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1.4.25-forge

1.4.25
26 авг. 2026 г.33,1 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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## 1.4.25 - [Forge 1.20.1, NeoForge 1.21.1] compatibility with Quark (Oddities)'s Matrix Enchanting ## 1.4.24 - [1.21.1 - 1.21.11] compatibility with Fixed ## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.25-neoforge

1.4.25
26 авг. 2026 г.22,7 тыс.Minecraft: 1.21, 1.21.1neoforge
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## 1.4.25 - [NeoForge 1.21.1] compatibility with Quark (Oddities)'s Matrix Enchanting ## 1.4.24 - [1.21.1 - 1.21.11] compatibility with Fixed ## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.24-fabric

1.4.24
30 июн. 2026 г.20,9 тыс.Minecraft: 1.21.11fabric
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Что нового
## 1.4.24 - [1.21.1 - 1.21.11] compatibility with Fixed ## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.24-fabric

1.4.24
30 июн. 2026 г.1,7 тыс.Minecraft: 1.21.9, 1.21.10fabric
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Что нового
## 1.4.24 - [1.21.1 - 1.21.11] compatibility with Fixed ## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.24-fabric

1.4.24
30 июн. 2026 г.1,6 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
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Что нового
## 1.4.24 - [1.21.1 - 1.21.11] compatibility with Fixed ## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.24-fabric

1.4.24
30 июн. 2026 г.1,1 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
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Что нового
## 1.4.24 - [1.21.1 - 1.21.11] compatibility with Fixed ## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.24-fabric

1.4.24
30 июн. 2026 г.47,3 тыс.Minecraft: 1.21, 1.21.1fabric
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## 1.4.24 - [1.21.1 - 1.21.11] compatibility with Fixed ## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.5.4-fabric

1.5.4
11 июн. 2026 г.76,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2, 26.2, 26.3fabric
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## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.5.4-neoforge

1.5.4
11 июн. 2026 г.9,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2, 26.2, 26.3neoforge
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## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-fabric

1.4.23
11 июн. 2026 г.5,1 тыс.Minecraft: 1.21.11fabric
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## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-neoforge

1.4.23
11 июн. 2026 г.2 тыс.Minecraft: 1.21.11neoforge
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.23-fabric

1.4.23
11 июн. 2026 г.831Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.23-neoforge

1.4.23
11 июн. 2026 г.323Minecraft: 1.21.9, 1.21.10neoforge
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## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-fabric

1.4.23
11 июн. 2026 г.16Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-neoforge

1.4.23
11 июн. 2026 г.351Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-fabric

1.4.23
11 июн. 2026 г.196Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-neoforge

1.4.23
11 июн. 2026 г.541Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-forge

1.4.23
11 июн. 2026 г.176Minecraft: 1.21.3, 1.21.4forge
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-fabric

1.4.23
11 июн. 2026 г.8,5 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-neoforge

1.4.23
11 июн. 2026 г.33,1 тыс.Minecraft: 1.21, 1.21.1neoforge
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## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-forge

1.4.23
11 июн. 2026 г.1,6 тыс.Minecraft: 1.21, 1.21.1forge
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-fabric

1.4.23
11 июн. 2026 г.206Minecraft: 1.20.5, 1.20.6fabric
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-neoforge

1.4.23
11 июн. 2026 г.132Minecraft: 1.20.5, 1.20.6neoforge
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## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-forge

1.4.23
11 июн. 2026 г.158Minecraft: 1.20.6forge
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-fabric

1.4.23
11 июн. 2026 г.465Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-neoforge

1.4.23
11 июн. 2026 г.98Minecraft: 1.20.4neoforge
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## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-forge

1.4.23
11 июн. 2026 г.192Minecraft: 1.20.2, 1.20.3, 1.20.4forge
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-fabric

1.4.23
11 июн. 2026 г.74,2 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.23-forge

1.4.23
11 июн. 2026 г.81,1 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.23-fabric

