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TaCZ Magazines

A TaCZ addon that transforms the normal ammo system into a compatible magazine system for every gun and addon

Автор: Raiiiden20 тыс.12обновлён 10 окт. 2026 г.
Утилиты

Описание

Requires Timeless and Classics Zero

No known incompatibilities

TaCZ Magazines is an addon for TaCZ that aims to make ammo more engaging to manage. You'll have to fill magazines to use a gun, giving you another step in progression as well as difficulty. Mags can stack up to 6 when they have the same ammo count, so it also frees up inventory space when used correctly.

  • Auto-generates magazines for every gun (if it uses one) based on ammo type and size of mag
  • TaCZ Addon support
  • Holding reload will let you select the mag you want to use

Report bugs or join for fun in the Zarra Studios Discord here: https://discord.gg/PVd6GNpvtW


Plans:

  • Disable the rendering of bullets in mag when mag is empty (done).
  • Add expanded mag variants (started).
  • Add config options, ex: switch what gun has priority mag model
  • Add mags to ammo workbench to craft
  • Small bugfixes/QoL
  • Maybe add support for TaCZ Arcana ammo types

A mod developed by Zarra Studios

Please report bugs to the Discord or GitHub.

Code is open-sourced

This code is licensed under ARR (for now).

If you use this mod please provide a link to our original page (Curseforge or Modrinth)

Галерея

Preview of Generated Mags

Последние версии

Все версии →
release

TaCZ Magazines 0.2.6-Beta

0.2.6-Beta
10 окт. 2026 г.2,8 тыс.Minecraft: 1.20.1forge
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Что нового
- Fix server error/kick
release

TaCZ Magazines 0.2.5-Beta

0.2.5-Beta
19 сент. 2026 г.1,6 тыс.Minecraft: 1.20.1forge
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Что нового
## Added - Stripper clips and speed loaders. Guns that reload with a clip or speed loader when empty and one round at a time otherwise (like the Kar98) now get their own loading devices. The items are named after what they are: "Stripper Clip", "Clip" or "Speed Loader". - An empty gun uses a clip or speed loader when you have one. - Topping up a partly loaded gun still pushes in single rounds by default. To top it up with a clip instead, pick the clip from the magazine selector (hold reload). - If you have no clip or speed loader, the gun loads loose rounds, so you're never stuck unable to reload. - Partly used clips work. Rounds that don't fit go back to you as loose ammo. - Speed loader revolvers. Revolvers whose reload animation uses a speed loader, like the Taurus 500 and Rhino 357, now need a speed loader for every reload. Revolvers you load by hand work the same as before. - Speed loaders empty the cylinder first, like a real one. The rounds that were in the cylinder go back to your inventory, or drop at your feet if it's full. A setting can drop them on the ground every time. - Clips and speed loaders show their real round count during the reload animation, so a half-full clip looks half full. The revolver's cylinder fills to match. - Held magazines, clips and speed loaders show how many rounds they hold on the item itself, in first person, third person, your inventory and on the ground. - The gun tooltip switches back and forth between the loaded magazine and the ammo type it uses, so you can see both. You can change how fast it switches, or turn it off. - New settings for everything above, including an option to use the magazine ammo display on clip and speed-loader guns. ## Fixed - The Rhino 357 speed loader looked tiny and zoomed out in your hand when it had rounds in it. - The Taurus 500 and other speed loader revolvers had no speed loader. - Picking a magazine from the selector sometimes loaded a different one. Now you always get the one you picked, or nothing if it can't be used. - A reload could swap your magazine for one with fewer rounds. Automatic reloads now only switch to a fuller magazine. - Magazines could be lost when reloading with a full inventory. The reload now stops and leaves your gun as it was. - The extended magazine model sometimes flickered or showed the wrong size at the start or end of a reload. - The gun's round-by-round reload no longer takes single rounds out of your clips. - Unloading a clip or speed-loader gun now gives you back loose rounds instead of creating a clip. - Clips no longer get used up in Creative mode. - The ammo count on clip and speed-loader guns now includes your loose rounds. - On clip guns, the magazine well no longer disappears when the gun is empty. - Long magazine names no longer spill out of the gun tooltip. - Extended magazines work without the extended magazine attachment by default. You can change this in the settings. - The Gun Smith Table no longer hides everything else when you're holding a gun. It opens on your gun's magazine tab, and all the ammo tabs are still there. - Clip and speed-loader guns keep the normal ammo counter by default instead of the magazine display, because they're loaded from loose rounds so often. - Ammo now shows up in ammo smithing table when sorting for mag with gun ## Removed - The Gun Smith Table no longer limits you to magazines while you're holding a gun.
release

