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ВЕРСИИ (14)
release
TaCZ Additions 1.3.6
1.3.618 окт. 2026 г.1,5 тыс.Minecraft: 1.21.1neoforge
Что нового
- Removed PiP for Scope Overhaul mod's release (soon)
- Fixed free aim's bullet trajectory
release
TaCZ Additions 1.3.6
1.3.618 окт. 2026 г.3,9 тыс.Minecraft: 1.20.1forge
Что нового
- Removed PiP for Scope Overhaul mod's release (soon)
- Fixed free aim's bullet trajectory
release
TaCZ Additions 1.3.0
1.3.017 авг. 2026 г.20,1 тыс.Minecraft: 1.20.1forge
Что нового
- Added PiP scopes (OFF, FAKE, REAL)
- Added Variable Scope Scroll Zoom
release
TaCZ Additions 1.2.2
1.2.22 авг. 2026 г.325,5 тыс.Minecraft: 1.20.1forge
Что нового
**TaCZ Additions 1.2.2 Changelog**
- Lasers now go through grass and glass
- Silence modifier forcing no longer breaks gun fire audio
- Fixed laser dot somewhat disappearing when walking straight forward (only an issue in my modpack I think)
- Added the ability to stop/not allow aiming when jumping
release
TaCZ Additions 1.2.1
1.2.11 авг. 2026 г.136Minecraft: 1.20.1forge
Что нового
- While reloading laser dot is aligned perfectly now
- Laser dot shows up a LOT better on entities now
release
TaCZ Additions 1.2.0
1.2.029 июл. 2026 г.1,4 тыс.Minecraft: 1.20.1forge
Что нового
- Replaced the old server config with a common config that is available in singleplayer, dedicated-server, and client installations.
- Servers now send a complete config snapshot when a player joins. The server's values remain locked for that session and the player's local values are restored after disconnecting.
- Common config reloads are sent to connected players without requiring them to reconnect.
- Moved gameplay-affecting settings into the synchronized common config, including recoil and recoil recovery, scope sway, gun tuck, muzzle-flash behavior, laser toggling and range, and fast-gun lighting thresholds.
- Added example values to gun-ID list settings so their expected syntax is visible in newly generated configs.
- Gun tuck is now calculated on the server and obviously still rendered on the client.
- Added an option for bullets to follow the raised barrel angle while the gun is tucked.
- Added an option to prevent firing after the gun passes a configurable tuck threshold.
- Firing when guntuck is at configured percentage is now disabled by default.
- Tuck behavior applies to all entities, including non-player entities.
- Fixed dynamic lights being required
- Muzzle flash packets now support any living shooter, allowing NPC gunfire to produce light.
- Limited muzzle flash packets to players within 128 blocks of the shooter.
- Added compatibility for Colorful Lighting's dynamic-source and block-light color.
- Added per-gun colored muzzle flashes through coloredMuzzleFlashGunColors, using entries such as "example:gun_id=#FF8A33". Colored lighting requires Colorful Lighting: Sodium/Embeddium Edition on the client.
- Added silencedGunIds for guns with integrated suppressors that do not expose TaCZ's silence modifier.
**Upgrade notes**
- The previous server config is no longer used. Copy any customized values into taczadditions-common.toml.
- Clients and servers should both update to 1.2.0 because the network changed.
- Colored muzzle flashes need Embeddium plus Colorful Lighting: Sodium/Embeddium Edition. You need to pair this with embeddium dynamic lights if you use dynamic lights as well as Colorful Lighting.
release
TaCZ Additions 1.1.1
1.1.125 июл. 2026 г.1,2 тыс.Minecraft: 1.20.1forge
Что нового
**TaCZ Additions 1.1.1 Changelog**
- Added muzzle flash blacklist
- Config now allows for negative values
- Fixed crash when standalone attachments are rendered without a gun stack
- Hardened laser attachment detection against null attachment data from - TaCZ or third-party guns.
- Consolidated muzzle-flash lighting through the server-side handler, removing duplicate client-side handling.
release
TaCZ Additions 1.1.0-hotfix2
1.1.0-hotfix223 июл. 2026 г.2,1 тыс.Minecraft: 1.20.1forge
Что нового
**TaCZ Additions 1.1.0-hotfix2 Changelog**
- Made laser dot position perfect
- Fixed night stick laser attachment disappearing on laser toggle
release
TaCZ Additions 1.1.0-hotfix
1.1.0-hotfix23 июл. 2026 г.150Minecraft: 1.20.1forge
Что нового
**TaCZ Additions 1.1.0-hotfi Changelog**
- Standalone attachment renders skip equipped-laser checks.
- Null render stacks are normalized to ItemStack.EMPTY.
- Client laser state and laser data helpers are fully null-safe.
release
TaCZ Additions 1.1.0
1.1.022 июл. 2026 г.464Minecraft: 1.20.1forge
Что нового
**TaCZ Additions 1.1.0 Changelog**
- Laser dots now are pretty accurate on inspect and while running (no more massive offset)
- Added laser toggle (beam and dot) with click sound
- Gun tuck added on entities not just blocks
- Laser support for players and NPCs
- Mod should now be usable on servers without additions installed (keyword should)
*laser toggle is it's own thing, you can use either mine or Arcana's*
release
TaCZ Additions 1.0.5-hotfix2
1.0.5-hotfix22 июл. 2026 г.5 тыс.Minecraft: 1.20.1forge
Что нового
- Fixed laser dot collision with entities and some other bugs caused by the same root issue
- Fixed laser dot disappearing
Laser dot revamp
- No more duplication, super smooth laser dot
- More accurate laser dot
- More influenced by sway laser dot
- Laser dot is now visible to other players
- Added gun tuck when getting close to walls
- Added overhaul for recoil pitch
release
TaCZ Additions 1.0.0-hotfix
1.0.0-hotfix9 мая 2026 г.7,4 тыс.Minecraft: 1.20.1forge
Что нового
- HotFix: Fix dynamic lights perm light issue
release
TaCZ Additions 1.0.0
1.0.09 мая 2026 г.104Minecraft: 1.20.1forge
Что нового
- Fix to dynamic lights bug when holding a torch in offhand
- Gun movement improvements
- New default values to gun movement by default for fixed improvements
release
TaCZ Additions 0.9.0
0.9.024 апр. 2026 г.4 тыс.Minecraft: 1.20.1forge
Что нового
- Fixed laser to follow gun barrel
- Adjustable laser distance
- Dynamic Lights support (both sodium and normal forge one)