1.4.23
11 июн. 2026 г.651Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.23-forge

1.4.23
11 июн. 2026 г.1,7 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
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Что нового
## 1.5.4 / 1.4.23 - compatibility with Sophisticated Backpacks' Anvil Upgrade (purely visual "Too Expensive" is removed, everything else already worked) ## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.22-fabric

1.4.22
7 июн. 2026 г.41Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-forge

1.4.22
7 июн. 2026 г.70Minecraft: 1.18, 1.18.1, 1.18.2forge
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.17 - 1.21.9] bump minimum Fabric Loader version to 0.16 - [Forge 1.18.2] compatiblity with Twilight Forest's Uncrafting Table ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.5.3-fabric

1.5.3
5 июн. 2026 г.2,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.5.3-neoforge

1.5.3
5 июн. 2026 г.348Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-fabric

1.4.22
5 июн. 2026 г.1,8 тыс.Minecraft: 1.21.11fabric
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.22-neoforge

1.4.22
5 июн. 2026 г.140Minecraft: 1.21.11neoforge
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-fabric

1.4.22
5 июн. 2026 г.278Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-neoforge

1.4.22
5 июн. 2026 г.24Minecraft: 1.21.9, 1.21.10neoforge
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-fabric

1.4.22
5 июн. 2026 г.7Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-neoforge

1.4.22
5 июн. 2026 г.15Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-fabric

1.4.22
5 июн. 2026 г.84Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-neoforge

1.4.22
5 июн. 2026 г.29Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-forge

1.4.22
5 июн. 2026 г.22Minecraft: 1.21.3, 1.21.4forge
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-fabric

1.4.22
5 июн. 2026 г.1 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.22-neoforge

1.4.22
5 июн. 2026 г.2,5 тыс.Minecraft: 1.21, 1.21.1neoforge
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## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-forge

1.4.22
5 июн. 2026 г.78Minecraft: 1.21, 1.21.1forge
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.22-fabric

1.4.22
5 июн. 2026 г.53Minecraft: 1.20.5, 1.20.6fabric
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.22-neoforge

1.4.22
5 июн. 2026 г.20Minecraft: 1.20.5, 1.20.6neoforge
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-forge

1.4.22
5 июн. 2026 г.16Minecraft: 1.20.6forge
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-fabric

1.4.22
5 июн. 2026 г.40Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-neoforge

1.4.22
5 июн. 2026 г.13Minecraft: 1.20.4neoforge
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## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.22-forge

1.4.22
5 июн. 2026 г.19Minecraft: 1.20.2, 1.20.3, 1.20.4forge
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-fabric

1.4.22
5 июн. 2026 г.801Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
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Что нового
## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.22-forge

1.4.22
5 июн. 2026 г.5,2 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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## 1.5.3 / 1.4.22 - add Chinese (zh_cn) translation, thanks to qinglin-zcr! - [Fabric 1.19.2 - 1.21.9] bump minimum Fabric Loader version to 0.16 ## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.21-fabric

1.4.21
26 мая 2026 г.69Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
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## 1.4.21 - [Fabric 1.20.2 - 1.20.4] fix startup crash due to reference to non-existent `Charm1_17Mixin` ## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.5.2-fabric

1.5.2
23 мая 2026 г.5,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.5.2-neoforge

1.5.2
23 мая 2026 г.590Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-fabric

1.4.20
23 мая 2026 г.3,8 тыс.Minecraft: 1.21.11fabric
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.20-neoforge

1.4.20
23 мая 2026 г.252Minecraft: 1.21.11neoforge
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.20-fabric

1.4.20
23 мая 2026 г.581Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.20-neoforge

1.4.20
23 мая 2026 г.32Minecraft: 1.21.9, 1.21.10neoforge
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.20-fabric

1.4.20
23 мая 2026 г.5Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8fabric
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.20-neoforge

1.4.20
23 мая 2026 г.48Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-fabric

