Survive and ConquestСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (37)
alpha
Survive and Conquest 1.20.1 Alpha 0.4.0
0.4.014 мая 2026 г.1 тыс.Minecraft: 1.20.1fabric
Что нового
Quick and dirty Alpha build to make sure exporting and uploading are still functional.
THIS IS NOT A POLISHED PRODUCT
Please wait until the long awaited Beta comes out for something im actually proud of. This version is still missing finalized configs, proper structure balancing, keybind finalization and texture fixing.
- But if you would like a preview of all the new changes and additions before the beta comes out. Heres your option.
This does contain most, if not all of the custom textures that have been worked on over the last two years from the talented Xone.
- NiftyCart wheels are bugged right now from mod issues.
beta
Survive and Conquest 0.3.7
0.3.726 сент. 2024 г.1,8 тыс.Minecraft: 1.20.1fabric
Что нового
**Update 0.3.7**
Another update update, the biggest changes are the Farmers Delight suite of mods which each had some nice improvements to performance and crafting. More Delight now has more food options.
Changed a setting in ExHud that caused the hunger percentage to sometimes vanish when updating. Shouldn't happen any longer.
Tweaked Roguelike Dungeons spawn rate to be slightly more rare. By like a single percentage.
Changelog:
- Updated several mods
- Tweaked Configs for ExHud and Roguelike Dungeons
- Removed Authentic Shadows as the issue on entity shadows is no longer present
- Thats about it
beta
Survive and Conquest 1.20.1 Edition - 0.3.6
0.3.628 авг. 2024 г.181Minecraft: 1.20.1fabric
Что нового
**Patch 0.3.6**
Thanks to the diligent feedback from the discord I was quickly made aware of some values in the new PlayerEx system that were not to my liking.
A few hours of learning how to make a datapack from scratch later, and its been corrected! Break speed now increases by .1 instead of 1 at every level. Meaning at a max strength of 100, the break speed will only be increased by 10.
I have also shifted the way level ups work making it a slow exponential climb meaning the higher level you are, the more xp levels needed to level up.
Thanks to the work I've done to set up the new datapack that handles PlayerEx attributes. It will be very easy to come in at any time and tweak values or make adjustments as is needed.
beta
Survive and Conquest 1.20.1 Edition - 0.3.5
0.3.527 авг. 2024 г.109Minecraft: 1.20.1fabric
Что нового
**Patch 0.3.5**
The biggest changes are switching over to the new versions of the PlayerEx suite of mods. Now using more stable code and a better menu that can be seen with 'y' in game. Quests are now 'u'. The mods are still in beta but they have shown to be substantially better than the previous release versions.
I have also removed ETF and EMF while I was happy to bring them back and will fully recommend them if you want some higher quality animal models. In testing, they significantly slow down the loading of the game, and that is a trade-off I dont think is worth it.
Lots of mods updated to their newest versions.
And I have replaced the shulker tooltips mod with the previous version so you can now take items in and out of shulker boxes and backpacks like before all within the inventory.
beta
Survive and Conquest 1.20.1 Edition - 0.3.4
0.3.422 авг. 2024 г.119Minecraft: 1.20.1fabric
Что нового
**Update 0.3.4**
"Overworld Tweaks"
This should be a save-safe update, it will only affect new chunk generation.
After much back and forth I have sadly decided to say goodbye to fabric seasons for now. In its current form, there is no way to stop world gen snow layers from melting even with various configs turned on or off, which causes ugly-looking snow biomes and lag. The issue of how snow works during winter time was also an issue, leaving behind patches of snow on world maps and in unloaded chunks that could still be visited well into summer. A solution I would have preferred was to leave the changing of foliage colors and seasons affect crops, within the pack, but to turn off snow in nonsnowy biomes during winter. But as stated before there is currently an issue with snow melting in all seasons.
Snow Real Magic was also removed for causing several issues with lag and world generation. It also had a few graphical issues with "snow-logged" blocks using incorrect textures.
Sad news aside this is still an update I'm quite proud of. Improving performance and fixing some balancing issues with the overworld. Vanilla villages have been disabled making more room for the special villages from Towns and Towers. The only real change is that Bounty boards cant be found in the wild anymore.
