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ВЕРСИИ (13)
release
Terrano 1.5.1
1.5.122 сент. 2026 г.1,2 тыс.Minecraft: 1.21.1fabric
Что нового
- Fixed dry barriers at river/lake joins when a lake's outlet lowers its water
surface.
- Restoring swamp and mangrove swamp biomes in suitable climates.
release
Terrano 1.5.1
1.5.122 сент. 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed dry barriers at river/lake joins when a lake's outlet lowers its water
surface.
- Restoring swamp and mangrove swamp biomes in suitable climates.
release
Terrano 1.5.0
1.5.015 сент. 2026 г.1,1 тыс.Minecraft: 1.21.1fabric
Что нового
## Preset Editor & UI
* Redesigned the preset selector with landscape cards, a dark theme, preset summaries, and responsive previews.
* Added live interactive voxel previews in real time.
* Added setting search by name, description, and group (`Ctrl+F`), modified-setting filters, and `Ctrl+S` saving.
* Separated library browsing from active drafts: arrow navigation no longer overwrites unsaved edits.
* Added confirmation prompts for discarding drafts, resetting settings, and deleting presets.
* Added JSON formatting, draft persistence across window resizing, and scrollbars for smaller displays.
* Expanded full-screen world overview with terrain, height, and climate modes, including point-centered zoom.
## Terrain Generation & Biomes
* Added separate NeoForge and Fabric builds for Minecraft 1.21.1 (requires Java 21 and Architectury API; Fabric also requires Fabric API).
* Mountain height, width, and steepness settings now fully scale generation, enabling taller and more varied ranges.
* Added smooth transitions between foothills and adjacent regions.
* Added configurable ocean-island relief featuring underwater shelves and elevated centers.
* Softened river and lake banks, and improved eroded badlands terrain.
* Rebalanced forest density and removed unintended bare patches across dry river valleys.
* Fixed alignment and placement boundaries for deserts, cold lakes, rivers, and oceans.
## Rivers & Lakes
* Improved transitions along lakeshores and coastal borders.
* Fixed riverbed striping artifacts across lakes by carving river paths before resolving lake basins.
* Aligned connecting channel water levels directly with the lake surface.
* Added lake-outlet validation: basins only carve down when a valid downhill drainage path exists.
## Caves & Structures
* Rebalanced aquifers with bounded local water pockets.
* Added targeted structural foundation supports beneath village buildings and paths crossing open cave mouths.
* Extended river channel clearance protections to surface structures.
* Prevented surface lava pools from igniting unintended fires.
## Compatibility & Fixes
* **Streams Reflowing:** Fixed the NeoForge crash when dispatching stream network packets.
* **Known Issues:**
* No connection between rivers and lakes.
* Increased delay during initial world load when paired with Streams Reflowing 2.13.1 or Spawn 4.0.7.
release
Terrano 1.5.0
1.5.015 сент. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Что нового
## Preset Editor & UI
* Redesigned the preset selector with landscape cards, a dark theme, preset summaries, and responsive previews.
* Added live interactive voxel previews in real time.
* Added setting search by name, description, and group (`Ctrl+F`), modified-setting filters, and `Ctrl+S` saving.
* Separated library browsing from active drafts: arrow navigation no longer overwrites unsaved edits.
* Added confirmation prompts for discarding drafts, resetting settings, and deleting presets.
* Added JSON formatting, draft persistence across window resizing, and scrollbars for smaller displays.
* Expanded full-screen world overview with terrain, height, and climate modes, including point-centered zoom.
## Terrain Generation & Biomes
* Added separate NeoForge and Fabric builds for Minecraft 1.21.1 (requires Java 21 and Architectury API; Fabric also requires Fabric API).
* Mountain height, width, and steepness settings now fully scale generation, enabling taller and more varied ranges.
* Added smooth transitions between foothills and adjacent regions.
* Added configurable ocean-island relief featuring underwater shelves and elevated centers.
* Softened river and lake banks, and improved eroded badlands terrain.
