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ВЕРСИИ (344)
beta
v3.1.0+beta1 ~ Neoforge 26.3
3.1.0+beta1-neoforge-26.318 окт. 2026 г.1,9 тыс.Minecraft: 26.3neoforge
Что нового
## Warnings
- Blending is **not** enabled.
- Terralith compatibility is temporarily disabled.
Please proceed with caution!
## Changes
- Introduced three new island types, replacing the old island generation:
1. Volcanoes: Basalt, blackstone and magma make up these towering islands. In warmer areas, they'll spawn surrounded by jungles.
2. Calderas: Oceans surrounded by steep plains and stony peaks.
3. Atolls: Chill lagoons surrounded by a thin jungle island.
- Significantly improved the shaping of jungle pillar terrain.
beta
v3.1.0+beta1 ~ Fabric 26.3
3.1.0+beta1-fabric-26.318 окт. 2026 г.22,4 тыс.Minecraft: 26.3fabric
Что нового
## Warnings
- Blending is **not** enabled.
- Terralith compatibility is temporarily disabled.
Please proceed with caution!
## Changes
- Introduced three new island types, replacing the old island generation:
1. Volcanoes: Basalt, blackstone and magma make up these towering islands. In warmer areas, they'll spawn surrounded by jungles.
2. Calderas: Oceans surrounded by steep plains and stony peaks.
3. Atolls: Chill lagoons surrounded by a thin jungle island.
- Significantly improved the shaping of jungle pillar terrain.
release
v3.0.31 ~ Neoforge 26.3
3.0.31-neoforge-26.327 сент. 2026 г.6,2 тыс.Minecraft: 26.3neoforge
Что нового
- Fixed the settings related to the Temperature and Vegetation noises not applying.
- Reintroduced compatibility with Terralith now that it has ported to 26.3.
release
v3.0.31 ~ Fabric 26.3
3.0.31-fabric-26.327 сент. 2026 г.87,6 тыс.Minecraft: 26.3fabric
Что нового
- Fixed the settings related to the Temperature and Vegetation noises not applying.
- Reintroduced compatibility with Terralith now that it has ported to 26.3.
release
v3.0.30 ~ Neoforge 26.3
3.0.30-neoforge-26.326 сент. 2026 г.374Minecraft: 26.3neoforge
Что нового
- Fixed Neoforge 26.3.0.20+ not loading, requires Lithostitched 2.0.3 or above
release
v3.0.29 ~ Datapack
3.0.29-datapack22 сент. 2026 г.14 тыс.Minecraft: 26.3datapack
Что нового
Ported to 26.3. **Not** compatible with prior versions.
release
v3.0.29 ~ Neoforge 26.3
3.0.29-neoforge-26.321 сент. 2026 г.520Minecraft: 26.3neoforge
Что нового
- Ported to 26.3.
- Temporarily removed Terralith and Clifftree compatibility as they haven't updated to 26.3 yet.
release
v3.0.29 ~ Fabric 26.3
3.0.29-fabric-26.321 сент. 2026 г.12,4 тыс.Minecraft: 26.3fabric
Что нового
- Ported to 26.3.
- Temporarily removed Terralith and Clifftree compatibility as they haven't updated to 26.3 yet.
release
v3.0.28 ~ Neoforge 26.2
3.0.28-neoforge-26.211 сент. 2026 г.5,1 тыс.Minecraft: 26.2neoforge
Что нового
- Fixed crashing when opening the config presets screen.
release
v3.0.28 ~ Fabric 26.2
3.0.28-fabric-26.211 сент. 2026 г.81,7 тыс.Minecraft: 26.2fabric
Что нового
- Fixed crashing when opening the config presets screen.
release
v3.0.28 ~ Neoforge 26.1
3.0.28-neoforge-26.111 сент. 2026 г.5,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
- Fixed crashing when opening the config presets screen.
release
v3.0.28 ~ Fabric 26.1
3.0.28-fabric-26.111 сент. 2026 г.23,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- Fixed crashing when opening the config presets screen.
release
v3.0.28 ~ Neoforge 21.1
3.0.28-neoforge-21.111 сент. 2026 г.152,8 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed crashing when opening the config presets screen.
release
v3.0.28 ~ Fabric 21.1
3.0.28-fabric-21.111 сент. 2026 г.56,7 тыс.Minecraft: 1.21.1fabric
Что нового
- Fixed crashing when opening the config presets screen.
release
v3.0.27 ~ Neoforge 26.2
3.0.27-neoforge-26.26 июл. 2026 г.10,4 тыс.Minecraft: 26.2neoforge
Что нового
- Fix crash issues on Neoforge 26.2.
release
v3.0.27 ~ Neoforge 26.1
3.0.27-neoforge-26.13 июл. 2026 г.6,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
- Fix crash issues on Neoforge 26.1.
release
v3.0.26 ~ Neoforge 21.1
3.0.26-neoforge-21.12 июл. 2026 г.413 тыс.Minecraft: 1.21.1neoforge
Что нового
- Backported the config file improvements to 1.21.1.
- Ported Terratonic to 26.2.
- Fixed mountain jaggedness being reduced since mod version 3.0.23.
release
v3.0.26 ~ Fabric 21.1
3.0.26-fabric-21.12 июл. 2026 г.81,4 тыс.Minecraft: 1.21.1fabric
Что нового
- Backported the config file improvements to 1.21.1.
- Ported Terratonic to 26.2.
- Fixed mountain jaggedness being reduced since mod version 3.0.23.
release
v3.0.26 ~ Neoforge 26.2
3.0.26-neoforge-26.22 июл. 2026 г.393Minecraft: 26.2neoforge
Что нового
- Backported the config file improvements to 1.21.1.
- Ported Terratonic to 26.2.
- Fixed mountain jaggedness being reduced since mod version 3.0.23.
release
v3.0.26 ~ Fabric 26.2
3.0.26-fabric-26.22 июл. 2026 г.201,1 тыс.Minecraft: 26.2fabric
Что нового
- Backported the config file improvements to 1.21.1.
- Ported Terratonic to 26.2.
- Fixed mountain jaggedness being reduced since mod version 3.0.23.
release
v3.0.26 ~ Neoforge 26.1
3.0.26-neoforge-26.12 июл. 2026 г.165Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
- Backported the config file improvements to 1.21.1.
- Ported Terratonic to 26.2.
- Fixed mountain jaggedness being reduced since mod version 3.0.23.
release
v3.0.26 ~ Fabric 26.1
3.0.26-fabric-26.12 июл. 2026 г.55,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- Backported the config file improvements to 1.21.1.
- Ported Terratonic to 26.2.
- Fixed mountain jaggedness being reduced since mod version 3.0.23.
release
v3.0.25 ~ Datapack
3.0.25-datapack20 июн. 2026 г.85,2 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2datapack
Что нового
- Added 26.2 support.
release
v3.0.25 ~ Neoforge 26.2
3.0.25-neoforge-26.219 июн. 2026 г.1,4 тыс.Minecraft: 26.2neoforge
Что нового
Fixed various issues with the new config file and config screen introduced in 3.0.23.
release
v3.0.25 ~ Fabric 26.2
3.0.25-fabric-26.219 июн. 2026 г.21,4 тыс.Minecraft: 26.2fabric
Что нового
Fixed various issues with the new config file and config screen introduced in 3.0.23.
release
v3.0.25 ~ Neoforge 26.1
3.0.25-neoforge-26.119 июн. 2026 г.1,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Fixed various issues with the new config file and config screen introduced in 3.0.23.
release
v3.0.25 ~ Fabric 26.1
3.0.25-fabric-26.119 июн. 2026 г.32,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
Fixed various issues with the new config file and config screen introduced in 3.0.23.
release
v3.0.24 ~ Neoforge 26.2
3.0.24-neoforge-26.217 июн. 2026 г.248Minecraft: 26.2neoforge
Что нового
- Fix Sulfur and Cinnabar not generating in Sulfur Caves. Oops.
release
v3.0.24 ~ Fabric 26.2
3.0.24-fabric-26.217 июн. 2026 г.2,1 тыс.Minecraft: 26.2fabric
Что нового
- Fix Sulfur and Cinnabar not generating in Sulfur Caves. Oops.
release
v3.0.23 ~ Neoforge 26.2
3.0.23-neoforge-26.217 июн. 2026 г.79Minecraft: 26.2neoforge
Что нового
- Ported to 26.2.
- Made some improvements to the config.
- The config file now has comments for most entries, although not all yet.
- The config screen is a bit cleaner, with some buttons taking up less space.
- The config screen now has a Back button, letting you exit without making changes.
- The config screen now has an Export button, allowing you to export the current config without any comments.
release
v3.0.23 ~ Fabric 26.2
3.0.23-fabric-26.217 июн. 2026 г.491Minecraft: 26.2fabric
Что нового
- Ported to 26.2.
- Made some improvements to the config.
- The config file now has comments for most entries, although not all yet.
- The config screen is a bit cleaner, with some buttons taking up less space.
- The config screen now has a Back button, letting you exit without making changes.
- The config screen now has an Export button, allowing you to export the current config without any comments.
release
v3.0.23 ~ Neoforge 26.1
3.0.23-neoforge-26.117 июн. 2026 г.267Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
- Ported to 26.2.
- Made some improvements to the config.
- The config file now has comments for most entries, although not all yet.
- The config screen is a bit cleaner, with some buttons taking up less space.
- The config screen now has a Back button, letting you exit without making changes.
- The config screen now has an Export button, allowing you to export the current config without any comments.
release
v3.0.23 ~ Fabric 26.1
3.0.23-fabric-26.117 июн. 2026 г.4,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- Ported to 26.2.
- Made some improvements to the config.
- The config file now has comments for most entries, although not all yet.
- The config screen is a bit cleaner, with some buttons taking up less space.
- The config screen now has a Back button, letting you exit without making changes.
- The config screen now has an Export button, allowing you to export the current config without any comments.
release
v3.0.22 ~ Datapack
3.0.22-datapack16 апр. 2026 г.16,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2datapack
Что нового
Actually works now 👍👍
release
v3.0.22 ~ Neoforge 26.1
3.0.22-neoforge-26.110 апр. 2026 г.6,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
- Added `ore_fix` config option, which adjusts ore generation to be more consistent when below the usual minimum y value of -64.
- Fixed a crash with some mods that query chunk data on the client like JourneyMap.
- Fixed surface rules being broken with newer Clifftree versions.
- Lithostitched is now correctly marked as a dependency on Modrinth and Curseforge.
release
v3.0.22 ~ Fabric 26.1
3.0.22-fabric-26.110 апр. 2026 г.128,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- Added `ore_fix` config option, which adjusts ore generation to be more consistent when below the usual minimum y value of -64.
- Fixed a crash with some mods that query chunk data on the client like JourneyMap.
- Fixed surface rules being broken with newer Clifftree versions.
- Lithostitched is now correctly marked as a dependency on Modrinth and Curseforge.
release
v3.0.22 ~ Neoforge 21.1
3.0.22-neoforge-21.110 апр. 2026 г.433,7 тыс.Minecraft: 1.21.1neoforge
Что нового
- Added `ore_fix` config option, which adjusts ore generation to be more consistent when below the usual minimum y value of -64.
- Fixed a crash with some mods that query chunk data on the client like JourneyMap.
- Fixed surface rules being broken with newer Clifftree versions.
- Lithostitched is now correctly marked as a dependency on Modrinth and Curseforge.
release
v3.0.22 ~ Fabric 21.1
3.0.22-fabric-21.110 апр. 2026 г.90,7 тыс.Minecraft: 1.21.1fabric
Что нового
- Added `ore_fix` config option, which adjusts ore generation to be more consistent when below the usual minimum y value of -64.
- Fixed a crash with some mods that query chunk data on the client like JourneyMap.
- Fixed surface rules being broken with newer Clifftree versions.
- Lithostitched is now correctly marked as a dependency on Modrinth and Curseforge.
release
v3.0.21 ~ Datapack 26.1
3.0.219 апр. 2026 г.1,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2datapack
Что нового
Updated to 26.1.
release
v3.0.21 ~ Neoforge 26.1
3.0.2127 мар. 2026 г.1,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
- Fixed crashing when River Lanterns were enabled.
release
v3.0.21 ~ Fabric 26.1
3.0.2127 мар. 2026 г.19,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
- Fixed crashing when River Lanterns were enabled.
release
v3.0.21 ~ Neoforge 21.1
3.0.2127 мар. 2026 г.16,1 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed crashing when River Lanterns were enabled.
release
v3.0.21 ~ Fabric 21.1
3.0.2127 мар. 2026 г.16,2 тыс.Minecraft: 1.21.1fabric
Что нового
- Fixed crashing when River Lanterns were enabled.
release
v3.0.20 ~ Neoforge 26.1
3.0.2027 мар. 2026 г.68Minecraft: 26.1neoforge
Что нового
- Updated the mod to support Minecraft 26.1.
- Added a new config preset for extremely high mountains and flat terrain otherwise, perfect for screenshots.
- It's normally called `Overkill`, but with Voxy installed will be named `i use voxy btw` instead.
- Added a new Experimental category of config options.
- This currently includes two options for alternate noise scaling. These make terrain look better with low noise scale values (especially on mountain slopes and oceansides), but aren't compatible with C2ME's worldgen hardware acceleration.
release
v3.0.20 ~ Fabric 26.1
3.0.2027 мар. 2026 г.348Minecraft: 26.1fabric
Что нового
- Updated the mod to support Minecraft 26.1.
- Added a new config preset for extremely high mountains and flat terrain otherwise, perfect for screenshots.
- It's normally called `Overkill`, but with Voxy installed will be named `i use voxy btw` instead.
- Added a new Experimental category of config options.
- This currently includes two options for alternate noise scaling. These make terrain look better with low noise scale values (especially on mountain slopes and oceansides), but aren't compatible with C2ME's worldgen hardware acceleration.
release
v3.0.20 ~ Neoforge 21.1
3.0.2027 мар. 2026 г.387Minecraft: 1.21.1neoforge
Что нового
- Updated the mod to support Minecraft 26.1.
- Added a new config preset for extremely high mountains and flat terrain otherwise, perfect for screenshots.
- It's normally called `Overkill`, but with Voxy installed will be named `i use voxy btw` instead.
- Added a new Experimental category of config options.
- This currently includes two options for alternate noise scaling. These make terrain look better with low noise scale values (especially on mountain slopes and oceansides), but aren't compatible with C2ME's worldgen hardware acceleration.
release
v3.0.20 ~ Fabric 21.1
3.0.2027 мар. 2026 г.394Minecraft: 1.21.1fabric
Что нового
- Updated the mod to support Minecraft 26.1.
- Added a new config preset for extremely high mountains and flat terrain otherwise, perfect for screenshots.
- It's normally called `Overkill`, but with Voxy installed will be named `i use voxy btw` instead.
- Added a new Experimental category of config options.
- This currently includes two options for alternate noise scaling. These make terrain look better with low noise scale values (especially on mountain slopes and oceansides), but aren't compatible with C2ME's worldgen hardware acceleration.
release
v3.0.19 ~ Neoforge 1.21.11
3.0.1923 дек. 2025 г.22,6 тыс.Minecraft: 1.21.11neoforge
Что нового
Silly update for the holiday season. Happy exploring!
**Additions**
- Added the *Frozen Wasteland* preset. All snowy biomes, higher mountains that go up to y420, very desolate.
- Added the *River Ice* config option, which puts ice in underground rivers under snowy biomes. Off by default, on in the Frozen Wasteland preset.
**Changes**
- Reintroduced Neoforge 1.21.11 support.
- Made underground river lanterns a bit more common.
- Fixed the world being flooded with the Mushroom Fields biome when Ocean Offset is set to numbers below -1.
- Datapacks that change the build limit won't also change the generation limit if Tectonic's height limit settings are kept at their default values.
release
v3.0.19 ~ Fabric 1.21.11
3.0.1923 дек. 2025 г.774,2 тыс.Minecraft: 1.21.11fabric
Что нового
Silly update for the holiday season. Happy exploring!
**Additions**
- Added the *Frozen Wasteland* preset. All snowy biomes, higher mountains that go up to y420, very desolate.
- Added the *River Ice* config option, which puts ice in underground rivers under snowy biomes. Off by default, on in the Frozen Wasteland preset.
**Changes**
- Reintroduced Neoforge 1.21.11 support.
- Made underground river lanterns a bit more common.
- Fixed the world being flooded with the Mushroom Fields biome when Ocean Offset is set to numbers below -1.
- Datapacks that change the build limit won't also change the generation limit if Tectonic's height limit settings are kept at their default values.
release
v3.0.19 ~ Neoforge 1.21.1
3.0.1923 дек. 2025 г.153,8 тыс.Minecraft: 1.21.1neoforge
Что нового
Silly update for the holiday season. Happy exploring!
**Additions**
- Added the *Frozen Wasteland* preset. All snowy biomes, higher mountains that go up to y420, very desolate.
- Added the *River Ice* config option, which puts ice in underground rivers under snowy biomes. Off by default, on in the Frozen Wasteland preset.
**Changes**
- Reintroduced Neoforge 1.21.11 support.
- Made underground river lanterns a bit more common.
- Fixed the world being flooded with the Mushroom Fields biome when Ocean Offset is set to numbers below -1.
- Datapacks that change the build limit won't also change the generation limit if Tectonic's height limit settings are kept at their default values.
release
v3.0.19 ~ Fabric 1.21.1
3.0.1923 дек. 2025 г.126,5 тыс.Minecraft: 1.21.1fabric
Что нового
Silly update for the holiday season. Happy exploring!
**Additions**
- Added the *Frozen Wasteland* preset. All snowy biomes, higher mountains that go up to y420, very desolate.
- Added the *River Ice* config option, which puts ice in underground rivers under snowy biomes. Off by default, on in the Frozen Wasteland preset.
**Changes**
- Reintroduced Neoforge 1.21.11 support.
- Made underground river lanterns a bit more common.
- Fixed the world being flooded with the Mushroom Fields biome when Ocean Offset is set to numbers below -1.
- Datapacks that change the build limit won't also change the generation limit if Tectonic's height limit settings are kept at their default values.
release
v3.0.18 ~ Datapack
3.0.1811 дек. 2025 г.60,6 тыс.Minecraft: 1.21.11datapack
Что нового
Updated to 1.21.11
release
v3.0.18 ~ Fabric 1.21.11
3.0.1811 дек. 2025 г.18,5 тыс.Minecraft: 1.21.11fabric
Что нового
- Updated to 1.21.11.
- Updated surface rules for Clifftree.
release
v3.0.18 ~ Fabric 1.21.1
3.0.1811 дек. 2025 г.14,7 тыс.Minecraft: 1.21.1fabric
Что нового
- Updated to 1.21.11.
- Updated surface rules for Clifftree.
release
v3.0.17 ~ Neoforge 1.21.10
3.0.178 нояб. 2025 г.7,7 тыс.Minecraft: 1.21.10neoforge
Что нового
- Added the **Elevation Boost** setting, a scale on top of Vertical Scale that only effects more mountainous terrain.
- Fixed a compatibility issue with an experimental C2ME build.
release
v3.0.17 ~ Fabric 1.21.10
3.0.178 нояб. 2025 г.152,6 тыс.Minecraft: 1.21.10fabric
Что нового
- Added the **Elevation Boost** setting, a scale on top of Vertical Scale that only effects more mountainous terrain.
- Fixed a compatibility issue with an experimental C2ME build.
release
v3.0.17 ~ Neoforge 1.21.1
3.0.178 нояб. 2025 г.52 тыс.Minecraft: 1.21.1neoforge
Что нового
- Added the **Elevation Boost** setting, a scale on top of Vertical Scale that only effects more mountainous terrain.
- Fixed a compatibility issue with an experimental C2ME build.
release
v3.0.17 ~ Fabric 1.21.1
3.0.178 нояб. 2025 г.584 тыс.Minecraft: 1.21.1fabric
Что нового
- Added the **Elevation Boost** setting, a scale on top of Vertical Scale that only effects more mountainous terrain.
- Fixed a compatibility issue with an experimental C2ME build.
release
v3.0.17 ~ Forge 1.20.1
3.0.178 нояб. 2025 г.696,6 тыс.Minecraft: 1.20.1forge
Что нового
- Added the **Elevation Boost** setting, a scale on top of Vertical Scale that only effects more mountainous terrain.
- Fixed a compatibility issue with an experimental C2ME build.
release
v3.0.17 ~ Fabric 1.20.1
3.0.178 нояб. 2025 г.1,1 млнMinecraft: 1.20.1fabric
Что нового
- Added the **Elevation Boost** setting, a scale on top of Vertical Scale that only effects more mountainous terrain.
- Fixed a compatibility issue with an experimental C2ME build.
release
v3.0.16 ~ Neoforge 1.21.10
3.0.1627 окт. 2025 г.1,1 тыс.Minecraft: 1.21.10neoforge
Что нового
- Finally brought Tectonic to Neoforge 1.21.10.
release
v3.0.16 ~ Fabric 1.21.10
3.0.1620 окт. 2025 г.22,4 тыс.Minecraft: 1.21.10fabric
Что нового
- Added `/tectonic` to locate numerous Tectonic terrain features.
release
v3.0.16 ~ Neoforge 1.21.1
3.0.1620 окт. 2025 г.21,1 тыс.Minecraft: 1.21.1neoforge
Что нового
- Added `/tectonic` to locate numerous Tectonic terrain features.
release
v3.0.16 ~ Fabric 1.21.1
3.0.1620 окт. 2025 г.14,4 тыс.Minecraft: 1.21.1fabric
Что нового
- Added `/tectonic` to locate numerous Tectonic terrain features.
release
v3.0.16 ~ Forge 1.20.1
3.0.1620 окт. 2025 г.54,9 тыс.Minecraft: 1.20.1forge
Что нового
- Added `/tectonic` to locate numerous Tectonic terrain features.
release
v3.0.16 ~ Fabric 1.20.1
3.0.1620 окт. 2025 г.29,6 тыс.Minecraft: 1.20.1fabric
Что нового
- Added `/tectonic` to locate numerous Tectonic terrain features.
release
v3.0.15 ~ Fabric 1.21.10
3.0.1514 окт. 2025 г.9,2 тыс.Minecraft: 1.21.10fabric
Что нового
- Fixed log spam when increasing the height limit.
- Set the highest possible min y to -64. This means you can't set the minimum to -48, -32, 0, etc. You can still decrease it down to -2032.