Underground structures are much more common, not sharing the same spread-out factor as above-ground structures.
There is now also an included shader pack that is configured for use with CR.
And much more!
Changelog:
- Removed Snow Real Magic
- Removed Fabric Seasons
- Removed Underground Bunkers
- Removed Fog Looks Good Now
- Removed More Villagers
- Added Extra Sounds
- Added Create Dynamic Lighting
- Re Added True Darkness
- Fixed MCA player sizes
- Fixed RPG leveling, no longer affected by time in world.
beta
Survive and Conquest 1.20.1 Edition - 0.3.3
0.3.314 авг. 2024 г.159Minecraft: 1.20.1fabric
Что нового
**Update 0.3.3**
"Balance and Tweaks Update"
Boring title I know.
Lots of playtesting has brought more things to light that I've wanted to change. The passage of time is now simplified, days and nights being twice as long, and seasons following accordingly. Winter no longer will cause nonsnow biomes to snow, and other seasons will not cause snow biomes to melt. This is to keep biomes looking as they should without causing unnecessary mess, especially with maps. Some tweaks to Fabrication, flowing water is no longer deadly, and fire aspect now turns tools into flint and steel.
Removed Tinkerers and replaced with a better anvil alternative. Guide updated accordingly. Dont worry netherite still is repaired with diamonds, and nothing costs xp. Added a new mod that now handles enchanted tools and armor no longer breaking when at low durability.
Wheat seeds now have more use, being able to grow grass with a right click. Dont worry about cluttering your inventory when digging dirt, seeds only drop with a hoe now. Tweaks to various crafting recipes. Most blocks that could not be crafted now have recipes. Looking at you bell and crying obsidian. Axolotls dont harm passive mobs so feel free to add them to an aquarium. Raw ore blocks can be smelted in a blast furnace.
Updated many many mods.
Changelog:
- Removed Tinkerers, Replaced with Improved Anvils
- Removed Time and Wind, Replaced with Better Days
- Removed Better Third Person, Replaced with Shoulder Surfing
- Removed Master Cutter
- Added BlastingRaw (Jesus christ the name)
- Added 2mal3's Recipes
- Added Grass Seeds
- Added Anti Tool Break
- Added Logical Iframes (High attack speeds now change invincibility frames. Making them work)
- Added No Seeds Spam
- Added Axolotl Ignore Passives
- Updated VanillaTweaks to remove redundant packs
- Updated Netherite Sword texture to remove yellow dot
- Many small config tweaks
beta
Survive and Conquest 1.20.1 Edition - 0.3.2
0.3.24 авг. 2024 г.146Minecraft: 1.20.1fabric
Что нового
**Update 0.3.2**
Small change to the mod list for stability. As well as fixing an overlooked Config.
Changelog:
- Removed Conquest Recipes. Its build into the newest version of CR, and was causing issues with double recipes in the stonecutter.
- Removed Concurrent Chunk Manager. Though it increased chunk load times, it caused an entity lag issue where all inputs in the world would be stalled for several seconds.
- Adjusted Double Doors config, no only works on doors. No more opening up a massive trap door pit.
beta
Survive and Conquest 1.20.1 Edition - 0.3.1
0.3.130 июл. 2024 г.109Minecraft: 1.20.1fabric
Что нового
**Patch 0.3.1**
We all knew this would happen a least once.
Fixed an issue with the second 'quest'. Now you actually can complete it. I made it needing the creative mode items not the item you get when you pick up the rocks and sticks in survival. My bad.
beta
Survive and Conquest 1.20.1 Edition - 0.3.0
0.3.030 июл. 2024 г.110Minecraft: 1.20.1fabric
Что нового
**Update 0.3.0**
The Guide Update
There is nothing new in terms of playable content. But after much debate, I've finally put together a preliminary quest guide, that goes over most of the new systems in the game that players will be interacting with. To open the quests menu press "Y". You can also custom-map it to any key.
I hope this will help ease people into the changes and act a bit as a wiki for anyone needing a refresh. It is a very basic guide. I had some fun writing it, a few little easter eggs.