* Rebalanced forest density and removed unintended bare patches across dry river valleys.
* Fixed alignment and placement boundaries for deserts, cold lakes, rivers, and oceans.
## Rivers & Lakes
* Improved transitions along lakeshores and coastal borders.
* Fixed riverbed striping artifacts across lakes by carving river paths before resolving lake basins.
* Aligned connecting channel water levels directly with the lake surface.
* Added lake-outlet validation: basins only carve down when a valid downhill drainage path exists.
## Caves & Structures
* Rebalanced aquifers with bounded local water pockets.
* Added targeted structural foundation supports beneath village buildings and paths crossing open cave mouths.
* Extended river channel clearance protections to surface structures.
* Prevented surface lava pools from igniting unintended fires.
## Compatibility & Fixes
* **Streams Reflowing:** Fixed the NeoForge crash when dispatching stream network packets.
* **Known Issues:**
* No connection between rivers and lakes.
* Increased delay during initial world load when paired with Streams Reflowing 2.13.1 or Spawn 4.0.7.
release
Terrano 1.4.2
1.4.212 авг. 2026 г.536Minecraft: 1.21.1neoforge
Что нового
- Added optional compatibility with Biolith and biome mods built on it,
including No Man's Land and Abundant Atmosphere.
- Fixed a crash when opening Terrano's Customize screen with Biolith installed.
Third-party biome discovery now falls back safely when a temporary registry
view is unavailable.
release
Terrano 1.4.1
1.4.18 авг. 2026 г.105Minecraft: 1.21.1neoforge
Что нового
- Added optional compatibility with William Wythers' Overhauled Overworld and
refined Streams Reflowing integration so its currents follow Terrano's river
routes without performing a second full river calculation.
- Improved river and lake stability around overlapping channels, banks, water
levels, and steep terrain transitions.
- Grouped terrain-type controls in the preset editor under localized headings
and expanded search to understand translated setting and group names.
release
Terrano 1.4.0
1.4.02 авг. 2026 г.121Minecraft: 1.21.1neoforge
Что нового
- Introduced the new cellular continent and terrain system, with smoother
regional blending, Dolomites and additional mountain forms, and terrain
formulas that can be customized through datapacks.
- Added terrain-aware river networks with more natural headwaters, downhill
routes, tributaries, confluences, and outlets into lakes and oceans. River
banks, coast transitions, water levels, and optional Streams Reflowing
integration were improved alongside the new routing.
- Improved placement around water: vegetation no longer occupies active river
channels, compatible structures avoid blocking them, and aquatic structures
follow the actual seabed more reliably.
- Expanded Stone Forest with additional vegetation and procedural rounded
rocks and curved stone formations.
- Rebuilt the preset editor and biome compatibility controls, including
searchable settings, raw JSON editing, and individual configuration of
vanilla, Terrano, and third-party biomes.
release
Terrano 1.3.1
1.3.122 июл. 2026 г.148Minecraft: 1.21.1neoforge
Что нового
- Fixed an unsafe structure-terrain lookup that could disconnect the player.
release
Terrano 1.3.0
1.3.021 июл. 2026 г.34Minecraft: 1.21.1neoforge
Что нового
- New worlds now use smaller, separated underground water systems
- Added preset-level controls for external biomes: automatic classification, manual Terrano terrain categories, or disabling individual modded biomes.
- Improved surface-water handling for rivers, lakes, coasts, and wetlands without flooding ordinary dry depressions.
- Reworked terrain adaptation around villages, outposts, mansions, and compatible modded structures so foundations and connecting paths follow height changes more smoothly.
release
Terrano 1.2.2
1.2.221 июл. 2026 г.14Minecraft: 1.21.1neoforge
Что нового
- Fixed a world-startup crash with mod ModernFix
release
Terrano 1.2.1
1.2.121 июл. 2026 г.23Minecraft: 1.21.1neoforge
Что нового
- Reduced the frequency and size of unusually large water-filled underground spaces near the upper cave layers. Dry caves should now be more common while deep aquifers, lava levels, the surface, and normal cave shapes keep their previous behavior.
