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ВЕРСИИ (169)
release
Super Factory Manager MC26.1.2 v4.34.0
4.34.04 июл. 2026 г.1,2 тыс.Minecraft: 26.1.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.34.0 ----
-- Update zh_cn localizations, thanks @ZHAY10086 #526
-- Introduce uk_ua localizations, thanks @Tenwoc #529
-- Make fancy cables waterloggable, thanks @myrolorin #541
-- Fix falling anvil items spawning in corner, thanks @Qther #536
-- Fix falling anvil experience shard JEI catalyst display using hardcoded obsidian instead of the configured tag #532
-- Fix `/sfm config edit server` program cache invalidation #549
-- Add configurable keymapping for opening the label gun GUI #554
-- Fix label gun clear modifier tooltip
-- Fix SFM Classic resource pack not loading on 26.1.2 #548
-- Fix Ctrl+I container inspector overlay text being invisible on 26.1.2 #555
-- Fix label gun text and label gun/network tool highlights rendering slightly offset at large world coordinates #506
-- Thank you @Terusia for the support!
```
release
Super Factory Manager MC1.21.1 v4.34.0
4.34.04 июл. 2026 г.21,7 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.34.0 ----
-- Update zh_cn localizations, thanks @ZHAY10086 #526
-- Introduce uk_ua localizations, thanks @Tenwoc #529
-- Make fancy cables waterloggable, thanks @myrolorin #541
-- Fix falling anvil items spawning in corner, thanks @Qther #536
-- Fix falling anvil experience shard JEI catalyst display using hardcoded obsidian instead of the configured tag #532
-- Fix `/sfm config edit server` program cache invalidation #549
-- Add configurable keymapping for opening the label gun GUI #554
-- Fix label gun clear modifier tooltip
-- Fix SFM Classic resource pack not loading on 26.1.2 #548
-- Fix Ctrl+I container inspector overlay text being invisible on 26.1.2 #555
-- Fix label gun text and label gun/network tool highlights rendering slightly offset at large world coordinates #506
-- Thank you @Terusia for the support!
```
release
Super Factory Manager MC1.21 v4.34.0
4.34.04 июл. 2026 г.111Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.34.0 ----
-- Update zh_cn localizations, thanks @ZHAY10086 #526
-- Introduce uk_ua localizations, thanks @Tenwoc #529
-- Make fancy cables waterloggable, thanks @myrolorin #541
-- Fix falling anvil items spawning in corner, thanks @Qther #536
-- Fix falling anvil experience shard JEI catalyst display using hardcoded obsidian instead of the configured tag #532
-- Fix `/sfm config edit server` program cache invalidation #549
-- Add configurable keymapping for opening the label gun GUI #554
-- Fix label gun clear modifier tooltip
-- Fix SFM Classic resource pack not loading on 26.1.2 #548
-- Fix Ctrl+I container inspector overlay text being invisible on 26.1.2 #555
-- Fix label gun text and label gun/network tool highlights rendering slightly offset at large world coordinates #506
-- Thank you @Terusia for the support!
```
release
Super Factory Manager MC1.20.4 v4.34.0
4.34.04 июл. 2026 г.93Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.34.0 ----
-- Update zh_cn localizations, thanks @ZHAY10086 #526
-- Introduce uk_ua localizations, thanks @Tenwoc #529
-- Make fancy cables waterloggable, thanks @myrolorin #541
-- Fix falling anvil items spawning in corner, thanks @Qther #536
-- Fix falling anvil experience shard JEI catalyst display using hardcoded obsidian instead of the configured tag #532
-- Fix `/sfm config edit server` program cache invalidation #549
-- Add configurable keymapping for opening the label gun GUI #554
-- Fix label gun clear modifier tooltip
-- Fix SFM Classic resource pack not loading on 26.1.2 #548
-- Fix Ctrl+I container inspector overlay text being invisible on 26.1.2 #555
-- Fix label gun text and label gun/network tool highlights rendering slightly offset at large world coordinates #506
-- Thank you @Terusia for the support!
```
release
Super Factory Manager MC1.20.3 v4.34.0
4.34.04 июл. 2026 г.62Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.34.0 ----
-- Update zh_cn localizations, thanks @ZHAY10086 #526
-- Introduce uk_ua localizations, thanks @Tenwoc #529
-- Make fancy cables waterloggable, thanks @myrolorin #541
-- Fix falling anvil items spawning in corner, thanks @Qther #536
-- Fix falling anvil experience shard JEI catalyst display using hardcoded obsidian instead of the configured tag #532
-- Fix `/sfm config edit server` program cache invalidation #549
-- Add configurable keymapping for opening the label gun GUI #554
-- Fix label gun clear modifier tooltip
-- Fix SFM Classic resource pack not loading on 26.1.2 #548
-- Fix Ctrl+I container inspector overlay text being invisible on 26.1.2 #555
-- Fix label gun text and label gun/network tool highlights rendering slightly offset at large world coordinates #506
-- Thank you @Terusia for the support!
```
release
Super Factory Manager MC1.20.2 v4.34.0
4.34.04 июл. 2026 г.64Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.34.0 ----
-- Update zh_cn localizations, thanks @ZHAY10086 #526
-- Introduce uk_ua localizations, thanks @Tenwoc #529
-- Make fancy cables waterloggable, thanks @myrolorin #541
-- Fix falling anvil items spawning in corner, thanks @Qther #536
-- Fix falling anvil experience shard JEI catalyst display using hardcoded obsidian instead of the configured tag #532
-- Fix `/sfm config edit server` program cache invalidation #549
-- Add configurable keymapping for opening the label gun GUI #554
-- Fix label gun clear modifier tooltip
-- Fix SFM Classic resource pack not loading on 26.1.2 #548
-- Fix Ctrl+I container inspector overlay text being invisible on 26.1.2 #555
-- Fix label gun text and label gun/network tool highlights rendering slightly offset at large world coordinates #506
-- Thank you @Terusia for the support!
```
release
Super Factory Manager MC1.20.1 v4.34.0
4.34.04 июл. 2026 г.19,6 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.34.0 ----
-- Update zh_cn localizations, thanks @ZHAY10086 #526
-- Introduce uk_ua localizations, thanks @Tenwoc #529
-- Make fancy cables waterloggable, thanks @myrolorin #541
-- Fix falling anvil items spawning in corner, thanks @Qther #536
-- Fix falling anvil experience shard JEI catalyst display using hardcoded obsidian instead of the configured tag #532
-- Fix `/sfm config edit server` program cache invalidation #549
-- Add configurable keymapping for opening the label gun GUI #554
-- Fix label gun clear modifier tooltip
-- Fix SFM Classic resource pack not loading on 26.1.2 #548
-- Fix Ctrl+I container inspector overlay text being invisible on 26.1.2 #555
-- Fix label gun text and label gun/network tool highlights rendering slightly offset at large world coordinates #506
-- Thank you @Terusia for the support!
```
release
Super Factory Manager MC1.20 v4.34.0
4.34.04 июл. 2026 г.67Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.34.0 ----
-- Update zh_cn localizations, thanks @ZHAY10086 #526
-- Introduce uk_ua localizations, thanks @Tenwoc #529
-- Make fancy cables waterloggable, thanks @myrolorin #541
-- Fix falling anvil items spawning in corner, thanks @Qther #536
-- Fix falling anvil experience shard JEI catalyst display using hardcoded obsidian instead of the configured tag #532
-- Fix `/sfm config edit server` program cache invalidation #549
-- Add configurable keymapping for opening the label gun GUI #554
-- Fix label gun clear modifier tooltip
-- Fix SFM Classic resource pack not loading on 26.1.2 #548
-- Fix Ctrl+I container inspector overlay text being invisible on 26.1.2 #555
-- Fix label gun text and label gun/network tool highlights rendering slightly offset at large world coordinates #506
-- Thank you @Terusia for the support!
```
release
Super Factory Manager MC1.19.4 v4.34.0
4.34.04 июл. 2026 г.86Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.34.0 ----
-- Update zh_cn localizations, thanks @ZHAY10086 #526
-- Introduce uk_ua localizations, thanks @Tenwoc #529
-- Make fancy cables waterloggable, thanks @myrolorin #541
-- Fix falling anvil items spawning in corner, thanks @Qther #536
-- Fix falling anvil experience shard JEI catalyst display using hardcoded obsidian instead of the configured tag #532
-- Fix `/sfm config edit server` program cache invalidation #549
-- Add configurable keymapping for opening the label gun GUI #554
-- Fix label gun clear modifier tooltip
-- Fix SFM Classic resource pack not loading on 26.1.2 #548
-- Fix Ctrl+I container inspector overlay text being invisible on 26.1.2 #555
-- Fix label gun text and label gun/network tool highlights rendering slightly offset at large world coordinates #506
-- Thank you @Terusia for the support!
```
release
Super Factory Manager MC1.19.2 v4.34.0
4.34.04 июл. 2026 г.568Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.34.0 ----
-- Update zh_cn localizations, thanks @ZHAY10086 #526
-- Introduce uk_ua localizations, thanks @Tenwoc #529
-- Make fancy cables waterloggable, thanks @myrolorin #541
-- Fix falling anvil items spawning in corner, thanks @Qther #536
-- Fix falling anvil experience shard JEI catalyst display using hardcoded obsidian instead of the configured tag #532
-- Fix `/sfm config edit server` program cache invalidation #549
-- Add configurable keymapping for opening the label gun GUI #554
-- Fix label gun clear modifier tooltip
-- Fix SFM Classic resource pack not loading on 26.1.2 #548
-- Fix Ctrl+I container inspector overlay text being invisible on 26.1.2 #555
-- Fix label gun text and label gun/network tool highlights rendering slightly offset at large world coordinates #506
-- Thank you @Terusia for the support!
```
release
Super Factory Manager MC26.1.2 v4.33.0
4.33.010 июн. 2026 г.188Minecraft: 26.1.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.33.0 ----
-- Update to 26.1.2
---- Thank you @Burkino for the big contribution!
```
release
Super Factory Manager MC1.21.1 v4.32.0
4.32.010 мар. 2026 г.19,1 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.32.0 ----
-- Add keymapping for accepting intellisense suggestion instead of hardcoding backslash, thanks @npg418 for the report! #513
-- Fix "rebuild cable network" button in manager erroring due to bad i18n param, thanks @Tctiancan for the report! #514
-- Added static analysis test to flag bad i18n params, see LocalizationEntryArgumentValidationTests
-- Reduce logging for SFM event listener registration, thanks @Relentless for the report!
-- Fix JEI integration item lore being written improperly
-- Refactor localization entries to live in code closer to where they are used
-- Fix intellisense popup being transparent for MC>=1.20, fixes #518
```
release
Super Factory Manager MC1.21 v4.32.0
4.32.010 мар. 2026 г.36Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.32.0 ----
-- Add keymapping for accepting intellisense suggestion instead of hardcoding backslash, thanks @npg418 for the report! #513
-- Fix "rebuild cable network" button in manager erroring due to bad i18n param, thanks @Tctiancan for the report! #514
-- Added static analysis test to flag bad i18n params, see LocalizationEntryArgumentValidationTests
-- Reduce logging for SFM event listener registration, thanks @Relentless for the report!
-- Fix JEI integration item lore being written improperly
-- Refactor localization entries to live in code closer to where they are used
-- Fix intellisense popup being transparent for MC>=1.20, fixes #518
```
release
Super Factory Manager MC1.20.4 v4.32.0
4.32.010 мар. 2026 г.39Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.32.0 ----
-- Add keymapping for accepting intellisense suggestion instead of hardcoding backslash, thanks @npg418 for the report! #513
-- Fix "rebuild cable network" button in manager erroring due to bad i18n param, thanks @Tctiancan for the report! #514
-- Added static analysis test to flag bad i18n params, see LocalizationEntryArgumentValidationTests
-- Reduce logging for SFM event listener registration, thanks @Relentless for the report!
-- Fix JEI integration item lore being written improperly
-- Refactor localization entries to live in code closer to where they are used
-- Fix intellisense popup being transparent for MC>=1.20, fixes #518
```
release
Super Factory Manager MC1.20.3 v4.32.0
4.32.010 мар. 2026 г.17Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.32.0 ----
-- Add keymapping for accepting intellisense suggestion instead of hardcoding backslash, thanks @npg418 for the report! #513
-- Fix "rebuild cable network" button in manager erroring due to bad i18n param, thanks @Tctiancan for the report! #514
-- Added static analysis test to flag bad i18n params, see LocalizationEntryArgumentValidationTests
-- Reduce logging for SFM event listener registration, thanks @Relentless for the report!
-- Fix JEI integration item lore being written improperly
-- Refactor localization entries to live in code closer to where they are used
-- Fix intellisense popup being transparent for MC>=1.20, fixes #518
```
release
Super Factory Manager MC1.20.2 v4.32.0
4.32.010 мар. 2026 г.15Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.32.0 ----
-- Add keymapping for accepting intellisense suggestion instead of hardcoding backslash, thanks @npg418 for the report! #513
-- Fix "rebuild cable network" button in manager erroring due to bad i18n param, thanks @Tctiancan for the report! #514
-- Added static analysis test to flag bad i18n params, see LocalizationEntryArgumentValidationTests
-- Reduce logging for SFM event listener registration, thanks @Relentless for the report!
-- Fix JEI integration item lore being written improperly
-- Refactor localization entries to live in code closer to where they are used
-- Fix intellisense popup being transparent for MC>=1.20, fixes #518
```
release
Super Factory Manager MC1.20.1 v4.32.0
4.32.010 мар. 2026 г.75,9 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.32.0 ----
-- Add keymapping for accepting intellisense suggestion instead of hardcoding backslash, thanks @npg418 for the report! #513
-- Fix "rebuild cable network" button in manager erroring due to bad i18n param, thanks @Tctiancan for the report! #514
-- Added static analysis test to flag bad i18n params, see LocalizationEntryArgumentValidationTests
-- Reduce logging for SFM event listener registration, thanks @Relentless for the report!
-- Fix JEI integration item lore being written improperly
-- Refactor localization entries to live in code closer to where they are used
-- Fix intellisense popup being transparent for MC>=1.20, fixes #518
```
release
Super Factory Manager MC1.20 v4.32.0
4.32.010 мар. 2026 г.24Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.32.0 ----
-- Add keymapping for accepting intellisense suggestion instead of hardcoding backslash, thanks @npg418 for the report! #513
-- Fix "rebuild cable network" button in manager erroring due to bad i18n param, thanks @Tctiancan for the report! #514
-- Added static analysis test to flag bad i18n params, see LocalizationEntryArgumentValidationTests
-- Reduce logging for SFM event listener registration, thanks @Relentless for the report!
-- Fix JEI integration item lore being written improperly
-- Refactor localization entries to live in code closer to where they are used
-- Fix intellisense popup being transparent for MC>=1.20, fixes #518
```
release
Super Factory Manager MC1.19.4 v4.32.0
4.32.010 мар. 2026 г.17Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.32.0 ----
-- Add keymapping for accepting intellisense suggestion instead of hardcoding backslash, thanks @npg418 for the report! #513
-- Fix "rebuild cable network" button in manager erroring due to bad i18n param, thanks @Tctiancan for the report! #514
-- Added static analysis test to flag bad i18n params, see LocalizationEntryArgumentValidationTests
-- Reduce logging for SFM event listener registration, thanks @Relentless for the report!
-- Fix JEI integration item lore being written improperly
-- Refactor localization entries to live in code closer to where they are used
-- Fix intellisense popup being transparent for MC>=1.20, fixes #518
```
release
Super Factory Manager MC1.19.2 v4.32.0
4.32.010 мар. 2026 г.549Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.32.0 ----
-- Add keymapping for accepting intellisense suggestion instead of hardcoding backslash, thanks @npg418 for the report! #513
-- Fix "rebuild cable network" button in manager erroring due to bad i18n param, thanks @Tctiancan for the report! #514
-- Added static analysis test to flag bad i18n params, see LocalizationEntryArgumentValidationTests
-- Reduce logging for SFM event listener registration, thanks @Relentless for the report!