TaCZ Magazines 0.2.0-Beta

0.2.0-Beta
29 июл. 2026 г.4,8 тыс.Minecraft: 1.20.1forge
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Что нового
**Added**   - Magazine storage in all ammo-box tiers.   - Guns and magazines can load from ammo boxes.   - Configurable inventory/ammo-box priority and shared storage.   - Infinite magazines and ammunition from creative ammo boxes.   - Creative magazine loading and unloading.   - Magazine load/unload sounds.   - Gun-compatible magazine filtering in the ammo workbench.   - Datapack-editable magazine recipes with item/tag ingredients.   - Ammo-box magazine capacity, tooltip, sound, and durability-bar support.   **Fixed**   - Creative reload animations and tick-based transfers.   - Deleted magazines or ammunition during creative transfers.   - Loading and unloading magazines from inventory hotbar slots.   - Full-stack ammo-box magazine insertion and extraction.   - Gold, diamond, and creative ammo-box magazine support.   - Tick-based cancellation, sounds, and progress-circle completion.   - Progress-circle and magazine HUD scaling.   - Production mixin compatibility.   - Magazine names now preserve caliber formatting such as 5.8 and 7.62.   **Removed**   - Right-click tick loading; it now uses left-click.
release

TaCZ Magazines 0.1.6

0.1.6
2 июл. 2026 г.3,1 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed GUI Scale messing with gui elements badly (selector overlay, mag icon, etc. - Fixed additional mag icons getting pushed towards current mag/ammo icon when gui scale was above 3 - Fixed mags disappearing on rare occasions (especially when inventory was full) - Fixed some revolvers automatically creating mags when they shouldn't - Checked for gun type hold to shoot and other things to blacklist MOST revolvers that way too automatically Patch for 1.1.8 TaCZ new revolvers and guns similar - Fixed revolvers (mostly) - Fixed GUI scaling with custom hud and menus
release

TaCZ Magazines 0.1.4

0.1.4
25 мая 2026 г.4,2 тыс.Minecraft: 1.20.1forge
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Что нового
- Updated UI for Ammo HUD- Updated UI for Selector Menu - Fixed issue where mag or ammo would split into outside default player inventory inventories and lose mag or ammo - Fixed issue where looted, crafted, or spawned in guns would come with a magazine initialized
release

TaCZ Magazines 0.1.3

0.1.3
24 апр. 2026 г.1,9 тыс.Minecraft: 1.20.1forge
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Что нового
- Added config option to exclude and redid the magazine family config to not crash and be easier to override - Added a way to make a gun use its own magazine
release

TaCZ Magazines 0.1.2

0.1.2
24 апр. 2026 г.817Minecraft: 1.20.1forge
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Что нового
- Fixes a few guns losing their magazines while I tried making it more accurate for gunpacks, now both should be good
release

TaCZ Magazines 0.1.1

0.1.1
24 апр. 2026 г.36Minecraft: 1.20.1forge
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Что нового
- Adds a tooltip render on mags to show what ammo goes in the mag - Optional ammo counter override in config for mag visuals - The ability to remove the requirement of extended mag attachment - With requirement of switch mag model at start of reload on gun - Fixes to some gunpacks not having their magazines model not displayed or bugged (tested with gunpowder revolution)
release

TaCZ Magazines 0.1.0

0.1.0
6 апр. 2026 г.501Minecraft: 1.20.1forge
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Что нового
- Fixes servers not being able to see or use mags
release

TaCZ Magazines 0.0.9

0.0.9
6 апр. 2026 г.19Minecraft: 1.20.1forge
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Что нового
- Adds tick-based mag loading (default) - Added unload mag key - Added the ability configure a gun not use a magazine (override) - Added to the config the ability to override a gun and make it have it's own magazine