1.4.20
23 мая 2026 г.173Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-neoforge

1.4.20
23 мая 2026 г.45Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.20-forge

1.4.20
23 мая 2026 г.31Minecraft: 1.21.3, 1.21.4forge
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.20-fabric

1.4.20
23 мая 2026 г.2,1 тыс.Minecraft: 1.21, 1.21.1fabric
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-neoforge

1.4.20
23 мая 2026 г.4,6 тыс.Minecraft: 1.21, 1.21.1neoforge
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-forge

1.4.20
23 мая 2026 г.126Minecraft: 1.21, 1.21.1forge
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-fabric

1.4.20
23 мая 2026 г.36Minecraft: 1.20.5, 1.20.6fabric
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-neoforge

1.4.20
23 мая 2026 г.21Minecraft: 1.20.5, 1.20.6neoforge
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-forge

1.4.20
23 мая 2026 г.21Minecraft: 1.20.6forge
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Что нового
## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-fabric

1.4.20
23 мая 2026 г.26Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-neoforge

1.4.20
23 мая 2026 г.18Minecraft: 1.20.4neoforge
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Что нового
## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-forge

1.4.20
23 мая 2026 г.21Minecraft: 1.20.2, 1.20.3, 1.20.4forge
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-fabric

1.4.20
23 мая 2026 г.1,7 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
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Что нового
## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.20-forge

1.4.20
23 мая 2026 г.8,1 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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## 1.5.2 / 1.4.20 - [1.20.1 - 26.1.2] compatiblity with Backpacked (unlock cost is flattened) - [NeoForge 1.20.2 - 1.20.6] compatibility with DisenchantingForge ## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.19-forge

1.4.19
23 мая 2026 г.527Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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## 1.4.19 - [Forge 1.20.1] compatiblity with Alex's Mobs' Transmutation Table ## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.5.1-fabric

1.5.1
20 мая 2026 г.1,7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.5.1-neoforge

1.5.1
20 мая 2026 г.192Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
## 1.5.1 - [26.1+] fix Enchanting Infuser compatibility, thanks to qtqgyt! ## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.18-neoforge

1.4.18
10 мая 2026 г.4,6 тыс.Minecraft: 1.21, 1.21.1neoforge
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## 1.4.18 - [NeoForge 1.21.1] compatibility with DisenchantingForge ## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.17-forge

1.4.17
29 мар. 2026 г.70,6 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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## 1.4.17 - [Forge 1.20.1] compatiblity with Twilight Forest's Uncrafting Table ## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.5.0-fabric

1.5.0
27 мар. 2026 г.13,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.5.0-neoforge

1.5.0
27 мар. 2026 г.1,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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## 1.5.0 - port to 26.1 ## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.16-fabric

1.4.16
29 дек. 2025 г.44,1 тыс.Minecraft: 1.21.11fabric
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## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.16-neoforge

1.4.16
29 дек. 2025 г.3,3 тыс.Minecraft: 1.21.11neoforge
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## 1.4.16 - [1.21.11] fix experience not being recalculated and synchronized ## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.15-neoforge

1.4.15
12 дек. 2025 г.444Minecraft: 1.21.11neoforge
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## 1.4.15 - NeoForge: port to 1.21.11 ## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.14-fabric

1.4.14
22 окт. 2025 г.26,1 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
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## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.14-forge

1.4.14
22 окт. 2025 г.105 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.14-fabric

1.4.14
22 окт. 2025 г.613Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
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Что нового
## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.14-forge

1.4.14
22 окт. 2025 г.2,1 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
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Что нового
## 1.4.14 - [1.18.2 - 1.20.1] compatibility with DisenchantingForge/Fabric ## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.13-fabric

1.4.13
7 окт. 2025 г.2 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
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Что нового
## 1.4.13 - [1.19.2 Fabric] fix wrong Spectrum compat being used ## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.12-neoforge