I will attempt to add to and update it in lew of issues or needing to expand on other systems more. But this should touch many of the basics.
beta
Survive and Conquest 1.20.1 Edition - 0.2.9
0.2.929 июл. 2024 г.103Minecraft: 1.20.1fabric
Что нового
**Update 0.2.9**
Big update tweaking many combat related things! Adding some new mods, and changing some current ones. Also! Brand new title logo and icons! Thanks Xone!
Mobs can jump small gaps! Every village should spawn with about one bounty board, and one waystone. (Variation will happen) Breaking spawners now reward you with loot to encourage destroying them. Passive mobs now despawn and respawn like monsters, so no more running progressively further away to hunt. Breeding animals makes them stay permanently, as well as their offspring. Many more changes.
Caves and dark areas are now extra atmospheric. True Darkness means a lack of sunlight is pitch black. Best you bring a light source. Eldritch Mobs will now rarely spawn in the world. Adding an extra challenge with their random assortment of attributes. No one fight will be the same. Defeat them for high level rewards the stronger they are.
(If this is sloppy I'm sorry. Very late writing this, and its my second time. The page refreshed and I had to do it all again -_-)
Changelog:
- Removed More Villagers structures from spawning. You must now craft their workbenches first.
- Added Krypton for server stability
- Added Particle Tweaks
- Added Structory (Again)
- Added AppleSkin (Again)
- Replaced ItemPhysic with Interactic
- Added Log Begon
- Added More Culling
- Added Mobs Attempt Parkour
- Added Eldrith Mobs
- Added Spawners Drop Treasure
- Added True Darkness
release
Survive and Conquest 1.19.2 Edition - 3.3.2
3.3.229 июл. 2024 г.295Minecraft: 1.19.2fabric
Что нового
**Update 3.3.2**
This.. is a big one.
...
Ok not really. Few updated mods. But most importantly!
New custom logo and pack icon! Wahoo! Big thanks to Xone for their amazing and constant hard work.
beta
Survive and Conquest 1.20.1 Edition - 0.2.8
0.2.824 июл. 2024 г.110Minecraft: 1.20.1fabric
Что нового
**Update 0.2.8**
As of writing this the pack has received 666 downloads total! Praise Santa. Seriously though that's wild. Why are you all here? Anyway here's a free update <3
Tweaked some configs, especially with ambient sounds.
Updated to the newest version of fabric for that extra stability. Unfortunately had to remove Victory Mod. Though its decor blocks were fun, there was a lot of needed overlap with CR and Hearthfire and it was the unfortunate cause of a lot of poor performance in the pack.
Changelog:
- Removed Euphonium (Replaced with Charmonium)
- Removed Victory Mod (It was the cause of a lot of instability in the pack. Touching the resource pack menu no longer breaks the game. The extra decorative blocks that are lost will hopefully be made up for with Hearthfire with time.)
- Removed Dramatic Sky for a smaller download size, and the option for people to add their own favorite sky. I love Hyper Realistic Sky, but it's way to big to add to the pack straight up. Link in the description for download.
- Added Chunky, so you can pre-gen chunks for a world you enjoy.
- Added Epic Dungeons (In a preliminary testing period. But they looked well-designed and fun, so why the heck not? The more different structures the better for similar ones to be spread out with.
beta
Survive and Conquest 1.20.1 Edition - 0.2.7
0.2.721 июл. 2024 г.106Minecraft: 1.20.1fabric
Что нового
**Patch 0.2.7**
Small update that just brings a few mods to their newest version. Since progress to release is now mostly limited by the wait for the custom resources. I don't expect a 0.3.0 beta version.
release
Survive and Conquest 1.19.2 Edition - 3.3.1
3.3.121 июл. 2024 г.123Minecraft: 1.19.2fabric
Что нового
**Patch 3.3.1**
Small update, to fix an error on the instance window saying 1.20.1 edition not 1.19.2 edition.
Updated various mods to a new version.
beta
Survive and Conquest 1.20.1 Edition - 0.2.6
0.2.611 июл. 2024 г.121Minecraft: 1.20.1fabric
Что нового
**Update 0.2.6**
Tropical Paradise
Thats right! The first of many custom resource packs has been completed. Tropics, trees, and wood are now in the conquest style thanks to the ever-talented Xone.
Along with that, are some tweaks and the addition of Fabrication. Which will now take on the brunt load of a ton of new QOL changes to the game.
