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ВЕРСИИ (198)
release
1.4.25-forge
1.4.2526 авг. 2026 г.33,1 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.4.25
- [Forge 1.20.1, NeoForge 1.21.1] compatibility with Quark (Oddities)'s Matrix Enchanting
## 1.4.24
- [1.21.1 - 1.21.11] compatibility with Fixed
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.25-neoforge
1.4.2526 авг. 2026 г.22,7 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.4.25
- [NeoForge 1.21.1] compatibility with Quark (Oddities)'s Matrix Enchanting
## 1.4.24
- [1.21.1 - 1.21.11] compatibility with Fixed
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.24-fabric
1.4.2430 июн. 2026 г.20,9 тыс.Minecraft: 1.21.11fabric
Что нового
## 1.4.24
- [1.21.1 - 1.21.11] compatibility with Fixed
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.24-fabric
1.4.2430 июн. 2026 г.1,7 тыс.Minecraft: 1.21.9, 1.21.10fabric
Что нового
## 1.4.24
- [1.21.1 - 1.21.11] compatibility with Fixed
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.24-fabric
1.4.2430 июн. 2026 г.1,6 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## 1.4.24
- [1.21.1 - 1.21.11] compatibility with Fixed
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.24-fabric
1.4.2430 июн. 2026 г.1,1 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
## 1.4.24
- [1.21.1 - 1.21.11] compatibility with Fixed
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.24-fabric
1.4.2430 июн. 2026 г.47,3 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
## 1.4.24
- [1.21.1 - 1.21.11] compatibility with Fixed
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.5.4-fabric
1.5.411 июн. 2026 г.76,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2, 26.2, 26.3fabric
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.5.4-neoforge
1.5.411 июн. 2026 г.9,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2, 26.2, 26.3neoforge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-fabric
1.4.2311 июн. 2026 г.5,1 тыс.Minecraft: 1.21.11fabric
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-neoforge
1.4.2311 июн. 2026 г.2 тыс.Minecraft: 1.21.11neoforge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-fabric
1.4.2311 июн. 2026 г.831Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-neoforge
1.4.2311 июн. 2026 г.323Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-fabric
1.4.2311 июн. 2026 г.16Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-neoforge
1.4.2311 июн. 2026 г.351Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-fabric
1.4.2311 июн. 2026 г.196Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-neoforge
1.4.2311 июн. 2026 г.541Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-forge
1.4.2311 июн. 2026 г.176Minecraft: 1.21.3, 1.21.4forge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-fabric
1.4.2311 июн. 2026 г.8,5 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-neoforge
1.4.2311 июн. 2026 г.33,1 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-forge
1.4.2311 июн. 2026 г.1,6 тыс.Minecraft: 1.21, 1.21.1forge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-fabric
1.4.2311 июн. 2026 г.206Minecraft: 1.20.5, 1.20.6fabric
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-neoforge
1.4.2311 июн. 2026 г.132Minecraft: 1.20.5, 1.20.6neoforge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-forge
1.4.2311 июн. 2026 г.158Minecraft: 1.20.6forge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-fabric
1.4.2311 июн. 2026 г.465Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-neoforge
1.4.2311 июн. 2026 г.98Minecraft: 1.20.4neoforge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-forge
1.4.2311 июн. 2026 г.192Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-fabric
1.4.2311 июн. 2026 г.74,2 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-forge
1.4.2311 июн. 2026 г.81,1 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-fabric
1.4.2311 июн. 2026 г.651Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.23-forge
1.4.2311 июн. 2026 г.1,7 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
Что нового
## 1.5.4 / 1.4.23
- compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked)
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-fabric
1.4.227 июн. 2026 г.41Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-forge
1.4.227 июн. 2026 г.70Minecraft: 1.18, 1.18.1, 1.18.2forge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16
- [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.5.3-fabric
1.5.35 июн. 2026 г.2,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.5.3-neoforge
1.5.35 июн. 2026 г.348Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-fabric
1.4.225 июн. 2026 г.1,8 тыс.Minecraft: 1.21.11fabric
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-neoforge
1.4.225 июн. 2026 г.140Minecraft: 1.21.11neoforge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-fabric
1.4.225 июн. 2026 г.278Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-neoforge
1.4.225 июн. 2026 г.24Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-fabric
1.4.225 июн. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-neoforge
1.4.225 июн. 2026 г.15Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-fabric
1.4.225 июн. 2026 г.84Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-neoforge
1.4.225 июн. 2026 г.29Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-forge
1.4.225 июн. 2026 г.22Minecraft: 1.21.3, 1.21.4forge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-fabric
1.4.225 июн. 2026 г.1 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-neoforge
1.4.225 июн. 2026 г.2,5 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-forge
1.4.225 июн. 2026 г.78Minecraft: 1.21, 1.21.1forge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-fabric
1.4.225 июн. 2026 г.53Minecraft: 1.20.5, 1.20.6fabric
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-neoforge
1.4.225 июн. 2026 г.20Minecraft: 1.20.5, 1.20.6neoforge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-forge
1.4.225 июн. 2026 г.16Minecraft: 1.20.6forge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-fabric
1.4.225 июн. 2026 г.40Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-neoforge
1.4.225 июн. 2026 г.13Minecraft: 1.20.4neoforge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-forge
1.4.225 июн. 2026 г.19Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-fabric
1.4.225 июн. 2026 г.801Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.22-forge
1.4.225 июн. 2026 г.5,2 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.5.3 / 1.4.22
- add Chinese (zh_cn) translation, thanks to qinglin-zcr!