1.4.12
4 окт. 2025 г.1,7 тыс.Minecraft: 1.21.9, 1.21.10neoforge
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## 1.4.12 - NeoForge: port to 1.21.9 ## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.11-neoforge

1.4.11
31 мая 2025 г.3,2 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
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## 1.4.11 - update for NeoForge 21.5.73-beta (fix boot crash due to moved code) ## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.10-fabric

1.4.10
28 мар. 2025 г.69,8 тыс.Minecraft: 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10fabric
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## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.10-neoforge

1.4.10
28 мар. 2025 г.689Minecraft: 1.21.5neoforge
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## 1.4.10 - more robust `RemoveAnvilLimitMixin`, fixing a boot crash on NeoForge 21.5.1-beta and up ## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.9-fabric

1.4.9
27 мар. 2025 г.229Minecraft: 1.21.5fabric
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Что нового
## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.9-neoforge

1.4.9
27 мар. 2025 г.75Minecraft: 1.21.5neoforge
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## 1.4.9 - port to 1.21.5 ## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.8-fabric

1.4.8
20 февр. 2025 г.1,8 тыс.Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.8-neoforge

1.4.8
20 февр. 2025 г.207Minecraft: 1.20.4neoforge
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Что нового
## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.8-forge

1.4.8
20 февр. 2025 г.469Minecraft: 1.20.2, 1.20.3, 1.20.4forge
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Что нового
## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.8-fabric

1.4.8
20 февр. 2025 г.105,8 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
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Что нового
## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.8-forge

1.4.8
20 февр. 2025 г.298 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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Что нового
## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.8-fabric

1.4.8
20 февр. 2025 г.763Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
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Что нового
## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.8-forge

1.4.8
20 февр. 2025 г.2,8 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
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Что нового
## 1.4.8 - [1.18 - 1.20.4] fix regression: renaming items didn't cost only 1 level anymore ## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.7-fabric

1.4.7
20 янв. 2025 г.17,6 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.7-neoforge

1.4.7
20 янв. 2025 г.1,5 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.7-forge

1.4.7
20 янв. 2025 г.2,1 тыс.Minecraft: 1.21.3, 1.21.4forge
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.7-fabric

1.4.7
20 янв. 2025 г.259,9 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.7-neoforge

1.4.7
20 янв. 2025 г.72,3 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.7-forge

1.4.7
20 янв. 2025 г.3,4 тыс.Minecraft: 1.21.1forge
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.7-fabric

1.4.7
20 янв. 2025 г.941Minecraft: 1.20.5, 1.20.6fabric
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.7-neoforge

1.4.7
20 янв. 2025 г.234Minecraft: 1.20.5, 1.20.6neoforge
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.7-forge

1.4.7
20 янв. 2025 г.431Minecraft: 1.20.6forge
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.7-fabric

1.4.7
20 янв. 2025 г.261Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
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## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.7-neoforge

1.4.7
20 янв. 2025 г.57Minecraft: 1.20.4neoforge
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.7-forge

1.4.7
20 янв. 2025 г.117Minecraft: 1.20.2, 1.20.3, 1.20.4forge
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.7-fabric

1.4.7
20 янв. 2025 г.63 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.7-forge

1.4.7
20 янв. 2025 г.9,6 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.7-fabric

1.4.7
20 янв. 2025 г.184Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.7-forge

1.4.7
20 янв. 2025 г.6 тыс.Minecraft: 1.18, 1.18.1, 1.18.2forge
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Что нового
## 1.4.7 - update Enchanting Infuser compatibility to work with all versions, potentially even future ones (also fixes 1.20.1 Fabric crash) ## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.6-fabric

1.4.6
18 янв. 2025 г.588Minecraft: 1.21, 1.21.1fabric
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Что нового
## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.6-neoforge

1.4.6
18 янв. 2025 г.190Minecraft: 1.21, 1.21.1neoforge
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Что нового
## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.6-fabric

