cordon Arbiter. A second, tougher world boss. Four-armed floating judge with a Verdict attack.
Effects got a rework. Powers now use real 3D shapes (spheres, rings, domes, beams, mushroom clouds) instead of flat particle sprays.
Other changes:
- Force Pull can be held to charge for more range and a stronger pull, with a grab animation. Also fixed the portal sound that kept playing after a quick tap.
- Sealing domes actually trap you now. Blink and Surface can't teleport through the wall, including for the person who cast it.
- Time Stop now costs the full bar and stops stamina regen while it's running.
- Domain Expansion plays its summon backwards when it closes.
- Surface won't drop you into lava or fire.
- Time-Delay Charge stacks combine, and the cap goes up with Ability Power.
- Bumped Cordon spawn rates so you actually run into enemies.
- Character screen fixes: rotation while frozen, header jitter on tab switch, claimed skill XP showing up.
beta
The Awakening 0.2.0
0.2.04 июн. 2026 г.12Minecraft: 1.21.11neoforge