**Changelog:**
- Added Conquering Tropics resource pack
- Replaced Quality Sounds with Sounds
- Added Fabrication
Fabrication is a mod that adds easily over a hundred customizable configs. I have already gone through and adjusted them how I would like. Due to this being such a big new change to the pack, the configs will most likely be tweaked in the future if issues arise.
Some of the fun new changes are as follows...
- Fire protection can be applied to anything, stopping it from burning in fire or lava!
- Cactuses don't destroy items. No more breaking a diamond tool because it fell against a plant.
- Berry bushes don't hurt! Still slow though...
- Various tweaks to minecarts to many to name.
- Armor gets less protective as durability drops. Keep it repaired.
- Tridents can have more enchants on them.
- Fill waterbottles underwater to regain air.
- Lightning wont set forests on fire.
You can find the mod in the mod menu and read through each enabled config for a full list.
release
Survive and Conquest 1.19.2 Edition - 3.3.0
3.3.011 июл. 2024 г.125Minecraft: 1.19.2fabric
Что нового
**Update 3.3.0**
The Update Update
Finally, some love the OG version. Updated any mod that had a new version out. Replaced some old mods that I had found better alternatives for, for the 1.20.1 Edition. Added a few key QOL mods from the 1.20.1 Edition. All in all a small but needed update to bring the 1.19.2 Edition in line with the current direction of the modpack, while keeping it the more feature-lite of the two.
**Changelog:**
- Replaced Universal Graves with Gravestones
- Added Fancy Menu (1.19.2 Edition now has the custom menu. Will work on getting a version-specific panorama soon.)
- Added World Play Time
- Added Dungeon Difficulty
- Added Ready Player Fun
- Added Experienced Crops
- Added Tinkerer's Smithing
- Added Inmis and InmisAddon
- Added Brutes Drop Scrap Datapack
- Added Large Ore Veins Datapack
- Removed Right Click Harvest Crops (So Experienced crops work)
- Removed Chunks Fade In
beta
Survive and Conquest 1.20.1 Edition - 0.2.5
0.2.59 июл. 2024 г.98Minecraft: 1.20.1fabric
Что нового
0.2.5
A minor correction. At one point during the betas, I turned Create's world gen off. It added extra blocks in a way that I didn't love. Stupidly I didn't realize that would also turn off zinc... so it's back. Sorry to all the worlds with chunks before this change.
In the future, I'm not going to do anything to risk removing zinc, but I will be looking for other alternatives to mitigate the issue of the different generation.
Looking ahead aside from updating any mods between now and a full release, I will also be working on a custom music pack to work with Reactive Music, hopefully adding back some of those more intense tracks from the Medieval Music mod, seeing as they are in the creative commons.
Changelog:
- Added Create world gen
- Updated various mods
beta
Survive and Conquest 1.20.1 Edition - 0.2.4
0.2.429 июн. 2024 г.131Minecraft: 1.20.1fabric
Что нового
Seasons Greetings
(dumb)
Small changes to the configs, as well as fixing seasons.
Changelog:
- Readded Medieval Structures
- Changed sparse structures from 1.5 to 2, slightly more spread out now.
- Added Read Player Fun, so time stops on servers when players leave.
- All seasons now last 30 Minecraft days, 10 full solar rotations. Unfortunately making day time last longer, does not change the length of a Minecraft day. If I made seasons last 30 solar rotations the season clock would show days into the nineties. (One solar rotation is three Minecraft days in the pack)
- MCA villages now give taxes every three solar rotations or 9 minecraft days. Didnt want to fiddle with the math to try and make it a week of seven days... would end up being like two solar rotations and some change.
- Reroll altars now require relic shards, which can be gathered by smelting all types of relics. This makes them farmable by use of killing mods, as well as giving relics with sub-par stats another use.
beta
Survive and Conquest 1.20.1 Edition - 0.2.3
0.2.327 июн. 2024 г.87Minecraft: 1.20.1fabric
Что нового
Patch 0.2.3
Changelog:
- Readded MCA voices
- MCA names will now be mostly standard English names, had issues with some letters not adopting the CR font
- A few mods updated to their current version
- Continue button removed, causes issues when worlds are named something unconventional. People should be able to name their worlds what they want.
beta
Survive and Conquest 1.20.1 Edition - 0.2.2
0.2.226 июн. 2024 г.94Minecraft: 1.20.1fabric
Что нового
Im on a roll today...