-- Fix JEI integration item lore being written improperly
-- Refactor localization entries to live in code closer to where they are used
-- Fix intellisense popup being transparent for MC>=1.20, fixes #518
```
release
Super Factory Manager MC1.21.1 v4.31.0
4.31.027 февр. 2026 г.3,2 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.31.0 ----
-- Fix cable placement causing crash when the same network touching multiple sides, thanks @𝓢𝓽𝓮𝓿𝓮𝓷 𝓤 and @textbookApologist for the report! #511
```
release
Super Factory Manager MC1.21 v4.31.0
4.31.027 февр. 2026 г.21Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.31.0 ----
-- Fix cable placement causing crash when the same network touching multiple sides, thanks @𝓢𝓽𝓮𝓿𝓮𝓷 𝓤 and @textbookApologist for the report! #511
```
release
Super Factory Manager MC1.20.4 v4.31.0
4.31.027 февр. 2026 г.15Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.31.0 ----
-- Fix cable placement causing crash when the same network touching multiple sides, thanks @𝓢𝓽𝓮𝓿𝓮𝓷 𝓤 and @textbookApologist for the report! #511
```
release
Super Factory Manager MC1.20.3 v4.31.0
4.31.027 февр. 2026 г.14Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.31.0 ----
-- Fix cable placement causing crash when the same network touching multiple sides, thanks @𝓢𝓽𝓮𝓿𝓮𝓷 𝓤 and @textbookApologist for the report! #511
```
release
Super Factory Manager MC1.20.2 v4.31.0
4.31.027 февр. 2026 г.14Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.31.0 ----
-- Fix cable placement causing crash when the same network touching multiple sides, thanks @𝓢𝓽𝓮𝓿𝓮𝓷 𝓤 and @textbookApologist for the report! #511
```
release
Super Factory Manager MC1.20.1 v4.31.0
4.31.027 февр. 2026 г.12,3 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.31.0 ----
-- Fix cable placement causing crash when the same network touching multiple sides, thanks @𝓢𝓽𝓮𝓿𝓮𝓷 𝓤 and @textbookApologist for the report! #511
```
release
Super Factory Manager MC1.20 v4.31.0
4.31.027 февр. 2026 г.10Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.31.0 ----
-- Fix cable placement causing crash when the same network touching multiple sides, thanks @𝓢𝓽𝓮𝓿𝓮𝓷 𝓤 and @textbookApologist for the report! #511
```
release
Super Factory Manager MC1.19.4 v4.31.0
4.31.027 февр. 2026 г.13Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.31.0 ----
-- Fix cable placement causing crash when the same network touching multiple sides, thanks @𝓢𝓽𝓮𝓿𝓮𝓷 𝓤 and @textbookApologist for the report! #511
```
release
Super Factory Manager MC1.19.2 v4.31.0
4.31.027 февр. 2026 г.120Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.31.0 ----
-- Fix cable placement causing crash when the same network touching multiple sides, thanks @𝓢𝓽𝓮𝓿𝓮𝓷 𝓤 and @textbookApologist for the report! #511
```
release
Super Factory Manager MC1.21.1 v4.30.0
4.30.025 февр. 2026 г.140Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.30.0 ----
-- Fix cables breaking after chunk reloading, fixes #505
-- Add `/sfm kit [player]` game master command to cheat in default SFM items
-- Make manager rebuild cable network button give response in chat
-- Make manager rebuild cable network button run `/sfm bust_cable_network_cache` if exception encountered
-- Update VSCode grammar file to mitigate tokenization errors, thanks @rayan6ms for the contribution! #502
-- Update VSCode extension, thanks @Titop54 for the contribution! #503
```
release
Super Factory Manager MC1.21 v4.30.0
4.30.025 февр. 2026 г.21Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.30.0 ----
-- Fix cables breaking after chunk reloading, fixes #505
-- Add `/sfm kit [player]` game master command to cheat in default SFM items
-- Make manager rebuild cable network button give response in chat
-- Make manager rebuild cable network button run `/sfm bust_cable_network_cache` if exception encountered
-- Update VSCode grammar file to mitigate tokenization errors, thanks @rayan6ms for the contribution! #502
-- Update VSCode extension, thanks @Titop54 for the contribution! #503
```
release
Super Factory Manager MC1.20.4 v4.30.0
4.30.025 февр. 2026 г.10Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.30.0 ----
-- Fix cables breaking after chunk reloading, fixes #505
-- Add `/sfm kit [player]` game master command to cheat in default SFM items
-- Make manager rebuild cable network button give response in chat
-- Make manager rebuild cable network button run `/sfm bust_cable_network_cache` if exception encountered
-- Update VSCode grammar file to mitigate tokenization errors, thanks @rayan6ms for the contribution! #502
-- Update VSCode extension, thanks @Titop54 for the contribution! #503
```
release
Super Factory Manager MC1.20.3 v4.30.0
4.30.025 февр. 2026 г.15Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.30.0 ----
-- Fix cables breaking after chunk reloading, fixes #505
-- Add `/sfm kit [player]` game master command to cheat in default SFM items
-- Make manager rebuild cable network button give response in chat
-- Make manager rebuild cable network button run `/sfm bust_cable_network_cache` if exception encountered
-- Update VSCode grammar file to mitigate tokenization errors, thanks @rayan6ms for the contribution! #502
-- Update VSCode extension, thanks @Titop54 for the contribution! #503
```
release
Super Factory Manager MC1.20.2 v4.30.0
4.30.025 февр. 2026 г.11Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.30.0 ----
-- Fix cables breaking after chunk reloading, fixes #505
-- Add `/sfm kit [player]` game master command to cheat in default SFM items
-- Make manager rebuild cable network button give response in chat
-- Make manager rebuild cable network button run `/sfm bust_cable_network_cache` if exception encountered
-- Update VSCode grammar file to mitigate tokenization errors, thanks @rayan6ms for the contribution! #502
-- Update VSCode extension, thanks @Titop54 for the contribution! #503
```
release
Super Factory Manager MC1.20.1 v4.30.0
4.30.025 февр. 2026 г.123Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.30.0 ----
-- Fix cables breaking after chunk reloading, fixes #505
-- Add `/sfm kit [player]` game master command to cheat in default SFM items
-- Make manager rebuild cable network button give response in chat
-- Make manager rebuild cable network button run `/sfm bust_cable_network_cache` if exception encountered
-- Update VSCode grammar file to mitigate tokenization errors, thanks @rayan6ms for the contribution! #502
-- Update VSCode extension, thanks @Titop54 for the contribution! #503
```
release
Super Factory Manager MC1.20 v4.30.0
4.30.025 февр. 2026 г.16Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.30.0 ----
-- Fix cables breaking after chunk reloading, fixes #505
-- Add `/sfm kit [player]` game master command to cheat in default SFM items
-- Make manager rebuild cable network button give response in chat
-- Make manager rebuild cable network button run `/sfm bust_cable_network_cache` if exception encountered
-- Update VSCode grammar file to mitigate tokenization errors, thanks @rayan6ms for the contribution! #502
-- Update VSCode extension, thanks @Titop54 for the contribution! #503
```
release
Super Factory Manager MC1.19.4 v4.30.0
4.30.025 февр. 2026 г.14Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.30.0 ----
-- Fix cables breaking after chunk reloading, fixes #505
-- Add `/sfm kit [player]` game master command to cheat in default SFM items
-- Make manager rebuild cable network button give response in chat
-- Make manager rebuild cable network button run `/sfm bust_cable_network_cache` if exception encountered
-- Update VSCode grammar file to mitigate tokenization errors, thanks @rayan6ms for the contribution! #502
-- Update VSCode extension, thanks @Titop54 for the contribution! #503
```
release
Super Factory Manager MC1.19.2 v4.30.0
4.30.025 февр. 2026 г.19Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.30.0 ----
-- Fix cables breaking after chunk reloading, fixes #505
-- Add `/sfm kit [player]` game master command to cheat in default SFM items
-- Make manager rebuild cable network button give response in chat
-- Make manager rebuild cable network button run `/sfm bust_cable_network_cache` if exception encountered
-- Update VSCode grammar file to mitigate tokenization errors, thanks @rayan6ms for the contribution! #502
-- Update VSCode extension, thanks @Titop54 for the contribution! #503
```
release
Super Factory Manager MC1.21.1 v4.29.0
4.29.019 февр. 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.29.0 ---
-- Fix double-gathering of input slots causing lag and correctness issues, thanks @Mei for the contribution!
-- Fix #445 where UP and DOWN directions cannot be rotated to determine relative left/right/front/back faces.
-- Introduce tunnelled cables
-- Introduce tough cables
-- Switch to new @SFMSubscribeEvent annotation to reduce @MCVersionDependentBehaviour
-- Add tooltips to tough and tunnelled cables and tunnelled manager block
-- Update block network logic used by cable networks and water tanks
---- Should fix https://github.com/FTBTeam/FTB-Modpack-Issues/issues/10084
---- Should fix https://github.com/TeamDman/SuperFactoryManager/issues/426
-- Network tool can now be attuned to a block position, thanks @Mei for the contribution! #456
-- Update PT_BR localization, thanks @PrincessStelllar for the contribution! #431, #497
-- Update ZH_CN localization, thanks @ZHAY10086 for the contribution! #438, #439, #498
-- Fix ResourcesProgramLinter not tracking warnings properly, thanks @Mei for the contribution! #440
-- Add missing block tags to tunnelled factory manager, thanks @jez4753 for the report! #457
-- Add warnings for slots that don't support extraction, thanks @Mei for the contribution! #446
-- Fix round robin example correctness, fixes #455
```
release
Super Factory Manager MC1.21 v4.29.0
4.29.019 февр. 2026 г.15Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.29.0 ---
-- Fix double-gathering of input slots causing lag and correctness issues, thanks @Mei for the contribution!
-- Fix #445 where UP and DOWN directions cannot be rotated to determine relative left/right/front/back faces.
-- Introduce tunnelled cables
-- Introduce tough cables
-- Switch to new @SFMSubscribeEvent annotation to reduce @MCVersionDependentBehaviour
-- Add tooltips to tough and tunnelled cables and tunnelled manager block
-- Update block network logic used by cable networks and water tanks
---- Should fix https://github.com/FTBTeam/FTB-Modpack-Issues/issues/10084
---- Should fix https://github.com/TeamDman/SuperFactoryManager/issues/426
-- Network tool can now be attuned to a block position, thanks @Mei for the contribution! #456
-- Update PT_BR localization, thanks @PrincessStelllar for the contribution! #431, #497
-- Update ZH_CN localization, thanks @ZHAY10086 for the contribution! #438, #439, #498
-- Fix ResourcesProgramLinter not tracking warnings properly, thanks @Mei for the contribution! #440
-- Add missing block tags to tunnelled factory manager, thanks @jez4753 for the report! #457
-- Add warnings for slots that don't support extraction, thanks @Mei for the contribution! #446
-- Fix round robin example correctness, fixes #455
```
release
Super Factory Manager MC1.20.4 v4.29.0
4.29.019 февр. 2026 г.19Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.29.0 ---
-- Fix double-gathering of input slots causing lag and correctness issues, thanks @Mei for the contribution!
-- Fix #445 where UP and DOWN directions cannot be rotated to determine relative left/right/front/back faces.
-- Introduce tunnelled cables
-- Introduce tough cables
-- Switch to new @SFMSubscribeEvent annotation to reduce @MCVersionDependentBehaviour
-- Add tooltips to tough and tunnelled cables and tunnelled manager block
-- Update block network logic used by cable networks and water tanks
---- Should fix https://github.com/FTBTeam/FTB-Modpack-Issues/issues/10084
---- Should fix https://github.com/TeamDman/SuperFactoryManager/issues/426
-- Network tool can now be attuned to a block position, thanks @Mei for the contribution! #456
-- Update PT_BR localization, thanks @PrincessStelllar for the contribution! #431, #497
-- Update ZH_CN localization, thanks @ZHAY10086 for the contribution! #438, #439, #498
-- Fix ResourcesProgramLinter not tracking warnings properly, thanks @Mei for the contribution! #440
-- Add missing block tags to tunnelled factory manager, thanks @jez4753 for the report! #457
-- Add warnings for slots that don't support extraction, thanks @Mei for the contribution! #446
-- Fix round robin example correctness, fixes #455
```
release
Super Factory Manager MC1.20.3 v4.29.0
4.29.019 февр. 2026 г.15Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.29.0 ---
-- Fix double-gathering of input slots causing lag and correctness issues, thanks @Mei for the contribution!
-- Fix #445 where UP and DOWN directions cannot be rotated to determine relative left/right/front/back faces.
-- Introduce tunnelled cables
-- Introduce tough cables
-- Switch to new @SFMSubscribeEvent annotation to reduce @MCVersionDependentBehaviour
-- Add tooltips to tough and tunnelled cables and tunnelled manager block
-- Update block network logic used by cable networks and water tanks
---- Should fix https://github.com/FTBTeam/FTB-Modpack-Issues/issues/10084
---- Should fix https://github.com/TeamDman/SuperFactoryManager/issues/426
-- Network tool can now be attuned to a block position, thanks @Mei for the contribution! #456
-- Update PT_BR localization, thanks @PrincessStelllar for the contribution! #431, #497
-- Update ZH_CN localization, thanks @ZHAY10086 for the contribution! #438, #439, #498
-- Fix ResourcesProgramLinter not tracking warnings properly, thanks @Mei for the contribution! #440
-- Add missing block tags to tunnelled factory manager, thanks @jez4753 for the report! #457
-- Add warnings for slots that don't support extraction, thanks @Mei for the contribution! #446
-- Fix round robin example correctness, fixes #455
```
release
Super Factory Manager MC1.20.2 v4.29.0
4.29.019 февр. 2026 г.10Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.29.0 ---
-- Fix double-gathering of input slots causing lag and correctness issues, thanks @Mei for the contribution!
-- Fix #445 where UP and DOWN directions cannot be rotated to determine relative left/right/front/back faces.
-- Introduce tunnelled cables
-- Introduce tough cables
-- Switch to new @SFMSubscribeEvent annotation to reduce @MCVersionDependentBehaviour
-- Add tooltips to tough and tunnelled cables and tunnelled manager block
-- Update block network logic used by cable networks and water tanks
---- Should fix https://github.com/FTBTeam/FTB-Modpack-Issues/issues/10084
---- Should fix https://github.com/TeamDman/SuperFactoryManager/issues/426
-- Network tool can now be attuned to a block position, thanks @Mei for the contribution! #456
-- Update PT_BR localization, thanks @PrincessStelllar for the contribution! #431, #497
-- Update ZH_CN localization, thanks @ZHAY10086 for the contribution! #438, #439, #498
-- Fix ResourcesProgramLinter not tracking warnings properly, thanks @Mei for the contribution! #440
-- Add missing block tags to tunnelled factory manager, thanks @jez4753 for the report! #457
-- Add warnings for slots that don't support extraction, thanks @Mei for the contribution! #446
-- Fix round robin example correctness, fixes #455
```
release
Super Factory Manager MC1.20.1 v4.29.0
4.29.019 февр. 2026 г.498Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.29.0 ---
-- Fix double-gathering of input slots causing lag and correctness issues, thanks @Mei for the contribution!
-- Fix #445 where UP and DOWN directions cannot be rotated to determine relative left/right/front/back faces.
-- Introduce tunnelled cables
-- Introduce tough cables
-- Switch to new @SFMSubscribeEvent annotation to reduce @MCVersionDependentBehaviour
-- Add tooltips to tough and tunnelled cables and tunnelled manager block
-- Update block network logic used by cable networks and water tanks
---- Should fix https://github.com/FTBTeam/FTB-Modpack-Issues/issues/10084
---- Should fix https://github.com/TeamDman/SuperFactoryManager/issues/426
-- Network tool can now be attuned to a block position, thanks @Mei for the contribution! #456
-- Update PT_BR localization, thanks @PrincessStelllar for the contribution! #431, #497
-- Update ZH_CN localization, thanks @ZHAY10086 for the contribution! #438, #439, #498
-- Fix ResourcesProgramLinter not tracking warnings properly, thanks @Mei for the contribution! #440
-- Add missing block tags to tunnelled factory manager, thanks @jez4753 for the report! #457
-- Add warnings for slots that don't support extraction, thanks @Mei for the contribution! #446
-- Fix round robin example correctness, fixes #455
```
release
Super Factory Manager MC1.20 v4.29.0
4.29.019 февр. 2026 г.11Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.29.0 ---
-- Fix double-gathering of input slots causing lag and correctness issues, thanks @Mei for the contribution!
-- Fix #445 where UP and DOWN directions cannot be rotated to determine relative left/right/front/back faces.
-- Introduce tunnelled cables
-- Introduce tough cables
-- Switch to new @SFMSubscribeEvent annotation to reduce @MCVersionDependentBehaviour
-- Add tooltips to tough and tunnelled cables and tunnelled manager block
-- Update block network logic used by cable networks and water tanks
---- Should fix https://github.com/FTBTeam/FTB-Modpack-Issues/issues/10084
---- Should fix https://github.com/TeamDman/SuperFactoryManager/issues/426
-- Network tool can now be attuned to a block position, thanks @Mei for the contribution! #456
-- Update PT_BR localization, thanks @PrincessStelllar for the contribution! #431, #497
-- Update ZH_CN localization, thanks @ZHAY10086 for the contribution! #438, #439, #498
-- Fix ResourcesProgramLinter not tracking warnings properly, thanks @Mei for the contribution! #440
-- Add missing block tags to tunnelled factory manager, thanks @jez4753 for the report! #457
-- Add warnings for slots that don't support extraction, thanks @Mei for the contribution! #446
-- Fix round robin example correctness, fixes #455
```
release
Super Factory Manager MC1.19.4 v4.29.0
4.29.019 февр. 2026 г.12Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.29.0 ---
-- Fix double-gathering of input slots causing lag and correctness issues, thanks @Mei for the contribution!
-- Fix #445 where UP and DOWN directions cannot be rotated to determine relative left/right/front/back faces.
-- Introduce tunnelled cables
-- Introduce tough cables
-- Switch to new @SFMSubscribeEvent annotation to reduce @MCVersionDependentBehaviour
-- Add tooltips to tough and tunnelled cables and tunnelled manager block
-- Update block network logic used by cable networks and water tanks
---- Should fix https://github.com/FTBTeam/FTB-Modpack-Issues/issues/10084
---- Should fix https://github.com/TeamDman/SuperFactoryManager/issues/426
-- Network tool can now be attuned to a block position, thanks @Mei for the contribution! #456
-- Update PT_BR localization, thanks @PrincessStelllar for the contribution! #431, #497
-- Update ZH_CN localization, thanks @ZHAY10086 for the contribution! #438, #439, #498
-- Fix ResourcesProgramLinter not tracking warnings properly, thanks @Mei for the contribution! #440
-- Add missing block tags to tunnelled factory manager, thanks @jez4753 for the report! #457
-- Add warnings for slots that don't support extraction, thanks @Mei for the contribution! #446
-- Fix round robin example correctness, fixes #455
```
release
Super Factory Manager MC1.19.2 v4.29.0
4.29.019 февр. 2026 г.41Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.29.0 ---
-- Fix double-gathering of input slots causing lag and correctness issues, thanks @Mei for the contribution!
-- Fix #445 where UP and DOWN directions cannot be rotated to determine relative left/right/front/back faces.