- [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.21-fabric
1.4.2126 мая 2026 г.69Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
## 1.4.21
- [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin`
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.5.2-fabric
1.5.223 мая 2026 г.5,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.5.2-neoforge
1.5.223 мая 2026 г.590Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-fabric
1.4.2023 мая 2026 г.3,8 тыс.Minecraft: 1.21.11fabric
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-neoforge
1.4.2023 мая 2026 г.252Minecraft: 1.21.11neoforge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-fabric
1.4.2023 мая 2026 г.581Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-neoforge
1.4.2023 мая 2026 г.32Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-fabric
1.4.2023 мая 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-neoforge
1.4.2023 мая 2026 г.48Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-fabric
1.4.2023 мая 2026 г.173Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-neoforge
1.4.2023 мая 2026 г.45Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-forge
1.4.2023 мая 2026 г.31Minecraft: 1.21.3, 1.21.4forge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-fabric
1.4.2023 мая 2026 г.2,1 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-neoforge
1.4.2023 мая 2026 г.4,6 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-forge
1.4.2023 мая 2026 г.126Minecraft: 1.21, 1.21.1forge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-fabric
1.4.2023 мая 2026 г.36Minecraft: 1.20.5, 1.20.6fabric
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-neoforge
1.4.2023 мая 2026 г.21Minecraft: 1.20.5, 1.20.6neoforge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-forge
1.4.2023 мая 2026 г.21Minecraft: 1.20.6forge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-fabric
1.4.2023 мая 2026 г.26Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-neoforge
1.4.2023 мая 2026 г.18Minecraft: 1.20.4neoforge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-forge
1.4.2023 мая 2026 г.21Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-fabric
1.4.2023 мая 2026 г.1,7 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.20-forge
1.4.2023 мая 2026 г.8,1 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.5.2 / 1.4.20
- [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened)
- [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.19-forge
1.4.1923 мая 2026 г.527Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.4.19
- [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.5.1-fabric
1.5.120 мая 2026 г.1,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.5.1-neoforge
1.5.120 мая 2026 г.192Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## 1.5.1
- [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt!