Changelog:
- Fixed Enchanting System Overhaul config so now each level of an enchantment must be learned to be craftable. Make sure to strip those higher levels of weapons you find.
- Added IndyPets, pets now have an independent state that allows them to roam around a home area when not told to sit, or follow. G changes their setting from follow or independent. And H lets you whistle at them instead.
beta
Survive and Conquest 1.20.1 Edition - 0.2.1
0.2.126 июн. 2024 г.85Minecraft: 1.20.1fabric
Что нового
Small Patch
Changelog:
- Added minimap for waypoints
- Added way2way for automatic waypoints on waystones
- Fixed PicoHud key now leftalt
- Fixed in game pause screen
beta
Survive and Conquest 1.20.1 Edition - 0.2.0.
0.2.0.26 июн. 2024 г.56Minecraft: 1.20.1fabric
Что нового
Is This A Real Pack? Is This Just Fantasy?
Update 0.2.0! Such a big change in number.
Seriously though this is a big step, after bumbling around for two days trying out all the different world-gen mods only to stick with the ones I've already fallen in love with, I finally got some work done. All new title pages, configs adjusted, a few QOL mods, and unused recipes are hidden. But this is just the start of the polish.
Changelog:
- Removed various create deco blocks from the REI pages. (Most are unable to be crafted due to world gen being off. The rest are still able to be made through a stonecutter... for now)
- Removed unused Epic Knight ingots and armor/weapon types from said ingots. Bronze and Silver.
- Added drippy dips
- Hold a bell in your off-hand while fishing to be notified of a catch.
- All knew panorama and title page thanks to Fancy Menu. (Title-specific music to come. I couldn't find a way to turn off the music that plays with the Reactive Music mod until I can do that. Thats what will play)
- Xaeros World Map re-added... you know who you are.
beta
Survive and Conquest 1.20.1 Edition - 0.1.3
0.1.323 июн. 2024 г.80Minecraft: 1.20.1fabric
Что нового
Removed a mod that may have been causing instability. Updated a few mods, and altered some configs. WTHIT should now be toggleable with the tilde key.
Changelog:
- Removed Bad Optimization
- Removed Stellarity Music Pack
- Updated Enchantment System Overhaul
- Updated configs
beta
Survive and Conquest 1.20.1 Edition - 0.1.2
0.1.223 июн. 2024 г.95Minecraft: 1.20.1fabric
Что нового
I tried to get this out ASAP. **This is a world-breaking update.** Which even while in a beta, I dread to do. Stellarity has been removed, though I thought it content a wealth for the pack. Its world join message being unable to be turned off for all worlds before creation is an annoyance, and the datapack is built in a way that removing it post-world creation is deadly. Best to be nipped in the bud sooner than later. Fear not for this update also brings (hopefully) optimizations and well needed config tweaks!
Changelog:
- Reactive Music updated! Huzza
- Better Advancements added
- Crunchy Advancements removed
- Nullscape added, replacing Stellarity
- Recipe Book removed
- YDM's Weapon Master added
- Faster Random added
- Exordium Added
- Bad Optimizations added
Fingers crossed for better performance.
Config changes include no more MCA teleportation, and sleeping should not instantly skip night which fixes a bug when storms occur. Screen effects like rain and sand should be less annoying.
beta
Survive and Conquest 1.20.1 Edition - 0.1.1
0.1.120 июн. 2024 г.79Minecraft: 1.20.1fabric
Что нового
Minor Tweaks
A small update while working in the beta branch. Should have better performance underground, and adjusted the spawn rate of structures to default while I work on custom rates for every structure.
- Removed No Creeper Griefing
beta
Survive and Conquest 1.20.1 Edition - 0.1.0
0.1.019 июн. 2024 г.89Minecraft: 1.20.1fabric
Что нового
**"Winter is Coming" Update 0.1.0**
(Yes I'm watching Game of Thrones for the first time)
The time has come! A new dawn! So on and so much... 1.20.1!
This is the first release I feel confident to show the public. It's still very much a beta. I would say it's about 90% complete on the mod front. This is the essence of what I want the pack to be going forward. All that's needed before I would consider a full release, is full custom resource pack support, finalized configs, and lots of bug testing.
