COWMODSКаталог модов
TerminatorStar (T*)

ВЕРСИИ (13)

alpha

T* (AI MANHUNT/HUNTER BOT) 0.5b7+26.1

0.5b7+26.1
5 июн. 2026 г.2,6 тыс.Minecraft: 26.1, 26.1.1fabric
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Что нового
* Somewhat support for Addon
alpha

T* (AI MANHUNT/HUNTER BOT) 0.5b5+26.1

0.5b5+26.1
25 мая 2026 г.274Minecraft: 26.1, 26.1.1fabric
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## Bug Fixes - Fixed an issue where bots could get stuck on boat while attempting an MLG water bucket clutch. - Fixed a bug where the Bow Burst ability could activate before Phase 4. - Improved phase tooltips ## Work in Progress - Started implementing group-based bot spawn points. (tell me if it's working)
alpha

T* (AI MANHUNT/HUNTER BOT) 0.5b4+26.1

0.5b4+26.1
23 мая 2026 г.81Minecraft: 26.1, 26.1.1fabric
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Что нового
Fixed an issue where bots would attack with tools instead of using the weapon assigned to their current phase.
alpha

T* (AI MANHUNT/HUNTER BOT) 0.5b3+26.1

0.5b3+26.1
13 мая 2026 г.276Minecraft: 26.1, 26.1.1fabric
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## Bug Fixes - Fixed a critical issue where bots would stand still and stop moving from far away when the player was on a mountain, tower, or skybase. - Fixed the delay that happened when the player started running at the beginning. - Fixed the Towering toggle not doing much when turned off. - Restricted Towering behavior so bots only attempt it when they are close to the player, around 5 blocks away, instead of trying from far away.
alpha

T* (AI MANHUNT/HUNTER BOT) 0.5b2+26.1

0.5b2+26.1
12 мая 2026 г.53Minecraft: 26.1, 26.1.1fabric
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Что нового
some bug fix about mining and stucking in mine
alpha

T* (AI MANHUNT/HUNTER BOT) 0.5b1+26.1

0.5b1+26.1
12 мая 2026 г.23Minecraft: 26.1, 26.1.1fabric
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# Features - Bots can now use boats on water for faster travel and navigation only if the player also use a boats # Bug Fixes - Removed the number displayed after bot text for a cleaner look. - Fixed an issue where bots would sometimes refuse to go underground. # Balancing - Bot phases are now dynamically balanced based on the resources you own. - The bot can adapt **UPWARD ONLY** between **Phase 1** and **Phase 5** depending on your progression and gear.
alpha

T* (AI MANHUNT/HUNTER BOT) 0.4b3+26.1

0.4b3+26.1
11 мая 2026 г.42Minecraft: 26.1, 26.1.1fabric
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## Features ### Targeting Mode Added a new **Targeting** option with 3 modes: - **Nearest** — Targets the closest player first. - **Equal** — Distributes targeting more evenly between players. - **Farthest** — Targets the farthest players first. The default targeting mode is now **Equal**.
alpha

T* (AI MANHUNT/HUNTER BOT) 0.4b2+26.1

0.4b2+26.1
11 апр. 2026 г.425Minecraft: 26.1, 26.1.1fabric
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## Feature - Added **bot persistence**. Bots are now saved, so if you leave the world or server and join again, they will still be there. you can disable it if you want ## Bug Fix - Fixed a server-side issue where bots could become **invisible after disconnecting and reconnecting**. The bots were still present on the server, but not visible on the client. This is now fixed.
alpha

T* (AI MANHUNT/HUNTER BOT) 0.4b1+26.1

0.4b1+26.1
10 апр. 2026 г.78Minecraft: 26.1, 26.1.1fabric
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# Back to Alpha The mod is going back into **Alpha** for now, because I found a new breaking bug (that i fixed) that needs more work before it can be considered stable. If you run into any bugs, please report them on my **Discord**. Thanks for the support and feedback. ## New Feature - **Vocal Upload / Recorder** - You can now upload or record vocals for the bot, making gameplay way more chaotic and funny. - Bot can now use Horse ! ## Improvements - The GUI has been improved for a more polished and intuitive experience. ## Bug Fixes - Fixed a rare issue where the bot could incorrectly stay in a water state when it should not. (it should be fixed but idk if it's fixed at 100%), if you had this bug in the previous version, try this version because it would be more accurate) ## Balancing - Redistribution is now 200 block instead of 100
beta

T* (AI MANHUNT/HUNTER BOT) 0.3b2+26.1

0.3b2+26.1
6 апр. 2026 г.1,6 тыс.Minecraft: 26.1, 26.1.1fabric
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Что нового
**Bug Fix** - Bots could sometimes stay stuck in swimming mode even when outside of water. (should be fixed, if not, tell me on my discord)
beta

T* (AI MANHUNT/HUNTER BOT) 0.3b1+26.1

0.3b1+26.1
6 апр. 2026 г.41Minecraft: 26.1, 26.1.1fabric
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# 0.3b1+26.1 (VOCAL UPDATE) ## Added Voice to Bots Bots can now use **your own voice** with Voice Chat. They can capture player voice, turn it into vocal chops, and replay it through the bots for a much more chaotic and immersive experience. This can be configured in the **Vocals** tab, where you can: - disable the feature - choose normal or reversed vocals - change the minimum and maximum talk delay - change vocal crop length - adjust playback volume If you do not want this feature, you can disable it at any time in the **Vocals** tab.
beta

T*+(AI MANHUNT/HUNTER BOT)+0.2a1+26.1

0.2b1+26.1
4 апр. 2026 г.115Minecraft: 26.1, 26.1.1fabric
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Что нового
## Features - Added support for **Minecraft 26.1** and **26.1.1** - Bots now have a basic inventory system - Bots can now pick up items, and they drop their items on death - Bots now have hunger - **Terminator** difficulty bots now have a **Totem** - Bots can now eat **Golden Apples** after **Phase 5** - You can now give bots custom armor or weapons by dropping items to them - This should normally support armor and weapons from other mods as well - Added several new options to further customize bots ## Bug Fixes - Fixed an issue where bots were not visually burning in lava and were not taking proper burn damage afterward - Fixed **Escape Mode** not being correctly applied when enabled in the bot creation GUI - Fixed bots placing leaf blocks in impossible places, such as on water - They can now only place leaf blocks if there is a solid neighboring block ## Balancing - Bots now swim better in water
alpha

T* (AI MANHUNT BOT) 0.1a.1

0.1a.1
6 мар. 2026 г.2,9 тыс.Minecraft: 1.21.1fabric
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T* (Terminator Star) – v0.1a.1 ------------------------------------ - Pathfinding & Movement --- Added async A* pathfinding system --- Primitive optimized node structures --- Sprint jump gap clearing --- Two block ceiling sprint jumps --- Anti lag flight tracking switch ------------------------------------- - Combat & Gameplay --- Raytraced line of sight attacks --- Ender pearl gap closing --- Crossbow and trident usage --- Optional Elytra travel support --- Progressive difficulty scaling --- Persistent targets across dimensions ------------------------------------- - Management & Controls --- In game control panel (O) --- Bot groups (can be enemy) --- Assign hunter or escape roles --- Configurable A* node limits --- Full /bot command system ------------------------------------- - Known Issues --- Rare complex terrain path issues --- it's in alpha, expect bug, but it should not happen tbh