- Wiki have been created
release
Terrano 1.2.0
1.2.016 июл. 2026 г.22Minecraft: 1.21.1neoforge
Что нового
### Adaptive modded biomes
- Eligible external Overworld biomes can now participate in Terrano world
generation instead of remaining absent from Terrano worlds.
- Added optional integration with TerraBlender and Lithostitched, together with
a tag-driven fallback for biome mods that use the standard Minecraft and
NeoForge Overworld biome tags.
- External biomes are matched to Terrano's terrain category and local climate.
Oceans, rivers, beaches, wetlands, mountains, caves, forests, deserts, and
other land biomes are kept in appropriate parts of the landscape.
- Biome mods retain their registered biome properties and decorations when one
of their biomes is selected.
- The compatibility layer has no required dependencies. If no eligible
external biomes are installed, Terrano uses the same native biome selection
as before.
### World creation and loading
- Fixed new worlds with TerraBlender-based biome mods sometimes remaining at
0% for several minutes while Minecraft prepared structure placement.
- Structure biome preparation now uses a lightweight deterministic search;
normal chunk generation continues to use Terrano's full filtered terrain.
- Fixed Terrano worlds becoming unavailable after save and reload.
release
Terrano 1.1.0
1.1.015 июл. 2026 г.36Minecraft: 1.21.1neoforge
Что нового
### Terrain and biome surfaces
- Fixed scattered patches of bare stone appearing in biomes that should have
grass, dirt, sand, or another surface material. Correct biome surfaces now
follow the actual Terrano terrain even thousands of blocks from spawn.
- Fixed air holes, cracks, and exposed cave openings in seas and oceans. The
seabed and water column are protected while deep caves and aquifers below the
ocean floor remain intact.
- Fixed isolated one-block differences and other uneven spots on the ocean
surface caused by cave carving near the seabed.
- Fixed rare differences along chunk borders so neighboring terrain no longer
depends on which side was generated first.
### Trees and mushrooms
- Custom trees now search for the real terrain surface before being placed,
improving placement on slopes and uneven ground.
- A tree can no longer treat another trunk or a layer of leaves as valid soil.
- Fixed the most common cases of trees floating above the terrain, especially
with the stronger terrain settings in the Beautiful preset.
- Custom vegetation remains available in suitable vanilla land biomes.
### Player spawning
- Terrano now selects the world spawn from its real terrain instead of an
approximate vanilla surface.
- Spawn selection rejects oceans, flooded areas, coastlines, wetlands, and
slopes that are too steep.
- In continental world modes, the search starts near the closest continent and
expands deterministically until it finds safe land.
- Fixed players sometimes spawning in water or far out in a deep ocean.
### Biomes and Ancient Cities
- The Deep Dark can now be selected at the height where Minecraft evaluates an
Ancient City start.
- Ancient Cities once again participate in normal structure generation and can
be found with the standard `/locate` command.
### Surface structures
- Added limited terrain fitting for Woodland Mansions, villages, Pillager
Outposts, and compatible surface jigsaw structures.
- Structures receive a more stable foundation, reducing pieces buried deep in
slopes or left floating above the ground.
- The adjusted area blends back into the original landscape over 12 blocks.
- Underground and ocean structures are not changed by this feature.
- Terrain fitting can be disabled in a preset with
`miscellaneous.structureTerrainAdaptation=false`.
### Nature's Compass and Explorer's Compass
- Greatly improved Nature's Compass biome-search speed in Terrano worlds.
- Improved Explorer's Compass searches for random-spread, concentric-ring, and
other structures without generating thousands of full chunks in sequence.
- Large searches are processed in controlled asynchronous batches so the
logical server can continue ticking.
- Unfinished searches are cancelled before world saving and server shutdown.
This fixes the endless saving screen that could appear after a very large
search.
- Both integrations remain optional; neither compass mod is required to run
Terrano.