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ВЕРСИИ (27)
release
Modrinth Edition for Minecraft 1.20-1.20.1, version 1.
20-116 июл. 2026 г.92Minecraft: 1.20, 1.20.1datapack
Что нового
(Also known as the "Heads of the Past" mega-update)
The "Heads of the Past" Mega Update is finally out now, with a huge overhaul towards how mobheads work to better compliment the new Mob Head Sounds mechanic introduced in Minecraft 1.20, new head variants, reworked head drop rates, and more tools to find how many heads you've found so far!
# Important Note:
- If you're also using Merchant and/or Fishing Extended<sup>`1`</sup>, you'll need to update those 2 as well to avoid Pack Clashing.
# Additions:
- Mobheads now play sounds when used on a Note Block!
- Brushing a new mobhead now changes the sound that mob plays above a Noteblock!
- Note that each head variant has its own set of possible head sounds.
- The head itself should give you a hint on which head sounds it has.
- Due to game limitations, this doesn't work on mobheads made before v20-1, or vanilla mobheads.
- Move a head with its sound by breaking it with the Brush!
- You can also inspect the sound the head makes this way, too!
- Mobheads now have extra attributes to show where you've got it.
- This mainly serves to separate Heads collected between different methods.
- Mainly because some methods are harder to collect than others.
- Added new heads:
- Screaming Goat Head.
- A "Noisy" variant to Zombie Head and Skeleton Skull.
- Camel Head.
- Sniffer Head.
- Ctrl-Picking<sup>`2`</sup> now tries harder to emulate the old mob head's name.
- This is a hardcoded game action though - I can only emulate it as hard as I can.
- You can still break the mobhead by any indirect means in Creative to get the original head back.
- New Advancements:
- <ins>Noteworthy Dustoff</ins>: Brush a head to change it's sound!
- <ins>What's that sound?</ins>: Break a brushed head with a Brush to find out!
- Added a new Available Heads Excel file!
- The file is made with Excel, so you'd need Excel or something compatible to open it.
- Here's hoping your spreadsheet viewer/editor supports Filters, cause you're gonna need em.
# Changes:
- Updated Decapitation Head Format.
- Had to do this to add new features to the Heads themselves.
- It still works with heads from the old format though!
- New heads dropped no longer plays a sound.
- Mainly so these heads can stack together again without issue.
- Lowered heads' drop chance for "Player Kill" condition.
- This is to make getting these heads feel more like a goal to work towards for this setting.
- New drop rates available in Player Kill Drop Chances text file.
- Updated Piglin Head to use the Vanilla one instead.
- The old Piglin Head is now Old Piglin Head instead.
- Changed the Description for the "Not Behind" achievement.
- Cleaned up outdated lines in "Installing Decapitation" text file.
### Footnotes:
`1`: My other datapacks, try them out if you like this one!
`2`: Hold Ctrl, then press your Pick Block key.
[](https://thediamondplayables.com/modrinth_notes)
- Here's the real secret: I've been doing all this since 2018, but ad revenue alone is **tiny** compared to the time it took to research, develop, test, and maintain all this for free.
- As a result, most of my days are swallowed by other work just to keep the lights on.
- With your help though, I'll be able to go full-time: Faster updates, better tools, and many more features.
Together, we don’t just keep this going, we build it into what it was always meant to be.
- So [help me keep the lights on here](https://thediamondplayables.com/support), and have fun with Decapitation!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 26.1-26.1.2, version 1.
26a0v11 мая 2026 г.490Minecraft: 26.1, 26.1.1, 26.1.2datapack
Что нового
# Changes:
- Is now designed for Minecraft (1.)26.1!
- Updated advancement background to match game update's theme.
- Added new sounds for the following heads:
- Cat heads:
- All Baby Cat sounds, except Purr, Eat<sup>`1`</sup>, Call, Beg and Purreow<sup>`2`</sup>
- All Royal Cat sounds, except Beg, Eat, Hiss and Purr<sup>`3`</sup>
- Chicken Heads:
- All Baby and Picky Chicken sounds, except Step<sup>`4`</sup>
- Cow Heads:
- All Moody Cow sounds, except Step<sup>`5`</sup>
- Horse Heads:
- All Baby Horse sounds, except Land, Step, Breathe<sup>`6`</sup>
- Pig Heads:
- All Baby Pig sounds, except Step<sup>`7`</sup>
- All Big and Mini Pig sounds. Good sounds.
- Wolf Heads:
- Regulars: Baby versions of Woof, Hurt, Death
- Angry: Baby versions of Growl, Hurt, Death
- Dog: Baby versions of Whine, Pant, Hurt, Death
- This covers all baby wolf sounds, except Step<sup>`8`</sup>
- Fixed an inconsistency where some mobs have an eating sound whereas others don't.
- Affected mob heads: Camel, Cat, Dolphin, Fox, Goat, Horse, Llama, Pig, Strider
- Frog Heads are excluded because it's eating sound is mostly inaudible.
- Renamed some sounds to remove active action:
- Pig: Oinks -> Oink
- Panda Heads: Eating -> Eat
- Yeah that's about it, I thought there was more of these things. It was a fun remnant of a development decision made back in 1.20 when these things were added.
- Sound rates have been tweaked so that baby sounds appear half as often as it's regular set of sounds.
- IHF Files:
- Moved all external sources to [my website](https://thediamondplayables.com) instead of using a third party supplier.
- Fixed an issue causing certain elements to pop up ahead of the image overlay.
- Optimized all online images using .webp instead of .png (faster load times).
- Improved load times for all online lookups by about 80%!
## Notes:
- The baby heads won't be available in this update, mainly because I don't have much time to work on all the baby head textures currently, and there isn't a lot of good baby heads I can get from MinecraftHeads.
- You can help me keep the lights on, so I'll have more time to work on it sooner!
PS: Sorry for being late with this one, I had a lot more work to do in real life the past few weeks, otherwise I risk losing a major income source needed to keep myself going.
Here's hoping for the day [I get enough support from you guys](https://thediamondplayables.com/donate) to not have to worry survival costs. Anyways, have fun with the update!
### Footnotes:
`1`: Same sound as Cat's.
`2`: Same as Cat's Call.
`3`: Same as Cat's respective sounds.
`4`: Mostly inaudible.
`5`: Not distinct enough.
`6`: Not distinct enough.
`7`: Not distinct enough.
`8`: Mostly inaudible
[](https://thediamondplayables.com/modrinth_notes)
- Here's the real secret: I've been doing all this since 2018, but ad revenue alone is **tiny** compared to the time it took to research, develop, test, and maintain all this for free.
- As a result, most of my days are swallowed by other work just to keep the lights on.
- With your help though, I'll be able to go full-time: Faster updates, better tools, and many more features.
Together, we don’t just keep this going, we build it into what it was always meant to be.
- So [help me keep the lights on here](https://thediamondplayables.com/support), and have fun with Decapitation!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
---
Also, the first time I uploaded this file, I actually brought up the wrong datapack file, so I had to republish this update.
So, a special thanks to `clairechoyoko` on my Discord Server for letting me know about this, otherwise it would've been the wrong file for a lot longer than it was.
release
Modrinth Edition for Minecraft 1.21.11, version 2.
21k220 февр. 2026 г.276Minecraft: 1.21.11datapack
Что нового
Hey there! This minor patch fixes some issues with Cause of Death for Realms players. Have fun!
# Changes:
- Realms: Fixed a bug causing Void deaths to not be visible in Player Heads' Cause of Deaths.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.9-1.21.10, version 2.
21i220 февр. 2026 г.59Minecraft: 1.21.9, 1.21.10datapack
Что нового
Hey there! This minor patch fixes some issues with Cause of Death for Realms players. Have fun!