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.18-neoforge
1.4.1810 мая 2026 г.4,6 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.4.18
- [NeoForge 1.21.1] compatibility with DisenchantingForge
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.17-forge
1.4.1729 мар. 2026 г.70,6 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.4.17
- [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.5.0-fabric
1.5.027 мар. 2026 г.13,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.5.0-neoforge
1.5.027 мар. 2026 г.1,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## 1.5.0
- port to 26.1
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.16-fabric
1.4.1629 дек. 2025 г.44,1 тыс.Minecraft: 1.21.11fabric
Что нового
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.16-neoforge
1.4.1629 дек. 2025 г.3,3 тыс.Minecraft: 1.21.11neoforge
Что нового
## 1.4.16
- [1.21.11] fix experience not being recalculated and synchronized
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.15-neoforge
1.4.1512 дек. 2025 г.444Minecraft: 1.21.11neoforge
Что нового
## 1.4.15
- NeoForge: port to 1.21.11
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.14-fabric
1.4.1422 окт. 2025 г.26,1 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
Что нового
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.14-forge
1.4.1422 окт. 2025 г.105 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.14-fabric
1.4.1422 окт. 2025 г.613Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
Что нового
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.14-forge
1.4.1422 окт. 2025 г.2,1 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
Что нового
## 1.4.14
- [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.13-fabric
1.4.137 окт. 2025 г.2 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
Что нового
## 1.4.13
- [1.19.2 Fabric] fix wrong Spectrum compat being used
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.12-neoforge
1.4.124 окт. 2025 г.1,7 тыс.Minecraft: 1.21.9, 1.21.10neoforge
Что нового
## 1.4.12
- NeoForge: port to 1.21.9
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.11-neoforge
1.4.1131 мая 2025 г.3,2 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
Что нового
## 1.4.11
- update for NeoForge 21.5.73-beta (fix boot crash due to moved code)
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.10-fabric
1.4.1028 мар. 2025 г.69,8 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric
Что нового
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.10-neoforge
1.4.1028 мар. 2025 г.689Minecraft: 1.21.5neoforge
Что нового
## 1.4.10
- more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.9-fabric
1.4.927 мар. 2025 г.229Minecraft: 1.21.5fabric
Что нового
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.9-neoforge
1.4.927 мар. 2025 г.75Minecraft: 1.21.5neoforge
Что нового
## 1.4.9
- port to 1.21.5
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.8-fabric
1.4.820 февр. 2025 г.1,8 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.8-neoforge
1.4.820 февр. 2025 г.207Minecraft: 1.20.4neoforge
Что нового
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.8-forge
1.4.820 февр. 2025 г.469Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.8-fabric
1.4.820 февр. 2025 г.105,8 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
Что нового
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.8-forge
1.4.820 февр. 2025 г.298 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.8-fabric
1.4.820 февр. 2025 г.763Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
Что нового
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.8-forge
1.4.820 февр. 2025 г.2,8 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
Что нового
## 1.4.8
- [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-fabric
1.4.720 янв. 2025 г.17,6 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-neoforge
1.4.720 янв. 2025 г.1,5 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-forge
1.4.720 янв. 2025 г.2,1 тыс.Minecraft: 1.21.3, 1.21.4forge
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-fabric
1.4.720 янв. 2025 г.259,9 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-neoforge
1.4.720 янв. 2025 г.72,3 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-forge
1.4.720 янв. 2025 г.3,4 тыс.Minecraft: 1.21.1forge
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-fabric
1.4.720 янв. 2025 г.941Minecraft: 1.20.5, 1.20.6fabric
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-neoforge
1.4.720 янв. 2025 г.234Minecraft: 1.20.5, 1.20.6neoforge
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-forge
1.4.720 янв. 2025 г.431Minecraft: 1.20.6forge
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-fabric
1.4.720 янв. 2025 г.261Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-neoforge
1.4.720 янв. 2025 г.57Minecraft: 1.20.4neoforge
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-forge
1.4.720 янв. 2025 г.117Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-fabric
1.4.720 янв. 2025 г.63 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-forge
1.4.720 янв. 2025 г.9,6 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-fabric
1.4.720 янв. 2025 г.184Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.7-forge
1.4.720 янв. 2025 г.6 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
Что нового
## 1.4.7
- update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash)
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.6-fabric
1.4.618 янв. 2025 г.588Minecraft: 1.21, 1.21.1fabric
Что нового
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.6-neoforge
1.4.618 янв. 2025 г.190Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.6-fabric
1.4.618 янв. 2025 г.367Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
Что нового
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.6-forge
1.4.618 янв. 2025 г.602Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.4.6