1.4.6
18 янв. 2025 г.367Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
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Что нового
## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.6-forge

1.4.6
18 янв. 2025 г.602Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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Что нового
## 1.4.6 - [1.21.1 Fabric/NeoForge, 1.20.1 Fabric/Forge] add compatibility for Dis-Enchanting Table ## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.5-fabric

1.4.5
18 янв. 2025 г.109Minecraft: 1.21, 1.21.1fabric
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## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.5-neoforge

1.4.5
18 янв. 2025 г.65Minecraft: 1.21, 1.21.1neoforge
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## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.5-forge

1.4.5
18 янв. 2025 г.82Minecraft: 1.21.1forge
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## 1.4.5 - [1.21.1] update Enchanting Infuser compatibility, remove from Forge ## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-fabric

1.4.4
10 янв. 2025 г.1,6 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-neoforge

1.4.4
10 янв. 2025 г.131Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-forge

1.4.4
10 янв. 2025 г.220Minecraft: 1.21.3, 1.21.4forge
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-fabric

1.4.4
10 янв. 2025 г.1,2 тыс.Minecraft: 1.21, 1.21.1fabric
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-neoforge

1.4.4
10 янв. 2025 г.391Minecraft: 1.21, 1.21.1neoforge
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.4-forge

1.4.4
10 янв. 2025 г.103Minecraft: 1.21.1forge
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-fabric

1.4.4
10 янв. 2025 г.70Minecraft: 1.20.5, 1.20.6fabric
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-neoforge

1.4.4
10 янв. 2025 г.47Minecraft: 1.20.5, 1.20.6neoforge
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.4-forge

1.4.4
10 янв. 2025 г.50Minecraft: 1.20.6forge
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-fabric

1.4.4
10 янв. 2025 г.141Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.4-neoforge

1.4.4
10 янв. 2025 г.43Minecraft: 1.20.4neoforge
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-forge

1.4.4
10 янв. 2025 г.58Minecraft: 1.20.2, 1.20.3, 1.20.4forge
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.4-fabric

1.4.4
10 янв. 2025 г.3,7 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-forge

1.4.4
10 янв. 2025 г.2,1 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-fabric

1.4.4
10 янв. 2025 г.73Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.4-forge

1.4.4
10 янв. 2025 г.151Minecraft: 1.18, 1.18.1, 1.18.2forge
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## 1.4.4 - better compatibility with mods modifying enchantment costs. fixes an issue where you could gain experience through a Passive Skill Tree skill that was only supposed to refund the cost - [NeoForge 1.20.2 - 1.20.6] add a newer MixinExtras version ## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.3-forge

1.4.3
9 янв. 2025 г.15 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.3-forge

1.4.3
9 янв. 2025 г.56Minecraft: 1.18, 1.18.1, 1.18.2forge
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## 1.4.3 - [Forge 1.18 - 1.20.1] fix forge client not being able to connect to forge server when the client doesn't have the mod installed (and disallow joining server when client has the mod but not the server) - [Forge 1.18 - 1.20.1] add support for Tetra's Workbench ## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.2-fabric

1.4.2
4 янв. 2025 г.1,1 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4fabric
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Что нового
## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.2-neoforge

1.4.2
4 янв. 2025 г.114Minecraft: 1.21.2, 1.21.3, 1.21.4neoforge
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Что нового
## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.2-forge

1.4.2
4 янв. 2025 г.160Minecraft: 1.21.3, 1.21.4forge
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Что нового
## 1.4.2 - [1.21.2+] fix crash when saving config ## 1.4.1 - fix Fabric build - respect level requirement for Reroll ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.1-forge

1.4.1
18 окт. 2024 г.785Minecraft: 1.18, 1.18.1, 1.18.2forge
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Что нового
backport of 1.4.1, additionally: - respect level requirement for Reroll ## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.1-fabric