- Allowed setting the ocean depth to a min value of -10 instead of -0.75. This allows - in theory - ~1300 block deep oceans.
release
v3.0.15 ~ Neoforge 1.21.1
3.0.1514 окт. 2025 г.5,9 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed log spam when increasing the height limit.
- Set the highest possible min y to -64. This means you can't set the minimum to -48, -32, 0, etc. You can still decrease it down to -2032.
- Allowed setting the ocean depth to a min value of -10 instead of -0.75. This allows - in theory - ~1300 block deep oceans.
release
v3.0.15 ~ Fabric 1.21.1
3.0.1514 окт. 2025 г.8,8 тыс.Minecraft: 1.21.1fabric
Что нового
- Fixed log spam when increasing the height limit.
- Set the highest possible min y to -64. This means you can't set the minimum to -48, -32, 0, etc. You can still decrease it down to -2032.
- Allowed setting the ocean depth to a min value of -10 instead of -0.75. This allows - in theory - ~1300 block deep oceans.
release
v3.0.15 ~ Forge 1.20.1
3.0.1514 окт. 2025 г.49,9 тыс.Minecraft: 1.20.1forge
Что нового
- Fixed log spam when increasing the height limit.
- Set the highest possible min y to -64. This means you can't set the minimum to -48, -32, 0, etc. You can still decrease it down to -2032.
- Allowed setting the ocean depth to a min value of -10 instead of -0.75. This allows - in theory - ~1300 block deep oceans.
release
v3.0.15 ~ Fabric 1.20.1
3.0.1514 окт. 2025 г.29,4 тыс.Minecraft: 1.20.1fabric
Что нового
- Fixed log spam when increasing the height limit.
- Set the highest possible min y to -64. This means you can't set the minimum to -48, -32, 0, etc. You can still decrease it down to -2032.
- Allowed setting the ocean depth to a min value of -10 instead of -0.75. This allows - in theory - ~1300 block deep oceans.
release
v3.0.14 ~ Neoforge 1.21.1
3.0.1412 окт. 2025 г.1,9 тыс.Minecraft: 1.21.1neoforge
Что нового
- Replaced the Increased Height toggle with two sliders for the min and max build and generation limits.
- Improved chunk generation speeds by ~30%.
release
v3.0.14 ~ Fabric 1.21.1
3.0.1412 окт. 2025 г.1,8 тыс.Minecraft: 1.21.1fabric
Что нового
- Replaced the Increased Height toggle with two sliders for the min and max build and generation limits.
- Improved chunk generation speeds by ~30%.
release
v3.0.14 ~ Fabric 1.21.10
3.0.1412 окт. 2025 г.1,5 тыс.Minecraft: 1.21.10fabric
Что нового
- Replaced the Increased Height toggle with two sliders for the min and max build and generation limits.
- Improved chunk generation speeds by ~30%.
release
v3.0.14 ~ Forge 1.20.1
3.0.1412 окт. 2025 г.2,4 тыс.Minecraft: 1.20.1forge
Что нового
- Replaced the Increased Height toggle with two sliders for the min and max build and generation limits.
- Improved chunk generation speeds by ~30%.
release
v3.0.14 ~ Fabric 1.20.1
3.0.1412 окт. 2025 г.5,3 тыс.Minecraft: 1.20.1fabric
Что нового
- Replaced the Increased Height toggle with two sliders for the min and max build and generation limits.
- Improved chunk generation speeds by ~30%.
release
v3.0.13 ~ Datapack
3.0.13-datapack3 окт. 2025 г.65,8 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10datapack
Что нового
Port of 3.0.3 to 3.0.13 for the datapack version.
- Raised the cloud height to 256 by default, going even higher to 320 with Increased Height enabled
- Fixed caves being too rare.
- Fixed an issue where Meadows incorrectly generated in valley terrain.
- Noodle caves are now cut off at the surface like all other noise caves.
release
v3.0.13 ~ Fabric 1.21.9
3.0.133 окт. 2025 г.21,5 тыс.Minecraft: 1.21.9, 1.21.10fabric
Что нового
Port to Fabric 1.21.9.
release
v3.0.13 ~ Neoforge 1.21.8
3.0.1324 сент. 2025 г.4,5 тыс.Minecraft: 1.21.8neoforge
Что нового
- Chunks no longer reset and spam the log file when the height limit is decreased. **You still shouldn't decrease the height limit**, this is just a partial safeguard.
- Noodle caves are now cut off at the surface like all other noise caves.
- Added a `Large Biomes` config preset.
- Fixed a generation issue that could occur with terrain scale increased but increased height disabled.
release
v3.0.13 ~ Fabric 1.21.8
3.0.1324 сент. 2025 г.87 тыс.Minecraft: 1.21.8fabric
Что нового
- Chunks no longer reset and spam the log file when the height limit is decreased. **You still shouldn't decrease the height limit**, this is just a partial safeguard.
- Noodle caves are now cut off at the surface like all other noise caves.
- Added a `Large Biomes` config preset.
- Fixed a generation issue that could occur with terrain scale increased but increased height disabled.
release
v3.0.13 ~ Neoforge 1.21.1
3.0.1324 сент. 2025 г.32,7 тыс.Minecraft: 1.21.1neoforge
Что нового
- Chunks no longer reset and spam the log file when the height limit is decreased. **You still shouldn't decrease the height limit**, this is just a partial safeguard.
- Noodle caves are now cut off at the surface like all other noise caves.
- Added a `Large Biomes` config preset.
- Fixed a generation issue that could occur with terrain scale increased but increased height disabled.
release
v3.0.13 ~ Fabric 1.21.1
3.0.1324 сент. 2025 г.43 тыс.Minecraft: 1.21.1fabric
Что нового
- Chunks no longer reset and spam the log file when the height limit is decreased. **You still shouldn't decrease the height limit**, this is just a partial safeguard.
- Noodle caves are now cut off at the surface like all other noise caves.
- Added a `Large Biomes` config preset.
- Fixed a generation issue that could occur with terrain scale increased but increased height disabled.
release
v3.0.13 ~ Forge 1.20.1
3.0.1324 сент. 2025 г.42,9 тыс.Minecraft: 1.20.1forge
Что нового
- Chunks no longer reset and spam the log file when the height limit is decreased. **You still shouldn't decrease the height limit**, this is just a partial safeguard.
- Noodle caves are now cut off at the surface like all other noise caves.
- Added a `Large Biomes` config preset.
- Fixed a generation issue that could occur with terrain scale increased but increased height disabled.
release
v3.0.13 ~ Fabric 1.20.1
3.0.1324 сент. 2025 г.17,3 тыс.Minecraft: 1.20.1fabric
Что нового
- Chunks no longer reset and spam the log file when the height limit is decreased. **You still shouldn't decrease the height limit**, this is just a partial safeguard.
- Noodle caves are now cut off at the surface like all other noise caves.
- Added a `Large Biomes` config preset.
- Fixed a generation issue that could occur with terrain scale increased but increased height disabled.
release
v3.0.12 ~ Neoforge 1.21.8
3.0.1221 авг. 2025 г.4 тыс.Minecraft: 1.21.8neoforge
Что нового
- Improved blending when Terralith is installed.
- Fixed log spam when `Ocean Offset` option is > -0.5 and islands are enabled.
release
v3.0.12 ~ Fabric 1.21.8
3.0.1221 авг. 2025 г.32,4 тыс.Minecraft: 1.21.8fabric
Что нового
- Improved blending when Terralith is installed.
- Fixed log spam when `Ocean Offset` option is > -0.5 and islands are enabled.
release
v3.0.12 ~ Neoforge 1.21.1
3.0.1221 авг. 2025 г.32,8 тыс.Minecraft: 1.21.1neoforge
Что нового
- Improved blending when Terralith is installed.
- Fixed log spam when `Ocean Offset` option is > -0.5 and islands are enabled.
release
v3.0.12 ~ Fabric 1.21.1
3.0.1221 авг. 2025 г.40,7 тыс.Minecraft: 1.21.1fabric
Что нового
- Improved blending when Terralith is installed.
- Fixed log spam when `Ocean Offset` option is > -0.5 and islands are enabled.
release
v3.0.12 ~ Forge 1.20.1
3.0.1221 авг. 2025 г.61,8 тыс.Minecraft: 1.20.1forge
Что нового
- Improved blending when Terralith is installed.
- Fixed log spam when `Ocean Offset` option is > -0.5 and islands are enabled.
release
v3.0.12 ~ Fabric 1.20.1
3.0.1221 авг. 2025 г.576,2 тыс.Minecraft: 1.20.1fabric
Что нового
- Improved blending when Terralith is installed.
- Fixed log spam when `Ocean Offset` option is > -0.5 and islands are enabled.
release
v3.0.11 ~ Neoforge 1.21.8
3.0.1118 авг. 2025 г.342Minecraft: 1.21.8neoforge
Что нового
- Fixed Neoforge versions crashing on startup
release
v3.0.11 ~ Neoforge 1.21.1
3.0.1118 авг. 2025 г.2,9 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed Neoforge versions crashing on startup
release
v3.0.10 ~ Neoforge 1.21.8
3.0.1018 авг. 2025 г.119Minecraft: 1.21.8neoforge
Что нового
- Temporarily turned off the blending version bump from 3.0.9 due to issues with Terratonic.
release
v3.0.10 ~ Fabric 1.21.8
3.0.1018 авг. 2025 г.2,9 тыс.Minecraft: 1.21.8fabric
Что нового
- Temporarily turned off the blending version bump from 3.0.9 due to issues with Terratonic.
release
v3.0.10 ~ Neoforge 1.21.1
3.0.1018 авг. 2025 г.573Minecraft: 1.21.1neoforge
Что нового
- Temporarily turned off the blending version bump from 3.0.9 due to issues with Terratonic.
release
v3.0.10 ~ Fabric 1.21.1
3.0.1018 авг. 2025 г.2,4 тыс.Minecraft: 1.21.1fabric
Что нового
- Temporarily turned off the blending version bump from 3.0.9 due to issues with Terratonic.
release
v3.0.10 ~ Forge 1.20.1
3.0.1018 авг. 2025 г.5,1 тыс.Minecraft: 1.20.1forge
Что нового
- Temporarily turned off the blending version bump from 3.0.9 due to issues with Terratonic.
release
v3.0.10 ~ Fabric 1.20.1
3.0.1018 авг. 2025 г.2,8 тыс.Minecraft: 1.20.1fabric
Что нового
- Temporarily turned off the blending version bump from 3.0.9 due to issues with Terratonic.
release
v3.0.9 ~ Neoforge 1.21.8
3.0.918 авг. 2025 г.83Minecraft: 1.21.8neoforge
Что нового
- Added config options for controlling the closing of noise cave entrances near the surface.
- Added several config options for toggling on/off cave types.
- Fixed an issue where Meadows incorrectly generated in valley terrain.
release
v3.0.9 ~ Fabric 1.21.8
3.0.918 авг. 2025 г.121Minecraft: 1.21.8fabric
Что нового
- Added config options for controlling the closing of noise cave entrances near the surface.
- Added several config options for toggling on/off cave types.
- Fixed an issue where Meadows incorrectly generated in valley terrain.
release
v3.0.9 ~ Neoforge 1.21.1
3.0.918 авг. 2025 г.151Minecraft: 1.21.1neoforge
Что нового
- Added config options for controlling the closing of noise cave entrances near the surface.
- Added several config options for toggling on/off cave types.
- Fixed an issue where Meadows incorrectly generated in valley terrain.
release
v3.0.9 ~ Fabric 1.21.1
3.0.918 авг. 2025 г.139Minecraft: 1.21.1fabric
Что нового
- Added config options for controlling the closing of noise cave entrances near the surface.
- Added several config options for toggling on/off cave types.
- Fixed an issue where Meadows incorrectly generated in valley terrain.
release
v3.0.9 ~ Forge 1.20.1
3.0.918 авг. 2025 г.247Minecraft: 1.20.1forge
Что нового
- Added config options for controlling the closing of noise cave entrances near the surface.
- Added several config options for toggling on/off cave types.
- Fixed an issue where Meadows incorrectly generated in valley terrain.
release
v3.0.9 ~ Fabric 1.20.1
3.0.918 авг. 2025 г.176Minecraft: 1.20.1fabric
Что нового
- Added config options for controlling the closing of noise cave entrances near the surface.
- Added several config options for toggling on/off cave types.
- Fixed an issue where Meadows incorrectly generated in valley terrain.
release
v3.0.8 ~ Neoforge 1.21.8
3.0.814 авг. 2025 г.406Minecraft: 1.21.8neoforge
Что нового
- **Fixed caves being too rare.**
- Fixed the `Noise Scale` option in the Islands category having the wrong default value shown.
release
v3.0.8 ~ Fabric 1.21.8
3.0.814 авг. 2025 г.3,8 тыс.Minecraft: 1.21.8fabric
Что нового
- **Fixed caves being too rare.**
- Fixed the `Noise Scale` option in the Islands category having the wrong default value shown.
release
v3.0.8 ~ Neoforge 1.21.1
3.0.814 авг. 2025 г.3,7 тыс.Minecraft: 1.21.1neoforge
Что нового
- **Fixed caves being too rare.**
- Fixed the `Noise Scale` option in the Islands category having the wrong default value shown.
release
v3.0.8 ~ Fabric 1.21.1
3.0.814 авг. 2025 г.2,9 тыс.Minecraft: 1.21.1fabric
Что нового
- **Fixed caves being too rare.**
- Fixed the `Noise Scale` option in the Islands category having the wrong default value shown.
release
v3.0.8 ~ Forge 1.20.1
3.0.814 авг. 2025 г.5,9 тыс.Minecraft: 1.20.1forge
Что нового
- **Fixed caves being too rare.**
- Fixed the `Noise Scale` option in the Islands category having the wrong default value shown.
release
v3.0.8 ~ Fabric 1.20.1
3.0.814 авг. 2025 г.4,1 тыс.Minecraft: 1.20.1fabric
Что нового
- **Fixed caves being too rare.**
- Fixed the `Noise Scale` option in the Islands category having the wrong default value shown.
release
v3.0.7 ~ Neoforge 1.21.8
3.0.711 авг. 2025 г.316Minecraft: 1.21.8neoforge
Что нового
Additions:
- Introduced config presets. Currently the only presets are Default (base options) and Deserted (95% deserts), but more will come later.
- Added several config options around the temperature, vegetation and island noises.
Fixes:
- Fixed an important issue where Ultrasmooth had Increased Height built in. If you had Ultrasmooth on in 3.0.6, Increased Height will be automatically enabled upon updating to prevent world corruption.
release
v3.0.7 ~ Fabric 1.21.8
3.0.711 авг. 2025 г.4,4 тыс.Minecraft: 1.21.8fabric
Что нового
Additions:
- Introduced config presets. Currently the only presets are Default (base options) and Deserted (95% deserts), but more will come later.
- Added several config options around the temperature, vegetation and island noises.
Fixes:
- Fixed an important issue where Ultrasmooth had Increased Height built in. If you had Ultrasmooth on in 3.0.6, Increased Height will be automatically enabled upon updating to prevent world corruption.
release
v3.0.7 ~ Neoforge 1.21.1
3.0.711 авг. 2025 г.3,3 тыс.Minecraft: 1.21.1neoforge
Что нового
Additions:
- Introduced config presets. Currently the only presets are Default (base options) and Deserted (95% deserts), but more will come later.
- Added several config options around the temperature, vegetation and island noises.
Fixes:
- Fixed an important issue where Ultrasmooth had Increased Height built in. If you had Ultrasmooth on in 3.0.6, Increased Height will be automatically enabled upon updating to prevent world corruption.
release
v3.0.7 ~ Fabric 1.21.1
3.0.711 авг. 2025 г.2,6 тыс.Minecraft: 1.21.1fabric
Что нового
Additions:
- Introduced config presets. Currently the only presets are Default (base options) and Deserted (95% deserts), but more will come later.
- Added several config options around the temperature, vegetation and island noises.
Fixes:
- Fixed an important issue where Ultrasmooth had Increased Height built in. If you had Ultrasmooth on in 3.0.6, Increased Height will be automatically enabled upon updating to prevent world corruption.
release
v3.0.7 ~ Forge 1.20.1
3.0.711 авг. 2025 г.11,5 тыс.Minecraft: 1.20.1forge
Что нового
Additions:
- Introduced config presets. Currently the only presets are Default (base options) and Deserted (95% deserts), but more will come later.
- Added several config options around the temperature, vegetation and island noises.
Fixes:
- Fixed an important issue where Ultrasmooth had Increased Height built in. If you had Ultrasmooth on in 3.0.6, Increased Height will be automatically enabled upon updating to prevent world corruption.
release
v3.0.7 ~ Fabric 1.20.1
3.0.711 авг. 2025 г.2,4 тыс.Minecraft: 1.20.1fabric
Что нового
Additions:
- Introduced config presets. Currently the only presets are Default (base options) and Deserted (95% deserts), but more will come later.
- Added several config options around the temperature, vegetation and island noises.
Fixes:
- Fixed an important issue where Ultrasmooth had Increased Height built in. If you had Ultrasmooth on in 3.0.6, Increased Height will be automatically enabled upon updating to prevent world corruption.
release
v3.0.6 ~ Forge 1.20.1
3.0.64 авг. 2025 г.20,5 тыс.Minecraft: 1.20.1forge
Что нового
Fixed the Increased Height option not working with Terralith. Definitely a new, never-before-seen issue.
release
v3.0.6 ~ Fabric 1.20.1
3.0.64 авг. 2025 г.585,7 тыс.Minecraft: 1.20.1fabric
Что нового
Fixed the Increased Height option not working with Terralith. Definitely a new, never-before-seen issue.
release
v3.0.5 ~ Forge 1.20
3.0.54 авг. 2025 г.466Minecraft: 1.20.1forge
Что нового
## Backported Tectonic v3 to Forge 1.20.
release
v3.0.5 ~ Neoforge 1.21.8
3.0.528 июл. 2025 г.872Minecraft: 1.21.8neoforge
Что нового
- Lowered the minimum Ocean Offset value to -2 instead of -1
release
v3.0.5 ~ Fabric 1.21.8
3.0.528 июл. 2025 г.9 тыс.Minecraft: 1.21.8fabric
Что нового
- Lowered the minimum Ocean Offset value to -2 instead of -1
release
v3.0.5 ~ Neoforge 1.21.1
3.0.528 июл. 2025 г.29 тыс.Minecraft: 1.21.1neoforge
Что нового
- Lowered the minimum Ocean Offset value to -2 instead of -1
release
v3.0.5 ~ Fabric 1.21.1
3.0.528 июл. 2025 г.13,8 тыс.Minecraft: 1.21.1fabric
Что нового
- Lowered the minimum Ocean Offset value to -2 instead of -1
release
v3.0.5 ~ Fabric 1.20.1
3.0.528 июл. 2025 г.6,6 тыс.Minecraft: 1.20.1fabric
Что нового
- Lowered the minimum Ocean Offset value to -2 instead of -1
release
v3.0.4 ~ Neoforge 1.21.8
3.0.428 июл. 2025 г.353Minecraft: 1.21.8neoforge
Что нового
- Added the Ultrasmooth option, letting terrain generate smoothly like Tectonic v2.
- Greatly reduced the frequency of lanterns in underground rivers.
- Restructured the mod internally to prepare for v3 for Forge 1.20.
release
v3.0.4 ~ Fabric 1.21.8
3.0.428 июл. 2025 г.659Minecraft: 1.21.8fabric
Что нового
- Added the Ultrasmooth option, letting terrain generate smoothly like Tectonic v2.
- Greatly reduced the frequency of lanterns in underground rivers.
- Restructured the mod internally to prepare for v3 for Forge 1.20.
release
v3.0.4 ~ Neoforge 1.21.1
3.0.428 июл. 2025 г.285Minecraft: 1.21.1neoforge
Что нового
- Added the Ultrasmooth option, letting terrain generate smoothly like Tectonic v2.
- Greatly reduced the frequency of lanterns in underground rivers.
- Restructured the mod internally to prepare for v3 for Forge 1.20.
release
v3.0.4 ~ Fabric 1.21.1
3.0.428 июл. 2025 г.491Minecraft: 1.21.1fabric
Что нового
- Added the Ultrasmooth option, letting terrain generate smoothly like Tectonic v2.
- Greatly reduced the frequency of lanterns in underground rivers.
- Restructured the mod internally to prepare for v3 for Forge 1.20.
release
v3.0.4 ~ Fabric 1.20.1
3.0.428 июл. 2025 г.456Minecraft: 1.20.1fabric
Что нового
- Added the Ultrasmooth option, letting terrain generate smoothly like Tectonic v2.
- Greatly reduced the frequency of lanterns in underground rivers.
- Restructured the mod internally to prepare for v3 for Forge 1.20.
release
v3.0.3 ~ Neoforge 1.21.6
3.0.3-neoforge-1.21.617 июн. 2025 г.4,3 тыс.Minecraft: 1.21.6, 1.21.7neoforge
Что нового
- Updated to 1.21.6
- Raised the cloud height to 256 by default, going even higher to 320 with Increased Height enabled
release
v3.0.3 ~ Fabric 1.21.6
3.0.3-fabric-1.21.617 июн. 2025 г.56,2 тыс.Minecraft: 1.21.6, 1.21.7fabric
Что нового
- Updated to 1.21.6
- Raised the cloud height to 256 by default, going even higher to 320 with Increased Height enabled
release
v3.0.2 ~ Datapack
3.0.22 июн. 2025 г.42 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8datapack
Что нового
- Once again re-enabled underground rivers.