-- Introduce tunnelled cables
-- Introduce tough cables
-- Switch to new @SFMSubscribeEvent annotation to reduce @MCVersionDependentBehaviour
-- Add tooltips to tough and tunnelled cables and tunnelled manager block
-- Update block network logic used by cable networks and water tanks
---- Should fix https://github.com/FTBTeam/FTB-Modpack-Issues/issues/10084
---- Should fix https://github.com/TeamDman/SuperFactoryManager/issues/426
-- Network tool can now be attuned to a block position, thanks @Mei for the contribution! #456
-- Update PT_BR localization, thanks @PrincessStelllar for the contribution! #431, #497
-- Update ZH_CN localization, thanks @ZHAY10086 for the contribution! #438, #439, #498
-- Fix ResourcesProgramLinter not tracking warnings properly, thanks @Mei for the contribution! #440
-- Add missing block tags to tunnelled factory manager, thanks @jez4753 for the report! #457
-- Add warnings for slots that don't support extraction, thanks @Mei for the contribution! #446
-- Fix round robin example correctness, fixes #455
```
release
Super Factory Manager 4.28.0
4.28.023 нояб. 2025 г.21,8 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.28.0 ----
-- Fix #430 where fancy cable improperly visually connects to blocks it should not
-- Fixed LabelNotConnectedProgramLinter not working properly because it detected that any block has redstone capability
```
release
Super Factory Manager 4.28.0
4.28.023 нояб. 2025 г.63Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.28.0 ----
-- Fix #430 where fancy cable improperly visually connects to blocks it should not
-- Fixed LabelNotConnectedProgramLinter not working properly because it detected that any block has redstone capability
```
release
Super Factory Manager 4.28.0
4.28.023 нояб. 2025 г.37Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.28.0 ----
-- Fix #430 where fancy cable improperly visually connects to blocks it should not
-- Fixed LabelNotConnectedProgramLinter not working properly because it detected that any block has redstone capability
```
release
Super Factory Manager 4.28.0
4.28.023 нояб. 2025 г.28Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.28.0 ----
-- Fix #430 where fancy cable improperly visually connects to blocks it should not
-- Fixed LabelNotConnectedProgramLinter not working properly because it detected that any block has redstone capability
```
release
Super Factory Manager 4.28.0
4.28.023 нояб. 2025 г.32Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.28.0 ----
-- Fix #430 where fancy cable improperly visually connects to blocks it should not
-- Fixed LabelNotConnectedProgramLinter not working properly because it detected that any block has redstone capability
```
release
Super Factory Manager 4.28.0
4.28.023 нояб. 2025 г.25,3 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.28.0 ----
-- Fix #430 where fancy cable improperly visually connects to blocks it should not
-- Fixed LabelNotConnectedProgramLinter not working properly because it detected that any block has redstone capability
```
release
Super Factory Manager 4.28.0
4.28.023 нояб. 2025 г.50Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.28.0 ----
-- Fix #430 where fancy cable improperly visually connects to blocks it should not
-- Fixed LabelNotConnectedProgramLinter not working properly because it detected that any block has redstone capability
```
release
Super Factory Manager 4.28.0
4.28.023 нояб. 2025 г.28Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.28.0 ----
-- Fix #430 where fancy cable improperly visually connects to blocks it should not
-- Fixed LabelNotConnectedProgramLinter not working properly because it detected that any block has redstone capability
```
release
Super Factory Manager 4.28.0
4.28.023 нояб. 2025 г.401Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.28.0 ----
-- Fix #430 where fancy cable improperly visually connects to blocks it should not
-- Fixed LabelNotConnectedProgramLinter not working properly because it detected that any block has redstone capability
```
release
Super Factory Manager 4.27.0
4.27.019 нояб. 2025 г.526Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.27.0 ----
-- Published a new video [TeamDman - SFM Bug Hunt](https://www.youtube.com/watch?v=8GtBrKhSWq0)
-- Fix capabilities not being invalidated properly on 1.20.3+
-- Add tunnelled manager block from #189, thanks @Qther
---- When capabilities are queried, will pass through to the opposite side
---- Hopper -> Manager -> Chest
-- Add support for "SLOT" for when "SLOTS" isn't appropriate
every 20 ticks do
input from chest slot 5
output to chest slot 9
end
-- Fix memory leak caused by forget statements, thanks @__stdcall for the report, #405
EVERY 20 TICKS DO
INPUT FROM a,b
OUTPUT TO c
FORGET -- creates new object that wasn't being discarded properly
INPUT FROM b,d
OUTPUT TO e
FORGET b -- you can specify labels, though I doubt anyone uses it lol
OUTPUT TO f -- this sees `INPUT FROM d`
END
-- Update tag_matching.sfml and filtering.sfml examples, thanks @Final and @MikMouk for the motivation
-- Add relative directions, #380
EVERY 20 TICKS DO
INPUT FROM machine LEFT SIDE -- relative to the facing property of the block state, null side if not applicable
OUTPUT TO machine2 RIGHT, FRONT, BACK SIDE
END
-- Add a server config for max number of warnings on a disk, fixes #383
-- Fixed disjoint text selection when using left click to select text in the editor #396
---- Thank you @Zexylz for the contribution!
-- Fixed text editor scroll bar inappropriately responding to mouse events
-- Improved text editor performance on large documents by using virtual scrolling
-- Click-drag text selection now uses character midpoint for determining if a character is in selection
-- Allow managers to interact with themselves
EVERY 20 TICKS DO
INPUT FROM manager
OUTPUT TO chest slot 0
FORGET
INPUT disk FROM chest slot 1
OUTPUT TO manager
END
-- Add try-catch to capability discovery, thanks @Sverd for the report! #418
-- Add missing item capability for manager block on MC 1.20.3+
-- Add Russian translation, thanks @BazZziliuS, #415
-- Turned off line numbers by default in the text editor, I see you @joaobmt lol
-- Implement custom event subscriber logic to reduce entropy in SFM code between MC versions
---- Not being used by production logic yet
-- Fix text editor caret blink, previously was solid or blinked too fast before/after MC 1.20.2
-- Add JEI support for 1.21.0, 1.21.1, thanks @Saereth for the suggestion <3, #401
-- Updated JEI support to correctly pair enchantments for disenchanting
```
release
Super Factory Manager 4.27.0
4.27.019 нояб. 2025 г.30Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.27.0 ----
-- Published a new video [TeamDman - SFM Bug Hunt](https://www.youtube.com/watch?v=8GtBrKhSWq0)
-- Fix capabilities not being invalidated properly on 1.20.3+
-- Add tunnelled manager block from #189, thanks @Qther
---- When capabilities are queried, will pass through to the opposite side
---- Hopper -> Manager -> Chest
-- Add support for "SLOT" for when "SLOTS" isn't appropriate
every 20 ticks do
input from chest slot 5
output to chest slot 9
end
-- Fix memory leak caused by forget statements, thanks @__stdcall for the report, #405
EVERY 20 TICKS DO
INPUT FROM a,b
OUTPUT TO c
FORGET -- creates new object that wasn't being discarded properly
INPUT FROM b,d
OUTPUT TO e
FORGET b -- you can specify labels, though I doubt anyone uses it lol
OUTPUT TO f -- this sees `INPUT FROM d`
END
-- Update tag_matching.sfml and filtering.sfml examples, thanks @Final and @MikMouk for the motivation
-- Add relative directions, #380
EVERY 20 TICKS DO
INPUT FROM machine LEFT SIDE -- relative to the facing property of the block state, null side if not applicable
OUTPUT TO machine2 RIGHT, FRONT, BACK SIDE
END
-- Add a server config for max number of warnings on a disk, fixes #383
-- Fixed disjoint text selection when using left click to select text in the editor #396
---- Thank you @Zexylz for the contribution!
-- Fixed text editor scroll bar inappropriately responding to mouse events
-- Improved text editor performance on large documents by using virtual scrolling
-- Click-drag text selection now uses character midpoint for determining if a character is in selection
-- Allow managers to interact with themselves
EVERY 20 TICKS DO
INPUT FROM manager
OUTPUT TO chest slot 0
FORGET
INPUT disk FROM chest slot 1
OUTPUT TO manager
END
-- Add try-catch to capability discovery, thanks @Sverd for the report! #418
-- Add missing item capability for manager block on MC 1.20.3+
-- Add Russian translation, thanks @BazZziliuS, #415
-- Turned off line numbers by default in the text editor, I see you @joaobmt lol
-- Implement custom event subscriber logic to reduce entropy in SFM code between MC versions
---- Not being used by production logic yet
-- Fix text editor caret blink, previously was solid or blinked too fast before/after MC 1.20.2
-- Add JEI support for 1.21.0, 1.21.1, thanks @Saereth for the suggestion <3, #401
-- Updated JEI support to correctly pair enchantments for disenchanting
```
release
Super Factory Manager 4.27.0
4.27.019 нояб. 2025 г.27Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.27.0 ----
-- Published a new video [TeamDman - SFM Bug Hunt](https://www.youtube.com/watch?v=8GtBrKhSWq0)
-- Fix capabilities not being invalidated properly on 1.20.3+
-- Add tunnelled manager block from #189, thanks @Qther
---- When capabilities are queried, will pass through to the opposite side
---- Hopper -> Manager -> Chest
-- Add support for "SLOT" for when "SLOTS" isn't appropriate
every 20 ticks do
input from chest slot 5
output to chest slot 9
end
-- Fix memory leak caused by forget statements, thanks @__stdcall for the report, #405
EVERY 20 TICKS DO
INPUT FROM a,b
OUTPUT TO c
FORGET -- creates new object that wasn't being discarded properly
INPUT FROM b,d
OUTPUT TO e
FORGET b -- you can specify labels, though I doubt anyone uses it lol
OUTPUT TO f -- this sees `INPUT FROM d`
END
-- Update tag_matching.sfml and filtering.sfml examples, thanks @Final and @MikMouk for the motivation
-- Add relative directions, #380
EVERY 20 TICKS DO
INPUT FROM machine LEFT SIDE -- relative to the facing property of the block state, null side if not applicable
OUTPUT TO machine2 RIGHT, FRONT, BACK SIDE
END
-- Add a server config for max number of warnings on a disk, fixes #383
-- Fixed disjoint text selection when using left click to select text in the editor #396
---- Thank you @Zexylz for the contribution!
-- Fixed text editor scroll bar inappropriately responding to mouse events
-- Improved text editor performance on large documents by using virtual scrolling
-- Click-drag text selection now uses character midpoint for determining if a character is in selection
-- Allow managers to interact with themselves
EVERY 20 TICKS DO
INPUT FROM manager
OUTPUT TO chest slot 0
FORGET
INPUT disk FROM chest slot 1
OUTPUT TO manager
END
-- Add try-catch to capability discovery, thanks @Sverd for the report! #418
-- Add missing item capability for manager block on MC 1.20.3+
-- Add Russian translation, thanks @BazZziliuS, #415
-- Turned off line numbers by default in the text editor, I see you @joaobmt lol
-- Implement custom event subscriber logic to reduce entropy in SFM code between MC versions
---- Not being used by production logic yet
-- Fix text editor caret blink, previously was solid or blinked too fast before/after MC 1.20.2
-- Add JEI support for 1.21.0, 1.21.1, thanks @Saereth for the suggestion <3, #401
-- Updated JEI support to correctly pair enchantments for disenchanting
```
release
Super Factory Manager 4.27.0
4.27.019 нояб. 2025 г.28Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.27.0 ----
-- Published a new video [TeamDman - SFM Bug Hunt](https://www.youtube.com/watch?v=8GtBrKhSWq0)
-- Fix capabilities not being invalidated properly on 1.20.3+
-- Add tunnelled manager block from #189, thanks @Qther
---- When capabilities are queried, will pass through to the opposite side
---- Hopper -> Manager -> Chest
-- Add support for "SLOT" for when "SLOTS" isn't appropriate
every 20 ticks do
input from chest slot 5
output to chest slot 9
end
-- Fix memory leak caused by forget statements, thanks @__stdcall for the report, #405
EVERY 20 TICKS DO
INPUT FROM a,b
OUTPUT TO c
FORGET -- creates new object that wasn't being discarded properly
INPUT FROM b,d
OUTPUT TO e
FORGET b -- you can specify labels, though I doubt anyone uses it lol
OUTPUT TO f -- this sees `INPUT FROM d`
END
-- Update tag_matching.sfml and filtering.sfml examples, thanks @Final and @MikMouk for the motivation
-- Add relative directions, #380
EVERY 20 TICKS DO
INPUT FROM machine LEFT SIDE -- relative to the facing property of the block state, null side if not applicable
OUTPUT TO machine2 RIGHT, FRONT, BACK SIDE
END
-- Add a server config for max number of warnings on a disk, fixes #383
-- Fixed disjoint text selection when using left click to select text in the editor #396
---- Thank you @Zexylz for the contribution!
-- Fixed text editor scroll bar inappropriately responding to mouse events
-- Improved text editor performance on large documents by using virtual scrolling
-- Click-drag text selection now uses character midpoint for determining if a character is in selection
-- Allow managers to interact with themselves
EVERY 20 TICKS DO
INPUT FROM manager
OUTPUT TO chest slot 0
FORGET
INPUT disk FROM chest slot 1
OUTPUT TO manager
END
-- Add try-catch to capability discovery, thanks @Sverd for the report! #418
-- Add missing item capability for manager block on MC 1.20.3+
-- Add Russian translation, thanks @BazZziliuS, #415
-- Turned off line numbers by default in the text editor, I see you @joaobmt lol
-- Implement custom event subscriber logic to reduce entropy in SFM code between MC versions
---- Not being used by production logic yet
-- Fix text editor caret blink, previously was solid or blinked too fast before/after MC 1.20.2
-- Add JEI support for 1.21.0, 1.21.1, thanks @Saereth for the suggestion <3, #401
-- Updated JEI support to correctly pair enchantments for disenchanting
```
release
Super Factory Manager 4.27.0
4.27.019 нояб. 2025 г.26Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.27.0 ----
-- Published a new video [TeamDman - SFM Bug Hunt](https://www.youtube.com/watch?v=8GtBrKhSWq0)
-- Fix capabilities not being invalidated properly on 1.20.3+
-- Add tunnelled manager block from #189, thanks @Qther
---- When capabilities are queried, will pass through to the opposite side
---- Hopper -> Manager -> Chest
-- Add support for "SLOT" for when "SLOTS" isn't appropriate
every 20 ticks do
input from chest slot 5
output to chest slot 9
end
-- Fix memory leak caused by forget statements, thanks @__stdcall for the report, #405
EVERY 20 TICKS DO
INPUT FROM a,b
OUTPUT TO c
FORGET -- creates new object that wasn't being discarded properly
INPUT FROM b,d
OUTPUT TO e
FORGET b -- you can specify labels, though I doubt anyone uses it lol
OUTPUT TO f -- this sees `INPUT FROM d`
END
-- Update tag_matching.sfml and filtering.sfml examples, thanks @Final and @MikMouk for the motivation
-- Add relative directions, #380
EVERY 20 TICKS DO
INPUT FROM machine LEFT SIDE -- relative to the facing property of the block state, null side if not applicable
OUTPUT TO machine2 RIGHT, FRONT, BACK SIDE
END
-- Add a server config for max number of warnings on a disk, fixes #383
-- Fixed disjoint text selection when using left click to select text in the editor #396
---- Thank you @Zexylz for the contribution!
-- Fixed text editor scroll bar inappropriately responding to mouse events
-- Improved text editor performance on large documents by using virtual scrolling
-- Click-drag text selection now uses character midpoint for determining if a character is in selection
-- Allow managers to interact with themselves
EVERY 20 TICKS DO
INPUT FROM manager
OUTPUT TO chest slot 0
FORGET
INPUT disk FROM chest slot 1
OUTPUT TO manager
END
-- Add try-catch to capability discovery, thanks @Sverd for the report! #418
-- Add missing item capability for manager block on MC 1.20.3+
-- Add Russian translation, thanks @BazZziliuS, #415
-- Turned off line numbers by default in the text editor, I see you @joaobmt lol
-- Implement custom event subscriber logic to reduce entropy in SFM code between MC versions
---- Not being used by production logic yet
-- Fix text editor caret blink, previously was solid or blinked too fast before/after MC 1.20.2
-- Add JEI support for 1.21.0, 1.21.1, thanks @Saereth for the suggestion <3, #401
-- Updated JEI support to correctly pair enchantments for disenchanting
```
release
Super Factory Manager 4.27.0
4.27.019 нояб. 2025 г.5,3 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.27.0 ----
-- Published a new video [TeamDman - SFM Bug Hunt](https://www.youtube.com/watch?v=8GtBrKhSWq0)
-- Fix capabilities not being invalidated properly on 1.20.3+
-- Add tunnelled manager block from #189, thanks @Qther
---- When capabilities are queried, will pass through to the opposite side
---- Hopper -> Manager -> Chest
-- Add support for "SLOT" for when "SLOTS" isn't appropriate
every 20 ticks do
input from chest slot 5
output to chest slot 9
end
-- Fix memory leak caused by forget statements, thanks @__stdcall for the report, #405
EVERY 20 TICKS DO
INPUT FROM a,b
OUTPUT TO c
FORGET -- creates new object that wasn't being discarded properly
INPUT FROM b,d
OUTPUT TO e
FORGET b -- you can specify labels, though I doubt anyone uses it lol
OUTPUT TO f -- this sees `INPUT FROM d`
END
-- Update tag_matching.sfml and filtering.sfml examples, thanks @Final and @MikMouk for the motivation
-- Add relative directions, #380
EVERY 20 TICKS DO
INPUT FROM machine LEFT SIDE -- relative to the facing property of the block state, null side if not applicable
OUTPUT TO machine2 RIGHT, FRONT, BACK SIDE
END
-- Add a server config for max number of warnings on a disk, fixes #383
-- Fixed disjoint text selection when using left click to select text in the editor #396
---- Thank you @Zexylz for the contribution!
-- Fixed text editor scroll bar inappropriately responding to mouse events
-- Improved text editor performance on large documents by using virtual scrolling
-- Click-drag text selection now uses character midpoint for determining if a character is in selection
-- Allow managers to interact with themselves
EVERY 20 TICKS DO
INPUT FROM manager
OUTPUT TO chest slot 0
FORGET
INPUT disk FROM chest slot 1
OUTPUT TO manager
END
-- Add try-catch to capability discovery, thanks @Sverd for the report! #418
-- Add missing item capability for manager block on MC 1.20.3+
-- Add Russian translation, thanks @BazZziliuS, #415
-- Turned off line numbers by default in the text editor, I see you @joaobmt lol
-- Implement custom event subscriber logic to reduce entropy in SFM code between MC versions
---- Not being used by production logic yet
-- Fix text editor caret blink, previously was solid or blinked too fast before/after MC 1.20.2
-- Add JEI support for 1.21.0, 1.21.1, thanks @Saereth for the suggestion <3, #401
-- Updated JEI support to correctly pair enchantments for disenchanting
```
release
Super Factory Manager 4.27.0
4.27.019 нояб. 2025 г.23Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.27.0 ----
-- Published a new video [TeamDman - SFM Bug Hunt](https://www.youtube.com/watch?v=8GtBrKhSWq0)
-- Fix capabilities not being invalidated properly on 1.20.3+
-- Add tunnelled manager block from #189, thanks @Qther
---- When capabilities are queried, will pass through to the opposite side
---- Hopper -> Manager -> Chest
-- Add support for "SLOT" for when "SLOTS" isn't appropriate
every 20 ticks do
input from chest slot 5
output to chest slot 9
end
-- Fix memory leak caused by forget statements, thanks @__stdcall for the report, #405
EVERY 20 TICKS DO
INPUT FROM a,b
OUTPUT TO c
FORGET -- creates new object that wasn't being discarded properly
INPUT FROM b,d
OUTPUT TO e
FORGET b -- you can specify labels, though I doubt anyone uses it lol
OUTPUT TO f -- this sees `INPUT FROM d`
END
-- Update tag_matching.sfml and filtering.sfml examples, thanks @Final and @MikMouk for the motivation
-- Add relative directions, #380
EVERY 20 TICKS DO
INPUT FROM machine LEFT SIDE -- relative to the facing property of the block state, null side if not applicable
OUTPUT TO machine2 RIGHT, FRONT, BACK SIDE
END
-- Add a server config for max number of warnings on a disk, fixes #383
-- Fixed disjoint text selection when using left click to select text in the editor #396
---- Thank you @Zexylz for the contribution!
-- Fixed text editor scroll bar inappropriately responding to mouse events
-- Improved text editor performance on large documents by using virtual scrolling
-- Click-drag text selection now uses character midpoint for determining if a character is in selection
-- Allow managers to interact with themselves
EVERY 20 TICKS DO
INPUT FROM manager
OUTPUT TO chest slot 0
FORGET
INPUT disk FROM chest slot 1
OUTPUT TO manager
END
-- Add try-catch to capability discovery, thanks @Sverd for the report! #418
-- Add missing item capability for manager block on MC 1.20.3+
-- Add Russian translation, thanks @BazZziliuS, #415
-- Turned off line numbers by default in the text editor, I see you @joaobmt lol
-- Implement custom event subscriber logic to reduce entropy in SFM code between MC versions
---- Not being used by production logic yet
-- Fix text editor caret blink, previously was solid or blinked too fast before/after MC 1.20.2
-- Add JEI support for 1.21.0, 1.21.1, thanks @Saereth for the suggestion <3, #401
-- Updated JEI support to correctly pair enchantments for disenchanting
```
release
Super Factory Manager 4.27.0
4.27.019 нояб. 2025 г.25Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.27.0 ----
-- Published a new video [TeamDman - SFM Bug Hunt](https://www.youtube.com/watch?v=8GtBrKhSWq0)
-- Fix capabilities not being invalidated properly on 1.20.3+
-- Add tunnelled manager block from #189, thanks @Qther
---- When capabilities are queried, will pass through to the opposite side
---- Hopper -> Manager -> Chest
-- Add support for "SLOT" for when "SLOTS" isn't appropriate
every 20 ticks do
input from chest slot 5
output to chest slot 9
end
-- Fix memory leak caused by forget statements, thanks @__stdcall for the report, #405
EVERY 20 TICKS DO
INPUT FROM a,b
OUTPUT TO c
FORGET -- creates new object that wasn't being discarded properly
INPUT FROM b,d
OUTPUT TO e
FORGET b -- you can specify labels, though I doubt anyone uses it lol
OUTPUT TO f -- this sees `INPUT FROM d`
END
-- Update tag_matching.sfml and filtering.sfml examples, thanks @Final and @MikMouk for the motivation
-- Add relative directions, #380
EVERY 20 TICKS DO
INPUT FROM machine LEFT SIDE -- relative to the facing property of the block state, null side if not applicable
OUTPUT TO machine2 RIGHT, FRONT, BACK SIDE
END
-- Add a server config for max number of warnings on a disk, fixes #383
-- Fixed disjoint text selection when using left click to select text in the editor #396
---- Thank you @Zexylz for the contribution!
-- Fixed text editor scroll bar inappropriately responding to mouse events
-- Improved text editor performance on large documents by using virtual scrolling
-- Click-drag text selection now uses character midpoint for determining if a character is in selection
-- Allow managers to interact with themselves
EVERY 20 TICKS DO
INPUT FROM manager
OUTPUT TO chest slot 0
FORGET
INPUT disk FROM chest slot 1
OUTPUT TO manager
END
-- Add try-catch to capability discovery, thanks @Sverd for the report! #418
-- Add missing item capability for manager block on MC 1.20.3+
-- Add Russian translation, thanks @BazZziliuS, #415
-- Turned off line numbers by default in the text editor, I see you @joaobmt lol
-- Implement custom event subscriber logic to reduce entropy in SFM code between MC versions
---- Not being used by production logic yet
-- Fix text editor caret blink, previously was solid or blinked too fast before/after MC 1.20.2
-- Add JEI support for 1.21.0, 1.21.1, thanks @Saereth for the suggestion <3, #401
-- Updated JEI support to correctly pair enchantments for disenchanting
```
release
Super Factory Manager 4.27.0
4.27.019 нояб. 2025 г.42Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.27.0 ----
-- Published a new video [TeamDman - SFM Bug Hunt](https://www.youtube.com/watch?v=8GtBrKhSWq0)
-- Fix capabilities not being invalidated properly on 1.20.3+
-- Add tunnelled manager block from #189, thanks @Qther
---- When capabilities are queried, will pass through to the opposite side
---- Hopper -> Manager -> Chest
-- Add support for "SLOT" for when "SLOTS" isn't appropriate
every 20 ticks do
input from chest slot 5
output to chest slot 9
end
-- Fix memory leak caused by forget statements, thanks @__stdcall for the report, #405
EVERY 20 TICKS DO
INPUT FROM a,b
OUTPUT TO c
FORGET -- creates new object that wasn't being discarded properly
INPUT FROM b,d
OUTPUT TO e
FORGET b -- you can specify labels, though I doubt anyone uses it lol
OUTPUT TO f -- this sees `INPUT FROM d`
END
-- Update tag_matching.sfml and filtering.sfml examples, thanks @Final and @MikMouk for the motivation
-- Add relative directions, #380
EVERY 20 TICKS DO
INPUT FROM machine LEFT SIDE -- relative to the facing property of the block state, null side if not applicable
OUTPUT TO machine2 RIGHT, FRONT, BACK SIDE
END
-- Add a server config for max number of warnings on a disk, fixes #383
-- Fixed disjoint text selection when using left click to select text in the editor #396
---- Thank you @Zexylz for the contribution!
-- Fixed text editor scroll bar inappropriately responding to mouse events
-- Improved text editor performance on large documents by using virtual scrolling
-- Click-drag text selection now uses character midpoint for determining if a character is in selection
-- Allow managers to interact with themselves
EVERY 20 TICKS DO
INPUT FROM manager
OUTPUT TO chest slot 0
FORGET
INPUT disk FROM chest slot 1
OUTPUT TO manager
END
-- Add try-catch to capability discovery, thanks @Sverd for the report! #418
-- Add missing item capability for manager block on MC 1.20.3+
-- Add Russian translation, thanks @BazZziliuS, #415
-- Turned off line numbers by default in the text editor, I see you @joaobmt lol
-- Implement custom event subscriber logic to reduce entropy in SFM code between MC versions
---- Not being used by production logic yet
-- Fix text editor caret blink, previously was solid or blinked too fast before/after MC 1.20.2
-- Add JEI support for 1.21.0, 1.21.1, thanks @Saereth for the suggestion <3, #401
-- Updated JEI support to correctly pair enchantments for disenchanting
```
release
Super Factory Manager 4.26.0
4.26.022 сент. 2025 г.16,5 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.26.0 ----
-- Add new textures from #343, thanks MHanHanBing
-- Add optional "Classic" resource pack to restore old textures
-- Add block tag support for FallingAnvilHandler, fixes #376
---- See SFMBlockTags.java; sfm:anvil_disenchanting and sfm:anvil_printing_press_forming
-- AE2 energy acceptor mod compat to fix fe:: not working, fixes #322
-- Update AE2 inscriber example to use retain since inscribers have a max stack size greater than 1 in 1.21.1
-- More zh_cn changes improvements, thank you @ZHAY10086, @XYHXH, and others!
-- Reduce code entropy between Minecraft versions
---- Fixed mixed localization keys: itemGroup.sfm -> item_group.sfm
---- Standardized resource location object construction
---- Standardized capability stuff, before and after 1.20.3 NeoForge rework now much cleaner
------ SFM can now add capability wrappers for mod compatibility like the #322 fix above
-- Add missing mod icon for mods screen
-- Updated to NeoForge v21.1.206 for MC1.21.1
```
release
Super Factory Manager 4.26.0
4.26.022 сент. 2025 г.62Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.26.0 ----
-- Add new textures from #343, thanks MHanHanBing
-- Add optional "Classic" resource pack to restore old textures
-- Add block tag support for FallingAnvilHandler, fixes #376
---- See SFMBlockTags.java; sfm:anvil_disenchanting and sfm:anvil_printing_press_forming
-- AE2 energy acceptor mod compat to fix fe:: not working, fixes #322
-- Update AE2 inscriber example to use retain since inscribers have a max stack size greater than 1 in 1.21.1
-- More zh_cn changes improvements, thank you @ZHAY10086, @XYHXH, and others!
-- Reduce code entropy between Minecraft versions
---- Fixed mixed localization keys: itemGroup.sfm -> item_group.sfm
---- Standardized resource location object construction
---- Standardized capability stuff, before and after 1.20.3 NeoForge rework now much cleaner
------ SFM can now add capability wrappers for mod compatibility like the #322 fix above
-- Add missing mod icon for mods screen
-- Updated to NeoForge v21.1.206 for MC1.21.1
```
release
Super Factory Manager 4.26.0
4.26.022 сент. 2025 г.40Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.26.0 ----
-- Add new textures from #343, thanks MHanHanBing
-- Add optional "Classic" resource pack to restore old textures
-- Add block tag support for FallingAnvilHandler, fixes #376
---- See SFMBlockTags.java; sfm:anvil_disenchanting and sfm:anvil_printing_press_forming
-- AE2 energy acceptor mod compat to fix fe:: not working, fixes #322
-- Update AE2 inscriber example to use retain since inscribers have a max stack size greater than 1 in 1.21.1
-- More zh_cn changes improvements, thank you @ZHAY10086, @XYHXH, and others!
-- Reduce code entropy between Minecraft versions
---- Fixed mixed localization keys: itemGroup.sfm -> item_group.sfm
---- Standardized resource location object construction
---- Standardized capability stuff, before and after 1.20.3 NeoForge rework now much cleaner
------ SFM can now add capability wrappers for mod compatibility like the #322 fix above
-- Add missing mod icon for mods screen
-- Updated to NeoForge v21.1.206 for MC1.21.1
```
release
Super Factory Manager 4.26.0
4.26.022 сент. 2025 г.32Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.26.0 ----
-- Add new textures from #343, thanks MHanHanBing
-- Add optional "Classic" resource pack to restore old textures
-- Add block tag support for FallingAnvilHandler, fixes #376
---- See SFMBlockTags.java; sfm:anvil_disenchanting and sfm:anvil_printing_press_forming
-- AE2 energy acceptor mod compat to fix fe:: not working, fixes #322
-- Update AE2 inscriber example to use retain since inscribers have a max stack size greater than 1 in 1.21.1
-- More zh_cn changes improvements, thank you @ZHAY10086, @XYHXH, and others!
-- Reduce code entropy between Minecraft versions
---- Fixed mixed localization keys: itemGroup.sfm -> item_group.sfm
---- Standardized resource location object construction
---- Standardized capability stuff, before and after 1.20.3 NeoForge rework now much cleaner
------ SFM can now add capability wrappers for mod compatibility like the #322 fix above
-- Add missing mod icon for mods screen
-- Updated to NeoForge v21.1.206 for MC1.21.1
```
release
Super Factory Manager 4.26.0
4.26.022 сент. 2025 г.38Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.26.0 ----
-- Add new textures from #343, thanks MHanHanBing
-- Add optional "Classic" resource pack to restore old textures
-- Add block tag support for FallingAnvilHandler, fixes #376
---- See SFMBlockTags.java; sfm:anvil_disenchanting and sfm:anvil_printing_press_forming
-- AE2 energy acceptor mod compat to fix fe:: not working, fixes #322
-- Update AE2 inscriber example to use retain since inscribers have a max stack size greater than 1 in 1.21.1
-- More zh_cn changes improvements, thank you @ZHAY10086, @XYHXH, and others!
-- Reduce code entropy between Minecraft versions
---- Fixed mixed localization keys: itemGroup.sfm -> item_group.sfm
---- Standardized resource location object construction
---- Standardized capability stuff, before and after 1.20.3 NeoForge rework now much cleaner
------ SFM can now add capability wrappers for mod compatibility like the #322 fix above
-- Add missing mod icon for mods screen
-- Updated to NeoForge v21.1.206 for MC1.21.1
```
release
Super Factory Manager 4.26.0
4.26.022 сент. 2025 г.31,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.26.0 ----
-- Add new textures from #343, thanks MHanHanBing
-- Add optional "Classic" resource pack to restore old textures
-- Add block tag support for FallingAnvilHandler, fixes #376
---- See SFMBlockTags.java; sfm:anvil_disenchanting and sfm:anvil_printing_press_forming
-- AE2 energy acceptor mod compat to fix fe:: not working, fixes #322
-- Update AE2 inscriber example to use retain since inscribers have a max stack size greater than 1 in 1.21.1
-- More zh_cn changes improvements, thank you @ZHAY10086, @XYHXH, and others!
-- Reduce code entropy between Minecraft versions
---- Fixed mixed localization keys: itemGroup.sfm -> item_group.sfm
---- Standardized resource location object construction
---- Standardized capability stuff, before and after 1.20.3 NeoForge rework now much cleaner
------ SFM can now add capability wrappers for mod compatibility like the #322 fix above
-- Add missing mod icon for mods screen
-- Updated to NeoForge v21.1.206 for MC1.21.1
```
release
Super Factory Manager 4.26.0
4.26.022 сент. 2025 г.59Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.26.0 ----
-- Add new textures from #343, thanks MHanHanBing
-- Add optional "Classic" resource pack to restore old textures
-- Add block tag support for FallingAnvilHandler, fixes #376
---- See SFMBlockTags.java; sfm:anvil_disenchanting and sfm:anvil_printing_press_forming
-- AE2 energy acceptor mod compat to fix fe:: not working, fixes #322
-- Update AE2 inscriber example to use retain since inscribers have a max stack size greater than 1 in 1.21.1
-- More zh_cn changes improvements, thank you @ZHAY10086, @XYHXH, and others!
-- Reduce code entropy between Minecraft versions
---- Fixed mixed localization keys: itemGroup.sfm -> item_group.sfm
---- Standardized resource location object construction
---- Standardized capability stuff, before and after 1.20.3 NeoForge rework now much cleaner
------ SFM can now add capability wrappers for mod compatibility like the #322 fix above
-- Add missing mod icon for mods screen
-- Updated to NeoForge v21.1.206 for MC1.21.1
```
release
Super Factory Manager 4.26.0
4.26.022 сент. 2025 г.35Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.26.0 ----
-- Add new textures from #343, thanks MHanHanBing
-- Add optional "Classic" resource pack to restore old textures
-- Add block tag support for FallingAnvilHandler, fixes #376
---- See SFMBlockTags.java; sfm:anvil_disenchanting and sfm:anvil_printing_press_forming
-- AE2 energy acceptor mod compat to fix fe:: not working, fixes #322
-- Update AE2 inscriber example to use retain since inscribers have a max stack size greater than 1 in 1.21.1
-- More zh_cn changes improvements, thank you @ZHAY10086, @XYHXH, and others!
-- Reduce code entropy between Minecraft versions
---- Fixed mixed localization keys: itemGroup.sfm -> item_group.sfm
---- Standardized resource location object construction
---- Standardized capability stuff, before and after 1.20.3 NeoForge rework now much cleaner
------ SFM can now add capability wrappers for mod compatibility like the #322 fix above
-- Add missing mod icon for mods screen
-- Updated to NeoForge v21.1.206 for MC1.21.1
```
release
Super Factory Manager 4.26.0
4.26.022 сент. 2025 г.211Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.26.0 ----
-- Add new textures from #343, thanks MHanHanBing
-- Add optional "Classic" resource pack to restore old textures
-- Add block tag support for FallingAnvilHandler, fixes #376
---- See SFMBlockTags.java; sfm:anvil_disenchanting and sfm:anvil_printing_press_forming
-- AE2 energy acceptor mod compat to fix fe:: not working, fixes #322
-- Update AE2 inscriber example to use retain since inscribers have a max stack size greater than 1 in 1.21.1
-- More zh_cn changes improvements, thank you @ZHAY10086, @XYHXH, and others!
-- Reduce code entropy between Minecraft versions
---- Fixed mixed localization keys: itemGroup.sfm -> item_group.sfm
---- Standardized resource location object construction
---- Standardized capability stuff, before and after 1.20.3 NeoForge rework now much cleaner
------ SFM can now add capability wrappers for mod compatibility like the #322 fix above
-- Add missing mod icon for mods screen
-- Updated to NeoForge v21.1.206 for MC1.21.1
```
release
Super Factory Manager 4.25.0
4.25.02 сент. 2025 г.3,8 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.25.0 ----
-- Implement `EMPTY SLOTS IN` modifier for OUTPUT to place only into empty destination slots (#365)
EVERY 20 TICKS DO
INPUT FROM mob_loot
OUTPUT TO EMPTY SLOTS IN storage
END
-- Optional: run an infrequent condensing pass to stack items
EVERY 300 SECONDS DO
INPUT FROM storage
OUTPUT TO storage
END
-- Fix crash when re-entering a level, fixes #372
-- Add Ctrl+E hotkey for opening the text editor in the title screen
-- Add Ctrl+E hotkey for opening the text editor in the select world screen
-- Fix SFM keymapping logic failing to respect modifier keys, fixes #374
-- Update label gun push/pull chat reminders to show the pull modifier key instead of saying "shift"
```
release
Super Factory Manager 4.25.0
4.25.02 сент. 2025 г.37Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.25.0 ----
-- Implement `EMPTY SLOTS IN` modifier for OUTPUT to place only into empty destination slots (#365)
EVERY 20 TICKS DO
INPUT FROM mob_loot
OUTPUT TO EMPTY SLOTS IN storage
END
-- Optional: run an infrequent condensing pass to stack items
EVERY 300 SECONDS DO
INPUT FROM storage
OUTPUT TO storage
END
-- Fix crash when re-entering a level, fixes #372
-- Add Ctrl+E hotkey for opening the text editor in the title screen
-- Add Ctrl+E hotkey for opening the text editor in the select world screen
-- Fix SFM keymapping logic failing to respect modifier keys, fixes #374
-- Update label gun push/pull chat reminders to show the pull modifier key instead of saying "shift"
```
release
Super Factory Manager 4.25.0
4.25.02 сент. 2025 г.38Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.25.0 ----
-- Implement `EMPTY SLOTS IN` modifier for OUTPUT to place only into empty destination slots (#365)
EVERY 20 TICKS DO
INPUT FROM mob_loot
OUTPUT TO EMPTY SLOTS IN storage
END
-- Optional: run an infrequent condensing pass to stack items
EVERY 300 SECONDS DO
INPUT FROM storage
OUTPUT TO storage
END
-- Fix crash when re-entering a level, fixes #372
-- Add Ctrl+E hotkey for opening the text editor in the title screen
-- Add Ctrl+E hotkey for opening the text editor in the select world screen
-- Fix SFM keymapping logic failing to respect modifier keys, fixes #374
-- Update label gun push/pull chat reminders to show the pull modifier key instead of saying "shift"
```
release
Super Factory Manager 4.25.0
4.25.02 сент. 2025 г.31Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.25.0 ----
-- Implement `EMPTY SLOTS IN` modifier for OUTPUT to place only into empty destination slots (#365)
EVERY 20 TICKS DO
INPUT FROM mob_loot
OUTPUT TO EMPTY SLOTS IN storage
END
-- Optional: run an infrequent condensing pass to stack items
EVERY 300 SECONDS DO
INPUT FROM storage
OUTPUT TO storage
END
-- Fix crash when re-entering a level, fixes #372
-- Add Ctrl+E hotkey for opening the text editor in the title screen
-- Add Ctrl+E hotkey for opening the text editor in the select world screen
-- Fix SFM keymapping logic failing to respect modifier keys, fixes #374
-- Update label gun push/pull chat reminders to show the pull modifier key instead of saying "shift"
```
release
Super Factory Manager 4.25.0
4.25.02 сент. 2025 г.30Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.25.0 ----
-- Implement `EMPTY SLOTS IN` modifier for OUTPUT to place only into empty destination slots (#365)
EVERY 20 TICKS DO
INPUT FROM mob_loot
OUTPUT TO EMPTY SLOTS IN storage
END
-- Optional: run an infrequent condensing pass to stack items
EVERY 300 SECONDS DO
INPUT FROM storage
OUTPUT TO storage
END
-- Fix crash when re-entering a level, fixes #372
-- Add Ctrl+E hotkey for opening the text editor in the title screen
-- Add Ctrl+E hotkey for opening the text editor in the select world screen
-- Fix SFM keymapping logic failing to respect modifier keys, fixes #374
-- Update label gun push/pull chat reminders to show the pull modifier key instead of saying "shift"
```
release
Super Factory Manager 4.25.0
4.25.02 сент. 2025 г.3,7 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.25.0 ----
-- Implement `EMPTY SLOTS IN` modifier for OUTPUT to place only into empty destination slots (#365)
EVERY 20 TICKS DO
INPUT FROM mob_loot
OUTPUT TO EMPTY SLOTS IN storage
END
-- Optional: run an infrequent condensing pass to stack items
EVERY 300 SECONDS DO
INPUT FROM storage
OUTPUT TO storage
END
-- Fix crash when re-entering a level, fixes #372
-- Add Ctrl+E hotkey for opening the text editor in the title screen
-- Add Ctrl+E hotkey for opening the text editor in the select world screen
-- Fix SFM keymapping logic failing to respect modifier keys, fixes #374
-- Update label gun push/pull chat reminders to show the pull modifier key instead of saying "shift"
```
release
Super Factory Manager 4.25.0
4.25.02 сент. 2025 г.37Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.25.0 ----
-- Implement `EMPTY SLOTS IN` modifier for OUTPUT to place only into empty destination slots (#365)
EVERY 20 TICKS DO
INPUT FROM mob_loot
OUTPUT TO EMPTY SLOTS IN storage
END
-- Optional: run an infrequent condensing pass to stack items
EVERY 300 SECONDS DO
INPUT FROM storage
OUTPUT TO storage
END
-- Fix crash when re-entering a level, fixes #372
-- Add Ctrl+E hotkey for opening the text editor in the title screen
-- Add Ctrl+E hotkey for opening the text editor in the select world screen
-- Fix SFM keymapping logic failing to respect modifier keys, fixes #374
-- Update label gun push/pull chat reminders to show the pull modifier key instead of saying "shift"
```
release
Super Factory Manager 4.25.0
4.25.02 сент. 2025 г.27Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.25.0 ----
-- Implement `EMPTY SLOTS IN` modifier for OUTPUT to place only into empty destination slots (#365)
EVERY 20 TICKS DO
INPUT FROM mob_loot
OUTPUT TO EMPTY SLOTS IN storage
END
-- Optional: run an infrequent condensing pass to stack items
EVERY 300 SECONDS DO
INPUT FROM storage
OUTPUT TO storage
END
-- Fix crash when re-entering a level, fixes #372
-- Add Ctrl+E hotkey for opening the text editor in the title screen
-- Add Ctrl+E hotkey for opening the text editor in the select world screen
-- Fix SFM keymapping logic failing to respect modifier keys, fixes #374
-- Update label gun push/pull chat reminders to show the pull modifier key instead of saying "shift"
```
release
Super Factory Manager 4.25.0
4.25.02 сент. 2025 г.153Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.25.0 ----
-- Implement `EMPTY SLOTS IN` modifier for OUTPUT to place only into empty destination slots (#365)
EVERY 20 TICKS DO
INPUT FROM mob_loot
OUTPUT TO EMPTY SLOTS IN storage
END
-- Optional: run an infrequent condensing pass to stack items
EVERY 300 SECONDS DO
INPUT FROM storage
OUTPUT TO storage
END
-- Fix crash when re-entering a level, fixes #372
-- Add Ctrl+E hotkey for opening the text editor in the title screen
-- Add Ctrl+E hotkey for opening the text editor in the select world screen
-- Fix SFM keymapping logic failing to respect modifier keys, fixes #374
-- Update label gun push/pull chat reminders to show the pull modifier key instead of saying "shift"
```
release
Super Factory Manager 4.24.0
4.24.024 авг. 2025 г.2,3 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.24.0 ----
-- Thanks @Druadi for the support!
-- Add SFML support to markdown code blocks in VSCode extension, thanks @Titop54!
-- Fix Turkish locale causing crashes on launch, fixes #362
-- Fix timer trigger offset in seconds not being multiplied by 20, fixes #354
EVERY 20+10 SECONDS DO END
-- Fix printing press form item tooltip not showing details on MC1.21+, fixes #361
-- Fix label gun tooltip hotkey reminders having bad translation formatting, fixes #311
-- Add label gun scroll modifier keymapping, letting you change shift+scroll to something else
-- Add more hotkey reminders to label gun tooltip
-- Merge #353 with additional PT_BR localization entries, thanks @PrincessStelllar
```
release
Super Factory Manager 4.24.0
4.24.024 авг. 2025 г.33Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.24.0 ----
-- Thanks @Druadi for the support!
-- Add SFML support to markdown code blocks in VSCode extension, thanks @Titop54!
-- Fix Turkish locale causing crashes on launch, fixes #362
-- Fix timer trigger offset in seconds not being multiplied by 20, fixes #354
EVERY 20+10 SECONDS DO END
-- Fix printing press form item tooltip not showing details on MC1.21+, fixes #361
-- Fix label gun tooltip hotkey reminders having bad translation formatting, fixes #311
-- Add label gun scroll modifier keymapping, letting you change shift+scroll to something else
-- Add more hotkey reminders to label gun tooltip
-- Merge #353 with additional PT_BR localization entries, thanks @PrincessStelllar
```
release
Super Factory Manager 4.24.0
4.24.024 авг. 2025 г.30Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.24.0 ----
-- Thanks @Druadi for the support!
-- Add SFML support to markdown code blocks in VSCode extension, thanks @Titop54!
-- Fix Turkish locale causing crashes on launch, fixes #362
-- Fix timer trigger offset in seconds not being multiplied by 20, fixes #354
EVERY 20+10 SECONDS DO END
-- Fix printing press form item tooltip not showing details on MC1.21+, fixes #361
-- Fix label gun tooltip hotkey reminders having bad translation formatting, fixes #311
-- Add label gun scroll modifier keymapping, letting you change shift+scroll to something else
-- Add more hotkey reminders to label gun tooltip
-- Merge #353 with additional PT_BR localization entries, thanks @PrincessStelllar
```
release
Super Factory Manager 4.24.0
4.24.024 авг. 2025 г.27Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.24.0 ----
-- Thanks @Druadi for the support!
-- Add SFML support to markdown code blocks in VSCode extension, thanks @Titop54!
-- Fix Turkish locale causing crashes on launch, fixes #362
-- Fix timer trigger offset in seconds not being multiplied by 20, fixes #354
EVERY 20+10 SECONDS DO END
-- Fix printing press form item tooltip not showing details on MC1.21+, fixes #361
-- Fix label gun tooltip hotkey reminders having bad translation formatting, fixes #311
-- Add label gun scroll modifier keymapping, letting you change shift+scroll to something else
-- Add more hotkey reminders to label gun tooltip
-- Merge #353 with additional PT_BR localization entries, thanks @PrincessStelllar
```
release
Super Factory Manager 4.24.0
4.24.024 авг. 2025 г.28Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.24.0 ----
-- Thanks @Druadi for the support!
-- Add SFML support to markdown code blocks in VSCode extension, thanks @Titop54!
-- Fix Turkish locale causing crashes on launch, fixes #362
-- Fix timer trigger offset in seconds not being multiplied by 20, fixes #354
EVERY 20+10 SECONDS DO END
-- Fix printing press form item tooltip not showing details on MC1.21+, fixes #361
-- Fix label gun tooltip hotkey reminders having bad translation formatting, fixes #311
-- Add label gun scroll modifier keymapping, letting you change shift+scroll to something else
-- Add more hotkey reminders to label gun tooltip
-- Merge #353 with additional PT_BR localization entries, thanks @PrincessStelllar
```
release
Super Factory Manager 4.24.0
4.24.024 авг. 2025 г.544Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.24.0 ----
-- Thanks @Druadi for the support!
-- Add SFML support to markdown code blocks in VSCode extension, thanks @Titop54!
-- Fix Turkish locale causing crashes on launch, fixes #362
-- Fix timer trigger offset in seconds not being multiplied by 20, fixes #354
EVERY 20+10 SECONDS DO END
-- Fix printing press form item tooltip not showing details on MC1.21+, fixes #361
-- Fix label gun tooltip hotkey reminders having bad translation formatting, fixes #311
-- Add label gun scroll modifier keymapping, letting you change shift+scroll to something else
-- Add more hotkey reminders to label gun tooltip
-- Merge #353 with additional PT_BR localization entries, thanks @PrincessStelllar
```
release
Super Factory Manager 4.24.0
4.24.024 авг. 2025 г.25Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.24.0 ----
-- Thanks @Druadi for the support!
-- Add SFML support to markdown code blocks in VSCode extension, thanks @Titop54!
-- Fix Turkish locale causing crashes on launch, fixes #362
-- Fix timer trigger offset in seconds not being multiplied by 20, fixes #354
EVERY 20+10 SECONDS DO END
-- Fix printing press form item tooltip not showing details on MC1.21+, fixes #361
-- Fix label gun tooltip hotkey reminders having bad translation formatting, fixes #311
-- Add label gun scroll modifier keymapping, letting you change shift+scroll to something else
-- Add more hotkey reminders to label gun tooltip
-- Merge #353 with additional PT_BR localization entries, thanks @PrincessStelllar
```
release
Super Factory Manager 4.24.0
4.24.024 авг. 2025 г.35Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.24.0 ----
-- Thanks @Druadi for the support!
-- Add SFML support to markdown code blocks in VSCode extension, thanks @Titop54!
-- Fix Turkish locale causing crashes on launch, fixes #362
-- Fix timer trigger offset in seconds not being multiplied by 20, fixes #354
EVERY 20+10 SECONDS DO END
-- Fix printing press form item tooltip not showing details on MC1.21+, fixes #361
-- Fix label gun tooltip hotkey reminders having bad translation formatting, fixes #311
-- Add label gun scroll modifier keymapping, letting you change shift+scroll to something else
-- Add more hotkey reminders to label gun tooltip
-- Merge #353 with additional PT_BR localization entries, thanks @PrincessStelllar
```
release
Super Factory Manager 4.24.0
4.24.024 авг. 2025 г.66Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.24.0 ----
-- Thanks @Druadi for the support!
-- Add SFML support to markdown code blocks in VSCode extension, thanks @Titop54!
-- Fix Turkish locale causing crashes on launch, fixes #362
-- Fix timer trigger offset in seconds not being multiplied by 20, fixes #354
EVERY 20+10 SECONDS DO END
-- Fix printing press form item tooltip not showing details on MC1.21+, fixes #361
-- Fix label gun tooltip hotkey reminders having bad translation formatting, fixes #311
-- Add label gun scroll modifier keymapping, letting you change shift+scroll to something else
-- Add more hotkey reminders to label gun tooltip
-- Merge #353 with additional PT_BR localization entries, thanks @PrincessStelllar
```
release
Super Factory Manager 4.23.0
4.23.05 авг. 2025 г.10,2 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.23.0 ----
-- Added more auto-lowercase rules in regex-like resource identifiers to avoid program-not-working confusion
-- Add hotkeys for label gun contiguous behaviour (ctrl)
-- Add hotkeys for label gun clear behaviour (shift)
-- Add hotkeys for label gun pull behaviour (shift)
-- Add hotkeys for label gun target manager behaviour (label the manager instead of pushing)
-- Fix contiguous label assignment not working on world load/when adjacent cables not noticed into network
-- Add notification in chat when blocks are skipped with ctrl+click because they aren't touching cables
-- Silence mixin warnings
---- Thanks @Uncandango for the motivation!
-- Clean up known_issues.sfml
-- Add zh_cn Localization (#305), thanks @QiChenSn
-- Add pt_br Localization (#275, #340), thanks @Jmpp2909, @IzaDellaCruz
-- Fix printing press item ghosting misbehaviour (#259, #350), thanks @lennyservant!!!
```
release
Super Factory Manager 4.23.0
4.23.05 авг. 2025 г.41Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.23.0 ----
-- Added more auto-lowercase rules in regex-like resource identifiers to avoid program-not-working confusion
-- Add hotkeys for label gun contiguous behaviour (ctrl)
-- Add hotkeys for label gun clear behaviour (shift)
-- Add hotkeys for label gun pull behaviour (shift)
-- Add hotkeys for label gun target manager behaviour (label the manager instead of pushing)
-- Fix contiguous label assignment not working on world load/when adjacent cables not noticed into network
-- Add notification in chat when blocks are skipped with ctrl+click because they aren't touching cables
-- Silence mixin warnings
---- Thanks @Uncandango for the motivation!
-- Clean up known_issues.sfml
-- Add zh_cn Localization (#305), thanks @QiChenSn
-- Add pt_br Localization (#275, #340), thanks @Jmpp2909, @IzaDellaCruz
-- Fix printing press item ghosting misbehaviour (#259, #350), thanks @lennyservant!!!
```
release
Super Factory Manager 4.23.0
4.23.05 авг. 2025 г.38Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.23.0 ----
-- Added more auto-lowercase rules in regex-like resource identifiers to avoid program-not-working confusion
-- Add hotkeys for label gun contiguous behaviour (ctrl)
-- Add hotkeys for label gun clear behaviour (shift)
-- Add hotkeys for label gun pull behaviour (shift)
-- Add hotkeys for label gun target manager behaviour (label the manager instead of pushing)
-- Fix contiguous label assignment not working on world load/when adjacent cables not noticed into network
-- Add notification in chat when blocks are skipped with ctrl+click because they aren't touching cables
-- Silence mixin warnings
---- Thanks @Uncandango for the motivation!
-- Clean up known_issues.sfml
-- Add zh_cn Localization (#305), thanks @QiChenSn
-- Add pt_br Localization (#275, #340), thanks @Jmpp2909, @IzaDellaCruz
-- Fix printing press item ghosting misbehaviour (#259, #350), thanks @lennyservant!!!
```
release
Super Factory Manager 4.23.0
4.23.05 авг. 2025 г.46Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.23.0 ----
-- Added more auto-lowercase rules in regex-like resource identifiers to avoid program-not-working confusion
-- Add hotkeys for label gun contiguous behaviour (ctrl)
-- Add hotkeys for label gun clear behaviour (shift)
-- Add hotkeys for label gun pull behaviour (shift)
-- Add hotkeys for label gun target manager behaviour (label the manager instead of pushing)
-- Fix contiguous label assignment not working on world load/when adjacent cables not noticed into network
-- Add notification in chat when blocks are skipped with ctrl+click because they aren't touching cables
-- Silence mixin warnings
---- Thanks @Uncandango for the motivation!
-- Clean up known_issues.sfml
-- Add zh_cn Localization (#305), thanks @QiChenSn
-- Add pt_br Localization (#275, #340), thanks @Jmpp2909, @IzaDellaCruz
-- Fix printing press item ghosting misbehaviour (#259, #350), thanks @lennyservant!!!
```
release
Super Factory Manager 4.23.0
4.23.05 авг. 2025 г.36Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.23.0 ----
-- Added more auto-lowercase rules in regex-like resource identifiers to avoid program-not-working confusion
-- Add hotkeys for label gun contiguous behaviour (ctrl)
-- Add hotkeys for label gun clear behaviour (shift)
-- Add hotkeys for label gun pull behaviour (shift)
-- Add hotkeys for label gun target manager behaviour (label the manager instead of pushing)
-- Fix contiguous label assignment not working on world load/when adjacent cables not noticed into network
-- Add notification in chat when blocks are skipped with ctrl+click because they aren't touching cables
-- Silence mixin warnings
---- Thanks @Uncandango for the motivation!
-- Clean up known_issues.sfml
-- Add zh_cn Localization (#305), thanks @QiChenSn
-- Add pt_br Localization (#275, #340), thanks @Jmpp2909, @IzaDellaCruz
-- Fix printing press item ghosting misbehaviour (#259, #350), thanks @lennyservant!!!
```
release
Super Factory Manager 4.23.0
4.23.05 авг. 2025 г.952Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.23.0 ----
-- Added more auto-lowercase rules in regex-like resource identifiers to avoid program-not-working confusion
-- Add hotkeys for label gun contiguous behaviour (ctrl)
-- Add hotkeys for label gun clear behaviour (shift)
-- Add hotkeys for label gun pull behaviour (shift)
-- Add hotkeys for label gun target manager behaviour (label the manager instead of pushing)
-- Fix contiguous label assignment not working on world load/when adjacent cables not noticed into network
-- Add notification in chat when blocks are skipped with ctrl+click because they aren't touching cables
-- Silence mixin warnings
---- Thanks @Uncandango for the motivation!
-- Clean up known_issues.sfml
-- Add zh_cn Localization (#305), thanks @QiChenSn
-- Add pt_br Localization (#275, #340), thanks @Jmpp2909, @IzaDellaCruz
-- Fix printing press item ghosting misbehaviour (#259, #350), thanks @lennyservant!!!
```
release
Super Factory Manager 4.23.0
4.23.05 авг. 2025 г.33Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.23.0 ----
-- Added more auto-lowercase rules in regex-like resource identifiers to avoid program-not-working confusion
-- Add hotkeys for label gun contiguous behaviour (ctrl)
-- Add hotkeys for label gun clear behaviour (shift)
-- Add hotkeys for label gun pull behaviour (shift)
-- Add hotkeys for label gun target manager behaviour (label the manager instead of pushing)
-- Fix contiguous label assignment not working on world load/when adjacent cables not noticed into network
-- Add notification in chat when blocks are skipped with ctrl+click because they aren't touching cables
-- Silence mixin warnings
---- Thanks @Uncandango for the motivation!
-- Clean up known_issues.sfml
-- Add zh_cn Localization (#305), thanks @QiChenSn
-- Add pt_br Localization (#275, #340), thanks @Jmpp2909, @IzaDellaCruz
-- Fix printing press item ghosting misbehaviour (#259, #350), thanks @lennyservant!!!
```
release
Super Factory Manager 4.23.0
4.23.05 авг. 2025 г.27Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.23.0 ----
-- Added more auto-lowercase rules in regex-like resource identifiers to avoid program-not-working confusion
-- Add hotkeys for label gun contiguous behaviour (ctrl)
-- Add hotkeys for label gun clear behaviour (shift)
-- Add hotkeys for label gun pull behaviour (shift)
-- Add hotkeys for label gun target manager behaviour (label the manager instead of pushing)
-- Fix contiguous label assignment not working on world load/when adjacent cables not noticed into network
-- Add notification in chat when blocks are skipped with ctrl+click because they aren't touching cables
-- Silence mixin warnings
---- Thanks @Uncandango for the motivation!
-- Clean up known_issues.sfml
-- Add zh_cn Localization (#305), thanks @QiChenSn
-- Add pt_br Localization (#275, #340), thanks @Jmpp2909, @IzaDellaCruz
-- Fix printing press item ghosting misbehaviour (#259, #350), thanks @lennyservant!!!
```
release
Super Factory Manager 4.23.0
4.23.05 авг. 2025 г.101Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- SFM Donations:
-- https://github.com/sponsors/TeamDman
-- SFM submit new issue:
-- https://github.com/TeamDman/SuperFactoryManager/issues/new
---- 4.23.0 ----
-- Added more auto-lowercase rules in regex-like resource identifiers to avoid program-not-working confusion
-- Add hotkeys for label gun contiguous behaviour (ctrl)
-- Add hotkeys for label gun clear behaviour (shift)
-- Add hotkeys for label gun pull behaviour (shift)
-- Add hotkeys for label gun target manager behaviour (label the manager instead of pushing)
-- Fix contiguous label assignment not working on world load/when adjacent cables not noticed into network
-- Add notification in chat when blocks are skipped with ctrl+click because they aren't touching cables
-- Silence mixin warnings
---- Thanks @Uncandango for the motivation!
-- Clean up known_issues.sfml
-- Add zh_cn Localization (#305), thanks @QiChenSn
-- Add pt_br Localization (#275, #340), thanks @Jmpp2909, @IzaDellaCruz
-- Fix printing press item ghosting misbehaviour (#259, #350), thanks @lennyservant!!!
```
release
Super Factory Manager 4.22.0
4.22.022 июн. 2025 г.22,6 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.22.0 ----
-- Thank you SpruceMist for the GitHub sponsorship <3
---- Check out the "Thank you!" example for more names <3
-- Clear network managers when level unloads, fixes #287
-- Fix typo in localization key "gui.sfm.comfirm", fixes #274
-- Fix water tank block entities not being cleaned up, fixes #290
---- Thanks @Linguardium for the bug report!
-- Fix `SECOND` keyword (singular) not multiplying by 20, fixes #244
-- Split game tests to multiple files
-- Implement custom game test registration logic with dynamic structure generator
-- Fix peekExtractPotential to return stackInSlot instead of extract(MAX) for more accurate count of oversized inventories
-- Add facades inheriting light level of the block they are appearing as, closes #309
---- Thanks @TheVoos for the suggestion!
-- Fix RETAIN behaving incorrectly, fixes #306, #200, #297, #199, #181
EVERY 20 TICKS DO
INPUT RETAIN 300 FROM dank BOTTOM SIDE -- would refuse to pull, now fixed
OUTPUT TO chest
END
-- Fix label gun GUI text edit box limiting labels to 32 characters
-- Increased max label length from 80 to 256
-- VSCode extension improvements, thanks @Titop54 for the help <3
-- Fix "/ by zero exception" in program edit screen
```
release
Super Factory Manager 4.22.0
4.22.022 июн. 2025 г.40Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.22.0 ----
-- Thank you SpruceMist for the GitHub sponsorship <3
---- Check out the "Thank you!" example for more names <3
-- Clear network managers when level unloads, fixes #287
-- Fix typo in localization key "gui.sfm.comfirm", fixes #274
-- Fix water tank block entities not being cleaned up, fixes #290
---- Thanks @Linguardium for the bug report!
-- Fix `SECOND` keyword (singular) not multiplying by 20, fixes #244
-- Split game tests to multiple files
-- Implement custom game test registration logic with dynamic structure generator
-- Fix peekExtractPotential to return stackInSlot instead of extract(MAX) for more accurate count of oversized inventories
-- Add facades inheriting light level of the block they are appearing as, closes #309
---- Thanks @TheVoos for the suggestion!
-- Fix RETAIN behaving incorrectly, fixes #306, #200, #297, #199, #181
EVERY 20 TICKS DO
INPUT RETAIN 300 FROM dank BOTTOM SIDE -- would refuse to pull, now fixed
OUTPUT TO chest
END
-- Fix label gun GUI text edit box limiting labels to 32 characters
-- Increased max label length from 80 to 256
-- VSCode extension improvements, thanks @Titop54 for the help <3
-- Fix "/ by zero exception" in program edit screen
```
release
Super Factory Manager 4.22.0
4.22.022 июн. 2025 г.42Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.22.0 ----
-- Thank you SpruceMist for the GitHub sponsorship <3
---- Check out the "Thank you!" example for more names <3
-- Clear network managers when level unloads, fixes #287
-- Fix typo in localization key "gui.sfm.comfirm", fixes #274
-- Fix water tank block entities not being cleaned up, fixes #290
---- Thanks @Linguardium for the bug report!
-- Fix `SECOND` keyword (singular) not multiplying by 20, fixes #244
-- Split game tests to multiple files
-- Implement custom game test registration logic with dynamic structure generator
-- Fix peekExtractPotential to return stackInSlot instead of extract(MAX) for more accurate count of oversized inventories
-- Add facades inheriting light level of the block they are appearing as, closes #309
---- Thanks @TheVoos for the suggestion!
-- Fix RETAIN behaving incorrectly, fixes #306, #200, #297, #199, #181
EVERY 20 TICKS DO
INPUT RETAIN 300 FROM dank BOTTOM SIDE -- would refuse to pull, now fixed
OUTPUT TO chest
END
-- Fix label gun GUI text edit box limiting labels to 32 characters
-- Increased max label length from 80 to 256
-- VSCode extension improvements, thanks @Titop54 for the help <3
-- Fix "/ by zero exception" in program edit screen
```
release
Super Factory Manager 4.22.0
4.22.022 июн. 2025 г.38Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.22.0 ----
-- Thank you SpruceMist for the GitHub sponsorship <3
---- Check out the "Thank you!" example for more names <3
-- Clear network managers when level unloads, fixes #287
-- Fix typo in localization key "gui.sfm.comfirm", fixes #274
-- Fix water tank block entities not being cleaned up, fixes #290
---- Thanks @Linguardium for the bug report!
-- Fix `SECOND` keyword (singular) not multiplying by 20, fixes #244
-- Split game tests to multiple files
-- Implement custom game test registration logic with dynamic structure generator
-- Fix peekExtractPotential to return stackInSlot instead of extract(MAX) for more accurate count of oversized inventories
-- Add facades inheriting light level of the block they are appearing as, closes #309
---- Thanks @TheVoos for the suggestion!
-- Fix RETAIN behaving incorrectly, fixes #306, #200, #297, #199, #181
EVERY 20 TICKS DO
INPUT RETAIN 300 FROM dank BOTTOM SIDE -- would refuse to pull, now fixed
OUTPUT TO chest
END
-- Fix label gun GUI text edit box limiting labels to 32 characters
-- Increased max label length from 80 to 256
-- VSCode extension improvements, thanks @Titop54 for the help <3
-- Fix "/ by zero exception" in program edit screen
```
release
Super Factory Manager 4.22.0
4.22.022 июн. 2025 г.24Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.22.0 ----
-- Thank you SpruceMist for the GitHub sponsorship <3
---- Check out the "Thank you!" example for more names <3
-- Clear network managers when level unloads, fixes #287
-- Fix typo in localization key "gui.sfm.comfirm", fixes #274
-- Fix water tank block entities not being cleaned up, fixes #290
---- Thanks @Linguardium for the bug report!
-- Fix `SECOND` keyword (singular) not multiplying by 20, fixes #244
-- Split game tests to multiple files
-- Implement custom game test registration logic with dynamic structure generator
-- Fix peekExtractPotential to return stackInSlot instead of extract(MAX) for more accurate count of oversized inventories
-- Add facades inheriting light level of the block they are appearing as, closes #309
---- Thanks @TheVoos for the suggestion!
-- Fix RETAIN behaving incorrectly, fixes #306, #200, #297, #199, #181
EVERY 20 TICKS DO
INPUT RETAIN 300 FROM dank BOTTOM SIDE -- would refuse to pull, now fixed
OUTPUT TO chest
END
-- Fix label gun GUI text edit box limiting labels to 32 characters
-- Increased max label length from 80 to 256
-- VSCode extension improvements, thanks @Titop54 for the help <3
-- Fix "/ by zero exception" in program edit screen
```
release
Super Factory Manager 4.22.0
4.22.022 июн. 2025 г.1,6 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.22.0 ----
-- Thank you SpruceMist for the GitHub sponsorship <3
---- Check out the "Thank you!" example for more names <3
-- Clear network managers when level unloads, fixes #287
-- Fix typo in localization key "gui.sfm.comfirm", fixes #274
-- Fix water tank block entities not being cleaned up, fixes #290
---- Thanks @Linguardium for the bug report!
-- Fix `SECOND` keyword (singular) not multiplying by 20, fixes #244
-- Split game tests to multiple files
-- Implement custom game test registration logic with dynamic structure generator
-- Fix peekExtractPotential to return stackInSlot instead of extract(MAX) for more accurate count of oversized inventories
-- Add facades inheriting light level of the block they are appearing as, closes #309
---- Thanks @TheVoos for the suggestion!
-- Fix RETAIN behaving incorrectly, fixes #306, #200, #297, #199, #181
EVERY 20 TICKS DO
INPUT RETAIN 300 FROM dank BOTTOM SIDE -- would refuse to pull, now fixed
OUTPUT TO chest
END
-- Fix label gun GUI text edit box limiting labels to 32 characters
-- Increased max label length from 80 to 256
-- VSCode extension improvements, thanks @Titop54 for the help <3
-- Fix "/ by zero exception" in program edit screen
```
release
Super Factory Manager 4.22.0
4.22.022 июн. 2025 г.33Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.22.0 ----
-- Thank you SpruceMist for the GitHub sponsorship <3
---- Check out the "Thank you!" example for more names <3
-- Clear network managers when level unloads, fixes #287
-- Fix typo in localization key "gui.sfm.comfirm", fixes #274
-- Fix water tank block entities not being cleaned up, fixes #290
---- Thanks @Linguardium for the bug report!
-- Fix `SECOND` keyword (singular) not multiplying by 20, fixes #244
-- Split game tests to multiple files
-- Implement custom game test registration logic with dynamic structure generator
-- Fix peekExtractPotential to return stackInSlot instead of extract(MAX) for more accurate count of oversized inventories
-- Add facades inheriting light level of the block they are appearing as, closes #309
---- Thanks @TheVoos for the suggestion!
-- Fix RETAIN behaving incorrectly, fixes #306, #200, #297, #199, #181
EVERY 20 TICKS DO
INPUT RETAIN 300 FROM dank BOTTOM SIDE -- would refuse to pull, now fixed
OUTPUT TO chest
END
-- Fix label gun GUI text edit box limiting labels to 32 characters
-- Increased max label length from 80 to 256
-- VSCode extension improvements, thanks @Titop54 for the help <3
-- Fix "/ by zero exception" in program edit screen
```
release
Super Factory Manager 4.22.0
4.22.022 июн. 2025 г.34Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.22.0 ----
-- Thank you SpruceMist for the GitHub sponsorship <3
---- Check out the "Thank you!" example for more names <3
-- Clear network managers when level unloads, fixes #287
-- Fix typo in localization key "gui.sfm.comfirm", fixes #274
-- Fix water tank block entities not being cleaned up, fixes #290
---- Thanks @Linguardium for the bug report!
-- Fix `SECOND` keyword (singular) not multiplying by 20, fixes #244
-- Split game tests to multiple files
-- Implement custom game test registration logic with dynamic structure generator
-- Fix peekExtractPotential to return stackInSlot instead of extract(MAX) for more accurate count of oversized inventories
-- Add facades inheriting light level of the block they are appearing as, closes #309
---- Thanks @TheVoos for the suggestion!
-- Fix RETAIN behaving incorrectly, fixes #306, #200, #297, #199, #181
EVERY 20 TICKS DO
INPUT RETAIN 300 FROM dank BOTTOM SIDE -- would refuse to pull, now fixed
OUTPUT TO chest
END
-- Fix label gun GUI text edit box limiting labels to 32 characters
-- Increased max label length from 80 to 256
-- VSCode extension improvements, thanks @Titop54 for the help <3
-- Fix "/ by zero exception" in program edit screen
```
release
Super Factory Manager 4.22.0
4.22.022 июн. 2025 г.149Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.22.0 ----
-- Thank you SpruceMist for the GitHub sponsorship <3
---- Check out the "Thank you!" example for more names <3
-- Clear network managers when level unloads, fixes #287
-- Fix typo in localization key "gui.sfm.comfirm", fixes #274
-- Fix water tank block entities not being cleaned up, fixes #290
---- Thanks @Linguardium for the bug report!
-- Fix `SECOND` keyword (singular) not multiplying by 20, fixes #244
-- Split game tests to multiple files
-- Implement custom game test registration logic with dynamic structure generator
-- Fix peekExtractPotential to return stackInSlot instead of extract(MAX) for more accurate count of oversized inventories
-- Add facades inheriting light level of the block they are appearing as, closes #309
---- Thanks @TheVoos for the suggestion!
-- Fix RETAIN behaving incorrectly, fixes #306, #200, #297, #199, #181
EVERY 20 TICKS DO
INPUT RETAIN 300 FROM dank BOTTOM SIDE -- would refuse to pull, now fixed
OUTPUT TO chest
END
-- Fix label gun GUI text edit box limiting labels to 32 characters
-- Increased max label length from 80 to 256
-- VSCode extension improvements, thanks @Titop54 for the help <3
-- Fix "/ by zero exception" in program edit screen
```
release
Super Factory Manager 4.21.0
4.21.029 мар. 2025 г.18,4 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.21.0 ----
-- Add intellisense, disabled by default - backslash to accept suggestion
-- Bottom left button in program edit screen now opens editor config
-- Fix missing focus highlight from tab-navigation of buttons in manager screen
-- Fix syntax highlighting for "SECOND" keyword
-- Fix escaped quotes in strings containing the escaping backslash
-- Add reminder when SFM crashes the game that there's a config to turn off managers
-- Add hotkey reminder to ctrl+i overlay
-- Fix disconnect issue when clearing facades from cables
```
release
Super Factory Manager 4.21.0
4.21.029 мар. 2025 г.83Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.21.0 ----
-- Add intellisense, disabled by default - backslash to accept suggestion
-- Bottom left button in program edit screen now opens editor config
-- Fix missing focus highlight from tab-navigation of buttons in manager screen
-- Fix syntax highlighting for "SECOND" keyword
-- Fix escaped quotes in strings containing the escaping backslash
-- Add reminder when SFM crashes the game that there's a config to turn off managers
-- Add hotkey reminder to ctrl+i overlay
-- Fix disconnect issue when clearing facades from cables
```
release
Super Factory Manager 4.21.0
4.21.029 мар. 2025 г.188Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.21.0 ----
-- Add intellisense, disabled by default - backslash to accept suggestion
-- Bottom left button in program edit screen now opens editor config
-- Fix missing focus highlight from tab-navigation of buttons in manager screen
-- Fix syntax highlighting for "SECOND" keyword
-- Fix escaped quotes in strings containing the escaping backslash
-- Add reminder when SFM crashes the game that there's a config to turn off managers
-- Add hotkey reminder to ctrl+i overlay
-- Fix disconnect issue when clearing facades from cables
```
release
Super Factory Manager 4.21.0
4.21.029 мар. 2025 г.48Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.21.0 ----
-- Add intellisense, disabled by default - backslash to accept suggestion
-- Bottom left button in program edit screen now opens editor config
-- Fix missing focus highlight from tab-navigation of buttons in manager screen
-- Fix syntax highlighting for "SECOND" keyword
-- Fix escaped quotes in strings containing the escaping backslash
-- Add reminder when SFM crashes the game that there's a config to turn off managers
-- Add hotkey reminder to ctrl+i overlay
-- Fix disconnect issue when clearing facades from cables
```
release
Super Factory Manager 4.21.0
4.21.029 мар. 2025 г.60Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.21.0 ----
-- Add intellisense, disabled by default - backslash to accept suggestion
-- Bottom left button in program edit screen now opens editor config
-- Fix missing focus highlight from tab-navigation of buttons in manager screen
-- Fix syntax highlighting for "SECOND" keyword
-- Fix escaped quotes in strings containing the escaping backslash
-- Add reminder when SFM crashes the game that there's a config to turn off managers
-- Add hotkey reminder to ctrl+i overlay
-- Fix disconnect issue when clearing facades from cables
```
release
Super Factory Manager 4.21.0
4.21.029 мар. 2025 г.17,2 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.21.0 ----
-- Add intellisense, disabled by default - backslash to accept suggestion
-- Bottom left button in program edit screen now opens editor config
-- Fix missing focus highlight from tab-navigation of buttons in manager screen
-- Fix syntax highlighting for "SECOND" keyword
-- Fix escaped quotes in strings containing the escaping backslash
-- Add reminder when SFM crashes the game that there's a config to turn off managers
-- Add hotkey reminder to ctrl+i overlay
-- Fix disconnect issue when clearing facades from cables
```neof
release
Super Factory Manager 4.21.0
4.21.029 мар. 2025 г.88Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.21.0 ----
-- Add intellisense, disabled by default - backslash to accept suggestion
-- Bottom left button in program edit screen now opens editor config
-- Fix missing focus highlight from tab-navigation of buttons in manager screen
-- Fix syntax highlighting for "SECOND" keyword
-- Fix escaped quotes in strings containing the escaping backslash
-- Add reminder when SFM crashes the game that there's a config to turn off managers
-- Add hotkey reminder to ctrl+i overlay
-- Fix disconnect issue when clearing facades from cables
```
release
Super Factory Manager 4.21.0
4.21.029 мар. 2025 г.62Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.21.0 ----
-- Add intellisense, disabled by default - backslash to accept suggestion
-- Bottom left button in program edit screen now opens editor config
-- Fix missing focus highlight from tab-navigation of buttons in manager screen
-- Fix syntax highlighting for "SECOND" keyword
-- Fix escaped quotes in strings containing the escaping backslash
-- Add reminder when SFM crashes the game that there's a config to turn off managers
-- Add hotkey reminder to ctrl+i overlay
-- Fix disconnect issue when clearing facades from cables
```
release
Super Factory Manager 4.21.0
4.21.029 мар. 2025 г.1,3 тыс.Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.21.0 ----
-- Add intellisense, disabled by default - backslash to accept suggestion
-- Bottom left button in program edit screen now opens editor config
-- Fix missing focus highlight from tab-navigation of buttons in manager screen
-- Fix syntax highlighting for "SECOND" keyword
-- Fix escaped quotes in strings containing the escaping backslash
-- Add reminder when SFM crashes the game that there's a config to turn off managers
-- Add hotkey reminder to ctrl+i overlay
-- Fix disconnect issue when clearing facades from cables
```
release
Super Factory Manager 4.20.0
4.20.021 февр. 2025 г.2,9 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.20.0 ----
-- Fix disks having no name when program has no name for 1.21+
-- VSCode extension updates, thanks @Titop54 for the help <3
-- Fix max program length ungraceful crash, thanks @Crazy
---- Set MAX_PROGRAM_LENGTH to ~32,300 because of vanilla constraints
-- Renamed resource types example to include "fluid" in the title
-- Add edit-in-hand reminder text to disk when no program present
-- Add reminder to push labels when warnings present
-- Optimize EACH limits
EVERY 20 TICKS DO
INPUT FROM chest
OUTPUT RETAIN 1 EACH *seed* TO phyto
-- this no longer lags the more items match lol
END
-- Add support for OR
EVERY 20 TICKS DO
INPUT
5 stone OR dirt, -- move 5 total (stone|dirt)
cobblestone -- move all cobble
FROM chest
END
-- Fix correctness bug
---- With multiple 'b' inventories, each one would keep 5 instead of 5 across them total
EVERY 20 TICKS DO
input retain 5 from b
output to a
END
-- Update round robin example to advocate for using "retain" instead
-- Add notice to inspector that slot numbers may not correspond with automation slots
-- Fix syntax highlighting for "without", thanks @AkaiPandaTV
-- Fix WITHOUT and WITH logic implementation
EVERY 20 TICKS DO
INPUT minecraft: FROM left
OUTPUT WITH TAG ingots OR tag chests EXCEPT iron_ingot TO right
OUTPUT WITHOUT TAG ingots OR TAG nuggets TO "top"
END
-- Add fancy inventory cable, cable with non-full-block model, thanks @kevinrpb
-- Optimized label gun and network tool rendering, thanks @Burkino <3
-- Add label gun render-only-selected gui button added, thanks @Burkino
-- Add label gun gui searching, thanks @Burkino
-- Add cable facades, thanks @Burkino
---- Network tool in off-hand will replace cable texture with block in main hand on right click
-- Add resource type disallowing via config for pack makers, thanks @Burkino
-- Add warning when using Mekanism blocks in IO statements with no side specified
-- Add label gun pick-block modifier key for right clicking
-- Fix label gun with no active label failing to shift-right-click to clear labels on blocks
-- Remove confirmation dialog when reset is pressed with blank program and no labels
-- Add confirmation screen when pasting
-- Optimized water tank logic, thanks @WanderinWolf for the bug report
---- Capacity scaling has been buffed from n to 2^n
---- Added `/sfm bust_water_network_cache` in case I screwed up the cache logic lol
-- Update network tool output; hide capabilities that aren't present, added newline
-- Update water tank reminder text to mention that other tanks must be active for bonus
-- Add issue tracker url to mods.toml, shown when SFM is suspected of causing a crash
-- Add CompressedBlockPosSet data structure to fix packet length issues with network tool and label gun
-- Invalidate network cache instead of recomputing when removing cables from large networks
-- Fix network tool not working on dedicated servers, thanks @RacerDelux
-- Fix only rendering one of label gun and network tool when both held at once
-- Fix network tool not refreshing render data properly when in off-hand
-- Fix cables being moved by pistons not updating the cable network
-- Remove unused keyword tokens: WORLD, PROGRAM, MOVE
-- Add random initialization of manager internal clock on load from world
-- Add support for specifying global alignment and offset for timer intervals
EVERY 20 GLOBAL TICKS DO END
EVERY 20 GLOBAL PLUS 5 TICKS DO END
EVERY 20G PLUS 5 TICKS DO END
EVERY 20G + 5 TICKS DO END
EVERY 20G+5 TICKS DO END
-- Add timer_triggers.sfml example
-- Fix manager asking for confirmation when pasting over empty disks
-- Fix missing truncation on ctrl+space actions for label and output tokens
-- Performance improvements by switching to imperative loops, thanks @Qther
-- Add `/sfm config show` (anyone) and `/sfm config edit` (op) commands
-- Add "show config" button to manager gui
-- Improve resource loss logging
-- Add config variable to disable config loss logging in console
-- Add "(SFM)" to mod name in mods.toml so it shows up in searches for "SFM"
-- Add crafting recipe to clear label guns
-- Fix label gun clear not resetting active label
-- Add label cleanup support for labels on blocks that are not detected as valid inventories
-- Fix inspection results missing line endings when multiple resource types present
-- Add exports for all side to network tool, listing selected side first
-- Add hotkeys for label gun next/prev for people with no scroll wheel, unbound by default
-- Add facades to fancy cables, HUGE thanks to CoFH for their RetexturedBakedQuad class <3
-- Add direction support to fancy cable facades
-- Add `/sfm changelog` command
-- Add swapping between fancy and normal cables with network tool
-- Performance improvements by reducing memory allocations iterating block neighbours
-- Fix inaccurate scrollbar
-- Fix industrial foregoing ore meat fluid not moving because SFM mishandling fluid tags
---- Thanks @luxxiz for the report!
-- Fix modifying disk label data in ServerboundManagerFixPacket failing due to immutability (#212)
-- Fix DiskItem calling client method on server when producing tooltip contents (#210)
-- Fix pasting large program causing packet too large error (#211)
-- Fix printing press form crash bug (#209)
-- Add label gun view mode to only show a subset of labels
```
release
Super Factory Manager 4.20.0
4.20.021 февр. 2025 г.85Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.20.0 ----
-- Fix disks having no name when program has no name for 1.21+
-- VSCode extension updates, thanks @Titop54 for the help <3
-- Fix max program length ungraceful crash, thanks @Crazy
---- Set MAX_PROGRAM_LENGTH to ~32,300 because of vanilla constraints
-- Renamed resource types example to include "fluid" in the title
-- Add edit-in-hand reminder text to disk when no program present
-- Add reminder to push labels when warnings present
-- Optimize EACH limits
EVERY 20 TICKS DO
INPUT FROM chest
OUTPUT RETAIN 1 EACH *seed* TO phyto
-- this no longer lags the more items match lol
END
-- Add support for OR
EVERY 20 TICKS DO
INPUT
5 stone OR dirt, -- move 5 total (stone|dirt)
cobblestone -- move all cobble
FROM chest
END
-- Fix correctness bug
---- With multiple 'b' inventories, each one would keep 5 instead of 5 across them total
EVERY 20 TICKS DO
input retain 5 from b
output to a
END
-- Update round robin example to advocate for using "retain" instead
-- Add notice to inspector that slot numbers may not correspond with automation slots
-- Fix syntax highlighting for "without", thanks @AkaiPandaTV
-- Fix WITHOUT and WITH logic implementation
EVERY 20 TICKS DO
INPUT minecraft: FROM left
OUTPUT WITH TAG ingots OR tag chests EXCEPT iron_ingot TO right
OUTPUT WITHOUT TAG ingots OR TAG nuggets TO "top"
END
-- Add fancy inventory cable, cable with non-full-block model, thanks @kevinrpb
-- Optimized label gun and network tool rendering, thanks @Burkino <3
-- Add label gun render-only-selected gui button added, thanks @Burkino
-- Add label gun gui searching, thanks @Burkino
-- Add cable facades, thanks @Burkino
---- Network tool in off-hand will replace cable texture with block in main hand on right click
-- Add resource type disallowing via config for pack makers, thanks @Burkino
-- Add warning when using Mekanism blocks in IO statements with no side specified
-- Add label gun pick-block modifier key for right clicking
-- Fix label gun with no active label failing to shift-right-click to clear labels on blocks
-- Remove confirmation dialog when reset is pressed with blank program and no labels
-- Add confirmation screen when pasting
-- Optimized water tank logic, thanks @WanderinWolf for the bug report
---- Capacity scaling has been buffed from n to 2^n
---- Added `/sfm bust_water_network_cache` in case I screwed up the cache logic lol
-- Update network tool output; hide capabilities that aren't present, added newline
-- Update water tank reminder text to mention that other tanks must be active for bonus
-- Add issue tracker url to mods.toml, shown when SFM is suspected of causing a crash
-- Add CompressedBlockPosSet data structure to fix packet length issues with network tool and label gun
-- Invalidate network cache instead of recomputing when removing cables from large networks
-- Fix network tool not working on dedicated servers, thanks @RacerDelux
-- Fix only rendering one of label gun and network tool when both held at once
-- Fix network tool not refreshing render data properly when in off-hand
-- Fix cables being moved by pistons not updating the cable network
-- Remove unused keyword tokens: WORLD, PROGRAM, MOVE
-- Add random initialization of manager internal clock on load from world
-- Add support for specifying global alignment and offset for timer intervals
EVERY 20 GLOBAL TICKS DO END
EVERY 20 GLOBAL PLUS 5 TICKS DO END
EVERY 20G PLUS 5 TICKS DO END
EVERY 20G + 5 TICKS DO END
EVERY 20G+5 TICKS DO END
-- Add timer_triggers.sfml example
-- Fix manager asking for confirmation when pasting over empty disks
-- Fix missing truncation on ctrl+space actions for label and output tokens
-- Performance improvements by switching to imperative loops, thanks @Qther
-- Add `/sfm config show` (anyone) and `/sfm config edit` (op) commands
-- Add "show config" button to manager gui
-- Improve resource loss logging
-- Add config variable to disable config loss logging in console
-- Add "(SFM)" to mod name in mods.toml so it shows up in searches for "SFM"
-- Add crafting recipe to clear label guns
-- Fix label gun clear not resetting active label
-- Add label cleanup support for labels on blocks that are not detected as valid inventories
-- Fix inspection results missing line endings when multiple resource types present
-- Add exports for all side to network tool, listing selected side first
-- Add hotkeys for label gun next/prev for people with no scroll wheel, unbound by default
-- Add facades to fancy cables, HUGE thanks to CoFH for their RetexturedBakedQuad class <3
-- Add direction support to fancy cable facades
-- Add `/sfm changelog` command
-- Add swapping between fancy and normal cables with network tool
-- Performance improvements by reducing memory allocations iterating block neighbours
-- Fix inaccurate scrollbar
-- Fix industrial foregoing ore meat fluid not moving because SFM mishandling fluid tags
---- Thanks @luxxiz for the report!