- [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.5-fabric
1.4.518 янв. 2025 г.109Minecraft: 1.21, 1.21.1fabric
Что нового
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.5-neoforge
1.4.518 янв. 2025 г.65Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.5-forge
1.4.518 янв. 2025 г.82Minecraft: 1.21.1forge
Что нового
## 1.4.5
- [1.21.1] update Enchanting Infuser compatibility, remove from Forge
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-fabric
1.4.410 янв. 2025 г.1,6 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-neoforge
1.4.410 янв. 2025 г.131Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-forge
1.4.410 янв. 2025 г.220Minecraft: 1.21.3, 1.21.4forge
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-fabric
1.4.410 янв. 2025 г.1,2 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-neoforge
1.4.410 янв. 2025 г.391Minecraft: 1.21, 1.21.1neoforge
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-forge
1.4.410 янв. 2025 г.103Minecraft: 1.21.1forge
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-fabric
1.4.410 янв. 2025 г.70Minecraft: 1.20.5, 1.20.6fabric
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-neoforge
1.4.410 янв. 2025 г.47Minecraft: 1.20.5, 1.20.6neoforge
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-forge
1.4.410 янв. 2025 г.50Minecraft: 1.20.6forge
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-fabric
1.4.410 янв. 2025 г.141Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-neoforge
1.4.410 янв. 2025 г.43Minecraft: 1.20.4neoforge
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-forge
1.4.410 янв. 2025 г.58Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-fabric
1.4.410 янв. 2025 г.3,7 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-forge
1.4.410 янв. 2025 г.2,1 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-fabric
1.4.410 янв. 2025 г.73Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.4-forge
1.4.410 янв. 2025 г.151Minecraft: 1.18, 1.18.1, 1.18.2forge
Что нового
## 1.4.4
- better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost
- [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.3-forge
1.4.39 янв. 2025 г.15 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.3-forge
1.4.39 янв. 2025 г.56Minecraft: 1.18, 1.18.1, 1.18.2forge
Что нового
## 1.4.3
- [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server)
- [Forge 1.18 - 1.20.1] add support for Tetra's Workbench
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.2-fabric
1.4.24 янв. 2025 г.1,1 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
Что нового
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.2-neoforge
1.4.24 янв. 2025 г.114Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
Что нового
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.2-forge
1.4.24 янв. 2025 г.160Minecraft: 1.21.3, 1.21.4forge
Что нового
## 1.4.2
- [1.21.2+] fix crash when saving config
## 1.4.1
- fix Fabric build
- respect level requirement for Reroll
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-forge
1.4.118 окт. 2024 г.785Minecraft: 1.18, 1.18.1, 1.18.2forge
Что нового
backport of 1.4.1, additionally:
- respect level requirement for Reroll
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-fabric
1.4.118 окт. 2024 г.305Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
Что нового
backport of 1.4.1, additionally:
- respect level requirement for Reroll
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-fabric
1.4.116 окт. 2024 г.8,3 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
Что нового
backport of 1.4.1, additionally:
- respect level requirement for Reroll
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-forge
1.4.116 окт. 2024 г.472,5 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
backport of 1.4.1, additionally:
- respect level requirement for Reroll
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-fabric
1.4.116 окт. 2024 г.614Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
Что нового
backport of 1.4.1, additionally:
- respect level requirement for Reroll
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-neoforge
1.4.116 окт. 2024 г.95Minecraft: 1.20.4neoforge
Что нового
backport of 1.4.1, additionally:
- respect level requirement for Reroll
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-forge
1.4.116 окт. 2024 г.161Minecraft: 1.20.2, 1.20.3, 1.20.4forge
Что нового
backport of 1.4.1, additionally:
- respect level requirement for Reroll
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-fabric
1.4.116 окт. 2024 г.279Minecraft: 1.20.5, 1.20.6fabric
Что нового
backport of 1.4.1, additionally:
- respect level requirement for Reroll
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-neoforge
1.4.116 окт. 2024 г.73Minecraft: 1.20.5, 1.20.6neoforge
Что нового
backport of 1.4.1, additionally:
- respect level requirement for Reroll
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-forge
1.4.116 окт. 2024 г.138Minecraft: 1.20.6forge
Что нового
backport of 1.4.1, additionally:
- respect level requirement for Reroll
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.1-fabric
1.4.115 окт. 2024 г.18,5 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
## 1.4.1
- fix Fabric build
## 1.4.0
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.0-neoforge
1.4.014 окт. 2024 г.2,4 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.4.0-forge
1.4.014 окт. 2024 г.690Minecraft: 1.21.1forge
Что нового
This is a large rework of the mod, please have a read!
- the "Too Expensive" anvil limit is now removed (by default, configurable)
- new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
- new config with level base and anvil limit options
- the config is automatically synced from server to client, fixing visual issues on the client
- (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")
Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.
To restore the behavior of 1.3, you can set the level base setting to 30.