- Added support for 1.21.6 pre-release 1. On this version, cloud height is at y256.
release
v3.0.1 ~ Neoforge 1.21.5
3.0.1-neoforge-1.21.529 мая 2025 г.3,9 тыс.Minecraft: 1.21.5neoforge
Что нового
Fixed the Increased Height option leaving the terrain height capped at y310, it is now at y630 as intended.
release
v3.0.1 ~ Neoforge 1.21.1
3.0.1-neoforge-1.21.129 мая 2025 г.733,6 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
Fixed the Increased Height option leaving the terrain height capped at y310, it is now at y630 as intended.
release
v3.0.1 ~ Fabric 1.21.5
3.0.1-fabric-1.21.529 мая 2025 г.72,3 тыс.Minecraft: 1.21.5fabric
Что нового
Fixed the Increased Height option leaving the terrain height capped at y310, it is now at y630 as intended.
release
v3.0.1 ~ Fabric 1.21.1
3.0.1-fabric-1.21.129 мая 2025 г.96,4 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
Fixed the Increased Height option leaving the terrain height capped at y310, it is now at y630 as intended.
release
v3.0.1 ~ Fabric 1.20.1
3.0.1-fabric-1.20.129 мая 2025 г.180,3 тыс.Minecraft: 1.20, 1.20.1fabric
Что нового
Fixed the Increased Height option leaving the terrain height capped at y310, it is now at y630 as intended.
release
v3.0.1 ~ Datapack
3.0.1-datapack29 мая 2025 г.2,1 тыс.Minecraft: 1.21, 1.21.1, 1.21.5datapack
Что нового
Fixed the Increased Height option leaving the terrain height capped at y310, it is now at y630 as intended.
release
v3.0 ~ Datapack
3.0-datapack29 мая 2025 г.728Minecraft: 1.21, 1.21.1, 1.21.5datapack
Что нового
# Tectonic v3: The Everest Update
The largest Tectonic update ever is here. A full rewrite, a plethora of new terrain types, and improvements to almost all existing features. This is the Everest update.
Made with love by Apollo. 💜
---
## Additions
**Config Overhaul**
*[Mod Only]* There is now a config screen for viewing and changing Tectonic options in-game! Every option has an explanatory tooltip and its default value displayed. The tooltips replace the comments in the config file to reduce clutter.
This also comes with **16** new config options. Please see the config screen for more information on these.
---
**Continents and Islands**
Terrain in v2 was split roughly 50/50 between land and ocean, with no coherent shape for either. In v3, terrain now forms into more coherent "continents".
Continents will generate thousands to tens of thousands of blocks wide, designed for Tectonic's massive mountain ranges and new terrain types.
In the oceans between continents, you'll find relatively smaller "islands". These range from a few hundred blocks to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings. *With Terralith installed, these islands have Volcanoes and Calderas!*
*[Mod Only]* A config option to remove the random normal ice in Frozen Oceans has been added to help with ocean exploration in the new bigger oceans.
---
**Jungle Pillars**
Some jungle biomes will generate towering pillars covered in vegetation stretching upwards of a hundred blocks high!
---
**Biome Valleys**
Sometimes, you will find cherry groves and pale gardens nested inside of a valley!
---
**Badlands Canyons**
Some badlands will feature massive canyons, carved around rivers.
---
**Badlands Buttes**
Other badlands will generate isolated plateaus in an otherwise flat, desolate region. These are a perfect place to find red sand, which could be difficult to get in older versions.
---
**Wetlands**
Some forests, taigas, and jungles will feature very flat terrain with frequent ponds and small lakes.
---
**Rolling Hills**
Some plains, flower forest, and ice spikes will feature very smooth rolling hills.
---
**Chunk Blending**
Tectonic v2 worlds will blend into Tectonic v3 worlds (somewhat) smoothly! There will be 1-5 block seams at the border between old and new chunks, but it's significantly better than the 100-200 block borders you could get without it.
---
**CliffTree Compatibility**
On 1.21.x, Tectonic now natively supports CliffTree! Just install both as mods and you're set.
---
## Changes
**Rougher Terrain**
Tectonic used to smoothen out the terrain, removing the staircasing/"lerp" that is present in vanilla. This has been reverted. This has been done for a few reasons:
- Windswept terrain better integrates with the rest of the world.
- Slopes are easier to build on, with median areas at each staircase step.
- Grove generation around mountains is improved.
- Strange horizontal strips parallel to mountain faces are far less noticeable.
- The underlying noise that makes Tectonic work is better obfuscated, making terrain less predictable.
---
**Underground Rivers**
Underground rivers got a massive overhaul in the Everest update, much closer matching my standalone Underground Rivers mod.
- Terrain inside of rivers varies significantly more. This includes varying sizes and shapes.
- Transitions between normal and underground rivers have been improved. The transition point has been moved further from mountains to make the terrain drop less steep, and the varying sizes mean the ceiling is no longer consistently super flat at entrances.
- Entrances are significantly taller than before, sometimes being more blocks tall than wide.
- Pillars are significantly more common.
- Significantly reduced aquifer issues at the sides of the rivers.
- *[Mod Only]* Increased glow lichen rates from Tectonic v1 have returned.
- *[Mod Only]* Added back Lantern Rivers from Tectonic v1. They are now a rare feature in underground rivers in any biome, not a biome themselves. Yes, this can be disabled in the config.
---
**Lava Tunnels**
The deep lava sibling of underground rivers got some love!
- Lava tunnels are noticeably rarer than before. They still generate quite a bit, but not as pervasively.
- The size has been significantly shrunken down. They now have rougher, narrower walls, smaller ceilings, and less safe ground. Proceed with caution.
- The direction of tunnels twists and turns more often, making the underlying noise less visible and sightlines more obscured.
---
**Plateaus**
The plateau terrain from v2 has been completely ripped out. The new plateaus can be 2 or 3-tiered, with occasional gentle "onboarding ramps" for easier survival exploration.
---
**Desert Dunes**
Dunes have been rewritten *again* in the version, looking even more like actual dunes than before.
---
**Oceans**
Ocean terrain is significantly more varied than before. Deep oceans in particular have seen special terrain introduced, causing overhangs and trenches to generate!
---
**Swamps**
Swamp bones sit much closer to sea level, generating much more like in vanilla.
With Terralith installed, inland swamps near mountains have been removed.
---
**Windswept Savannas**
There should no longer be large, flat regions of the Windswept Savanna biome.
---
**Oceanside Cliffs**
The overhangs have been removed.
With Terralith installed, these cliffs will actually generate the mod's special cliff biomes.
---
**World Presets**
*[Mod Only]* Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new temperate/vegetation related config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
---
**Deep Dark**
The Deep Dark biome is now capped at y32.
release
v3.0 ~ Neoforge 1.21.5
3.0-neoforge-1.21.529 мая 2025 г.90Minecraft: 1.21.5neoforge
Что нового
# Tectonic v3: The Everest Update
The largest Tectonic update ever is here. A full rewrite, a plethora of new terrain types, and improvements to almost all existing features. This is the Everest update.
Made with love by Apollo. 💜
---
## Additions
**Config Overhaul**
*[Mod Only]* There is now a config screen for viewing and changing Tectonic options in-game! Every option has an explanatory tooltip and its default value displayed. The tooltips replace the comments in the config file to reduce clutter.
This also comes with **16** new config options. Please see the config screen for more information on these.
---
**Continents and Islands**
Terrain in v2 was split roughly 50/50 between land and ocean, with no coherent shape for either. In v3, terrain now forms into more coherent "continents".
Continents will generate thousands to tens of thousands of blocks wide, designed for Tectonic's massive mountain ranges and new terrain types.
In the oceans between continents, you'll find relatively smaller "islands". These range from a few hundred blocks to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings. *With Terralith installed, these islands have Volcanoes and Calderas!*
*[Mod Only]* A config option to remove the random normal ice in Frozen Oceans has been added to help with ocean exploration in the new bigger oceans.
---
**Jungle Pillars**
Some jungle biomes will generate towering pillars covered in vegetation stretching upwards of a hundred blocks high!
---
**Biome Valleys**
Sometimes, you will find cherry groves and pale gardens nested inside of a valley!
---
**Badlands Canyons**
Some badlands will feature massive canyons, carved around rivers.
---
**Badlands Buttes**
Other badlands will generate isolated plateaus in an otherwise flat, desolate region. These are a perfect place to find red sand, which could be difficult to get in older versions.
---
**Wetlands**
Some forests, taigas, and jungles will feature very flat terrain with frequent ponds and small lakes.
---
**Rolling Hills**
Some plains, flower forest, and ice spikes will feature very smooth rolling hills.
---
**Chunk Blending**
Tectonic v2 worlds will blend into Tectonic v3 worlds (somewhat) smoothly! There will be 1-5 block seams at the border between old and new chunks, but it's significantly better than the 100-200 block borders you could get without it.
---
**CliffTree Compatibility**
On 1.21.x, Tectonic now natively supports CliffTree! Just install both as mods and you're set.
---
## Changes
**Rougher Terrain**
Tectonic used to smoothen out the terrain, removing the staircasing/"lerp" that is present in vanilla. This has been reverted. This has been done for a few reasons:
- Windswept terrain better integrates with the rest of the world.
- Slopes are easier to build on, with median areas at each staircase step.
- Grove generation around mountains is improved.
- Strange horizontal strips parallel to mountain faces are far less noticeable.
- The underlying noise that makes Tectonic work is better obfuscated, making terrain less predictable.
---
**Underground Rivers**
Underground rivers got a massive overhaul in the Everest update, much closer matching my standalone Underground Rivers mod.
- Terrain inside of rivers varies significantly more. This includes varying sizes and shapes.
- Transitions between normal and underground rivers have been improved. The transition point has been moved further from mountains to make the terrain drop less steep, and the varying sizes mean the ceiling is no longer consistently super flat at entrances.
- Entrances are significantly taller than before, sometimes being more blocks tall than wide.
- Pillars are significantly more common.
- Significantly reduced aquifer issues at the sides of the rivers.
- *[Mod Only]* Increased glow lichen rates from Tectonic v1 have returned.
- *[Mod Only]* Added back Lantern Rivers from Tectonic v1. They are now a rare feature in underground rivers in any biome, not a biome themselves. Yes, this can be disabled in the config.
---
**Lava Tunnels**
The deep lava sibling of underground rivers got some love!
- Lava tunnels are noticeably rarer than before. They still generate quite a bit, but not as pervasively.
- The size has been significantly shrunken down. They now have rougher, narrower walls, smaller ceilings, and less safe ground. Proceed with caution.
- The direction of tunnels twists and turns more often, making the underlying noise less visible and sightlines more obscured.
---
**Plateaus**
The plateau terrain from v2 has been completely ripped out. The new plateaus can be 2 or 3-tiered, with occasional gentle "onboarding ramps" for easier survival exploration.
---
**Desert Dunes**
Dunes have been rewritten *again* in the version, looking even more like actual dunes than before.
---
**Oceans**
Ocean terrain is significantly more varied than before. Deep oceans in particular have seen special terrain introduced, causing overhangs and trenches to generate!
---
**Swamps**
Swamp bones sit much closer to sea level, generating much more like in vanilla.
With Terralith installed, inland swamps near mountains have been removed.
---
**Windswept Savannas**
There should no longer be large, flat regions of the Windswept Savanna biome.
---
**Oceanside Cliffs**
The overhangs have been removed.
With Terralith installed, these cliffs will actually generate the mod's special cliff biomes.
---
**World Presets**
*[Mod Only]* Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new temperate/vegetation related config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
---
**Deep Dark**
The Deep Dark biome is now capped at y32.
release
v3.0 ~ Neoforge 1.21.1
3.0-neoforge-1.21.129 мая 2025 г.1 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
# Tectonic v3: The Everest Update
The largest Tectonic update ever is here. A full rewrite, a plethora of new terrain types, and improvements to almost all existing features. This is the Everest update.
Made with love by Apollo. 💜
---
## Additions
**Config Overhaul**
*[Mod Only]* There is now a config screen for viewing and changing Tectonic options in-game! Every option has an explanatory tooltip and its default value displayed. The tooltips replace the comments in the config file to reduce clutter.
This also comes with **16** new config options. Please see the config screen for more information on these.
---
**Continents and Islands**
Terrain in v2 was split roughly 50/50 between land and ocean, with no coherent shape for either. In v3, terrain now forms into more coherent "continents".
Continents will generate thousands to tens of thousands of blocks wide, designed for Tectonic's massive mountain ranges and new terrain types.
In the oceans between continents, you'll find relatively smaller "islands". These range from a few hundred blocks to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings. *With Terralith installed, these islands have Volcanoes and Calderas!*
*[Mod Only]* A config option to remove the random normal ice in Frozen Oceans has been added to help with ocean exploration in the new bigger oceans.
---
**Jungle Pillars**
Some jungle biomes will generate towering pillars covered in vegetation stretching upwards of a hundred blocks high!
---
**Biome Valleys**
Sometimes, you will find cherry groves and pale gardens nested inside of a valley!
---
**Badlands Canyons**
Some badlands will feature massive canyons, carved around rivers.
---
**Badlands Buttes**
Other badlands will generate isolated plateaus in an otherwise flat, desolate region. These are a perfect place to find red sand, which could be difficult to get in older versions.
---
**Wetlands**
Some forests, taigas, and jungles will feature very flat terrain with frequent ponds and small lakes.
---
**Rolling Hills**
Some plains, flower forest, and ice spikes will feature very smooth rolling hills.
---
**Chunk Blending**
Tectonic v2 worlds will blend into Tectonic v3 worlds (somewhat) smoothly! There will be 1-5 block seams at the border between old and new chunks, but it's significantly better than the 100-200 block borders you could get without it.
---
**CliffTree Compatibility**
On 1.21.x, Tectonic now natively supports CliffTree! Just install both as mods and you're set.
---
## Changes
**Rougher Terrain**
Tectonic used to smoothen out the terrain, removing the staircasing/"lerp" that is present in vanilla. This has been reverted. This has been done for a few reasons:
- Windswept terrain better integrates with the rest of the world.
- Slopes are easier to build on, with median areas at each staircase step.
- Grove generation around mountains is improved.
- Strange horizontal strips parallel to mountain faces are far less noticeable.
- The underlying noise that makes Tectonic work is better obfuscated, making terrain less predictable.
---
**Underground Rivers**
Underground rivers got a massive overhaul in the Everest update, much closer matching my standalone Underground Rivers mod.
- Terrain inside of rivers varies significantly more. This includes varying sizes and shapes.
- Transitions between normal and underground rivers have been improved. The transition point has been moved further from mountains to make the terrain drop less steep, and the varying sizes mean the ceiling is no longer consistently super flat at entrances.
- Entrances are significantly taller than before, sometimes being more blocks tall than wide.
- Pillars are significantly more common.
- Significantly reduced aquifer issues at the sides of the rivers.
- *[Mod Only]* Increased glow lichen rates from Tectonic v1 have returned.
- *[Mod Only]* Added back Lantern Rivers from Tectonic v1. They are now a rare feature in underground rivers in any biome, not a biome themselves. Yes, this can be disabled in the config.
---
**Lava Tunnels**
The deep lava sibling of underground rivers got some love!
- Lava tunnels are noticeably rarer than before. They still generate quite a bit, but not as pervasively.
- The size has been significantly shrunken down. They now have rougher, narrower walls, smaller ceilings, and less safe ground. Proceed with caution.
- The direction of tunnels twists and turns more often, making the underlying noise less visible and sightlines more obscured.
---
**Plateaus**
The plateau terrain from v2 has been completely ripped out. The new plateaus can be 2 or 3-tiered, with occasional gentle "onboarding ramps" for easier survival exploration.
---
**Desert Dunes**
Dunes have been rewritten *again* in the version, looking even more like actual dunes than before.
---
**Oceans**
Ocean terrain is significantly more varied than before. Deep oceans in particular have seen special terrain introduced, causing overhangs and trenches to generate!
---
**Swamps**
Swamp bones sit much closer to sea level, generating much more like in vanilla.
With Terralith installed, inland swamps near mountains have been removed.
---
**Windswept Savannas**
There should no longer be large, flat regions of the Windswept Savanna biome.
---
**Oceanside Cliffs**
The overhangs have been removed.
With Terralith installed, these cliffs will actually generate the mod's special cliff biomes.
---
**World Presets**
*[Mod Only]* Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new temperate/vegetation related config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
---
**Deep Dark**
The Deep Dark biome is now capped at y32.
release
v3.0 ~ Fabric 1.21.5
3.0-fabric-1.21.529 мая 2025 г.638Minecraft: 1.21.5fabric
Что нового
# Tectonic v3: The Everest Update
The largest Tectonic update ever is here. A full rewrite, a plethora of new terrain types, and improvements to almost all existing features. This is the Everest update.
Made with love by Apollo. 💜
---
## Additions
**Config Overhaul**
*[Mod Only]* There is now a config screen for viewing and changing Tectonic options in-game! Every option has an explanatory tooltip and its default value displayed. The tooltips replace the comments in the config file to reduce clutter.
This also comes with **16** new config options. Please see the config screen for more information on these.
---
**Continents and Islands**
Terrain in v2 was split roughly 50/50 between land and ocean, with no coherent shape for either. In v3, terrain now forms into more coherent "continents".
Continents will generate thousands to tens of thousands of blocks wide, designed for Tectonic's massive mountain ranges and new terrain types.
In the oceans between continents, you'll find relatively smaller "islands". These range from a few hundred blocks to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings. *With Terralith installed, these islands have Volcanoes and Calderas!*
*[Mod Only]* A config option to remove the random normal ice in Frozen Oceans has been added to help with ocean exploration in the new bigger oceans.
---
**Jungle Pillars**
Some jungle biomes will generate towering pillars covered in vegetation stretching upwards of a hundred blocks high!
---
**Biome Valleys**
Sometimes, you will find cherry groves and pale gardens nested inside of a valley!
---
**Badlands Canyons**
Some badlands will feature massive canyons, carved around rivers.
---
**Badlands Buttes**
Other badlands will generate isolated plateaus in an otherwise flat, desolate region. These are a perfect place to find red sand, which could be difficult to get in older versions.
---
**Wetlands**
Some forests, taigas, and jungles will feature very flat terrain with frequent ponds and small lakes.
---
**Rolling Hills**
Some plains, flower forest, and ice spikes will feature very smooth rolling hills.
---
**Chunk Blending**
Tectonic v2 worlds will blend into Tectonic v3 worlds (somewhat) smoothly! There will be 1-5 block seams at the border between old and new chunks, but it's significantly better than the 100-200 block borders you could get without it.
---
**CliffTree Compatibility**
On 1.21.x, Tectonic now natively supports CliffTree! Just install both as mods and you're set.
---
## Changes
**Rougher Terrain**
Tectonic used to smoothen out the terrain, removing the staircasing/"lerp" that is present in vanilla. This has been reverted. This has been done for a few reasons:
- Windswept terrain better integrates with the rest of the world.
- Slopes are easier to build on, with median areas at each staircase step.
- Grove generation around mountains is improved.
- Strange horizontal strips parallel to mountain faces are far less noticeable.
- The underlying noise that makes Tectonic work is better obfuscated, making terrain less predictable.
---
**Underground Rivers**
Underground rivers got a massive overhaul in the Everest update, much closer matching my standalone Underground Rivers mod.
- Terrain inside of rivers varies significantly more. This includes varying sizes and shapes.
- Transitions between normal and underground rivers have been improved. The transition point has been moved further from mountains to make the terrain drop less steep, and the varying sizes mean the ceiling is no longer consistently super flat at entrances.
- Entrances are significantly taller than before, sometimes being more blocks tall than wide.
- Pillars are significantly more common.
- Significantly reduced aquifer issues at the sides of the rivers.
- *[Mod Only]* Increased glow lichen rates from Tectonic v1 have returned.
- *[Mod Only]* Added back Lantern Rivers from Tectonic v1. They are now a rare feature in underground rivers in any biome, not a biome themselves. Yes, this can be disabled in the config.
---
**Lava Tunnels**
The deep lava sibling of underground rivers got some love!
- Lava tunnels are noticeably rarer than before. They still generate quite a bit, but not as pervasively.
- The size has been significantly shrunken down. They now have rougher, narrower walls, smaller ceilings, and less safe ground. Proceed with caution.
- The direction of tunnels twists and turns more often, making the underlying noise less visible and sightlines more obscured.
---
**Plateaus**
The plateau terrain from v2 has been completely ripped out. The new plateaus can be 2 or 3-tiered, with occasional gentle "onboarding ramps" for easier survival exploration.
---
**Desert Dunes**
Dunes have been rewritten *again* in the version, looking even more like actual dunes than before.
---
**Oceans**
Ocean terrain is significantly more varied than before. Deep oceans in particular have seen special terrain introduced, causing overhangs and trenches to generate!
---
**Swamps**
Swamp bones sit much closer to sea level, generating much more like in vanilla.
With Terralith installed, inland swamps near mountains have been removed.
---
**Windswept Savannas**
There should no longer be large, flat regions of the Windswept Savanna biome.
---
**Oceanside Cliffs**
The overhangs have been removed.
With Terralith installed, these cliffs will actually generate the mod's special cliff biomes.
---
**World Presets**
*[Mod Only]* Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new temperate/vegetation related config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
---
**Deep Dark**
The Deep Dark biome is now capped at y32.
release
v3.0 ~ Fabric 1.21.1
3.0-fabric-1.21.129 мая 2025 г.1,2 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
# Tectonic v3: The Everest Update
The largest Tectonic update ever is here. A full rewrite, a plethora of new terrain types, and improvements to almost all existing features. This is the Everest update.
Made with love by Apollo. 💜
---
## Additions
**Config Overhaul**
*[Mod Only]* There is now a config screen for viewing and changing Tectonic options in-game! Every option has an explanatory tooltip and its default value displayed. The tooltips replace the comments in the config file to reduce clutter.
This also comes with **16** new config options. Please see the config screen for more information on these.
---
**Continents and Islands**
Terrain in v2 was split roughly 50/50 between land and ocean, with no coherent shape for either. In v3, terrain now forms into more coherent "continents".
Continents will generate thousands to tens of thousands of blocks wide, designed for Tectonic's massive mountain ranges and new terrain types.
In the oceans between continents, you'll find relatively smaller "islands". These range from a few hundred blocks to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings. *With Terralith installed, these islands have Volcanoes and Calderas!*
*[Mod Only]* A config option to remove the random normal ice in Frozen Oceans has been added to help with ocean exploration in the new bigger oceans.
---
**Jungle Pillars**
Some jungle biomes will generate towering pillars covered in vegetation stretching upwards of a hundred blocks high!
---
**Biome Valleys**
Sometimes, you will find cherry groves and pale gardens nested inside of a valley!
---
**Badlands Canyons**
Some badlands will feature massive canyons, carved around rivers.
---
**Badlands Buttes**
Other badlands will generate isolated plateaus in an otherwise flat, desolate region. These are a perfect place to find red sand, which could be difficult to get in older versions.
---
**Wetlands**
Some forests, taigas, and jungles will feature very flat terrain with frequent ponds and small lakes.