As I begin working on resource packs to cover the wide range of textures that need Conquest-ifying. I will be on the lookout for bugs and tweaks to work on.
What's new? So so... so much.
Terrain and biomes have been completely overhauled. Now using Lithosphere and WWOO, the world feels more grounded, and far pretty if I do say so. Scenic landscapes with smoother terrain and nice rivers. Perfect for all your building needs. The sandy beaches will now spawn with quaint tropical trees ripe with fruit from the Swallow.
Above ground, new structures can be found. Roguelike Dungeons offer ruined towers with sprawling dangerous catacombs beneath. The seas are now full of strange ships from When Dungeons Arise—leaving space on land for building.
Below the earth, stones have shifted. Ores now gather in great clusters. Though more spread out, mining has become a trusted way to gather materials. Even diamonds can be found in rare, but large numbers. Buried labyrinths of dusty corridors and lights can be found around the world. Old bunkers housing broken technology from a long gone age... and... tanks?
Many mods have been added to increase immersion and environment. The ambient world is fully evolved now, with better waterfalls, reverb, footsteps, and cave noises thanks to Euphonium and Dynamic Surroundings. Random Mob Sizes gives the small number of creatures in the overworld a more grounded feel. Random genes now determine how large or small some animals are. Cows feel cow-sized, and chickens can be small or mighty. Larger animals might also be desired for an increased yield of food.
This is just a taste of what the pack has to offer, and honestly, I'm too tired to keep writing. Seeing as this is a beta release, I'll let you find out everything else for yourselves. Though I promise a fully well-explained introduction on full release... whenever that happens.
Changelog:
Honestly, what do I even write here... check the mod list.
release
Survive and Conquest 1.19.2 Edition - 3.2.0
3.2.010 июн. 2024 г.123Minecraft: 1.19.2fabric
Что нового
It was a rough week getting this put together. A lot of things about this pack and its future have to be reconsidered. With both the removal of unknowndads resource packs and the newly released Conquest Reforged 1.20.1 version, it created the unfortunate, but perfect opportunity to revisit things.
This is the, at the moment, finalized version of the modpack for 1.19.2. Updates for this version will be limited mostly to keeping mods working or adding new fixes when they become available. If down the road more resource packs for conquest reforged become available, I would love to do more with this version. But as it stands the future seems to be in 1.20.
**Update 3.2.0**
A death and rebirth.
Changelog:
- Removed all Unknowndads resource packs.
- Removed Lootr
- Removed Artifacts
- Removed Advanced Netherite
- Removed Farmers Delight
- Removed More Villagers
- Removed Packed Up
- Removed several unnecessary support mods.
Play by play, everything that was covered by a resource pack had to be taken out. It should still feel and play the same but with a lot fewer toys. Same world gen though. Currently, it comes packed with the only remaining compat resource pack but its very outdated, so expect some broken or missing textures for Create. Waystones, and Bountiful are fully covered though. I just really didn't want to have to lose create, even if it meant not having all the textures match up.
beta
Survive and Conquest 3.1.2
3.1.21 апр. 2024 г.148Minecraft: 1.19.2fabric
Что нового
**Small big fix updated (Take two)**
And no this isn't a prank.
- Removed spice of life. Broke to many things. On the plus size some origins will no longer start with only 1 heart.
- Your options should finally start being respected on updates. The pre-packaged options file should not change current options if a file already exists in your directory.
beta
Survive and Conquest 3.1.1
3.1.118 мар. 2024 г.120Minecraft: 1.19.2fabric
Что нового
Teeny Tiny Fixing Update
Fixes some config settings that were not set properly.
Origin powers should not be above hunger.
You can eat as much of what ever food you want. But if you don't try new things you might not be as (heart)y
Fixed sounds
beta
Survive and Conquest 3.1.0
3.1.017 мар. 2024 г.83Minecraft: 1.19.2fabric
Что нового
**Update 3.1.0!**
(Thought this was going to be small did'ja?)
**"A Return to Low-Fantasy, and Optimization"**
(The anti-magic and dungeons update. Hindsight I should have been releasing some beta versions to test them out. But oh well. I am a chaotic god.)