# Changes:
- Realms: Fixed a bug causing Void deaths to not be visible in Player Heads' Cause of Deaths.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.7-1.21.8, version 2.
21g220 февр. 2026 г.52Minecraft: 1.21.7, 1.21.8datapack
Что нового
Hey there! This minor patch fixes some issues with Cause of Death for Realms players. Have fun!
# Changes:
- Realms: Fixed a bug causing Void deaths to not be visible in Player Heads' Cause of Deaths.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.6, version 2.
21f220 февр. 2026 г.26Minecraft: 1.21.6datapack
Что нового
Hey there! This minor patch fixes some issues with Cause of Death for Realms players. Have fun!
# Changes:
- Realms: Fixed a bug causing Void deaths to not be visible in Player Heads' Cause of Deaths.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.5, version 2.
21e220 февр. 2026 г.32Minecraft: 1.21.5datapack
Что нового
Hey there! This minor patch fixes some issues with Cause of Death for Realms players. Have fun!
# Changes:
- Realms: Fixed a bug causing Void deaths to not be visible in Player Heads' Cause of Deaths.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.4, version 2.
21d220 февр. 2026 г.25Minecraft: 1.21.4datapack
Что нового
Hey there! This minor patch fixes some issues with Cause of Death for Realms players. Have fun!
# Changes:
- Realms: Fixed a bug causing Void deaths to not be visible in Player Heads' Cause of Deaths.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.2-1.21.3, version 2.
21b220 февр. 2026 г.19Minecraft: 1.21.2, 1.21.3datapack
Что нового
Hey there! This minor patch fixes some issues with Cause of Death for Realms players. Have fun!
# Changes:
- Realms: Fixed a bug causing Void deaths to not be visible in Player Heads' Cause of Deaths.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21-1.21.1, version 2.
21-220 февр. 2026 г.98Minecraft: 1.21, 1.21.1datapack
Что нового
Hey there! This minor patch fixes some issues with Cause of Death for Realms players. Have fun!
# Changes:
- Realms: Fixed a bug causing Void deaths to not be visible in Player Heads' Cause of Deaths.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.11, version 1.
21k130 янв. 2026 г.55Minecraft: 1.21.11datapack
Что нового
After a while of having to deal with landmines that came with Mounts of Mayhem, the Datapack Series are finally here for the last game drop of 2025!
# Changes:
- Is now designed for Minecraft 1.21.11!
- Added the heads and their respective mob head sounds for the new mobs:
- <ins>Parched Skull</ins>: Walk, Hurt, Death, Crackle
- <ins>Camel Husk Head</ins>: Grumph, Yeet, Recover, Death, Eat, Hurt, Sit, Stand
- <ins>Nautilus Head</ins>:
- Regular sounds: Clack, Dried Clack, Jet, Dried Jet, Recover, Dried Recover, Death, Dried Death, Hurt, Dried Hurt, Eat, Swim
- Baby sounds: Chitter, Dried Chitter, Death, Dried Death, Hurt, Dried Hurt, Eat
- <ins>Zombie Nautilus Head</ins>: Burble, Jet, Recover, Death, Hurt, Dried Burble, Dried Jet, Dried Recover, Dried Death, Dried Hurt
- Tweaked the Camel Head texture for consistency with the new Camel Husk head.
- Added <ins>new replication sounds</ins> for the Parrot Heads: Zombie Nautilus, Zombie Horse, Parched, Camel Husk
- Odds of getting regular Parrot sounds have also been increased to make sure it's always close to the replication sounds.
- <ins>Updated Zombie Horse Head's drop rates</ins> now that the mob can be found in Vanilla Survival.
- It's model has also been updated, and there's now a new Ancient variant to reflect the old Zombie Horse.
- Added new sounds for the Zombie Horse Head: Neigh and Eat.
- Mojang added these 2 for the mob in this update.
- Skeleton Kill Origin: Mobs killed by Parched <ins>also drop heads</ins> if the setting is active.
- <ins>Lowered the chance of getting a Husk Head</ins> from 3.9% to 3.4%.
- This is mainly to reduce the amount of additional Husk Heads you'd get from hunting Camel Husk Heads.
- **Admin Books have been removed** and replaced with the Admin Settings menu.
- The Admin Settings menu lets you <ins>tweak all settings in one go, and apply them all at once</ins>!
- Accessing this menu <ins>is the same as getting the Admin Book</ins>, so it should be easy to get used to it.
- New Presets Menu:
- This lets you <ins>view and edit a Custom Preset's values</ins> before applying them!
- Triggers each time you load a <ins>Custom Preset</ins>.
- New Show Configs Menu:
- This lets all players read Admin Setting values in detail!
- Access by running `/trigger tdp.readconfigs`.
- Players will be notified on how to access this menu each time the Settings were changed.
- The player who made changes to packs' Admin Commands are no longer announced in-game.
- Mainly because that job is meant for the server consoles, and that information doesn't help with the players' gameplay experience anyway.
- Tweaked the names, descriptions of all Admin Settings buttons to better match the new interface it's in.
- IHF files now have their descriptions updated to reflect the recent set of changes.
- Updated advancement background to match game update's theme.
## Head texture credits:
- Nautilus Head: [https://minecraft-heads.com/custom-heads/head/123259-nautilus](https://minecraft-heads.com/custom-heads/head/123259-nautilus)
- Zombie Nautilus Head: [https://minecraft-heads.com/custom-heads/head/123260-zombie-nautilus](https://minecraft-heads.com/custom-heads/head/123260-zombie-nautilus)
- Coral Zombie Nautilus Head: [https://minecraft-heads.com/custom-heads/head/123828-coral-zombie-nautilus](https://minecraft-heads.com/custom-heads/head/123828-coral-zombie-nautilus)
- Parched Skull: [https://minecraft-heads.com/custom-heads/head/123518-parched](https://minecraft-heads.com/custom-heads/head/123518-parched)
- Camel Husk Head: [https://minecraft-heads.com/custom-heads/head/123519-camel-husk](https://minecraft-heads.com/custom-heads/head/123519-camel-husk)
- Camel Head: [https://minecraft-heads.com/custom-heads/head/62839-camel](https://minecraft-heads.com/custom-heads/head/62839-camel)
- I made the Zombie Horse Head which was used ever since 1.14. The new Zombie Horse Head is a recolor of that one, with some modifications, mainly because that also happened with the game's Zombie Horse model between versions.
# Update notes:
- Because the underlying system has to be reworked to support Admin Settings, **your settings will be reset** when you update to this version.
- Don't worry though, <ins>you can bring your settings back instantly</ins> by loading a preset saved in the previous version, so be sure to do that before updating!
## Dev comments:
- If you're wondering why I'm dropping the Admin Books now: **Mojang secretly obliterated a hidden mechanic** that I used to make Admin Books feel nice to use, this was on top of [the forced confirmation screen](https://web.archive.org/web/20250701223507/https://www.minecraft.net/en-us/article/minecraft-java-edition-1-21-6#:~:text=Users%20will%20now%20be%20prompted%20for%20confirmation%20before%20executing%20a%20command%20from%20the%20run_command%20click%20action%20in%20books%20and%20chat%20if%20the%20command%20can%27t%20be%20parsed%20or%20requires%20elevated%20permissions%20(i.e.%2C%20higher%20than%200)) they added in 1.21.6.
- Even if it's a bug that'll eventually be fixed, <ins>the damage has already been done</ins>, and I had to deal with it if I want to properly update all my packs to this release.
- The reality is, adding new tools to make stuff with proper care just takes this long, and I have to make sure that the tool I'd built won't cause pack clashes when it's used on my other packs that were also running on Book Binder.