---
**Rolling Hills**
Some plains, flower forest, and ice spikes will feature very smooth rolling hills.
---
**Chunk Blending**
Tectonic v2 worlds will blend into Tectonic v3 worlds (somewhat) smoothly! There will be 1-5 block seams at the border between old and new chunks, but it's significantly better than the 100-200 block borders you could get without it.
---
**CliffTree Compatibility**
On 1.21.x, Tectonic now natively supports CliffTree! Just install both as mods and you're set.
---
## Changes
**Rougher Terrain**
Tectonic used to smoothen out the terrain, removing the staircasing/"lerp" that is present in vanilla. This has been reverted. This has been done for a few reasons:
- Windswept terrain better integrates with the rest of the world.
- Slopes are easier to build on, with median areas at each staircase step.
- Grove generation around mountains is improved.
- Strange horizontal strips parallel to mountain faces are far less noticeable.
- The underlying noise that makes Tectonic work is better obfuscated, making terrain less predictable.
---
**Underground Rivers**
Underground rivers got a massive overhaul in the Everest update, much closer matching my standalone Underground Rivers mod.
- Terrain inside of rivers varies significantly more. This includes varying sizes and shapes.
- Transitions between normal and underground rivers have been improved. The transition point has been moved further from mountains to make the terrain drop less steep, and the varying sizes mean the ceiling is no longer consistently super flat at entrances.
- Entrances are significantly taller than before, sometimes being more blocks tall than wide.
- Pillars are significantly more common.
- Significantly reduced aquifer issues at the sides of the rivers.
- *[Mod Only]* Increased glow lichen rates from Tectonic v1 have returned.
- *[Mod Only]* Added back Lantern Rivers from Tectonic v1. They are now a rare feature in underground rivers in any biome, not a biome themselves. Yes, this can be disabled in the config.
---
**Lava Tunnels**
The deep lava sibling of underground rivers got some love!
- Lava tunnels are noticeably rarer than before. They still generate quite a bit, but not as pervasively.
- The size has been significantly shrunken down. They now have rougher, narrower walls, smaller ceilings, and less safe ground. Proceed with caution.
- The direction of tunnels twists and turns more often, making the underlying noise less visible and sightlines more obscured.
---
**Plateaus**
The plateau terrain from v2 has been completely ripped out. The new plateaus can be 2 or 3-tiered, with occasional gentle "onboarding ramps" for easier survival exploration.
---
**Desert Dunes**
Dunes have been rewritten *again* in the version, looking even more like actual dunes than before.
---
**Oceans**
Ocean terrain is significantly more varied than before. Deep oceans in particular have seen special terrain introduced, causing overhangs and trenches to generate!
---
**Swamps**
Swamp bones sit much closer to sea level, generating much more like in vanilla.
With Terralith installed, inland swamps near mountains have been removed.
---
**Windswept Savannas**
There should no longer be large, flat regions of the Windswept Savanna biome.
---
**Oceanside Cliffs**
The overhangs have been removed.
With Terralith installed, these cliffs will actually generate the mod's special cliff biomes.
---
**World Presets**
*[Mod Only]* Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new temperate/vegetation related config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
---
**Deep Dark**
The Deep Dark biome is now capped at y32.
release
v3.0 ~ Fabric 1.20.1
3.0-fabric-1.20.129 мая 2025 г.992Minecraft: 1.20, 1.20.1fabric
Что нового
# Tectonic v3: The Everest Update
The largest Tectonic update ever is here. A full rewrite, a plethora of new terrain types, and improvements to almost all existing features. This is the Everest update.
Made with love by Apollo. 💜
---
## Additions
**Config Overhaul**
*[Mod Only]* There is now a config screen for viewing and changing Tectonic options in-game! Every option has an explanatory tooltip and its default value displayed. The tooltips replace the comments in the config file to reduce clutter.
This also comes with **16** new config options. Please see the config screen for more information on these.
---
**Continents and Islands**
Terrain in v2 was split roughly 50/50 between land and ocean, with no coherent shape for either. In v3, terrain now forms into more coherent "continents".
Continents will generate thousands to tens of thousands of blocks wide, designed for Tectonic's massive mountain ranges and new terrain types.
In the oceans between continents, you'll find relatively smaller "islands". These range from a few hundred blocks to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings. *With Terralith installed, these islands have Volcanoes and Calderas!*
*[Mod Only]* A config option to remove the random normal ice in Frozen Oceans has been added to help with ocean exploration in the new bigger oceans.
---
**Jungle Pillars**
Some jungle biomes will generate towering pillars covered in vegetation stretching upwards of a hundred blocks high!
---
**Biome Valleys**
Sometimes, you will find cherry groves and pale gardens nested inside of a valley!
---
**Badlands Canyons**
Some badlands will feature massive canyons, carved around rivers.
---
**Badlands Buttes**
Other badlands will generate isolated plateaus in an otherwise flat, desolate region. These are a perfect place to find red sand, which could be difficult to get in older versions.
---
**Wetlands**
Some forests, taigas, and jungles will feature very flat terrain with frequent ponds and small lakes.
---
**Rolling Hills**
Some plains, flower forest, and ice spikes will feature very smooth rolling hills.
---
**Chunk Blending**
Tectonic v2 worlds will blend into Tectonic v3 worlds (somewhat) smoothly! There will be 1-5 block seams at the border between old and new chunks, but it's significantly better than the 100-200 block borders you could get without it.
---
**CliffTree Compatibility**
On 1.21.x, Tectonic now natively supports CliffTree! Just install both as mods and you're set.
---
## Changes
**Rougher Terrain**
Tectonic used to smoothen out the terrain, removing the staircasing/"lerp" that is present in vanilla. This has been reverted. This has been done for a few reasons:
- Windswept terrain better integrates with the rest of the world.
- Slopes are easier to build on, with median areas at each staircase step.
- Grove generation around mountains is improved.
- Strange horizontal strips parallel to mountain faces are far less noticeable.
- The underlying noise that makes Tectonic work is better obfuscated, making terrain less predictable.
---
**Underground Rivers**
Underground rivers got a massive overhaul in the Everest update, much closer matching my standalone Underground Rivers mod.
- Terrain inside of rivers varies significantly more. This includes varying sizes and shapes.
- Transitions between normal and underground rivers have been improved. The transition point has been moved further from mountains to make the terrain drop less steep, and the varying sizes mean the ceiling is no longer consistently super flat at entrances.
- Entrances are significantly taller than before, sometimes being more blocks tall than wide.
- Pillars are significantly more common.
- Significantly reduced aquifer issues at the sides of the rivers.
- *[Mod Only]* Increased glow lichen rates from Tectonic v1 have returned.
- *[Mod Only]* Added back Lantern Rivers from Tectonic v1. They are now a rare feature in underground rivers in any biome, not a biome themselves. Yes, this can be disabled in the config.
---
**Lava Tunnels**
The deep lava sibling of underground rivers got some love!
- Lava tunnels are noticeably rarer than before. They still generate quite a bit, but not as pervasively.
- The size has been significantly shrunken down. They now have rougher, narrower walls, smaller ceilings, and less safe ground. Proceed with caution.
- The direction of tunnels twists and turns more often, making the underlying noise less visible and sightlines more obscured.
---
**Plateaus**
The plateau terrain from v2 has been completely ripped out. The new plateaus can be 2 or 3-tiered, with occasional gentle "onboarding ramps" for easier survival exploration.
---
**Desert Dunes**
Dunes have been rewritten *again* in the version, looking even more like actual dunes than before.
---
**Oceans**
Ocean terrain is significantly more varied than before. Deep oceans in particular have seen special terrain introduced, causing overhangs and trenches to generate!
---
**Swamps**
Swamp bones sit much closer to sea level, generating much more like in vanilla.
With Terralith installed, inland swamps near mountains have been removed.
---
**Windswept Savannas**
There should no longer be large, flat regions of the Windswept Savanna biome.
---
**Oceanside Cliffs**
The overhangs have been removed.
With Terralith installed, these cliffs will actually generate the mod's special cliff biomes.
---
**World Presets**
*[Mod Only]* Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new temperate/vegetation related config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
---
**Deep Dark**
The Deep Dark biome is now capped at y32.
beta
v3.0 Beta 4 ~ Fabric 1.20
3.0+beta418 мая 2025 г.61,5 тыс.Minecraft: 1.20, 1.20.1fabric
Что нового
Backport of v3 beta 4 to Fabric 1.20.
beta
v3.0 Beta 4 ~ Neoforge 1.21.1
3.0.0+beta413 мая 2025 г.14,3 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## Additions
- **Added chunk blending.** You can now upgrade v2 worlds to v3 and have the game smooth out the transition between terrain.
- Please note that there are **1-2 block seams** at the chunk border. This is unfortunately unavoidable.
## Changes
- Updated the config screen. Every option now has an explanatory tooltip and its default value.
- Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new `___ Scale` config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
- The floor of underground rivers near entrances has been raised a few blocks.
- Smoothened the transition between rivers and swamps.
- Made stony shores steeper.
## Fixes
- Decreased how much land biomes seep into the oceans on coastlines.
- Fixed most instances of Deep Dark leaking into underground rivers.
- Fixed aquifer issues on the underground river floor.
- Fixed plateau biome (e.g. meadow) generating next to rivers with Terralith installed.
- Fixed the Increased Height option not working with Terralith installed.
beta
v3.0 Beta 4 ~ Neoforge 1.21.5
3.0.0+beta413 мая 2025 г.1,1 тыс.Minecraft: 1.21.5neoforge
Что нового
## Additions
- **Added chunk blending.** You can now upgrade v2 worlds to v3 and have the game smooth out the transition between terrain.
- Please note that there are **1-2 block seams** at the chunk border. This is unfortunately unavoidable.
## Changes
- Updated the config screen. Every option now has an explanatory tooltip and its default value.
- Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new `___ Scale` config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
- The floor of underground rivers near entrances has been raised a few blocks.
- Smoothened the transition between rivers and swamps.
- Made stony shores steeper.
## Fixes
- Decreased how much land biomes seep into the oceans on coastlines.
- Fixed most instances of Deep Dark leaking into underground rivers.
- Fixed aquifer issues on the underground river floor.
- Fixed plateau biome (e.g. meadow) generating next to rivers with Terralith installed.
- Fixed the Increased Height option not working with Terralith installed.
beta
v3.0 Beta 4 ~ Fabric 1.21.5
3.0.0+beta413 мая 2025 г.22,9 тыс.Minecraft: 1.21.5fabric
Что нового
## Additions
- **Added chunk blending.** You can now upgrade v2 worlds to v3 and have the game smooth out the transition between terrain.
- Please note that there are **1-2 block seams** at the chunk border. This is unfortunately unavoidable.
## Changes
- Updated the config screen. Every option now has an explanatory tooltip and its default value.
- Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new `___ Scale` config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
- The floor of underground rivers near entrances has been raised a few blocks.
- Smoothened the transition between rivers and swamps.
- Made stony shores steeper.
## Fixes
- Decreased how much land biomes seep into the oceans on coastlines.
- Fixed most instances of Deep Dark leaking into underground rivers.
- Fixed aquifer issues on the underground river floor.
- Fixed plateau biome (e.g. meadow) generating next to rivers with Terralith installed.
- Fixed the Increased Height option not working with Terralith installed.
beta
v3.0 Beta 4 ~ Fabric 1.21.1
3.0.0+beta413 мая 2025 г.14,4 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
## Additions
- **Added chunk blending.** You can now upgrade v2 worlds to v3 and have the game smooth out the transition between terrain.
- Please note that there are **1-2 block seams** at the chunk border. This is unfortunately unavoidable.
## Changes
- Updated the config screen. Every option now has an explanatory tooltip and its default value.
- Removed the Amplified and Large Biomes presets from the world type selector.
- Amplified has never worked with Tectonic, either completely ignoring it or having unintended behavior.
- Large Biomes is redundant due to the new `___ Scale` config options. This also drastically reduces the amount of duplicated code needed for the mod to fully function.
- The floor of underground rivers near entrances has been raised a few blocks.
- Smoothened the transition between rivers and swamps.
- Made stony shores steeper.
## Fixes
- Decreased how much land biomes seep into the oceans on coastlines.
- Fixed most instances of Deep Dark leaking into underground rivers.
- Fixed aquifer issues on the underground river floor.
- Fixed plateau biome (e.g. meadow) generating next to rivers with Terralith installed.
- Fixed the Increased Height option not working with Terralith installed.
beta
v3.0.0 Beta 3 ~ Neoforge 1.21.5
3.0.0+beta327 апр. 2025 г.2,1 тыс.Minecraft: 1.21.5neoforge
Что нового
- **Reimplemented Terralith compatibility!**
- Volcanic Crater biome now generates.
- Cliff biomes now properly generate on cliffs instead of random biomes.
- Canyon biomes should generate better than before.
- Inland swamps have been removed.
- Fixed an issue where ground around jungle pillars would be stone.
- Fixed the islands enabled setting doing the opposite of what the config file/screen said.
beta
v3.0.0 Beta 3 ~ Neoforge 1.21.1
3.0.0+beta327 апр. 2025 г.13,9 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
- **Reimplemented Terralith compatibility!**
- Volcanic Crater biome now generates.
- Cliff biomes now properly generate on cliffs instead of random biomes.
- Canyon biomes should generate better than before.
- Inland swamps have been removed.
- Fixed an issue where ground around jungle pillars would be stone.
- Fixed the islands enabled setting doing the opposite of what the config file/screen said.
beta
v3.0.0 Beta 3 ~ Fabric 1.21.5
3.0.0+beta327 апр. 2025 г.17,5 тыс.Minecraft: 1.21.5fabric
Что нового
- **Reimplemented Terralith compatibility!**
- Volcanic Crater biome now generates.
- Cliff biomes now properly generate on cliffs instead of random biomes.
- Canyon biomes should generate better than before.
- Inland swamps have been removed.
- Fixed an issue where ground around jungle pillars would be stone.
- Fixed the islands enabled setting doing the opposite of what the config file/screen said.
beta
v3.0.0 Beta 3 ~ Fabric 1.21.1
3.0.0+beta327 апр. 2025 г.28,9 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
- **Reimplemented Terralith compatibility!**
- Volcanic Crater biome now generates.
- Cliff biomes now properly generate on cliffs instead of random biomes.
- Canyon biomes should generate better than before.
- Inland swamps have been removed.
- Fixed an issue where ground around jungle pillars would be stone.
- Fixed the islands enabled setting doing the opposite of what the config file/screen said.
beta
v3.0.0 Beta 2 ~ Neoforge 1.21.5
3.0.0+beta219 апр. 2025 г.1,4 тыс.Minecraft: 1.21.5neoforge
Что нового
Fixed crashing on dedicated servers.
beta
v3.0.0 Beta 2 ~ Neoforge 1.21.1
3.0.0+beta219 апр. 2025 г.7,9 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
Fixed crashing on dedicated servers.
beta
v3.0.0 Beta 1 ~ Neoforge 1.21.5
3.0.0+beta119 апр. 2025 г.151Minecraft: 1.21.5neoforge
Что нового
# Tectonic v3 Beta 1
This is the first beta of Tectonic v3, the second rewrite in Tectonic's history.
Please take note of the following missing features:
- **Terrain Blending** (will be introduced later)
- Terralith compatibility (will return later)
- Large Biomes compatibility (will return later)
- Continents compatibility (may not return later)
- Lava Rivers (may not return later)
## New Features
**Continents and Islands**
Terrain in v2 was split roughly 50/50 between land and ocean, with no coherent shape for either. In v3, terrain now forms into more coherent "continents". Continents will generate thousands to tens of thousands of blocks wide to account for the massive mountain ranges and new terrain types.
In the oceans between continents you'll find relatively smaller "islands", ranging up to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings.
**New Terrain Types**
Tectonic now features several new terrain shaping types to spice up your travels.
- Plateaus
While Tectonic v2 did feature three-tiered plateaus, v3 polishes this feature up significantly. There are now both two and three-tiered plateaus, with both sometimes having smoother slopes to climb up them in survival more easily.
- Valleys
While plateaus usually elevate plateau biomes, some Cherry Groves and Pale Gardens have the plateaus surround the biome, turning the biome into a valley.
- Wetlands
Some forest, jungle and taiga biomes generate very close to sea level and generate frequent ponds and lakes.
- Canyons
Some badlands form massive canyons with rivers running through them.
- Buttes
Badlands that don't generate canyons will instead have low terrain with occasional isolated plateaus.
- Hills
Some plains, flower forest and ice spike biomes will feature smooth rolling hills.
- Dunes
Dunes have been overhauled in v3, looking much closer to the new rolling hill terrain.
- Pillars
Some jungles feature massive pillars that can extend upwards of a hundred blocks tall, reminiscent of the Zhangjiajie National Forest Park in China.
- Oceans
Deep oceans are much more varied than before, having dynamic heights and sometimes generating overhangs and deep trenches.
**Config Overhaul**
The config has gotten another overhaul, with several new options. On top of that, there is finally a **config screen**!
## Changes
**Improved Underground Rivers**
Underground rivers have received a full rewrite, largely based off of my standalone [Underground Rivers](modrinth.com/mod/underground-rivers) mod.
- Terrain inside of rivers varies significantly more. This includes varying sizes and shapes.
- Transitions between normal and underground rivers have been improved. The transition point has been moved further from mountains to make the terrain drop less steep, and the varying sizes mean the ceiling is no longer consistently super flat at entrances.
- Entrances are significantly taller than before, usually being more blocks tall than wide.
- Pillars are significantly more common.
- _[Mod Only]_ Increased glow lichen rates from Tectonic v1 have returned.
**Seaside Cliff Changes**
- Oceanside cliff overhangs have been removed.
**Less Smooth Terrain**
Vanilla's noise used to roughen up terrain that has the inadvertent affect of making sloped terrain "staircase" has been reintroduced. This has been done for a few reasons:
- Windswept terrain better integrates with the rest of the world.
- Slopes are easier to build on, with median areas at each staircase step.
- The underlying noise that makes Tectonic work is better obfuscated, making terrain less predictable.
**Improved Windswept Savannas**
Windswept Savannas have received a significant upgrade. While in previous versions you could find sizable areas of flat areas of the biome, that should no longer happen.
beta
v3.0.0 Beta 1 ~ Fabric 1.21.5
3.0.0+beta119 апр. 2025 г.11,5 тыс.Minecraft: 1.21.5fabric
Что нового
# Tectonic v3 Beta 1
This is the first beta of Tectonic v3, the second rewrite in Tectonic's history.
Please take note of the following missing features:
- **Terrain Blending** (will be introduced later)
- Terralith compatibility (will return later)
- Large Biomes compatibility (will return later)
- Continents compatibility (may not return later)
- Lava Rivers (may not return later)
## New Features
**Continents and Islands**
Terrain in v2 was split roughly 50/50 between land and ocean, with no coherent shape for either. In v3, terrain now forms into more coherent "continents". Continents will generate thousands to tens of thousands of blocks wide to account for the massive mountain ranges and new terrain types.
In the oceans between continents you'll find relatively smaller "islands", ranging up to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings.
**New Terrain Types**
Tectonic now features several new terrain shaping types to spice up your travels.
- Plateaus
While Tectonic v2 did feature three-tiered plateaus, v3 polishes this feature up significantly. There are now both two and three-tiered plateaus, with both sometimes having smoother slopes to climb up them in survival more easily.
- Valleys
While plateaus usually elevate plateau biomes, some Cherry Groves and Pale Gardens have the plateaus surround the biome, turning the biome into a valley.
- Wetlands
Some forest, jungle and taiga biomes generate very close to sea level and generate frequent ponds and lakes.
- Canyons
Some badlands form massive canyons with rivers running through them.
- Buttes
Badlands that don't generate canyons will instead have low terrain with occasional isolated plateaus.
- Hills
Some plains, flower forest and ice spike biomes will feature smooth rolling hills.
- Dunes
Dunes have been overhauled in v3, looking much closer to the new rolling hill terrain.
- Pillars
Some jungles feature massive pillars that can extend upwards of a hundred blocks tall, reminiscent of the Zhangjiajie National Forest Park in China.
- Oceans
Deep oceans are much more varied than before, having dynamic heights and sometimes generating overhangs and deep trenches.
**Config Overhaul**
The config has gotten another overhaul, with several new options. On top of that, there is finally a **config screen**!
## Changes
**Improved Underground Rivers**
Underground rivers have received a full rewrite, largely based off of my standalone [Underground Rivers](modrinth.com/mod/underground-rivers) mod.
- Terrain inside of rivers varies significantly more. This includes varying sizes and shapes.
- Transitions between normal and underground rivers have been improved. The transition point has been moved further from mountains to make the terrain drop less steep, and the varying sizes mean the ceiling is no longer consistently super flat at entrances.
- Entrances are significantly taller than before, usually being more blocks tall than wide.
- Pillars are significantly more common.
- _[Mod Only]_ Increased glow lichen rates from Tectonic v1 have returned.
**Seaside Cliff Changes**
- Oceanside cliff overhangs have been removed.
**Less Smooth Terrain**
Vanilla's noise used to roughen up terrain that has the inadvertent affect of making sloped terrain "staircase" has been reintroduced. This has been done for a few reasons:
- Windswept terrain better integrates with the rest of the world.
- Slopes are easier to build on, with median areas at each staircase step.
- The underlying noise that makes Tectonic work is better obfuscated, making terrain less predictable.
**Improved Windswept Savannas**
Windswept Savannas have received a significant upgrade. While in previous versions you could find sizable areas of flat areas of the biome, that should no longer happen.
beta
v3.0.0 Beta 1 ~ Neoforge 1.21.1
3.0.0+beta119 апр. 2025 г.448Minecraft: 1.21, 1.21.1neoforge
Что нового
# Tectonic v3 Beta 1
This is the first beta of Tectonic v3, the second rewrite in Tectonic's history.
Please take note of the following missing features:
- **Terrain Blending** (will be introduced later)
- Terralith compatibility (will return later)
- Large Biomes compatibility (will return later)
- Continents compatibility (may not return later)
- Lava Rivers (may not return later)
## New Features
**Continents and Islands**
Terrain in v2 was split roughly 50/50 between land and ocean, with no coherent shape for either. In v3, terrain now forms into more coherent "continents". Continents will generate thousands to tens of thousands of blocks wide to account for the massive mountain ranges and new terrain types.
In the oceans between continents you'll find relatively smaller "islands", ranging up to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings.