1.4.1
18 окт. 2024 г.305Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2fabric
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Что нового
backport of 1.4.1, additionally: - respect level requirement for Reroll ## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.1-fabric

1.4.1
16 окт. 2024 г.8,3 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1fabric
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Что нового
backport of 1.4.1, additionally: - respect level requirement for Reroll ## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.1-forge

1.4.1
16 окт. 2024 г.472,5 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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Что нового
backport of 1.4.1, additionally: - respect level requirement for Reroll ## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.1-fabric

1.4.1
16 окт. 2024 г.614Minecraft: 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
backport of 1.4.1, additionally: - respect level requirement for Reroll ## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
release

1.4.1-neoforge

1.4.1
16 окт. 2024 г.95Minecraft: 1.20.4neoforge
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Что нового
backport of 1.4.1, additionally: - respect level requirement for Reroll ## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.1-forge

1.4.1
16 окт. 2024 г.161Minecraft: 1.20.2, 1.20.3, 1.20.4forge
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Что нового
backport of 1.4.1, additionally: - respect level requirement for Reroll ## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.1-fabric

1.4.1
16 окт. 2024 г.279Minecraft: 1.20.5, 1.20.6fabric
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Что нового
backport of 1.4.1, additionally: - respect level requirement for Reroll ## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.1-neoforge

1.4.1
16 окт. 2024 г.73Minecraft: 1.20.5, 1.20.6neoforge
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Что нового
backport of 1.4.1, additionally: - respect level requirement for Reroll ## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.1-forge

1.4.1
16 окт. 2024 г.138Minecraft: 1.20.6forge
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Что нового
backport of 1.4.1, additionally: - respect level requirement for Reroll ## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.1-fabric

1.4.1
15 окт. 2024 г.18,5 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
## 1.4.1 - fix Fabric build ## 1.4.0 This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.0-neoforge

1.4.0
14 окт. 2024 г.2,4 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.4.0-forge

1.4.0
14 окт. 2024 г.690Minecraft: 1.21.1forge
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Что нового
This is a large rework of the mod, please have a read! - the "Too Expensive" anvil limit is now removed (by default, configurable) - new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead - new config with level base and anvil limit options - the config is automatically synced from server to client, fixing visual issues on the client - (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive") Quick cost comparison: In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax). In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table. In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21. To restore the behavior of 1.3, you can set the level base setting to 30. Backports to older Minecraft versions might take a while...
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1.3.13-forge

1.3.13
6 сент. 2024 г.2,2 тыс.Minecraft: 1.20.6, 1.21, 1.21.1forge
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Что нового
update Forge
release

1.3.13-neoforge

1.3.13
23 мая 2024 г.2,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21, 1.21.1neoforge
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Что нового
remove Waystones compatibility for newer Forge and NeoForge versions since it now uses an XP cost by default
release

1.3.13-neoforge

1.3.13
23 мая 2024 г.449Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
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Что нового
remove Waystones compatibility for newer Forge and NeoForge versions since it now uses an XP cost by default
release

1.3.13-forge

1.3.13
23 мая 2024 г.47 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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Что нового
remove Waystones compatibility for newer Forge and NeoForge versions since it now uses an XP cost by default
release

1.3.12-fabric

1.3.12
29 апр. 2024 г.23,3 тыс.Minecraft: 1.20.5, 1.20.6, 1.21, 1.21.1fabric
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Что нового
- update for spectrum 1.7.9 (even though it's not on 1.20.5+ yet) - simplify most mixins using MixinExtras (and require Fabric Loader 0.15.10)
release

1.3.12-neoforge

1.3.12
29 апр. 2024 г.92Minecraft: 1.20.5neoforge
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Что нового
simplify most mixins using MixinExtras
release

1.3.12-fabric

1.3.12
29 апр. 2024 г.49,5 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
- update for spectrum 1.7.9 - simplify most mixins using MixinExtras (and require Fabric Loader 0.15.10)
release