Backports to older Minecraft versions might take a while...
release
1.3.13-forge
1.3.136 сент. 2024 г.2,2 тыс.Minecraft: 1.20.6, 1.21, 1.21.1forge
Что нового
update Forge
release
1.3.13-neoforge
1.3.1323 мая 2024 г.2,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21, 1.21.1neoforge
Что нового
remove Waystones compatibility for newer Forge and NeoForge versions since it now uses an XP cost by default
release
1.3.13-neoforge
1.3.1323 мая 2024 г.449Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
remove Waystones compatibility for newer Forge and NeoForge versions since it now uses an XP cost by default
release
1.3.13-forge
1.3.1323 мая 2024 г.47 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
remove Waystones compatibility for newer Forge and NeoForge versions since it now uses an XP cost by default
release
1.3.12-fabric
1.3.1229 апр. 2024 г.23,3 тыс.Minecraft: 1.20.5, 1.20.6, 1.21, 1.21.1fabric
Что нового
- update for spectrum 1.7.9 (even though it's not on 1.20.5+ yet)
- simplify most mixins using MixinExtras (and require Fabric Loader 0.15.10)
release
1.3.12-neoforge
1.3.1229 апр. 2024 г.92Minecraft: 1.20.5neoforge
Что нового
simplify most mixins using MixinExtras
release
1.3.12-fabric
1.3.1229 апр. 2024 г.49,5 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
- update for spectrum 1.7.9
- simplify most mixins using MixinExtras (and require Fabric Loader 0.15.10)
release
1.3.12-neoforge
1.3.1229 апр. 2024 г.173Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
simplify most mixins using MixinExtras
release
1.3.11-fabric
1.3.1124 апр. 2024 г.3,1 тыс.Minecraft: 1.20.5, 1.20.6fabric
Что нового
port to 1.20.5
release
1.3.11-neoforge
1.3.1124 апр. 2024 г.155Minecraft: 1.20.5, 1.20.6neoforge
Что нового
port to 1.20.5
release
1.3.10-forge (buildfix)
1.3.10+buildfix21 апр. 2024 г.3,6 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
Apparently my Modrinth build script was broken, leaving some conflicting packets in the last release
Here's a fixed version, preventing crashes with certain mods
Actual changelog:
- update for Apotheosis 6.5.0 (for Forge 1.19.2)
release
1.3.5-forge-1.16
1.3.5-forge-1.163 февр. 2024 г.13,9 тыс.Minecraft: 1.16.5forge
Что нового
compatibility with Unique Enchantments
release
1.3.9-fabric
1.3.924 янв. 2024 г.44,5 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
Enchanting Infuser compatibility for NeoForge and Forge and update for Fabric
release
1.3.9-neoforge
1.3.924 янв. 2024 г.298Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
Enchanting Infuser compatibility for NeoForge and Forge and update for Fabric
release
1.3.9-forge
1.3.924 янв. 2024 г.6,8 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
Enchanting Infuser compatibility for NeoForge and Forge and update for Fabric
release
1.3.8-fabric
1.3.811 янв. 2024 г.3,4 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
Zenith (Apotheosis port) compatibility for 1.20 by replacing the cost calculation
note that the xp cost Zenith shows won't always be accurate
release
1.3.8-forge
1.3.810 янв. 2024 г.14,7 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
- actual Apotheosis 7.2.0+ compatibility by replacing the cost calculation
note that the xp cost Apotheosis shows won't always be accurate.
- fix mod detection that I broke in the last patch
release
1.3.7-forge
1.3.710 янв. 2024 г.138Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
update for Apotheosis 7.2.0 (use their cost implementation, even if it's different - for now...?)
release
1.3.6-neoforge
1.3.68 дек. 2023 г.356Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
Что нового
support NeoForge
release
1.3.6-forge
1.3.616 окт. 2023 г.21,7 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
- update for newer Enchanting Infuser versions
- now compatible with 1.17 - 1.20.2
release
1.3.6
1.3.616 окт. 2023 г.159,7 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
Что нового
update for newer Enchanting Infuser versions
release
1.3.5-forge
1.3.522 сент. 2023 г.203Minecraft: 1.20.2forge
Что нового
update to 1.20.2 (fix "incompatible modded server" warning for clients missing the mod)
P.S.