**New Terrain Types**
Tectonic now features several new terrain shaping types to spice up your travels.
- Plateaus
While Tectonic v2 did feature three-tiered plateaus, v3 polishes this feature up significantly. There are now both two and three-tiered plateaus, with both sometimes having smoother slopes to climb up them in survival more easily.
- Valleys
While plateaus usually elevate plateau biomes, some Cherry Groves and Pale Gardens have the plateaus surround the biome, turning the biome into a valley.
- Wetlands
Some forest, jungle and taiga biomes generate very close to sea level and generate frequent ponds and lakes.
- Canyons
Some badlands form massive canyons with rivers running through them.
- Buttes
Badlands that don't generate canyons will instead have low terrain with occasional isolated plateaus.
- Hills
Some plains, flower forest and ice spike biomes will feature smooth rolling hills.
- Dunes
Dunes have been overhauled in v3, looking much closer to the new rolling hill terrain.
- Pillars
Some jungles feature massive pillars that can extend upwards of a hundred blocks tall, reminiscent of the Zhangjiajie National Forest Park in China.
- Oceans
Deep oceans are much more varied than before, having dynamic heights and sometimes generating overhangs and deep trenches.
**Config Overhaul**
The config has gotten another overhaul, with several new options. On top of that, there is finally a **config screen**!
## Changes
**Improved Underground Rivers**
Underground rivers have received a full rewrite, largely based off of my standalone [Underground Rivers](modrinth.com/mod/underground-rivers) mod.
- Terrain inside of rivers varies significantly more. This includes varying sizes and shapes.
- Transitions between normal and underground rivers have been improved. The transition point has been moved further from mountains to make the terrain drop less steep, and the varying sizes mean the ceiling is no longer consistently super flat at entrances.
- Entrances are significantly taller than before, usually being more blocks tall than wide.
- Pillars are significantly more common.
- _[Mod Only]_ Increased glow lichen rates from Tectonic v1 have returned.
**Seaside Cliff Changes**
- Oceanside cliff overhangs have been removed.
**Less Smooth Terrain**
Vanilla's noise used to roughen up terrain that has the inadvertent affect of making sloped terrain "staircase" has been reintroduced. This has been done for a few reasons:
- Windswept terrain better integrates with the rest of the world.
- Slopes are easier to build on, with median areas at each staircase step.
- The underlying noise that makes Tectonic work is better obfuscated, making terrain less predictable.
**Improved Windswept Savannas**
Windswept Savannas have received a significant upgrade. While in previous versions you could find sizable areas of flat areas of the biome, that should no longer happen.
beta
v3.0.0 Beta 1 ~ Fabric 1.21.1
3.0.0+beta119 апр. 2025 г.11,9 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
# Tectonic v3 Beta 1
This is the first beta of Tectonic v3, the second rewrite in Tectonic's history.
Please take note of the following missing features:
- **Terrain Blending** (will be introduced later)
- Terralith compatibility (will return later)
- Large Biomes compatibility (will return later)
- Continents compatibility (may not return later)
- Lava Rivers (may not return later)
## New Features
**Continents and Islands**
Terrain in v2 was split roughly 50/50 between land and ocean, with no coherent shape for either. In v3, terrain now forms into more coherent "continents". Continents will generate thousands to tens of thousands of blocks wide to account for the massive mountain ranges and new terrain types.
In the oceans between continents you'll find relatively smaller "islands", ranging up to around a thousand blocks across. These islands use vanilla's mountain terrain shaping, now making it possible to find traditional mountain rings.
**New Terrain Types**
Tectonic now features several new terrain shaping types to spice up your travels.
- Plateaus
While Tectonic v2 did feature three-tiered plateaus, v3 polishes this feature up significantly. There are now both two and three-tiered plateaus, with both sometimes having smoother slopes to climb up them in survival more easily.
- Valleys
While plateaus usually elevate plateau biomes, some Cherry Groves and Pale Gardens have the plateaus surround the biome, turning the biome into a valley.
- Wetlands
Some forest, jungle and taiga biomes generate very close to sea level and generate frequent ponds and lakes.
- Canyons
Some badlands form massive canyons with rivers running through them.
- Buttes
Badlands that don't generate canyons will instead have low terrain with occasional isolated plateaus.
- Hills
Some plains, flower forest and ice spike biomes will feature smooth rolling hills.
- Dunes
Dunes have been overhauled in v3, looking much closer to the new rolling hill terrain.
- Pillars
Some jungles feature massive pillars that can extend upwards of a hundred blocks tall, reminiscent of the Zhangjiajie National Forest Park in China.
- Oceans
Deep oceans are much more varied than before, having dynamic heights and sometimes generating overhangs and deep trenches.
**Config Overhaul**
The config has gotten another overhaul, with several new options. On top of that, there is finally a **config screen**!
## Changes
**Improved Underground Rivers**
Underground rivers have received a full rewrite, largely based off of my standalone [Underground Rivers](modrinth.com/mod/underground-rivers) mod.
- Terrain inside of rivers varies significantly more. This includes varying sizes and shapes.
- Transitions between normal and underground rivers have been improved. The transition point has been moved further from mountains to make the terrain drop less steep, and the varying sizes mean the ceiling is no longer consistently super flat at entrances.
- Entrances are significantly taller than before, usually being more blocks tall than wide.
- Pillars are significantly more common.
- _[Mod Only]_ Increased glow lichen rates from Tectonic v1 have returned.
**Seaside Cliff Changes**
- Oceanside cliff overhangs have been removed.
**Less Smooth Terrain**
Vanilla's noise used to roughen up terrain that has the inadvertent affect of making sloped terrain "staircase" has been reintroduced. This has been done for a few reasons:
- Windswept terrain better integrates with the rest of the world.
- Slopes are easier to build on, with median areas at each staircase step.
- The underlying noise that makes Tectonic work is better obfuscated, making terrain less predictable.
**Improved Windswept Savannas**
Windswept Savannas have received a significant upgrade. While in previous versions you could find sizable areas of flat areas of the biome, that should no longer happen.
release
v2.4.4 ~ Fabric 1.20.1
2.4.417 февр. 2025 г.238,2 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
Fixed crash
release
v2.4.3 ~ Fabric 1.21.4
2.4.317 февр. 2025 г.153,8 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
- Simplified the config to be less messy and split the `deeper_oceans` option into three fields, old configs will automagically upgrade to the new format.
- Prevented Trial Chambers and mineshafts from YUNG's Better Mineshafts from spawning in oceans when the water extends too far down.
- Fixed compatibility with Continents.
- Made Lithostitched a required dependency.
release
v2.4.3 ~ Neoforge 1.21.4
2.4.317 февр. 2025 г.7 тыс.Minecraft: 1.21.4neoforge
Что нового
- Simplified the config to be less messy and split the `deeper_oceans` option into three fields, old configs will automagically upgrade to the new format.
- Prevented Trial Chambers and mineshafts from YUNG's Better Mineshafts from spawning in oceans when the water extends too far down.
- Fixed compatibility with Continents.
- Made Lithostitched a required dependency.
release
v2.4.3 ~ Fabric 1.21
2.4.317 февр. 2025 г.551,5 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
- Simplified the config to be less messy and split the `deeper_oceans` option into three fields, old configs will automagically upgrade to the new format.
- Prevented Trial Chambers and mineshafts from YUNG's Better Mineshafts from spawning in oceans when the water extends too far down.
- Fixed compatibility with Continents.
- Made Lithostitched a required dependency.
release
v2.4.3 ~ Neoforge 1.21
2.4.317 февр. 2025 г.74,6 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
- Simplified the config to be less messy and split the `deeper_oceans` option into three fields, old configs will automagically upgrade to the new format.
- Prevented Trial Chambers and mineshafts from YUNG's Better Mineshafts from spawning in oceans when the water extends too far down.
- Fixed compatibility with Continents.
- Made Lithostitched a required dependency.
release
v2.4.3 ~ Fabric 1.20.1
2.4.317 февр. 2025 г.1,5 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
- Simplified the config to be less messy and split the `deeper_oceans` option into three fields, old configs will automagically upgrade to the new format.
- Prevented Trial Chambers and mineshafts from YUNG's Better Mineshafts from spawning in oceans when the water extends too far down.
- Fixed compatibility with Continents.
- Made Lithostitched a required dependency.
**1.20 support is being dropped due to escalating time spent maintaining three versions**. Fabric's last release is this one (2.4.3), while Forge's is 2.4.1.
release
v2.4.2 ~ Datapack
2.4.23 дек. 2024 г.63,3 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4datapack
Что нового
Bump version number to support 1.21.2/3/4.
release
v2.4.2 ~ Fabric 1.21.4
2.4.23 дек. 2024 г.72,2 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4fabric, quilt
Что нового
Bump version numbers to support 1.21.4
release
v2.4.2 ~ Neoforge 1.21
2.4.23 дек. 2024 г.17,6 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
Что нового
Bump version numbers to support 1.21.4
release
v2.4.1a ~ Neoforge 1.21
2.4.1a22 окт. 2024 г.9,6 тыс.Minecraft: 1.21.1, 1.21.2, 1.21.3neoforge
Что нового
Mark as 1.21.2 compatible
release
v2.4.1a ~ Fabric 1.21.2
2.4.1a22 окт. 2024 г.20,7 тыс.Minecraft: 1.21.2, 1.21.3fabric, quilt
Что нового
- Direct port to 1.21.2.
release
v2.4.1b ~ Fabric 1.20.1
2.4.1b11 сент. 2024 г.475,8 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
- Fixed `increased_height` *still* not properly working with Terralith on Fabric.
release
v2.4.1 ~ Fabric 1.20.1
2.4.130 авг. 2024 г.25,3 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
First 1.20.1-exclusive release. Support for all versions other than 1.21 and 1.20.1 has been dropped.
**Features**
- Added `snow_start_offset` config option with default of 128. This should prevent biomes like Old Growth Taigas generating snow on top of their leaves near mountain ranges.
**Changes**
Large internal refactoring has occured, fixing several long-standing issues.
- Fixed aquifer strangeness near rivers and in swamps.
- Fixed `increased_height` not properly working with Terralith.
- Fixed terrain not being windswept in a variety of Terralith biomes such as Haze Mountains and Mirage Isles.
- Added Terralith's megacaves to Tectonic terrain generation.
- Fixed generation issues with several packs such as Tropicraft, Ad Astra and The Bumblezone.
- Fixed ocean monuments not being lowered on Forge.
release
v2.4.1 ~ Forge 1.20.1
2.4.130 авг. 2024 г.2,4 млнMinecraft: 1.20, 1.20.1forge, neoforge
Что нового
First 1.20.1-exclusive release. Support for all versions other than 1.21 and 1.20.1 has been dropped.
**Features**
- Added `snow_start_offset` config option with default of 128. This should prevent biomes like Old Growth Taigas generating snow on top of their leaves near mountain ranges.
**Changes**
Large internal refactoring has occured, fixing several long-standing issues.
- Fixed aquifer strangeness near rivers and in swamps.
- Fixed `increased_height` not properly working with Terralith.
- Fixed terrain not being windswept in a variety of Terralith biomes such as Haze Mountains and Mirage Isles.
- Added Terralith's megacaves to Tectonic terrain generation.
- Fixed generation issues with several packs such as Tropicraft, Ad Astra and The Bumblezone.
- Fixed ocean monuments not being lowered on Forge.
release
v2.4.1a ~ Fabric 1.21
2.4.1a18 авг. 2024 г.413,1 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
- Marked at 1.21.1 compatible
- Made the `mod_enabled` config option function on Neoforge
release
v2.4.1a ~ Neoforge 1.21.1
2.4.1a18 авг. 2024 г.10,8 тыс.Minecraft: 1.21.1, 1.21.2neoforge
Что нового
- Updated to 1.21.1, 1.21 Neoforge no longer supported
- Made the `mod_enabled` config option function on Neoforge
release
v2.4.1 ~ Fabric 1.21
2.4.17 авг. 2024 г.27 тыс.Minecraft: 1.21fabric, quilt
Что нового
**Features**
- Added `snow_start_offset` config option with default of 128. This should prevent biomes like Old Growth Taigas generating snow on top of their leaves near mountain ranges.
**Changes**
Large internal refactoring has occured, fixing several long-standing issues.
- Fixed aquifer strangeness near rivers and in swamps.
- Fixed `increased_height` not properly working with Terralith.
- Fixed terrain not being windswept in a variety of Terralith biomes such as Haze Mountains and Mirage Isles.
- Added Terralith's megacaves to Tectonic terrain generation.
- Fixed generation issues with several packs such as Tropicraft, Ad Astra and The Bumblezone.
- Fixed rare issues with Tectonic pack ordering.
release
v2.4.1 ~ Neoforge 1.21
2.4.17 авг. 2024 г.3,4 тыс.Minecraft: 1.21neoforge
Что нового
**Features**
- Added `snow_start_offset` config option with default of 128. This should prevent biomes like Old Growth Taigas generating snow on top of their leaves near mountain ranges.
**Changes**
Large internal refactoring has occured, fixing several long-standing issues.
- Fixed aquifer strangeness near rivers and in swamps.
- Fixed `increased_height` not properly working with Terralith.
- Fixed terrain not being windswept in a variety of Terralith biomes such as Haze Mountains and Mirage Isles.
- Added Terralith's megacaves to Tectonic terrain generation.
- Fixed generation issues with several packs such as Tropicraft, Ad Astra and The Bumblezone.
- Fixed rare issues with Tectonic pack ordering.
release
v2.4.0 ~ Fabric 1.21
2.4.018 июн. 2024 г.159,2 тыс.Minecraft: 1.21fabric, quilt
Что нового
- Update to 1.21.
release
v2.4.0 ~ Neoforge 1.21
2.4.018 июн. 2024 г.3,5 тыс.Minecraft: 1.21neoforge
Что нового
- Update to 1.21.
release
v2.4.0a ~ Datapack 1.21
2.4.0a15 июн. 2024 г.30 тыс.Minecraft: 1.21datapack
Что нового
- Fixed logspam when generating chunks
release
v2.4.0 ~ Datapack 1.21
2.4.014 июн. 2024 г.2,7 тыс.Minecraft: 1.21datapack
Что нового
Jump update from v2.2 to v2.4!
## v2.3.x changes
- Fixed an issue where Badlands biomes above y256 were covered in Orange Terracotta.
- Reworked desert dune generation to be a lot more common and more "dune-y".
- Reshaped mountains slightly. The transition from mountains to oceans should be smoother, and the max heights vary a bit more.
## v2.4.0 changes
- Updated to 1.21. Unlike previous datapack versions, this one is *just* for the latest version.
- Dropped backwards compatibility with Tectonic v1. This means if you try to *directly* update from Tectonic v1.x to Tectonic v2.4.0 or above, you won't be able to. You will have to take a pit stop at another version like v2.2.2.
- **Other world types work!** Amplified won't work, but other world types like Superflat and Large Biomes will.
- **Added configuration options.** Since datapacks can't have real config files like mods, you will need to edit the pack manually. Don't worry, however; open `configuring.md` in the pack files to pull up a guide to configuring everything in the datapack that is configurable in the mod.
release
v2.3.5b ~ Fabric 1.19.4-1.20.4
2.3.5b5 июн. 2024 г.566,6 тыс.Minecraft: 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
Что нового
- Fixed crashing on Fabric 1.20.1.
release
v2.3.5a ~ Fabric 1.18.2
2.3.5a5 июн. 2024 г.9,6 тыс.Minecraft: 1.18.2fabric, quilt
Что нового
- Fixed crashing on non-1.20.5/6 versions.
release
v2.3.5a ~ Forge 1.20.2
2.3.5a5 июн. 2024 г.17,4 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
- Fixed crashing on non-1.20.5/6 versions.
release
v2.3.5a ~ Forge 1.19.3-1.20.1
2.3.5a5 июн. 2024 г.176,3 тыс.Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1forge, neoforge
Что нового
- Fixed crashing on non-1.20.5/6 versions.
release
v2.3.5a ~ Forge 1.19.2
2.3.5a5 июн. 2024 г.564,1 тыс.Minecraft: 1.19, 1.19.1, 1.19.2forge
Что нового
- Fixed crashing on non-1.20.5/6 versions.
release
v2.3.5a ~ Forge 1.18.2
2.3.5a5 июн. 2024 г.276 тыс.Minecraft: 1.18.2forge
Что нового
- Fixed crashing on non-1.20.5/6 versions.
release
v2.3.5a ~ Fabric 1.19.4-1.20.2+
2.3.5a5 июн. 2024 г.2,1 тыс.Minecraft: 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
Что нового
- Fixed crashing on non-1.20.5/6 versions.
release
v2.3.5a ~ Fabric 1.19.2
2.3.5a5 июн. 2024 г.39,6 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
Что нового
- Fixed crashing on non-1.20.5/6 versions.
release
v2.3.5 ~ Fabric 1.20.6
2.3.54 июн. 2024 г.51,2 тыс.Minecraft: 1.20.5, 1.20.6fabric, quilt
Что нового
- Reshaped mountains slightly. The transition from mountains to oceans should be smoother, and the max heights vary a bit more.
release
v2.3.5 ~ Fabric 1.19.2
2.3.54 июн. 2024 г.502Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
Что нового
- Reshaped mountains slightly. The transition from mountains to oceans should be smoother, and the max heights vary a bit more.
release
v2.3.5 ~ Forge 1.20.2
2.3.54 июн. 2024 г.331Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
- Reshaped mountains slightly. The transition from mountains to oceans should be smoother, and the max heights vary a bit more.
release
v2.3.5 ~ Forge 1.19.3-1.20.1
2.3.54 июн. 2024 г.1,6 тыс.Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1forge, neoforge
Что нового
- Reshaped mountains slightly. The transition from mountains to oceans should be smoother, and the max heights vary a bit more.
release
v2.3.5 ~ Fabric 1.19.4-1.20.2+
2.3.54 июн. 2024 г.2,2 тыс.Minecraft: 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
Что нового
- Reshaped mountains slightly. The transition from mountains to oceans should be smoother, and the max heights vary a bit more.
release
v2.3.5 ~ Fabric 1.18.2
2.3.54 июн. 2024 г.192Minecraft: 1.18.2fabric, quilt
Что нового
- Reshaped mountains slightly. The transition from mountains to oceans should be smoother, and the max heights vary a bit more.
release
v2.3.5 ~ Forge 1.19.2
2.3.54 июн. 2024 г.433Minecraft: 1.19, 1.19.1, 1.19.2forge
Что нового
- Reshaped mountains slightly. The transition from mountains to oceans should be smoother, and the max heights vary a bit more.
release
v2.3.5 ~ Forge 1.18.2
2.3.54 июн. 2024 г.351Minecraft: 1.18.2forge
Что нового
- Reshaped mountains slightly. The transition from mountains to oceans should be smoother, and the max heights vary a bit more.
release
v2.3.5 ~ Neoforge 1.20.6
2.3.54 июн. 2024 г.1,9 тыс.Minecraft: 1.20.5, 1.20.6neoforge
Что нового
- Reshaped mountains slightly. The transition from mountains to oceans should be smoother, and the max heights vary a bit more.
release
v2.3.4 ~ Neoforge 1.20.6
2.3.41 мая 2024 г.4,4 тыс.Minecraft: 1.20.5, 1.20.6neoforge
Что нового
- Ported to 1.20.5
release
v2.2.2 ~ Datapack
2.2.224 апр. 2024 г.76,1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6datapack
Что нового
- Ported to 1.20.5/6
release
v2.3.4 ~ Fabric 1.20.6
2.3.423 апр. 2024 г.19,7 тыс.Minecraft: 1.20.5, 1.20.6fabric, quilt
Что нового
- Ported to 1.20.5/6
release
v2.3.4a ~ Fabric 1.18.2
2.3.4a10 апр. 2024 г.1,4 тыс.Minecraft: 1.18.2fabric, quilt
Что нового
- Fixed Terratonic being non-functional on 1.18.2.
release
v2.3.4a ~ Forge 1.18.2
2.3.4a10 апр. 2024 г.2,7 тыс.Minecraft: 1.18.2forge
Что нового
- Fixed Terratonic being non-functional on 1.18.2.
release
v2.3.4 ~ Fabric 1.18.2
2.3.48 апр. 2024 г.307Minecraft: 1.18.2fabric, quilt
Что нового
- Fixed `desert_dunes` and `deeper_ocean` toggles in the config swapping values upon loading the game
release
v2.3.4 ~ Neoforge 1.20.2
2.3.48 апр. 2024 г.6,3 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
- Fixed `desert_dunes` and `deeper_ocean` toggles in the config swapping values upon loading the game
release
v2.3.4 ~ Forge 1.20.2
2.3.48 апр. 2024 г.3,7 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
- Fixed `desert_dunes` and `deeper_ocean` toggles in the config swapping values upon loading the game
release
v2.3.4 ~ Forge 1.19.3-1.20.1
2.3.48 апр. 2024 г.69,2 тыс.Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1forge, neoforge
Что нового
- Fixed `desert_dunes` and `deeper_ocean` toggles in the config swapping values upon loading the game
release
v2.3.4 ~ Forge 1.19.2
2.3.48 апр. 2024 г.6,7 тыс.Minecraft: 1.19, 1.19.1, 1.19.2forge
Что нового
- Fixed `desert_dunes` and `deeper_ocean` toggles in the config swapping values upon loading the game
release
v2.3.4 ~ Fabric 1.19.2
2.3.48 апр. 2024 г.4,9 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
Что нового
- Fixed `desert_dunes` and `deeper_ocean` toggles in the config swapping values upon loading the game
release
v2.3.4 ~ Fabric 1.19.4-1.20.4
2.3.48 апр. 2024 г.169,7 тыс.Minecraft: 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
Что нового
- Fixed `desert_dunes` and `deeper_ocean` toggles in the config swapping values upon loading the game
release
v2.3.4 ~ Forge 1.18.2
2.3.48 апр. 2024 г.5,3 тыс.Minecraft: 1.18.2forge
Что нового
- Fixed `desert_dunes` and `deeper_ocean` toggles in the config swapping values upon loading the game
release
v2.3.3 ~ Neoforge 1.20.2
2.3.34 апр. 2024 г.975Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
- Fixed crashing when using the Increased Height setting with Terratonic.
- Added information on the terrain_scale setting to the config.
release
v2.3.3 ~ Forge 1.20.2
2.3.34 апр. 2024 г.563Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
- Fixed crashing when using the Increased Height setting with Terratonic.