1.3.12-neoforge

1.3.12
29 апр. 2024 г.173Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
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Что нового
simplify most mixins using MixinExtras
release

1.3.11-fabric

1.3.11
24 апр. 2024 г.3,1 тыс.Minecraft: 1.20.5, 1.20.6fabric
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Что нового
port to 1.20.5
release

1.3.11-neoforge

1.3.11
24 апр. 2024 г.155Minecraft: 1.20.5, 1.20.6neoforge
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Что нового
port to 1.20.5
release

1.3.10-forge (buildfix)

1.3.10+buildfix
21 апр. 2024 г.3,6 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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Что нового
Apparently my Modrinth build script was broken, leaving some conflicting packets in the last release Here's a fixed version, preventing crashes with certain mods Actual changelog: - update for Apotheosis 6.5.0 (for Forge 1.19.2)
release

1.3.5-forge-1.16

1.3.5-forge-1.16
3 февр. 2024 г.13,9 тыс.Minecraft: 1.16.5forge
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Что нового
compatibility with Unique Enchantments
release

1.3.9-fabric

1.3.9
24 янв. 2024 г.44,5 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
Enchanting Infuser compatibility for NeoForge and Forge and update for Fabric
release

1.3.9-neoforge

1.3.9
24 янв. 2024 г.298Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
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Что нового
Enchanting Infuser compatibility for NeoForge and Forge and update for Fabric
release

1.3.9-forge

1.3.9
24 янв. 2024 г.6,8 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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Что нового
Enchanting Infuser compatibility for NeoForge and Forge and update for Fabric
release

1.3.8-fabric

1.3.8
11 янв. 2024 г.3,4 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
Zenith (Apotheosis port) compatibility for 1.20 by replacing the cost calculation note that the xp cost Zenith shows won't always be accurate
release

1.3.8-forge

1.3.8
10 янв. 2024 г.14,7 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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Что нового
- actual Apotheosis 7.2.0+ compatibility by replacing the cost calculation note that the xp cost Apotheosis shows won't always be accurate. - fix mod detection that I broke in the last patch
release

1.3.7-forge

1.3.7
10 янв. 2024 г.138Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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Что нового
update for Apotheosis 7.2.0 (use their cost implementation, even if it's different - for now...?)
release

1.3.6-neoforge

1.3.6
8 дек. 2023 г.356Minecraft: 1.20.2, 1.20.3, 1.20.4neoforge
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Что нового
support NeoForge
release

1.3.6-forge

1.3.6
16 окт. 2023 г.21,7 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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Что нового
- update for newer Enchanting Infuser versions - now compatible with 1.17 - 1.20.2
release

1.3.6

1.3.6
16 окт. 2023 г.159,7 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
update for newer Enchanting Infuser versions
release

1.3.5-forge

1.3.5
22 сент. 2023 г.203Minecraft: 1.20.2forge
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Что нового
update to 1.20.2 (fix "incompatible modded server" warning for clients missing the mod) P.S. 1.3.3 Fabric still works perfectly
release

1.3.5-forge

1.3.5
5 мар. 2023 г.8,1 тыс.Minecraft: 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1forge
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Что нового
update for Waystones 10.2.0/11.3.0/12.2.0
release

1.3.4-forge

1.3.4
15 февр. 2023 г.351Minecraft: 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3forge
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Что нового
flatten travel cost of [Waystones](https://modrinth.com/mod/waystones) (forward-port from Forge 1.16)
release

1.3.4-forge-1.16

1.3.4-forge-1.16
16 нояб. 2022 г.3,2 тыс.Minecraft: 1.16.5forge
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Что нового
- add compatibility with Lost Trinket slot unlocking - (also remove the Enchanting Infuser mixin since it was never actually used or needed for 1.16 in the first place)
release