After much thoughtful consideration. I have come to realign myself with the core principles of this pack. One that is a much more low-fantasy world. Too far into the path of a high fantasy dungeon crawler it had become.
I have also removed several mods that were making the modpack slow and unoptimized. My main goal from now on is to make sure the pack is updated and running smoothly.
The biggest changes are the removal of When Dungeons Arrive, and ZsoltMolnarrr's suit of magic mods.
Though some much-anticipated additions have been made as well! Coins have now returned to be traded among the realms. When starting a new game, several Origins will be available to choose from as well. All optional of course.
This should still be save safe. Though new chunks will of course no longer have the ability to generate Dungeons.
(Fingers crossed I wont touch world gen ever again)
- - - - - - - - - - - - - - - - -
Changelog:
- Removed all magic mods
- Removed Combat Roll
- Removed When Dungeons Arise
- Removed Gearifiers (May replace with an alternative if I can get some GUI-consistent textures for them)
- Added Origins! And Origin Addon mods
- Added Numismatic Overhaul. Now villagers and Bounty Boards use coins!
- Replaced Dungeon Difficulty with RPG Difficulty.
Some more minor tweaks.
Tons of stability improvements!!
beta
Survive and Conquest v3.0.3
3.0.311 февр. 2024 г.125Minecraft: 1.19.2fabric
Что нового
Small Balance Update:
Just a few tweaks to the configs.
- Eternal Steak cooldown greatly shortened.
- Mobs now drop normal amounts of XP. Fixed farms like Enderman farms underperforming.
- Figured out how to use YOSBR. Your options shall now actually be respected. Updating to new versions shouldn't set any changes made back to default.
beta
Survive and Conquest v3.0.2
3.0.229 янв. 2024 г.107Minecraft: 1.19.2fabric
Что нового
Less than a week and already a new update!
Just a few minor tweaks and sadly on more major change.
Its time we say farewell to EnvironmentZ for now. Those harsh winters and scorching deserts are just a faint memory. But don't worry, my eyes are on the lookout for a new replacement to give nature some of its bite back.
Changes:
- Reworked Gearifiers config to make the reroll cost work on all tools now.
- Utility Belt key binds are more intuitive now.
- Removed EnvironmentZ
Additions:
- Not Enough Trinkets! (That's right! With this update all players have now graciously been given three fingers per hand... and... two feet per leg. Wait what four hands total? So one and a half fingers per hand??? Alright alright. Its not a perfect fit. With the slightly unbalanced nature of it. And the addition of things like an unused aglet slot. But my plans are to eventually create a data pack that will expand the trinket slots available. So consider this addition the 'something is better than nothing' temporary solution.)
beta
Survive and Conquest v3.0.1
3.0.124 янв. 2024 г.93Minecraft: 1.19.2fabric
Что нового
Finally a nice small update.
Third person got a bit better.
Changed how you get thirsty.
Some QOL data packs.
Changes:
- Replaced Dehydration with It's Thirst. No longer need a bunch of new items or blocks. Simply drink from water bottles or certain food items to restore your water meter.
- Removed several items and item recipes that were not finished or broken blocks. Blue dye + wool now makes blue wool.
- Removed Heavy Crossbow and Longbow because the damage was inconsistent and sometimes nonexistent.
Additions:
- Re added stack refill. Where did it go? I don't know. But its back! Cool
- Added vanilla tweaks data packs.
- Added Shoulder Surfing. Better third person.
- Added Not Enough Animations. Better third person experience!
- Added Recipe Remover. For me mostly.
beta
Survive and Conquest v3.0.0
3.0.017 янв. 2024 г.107Minecraft: 1.19.2fabric
Что нового
**Update 3.0!**
"The Magic and Dungeons Update"
(No idea if I'll keep an update "theme" for bigger updates. It just seemed appropriate for this)
This update adds many new things. Removes a few old mods, and replaces some. Most importantly, it adjusts world gen. Many new dungeons to explore in all three dimensions! As well as adding Tectonic to spruce up the terrain while keeping Terralith for its gorgeous biomes. Villagers are completely overhauled with the amazing MCA Reborn. And much more!