- Added information on the terrain_scale setting to the config.
release
v2.3.3 ~ Forge 1.19.3-1.20.1
2.3.34 апр. 2024 г.6 тыс.Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1forge, neoforge
Что нового
- Fixed crashing when using the Increased Height setting with Terratonic.
- Added information on the terrain_scale setting to the config.
release
v2.3.3 ~ Forge 1.19.2
2.3.34 апр. 2024 г.1,6 тыс.Minecraft: 1.19, 1.19.1, 1.19.2forge
Что нового
- Fixed crashing when using the Increased Height setting with Terratonic.
- Added information on the terrain_scale setting to the config.
release
v2.3.3 ~ Forge 1.18.2
2.3.34 апр. 2024 г.309Minecraft: 1.18.2forge
Что нового
- Fixed crashing when using the Increased Height setting with Terratonic.
- Added information on the terrain_scale setting to the config.
release
v2.3.3 ~ Fabric 1.19.4-1.20.2+
2.3.34 апр. 2024 г.10,7 тыс.Minecraft: 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
Что нового
- Fixed crashing when using the Increased Height setting with Terratonic.
- Added information on the terrain_scale setting to the config.
release
v2.3.3 ~ Fabric 1.19.2
2.3.34 апр. 2024 г.851Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
Что нового
- Fixed crashing when using the Increased Height setting with Terratonic.
- Added information on the terrain_scale setting to the config.
release
v2.3.3 ~ Fabric 1.18.2
2.3.34 апр. 2024 г.189Minecraft: 1.18.2fabric, quilt
Что нового
- Fixed crashing when using the Increased Height setting with Terratonic.
- Added information on the terrain_scale setting to the config.
release
v2.3.2 ~ Neoforge 1.20.2
2.3.23 апр. 2024 г.309Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
Minimum terrain depth is capped at around y-32. This should prevent oceans colliding with the lava layer with increased terrain scale values.
release
v2.3.2 ~ Forge 1.20.2
2.3.23 апр. 2024 г.233Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
Minimum terrain depth is capped at around y-32. This should prevent oceans colliding with the lava layer with increased terrain scale values.
release
v2.3.2 ~ Forge 1.19.3-1.20.1
2.3.23 апр. 2024 г.969Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1forge, neoforge
Что нового
Minimum terrain depth is capped at around y-32. This should prevent oceans colliding with the lava layer with increased terrain scale values.
release
v2.3.2 ~ Forge 1.19.2
2.3.23 апр. 2024 г.264Minecraft: 1.19, 1.19.1, 1.19.2forge
Что нового
Minimum terrain depth is capped at around y-32. This should prevent oceans colliding with the lava layer with increased terrain scale values.
release
v2.3.2 ~ Fabric 1.19.4-1.20.2+
2.3.23 апр. 2024 г.2,9 тыс.Minecraft: 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
Что нового
Minimum terrain depth is capped at around y-32. This should prevent oceans colliding with the lava layer with increased terrain scale values.
release
v2.3.2 ~ Forge 1.18.2
2.3.23 апр. 2024 г.146Minecraft: 1.18.2forge
Что нового
Minimum terrain depth is capped at around y-32. This should prevent oceans colliding with the lava layer with increased terrain scale values.
release
v2.3.2 ~ Fabric 1.19.2
2.3.23 апр. 2024 г.194Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
Что нового
Minimum terrain depth is capped at around y-32. This should prevent oceans colliding with the lava layer with increased terrain scale values.
release
v2.3.2 ~ Fabric 1.18.2
2.3.23 апр. 2024 г.120Minecraft: 1.18.2fabric, quilt
Что нового
Minimum terrain depth is capped at around y-32. This should prevent oceans colliding with the lava layer with increased terrain scale values.
release
v2.3.1a ~ Fabric 1.19.4-1.20.2+
2.3.1a3 апр. 2024 г.2,6 тыс.Minecraft: 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
Что нового
Fixed the Increased Height setting not consistently working on Fabric.
As a result of the fix, Fabric 1.19.3 support has ended.
release
v2.3.1a ~ Fabric 1.19.2
2.3.1a3 апр. 2024 г.177Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
Что нового
Fixed the Increased Height setting not consistently working on Fabric.
As a result of the fix, Fabric 1.19.3 support has ended.
release
v2.3.1a ~ Fabric 1.18.2
2.3.1a3 апр. 2024 г.113Minecraft: 1.18.2fabric, quilt
Что нового
Fixed the Increased Height setting not consistently working on Fabric.
As a result of the fix, Fabric 1.19.3 support has ended.
release
v2.3.1 ~ Neoforge 1.20.2
2.3.12 апр. 2024 г.319Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
Large Biomes now uses the newer Tectonic mountain peak generation.
release
v2.3.1 ~ Forge 1.20.2
2.3.12 апр. 2024 г.250Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
Large Biomes now uses the newer Tectonic mountain peak generation.
release
v2.3.1 ~ Forge 1.19.3-1.20.1
2.3.12 апр. 2024 г.1,2 тыс.Minecraft: 1.19.3, 1.19.4, 1.20.1forge, neoforge
Что нового
Large Biomes now uses the newer Tectonic mountain peak generation.
release
v2.3.1 ~ Forge 1.19.2
2.3.12 апр. 2024 г.313Minecraft: 1.19, 1.19.1, 1.19.2forge
Что нового
Large Biomes now uses the newer Tectonic mountain peak generation.
release
v2.3.1 ~ Fabric 1.19.3
2.3.12 апр. 2024 г.5,8 тыс.Minecraft: 1.19.3fabric, quilt
Что нового
Large Biomes now uses the newer Tectonic mountain peak generation.
**Last Fabric 1.19.3 release.**
release
v2.3.1 ~ Forge 1.18.2
2.3.12 апр. 2024 г.196Minecraft: 1.18.2forge
Что нового
Large Biomes now uses the newer Tectonic mountain peak generation.
release
v2.3.1 ~ Fabric 1.19.2
2.3.12 апр. 2024 г.203Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
Что нового
Large Biomes now uses the newer Tectonic mountain peak generation.
release
v2.3.1 ~ Fabric 1.18.2
2.3.12 апр. 2024 г.121Minecraft: 1.18.2fabric, quilt
Что нового
Large Biomes now uses the newer Tectonic mountain peak generation.
release
v2.3a ~ Forge 1.18.2
2.3a1 апр. 2024 г.108Minecraft: 1.18.2forge
Что нового
Fixed Terratonic 1.18.2 not having surfaces or oceans
release
v2.3a ~ Fabric 1.18.2
2.3a1 апр. 2024 г.86Minecraft: 1.18.2fabric, quilt
Что нового
Fixed Terratonic 1.18.2 not having surfaces or oceans
release
v2.3a ~ Neoforge 1.20.2
2.3a1 апр. 2024 г.126Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
Fixed a critical issue preventing the Neoforge version from loading at all
release
v2.3a ~ Fabric 1.19.3-1.20+
2.3a1 апр. 2024 г.3,4 тыс.Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
Что нового
Fixed a critical issue preventing loading Fabric 1.19.3+ on any version below 1.20.2.
release
v2.3 ~ Neoforge 1.20.2
2.31 апр. 2024 г.141Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
This isn't an April Fools joke, I promise.
**The Config Update**
- Added a proper config to the mod version at `config/tectonic.json`, with three categories to play around with.
- Legacy: Controls the legacy mode, which was introduced earlier in v2.1 to allow safe upgrading of Tectonic v1 worlds.
- Features: Allows some features of the mod to be toggled on and off. This includes deeper oceans, underground rivers, lava rivers, and desert dunes.
- Experimental: Adds some extra configuration options just for fun. It includes the following:
- An increased height setting, which will increase the overworld's build and generation limits to y640.
- A terrain scale setting, which will vertically scale the terrain by a given factor. Combined with the increased height setting, you can make mountains stretch to over 500 blocks tall.
- A horizontal mountain scale setting, which horizontally scales mountains (how shocking). This can make mountains thicker and more spread out.
- On top of these three categories, there's a setting for if the mod is enabled. Tectonic will lie dormant and not affect the game if this is turned on.
There's been a lot of backend work going on to make the update possible. As a result, there's been some merges and splits of mod jars.
a. The multi-loader 1.20.1 and 1.19.2 versions have been split into separate Fabric and Forge versions.
b. The Fabric 1.19.3-1.20.1 and Fabric 1.20.2+ versions have been merged into a single version.
- When deeper oceans are enabled, ocean monuments will generate 30 blocks lower than in vanilla.
- Fixed an issue where Badlands biomes above y256 were covered in Orange Terracotta.
- Reworked desert dune generation to be a lot more common and more "dune-y".
release
v2.3 ~ Forge 1.20.2
2.31 апр. 2024 г.280Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
This isn't an April Fools joke, I promise.
**The Config Update**
- Added a proper config to the mod version at `config/tectonic.json`, with three categories to play around with.
- Legacy: Controls the legacy mode, which was introduced earlier in v2.1 to allow safe upgrading of Tectonic v1 worlds.
- Features: Allows some features of the mod to be toggled on and off. This includes deeper oceans, underground rivers, lava rivers, and desert dunes.
- Experimental: Adds some extra configuration options just for fun. It includes the following:
- An increased height setting, which will increase the overworld's build and generation limits to y640.
- A terrain scale setting, which will vertically scale the terrain by a given factor. Combined with the increased height setting, you can make mountains stretch to over 500 blocks tall.
- A horizontal mountain scale setting, which horizontally scales mountains (how shocking). This can make mountains thicker and more spread out.
- On top of these three categories, there's a setting for if the mod is enabled. Tectonic will lie dormant and not affect the game if this is turned on.
There's been a lot of backend work going on to make the update possible. As a result, there's been some merges and splits of mod jars.
a. The multi-loader 1.20.1 and 1.19.2 versions have been split into separate Fabric and Forge versions.
b. The Fabric 1.19.3-1.20.1 and Fabric 1.20.2+ versions have been merged into a single version.
- When deeper oceans are enabled, ocean monuments will generate 30 blocks lower than in vanilla.
- Fixed an issue where Badlands biomes above y256 were covered in Orange Terracotta.
- Reworked desert dune generation to be a lot more common and more "dune-y".
release
v2.3 ~ Forge 1.19.3-1.20.1
2.31 апр. 2024 г.2,3 тыс.Minecraft: 1.19.3, 1.19.4, 1.20.1forge, neoforge
Что нового
This isn't an April Fools joke, I promise.
**The Config Update**
- Added a proper config to the mod version at `config/tectonic.json`, with three categories to play around with.
- Legacy: Controls the legacy mode, which was introduced earlier in v2.1 to allow safe upgrading of Tectonic v1 worlds.
- Features: Allows some features of the mod to be toggled on and off. This includes deeper oceans, underground rivers, lava rivers, and desert dunes.
- Experimental: Adds some extra configuration options just for fun. It includes the following:
- An increased height setting, which will increase the overworld's build and generation limits to y640.
- A terrain scale setting, which will vertically scale the terrain by a given factor. Combined with the increased height setting, you can make mountains stretch to over 500 blocks tall.
- A horizontal mountain scale setting, which horizontally scales mountains (how shocking). This can make mountains thicker and more spread out.
- On top of these three categories, there's a setting for if the mod is enabled. Tectonic will lie dormant and not affect the game if this is turned on.
There's been a lot of backend work going on to make the update possible. As a result, there's been some merges and splits of mod jars.
a. The multi-loader 1.20.1 and 1.19.2 versions have been split into separate Fabric and Forge versions.
b. The Fabric 1.19.3-1.20.1 and Fabric 1.20.2+ versions have been merged into a single version.
- When deeper oceans are enabled, ocean monuments will generate 30 blocks lower than in vanilla.
- Fixed an issue where Badlands biomes above y256 were covered in Orange Terracotta.
- Reworked desert dune generation to be a lot more common and more "dune-y".
release
v2.3 ~ Fabric 1.19.2
2.31 апр. 2024 г.296Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
Что нового
This isn't an April Fools joke, I promise.
**The Config Update**
- Added a proper config to the mod version at `config/tectonic.json`, with three categories to play around with.
- Legacy: Controls the legacy mode, which was introduced earlier in v2.1 to allow safe upgrading of Tectonic v1 worlds.
- Features: Allows some features of the mod to be toggled on and off. This includes deeper oceans, underground rivers, lava rivers, and desert dunes.
- Experimental: Adds some extra configuration options just for fun. It includes the following:
- An increased height setting, which will increase the overworld's build and generation limits to y640.
- A terrain scale setting, which will vertically scale the terrain by a given factor. Combined with the increased height setting, you can make mountains stretch to over 500 blocks tall.
- A horizontal mountain scale setting, which horizontally scales mountains (how shocking). This can make mountains thicker and more spread out.
- On top of these three categories, there's a setting for if the mod is enabled. Tectonic will lie dormant and not affect the game if this is turned on.
There's been a lot of backend work going on to make the update possible. As a result, there's been some merges and splits of mod jars.
a. The multi-loader 1.20.1 and 1.19.2 versions have been split into separate Fabric and Forge versions.
b. The Fabric 1.19.3-1.20.1 and Fabric 1.20.2+ versions have been merged into a single version.
- When deeper oceans are enabled, ocean monuments will generate 30 blocks lower than in vanilla.
- Fixed an issue where Badlands biomes above y256 were covered in Orange Terracotta.
- Reworked desert dune generation to be a lot more common and more "dune-y".
release
v2.3 ~ Forge 1.19.2
2.31 апр. 2024 г.260Minecraft: 1.19, 1.19.1, 1.19.2forge
Что нового
This isn't an April Fools joke, I promise.
**The Config Update**
- Added a proper config to the mod version at `config/tectonic.json`, with three categories to play around with.
- Legacy: Controls the legacy mode, which was introduced earlier in v2.1 to allow safe upgrading of Tectonic v1 worlds.
- Features: Allows some features of the mod to be toggled on and off. This includes deeper oceans, underground rivers, lava rivers, and desert dunes.
- Experimental: Adds some extra configuration options just for fun. It includes the following:
- An increased height setting, which will increase the overworld's build and generation limits to y640.
- A terrain scale setting, which will vertically scale the terrain by a given factor. Combined with the increased height setting, you can make mountains stretch to over 500 blocks tall.
- A horizontal mountain scale setting, which horizontally scales mountains (how shocking). This can make mountains thicker and more spread out.
- On top of these three categories, there's a setting for if the mod is enabled. Tectonic will lie dormant and not affect the game if this is turned on.
There's been a lot of backend work going on to make the update possible. As a result, there's been some merges and splits of mod jars.
a. The multi-loader 1.20.1 and 1.19.2 versions have been split into separate Fabric and Forge versions.
b. The Fabric 1.19.3-1.20.1 and Fabric 1.20.2+ versions have been merged into a single version.
- When deeper oceans are enabled, ocean monuments will generate 30 blocks lower than in vanilla.
- Fixed an issue where Badlands biomes above y256 were covered in Orange Terracotta.
- Reworked desert dune generation to be a lot more common and more "dune-y".
release
v2.3 ~ Forge 1.18.2
2.31 апр. 2024 г.237Minecraft: 1.18.2forge
Что нового
This isn't an April Fools joke, I promise.
**The Config Update**
- Added a proper config to the mod version at `config/tectonic.json`, with three categories to play around with.
- Legacy: Controls the legacy mode, which was introduced earlier in v2.1 to allow safe upgrading of Tectonic v1 worlds.
- Features: Allows some features of the mod to be toggled on and off. This includes deeper oceans, underground rivers, lava rivers, and desert dunes.
- Experimental: Adds some extra configuration options just for fun. It includes the following:
- An increased height setting, which will increase the overworld's build and generation limits to y640.
- A terrain scale setting, which will vertically scale the terrain by a given factor. Combined with the increased height setting, you can make mountains stretch to over 500 blocks tall.
- A horizontal mountain scale setting, which horizontally scales mountains (how shocking). This can make mountains thicker and more spread out.
- On top of these three categories, there's a setting for if the mod is enabled. Tectonic will lie dormant and not affect the game if this is turned on.
There's been a lot of backend work going on to make the update possible. As a result, there's been some merges and splits of mod jars.
a. The multi-loader 1.20.1 and 1.19.2 versions have been split into separate Fabric and Forge versions.
b. The Fabric 1.19.3-1.20.1 and Fabric 1.20.2+ versions have been merged into a single version.
- When deeper oceans are enabled, ocean monuments will generate 30 blocks lower than in vanilla.
- Fixed an issue where Badlands biomes above y256 were covered in Orange Terracotta.
- Reworked desert dune generation to be a lot more common and more "dune-y".
release
v2.3 ~ Fabric 1.18.2
2.31 апр. 2024 г.112Minecraft: 1.18.2fabric, quilt
Что нового
This isn't an April Fools joke, I promise.
**The Config Update**
- Added a proper config to the mod version at `config/tectonic.json`, with three categories to play around with.
- Legacy: Controls the legacy mode, which was introduced earlier in v2.1 to allow safe upgrading of Tectonic v1 worlds.
- Features: Allows some features of the mod to be toggled on and off. This includes deeper oceans, underground rivers, lava rivers, and desert dunes.
- Experimental: Adds some extra configuration options just for fun. It includes the following:
- An increased height setting, which will increase the overworld's build and generation limits to y640.
- A terrain scale setting, which will vertically scale the terrain by a given factor. Combined with the increased height setting, you can make mountains stretch to over 500 blocks tall.
- A horizontal mountain scale setting, which horizontally scales mountains (how shocking). This can make mountains thicker and more spread out.
- On top of these three categories, there's a setting for if the mod is enabled. Tectonic will lie dormant and not affect the game if this is turned on.
There's been a lot of backend work going on to make the update possible. As a result, there's been some merges and splits of mod jars.
a. The multi-loader 1.20.1 and 1.19.2 versions have been split into separate Fabric and Forge versions.
b. The Fabric 1.19.3-1.20.1 and Fabric 1.20.2+ versions have been merged into a single version.
- When deeper oceans are enabled, ocean monuments will generate 30 blocks lower than in vanilla.
- Fixed an issue where Badlands biomes above y256 were covered in Orange Terracotta.
- Reworked desert dune generation to be a lot more common and more "dune-y".
release
v2.3 ~ Fabric 1.19.3-1.20+
2.31 апр. 2024 г.480Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
Что нового
This isn't an April Fools joke, I promise.
**The Config Update**
- Added a proper config to the mod version at `config/tectonic.json`, with three categories to play around with.
- Legacy: Controls the legacy mode, which was introduced earlier in v2.1 to allow safe upgrading of Tectonic v1 worlds.
- Features: Allows some features of the mod to be toggled on and off. This includes deeper oceans, underground rivers, lava rivers, and desert dunes.
- Experimental: Adds some extra configuration options just for fun. It includes the following:
- An increased height setting, which will increase the overworld's build and generation limits to y640.
- A terrain scale setting, which will vertically scale the terrain by a given factor. Combined with the increased height setting, you can make mountains stretch to over 500 blocks tall.
- A horizontal mountain scale setting, which horizontally scales mountains (how shocking). This can make mountains thicker and more spread out.
- On top of these three categories, there's a setting for if the mod is enabled. Tectonic will lie dormant and not affect the game if this is turned on.
There's been a lot of backend work going on to make the update possible. As a result, there's been some merges and splits of mod jars.
a. The multi-loader 1.20.1 and 1.19.2 versions have been split into separate Fabric and Forge versions.
b. The Fabric 1.19.3-1.20.1 and Fabric 1.20.2+ versions have been merged into a single version.
- When deeper oceans are enabled, ocean monuments will generate 30 blocks lower than in vanilla.
- Fixed an issue where Badlands biomes above y256 were covered in Orange Terracotta.
- Reworked desert dune generation to be a lot more common and more "dune-y".
release
v2.2.1a ~ Forge 1.18.2
2.2.1a23 мар. 2024 г.1,1 тыс.Minecraft: 1.18.2forge
Что нового
**1.18.2-Only Hotfix**
- Fixed crashing with Terralith.
release
v2.2.1a ~ Fabric 1.18.2
2.2.1a23 мар. 2024 г.501Minecraft: 1.18.2fabric, quilt
Что нового
**1.18.2-Only Hotfix**
- Fixed crashing with Terralith.
release
v2.2.1 ~ Forge 1.20.2
2.2.113 мар. 2024 г.8 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
**Several fixes!**
- Fixed Large Biomes/Superflat not functioning (All mod versions)
- Fixed Forge 1.20.2+ crashing on startup
- Fixed an issue with hardcoded seeds (again) on Forge 1.18.2
- Tweaked oceanside cliff generation
- Even less snow should generate than before. There's still a very small amount, which is fixed if you have Lithostitched installed.
- Cliffs generally will generally stop closer to oceans, preventing too much land biome "spilling" into ocean terrain
- In addition to the previous change, ocean biomes will generate farther into cliffs near sea level, further reducing spillage
- The bottom layer of cliff carving has been raised, preventing weirdness with ocean biome terrain generating higher than where cliffs carved down to
- Steep cliffs similar to the ones in vanilla will also generate alongside the "carved" cliffs
- Signficantly reduced the amount of Lush Caves leaking onto the surface near underground river entrances
- Removed invalid license file (All mod versions)
- Removed discord link (All fabric versions)
release
v2.2.1 ~ Neoforge 1.20.2
2.2.113 мар. 2024 г.494Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
**Several fixes!**
- Fixed Large Biomes/Superflat not functioning (All mod versions)
- Fixed Forge 1.20.2+ crashing on startup
- Fixed an issue with hardcoded seeds (again) on Forge 1.18.2
- Tweaked oceanside cliff generation
- Even less snow should generate than before. There's still a very small amount, which is fixed if you have Lithostitched installed.
- Cliffs generally will generally stop closer to oceans, preventing too much land biome "spilling" into ocean terrain
- In addition to the previous change, ocean biomes will generate farther into cliffs near sea level, further reducing spillage
- The bottom layer of cliff carving has been raised, preventing weirdness with ocean biome terrain generating higher than where cliffs carved down to
- Steep cliffs similar to the ones in vanilla will also generate alongside the "carved" cliffs
- Signficantly reduced the amount of Lush Caves leaking onto the surface near underground river entrances
- Removed invalid license file (All mod versions)
- Removed discord link (All fabric versions)
release
v2.2.1 ~ ALL 1.20.1
2.2.113 мар. 2024 г.104,6 тыс.Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1fabric, forge, neoforge, quilt
Что нового
**Several fixes!**
- Fixed Large Biomes/Superflat not functioning (All mod versions)
- Fixed Forge 1.20.2+ crashing on startup
- Fixed an issue with hardcoded seeds (again) on Forge 1.18.2
- Tweaked oceanside cliff generation
- Even less snow should generate than before. There's still a very small amount, which is fixed if you have Lithostitched installed.
- Cliffs generally will generally stop closer to oceans, preventing too much land biome "spilling" into ocean terrain
- In addition to the previous change, ocean biomes will generate farther into cliffs near sea level, further reducing spillage
- The bottom layer of cliff carving has been raised, preventing weirdness with ocean biome terrain generating higher than where cliffs carved down to
- Steep cliffs similar to the ones in vanilla will also generate alongside the "carved" cliffs
- Signficantly reduced the amount of Lush Caves leaking onto the surface near underground river entrances
- Removed invalid license file (All mod versions)
- Removed discord link (All fabric versions)
release
v2.2.1 ~ ALL 1.19.2
2.2.113 мар. 2024 г.6,8 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
**Several fixes!**
- Fixed Large Biomes/Superflat not functioning (All mod versions)
- Fixed Forge 1.20.2+ crashing on startup
- Fixed an issue with hardcoded seeds (again) on Forge 1.18.2
- Tweaked oceanside cliff generation
- Even less snow should generate than before. There's still a very small amount, which is fixed if you have Lithostitched installed.
- Cliffs generally will generally stop closer to oceans, preventing too much land biome "spilling" into ocean terrain
- In addition to the previous change, ocean biomes will generate farther into cliffs near sea level, further reducing spillage
- The bottom layer of cliff carving has been raised, preventing weirdness with ocean biome terrain generating higher than where cliffs carved down to
- Steep cliffs similar to the ones in vanilla will also generate alongside the "carved" cliffs
- Signficantly reduced the amount of Lush Caves leaking onto the surface near underground river entrances
- Removed invalid license file (All mod versions)
- Removed discord link (All fabric versions)
release
v2.2.1 ~ Forge 1.18.2
2.2.113 мар. 2024 г.828Minecraft: 1.18.2forge
Что нового
**Several fixes!**
- Fixed Large Biomes/Superflat not functioning (All mod versions)
- Fixed Forge 1.20.2+ crashing on startup
- Fixed an issue with hardcoded seeds (again) on Forge 1.18.2
- Tweaked oceanside cliff generation
- Even less snow should generate than before. There's still a very small amount, which is fixed if you have Lithostitched installed.
- Cliffs generally will generally stop closer to oceans, preventing too much land biome "spilling" into ocean terrain
- In addition to the previous change, ocean biomes will generate farther into cliffs near sea level, further reducing spillage
- The bottom layer of cliff carving has been raised, preventing weirdness with ocean biome terrain generating higher than where cliffs carved down to
- Steep cliffs similar to the ones in vanilla will also generate alongside the "carved" cliffs
- Signficantly reduced the amount of Lush Caves leaking onto the surface near underground river entrances
- Removed invalid license file (All mod versions)
- Removed discord link (All fabric versions)
release
v2.2.1 ~ Fabric 1.20.2
2.2.113 мар. 2024 г.29,9 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
**Several fixes!**
- Fixed Large Biomes/Superflat not functioning (All mod versions)
- Fixed Forge 1.20.2+ crashing on startup
- Fixed an issue with hardcoded seeds (again) on Forge 1.18.2
- Tweaked oceanside cliff generation
- Even less snow should generate than before. There's still a very small amount, which is fixed if you have Lithostitched installed.
- Cliffs generally will generally stop closer to oceans, preventing too much land biome "spilling" into ocean terrain
- In addition to the previous change, ocean biomes will generate farther into cliffs near sea level, further reducing spillage
- The bottom layer of cliff carving has been raised, preventing weirdness with ocean biome terrain generating higher than where cliffs carved down to
- Steep cliffs similar to the ones in vanilla will also generate alongside the "carved" cliffs
- Signficantly reduced the amount of Lush Caves leaking onto the surface near underground river entrances
- Removed invalid license file (All mod versions)
- Removed discord link (All fabric versions)
release
v2.2.1 ~ Fabric 1.18.2
2.2.113 мар. 2024 г.340Minecraft: 1.18.2fabric, quilt
Что нового
**Several fixes!**
- Fixed Large Biomes/Superflat not functioning (All mod versions)
- Fixed Forge 1.20.2+ crashing on startup
- Fixed an issue with hardcoded seeds (again) on Forge 1.18.2
- Tweaked oceanside cliff generation
- Even less snow should generate than before. There's still a very small amount, which is fixed if you have Lithostitched installed.
- Cliffs generally will generally stop closer to oceans, preventing too much land biome "spilling" into ocean terrain
- In addition to the previous change, ocean biomes will generate farther into cliffs near sea level, further reducing spillage
- The bottom layer of cliff carving has been raised, preventing weirdness with ocean biome terrain generating higher than where cliffs carved down to
- Steep cliffs similar to the ones in vanilla will also generate alongside the "carved" cliffs
- Signficantly reduced the amount of Lush Caves leaking onto the surface near underground river entrances
- Removed invalid license file (All mod versions)
- Removed discord link (All fabric versions)
release
v2.2.1 ~ Datapack
2.2.113 мар. 2024 г.9,9 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4datapack
Что нового
**Several fixes!**
- Fixed Large Biomes/Superflat not functioning (All mod versions)
- Fixed Forge 1.20.2+ crashing on startup
- Fixed an issue with hardcoded seeds (again) on Forge 1.18.2
- Tweaked oceanside cliff generation
- Even less snow should generate than before. There's still a very small amount, which is fixed if you have Lithostitched installed.
- Cliffs generally will generally stop closer to oceans, preventing too much land biome "spilling" into ocean terrain
- In addition to the previous change, ocean biomes will generate farther into cliffs near sea level, further reducing spillage
- The bottom layer of cliff carving has been raised, preventing weirdness with ocean biome terrain generating higher than where cliffs carved down to
- Steep cliffs similar to the ones in vanilla will also generate alongside the "carved" cliffs
- Signficantly reduced the amount of Lush Caves leaking onto the surface near underground river entrances
- Removed invalid license file (All mod versions)
- Removed discord link (All fabric versions)
release
Forge v2.2 ~ 1.18.2
2.213 янв. 2024 г.4,5 тыс.Minecraft: 1.18.2forge
Что нового
Finally updated 1.18.2 to Tectonic v2.2, bringing the version on par with the 1.19+ versions of the project.
release
Fabric v2.2 ~ 1.18.2
2.213 янв. 2024 г.1,2 тыс.Minecraft: 1.18.2fabric
Что нового
Finally updated 1.18.2 to Tectonic v2.2, bringing the version on par with the 1.19+ versions of the project.
release
v2.2 ~ 1.19.3-1.20.1
2.213 янв. 2024 г.206,5 тыс.Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1fabric, forge, neoforge, quilt
Что нового
Massively improved mountain generation to be less spiky and more like proper mountains, thanks to [HB Stratos]([https://github.com/HB-Stratos/](https://github.com/HB-Stratos/))!
release
v2.2 ~ 1.19.2
2.213 янв. 2024 г.25,3 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
Massively improved mountain generation to be less spiky and more like proper mountains, thanks to [HB Stratos]([https://github.com/HB-Stratos/](https://github.com/HB-Stratos/))!
release
Neoforge v2.2 ~ 1.20.2
2.213 янв. 2024 г.4,7 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
Massively improved mountain generation to be less spiky and more like proper mountains, thanks to [HB Stratos]([https://github.com/HB-Stratos/](https://github.com/HB-Stratos/))!
release
Forge v2.2 ~ 1.20.2
2.213 янв. 2024 г.3 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
Massively improved mountain generation to be less spiky and more like proper mountains, thanks to [HB Stratos]([https://github.com/HB-Stratos/](https://github.com/HB-Stratos/))!
release
Fabric v2.2 ~ 1.20.2
2.213 янв. 2024 г.31,9 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
Massively improved mountain generation to be less spiky and more like proper mountains, thanks to [HB Stratos]([https://github.com/HB-Stratos/](https://github.com/HB-Stratos/))!
release
Datapack v2.2
2.213 янв. 2024 г.10,4 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4datapack
Что нового
Massively improved mountain generation to be less spiky and more like proper mountains, thanks to [HB Stratos]([https://github.com/HB-Stratos/](https://github.com/HB-Stratos/))!
release
Fabric v2.1.2a-1.20.2+
2.1.2a10 дек. 2023 г.7 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
- Fix homepage/discord links on Fabric version
release
Neoforge v2.1.2-1.20.2+
2.1.27 дек. 2023 г.434Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
- Split the Fabric and Forge versions to prevent future issues
- 1.20.3/1.20.4 support
- Fixed mod icon being missing
- Fixed Forge not loading
- Neoforge support
release
Fabric v2.1.2-1.20.2+
2.1.27 дек. 2023 г.672Minecraft: 1.20.2, 1.20.3fabric
Что нового
- Split the Fabric and Forge versions to prevent future issues
- 1.20.3/1.20.4 support
- Fixed mod icon being missing
- Fixed Forge not loading
- Neoforge support
release
Forge v2.1.2-1.20.2+
2.1.27 дек. 2023 г.1 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
- Split the Fabric and Forge versions to prevent future issues
- 1.20.3/1.20.4 support
- Fixed mod icon being missing
- Fixed Forge not loading
- Neoforge support
release
Datapack v2.1.2
2.1.26 дек. 2023 г.4 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3datapack
Что нового
1.20.3 update
release
[DP] v2.1.1b
2.1.1b25 окт. 2023 г.9,6 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2datapack
Что нового
Fixed seed being set to -123 permanently on Forge 1.18.2
release
[DP] v2.1.1a
2.1.1a19 сент. 2023 г.6,2 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2datapack
Что нового
Once again functions on 1.18.2. I hate 1.18.2.
release
v2.1.1 ~ 1.19.2
2.1.117 сент. 2023 г.27,6 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
- All Tectonic cave changes have been reverted back to vanilla excluding lava rivers.
- Fixed compatibility issues with the Continents pack.
- Fixed several generation issues surrounding the Large Biomes world type, which includes a change to how continents are placed. **Existing worlds with Large Biomes will have chunk borders as a result of this**. Sorry.
- There should no longer be places in beaches/rivers that dip below sea level without water.
- A few other small fixes.
release
v2.1.1 ~ 1.19.3-1.20.1
2.1.117 сент. 2023 г.811,9 тыс.Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1fabric, forge, quilt
Что нового
- All Tectonic cave changes have been reverted back to vanilla excluding lava rivers.
- Fixed compatibility issues with the Continents pack.
- Fixed several generation issues surrounding the Large Biomes world type, which includes a change to how continents are placed. **Existing worlds with Large Biomes will have chunk borders as a result of this**. Sorry.
- There should no longer be places in beaches/rivers that dip below sea level without water.
- A few other small fixes.
release
[DP] v2.1.1
2.1.117 сент. 2023 г.1 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2-rc1datapack
Что нового
- All Tectonic cave changes have been reverted back to vanilla excluding lava rivers.
- Fixed compatibility issues with the Continents pack.
- Fixed several generation issues surrounding the Large Biomes world type, which includes a change to how continents are placed. **Existing worlds with Large Biomes will have chunk borders as a result of this**. Sorry.
- There should no longer be places in beaches/rivers that dip below sea level without water.
- A few other small fixes.
release
[DP] v2.1a
2.1a2 авг. 2023 г.5,7 тыс.Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1datapack
Что нового
**Changes**
- Removed outdated pack errors for 1.20.2
release
v2.1 ~ 1.19.2
2.131 июл. 2023 г.5,1 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
- All world types excluding Amplified should now function. This includes Large Biomes, Superflat, etc.
- The transition from beaches to oceans should be much smoother.
- Stony Shores should only very rarely have snow (if any).
release
v2.1 ~ 1.19.3+
2.131 июл. 2023 г.41,5 тыс.Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1fabric, forge, quilt
Что нового
- Unified the 1.19.3-1.19.4 and 1.20 versions of the mod into a single version.
- All world types excluding Amplified should now function. This includes Large Biomes, Superflat, etc.
- The transition from beaches to oceans should be much smoother.
- Stony Shores should only very rarely have snow (if any).
release
[DP] v2.1
2.131 июл. 2023 г.480Minecraft: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1datapack
Что нового
- Fully unified the 1.18.2, 1.19, and 1.20 datapack versions of Tectonic into one version.
- The transition from beaches to oceans should be much smoother.
- Stony Shores should only very rarely have snow (if any).
beta
v2.0 Beta 1 ~ 1.19.x
2.0-beta114 июл. 2023 г.1,6 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4fabric, forge, quilt
Что нового
### This is a BETA! I cannot guarantee that updating worlds to the beta or out of the beta is 100% safe. Make backups!
### Terralith support and the Large Biomes datapack currently do not exist for this beta.
- **Massively altered the way the biome layout works.** While the explanation of what changed is technical, the bottom line is that **other biome mods should have next to no issues with Tectonic!** The issues with biomes being in the completely wrong terrain has been abolished, so mountain peak biome on flat terrain or river biomes plastered on top of mountain ranges when using Terrablender are gone.
- **Revised the terrain shaping to be less flat.** While the large expanses of flat terrain still exist, there should be more interesting terrain breaking that up. You'll now find new terrain shapes like multi-tiered plateaus, and windswept terrain (with more terrain shapes coming in future versions). Don't worry though; special terrain features from prior versions like underground rivers and desert dunes have carried over.
- **Refreshed cave generation.** Caves are rarer yet overall bigger. There's also now a deep variant of underground rivers with lava instead of water!
- **Removed all Tectonic biomes and improvements to vanilla biomes.** This is for multiple reasons, but it comes down to this: It makes the mod more compatible with mods that add biomes and change existing ones, and some of these removed biome improvements from Tectonic have been and/or will be carried over into my other mods like Not Just Biomes. **Tectonic biomes remain in the files to keep old worlds from corrupting.**
beta
[DP] v2.0 Beta 1 ~ 1.19.x
2.0-beta114 июл. 2023 г.351Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4datapack
Что нового
### This is a BETA! I cannot guarantee that updating worlds to the beta or out of the beta is 100% safe. Make backups!
### Terralith support and the Large Biomes datapack currently do not exist for this beta.
- **Massively altered the way the biome layout works.** While the explanation of what changed is technical, the bottom line is that **other biome mods should have next to no issues with Tectonic!** The issues with biomes being in the completely wrong terrain has been abolished, so mountain peak biome on flat terrain or river biomes plastered on top of mountain ranges when using Terrablender are gone.
- **Revised the terrain shaping to be less flat.** While the large expanses of flat terrain still exist, there should be more interesting terrain breaking that up. You'll now find new terrain shapes like multi-tiered plateaus, and windswept terrain (with more terrain shapes coming in future versions). Don't worry though; special terrain features from prior versions like underground rivers and desert dunes have carried over.
- **Refreshed cave generation.** Caves are rarer yet overall bigger. There's also now a deep variant of underground rivers with lava instead of water!
- **Removed all Tectonic biomes and improvements to vanilla biomes.** This is for multiple reasons, but it comes down to this: It makes the mod more compatible with mods that add biomes and change existing ones, and some of these removed biome improvements from Tectonic have been and/or will be carried over into my other mods like Not Just Biomes. **Tectonic biomes remain in the files to keep old worlds from corrupting.**
release
v2.0.1 ~ 1.20
2.0.12 июл. 2023 г.8,4 тыс.Minecraft: 1.20, 1.20.1fabric, forge, quilt
Что нового
Now once again compatible with Terralith!
release
v2.0 ~ 1.20
2.014 июн. 2023 г.5,5 тыс.Minecraft: 1.20, 1.20.1fabric, forge, quilt
Что нового
## Tectonic has been entirely rewritten from the ground up!
- **Massively altered the way the biome layout works.** While the explanation of what changed is technical, the bottom line is that **other biome mods should have next to no issues with Tectonic!** The issues with biomes being in the completely wrong terrain has been abolished, so mountain peak biome on flat terrain or river biomes plastered on top of mountain ranges when using Terrablender are gone.
- **Revised the terrain shaping to be less flat.** While the large expanses of flat terrain still exist, there should be more interesting terrain breaking that up. You'll now find new terrain shapes like multi-tiered plateaus, and windswept terrain (with more terrain shapes coming in future versions). Don't worry though; special terrain features from prior versions like underground rivers and desert dunes have carried over.
- **Refreshed cave generation.** Caves are rarer yet overall bigger. There's also now a deep variant of underground rivers with lava instead of water!
- **Removed all Tectonic biomes and improvements to vanilla biomes.** This is for multiple reasons, but it comes down to this: It makes the mod more compatible with mods that add biomes and change existing ones, and some of these removed biome improvements from Tectonic have been and/or will be carried over into my other mods like Not Just Biomes. **Tectonic biomes remain in the files to keep old worlds from corrupting.**
release
[DP] v2.0 ~ 1.20
2.014 июн. 2023 г.3,5 тыс.Minecraft: 1.20, 1.20.1datapack
Что нового
## Tectonic has been entirely rewritten from the ground up!
- **Massively altered the way the biome layout works.** While the explanation of what changed is technical, the bottom line is that **other biome mods should have next to no issues with Tectonic!** The issues with biomes being in the completely wrong terrain has been abolished, so mountain peak biome on flat terrain or river biomes plastered on top of mountain ranges when using Terrablender are gone.
- **Revised the terrain shaping to be less flat.** While the large expanses of flat terrain still exist, there should be more interesting terrain breaking that up. You'll now find new terrain shapes like multi-tiered plateaus, and windswept terrain (with more terrain shapes coming in future versions). Don't worry though; special terrain features from prior versions like underground rivers and desert dunes have carried over.
- **Refreshed cave generation.** Caves are rarer yet overall bigger. There's also now a deep variant of underground rivers with lava instead of water!
- **Removed all Tectonic biomes and improvements to vanilla biomes.** This is for multiple reasons, but it comes down to this: It makes the mod more compatible with mods that add biomes and change existing ones, and some of these removed biome improvements from Tectonic have been and/or will be carried over into my other mods like Not Just Biomes. **Tectonic biomes remain in the files to keep old worlds from corrupting.**
release
v1.1.10a ~ 1.18.2
1.1.10a4 мая 2023 г.22,5 тыс.Minecraft: 1.18.2fabric, forge
Что нового
**Changes**
- Fixed grass and dirt not generating in Jungles and Savannas.
release
[DP] v1.1.10a ~ 1.18.2
1.1.10a4 мая 2023 г.464Minecraft: 1.18.2datapack
Что нового
**Changes**
- Fixed grass and dirt not generating in Jungles and Savannas.
release
v1.1.10 ~ 1.19.3+
1.1.1028 апр. 2023 г.4,3 тыс.Minecraft: 1.19.3, 1.19.4fabric, forge, quilt
Что нового
**Changes**
- **Removed custom Tectonic trees**
- Tectonic trees had some performance issues that could not be fixed
- Tectonic is shifting towards focusing solely on terrain generation, and this is the first step towards that. If you wish to still have improved tree generation, I'd recommend checking out [Arboria](https://modrinth.com/datapack/arboria)
- Dead desert trees and Evergreen trees remain in the pack
- Fixed an issue with stone/packed mud on cliffs
- Ported stone/packed mud on cliffs to 1.18.2
- Unified version numbers across all datapack and mod versions to 1.1.10
- Updated mod summary and authors
release
v1.1.10 ~ 1.19.2
1.1.1028 апр. 2023 г.59,6 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
**Changes**
- **Removed custom Tectonic trees**
- Tectonic trees had some performance issues that could not be fixed
- Tectonic is shifting towards focusing solely on terrain generation, and this is the first step towards that. If you wish to still have improved tree generation, I'd recommend checking out [Arboria](https://modrinth.com/datapack/arboria)
- Dead desert trees and Evergreen trees remain in the pack
- Fixed an issue with stone/packed mud on cliffs
- Ported stone/packed mud on cliffs to 1.18.2
- Unified version numbers across all datapack and mod versions to 1.1.10
- Updated mod summary and authors
release
[DP] v1.1.10 ~ 1.19
1.1.1028 апр. 2023 г.1,9 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4datapack
Что нового
**Changes**
- **Removed custom Tectonic trees**
- Tectonic trees had some performance issues that could not be fixed
- Tectonic is shifting towards focusing solely on terrain generation, and this is the first step towards that. If you wish to still have improved tree generation, I'd recommend checking out [Arboria](https://modrinth.com/datapack/arboria)
- Dead desert trees and Evergreen trees remain in the pack
- Fixed an issue with stone/packed mud on cliffs
- Ported stone/packed mud on cliffs to 1.18.2
- Unified version numbers across all datapack and mod versions to 1.1.10
- Updated mod summary and authors
release
v1.1.10 ~ 1.18.2
1.1.1028 апр. 2023 г.201Minecraft: 1.18.2fabric, forge
Что нового
**Changes**
- **Removed custom Tectonic trees**
- Tectonic trees had some performance issues that could not be fixed
- Tectonic is shifting towards focusing solely on terrain generation, and this is the first step towards that. If you wish to still have improved tree generation, I'd recommend checking out [Arboria](https://modrinth.com/datapack/arboria)
- Dead desert trees and Evergreen trees remain in the pack
- Fixed an issue with stone/packed mud on cliffs
- Ported stone/packed mud on cliffs to 1.18.2
- Unified version numbers across all datapack and mod versions to 1.1.10
- Updated mod summary and authors
release
[DP] v1.1.10 ~ 1.18.2
1.1.1028 апр. 2023 г.118Minecraft: 1.18.2datapack
Что нового
**Changes**
- **Removed custom Tectonic trees**
- Tectonic trees had some performance issues that could not be fixed
- Tectonic is shifting towards focusing solely on terrain generation, and this is the first step towards that. If you wish to still have improved tree generation, I'd recommend checking out [Arboria](https://modrinth.com/datapack/arboria)
- Dead desert trees and Evergreen trees remain in the pack
- Fixed an issue with stone/packed mud on cliffs
- Ported stone/packed mud on cliffs to 1.18.2
- Unified version numbers across all datapack and mod versions to 1.1.10
- Updated mod summary and authors
release
v1.1.9b for 1.19.3
1.1.9b+1.19.3+mod18 мар. 2023 г.1,7 тыс.Minecraft: 1.19.3, 1.19.4fabric, forge, quilt
Что нового
- Fixed a critical Terratonic issue. **Terratonic worlds created in v1.1.9 can not be opened in this version or any future version.**
release
v1.1.9b for 1.19.2
1.1.9b+1.19+mod18 мар. 2023 г.1,7 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
- Fixed a critical Terratonic issue. **Terratonic worlds created in v1.1.9 can not be opened in this version or any future version.**
release
[DP] v1.1.9a for 1.19.4
1.1.9a+1.19.4+dp14 мар. 2023 г.996Minecraft: 1.19.4datapack
Что нового
First 1.19.4 datapack release.
release
v1.1.9 for 1.19.4
1.1.9+1.19.4+mod14 мар. 2023 г.751Minecraft: 1.19.4fabric, forge, quilt
Что нового
First 1.19.4 mod release.
release
[DP] v1.1.9a for 1.19.x
1.1.9a+1.19+dp3 мар. 2023 г.1,2 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
**Changes**
- Added a file so that the new [worldgen datapack map](https://map.jacobsjo.eu/) website uses the correct colors for Tectonic biomes
release
v1.1.9 for 1.19.3
1.1.9+1.19.3+mod27 февр. 2023 г.891Minecraft: 1.19.3fabric, forge, quilt
Что нового
Other than bug fixes, this will likely be the last version of Tectonic until Minecraft 1.20 releases. My time and effort is going to be spent on other projects.
