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Sync Re-Forged

One mind. Many bodies. Transfer your consciousness between shells.

Автор: redshrt1,2 тыс.10обновлён 28 янв. 2026 г.
Механики игрыТехнологииУтилиты

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Sync (NeoForge)

One mind. Many bodies.

This is a NeoForge port of Sync, originally developed by Kir_Antipov for Fabric, which itself is a reimplementation of the original Sync mod by iChun.

This mod provides clones, or as we like to call it, "shells". These shells are basically new individuals, with their own inventory, experience level, and even gamemode.

However, they lack a mind that would control them. That's where the player comes in. Each shell is biometrically tied to the player whose sample was used to create it, and allows the player to "sync" their mind with it, essentially creating multiple player instances.


Crafting Recipes

Shell Constructor:

Shell Constructor Recipe

Shell Storage:

Shell Storage Recipe

Treadmill:

Treadmill Recipe


How to Play

  1. Craft a Shell Constructor and place it down.

  2. Provide it with a sample by right-clicking the constructor.

    • ⚠️ WARNING: This will deal 20 damage (40 in Hardcore)! Eat a golden apple to increase your max health, or hold a Totem of Undying to survive.
  3. The shell constructor needs power to work. Place a Treadmill next to it and lure a pig, wolf, or other entity onto it to generate energy.

    Example of working shell constructor

  4. Once your shell is constructed, craft a Shell Storage and place it down.

  5. Supply it with power (redstone if enabled in config, or Forge Energy from tech mods/treadmills).

  6. Once the doors open, walk into it.

  7. You'll see a radial menu displaying your shells:

    Menu example

  8. Select the shell you want to sync with!


Features

  • Cross-dimensional syncing - Transfer between shells anywhere in any dimension
  • Color-coding - Right-click shell storage with dye to organize your shells
  • Hopper integration - Equip armor and items onto shells via hoppers
  • Comparator output - Measure shell construction progress or inventory fullness
  • Tech mod compatibility - Power shell storage with Forge Energy from any mod
  • Death protection - If a shell dies, you sync back to your original body (or another shell)
  • Silk Touch required - Shell Storage and Shell Constructor require Silk Touch to retrieve

Configuration

Config is located at ./config/sync-common.toml

OptionDescriptionDefault
enableInstantShellConstructionConstruct shells instantly without energyfalse
warnPlayerInsteadOfKillingWarn instead of kill if player has insufficient healthfalse
fingerstickDamageDamage dealt when creating a shell20.0
hardcoreFingerstickDamageDamage in Hardcore mode40.0
shellConstructorCapacityEnergy required to construct a shell256000
shellStorageCapacityShell storage battery capacity320
shellStorageConsumptionEnergy consumed per tick16
shellStorageAcceptsRedstoneAllow redstone to power shell storagefalse
shellStorageMaxUnpoweredLifespanTicks a shell survives without power20
energyMapEntity energy output for treadmillsConfigurable list
wrenchItem used to interact with machinesminecraft:stick

Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.x

Optional Compatibility

  • Curios API
  • Accessories

Credits

  • Port by: BlueShrt
  • Original Fabric mod by: Kir_Antipov
  • Original concept by: iChun

Licensed under MIT license.

Последние версии

Все версии →
release

Sync Re-Forged 1.0.0

1.0.0
28 янв. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
## [1.0.0] - 2026-01-28 ### Initial NeoForge Port This is the first release of Sync for NeoForge 1.21.1, ported from the original Fabric mod by Kir_Antipov. ### Features - **Shell Constructor**: Create clones (shells) of yourself by stepping inside and providing energy - **Shell Storage**: Store and sync between your shells - **Shell Selector GUI**: Press a keybind while inside a Shell Storage to view and teleport to any of your shells - **Energy System**: Forge Energy (FE) integration for powering shell construction and storage - **Treadmill**: Generate energy using entities (configurable energy output per entity type) - **Hopper Integration**: Automate equipping items onto completed shells via hoppers - **Color System**: Dye your shells for organization using the configured wrench item - **Redstone Power Option**: Optionally power Shell Storage with redstone instead of FE ### Configuration Options - `enableInstantShellConstruction` - Skip energy requirements (creative mode) - `warnPlayerInsteadOfKilling` - Warn instead of kill when shell construction would be fatal - `fingerstickDamage` / `hardcoreFingerstickDamage` - Damage dealt when creating shells - `shellConstructorCapacity` - Energy required to construct a shell (default: 256,000 FE) - `shellStorageCapacity` - Shell Storage battery capacity (default: 320 FE) - `shellStorageConsumption` - Energy consumed per tick (default: 16 FE/tick) - `shellStorageAcceptsRedstone` - Allow redstone to power Shell Storage - `shellStorageMaxUnpoweredLifespan` - Ticks a shell survives without power (default: 20) - `energyMap` - Configurable energy output per entity type for treadmills - `wrench` - Item used to interact with machines (default: minecraft:stick) ### Recipes - Shell Constructor (iron blocks, glass, redstone) - Shell Storage (iron blocks, glass, ender pearl) - Treadmill (iron ingots, slime balls, leads) ### Notes - Requires Silk Touch pickaxe to retrieve Shell Storage and Shell Constructor blocks - Compatible with Curios API and Accessories for trinket slot syncing