1.3.3 Fabric still works perfectly
release
1.3.5-forge
1.3.55 мар. 2023 г.8,1 тыс.Minecraft: 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
Что нового
update for Waystones 10.2.0/11.3.0/12.2.0
release
1.3.4-forge
1.3.415 февр. 2023 г.351Minecraft: 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3forge
Что нового
flatten travel cost of [Waystones](https://modrinth.com/mod/waystones) (forward-port from Forge 1.16)
release
1.3.4-forge-1.16
1.3.4-forge-1.1616 нояб. 2022 г.3,2 тыс.Minecraft: 1.16.5forge
Что нового
- add compatibility with Lost Trinket slot unlocking
- (also remove the Enchanting Infuser mixin since it was never actually used or needed for 1.16 in the first place)
release
1.3.3-forge-1.16
1.3.3-forge-1.1620 авг. 2022 г.293Minecraft: 1.16.5forge
Что нового
- add compatibility with [Enchanting Infuser](https://www.curseforge.com/minecraft/mc-mods/enchanting-infuser-forge)
- workaround for conflict with Rubidium's ModList Mixin
release
1.3.3
1.3.312 авг. 2022 г.41,9 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2fabric
Что нового
compatibility with:
[Charm](https://modrinth.com/mod/charm)'s Grindstone enchantment extraction
[Spectrum](https://modrinth.com/mod/spectrum)'s Bedrock Anvil
[Enchanting Infuser](https://modrinth.com/mod/enchanting-infuser)
release
1.3.2-forge-1.16
1.3.2-forge-1.168 июн. 2022 г.289Minecraft: 1.16.5forge
Что нового
(not actually new, I forgot to upload this!)
### 1.3.2
- flatten cost of [Charm Reforged](https://www.curseforge.com/minecraft/mc-mods/charm-reforged)'s grindstone enchantment extraction and [Waystones](https://www.curseforge.com/minecraft/mc-mods/waystones)
### 1.3.1
- backport to 1.16
release
1.3.1-forge
1.3.1-forge8 июн. 2022 г.1,9 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3forge
Что нового
(not actually new, I forgot to upload this!)
- compatibility with [Enchanting Overhauled](https://www.curseforge.com/minecraft/mc-mods/enchanting-overhauled)
release
1.3-forge
1.3-forge28 янв. 2022 г.661Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19forge
Что нового
ported to Architectury and Forge (no Architectury API required)
release
1.3
1.37 дек. 2021 г.8,3 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2fabric
Что нового
This is a major rework, mainly affecting anvil costs for low levels.
## Anvil Cost Rebalance
Anvil costs are now based off of player level 30 instead of level 0.
To understand what that means, say you're level 30 and the anvil cost is 15 levels.
In vanilla you would pay the XP from level 15 to level 30, which is 1080.
In previous Tax Free Levels versions, this would cost the XP from level 0 to level 15, which is 315 - the same as if you were level 15 to begin with.
While this did make the cost independent of the player level, it was also unreasonably low in many cases.
To rebalance this, anvil costs now use the same logic as the enchanting table, meaning the anvil costs will be unaffected below player level 30 - almost, see:
## No Small Tax
One small tidbit about vanilla Minecraft is that paying levels doesn't actually touch the percental experience progress.
Since higher levels require more XP to reach, this means you actually not only lose levels but also a small amount of XP.
This "tax" was already dealt with for high player levels and for consistency is now also dealt with for low levels.
## Git Gud
Previously this mod used the `addExperience()` method to pay XP, which had the funny side effect of lowering the player's score, even into the negatives! Not anymore!
## Mod Compatibility (for mod devs)
Every `Redirect` has been changed into a more compatible option.
All Mixins were split by their function and can even be disabled by using a custom field in your fabric.mod.json (see README on GitHub).
Almost all the logic was moved in the main `TaxFreeLevels` class for easy access.
release
1.2.1
1.2.18 июл. 2021 г.698Minecraft: 1.17, 1.17.1, 1.18fabric
Что нового
Log lifes matter!
Now with 6 less log lines!
(Because I forgot to recompile after removing them, oops!)
release
1.2
1.29 июн. 2021 г.217Minecraft: 1.17, 1.17.1fabric
Что нового
Build for 1.17, Java 16, no code changes.
Draylar's Reroll for 1.16.5 does partially work for 1.17 (graphics are glitched, but functionality is there) and is still compatible.
release
1.1
1.112 апр. 2021 г.3,1 тыс.Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
Что нового
compatibility with Draylar1's Reroll (reroll cost is flattened as well)
release
1.0
1.011 апр. 2021 г.185Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric