
Survival Reimagined
A Minecraft Mod with the goal of making Minecraft harder with a more realistic approach at progression
Автор: ShotUGMG2,7 тыс.17обновлён 24 янв. 2026 г.
ПриключенияСнаряжениеМеханики игры
Описание

Introduction
Start with flint, sticks and stones and progress to bronze, steel then all the way to diamond. Monitor hunger better as it drains quicker based on your activities, Stay out of darkness and stay indoors during a Bloodmoon. Don't let your meat get spoil!
For Neoforge 1.21.1 ONLY!
This mod is best paired with optional but recommended following mods:
Recommended to view the mods advancement tree for progression!
QnA
This mod will not be back ported to older Minecraft verions. Other mod loaders will be attempted.
Fabric Version is in development
Bugs are to be expected as new features are added so please report them to the github page.
Галерея
Последние версии
Все версии →release
Survival Reimagined 1.3.8
1.3.824 янв. 2026 г.964Minecraft: 1.21.1neoforge
Что нового
- Increased rates and height of Ilmente
- Added missing Ilmenite nugget smelting recipes
release
Survival Reimagined 1.3.7
1.3.724 янв. 2026 г.47Minecraft: 1.21.1neoforge
Что нового
- Fixed Salt Domes generating on ocean water surface
- Fixed JEI Metal Refining Ingot recipes not showing up
- Removed Houses
- Added Fusion Dust to Ruined Portal, Stronghold, Enderman loottables
release
Survival Reimagined 1.3.6
1.3.621 янв. 2026 г.60Minecraft: 1.21.1neoforge
Что нового
- Added compat for Regions Unexplored
- Added AAF scripture to ruined portal and buried treasure loot tables
- Fixed a bug with the forge resulting in air when forging vanilla ingots
- Added missing JEI recipes for runes
- Fixed create compat andesite alloy forge recipe
- Fixed Deepslate Amber Ore dropping only the block
- Modified spawn heights of redstone, ilmenite, manganite, pyrolusite, embedded obsidian to be more fair to obtain but still requiring specific depth range
- Added Surface Salt Nodes (adds salt deposit block, salt rock item, pure salt block)
release
Survival Reimagined 1.3.5
1.3.513 янв. 2026 г.84Minecraft: 1.21.1neoforge
Что нового
- Added expiremental weight and fall damage broken leg mechanics (Disabled by default)
- Fixed Bronze tools being unable to break certain blocks
- Gave Sphalerite a tooltip description (Tooltips now uses a mixin class for the ores)
- Added mising JEI recipes for Metal Refining Table (Soft metal recipes)
release
Survival Reimagined 1.3.4
1.3.46 янв. 2026 г.60Minecraft: 1.21.1neoforge
Что нового
- Updated JEI Integration
- Fixed being unable to obtain obsidian
release
Survival Reimagined 1.3.3-1
1.3.3-15 янв. 2026 г.39Minecraft: 1.21.1neoforge
Что нового
- Fixed being unable to melt some rough ingots into ingots
release
Survival Reimagined 1.3.3
1.3.34 янв. 2026 г.34Minecraft: 1.21.1neoforge
Что нового
- Fixed Forge not working
- Fixed stalagtite and stalagmite mining speed
release
Survival Reimagined 1.3.2
1.3.224 нояб. 2025 г.167Minecraft: 1.21.1neoforge
Что нового
- fixed conquered advancement
- added biome check for molds (will cook if in a dry biome, even while raining)
- added sphalerite to nuggets recipe and vice versa
- fixed redstone ore not generating
- nerfed melting items output
- fixed hemp bounding box
- added zinc tooltip to sphalerite
- fixed being able to mine iron and manganese ores with any pickaxe
- fixed clay hammer mold block texture
release
Survival Reimagined 1.3.1
1.3.122 нояб. 2025 г.44Minecraft: 1.21.1neoforge
Что нового
- Reworked Blood Moon event. Should now work properly and not be broken. _Fixes all known bugs with BloodMoon Celestial Event_
release
Survival Reimagined 1.3.0
1.3.021 нояб. 2025 г.49Minecraft: 1.21.1neoforge
Что нового
## Generation and Ores
> Increased generation depth from -64 to -256
> Added Volcanic Layer and Kimberlite Layer
- Volcanic layer generates below -64
- Kimberlite layer generates below -128
> Ores are now visually real-world accurate:
1. Copper Ores
- Malachite
- Azurite
- Native Copper
2. Tin Ores
- Cassiterite
3. Iron Ores
- Hematite
- Magnetite
4. Managanese Ores
- Manganite
- Pyrolusite
5. Gold Ores
- Calaverite
- Native Gold
6. Silver Ores (New)
- Argentite
- Native Silver
7. Uranium
- Uraninite
- Uranophane
8. Titanium
- Ilmenite
9. Lapis Lazuli
- Lazurite
> Added Sulfur and Nitre (Saltpeter)
- _Allows crafting of gunpowder if combined with charcoal powder and Mortar & Pestal_
_These varients will display what type of metal it is as a tooltip in-game_
> Added 3 gem ores
- Ruby
- Amber
- Sapphire
> Added Basalt and Kimberlite ore varients to most ores
> Added Stone, Deepslate, Basalt, Kimberlite Stalagmites and Stalagtites
## Rune Magic Infuser and Infusing gear
> Added Runes for Diamond, Emerald, Amber, Sapphire, Ruby, Lapis
> Added Rune Magic Infuser (Functional Block)
_Runes give certain benefits based on what the gem was infused on and what gem was used (Tool, Armor, Weapon)_
## Wisteria Forest
- Added Wisteria Forest
- Wisteria Wood set
- Wisteria Spider Lily
- Wisteria Leaf Litter
- Wisteria Vines
## Progression
> Added 16 New Advancements to the progression tree
> Modified some advancements to cause less confusion
> Fixed bugs with a few advancements
## Mod Configuration
> Config for Bloodmoon
- Option to Enable/Disable Blood Moon
- Options to tweak chances of Bloodmoon per Moon Phase groups _(Full, New, Quarter, Gibbous, Crescent)_
- Option to sleep through Blood Moon
> Config for Paranoia/Fear
- Option to Enable/Disable Paranoia/Fear
- Options to adjust min and max light levels for effect inflict and effect remove.
> Config for Zombification
- Option to enable/disable Zombification
- Option to tweak the chance of Zombification inflicting
> Config for Mechanic Overrides
- Hunger bar changes
- Hunger Effect changes
- Mining Speed changes
> Expiremental Features
- Option to enable/disable Bleeding status effect _(only crimson arachnid can inflict Bleeding)_
_(Mod uses .toml file, recommended to use a mod to access toml files such as Configured. config file name is srconfig.toml)_
## Compat
> Integrated compatibility with Dynamic Light's mods (Dynamic Lights, Lamb's Dynamic Lights)
_Holding a torch (or any reasonable light source) with a Dynamic Lights mod installed will now prevent paranoia_
> Added JEI information tab to all Rune Items
> Updated Create compat.
_Added recipes for Andesite Alloy, modified recipes for Brass Ingot. If Create Mod is installed Zinc will be renamed to Sphalerite_
## Additions/Changes/Bug Fixes
> Zombification now has a 25% chance of inflicting on the player. Blocking with a shield prevents Zombification.
> Overall Mining Speed changed from 100% (Vanilla) --> 45%
> Tweaked spawnrates of Copper Chunks, Flint and Stone Rocks
> Modified Loot-tables of all metal-based ores
> Tweaked Hunger Effect rates to be more balanced
> Blood Moon
- Added Crimson Arachnid
- Added Crimson Thread.
_Crimson Thread is now needed to craft Heart of the Bloodmoon_
- Changed Blood Moon Zombie AI and removed Bloodmoon Zombie SFX
> Flint must now be scraped on a stoney sruface to craft Flint Tool
> Texture changes for Tin and Forge
> Added mossy cobblestone loot table
> Tweaked growth rates of Hemp