1.3.3-forge-1.16

1.3.3-forge-1.16
20 авг. 2022 г.293Minecraft: 1.16.5forge
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Что нового
- add compatibility with [Enchanting Infuser](https://www.curseforge.com/minecraft/mc-mods/enchanting-infuser-forge) - workaround for conflict with Rubidium's ModList Mixin
release

1.3.3

1.3.3
12 авг. 2022 г.41,9 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2fabric
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Что нового
compatibility with: [Charm](https://modrinth.com/mod/charm)'s Grindstone enchantment extraction [Spectrum](https://modrinth.com/mod/spectrum)'s Bedrock Anvil [Enchanting Infuser](https://modrinth.com/mod/enchanting-infuser)
release

1.3.2-forge-1.16

1.3.2-forge-1.16
8 июн. 2022 г.289Minecraft: 1.16.5forge
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Что нового
(not actually new, I forgot to upload this!) ### 1.3.2 - flatten cost of [Charm Reforged](https://www.curseforge.com/minecraft/mc-mods/charm-reforged)'s grindstone enchantment extraction and [Waystones](https://www.curseforge.com/minecraft/mc-mods/waystones) ### 1.3.1 - backport to 1.16
release

1.3.1-forge

1.3.1-forge
8 июн. 2022 г.1,9 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3forge
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Что нового
(not actually new, I forgot to upload this!) - compatibility with [Enchanting Overhauled](https://www.curseforge.com/minecraft/mc-mods/enchanting-overhauled)
release

1.3-forge

1.3-forge
28 янв. 2022 г.661Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19forge
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Что нового
ported to Architectury and Forge (no Architectury API required)
release

1.3

1.3
7 дек. 2021 г.8,3 тыс.Minecraft: 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2fabric
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Что нового
This is a major rework, mainly affecting anvil costs for low levels. ## Anvil Cost Rebalance Anvil costs are now based off of player level 30 instead of level 0. To understand what that means, say you're level 30 and the anvil cost is 15 levels. In vanilla you would pay the XP from level 15 to level 30, which is 1080. In previous Tax Free Levels versions, this would cost the XP from level 0 to level 15, which is 315 - the same as if you were level 15 to begin with. While this did make the cost independent of the player level, it was also unreasonably low in many cases. To rebalance this, anvil costs now use the same logic as the enchanting table, meaning the anvil costs will be unaffected below player level 30 - almost, see: ## No Small Tax One small tidbit about vanilla Minecraft is that paying levels doesn't actually touch the percental experience progress. Since higher levels require more XP to reach, this means you actually not only lose levels but also a small amount of XP. This "tax" was already dealt with for high player levels and for consistency is now also dealt with for low levels. ## Git Gud Previously this mod used the `addExperience()` method to pay XP, which had the funny side effect of lowering the player's score, even into the negatives! Not anymore! ## Mod Compatibility (for mod devs) Every `Redirect` has been changed into a more compatible option. All Mixins were split by their function and can even be disabled by using a custom field in your fabric.mod.json (see README on GitHub). Almost all the logic was moved in the main `TaxFreeLevels` class for easy access.
release

1.2.1

1.2.1
8 июл. 2021 г.698Minecraft: 1.17, 1.17.1, 1.18fabric
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Что нового
Log lifes matter! Now with 6 less log lines! (Because I forgot to recompile after removing them, oops!)
release

1.2

1.2
9 июн. 2021 г.217Minecraft: 1.17, 1.17.1fabric
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Что нового
Build for 1.17, Java 16, no code changes. Draylar's Reroll for 1.16.5 does partially work for 1.17 (graphics are glitched, but functionality is there) and is still compatible.
release

1.1

1.1
12 апр. 2021 г.3,1 тыс.Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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Что нового
compatibility with Draylar1's Reroll (reroll cost is flattened as well)
release

1.0

1.0
11 апр. 2021 г.185Minecraft: 1.16.2, 1.16.3, 1.16.4, 1.16.5fabric
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