[](https://thediamondplayables.com/modrinth_notes)
- Here's the real secret: I've been doing all this since 2018, but ad revenue alone is **tiny** compared to the time it took to research, develop, test, and maintain all this for free.
- As a result, most of my days are swallowed by other work just to keep the lights on.
- With your help though, I'll be able to go full-time: Faster updates, better tools, and many more features.
Together, we don’t just keep this going, we build it into what it was always meant to be.
- So [help me keep the lights on here](https://thediamondplayables.com/support), and have fun with Decapitation!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.9-1.21.10, version 1.
21i130 янв. 2026 г.29Minecraft: 1.21.9, 1.21.10datapack
Что нового
# Changes:
- Is now designed for 1.21.9 and 1.21.10! (Ported from Version 21g1.)
- Added <ins>8 new heads for the Copper Golem</ins>!
- These heads are more Pumpkin than they are Copper, so <ins>they won't act like Copper Blocks</ins>.
- They're also not complete Pumpkin, so you can't use them to resurrect the Copper Golem.
- Added <ins>new sounds for the Copper Golem heads</ins>!
- <ins>Charged Creeper head source improvements</ins>:
- Turning off Charged Creeper head drop case now works on mobs that drop vanilla heads!
- Noisy variants of Vanilla Heads can now be obtained under the Charged Creeper source!
- Charged Creepers now drop Charged Creeper Head if killed by a Charged Creeper!
- I would've done these before, if Charged Creeper drops weren't hardcoded back then.
- Changed background and icon to match current game drop's theme.
# Head Texture credits:
- Copper Golem Head: [https://minecraft-heads.com/custom-heads/head/122446-copper-golem](https://minecraft-heads.com/custom-heads/head/122446-copper-golem)
- Exposed Copper Golem Head: [https://minecraft-heads.com/custom-heads/head/122447-copper-golem-exposed](https://minecraft-heads.com/custom-heads/head/122447-copper-golem-exposed)
- Weathered Copper Golem Head: [https://minecraft-heads.com/custom-heads/head/122449-copper-golem-weathered](https://minecraft-heads.com/custom-heads/head/122449-copper-golem-weathered)
- Oxidized Copper Golem Head: [https://minecraft-heads.com/custom-heads/head/122448-copper-golem-oxidized](https://minecraft-heads.com/custom-heads/head/122448-copper-golem-oxidized)
- I based the 4 Inactive head variants based on these heads.
# Developer's Comments:
- I'd experimented with making the Copper Golem Heads act more like Copper<sup>`1`</sup>, but I found that what the change ultimately did is that it asks more processing power from the game in order to make what would otherwise be 8 distinctive heads feel like they're just 1 head.
- So to preserve the heads' collectible value, these heads will be the sole exception when it comes to Copper stuff.
- Think of the heads as being more Pumpkin than Copper - I mean, you made them with a Pumpkin, there still has to be some of it in them somewhere, right?
### Footnotes:
`1`: Oxidizing normally, can be waxed and scraped.
[](https://thediamondplayables.com/modrinth_notes)
- Here's the real secret: I've been doing all this since 2018, but ad revenue alone is **tiny** compared to the time it took to research, develop, test, and maintain all this for free.
- As a result, most of my days are swallowed by other work just to keep the lights on.
- With your help though, I'll be able to go full-time: Faster updates, better tools, and many more features.
Together, we don’t just keep this going, we build it into what it was always meant to be.
- So [help me keep the lights on here](https://thediamondplayables.com/support), and have fun with Decapitation!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.7-1.21.8, version 1.
21g130 янв. 2026 г.22Minecraft: 1.21.7, 1.21.8datapack
Что нового
# Changes:
- Is now designed for 1.21.7 and 1.21.8<sup>`1`</sup>!
### Footnotes:
`1`: Features ported from Version 21f1.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.6, version 1.
21f130 янв. 2026 г.19Minecraft: 1.21.6datapack
Что нового
# Changes:
- Is now designed for 1.21.6! (Ported from Version 21e1.)
- Added new heads: Ghastling, Happy Ghast
- Happy Ghasts <ins>have a 35% chance of dropping the Ghastling head</ins> instead of it's head.
- This is mainly to avoid making you kill babies in order to get Ghastling heads.
- If the Happy Ghast was killed with fire and a head would've dropped, Dried Ghast is dropped instead.
- Added <ins>9 new sounds</ins>:
- Ghastling (4): All available sounds.
- Happy Ghast (5): All except Equip, Unequip and Riding.
- The first 2 are strictly Harness sounds, and the last one has no sound attached.
- Updated the Ghast head texture to match the new version.
- The old one is now known as the Old Ghast Head and has a 25% chance to replace the Ghast Head drop.
- Changed background and icon to match current game drop's theme.
# Head Texture credits:
- Ghastling Head: [https://minecraft-heads.com/custom-heads/head/117195-ghastling](https://minecraft-heads.com/custom-heads/head/117195-ghastling)
- Happy Ghast Head: [https://minecraft-heads.com/custom-heads/head/117196-happy-ghast](https://minecraft-heads.com/custom-heads/head/117196-happy-ghast)
- Ghast Head: [https://minecraft-heads.com/custom-heads/head/117238-ghast](https://minecraft-heads.com/custom-heads/head/117238-ghast)
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.5, version 1.
21e130 янв. 2026 г.18Minecraft: 1.21.5datapack
Что нового
# Changes:
- Is now designed for Minecraft 1.21.5! (Ported from Version 21d1.)
- Added <ins>Cold and Warm variants</ins> for Cow, Chicken and Pig Heads!
- These heads have the same sound set as the default Heads.
- Also, no, the classic heads won't have the Temperate prefix.
- <ins>Updated the following heads</ins> to better match the game's updated models:
- Cow Head
- Red Mooshroom Head, Brown Mooshroom Head
- Pig Head
- Chicken Head
- Because these are really close to the original textures, I've opted not to have an Old variant for them.
- Added all the new wolf sounds to Wolf Heads!
- <ins>Wolf Head Sound tweaks</ins>:
- All wolf heads now share the Shake, Hurt and Death sounds.
- Shake is more likely to show up for Dog Heads and less likely for Angry Heads.
- Other sounds used by the head variants:
- Regular: Woof
- Dog: Whine<sup>`1`</sup>, Pant
- Angry: Growl
- These sounds are more likely to show up compared to the shared sounds.
- All vanilla sound variants have been added.
- <ins>The "Howl" sound has been removed</ins> because it was removed by the game.
- The new changes only apply when you're modifying the sounds.
- Your existing mob head sound contraptions still works as they did, unless the block was mined, got brushed, or you used the Howl sound.
- <ins>Reworked Tropical Fish head variant detection algorithm</ins> using new update's mechanics.
- These head variants are now accurate even if the fish died instantly after spawning in.
- <ins>Player Heads now stack together</ins> if their Cause of Death looks similar enough.
- These items are now also stored more efficiently, which'll help if you have a lot of these.
- Changed background and icon to match current game drop's theme.
# Update Notes:
- If you're using Decapitation from Branch 21-x to 21dx before this update, uninstall said branch first before updating!
- This'll remove the extra Tropical Fish storage data that's no longer used in this version.
- If you have modified settings: Save it in a Preset first, so you can load it again after the update!
# Head Texture credits:
- Red Mooshroom Head: [https://minecraft-heads.com/custom-heads/head/114668-mooshroom-red](https://minecraft-heads.com/custom-heads/head/114668-mooshroom-red)
- Brown Mooshroom Head: [https://minecraft-heads.com/custom-heads/head/114669-mooshroom-brown](https://minecraft-heads.com/custom-heads/head/114669-mooshroom-brown)
- Cold Cow Head: [https://minecraft-heads.com/custom-heads/head/115919-cow-cold](https://minecraft-heads.com/custom-heads/head/115919-cow-cold)
- Warm Cow Head: [https://minecraft-heads.com/custom-heads/head/112543-cow-warm](https://minecraft-heads.com/custom-heads/head/112543-cow-warm)
- Cow Head: [https://minecraft-heads.com/custom-heads/head/115920-cow-temperate](https://minecraft-heads.com/custom-heads/head/115920-cow-temperate)
- Cold Pig Head: [https://minecraft-heads.com/custom-heads/head/112536-pig-cold](https://minecraft-heads.com/custom-heads/head/112536-pig-cold)
- Warm Pig Head: [https://minecraft-heads.com/custom-heads/head/112537-pig-warm](https://minecraft-heads.com/custom-heads/head/112537-pig-warm)
- Pig Head: [https://minecraft-heads.com/custom-heads/head/91926-pig-temperate](https://minecraft-heads.com/custom-heads/head/91926-pig-temperate)
- Cold Chicken Head: [https://minecraft-heads.com/custom-heads/head/112538-chicken-cold](https://minecraft-heads.com/custom-heads/head/112538-chicken-cold)
- Warm Chicken Head: [https://minecraft-heads.com/custom-heads/head/112539-chicken-warm](https://minecraft-heads.com/custom-heads/head/112539-chicken-warm)
- Chicken Head: [https://minecraft-heads.com/custom-heads/head/91925-chicken-temperate](https://minecraft-heads.com/custom-heads/head/91925-chicken-temperate)
### Footnotes:
`1`: Previously called Sad, but we got a Sad wolf sound variant now.
[](https://thediamondplayables.com/modrinth_notes)
- Here's the real secret: I've been doing all this since 2018, but ad revenue alone is **tiny** compared to the time it took to research, develop, test, and maintain all this for free.
- As a result, most of my days are swallowed by other work just to keep the lights on.
- With your help though, I'll be able to go full-time: Faster updates, better tools, and many more features.
Together, we don’t just keep this going, we build it into what it was always meant to be.
- So [help me keep the lights on here](https://thediamondplayables.com/support), and have fun with Decapitation!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.4, version 1.
21d130 янв. 2026 г.22Minecraft: 1.21.4datapack
Что нового
# Changes:
- Is now designed for Minecraft 1.21.4! (Ported from Version 21b1).
- Changed background and icon to match current game drop's theme.
- Added Creaking Head, which you get by breaking a Creaking Heart while its Creaking is active.
- <ins>Fortune is used instead of Looting</ins> in order to boost the head's drop rate.
- All Creaking sounds can be found while brushing it.
- Added Creaking imitation sound to Parrot Heads.
- Added new Settings controlling how Creaking Heads drop in special scenarios.
- Useful if you have a mod/datapack that controls specific mob griefing methods separately.
# Creaking Head Details:
- Creaking Head's drop sources are applied to the mob itself<sup>`1`</sup> and also to it's linked Creaking Heart.
- For example: If a Charged Creeper blew up the linked Creaking Heart, the Creaking Head's source will be Charged Creeper.
- For drop sources that can't deal block damage: If they are the only ones active, Player Kill conditions will apply instead.
- Affected sources: Skeleton Kill, Potion Damage, Firework Explosion.
- Affected depending on the Mob Griefing Data<sup>`2`</sup>: Ghast Fireball, Charged Creeper Blast, Creeper Blast, Wither Kill.
- I had different approaches to dealing with this but in the end I decided that in general, if the head can't be obtained via the sources selected, <ins>it'll default to Player Kill</ins> to make it easy to wrap your head around, which is important if you're using a lot of mods/packs together.
# Head Texture credits:
- Creaking Head: [https://minecraft-heads.com/custom-heads/head/112861-creaking](https://minecraft-heads.com/custom-heads/head/112861-creaking)
### Footnotes:
`1`: If unlinked Creakings are introduced via other packs/mods, the drops will work as long as it was also not modified by said packs/mods.
`2`: Can be edited using the Admin Book.
[](https://thediamondplayables.com/modrinth_notes)
- Here's the real secret: I've been doing all this since 2018, but ad revenue alone is **tiny** compared to the time it took to research, develop, test, and maintain all this for free.
- As a result, most of my days are swallowed by other work just to keep the lights on.
- With your help though, I'll be able to go full-time: Faster updates, better tools, and many more features.
Together, we don’t just keep this going, we build it into what it was always meant to be.
- So [help me keep the lights on here](https://thediamondplayables.com/support), and have fun with Decapitation!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21.2-1.21.3, version 1.
21b130 янв. 2026 г.18Minecraft: 1.21.2, 1.21.3datapack
Что нового
# Changes:
- Is now designed for Minecraft 1.21.2-1.21.3! (Ported from Version 21-1).
- Improved Sheep head drop detection using new techs added in this update.
- New causes of death for Player Heads: Mace Smash, Ender Pearl.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.21-1.21.1, version 1.
21-130 янв. 2026 г.31Minecraft: 1.21, 1.21.1datapack
Что нового
(Also known as the Head Haven mega-update)
# Additions:
- Added <ins>3104 new head variants</ins>:
- Armadillo Head
- Wolf Heads: Woods, Ashen, Black, Chestnut, Rusty, Spotted, Striped, Snowy.
- This includes their corresponding Angry and Dog<sup>`1`</sup> variants.
- Breeze Head
- Bogged Skull, Snipped Bogged Skull
- Sheared Sheep Head
- Noisy variants for Creeper Head, Wither Skeleton Skull, and Dragon Head.
- These variants exist to support more note block sounds for these mobs.
- One doesn't simply fit extra sounds into Vanilla heads ...
- Added <ins>33 new head sounds</ins>:
- Armadillo Head (8): All sounds except:
- Landing, Stepping - Not specific enough to armadillos.
- Peeking, Unroll Peek - Is a sequence of sounds, not really a sound.
- Scute Brush - Same sound as Scute Shed.
- Parrot Head (2): Breeze, Bogged imitation sounds
- Bogged Head (3): All bogged sounds, except Step and Shear<sup>`2`</sup>.
- Breeze Head (12): All breeze sounds, except Whirl<sup>`3`</sup>
- Ender Dragon (4): All dragon sounds, except Roar<sup>`4`</sup> and Death<sup>`5`</sup>.
- Wither Skeleton (4): All Wither Skeleton sounds.
- You can now <ins>transfer sounds between mob heads</ins>!
- To do this, get the head's sound by breaking it with a Brush, set it in your offhand, then brush another head with your mainhand to copy the head's sound!
- For this to work, <ins>the 2 heads must share the same set of sounds</ins>.
- Won't work on Vanilla heads - their sounds can't be tweaked anyway.
- <ins>New advancement</ins>: Something to Brush with ...
- It's a tutorial for the new copy head sounds mechanic.
# Changes:
- <ins>Head texture tweaks</ins>:
- The existing Wolf heads: Now looks more consistent with the new variants.
- They also got a new Pale prefix to match the other variants.
- Farmer Villager and Zombie Villager heads:
- I tweaked these to give its signature hat some depth, while also try to make it look more like a hat.
- Sheep heads:
- The face is now more visible when seen from the front, like it does for the Sheep.
- Player Kill tweaks<sup>`6`</sup>:
- The old head variants <ins>are now 3x less likely to show up</ins> compared to the head variants you'd normally expect.
- Mainly because I want the head you expect a mob to drop is most likely the one you'll get first.
- I also want the old variants to reflect how tricky it is to get access to ancient game knowledge.
- <ins>Tripled the average amount of Cod and Salmon kills</ins> needed to get a head.
- These respawn pretty quickly, and often in schools, so it was much easier to get these than I initially thought they would.
- <ins>Lowered Tropical Fish head drop rate</ins> by 2.5x.
- Same logic with Cod/Salmon heads, but we got a lot more variants for these things.
- <ins>Raised the amount of kills needed to get a Pufferfish head</ins> by 1.45x.
- These don't show up in schools like the others, but getting one was still considered to be a bit too easy.
- <ins>Dropped Noisy Head variants' replacement rate</ins> from 50% to 25%.
- For Wither Skeletons, this is 2.5% due to how valuable it's vanilla counterpart is.
- Lowered Slime Head rates<sup>`7`</sup> due to Potion of Oozing.
- Lowered Silverfish Head rates<sup>`8`</sup> due to Potion of Infestation.
- Custom Note Block Sound tweaks:
- Heads when brushed <ins>now causes block updates</ins>, which can be paired with existing Redstone mechanics!
- Now plays the sound the head just switched to if a Note Block is below the head.
- If not, it'll use a custom sound cue.
- This lets you know brushing has worked in cases where particles are too far to be rendered in.
- Now cycles through head sounds when brushed continuously!
- This lets you cycle through to your desired sound really quickly, which saves a lot of time.
- It also lets you quickly go through all the possible sounds you just got from that new head of yours.
- Raised the chances to get regular Parrot sounds.
- Parrot sounds should always be as likely to show up as the mob imitation sounds.
- Now adapts to your current block interaction range!
- Effect colors now have randomization for more variety!
- The old Tropical Fish Head is now called Archaic Tropical Fish Head.
- For common Tropical Fishes<sup>`9`</sup>: This has a 10% chance to replace your expected head variant as the drop.
- It's a good reminder of how annoyed I was having to settle for only one tropical fish head at the time.
- Baby Zombie Villagers <ins>no longer drop profession-based heads</ins>.
- From the server's view: Zombie Villagers are given random professions when they spawned in, but no exception was made for the babies, even though they're not supposed to have jobs in this universe.
- Unless made visible via a Resource Pack, you normally won't be able to see it, so I tweaked it to be more consistent to what you're actually seeing.
- Head sources <ins>now reflect how the head dropped</ins>, not how the mob died.
- This means if the drop case is not allowed, it's head source won't be available.
- Fixes and improvements:
- Fixed "Not Behind" advancement not counting if you picked up a Creeper/Piglin Head.
- Fixed a bug causing Wither Skeletons to drop only coal instead of coal and bones.
- Improved Wither Boss's head drop processing performance.
- Wither Heads <ins>now drop based on Player Kill chance</ins> if Wither Kill is the only active setting, instead of being a guaranteed drop.
- Wither Skeleton Skulls now drop based on Player Kill chance if no settings are active, or Wither Kill is the only active setting.
- In previous versions, you get Wither Skeleton Skulls via Charged Creepers if Wither Kill the only head case available, but it's not really that obvious.
- If no settings are active, it's basically vanilla, so Wither Skeleton Skulls should still drop because of that.
- Player Heads' <ins>Cause of Death rework</ins>:
- Now shows quite a bit more detail on how you died.
- Has the following format: `<type> <source> <details, if any>`
- Can also be Shenanigans if it can't be detected.
- <ins>Death type</ins> can be one of the following:
- Environment kills: Uses a tree icon.
- Player kills: Uses a controller icon.
- Non player kills: Uses a sword icon.
- <ins>Death source</ins>:
- If environment kill: Name of the death environment.
- Supported environments: Cactus, Crammed, Drowned, Exploded, Fireballed, Fireworks, Kinetic Energy, Frozen, On Magma, Suffocated, In Lava, Void, Out of Border, Starved, Withered, On Fire, Fall Damage, Lightning Struck, Falling Block, Sweet Berry Bush
- If player/non player kill: Name of killer.
- <ins>Death details</ins>:
- For direct kills, or if not identified: No details are provided.
- For indirect kills: Shows the kill method's name.
- Supported methods: Sonic Boom, Spat, Thorns, Magic, Arrow, Trident, Wither Skull, Wind Charge, Fireball, Explosion
- This should make storing your death history far more interesting, if you'll even have any.
- Details:
- Changed background to match current game drop's theme.
- Changed Skeleton Shot drop case to Skeleton Kill.
- Bogged and Wither Skeleton kills now count towards the Skeleton Kill head drop case.
- Potion Kill has been renamed to Potion Damage.
- Charged Creeper Kill and Creeper Kill have been renamed to Charged Creeper Blast and Creeper Blast respectively.
- Demonic Panda Head has been renamed to Evil Panda Head.
- Now has a 20% chance to replace Aggressive Panda Head (instead of 50%)
- Shellless Shulker Head: Is now 2% + 1% per looting instead of the fixed 5%.
- Pumpkin Mask's name has been removed.
- Rewrote existing setting descriptions:
- Now highlight the more important bits instead of notable subjects.
- Reduced unnecessary differences between cases so you can read through them quicker.
- Ctrl-Picking<sup>`10`</sup> now gives you the exact head as the one currently placed.
- Head's sound variant will also be shown as if mined with a Brush.
- Because of this, it's tooltip has been changed from "Brushed Sound" to "Current Sound".
- Editing the head's name via the Anvil now saves the name when it's mined.
- Toast and Rainbow Sheep Heads now drop as long as the name matches, regardless of formatting.
- Decapitation's Head Drop Chances file has been tweaked:
- Is now moved to the [Interactive Help File](#headDropTableControls) .
- Now shows you all the game's mobs and their head drop chances.
- Also contains how many head variants you can expect to find from this mob.
- Because we got over 3000 head variants now, showing each head's drop rates becomes impractical.
- This approach also won't spoil all the head variants one can expect to find, which makes the whole hunting process much more interesting.
# Admin Settings:
- The in-game settings system has now been reworked, and is now known as Admin Settings.
- You can access these settings by typing `/function tdp.config:decapitation` in chat.
- Added new Settings:
- Brush Updates: If brushing heads causes block updates.
- Player Head Drops: Enable/Disable Player Head drops.
- Admin Book now saves your current page and loops around, which makes editing easier!
- Added Setting Presets: Save and load your preferences from different worlds, or online!
- This can be found in the Admin Book's Presets page.
# Update Notes:
- If you're upgrading from pre-1.21:
- Your existing settings won't be saved to this version because everything was wrecked when 1.20.5 attacked.
- The internal head format has also been wrecked when 1.20.5 attacked, so that had to be reworked.
- You can migrate heads from the old format to the new one by changing it's Note Block Sound.
- Existing Note Block head sounds aren't affected, so your contraptions will still work just fine.
# Extras:
- After 6 years of making datapacks, we finally have icons now!
- Improved the look of info text messages.
- Text files have been merged into one single Interactive Help File.
- I have to learn 3 new languages to get all this to work as well as it did.
- Not the best at it yet, but it works well enough for now.
- Codebase now uses Scripter 4.
# Head texture credits:
- 3072 Tropical Fish Heads: [https://www.patreon.com/posts/141407729](https://www.patreon.com/posts/141407729)
- Armadillo: [https://minecraft-heads.com/custom-heads/head/78612-armadillo](https://minecraft-heads.com/custom-heads/head/78612-armadillo)
- Breeze Head: [https://minecraft-heads.com/custom-heads/head/68476-breeze](https://minecraft-heads.com/custom-heads/head/68476-breeze)
- Bogged Head: [https://minecraft-heads.com/custom-heads/head/87691-bogged](https://minecraft-heads.com/custom-heads/head/87691-bogged)
- Snipped Bogged Head: [https://minecraft-heads.com/custom-heads/head/83839-bogged-shorn](https://minecraft-heads.com/custom-heads/head/83839-bogged-shorn)
- Pale Wolf Head: [https://minecraft-heads.com/custom-heads/head/89364-pale-wolf](https://minecraft-heads.com/custom-heads/head/89364-pale-wolf)
- Angry Pale Wolf Head: [https://minecraft-heads.com/custom-heads/head/89365-pale-wolf-angry](https://minecraft-heads.com/custom-heads/head/89365-pale-wolf-angry)
- Pale Dog Head: [https://minecraft-heads.com/custom-heads/head/89366-pale-wolf-tamed](https://minecraft-heads.com/custom-heads/head/89366-pale-wolf-tamed)
- Ashen Wolf Head: [https://minecraft-heads.com/custom-heads/head/89355-ashen-wolf](https://minecraft-heads.com/custom-heads/head/89355-ashen-wolf)
- Angry Ashen Wolf Head: [https://minecraft-heads.com/custom-heads/head/89356-ashen-wolf-angry](https://minecraft-heads.com/custom-heads/head/89356-ashen-wolf-angry)
- Ashen Dog Head: [https://minecraft-heads.com/custom-heads/head/89357-ashen-wolf-tamed](https://minecraft-heads.com/custom-heads/head/89357-ashen-wolf-tamed)
- Black Wolf Head: [https://minecraft-heads.com/custom-heads/head/89358-black-wolf](https://minecraft-heads.com/custom-heads/head/89358-black-wolf)
- Angry Black Wolf Head: [https://minecraft-heads.com/custom-heads/head/89359-black-wolf-angry](https://minecraft-heads.com/custom-heads/head/89359-black-wolf-angry)
- Black Dog Head: [https://minecraft-heads.com/custom-heads/head/89360-black-wolf-tamed](https://minecraft-heads.com/custom-heads/head/89360-black-wolf-tamed)
- Chestnut Wolf Head: [https://minecraft-heads.com/custom-heads/head/89361-chestnut-wolf](https://minecraft-heads.com/custom-heads/head/89361-chestnut-wolf)
- Angry Chestnut Wolf Head: [https://minecraft-heads.com/custom-heads/head/89362-chestnut-wolf-angry](https://minecraft-heads.com/custom-heads/head/89362-chestnut-wolf-angry)
- Chestnut Dog Head: [https://minecraft-heads.com/custom-heads/head/89363-chestnut-wolf-tamed](https://minecraft-heads.com/custom-heads/head/89363-chestnut-wolf-tamed)
- Rusty Wolf Head: [https://minecraft-heads.com/custom-heads/head/89367-rusty-wolf](https://minecraft-heads.com/custom-heads/head/89367-rusty-wolf)
- Angry Rusty Wolf Head: [https://minecraft-heads.com/custom-heads/head/89368-rusty-wolf-angry](https://minecraft-heads.com/custom-heads/head/89368-rusty-wolf-angry)
- Rusty Dog Head: [https://minecraft-heads.com/custom-heads/head/89369-rusty-wolf-tamed](https://minecraft-heads.com/custom-heads/head/89369-rusty-wolf-tamed)
- Snowy Wolf Head: [https://minecraft-heads.com/custom-heads/head/89370-snowy-wolf](https://minecraft-heads.com/custom-heads/head/89370-snowy-wolf)
- Angry Snowy Wolf Head: [https://minecraft-heads.com/custom-heads/head/89371-snowy-wolf-angry](https://minecraft-heads.com/custom-heads/head/89371-snowy-wolf-angry)
- Snowy Dog Head: [https://minecraft-heads.com/custom-heads/head/89372-snowy-wolf-tamed](https://minecraft-heads.com/custom-heads/head/89372-snowy-wolf-tamed)
- Spotted Wolf Head: [https://minecraft-heads.com/custom-heads/head/89376-spotted-wolf](https://minecraft-heads.com/custom-heads/head/89376-spotted-wolf)
- Angry Spotted Wolf Head: [https://minecraft-heads.com/custom-heads/head/89377-spotted-wolf-angry](https://minecraft-heads.com/custom-heads/head/89377-spotted-wolf-angry)
- Spotted Dog Head: [https://minecraft-heads.com/custom-heads/head/89378-spotted-wolf-tamed](https://minecraft-heads.com/custom-heads/head/89378-spotted-wolf-tamed)
- Striped Wolf Head: [https://minecraft-heads.com/custom-heads/head/89373-striped-wolf](https://minecraft-heads.com/custom-heads/head/89373-striped-wolf)
- Angry Striped Wolf Head: [https://minecraft-heads.com/custom-heads/head/89374-striped-wolf-angry](https://minecraft-heads.com/custom-heads/head/89374-striped-wolf-angry)
- Striped Dog Head: [https://minecraft-heads.com/custom-heads/head/89375-striped-wolf-tamed](https://minecraft-heads.com/custom-heads/head/89375-striped-wolf-tamed)
- Woods Wolf Head: [https://minecraft-heads.com/custom-heads/head/89379-woods-wolf](https://minecraft-heads.com/custom-heads/head/89379-woods-wolf)
- Angry Woods Wolf Head: [https://minecraft-heads.com/custom-heads/head/89380-woods-wolf-angry](https://minecraft-heads.com/custom-heads/head/89380-woods-wolf-angry)
- Woods Dog Head: [https://minecraft-heads.com/custom-heads/head/89381-woods-wolf-tamed](https://minecraft-heads.com/custom-heads/head/89381-woods-wolf-tamed)
- Noisy Dragon Head: [https://minecraft-heads.com/custom-heads/head/102804-ender-dragon](https://minecraft-heads.com/custom-heads/head/102804-ender-dragon)
- Noisy Wither Skeleton Skull: [https://minecraft-heads.com/custom-heads/head/22400-wither-skeleton](https://minecraft-heads.com/custom-heads/head/22400-wither-skeleton)
- Black Sheep Head: [https://minecraft-heads.com/custom-heads/head/49691-black-sheep](https://minecraft-heads.com/custom-heads/head/49691-black-sheep)
- Blue Sheep Head: [https://minecraft-heads.com/custom-heads/head/49698-blue-sheep](https://minecraft-heads.com/custom-heads/head/49698-blue-sheep)
- Brown Sheep Head: [https://minecraft-heads.com/custom-heads/head/49692-brown-sheep](https://minecraft-heads.com/custom-heads/head/49692-brown-sheep)
- Cyan Sheep Head: [https://minecraft-heads.com/custom-heads/head/49697-cyan-sheep](https://minecraft-heads.com/custom-heads/head/49697-cyan-sheep)
- Gray Sheep Head: [https://minecraft-heads.com/custom-heads/head/49690-gray-sheep](https://minecraft-heads.com/custom-heads/head/49690-gray-sheep)
- Green Sheep Head: [https://minecraft-heads.com/custom-heads/head/49699-green-sheep](https://minecraft-heads.com/custom-heads/head/49699-green-sheep)
- Light Blue Sheep Head: [https://minecraft-heads.com/custom-heads/head/49696-light-blue-sheep](https://minecraft-heads.com/custom-heads/head/49696-light-blue-sheep)
- Light Gray Sheep Head: [https://minecraft-heads.com/custom-heads/head/49689-light-gray-sheep](https://minecraft-heads.com/custom-heads/head/49689-light-gray-sheep)
- Lime Sheep Head: [https://minecraft-heads.com/custom-heads/head/49700-lime-sheep](https://minecraft-heads.com/custom-heads/head/49700-lime-sheep)
- Magenta Sheep Head: [https://minecraft-heads.com/custom-heads/head/49694-magenta-sheep](https://minecraft-heads.com/custom-heads/head/49694-magenta-sheep)
- Orange Sheep Head: [https://minecraft-heads.com/custom-heads/head/49702-orange-sheep](https://minecraft-heads.com/custom-heads/head/49702-orange-sheep)
- Pink Sheep Head: [https://minecraft-heads.com/custom-heads/head/49695-pink-sheep](https://minecraft-heads.com/custom-heads/head/49695-pink-sheep)
- Purple Sheep Head: [https://minecraft-heads.com/custom-heads/head/49693-purple-sheep](https://minecraft-heads.com/custom-heads/head/49693-purple-sheep)
- Red Sheep Head: [https://minecraft-heads.com/custom-heads/head/49703-red-sheep](https://minecraft-heads.com/custom-heads/head/49703-red-sheep)
- White Sheep Head: [https://minecraft-heads.com/custom-heads/head/49688-white-sheep](https://minecraft-heads.com/custom-heads/head/49688-white-sheep)
- Yellow Sheep Head: [https://minecraft-heads.com/custom-heads/head/49701-yellow-sheep](https://minecraft-heads.com/custom-heads/head/49701-yellow-sheep)
- Rainbow Sheep Head: [https://minecraft-heads.com/custom-heads/head/49687-rainbow-sheep](https://minecraft-heads.com/custom-heads/head/49687-rainbow-sheep)
### Footnotes:
`1`: A special variant that contains dog-specific sounds. Has a chance to replace the regular Wolf Head.
`2`: These sounds were not distinct enough.
`3`: This sound was way too quiet.
`4`: This was the same as Growl, just different subtitle.
`5`: This is a long sequence of sounds, not really a sound.
`6`: Also known as drop rate tweaks.
`7`: From 2.1% to 1.8%.
`8`: From 3.3% to 2.5%.
`9`: Appears 90% of the time, has a special name when put on a Bucket.
`10`: Hold Ctrl, then press your Pick Block key.
[](https://thediamondplayables.com/modrinth_notes)
- Here's the real secret: I've been doing all this since 2018, but ad revenue alone is **tiny** compared to the time it took to research, develop, test, and maintain all this for free.
- As a result, most of my days are swallowed by other work just to keep the lights on.
- With your help though, I'll be able to go full-time: Faster updates, better tools, and many more features.
Together, we don’t just keep this going, we build it into what it was always meant to be.
- So [help me keep the lights on here](https://thediamondplayables.com/support), and have fun with Decapitation!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.20.3-1.20.4, version 1.
20c130 янв. 2026 г.26Minecraft: 1.20.3, 1.20.4datapack
Что нового
# Changes:
- Is now designed for Minecraft 1.20.3 and 1.20.4!
- Updated the Bat Head to reflect the updated Bat model introduced in 1.20.3!
- The old Bat Head is still available and is now called the Old Bat Head instead.
# Excel File Tweaks:
- Fixed a lot of small errors scattered about in the Decapitation Heads excel file.
- All icon scaling issues have now been fixed.
- All drop rate calculation inconsistencies have also been fixed.
- Merged some empty cells for a cleaner look.
- Also, texts from some title and header cells have also been tweaked.
- All "Yes" values are now emotes.
- All drop rate numbers are now rounded to two decimal places.
- Yeah, you don't really need all the extra decimals at the end - it's too small to have any impacts.
- Added data for the Bat Head and tweaked the drop rates accordingly.
# Notes:
- I've also got all my internal systems ready for the upcoming mega-update that's adding 3072 Tropical Fish Heads to this project.
- They aren't currently used in the update, but I'll put that to good use pretty soon!
- If you want to help me add 3072 Tropical Fish Head Variants to the game, I need you to help me with designing the skins for only 12 of them.
- I have the underlying systems all ready for this mega-update, but I'll need your help to do these head variants some justice.
- You can also help me maintain projects like this by [helping me on Patreon](https://thediamondplayables.com/donate) !
- Your money will go into maintaining my projects, and expand them with better features and mechanics!
- It'll also go into making bigger and better mega-releases, too!
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.20.2, version 1.
20b130 янв. 2026 г.18Minecraft: 1.20.2datapack
Что нового
# Changes:
- Is now designed for Minecraft 1.20.2!
- Improved Decapitation's Heads format!
- The new format is now designed for 1.20.2, and is a bit more lightweight as well!
- To update old heads to this format: Mine the affected heads and they'll update immediately.
- The updated old heads still stacks with the heads made with the new format.
- Player Heads that newly dropped can't be stacked with those mined after placing down.
- This is an unwanted side effect and will be fixed if I could think of a lightweight solution.
- Decapitation's Advancement Icon is now a Sniffer Head.
- I forgot to update the Advancement Icon for 1.20, so I'm doing that now.
- Fixed `tdp.511:all_heads` debug function.
# Modders' Notes:
- All heads' internal data have been updated to use the new Decapitation's Heads format.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.20-1.20.1, version 2.
20-230 янв. 2026 г.258Minecraft: 1.20, 1.20.1datapack
Что нового
# Changes:
- This small update ports the Admin Book to the new BookMaker system.
- Internally a lot of buttons have been improved to match the new system.
- Settings are now properly saved as updates are introduced!
- Reset buttons' icons and color have been updated to seperate it from Edit Buttons.
- Optimized how Yes/No buttons are handled.
- Updated Credits page.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.19.4, version 1.
19d130 янв. 2026 г.29Minecraft: 1.19.4datapack
Что нового
(Starting a small experiment to try and categorize the new stuff in each update log)
# Important changes:
- Is now designed for Minecraft 1.19.4.
- It's not advised to run this in older versions, I won't be able to provide much support if you do.
(Imagine having to do that for all older versions for all my datapacks, you'll see a scale issue)
- Updating to the newest Decapitation will cause all its settings to be reset.
- I'll work on a stable upgrade system in the future, for now it is what it is.
# Gameplay Changes:
- Players now always drop their heads on death, no matter the condition.
- This has always been the case, but when I reworked the system for Scripter 3, I forgot to check for this small case, so it snuck by unnoticed. Whoops!
# 1.20 Experimental Changes:
- Removed the Camel from the debug function, to avoid feature flag console issues in 1.19.4.
- That function is only used for debugging so I don't think this will affect you that much.
- Added the Sniffer head, as well as the sounds for it.
- A quick note here: This head sound design won't be the final design in use for 1.20.
- It's just an extra detail I've decided to add for those using Decapitation on experimental features.
- I got a design far more ambitious in mind that I'll be using when 1.20 comes.
- Fixed a bug causing some mobheads having split of pieces of a certain sound instead of that sound.
- Items affected that were fixed: Cod Heads, Player Head, ...
(it's a generator issue, I'm sure there were more, these are the 2 I could find while testing)
# Non-gameplay changes:<sup>`1`</sup>
- Codebase now runs on Scripter 3.1.
- Optimized the detection code for Wither Kill condition.
- Optimized some head variant detection methods.
- Reworked some extra description in Decapitation Admin Book to be a lot shorter.
- <ins>TheDiamondPlayables</ins> is now colored in <ins>dark aqua</ins> by design. (grey-ish aqua?)
- The old design feels more vanilla, but it doesn't sit right with me.
Seeing a gray TheDiamondPlayables just feel ... off.
PS: I know I've said I'll add a list of all the heads you can get in one of these text files. But the function that gives you all the heads you can get in game is a lot more interactive than that, so that ultimately got scrapped.
### Footnotes:
`1`: Just me polishing some stuff in the background.
[](https://thediamondplayables.com/modrinth_notes)
- Here's the real secret: I've been doing all this since 2018, but ad revenue alone is **tiny** compared to the time it took to research, develop, test, and maintain all this for free.
- As a result, most of my days are swallowed by other work just to keep the lights on.
- With your help though, I'll be able to go full-time: Faster updates, better tools, and many more features.
Together, we don’t just keep this going, we build it into what it was always meant to be.
- So [help me keep the lights on here](https://thediamondplayables.com/support), and have fun with Decapitation!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.19.3, version 1.
19c130 янв. 2026 г.54Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
(Also known as The Update Ahead)
# Changes:
- Is now designed for Minecraft 1.19.3.
- It's not advised to run this in older versions, I won't be able to provide much support if you do.
(Imagine having to do that for all older versions for all my datapacks, you'll see a scale issue)
- Added heads for the 1.19 mobs: Allay Head, Frog Heads<sup>`1`</sup>, Tadpole Head, Warden Head.
- Added a new OP-only command to spawn all available heads at once from Decapitation.
- Due to how the game works, you won't have them all in your inventory if you're in Creative mode.
- Withers will now always drop heads when killed if "Wither Kill" is the only criteria that's active.
- You can once again take all the heads with just this criteria active, just like the others.
- For some reason past me thought you could kill Withers with other Withers and get heads that way.
Obviously that theory wasn't tested. Whoops.
- Drop Chance has been reworked to match 1.19 mob rarity.
- Wither Skeleton Skull drops now follows the criterias.
- Previously it would always drop heads on player kill, even if "Player Kill" is disabled.
- Also removed a bug where it would sometimes drop 2 heads in certain cases.
- Vex Head change:
- New textures for Vex Head and Angry Vex Head to match the new Vexes.
- The old Vex Head textures are now their own heads: Old Vex Head and Old Mad Vex Head.
(This is how I preserve history lol)
- "Demon Panda Head" has been renamed into "Demonic Panda Head".
- Appearantly "Demon" isn't an adjective. Whoopsies!
- Still learning English here lads. Still learning.
- "Legacy Slime Head" has been renamed into "Ancient Slime Head".
- This one is to be consistent with other "Ancient" heads out there.
- "Zombie Pigman" heads has been renamed into "Old Zombified Piglin" heads.
- Again, consistency with other "Old" heads out there.
- Overhauled Decapitation Admin Book appearance:
- Decapitation Admin Book texts is always in Unicode no matter the font you use.
This is to ensure that "Force Unicode Font" or resourcepacks with custom fonts on default text won't affect the Admin Book's design.
- Buttons now using colors + icons instead of solely relying on colors. Accessibility, folks.
- No more introductions - learn how to use it yourself.
The button's design should make it obvious enough as it is, so that's no longer necessary.
- Extra detail changes:
- Changed many details to the buttons' descriptions.
Let me know if you've found any [in the Discord](https://thediamondplayables.com/community) !
- Same goes to a lot of the announcement texts when a head drop event gets changed.
## 1.20 Experimental Changes:
- New mobhead drops comes with its own sound on a Note Block!
- The sound the mobhead makes on a Note Block depends on which head variant it is, as well as the mob the head came from.
- You can only tell which sound the head plays by playing it on a Noteblock.
- Camel Head.
- The heads obtained from "get all heads" OP command will not play any sounds.
- Not doing this means a super long command with over thousands of heads, so much that you won't be able to do anything with it anyway.
# Update Notes:
- You can try out the upcoming 1.20 features right now, here's how:
1. Create a new world, click on "Datapacks", then "Open Pack Folder" and install Decapitation there.
2. Enable the builtin datapack `update_1_20`, which lets you access to 1.20 features early.
( `update_1_20` is experimental and may break in the future, you have been warned)
3. Start your world, and have fun!
- Due to format changes (which adds the new head sounds from 1.20) to the heads' data, heads from this version will not be able to stack with heads from older versions.
- This is starting to feel like some kind of tradition by now ...
- For those updating Decapitation from an earlier version:
- It's advised to uninstall the previous version, then install the new one instead.
- I worked on this from scratch on a new Scripter system, so the stored data from the previous versions can't translate to the new data format (as Scripter 3 was made entirely from scratch due to the data loss incident). That won't happen again.
- Some of the older advancements won't be available in this release.
- The old advancements are not easy to keep track of mentally, and are somewhat interesting, but in the end it isn't fun enough.
- I'll add these back once I've gotten something good to add there, but for now I'll have to ship this without the advancements.
- Filtering through all mob sounds is a pain.
- I don't want to just lazily have all mob sounds in and market it as such.
- Some of them when heard are just boring, and some I don't think I can even say it's the mob's sound at all. Some doesn't even have any sounds, despite being playable sounds!
- So I took a lot of time listening to all the mob sounds, deciding what to keep and what to discard, and all this work took ages to finish.
I saved all the sounds I discarded in the Scripter file for this update, so if you want the list, [ask me on Discord](https://thediamondplayables.com/community) . The list's too long for an update log that's already too long so I decided not to list it here.
### Footnotes:
`1`: 3 variants, drop depends on frog variant.
[](https://thediamondplayables.com/modrinth_notes)
- Here's the real secret: I've been doing all this since 2018, but ad revenue alone is **tiny** compared to the time it took to research, develop, test, and maintain all this for free.
- As a result, most of my days are swallowed by other work just to keep the lights on.
- With your help though, I'll be able to go full-time: Faster updates, better tools, and many more features.
Together, we don’t just keep this going, we build it into what it was always meant to be.
- So [help me keep the lights on here](https://thediamondplayables.com/support), and have fun with Decapitation!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.18x, version 1.
18-130 янв. 2026 г.35Minecraft: 1.18, 1.18.1, 1.18.2datapack
Что нового
I stopped recovering the Update Logs at this level for the IHF files across all my projects - that would've been a massive time sink as I'd have to find all the Update Logs I'd ever released scattered about and rewrite them all in this format.
Sounds simple, but when you have a lot of projects like I do the time **really** adds up.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.17x, version 1.
17-130 янв. 2026 г.33Minecraft: 1.17, 1.17.1datapack
Что нового
There are no changes here. It doesn't mean there are actually no differences between this and 16-1, it's just that there are way too many changes for a single person to dig through without that eating up a massive amount of time. Sorry!
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.16x, version 1.
16-130 янв. 2026 г.46Minecraft: 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5datapack
Что нового
I couldn't be bothered with gathering the Update Logs I had this deep down. I didn't think you'd read them down this deep to be honest.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>
release
Modrinth Edition for Minecraft 1.15x, version 1.
15-130 янв. 2026 г.28Minecraft: 1.15, 1.15.1, 1.15.2datapack
Что нового
Blacksmithing actually started since 1.14, but I lost the file because the download hoster stopped hosting the file, and I had no backup of it at the time, so here we are.
[](https://thediamondplayables.com/modrinth_notes)
If you've read all the above, I think you deserve to know this little secret.
- I've put together a contraption that automatically converts Decapitation from the main location to Modrinth, and that includes the Update Logs.
- The main update log had more formatting options that aren't available here, so I tried my best to make sure it looks as nice as it can.
- But, since all this came from a contraption that was made by a single person the old fashioned way, it's prone to some weird bugs that I might've missed.
- So, if you've found a funny mistake, [tell me about it](https://thediamondplayables.com/contact) and I'll fix it for ya!
---
<div align=center><a href="https://thediamondplayables.com/support"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/patreon.webp" alt="Help me keep the lights on!" width=360></a> <a href="https://thediamondplayables.com/community"><img src="https://thediamondplayables.com/minecraft/datapacks/_assets/arts/contacts/discord.webp" alt="Join the Discord for updates and feedback!" width=360></a></div>