**Additions**
- Added stone generation to steeper areas of the terrain. In Savannas and Jungles, this is packed mud instead.
**Changes**
- Sugarcane placement has been increased where sand generates, and the amount of sugarcane per patch on average has increased.
- This change has been made to combat the fact that biomes in Tectonic without sand generation do not have sugarcane at all.
- Clay now generates in rivers and is not just limited to Lush Caves and Swamps.
- Fixed an issue with strange riverbed generation in modded biomes. These will now use vanilla's disks of sand, gravel, and clay instead of just dirt.
release
v1.1.9 for 1.19.2
1.1.9+1.19+mod27 февр. 2023 г.896Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
Other than bug fixes, this will likely be the last version of Tectonic until Minecraft 1.20 releases. My time and effort is going to be spent on other projects.
**Additions**
- Added stone generation to steeper areas of the terrain. In Savannas and Jungles, this is packed mud instead.
**Changes**
- Sugarcane placement has been increased where sand generates, and the amount of sugarcane per patch on average has increased.
- This change has been made to combat the fact that biomes in Tectonic without sand generation do not have sugarcane at all.
- Clay now generates in rivers and is not just limited to Lush Caves and Swamps.
- Fixed an issue with strange riverbed generation in modded biomes. These will now use vanilla's disks of sand, gravel, and clay instead of just dirt.
release
[DP] v1.1.9 for 1.19.x
1.1.9+1.19+dp27 февр. 2023 г.297Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
Other than bug fixes, this will likely be the last version of Tectonic until Minecraft 1.20 releases. My time and effort is going to be spent on other projects.
**Additions**
- Added stone generation to steeper areas of the terrain. In Savannas and Jungles, this is packed mud instead.
**Changes**
- Sugarcane placement has been increased where sand generates, and the amount of sugarcane per patch on average has increased.
- This change has been made to combat the fact that biomes in Tectonic without sand generation do not have sugarcane at all.
- Clay now generates in rivers and is not just limited to Lush Caves and Swamps.
- Fixed an issue with strange riverbed generation in modded biomes. These will now use vanilla's disks of sand, gravel, and clay instead of just dirt.
release
v1.1.8a for 1.19.3
1.1.8a+1.19.3+mod11 февр. 2023 г.842Minecraft: 1.19.3fabric, forge, quilt
Что нового
**Changes**
- Fixed a bug where Glacial Chasm ice spikes generated in warm terrain. This also fixes the monolith generation.
- Fixed Alpha Islands generating with custom Tectonic trees.
release
v1.1.8a for 1.19.2
1.1.8a+1.19+mod11 февр. 2023 г.842Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
**Changes**
- Fixed a bug where Glacial Chasm ice spikes generated in warm terrain. This also fixes the monolith generation.
- Fixed Alpha Islands generating with custom Tectonic trees.
release
v1.1.8 for 1.19.3
1.1.8+1.19.3+mod9 февр. 2023 г.266Minecraft: 1.19.3fabric, forge, quilt
Что нового
**Additions**
- Added Terralith support! Just install the Terralith mod (you can't use the datapack version) and you'll be set.
release
v1.1.8 for 1.19.2
1.1.8+1.19+mod9 февр. 2023 г.270Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
**Additions**
- Added Terralith support! Just install the Terralith mod (you can't use the datapack version) and you'll be set.
release
[DP] v1.1.7a for 1.18.2
1.1.7a31 янв. 2023 г.395Minecraft: 1.18.2datapack
Что нового
**Changes**
- v1.1.7 didn't load on 1.18.2. Whoops. It now actually loads!
release
v1.1.7a for 1.18.2
1.1.7a31 янв. 2023 г.1,1 тыс.Minecraft: 1.18.2fabric, forge, quilt
Что нового
**Changes**
- v1.1.7 didn't load on 1.18.2. Whoops. It now actually loads!
release
[DP] v1.1.7 for 1.19.x
1.1.7+1.19+dp31 янв. 2023 г.1,2 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
**Changes**
- The way islands are generated has been changed. They should now be much more common and aren't only found far into deep oceans.
- The Lagoon biome has been removed from generation.
release
v1.1.7 for 1.19.3
1.1.7+1.19.3+mod31 янв. 2023 г.378Minecraft: 1.19.3fabric, forge, quilt
Что нового
**Changes**
- The way islands are generated has been changed. They should now be much more common and aren't only found far into deep oceans.
- The Lagoon biome has been removed from generation.
release
v1.1.7 for 1.19.2
1.1.7+1.19+mod31 янв. 2023 г.399Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
**Changes**
- The way islands are generated has been changed. They should now be much more common and aren't only found far into deep oceans.
- The Lagoon biome has been removed from generation.
release
[DP] v1.1.7 for 1.18.2
1.1.7+1.18.2+dp31 янв. 2023 г.75Minecraft: 1.18.2datapack
Что нового
**Changes**
- The way islands are generated has been changed. They should now be much more common and aren't only found far into deep oceans.
- The Lagoon biome has been removed from generation.
release
v1.1.7 for 1.18.2
1.1.7+1.18.2+mod31 янв. 2023 г.149Minecraft: 1.18.2fabric, forge, quilt
Что нового
**Changes**
- The way islands are generated has been changed. They should now be much more common and aren't only found far into deep oceans.
- The Lagoon biome has been removed from generation.
release
v1.1.6 for 1.19.3
1.1.6+1.19.3+mod22 янв. 2023 г.666Minecraft: 1.19.3, 23w04afabric, forge, quilt
Что нового
**Additions**
- Forge users who use the mod version, Large Biomes support is now here! Just be sure to enable it in the config file. **Only for game versions 1.19-1.19.2 currently.**
**Changes**
- Split 1.19-1.19.2 mod versions from 1.19.3 versions. Other than the 1.19.3 mod version not having Large Biomes support on Forge, these versions are identical.
release
v1.1.6 for 1.19.2
1.1.6+1.19+mod22 янв. 2023 г.453Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
**Additions**
- Forge users who use the mod version, Large Biomes support is now here! Just be sure to enable it in the config file. **Only for game versions 1.19-1.19.2 currently.**
**Changes**
- Split 1.19-1.19.2 mod versions from 1.19.3 versions. Other than the 1.19.3 mod version not having Large Biomes support on Forge, these versions are identical.
release
[DP] v1.1.5 for 1.19.x
1.1.5+1.19+dp21 янв. 2023 г.615Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 23w03adatapack
Что нового
**Changes**
- Fixed the biome temperature/downfall values. This should fix grass colors in a few cold biomes and in underground rivers.
- [1.19.x versions only] Now forwards compatible with 23w03a.
release
[DP] v1.1.5 for 1.18.2
1.1.5+1.18.2+dp21 янв. 2023 г.105Minecraft: 1.18.2datapack
Что нового
**Changes**
- Fixed the biome temperature/downfall values. This should fix grass colors in a few cold biomes and in underground rivers.
- [1.19.x versions only] Now forwards compatible with 23w03a.
release
v1.1.5 for 1.19.x
1.1.5+1.19+mod21 янв. 2023 г.312Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 23w03afabric, forge, quilt
Что нового
**Changes**
- Fixed the biome temperature/downfall values. This should fix grass colors in a few cold biomes and in underground rivers.
- [1.19.x versions only] Now forwards compatible with 23w03a.
release
v1.1.5 for 1.18.2
1.1.5+1.18.2+mod21 янв. 2023 г.186Minecraft: 1.18.2fabric, forge, quilt
Что нового
**Changes**
- Fixed the biome temperature/downfall values. This should fix grass colors in a few cold biomes and in underground rivers.
- [1.19.x versions only] Now compatible with 23w03a.
release
[DP] v1.1.4 for 1.19.x
1.1.4+1.19+dp20 янв. 2023 г.275Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
**Additions**
- Taiga update!
- Added a new Spruce tree variant and reintroduced Pine trees which had been missing since v1.0.3.
- Added cobblestone and mossy cobblestone rock generation.
- Added fallen spruce logs.
**Changes**
- Removed the Autumn Forest and Autumn Birch Forest biomes from worldgen.
- They will be reimplemented once the transition between them and other biomes can be improved.
- Tweaked the biome colors of the Grasslands and Savanna biomes.
- A few minor tweaks.
release
[DP] v1.1.4 for 1.18.2
1.1.4+1.18.2+dp20 янв. 2023 г.68Minecraft: 1.18.2datapack
Что нового
**Additions**
- Taiga update!
- Added a new Spruce tree variant and reintroduced Pine trees which had been missing since v1.0.3.
- Added cobblestone and mossy cobblestone rock generation.
- Added fallen spruce logs.
**Changes**
- Removed the Autumn Forest and Autumn Birch Forest biomes from worldgen.
- They will be reimplemented once the transition between them and other biomes can be improved.
- Tweaked the biome colors of the Grasslands and Savanna biomes.
- A few minor tweaks.
release
v1.1.4 for 1.19.x
1.1.4+1.19+mod20 янв. 2023 г.282Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3fabric, forge, quilt
Что нового
**Additions**
- Taiga update!
- Added a new Spruce tree variant and reintroduced Pine trees which had been missing since v1.0.3.
- Added cobblestone and mossy cobblestone rock generation.
- Added fallen spruce logs.
**Changes**
- Removed the Autumn Forest and Autumn Birch Forest biomes from worldgen.
- They will be reimplemented once the transition between them and other biomes can be improved.
- Tweaked the biome colors of the Grasslands and Savanna biomes.
- A few minor tweaks.
release
v1.1.4 for 1.18.2
1.1.4+1.18.2+mod20 янв. 2023 г.181Minecraft: 1.18.2fabric, forge, quilt
Что нового
**Additions**
- Taiga update!
- Added a new Spruce tree variant and reintroduced Pine trees which had been missing since v1.0.3.
- Added cobblestone and mossy cobblestone rock generation.
- Added fallen spruce logs.
**Changes**
- Removed the Autumn Forest and Autumn Birch Forest biomes from worldgen.
- They will be reimplemented once the transition between them and other biomes can be improved.
- Tweaked the biome colors of the Grasslands and Savanna biomes.
- A few minor tweaks.
release
[DP] v1.1.3 for 1.18.2
1.1.3+1.18.2+dp7 янв. 2023 г.176Minecraft: 1.18.2datapack
Что нового
**Additions**
- For Fabric/Quilt users who use the mod version, there's a new built-in datapack in the Data Packs screen: Tectonic Large Biomes. Enable this when creating a new world to get Large Biomes with Tectonic!
**Changes**
- A small tweak to mountain generation. Mountain biomes should be a bit less flat.
release
[DP] v1.1.3 for 1.19.x
1.1.3+1.19+dp7 янв. 2023 г.783Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
**Additions**
- For Fabric/Quilt users who use the mod version, there's a new built-in datapack in the Data Packs screen: Tectonic Large Biomes. Enable this when creating a new world to get Large Biomes with Tectonic!
**Changes**
- A small tweak to mountain generation. Mountain biomes should be a bit less flat.
release
v1.1.3 for 1.18.2
1.1.3+1.18.2+mod7 янв. 2023 г.201Minecraft: 1.18.2fabric, forge, quilt
Что нового
**Additions**
- For Fabric/Quilt users who use the mod version, there's a new built-in datapack in the Data Packs screen: Tectonic Large Biomes. Enable this when creating a new world to get Large Biomes with Tectonic!
**Changes**
- A small tweak to mountain generation. Mountain biomes should be a bit less flat.
release
v1.1.3 for 1.19.x
1.1.3+1.19+mod7 янв. 2023 г.751Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3fabric, forge, quilt
Что нового
**Additions**
- For Fabric/Quilt users who use the mod version, there's a new built-in datapack in the Data Packs screen: Tectonic Large Biomes. Enable this when creating a new world to get Large Biomes with Tectonic!
**Changes**
- A small tweak to mountain generation. Mountain biomes should be a bit less flat.
release
[DP] v1.1.2 for 1.18.2
1.1.2+1.18.2+DP4 янв. 2023 г.128Minecraft: 1.18.2datapack
Что нового
**Changes**
- Minor tag issues fixed.
- (1.18.2 only) Biome categories have been fixed.
release
[DP] v1.1.2 for 1.19.x
1.1.2+1.19+DP4 янв. 2023 г.273Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
**Changes**
- Minor tag issues fixed.
- (1.18.2 only) Biome categories have been fixed.
release
v1.1.2 for 1.18.2
1.1.2+1.18.2+MOD4 янв. 2023 г.154Minecraft: 1.18.2fabric, forge, quilt
Что нового
**Changes**
- Minor tag issues fixed.
- (1.18.2 only) Biome categories have been fixed.
release
v1.1.2 for 1.19.x
1.1.2+1.19+MOD4 янв. 2023 г.274Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3fabric, forge, quilt
Что нового
**Changes**
- Minor tag issues fixed.
- (1.18.2 only) Biome categories have been fixed.
release
[DP] v1.1.1 for 1.19.x
1.1.129 дек. 2022 г.301Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
Initial datapack release!
release
[DP] v1.1.1 for 1.18.2
1.1.129 дек. 2022 г.120Minecraft: 1.18.2datapack
Что нового
Initial datapack release!
release
v1.1.1 for 1.18.2
1.1.127 дек. 2022 г.324Minecraft: 1.18.2fabric, forge, quilt
Что нового
Tectonic v1.1.1 is releasing to improve performance. World generation should now be up to 50% faster than before. Alongside this is a handful of minor fixes and tweaks.
**Changes**
- Major technical changes to worldgen to increase performance. The shape of underground rivers will be a bit different, but everything else should be the same.
- From early testing, this performance increase is anywhere from 20% faster to 50% faster.
- Increased flower and grass generation in all biomes a bit.
- Increased flower generation in the Flower Forest biome significantly.
- Increased sunflower generation in the Sunflower Plains biome significantly.
- Fixed the Autumn Birch Forest not having the new birch trees.
- Tweaked the grass and foliage colors of the Savanna biome.
- Added Chinese translations for Tectonic biomes.
release
v1.1.1 for 1.19.x
1.1.127 дек. 2022 г.314Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3fabric, forge, quilt
Что нового
Tectonic v1.1.1 is releasing to improve performance. World generation should now be up to 50% faster than before. Alongside this is a handful of minor fixes and tweaks.
**Changes**
- Major technical changes to worldgen to increase performance. The shape of underground rivers will be a bit different, but everything else should be the same.
- From early testing, this performance increase is anywhere from 20% faster to 50% faster.
- Increased flower and grass generation in all biomes a bit.
- Increased flower generation in the Flower Forest biome significantly.
- Increased sunflower generation in the Sunflower Plains biome significantly.
- Fixed the Autumn Birch Forest not having the new birch trees.
- Tweaked the grass and foliage colors of the Savanna biome.
- Added Chinese translations for Tectonic biomes.
release
v1.1 for 1.18.2
1.117 дек. 2022 г.167Minecraft: 1.18.2fabric, forge, quilt
Что нового
First major update! With this update comes four new biomes and many changes, big and small. This will also be the first version of Tectonic to release for both 1.18.2 and 1.19 at the same time.
Have fun!
**Additions**
- Huge hoodoos in the Badlands Spires biome
- Moved the custom birch trees to the Evergreen Forest and Old Growth Evergreen Forest biome
- Improved the Birch Forest biome to make it look a bit more like the concept art from Minecraft Live 2021
- Cliffs made of Calcite and Diorite in the White Cliffs biome
- Stumps in some forest biome, that can sometimes have moss carpets on them
- More oak tree variants
**Changes**
- Major technical changes to mountain generation. Mountains should be about 50% more common.
- Changes to terrain shaping, mainly shifting around where highlands and flat terrain generates.
- Made oceans deeper
- Made cliffs beside the ocean only sometimes generate overhangs
- Added pillar generation inside underground rivers
- Removed the Ancient River biome from generation.
- The biome still exists in the files to ensure worlds from older versions don’t break.
- Improved the generation and placement of the Desert Dunes, Island, Lagoon, and Autumn Forest biomes
- The Island and Lagoon biomes should be about twice as common.
- The Desert Dunes and Autumn Forest biomes should be about as common as they were before.
- Reverted a change made in v1.0.3 that made rivers smoother.
- Attempted to improve aquifer generation around oceanside cliffs.
- Several other technical changes and tweaks.
release
v1.1 for 1.19.x
1.117 дек. 2022 г.406Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3fabric, forge, quilt
Что нового
First major update! With this update comes four new biomes and many changes, big and small. This will also be the first version of Tectonic to release for both 1.18.2 and 1.19 at the same time.
Have fun!
**Additions**
- Huge hoodoos in the Badlands Spires biome
- Moved the custom birch trees to the Evergreen Forest and Old Growth Evergreen Forest biome
- Improved the Birch Forest biome to make it look a bit more like the concept art from Minecraft Live 2021
- Cliffs made of Calcite and Diorite in the White Cliffs biome
- Stumps in some forest biome, that can sometimes have moss carpets on them
- More oak tree variants
**Changes**
- Major technical changes to mountain generation. Mountains should be about 50% more common.
- Changes to terrain shaping, mainly shifting around where highlands and flat terrain generates.
- Made oceans deeper
- Made cliffs beside the ocean only sometimes generate overhangs
- Added pillar generation inside underground rivers
- Removed the Ancient River biome from generation.
- The biome still exists in the files to ensure worlds from older versions don’t break.
- Improved the generation and placement of the Desert Dunes, Island, Lagoon, and Autumn Forest biomes
- The Island and Lagoon biomes should be about twice as common.
- The Desert Dunes and Autumn Forest biomes should be about as common as they were before.
- Reverted a change made in v1.0.3 that made rivers smoother.
- Attempted to improve aquifer generation around oceanside cliffs.
- Several other technical changes and tweaks.
release
v1.0.3a for 1.19.x
1.0.3a14 нояб. 2022 г.2,7 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3fabric, forge, quilt
Что нового
Tectonic v1.0.3a is releasing to fix a crash.
release
v1.0.3 for 1.19.x
1.0.313 нояб. 2022 г.184Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
Third minor update to Tectonic, with more bug fixes and tweaks.
- Tweaked mountain ranges to make them slightly more common
- Modified river generation to be somewhat smoother than before
- Fixed oak trees only generating with Oak Wood and not Oak Logs
- Fixed spruce trees not generating in the Grove biome
- Fixed a major issue that causes crashes with any other mod that messes with world generation. (Terralith/WWOO compatibility is still not here yet, more to come soon-ish)
release
v0.1 for 1.18.2
0.112 нояб. 2022 г.263Minecraft: 1.18.2fabric, forge, quilt
Что нового
Backport of Tectonic to 1.18.2. Fork of Tectonic v1.0.3 for 1.19. Most features are preserved, but a handful of biomes are removed and the way biomes are layed out is slightly different. Seed is not random on Fabric/Quilt.
release
v1.0.2 for 1.19.x
1.0.219 окт. 2022 г.361Minecraft: 1.19, 1.19.1, 1.19.2, 22w42afabric, forge, quilt
Что нового
Second minor update to Tectonic, with a handful of bug fixes and full Arboria compatibility!
*(When using Arboria with Tectonic, Tectonic must be loaded above Arboria.)*
- Fixed an issue with bamboo placement in v1.0.1a
- Introduced full Arboria compatibility
- Modified tree placement for most biomes.
- Swamps now only generate Tectonic fancy oak trees and mangrove trees.
- Biomes that previously used vanilla oak trees now use Tectonic oak trees.
- Most other biomes had their tree placements shuffled around somewhat, to use a new system that allows for Arboria compatibility.
- Several other assorted bug fixes.
release
v1.0.1a for 1.19.x
1.0.1a12 окт. 2022 г.181Minecraft: 1.19, 1.19.1, 1.19.2, 22w42afabric, forge, quilt
Что нового
Tectonic v1.0.1a is releasing to fix a crash with Terrablender, and to fix the Fabric mod ID.
release
v1.0.1 for 1.19.x
1.0.111 окт. 2022 г.140Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
First minor update to Tectonic, with bug fixes and a major change to biome placement.
* Fixed aquifiers generating in the Deep Dark and in Ancient Cities (#1)
* Fixed sculk leaking out of Ancient Rivers and onto the world surface (#2)
* Sandstone Cliffs now correctly generate Sandstone
* Modified biome generation to use vanilla noises. This means biomes are slightly smaller on average, **and have been shuffled around.**
If you want to update a world from Tectonic v1.0.0 to Tectonic v1.0.1, install the "Tectonic 1.0.0 Compatibility" datapack and install it into your datapack folder after updating to 1.0.1. *If you do not do this, you will have some nasty chunk borders.*
https://github.com/ApolloDatapacks/tectonic/releases/download/mc1.19-1.0.1/tectonic-v1.0.0-compatibility.zip
release
v1.0.0 for 1.19.x
1.0.08 окт. 2022 г.344Minecraft: 1.19, 1.19.1, 1.19.2fabric, forge, quilt
Что нового
Initial release of Tectonic for 1.19.x, a worldgen datapack/mod with new terrain generation and biomes.