New ways of combat have also entered the stage. Working perfectly with PlayerEx, you can now interact with various schools of magic to fight, or help. As well as a fully new mod to handle attribute-boosting jewelry.
**A new save is highly recommended.** And I know how frustrating that can be. I will do my best to minimize needing this kind of drastic update in the future. I am now the most confident in the state of the overworld regarding terrain gen and biomes. Though tweaks and balances may come down the line for structures in the world. Feedback is always appreciated!
Changelog:
- Official support for Alagard Font pack.
- Conquest of Create pack.
- Conquest of Epic Knights
Thats three less resource packs you need to download on your own! (Much wow) (Amazing)
- Adjusted global packs.
- Added Dungeons and Taverns data pack
- Added Better End City Vanilla data pack
- Re added any missing data packs (May have messed up last update)
- Added More Culling
- Added Better Combat (Satisfying swings!)
- Added Combat Roll (Can I be a backpack while you run?)
- Added Chunks Fade In (Its pretty. What can I say)
- Added Passive Shield
- Added Item Swapper
- Added MCA Reborn (Villagers are cool now!)
- Added MCA Medieval Skins pack (No additional download needed)
- Added Better f3
- Added Cave Dust
- Added Attribute Fix
- Added More Music (Music non stop! Can be adjusted in configs)
- Added Fast Quit
- Added Fog Looks Good Now (It does)
- Added Moogs Nether Structures (Nether will be better to explore)
- Added Moogs End Structures (The end will be better to explore)
- Added Leaves Be Gone
- Added Jewelry RPG (So much pretty jewelry. Will look nice enough while we wait for me to make texture packs)
- Added Wizards
- Added Spell Power Attribute
- Added Runes
- Added Paladings and Priests
- Added Gazebos
- Added Spell Engine
- Added Towers of the Wild: Additions
- Added Brutes Drop Scraps
- Added Bushier Flowers (Literally gorgeous)
- Added Villages and Pillages
- Added When Dunegons Arise (Big. Hard. Full of loot and fun fights. Hopefully rare enough to not make the world feel crowded. Feedback desired on this especially)
- Added Tectonic
- Added Experienced Crops
- Removed Cull Less Leaves (Replaced with More Culling)
- Removed Swing Through (Covered by Better Combat)
- Removed Pickupable Villagers (No longer necessary with MCA)
- Removed Villager Names (No longer necessary with MCA)
- Removed Liberties Villagers (No longer necessary with MCA)
- Removed Better Spawner Control
- Removed Held Item Info
- Removed Smarter Farmers (No longer necessary with MCA)
- Removed Tree Harvester (Made Create tree farms or MCA tasks less necessary)
- Removed RelicEX (Now handled by Jewelry RPG)
- Fixed many configs to be less annoying.
- You get thirsty slower
- No longer spam open trapdoors
- Fixed tridents being weird without sacrificing the sexy 3d model's entities. (Yes the bottom of them is still broken. Might make my own texture for tridents. Make them not look like peasant pitchforks)
alpha
Survive and Conquest 2.1.1
2.1.13 янв. 2024 г.101Minecraft: 1.19.2fabric
Что нового
Minor Tweaks:
-Removed Iron Chest mod. Causes issues with multiplayer.
-Added Conquest Recipies. Forgot it...
alpha
Survive and Conquest 2.1.0
2.1.030 дек. 2023 г.74Minecraft: 1.19.2fabric
Что нового
Small Update:
This is more of a fork on the modpack because of the current state of various other mods. V2.0.0 is still very much good and within the design that I envision, but due to a few mods having some bugs and breaking when used on servers. I've decided to remove them for the time being.
Of Note:
- Numismatic Overhaul
- Origins
- Digs DND Origins
- Fair Wage
And their dependencies.
If and when these mods become updated/fixed for 1.19.2 and can work on servers hosting the modpack. I will try to add them back in. The only thing the pack is missing without them is a coin-based currency and dnd style origin classes.
alpha
Survive and Conquest v2.0.0
2.0.030 дек. 2023 г.95Minecraft: 1.19.2fabric
Что нового
Initial Release
This should be a smooth experience with minimal modpack bloat. Focused on survival and creative building. Any tweaks to the pack will be noted further in the changelog for future releases.
All credits are in the description on the modpack page.
Thank you for checking the pack out!