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TaCZ Additions

ВЕРСИИ (14)

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TaCZ Additions 1.3.6

1.3.6
18 окт. 2026 г.1,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Removed PiP for Scope Overhaul mod's release (soon) - Fixed free aim's bullet trajectory
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TaCZ Additions 1.3.6

1.3.6
18 окт. 2026 г.3,9 тыс.Minecraft: 1.20.1forge
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Что нового
- Removed PiP for Scope Overhaul mod's release (soon) - Fixed free aim's bullet trajectory
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TaCZ Additions 1.3.0

1.3.0
17 авг. 2026 г.20,1 тыс.Minecraft: 1.20.1forge
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Что нового
- Added PiP scopes (OFF, FAKE, REAL) - Added Variable Scope Scroll Zoom
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TaCZ Additions 1.2.2

1.2.2
2 авг. 2026 г.325,5 тыс.Minecraft: 1.20.1forge
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Что нового
**TaCZ Additions 1.2.2 Changelog** - Lasers now go through grass and glass - Silence modifier forcing no longer breaks gun fire audio - Fixed laser dot somewhat disappearing when walking straight forward (only an issue in my modpack I think) - Added the ability to stop/not allow aiming when jumping
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TaCZ Additions 1.2.1

1.2.1
1 авг. 2026 г.136Minecraft: 1.20.1forge
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Что нового
- While reloading laser dot is aligned perfectly now - Laser dot shows up a LOT better on entities now
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TaCZ Additions 1.2.0

1.2.0
29 июл. 2026 г.1,4 тыс.Minecraft: 1.20.1forge
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Что нового
- Replaced the old server config with a common config that is available in singleplayer, dedicated-server, and client installations. - Servers now send a complete config snapshot when a player joins. The server's values remain locked for that session and the player's local values are restored after disconnecting. - Common config reloads are sent to connected players without requiring them to reconnect. - Moved gameplay-affecting settings into the synchronized common config, including recoil and recoil recovery, scope sway, gun tuck, muzzle-flash behavior, laser toggling and range, and fast-gun lighting thresholds. - Added example values to gun-ID list settings so their expected syntax is visible in newly generated configs. - Gun tuck is now calculated on the server and obviously still rendered on the client. - Added an option for bullets to follow the raised barrel angle while the gun is tucked. - Added an option to prevent firing after the gun passes a configurable tuck threshold. - Firing when guntuck is at configured percentage is now disabled by default. - Tuck behavior applies to all entities, including non-player entities. - Fixed dynamic lights being required - Muzzle flash packets now support any living shooter, allowing NPC gunfire to produce light. - Limited muzzle flash packets to players within 128 blocks of the shooter. - Added compatibility for Colorful Lighting's dynamic-source and block-light color. - Added per-gun colored muzzle flashes through coloredMuzzleFlashGunColors, using entries such as "example:gun_id=#FF8A33". Colored lighting requires Colorful Lighting: Sodium/Embeddium Edition on the client. - Added silencedGunIds for guns with integrated suppressors that do not expose TaCZ's silence modifier. **Upgrade notes** - The previous server config is no longer used. Copy any customized values into taczadditions-common.toml. - Clients and servers should both update to 1.2.0 because the network changed. - Colored muzzle flashes need Embeddium plus Colorful Lighting: Sodium/Embeddium Edition. You need to pair this with embeddium dynamic lights if you use dynamic lights as well as Colorful Lighting.
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TaCZ Additions 1.1.1

1.1.1
25 июл. 2026 г.1,2 тыс.Minecraft: 1.20.1forge
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Что нового
**TaCZ Additions 1.1.1 Changelog** - Added muzzle flash blacklist - Config now allows for negative values - Fixed crash when standalone attachments are rendered without a gun stack - Hardened laser attachment detection against null attachment data from - TaCZ or third-party guns. - Consolidated muzzle-flash lighting through the server-side handler, removing duplicate client-side handling.
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TaCZ Additions 1.1.0-hotfix2

1.1.0-hotfix2
23 июл. 2026 г.2,1 тыс.Minecraft: 1.20.1forge
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Что нового
**TaCZ Additions 1.1.0-hotfix2 Changelog** - Made laser dot position perfect - Fixed night stick laser attachment disappearing on laser toggle
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TaCZ Additions 1.1.0-hotfix

1.1.0-hotfix
23 июл. 2026 г.150Minecraft: 1.20.1forge
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Что нового
**TaCZ Additions 1.1.0-hotfi Changelog** - Standalone attachment renders skip equipped-laser checks. - Null render stacks are normalized to ItemStack.EMPTY. - Client laser state and laser data helpers are fully null-safe.
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TaCZ Additions 1.1.0

1.1.0
22 июл. 2026 г.464Minecraft: 1.20.1forge
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Что нового
**TaCZ Additions 1.1.0 Changelog** - Laser dots now are pretty accurate on inspect and while running (no more massive offset) - Added laser toggle (beam and dot) with click sound - Gun tuck added on entities not just blocks - Laser support for players and NPCs - Mod should now be usable on servers without additions installed (keyword should) *laser toggle is it's own thing, you can use either mine or Arcana's*
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TaCZ Additions 1.0.5-hotfix2

1.0.5-hotfix2
2 июл. 2026 г.5 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed laser dot collision with entities and some other bugs caused by the same root issue - Fixed laser dot disappearing Laser dot revamp - No more duplication, super smooth laser dot - More accurate laser dot - More influenced by sway laser dot - Laser dot is now visible to other players - Added gun tuck when getting close to walls - Added overhaul for recoil pitch
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TaCZ Additions 1.0.0-hotfix

1.0.0-hotfix
9 мая 2026 г.7,4 тыс.Minecraft: 1.20.1forge
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Что нового
- HotFix: Fix dynamic lights perm light issue
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TaCZ Additions 1.0.0

1.0.0
9 мая 2026 г.104Minecraft: 1.20.1forge
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Что нового
- Fix to dynamic lights bug when holding a torch in offhand - Gun movement improvements - New default values to gun movement by default for fixed improvements
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TaCZ Additions 0.9.0

0.9.0
24 апр. 2026 г.4 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed laser to follow gun barrel - Adjustable laser distance - Dynamic Lights support (both sodium and normal forge one)