-- Fix modifying disk label data in ServerboundManagerFixPacket failing due to immutability (#212)
-- Fix DiskItem calling client method on server when producing tooltip contents (#210)
-- Fix pasting large program causing packet too large error (#211)
-- Fix printing press form crash bug (#209)
-- Add label gun view mode to only show a subset of labels
```
release
Super Factory Manager 4.20.0
4.20.021 февр. 2025 г.75Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.20.0 ----
-- Fix disks having no name when program has no name for 1.21+
-- VSCode extension updates, thanks @Titop54 for the help <3
-- Fix max program length ungraceful crash, thanks @Crazy
---- Set MAX_PROGRAM_LENGTH to ~32,300 because of vanilla constraints
-- Renamed resource types example to include "fluid" in the title
-- Add edit-in-hand reminder text to disk when no program present
-- Add reminder to push labels when warnings present
-- Optimize EACH limits
EVERY 20 TICKS DO
INPUT FROM chest
OUTPUT RETAIN 1 EACH *seed* TO phyto
-- this no longer lags the more items match lol
END
-- Add support for OR
EVERY 20 TICKS DO
INPUT
5 stone OR dirt, -- move 5 total (stone|dirt)
cobblestone -- move all cobble
FROM chest
END
-- Fix correctness bug
---- With multiple 'b' inventories, each one would keep 5 instead of 5 across them total
EVERY 20 TICKS DO
input retain 5 from b
output to a
END
-- Update round robin example to advocate for using "retain" instead
-- Add notice to inspector that slot numbers may not correspond with automation slots
-- Fix syntax highlighting for "without", thanks @AkaiPandaTV
-- Fix WITHOUT and WITH logic implementation
EVERY 20 TICKS DO
INPUT minecraft: FROM left
OUTPUT WITH TAG ingots OR tag chests EXCEPT iron_ingot TO right
OUTPUT WITHOUT TAG ingots OR TAG nuggets TO "top"
END
-- Add fancy inventory cable, cable with non-full-block model, thanks @kevinrpb
-- Optimized label gun and network tool rendering, thanks @Burkino <3
-- Add label gun render-only-selected gui button added, thanks @Burkino
-- Add label gun gui searching, thanks @Burkino
-- Add cable facades, thanks @Burkino
---- Network tool in off-hand will replace cable texture with block in main hand on right click
-- Add resource type disallowing via config for pack makers, thanks @Burkino
-- Add warning when using Mekanism blocks in IO statements with no side specified
-- Add label gun pick-block modifier key for right clicking
-- Fix label gun with no active label failing to shift-right-click to clear labels on blocks
-- Remove confirmation dialog when reset is pressed with blank program and no labels
-- Add confirmation screen when pasting
-- Optimized water tank logic, thanks @WanderinWolf for the bug report
---- Capacity scaling has been buffed from n to 2^n
---- Added `/sfm bust_water_network_cache` in case I screwed up the cache logic lol
-- Update network tool output; hide capabilities that aren't present, added newline
-- Update water tank reminder text to mention that other tanks must be active for bonus
-- Add issue tracker url to mods.toml, shown when SFM is suspected of causing a crash
-- Add CompressedBlockPosSet data structure to fix packet length issues with network tool and label gun
-- Invalidate network cache instead of recomputing when removing cables from large networks
-- Fix network tool not working on dedicated servers, thanks @RacerDelux
-- Fix only rendering one of label gun and network tool when both held at once
-- Fix network tool not refreshing render data properly when in off-hand
-- Fix cables being moved by pistons not updating the cable network
-- Remove unused keyword tokens: WORLD, PROGRAM, MOVE
-- Add random initialization of manager internal clock on load from world
-- Add support for specifying global alignment and offset for timer intervals
EVERY 20 GLOBAL TICKS DO END
EVERY 20 GLOBAL PLUS 5 TICKS DO END
EVERY 20G PLUS 5 TICKS DO END
EVERY 20G + 5 TICKS DO END
EVERY 20G+5 TICKS DO END
-- Add timer_triggers.sfml example
-- Fix manager asking for confirmation when pasting over empty disks
-- Fix missing truncation on ctrl+space actions for label and output tokens
-- Performance improvements by switching to imperative loops, thanks @Qther
-- Add `/sfm config show` (anyone) and `/sfm config edit` (op) commands
-- Add "show config" button to manager gui
-- Improve resource loss logging
-- Add config variable to disable config loss logging in console
-- Add "(SFM)" to mod name in mods.toml so it shows up in searches for "SFM"
-- Add crafting recipe to clear label guns
-- Fix label gun clear not resetting active label
-- Add label cleanup support for labels on blocks that are not detected as valid inventories
-- Fix inspection results missing line endings when multiple resource types present
-- Add exports for all side to network tool, listing selected side first
-- Add hotkeys for label gun next/prev for people with no scroll wheel, unbound by default
-- Add facades to fancy cables, HUGE thanks to CoFH for their RetexturedBakedQuad class <3
-- Add direction support to fancy cable facades
-- Add `/sfm changelog` command
-- Add swapping between fancy and normal cables with network tool
-- Performance improvements by reducing memory allocations iterating block neighbours
-- Fix inaccurate scrollbar
-- Fix industrial foregoing ore meat fluid not moving because SFM mishandling fluid tags
---- Thanks @luxxiz for the report!
-- Fix modifying disk label data in ServerboundManagerFixPacket failing due to immutability (#212)
-- Fix DiskItem calling client method on server when producing tooltip contents (#210)
-- Fix pasting large program causing packet too large error (#211)
-- Fix printing press form crash bug (#209)
-- Add label gun view mode to only show a subset of labels
```
release
Super Factory Manager 4.20.0
4.20.021 февр. 2025 г.57Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.20.0 ----
-- Fix disks having no name when program has no name for 1.21+
-- VSCode extension updates, thanks @Titop54 for the help <3
-- Fix max program length ungraceful crash, thanks @Crazy
---- Set MAX_PROGRAM_LENGTH to ~32,300 because of vanilla constraints
-- Renamed resource types example to include "fluid" in the title
-- Add edit-in-hand reminder text to disk when no program present
-- Add reminder to push labels when warnings present
-- Optimize EACH limits
EVERY 20 TICKS DO
INPUT FROM chest
OUTPUT RETAIN 1 EACH *seed* TO phyto
-- this no longer lags the more items match lol
END
-- Add support for OR
EVERY 20 TICKS DO
INPUT
5 stone OR dirt, -- move 5 total (stone|dirt)
cobblestone -- move all cobble
FROM chest
END
-- Fix correctness bug
---- With multiple 'b' inventories, each one would keep 5 instead of 5 across them total
EVERY 20 TICKS DO
input retain 5 from b
output to a
END
-- Update round robin example to advocate for using "retain" instead
-- Add notice to inspector that slot numbers may not correspond with automation slots
-- Fix syntax highlighting for "without", thanks @AkaiPandaTV
-- Fix WITHOUT and WITH logic implementation
EVERY 20 TICKS DO
INPUT minecraft: FROM left
OUTPUT WITH TAG ingots OR tag chests EXCEPT iron_ingot TO right
OUTPUT WITHOUT TAG ingots OR TAG nuggets TO "top"
END
-- Add fancy inventory cable, cable with non-full-block model, thanks @kevinrpb
-- Optimized label gun and network tool rendering, thanks @Burkino <3
-- Add label gun render-only-selected gui button added, thanks @Burkino
-- Add label gun gui searching, thanks @Burkino
-- Add cable facades, thanks @Burkino
---- Network tool in off-hand will replace cable texture with block in main hand on right click
-- Add resource type disallowing via config for pack makers, thanks @Burkino
-- Add warning when using Mekanism blocks in IO statements with no side specified
-- Add label gun pick-block modifier key for right clicking
-- Fix label gun with no active label failing to shift-right-click to clear labels on blocks
-- Remove confirmation dialog when reset is pressed with blank program and no labels
-- Add confirmation screen when pasting
-- Optimized water tank logic, thanks @WanderinWolf for the bug report
---- Capacity scaling has been buffed from n to 2^n
---- Added `/sfm bust_water_network_cache` in case I screwed up the cache logic lol
-- Update network tool output; hide capabilities that aren't present, added newline
-- Update water tank reminder text to mention that other tanks must be active for bonus
-- Add issue tracker url to mods.toml, shown when SFM is suspected of causing a crash
-- Add CompressedBlockPosSet data structure to fix packet length issues with network tool and label gun
-- Invalidate network cache instead of recomputing when removing cables from large networks
-- Fix network tool not working on dedicated servers, thanks @RacerDelux
-- Fix only rendering one of label gun and network tool when both held at once
-- Fix network tool not refreshing render data properly when in off-hand
-- Fix cables being moved by pistons not updating the cable network
-- Remove unused keyword tokens: WORLD, PROGRAM, MOVE
-- Add random initialization of manager internal clock on load from world
-- Add support for specifying global alignment and offset for timer intervals
EVERY 20 GLOBAL TICKS DO END
EVERY 20 GLOBAL PLUS 5 TICKS DO END
EVERY 20G PLUS 5 TICKS DO END
EVERY 20G + 5 TICKS DO END
EVERY 20G+5 TICKS DO END
-- Add timer_triggers.sfml example
-- Fix manager asking for confirmation when pasting over empty disks
-- Fix missing truncation on ctrl+space actions for label and output tokens
-- Performance improvements by switching to imperative loops, thanks @Qther
-- Add `/sfm config show` (anyone) and `/sfm config edit` (op) commands
-- Add "show config" button to manager gui
-- Improve resource loss logging
-- Add config variable to disable config loss logging in console
-- Add "(SFM)" to mod name in mods.toml so it shows up in searches for "SFM"
-- Add crafting recipe to clear label guns
-- Fix label gun clear not resetting active label
-- Add label cleanup support for labels on blocks that are not detected as valid inventories
-- Fix inspection results missing line endings when multiple resource types present
-- Add exports for all side to network tool, listing selected side first
-- Add hotkeys for label gun next/prev for people with no scroll wheel, unbound by default
-- Add facades to fancy cables, HUGE thanks to CoFH for their RetexturedBakedQuad class <3
-- Add direction support to fancy cable facades
-- Add `/sfm changelog` command
-- Add swapping between fancy and normal cables with network tool
-- Performance improvements by reducing memory allocations iterating block neighbours
-- Fix inaccurate scrollbar
-- Fix industrial foregoing ore meat fluid not moving because SFM mishandling fluid tags
---- Thanks @luxxiz for the report!
-- Fix modifying disk label data in ServerboundManagerFixPacket failing due to immutability (#212)
-- Fix DiskItem calling client method on server when producing tooltip contents (#210)
-- Fix pasting large program causing packet too large error (#211)
-- Fix printing press form crash bug (#209)
-- Add label gun view mode to only show a subset of labels
```
release
Super Factory Manager 4.20.0
4.20.021 февр. 2025 г.70Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.20.0 ----
-- Fix disks having no name when program has no name for 1.21+
-- VSCode extension updates, thanks @Titop54 for the help <3
-- Fix max program length ungraceful crash, thanks @Crazy
---- Set MAX_PROGRAM_LENGTH to ~32,300 because of vanilla constraints
-- Renamed resource types example to include "fluid" in the title
-- Add edit-in-hand reminder text to disk when no program present
-- Add reminder to push labels when warnings present
-- Optimize EACH limits
EVERY 20 TICKS DO
INPUT FROM chest
OUTPUT RETAIN 1 EACH *seed* TO phyto
-- this no longer lags the more items match lol
END
-- Add support for OR
EVERY 20 TICKS DO
INPUT
5 stone OR dirt, -- move 5 total (stone|dirt)
cobblestone -- move all cobble
FROM chest
END
-- Fix correctness bug
---- With multiple 'b' inventories, each one would keep 5 instead of 5 across them total
EVERY 20 TICKS DO
input retain 5 from b
output to a
END
-- Update round robin example to advocate for using "retain" instead
-- Add notice to inspector that slot numbers may not correspond with automation slots
-- Fix syntax highlighting for "without", thanks @AkaiPandaTV
-- Fix WITHOUT and WITH logic implementation
EVERY 20 TICKS DO
INPUT minecraft: FROM left
OUTPUT WITH TAG ingots OR tag chests EXCEPT iron_ingot TO right
OUTPUT WITHOUT TAG ingots OR TAG nuggets TO "top"
END
-- Add fancy inventory cable, cable with non-full-block model, thanks @kevinrpb
-- Optimized label gun and network tool rendering, thanks @Burkino <3
-- Add label gun render-only-selected gui button added, thanks @Burkino
-- Add label gun gui searching, thanks @Burkino
-- Add cable facades, thanks @Burkino
---- Network tool in off-hand will replace cable texture with block in main hand on right click
-- Add resource type disallowing via config for pack makers, thanks @Burkino
-- Add warning when using Mekanism blocks in IO statements with no side specified
-- Add label gun pick-block modifier key for right clicking
-- Fix label gun with no active label failing to shift-right-click to clear labels on blocks
-- Remove confirmation dialog when reset is pressed with blank program and no labels
-- Add confirmation screen when pasting
-- Optimized water tank logic, thanks @WanderinWolf for the bug report
---- Capacity scaling has been buffed from n to 2^n
---- Added `/sfm bust_water_network_cache` in case I screwed up the cache logic lol
-- Update network tool output; hide capabilities that aren't present, added newline
-- Update water tank reminder text to mention that other tanks must be active for bonus
-- Add issue tracker url to mods.toml, shown when SFM is suspected of causing a crash
-- Add CompressedBlockPosSet data structure to fix packet length issues with network tool and label gun
-- Invalidate network cache instead of recomputing when removing cables from large networks
-- Fix network tool not working on dedicated servers, thanks @RacerDelux
-- Fix only rendering one of label gun and network tool when both held at once
-- Fix network tool not refreshing render data properly when in off-hand
-- Fix cables being moved by pistons not updating the cable network
-- Remove unused keyword tokens: WORLD, PROGRAM, MOVE
-- Add random initialization of manager internal clock on load from world
-- Add support for specifying global alignment and offset for timer intervals
EVERY 20 GLOBAL TICKS DO END
EVERY 20 GLOBAL PLUS 5 TICKS DO END
EVERY 20G PLUS 5 TICKS DO END
EVERY 20G + 5 TICKS DO END
EVERY 20G+5 TICKS DO END
-- Add timer_triggers.sfml example
-- Fix manager asking for confirmation when pasting over empty disks
-- Fix missing truncation on ctrl+space actions for label and output tokens
-- Performance improvements by switching to imperative loops, thanks @Qther
-- Add `/sfm config show` (anyone) and `/sfm config edit` (op) commands
-- Add "show config" button to manager gui
-- Improve resource loss logging
-- Add config variable to disable config loss logging in console
-- Add "(SFM)" to mod name in mods.toml so it shows up in searches for "SFM"
-- Add crafting recipe to clear label guns
-- Fix label gun clear not resetting active label
-- Add label cleanup support for labels on blocks that are not detected as valid inventories
-- Fix inspection results missing line endings when multiple resource types present
-- Add exports for all side to network tool, listing selected side first
-- Add hotkeys for label gun next/prev for people with no scroll wheel, unbound by default
-- Add facades to fancy cables, HUGE thanks to CoFH for their RetexturedBakedQuad class <3
-- Add direction support to fancy cable facades
-- Add `/sfm changelog` command
-- Add swapping between fancy and normal cables with network tool
-- Performance improvements by reducing memory allocations iterating block neighbours
-- Fix inaccurate scrollbar
-- Fix industrial foregoing ore meat fluid not moving because SFM mishandling fluid tags
---- Thanks @luxxiz for the report!
-- Fix modifying disk label data in ServerboundManagerFixPacket failing due to immutability (#212)
-- Fix DiskItem calling client method on server when producing tooltip contents (#210)
-- Fix pasting large program causing packet too large error (#211)
-- Fix printing press form crash bug (#209)
-- Add label gun view mode to only show a subset of labels
```
release
Super Factory Manager 4.20.0
4.20.021 февр. 2025 г.7,4 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.20.0 ----
-- Fix disks having no name when program has no name for 1.21+
-- VSCode extension updates, thanks @Titop54 for the help <3
-- Fix max program length ungraceful crash, thanks @Crazy
---- Set MAX_PROGRAM_LENGTH to ~32,300 because of vanilla constraints
-- Renamed resource types example to include "fluid" in the title
-- Add edit-in-hand reminder text to disk when no program present
-- Add reminder to push labels when warnings present
-- Optimize EACH limits
EVERY 20 TICKS DO
INPUT FROM chest
OUTPUT RETAIN 1 EACH *seed* TO phyto
-- this no longer lags the more items match lol
END
-- Add support for OR
EVERY 20 TICKS DO
INPUT
5 stone OR dirt, -- move 5 total (stone|dirt)
cobblestone -- move all cobble
FROM chest
END
-- Fix correctness bug
---- With multiple 'b' inventories, each one would keep 5 instead of 5 across them total
EVERY 20 TICKS DO
input retain 5 from b
output to a
END
-- Update round robin example to advocate for using "retain" instead
-- Add notice to inspector that slot numbers may not correspond with automation slots
-- Fix syntax highlighting for "without", thanks @AkaiPandaTV
-- Fix WITHOUT and WITH logic implementation
EVERY 20 TICKS DO
INPUT minecraft: FROM left
OUTPUT WITH TAG ingots OR tag chests EXCEPT iron_ingot TO right
OUTPUT WITHOUT TAG ingots OR TAG nuggets TO "top"
END
-- Add fancy inventory cable, cable with non-full-block model, thanks @kevinrpb
-- Optimized label gun and network tool rendering, thanks @Burkino <3
-- Add label gun render-only-selected gui button added, thanks @Burkino
-- Add label gun gui searching, thanks @Burkino
-- Add cable facades, thanks @Burkino
---- Network tool in off-hand will replace cable texture with block in main hand on right click
-- Add resource type disallowing via config for pack makers, thanks @Burkino
-- Add warning when using Mekanism blocks in IO statements with no side specified
-- Add label gun pick-block modifier key for right clicking
-- Fix label gun with no active label failing to shift-right-click to clear labels on blocks
-- Remove confirmation dialog when reset is pressed with blank program and no labels
-- Add confirmation screen when pasting
-- Optimized water tank logic, thanks @WanderinWolf for the bug report
---- Capacity scaling has been buffed from n to 2^n
---- Added `/sfm bust_water_network_cache` in case I screwed up the cache logic lol
-- Update network tool output; hide capabilities that aren't present, added newline
-- Update water tank reminder text to mention that other tanks must be active for bonus
-- Add issue tracker url to mods.toml, shown when SFM is suspected of causing a crash
-- Add CompressedBlockPosSet data structure to fix packet length issues with network tool and label gun
-- Invalidate network cache instead of recomputing when removing cables from large networks
-- Fix network tool not working on dedicated servers, thanks @RacerDelux
-- Fix only rendering one of label gun and network tool when both held at once
-- Fix network tool not refreshing render data properly when in off-hand
-- Fix cables being moved by pistons not updating the cable network
-- Remove unused keyword tokens: WORLD, PROGRAM, MOVE
-- Add random initialization of manager internal clock on load from world
-- Add support for specifying global alignment and offset for timer intervals
EVERY 20 GLOBAL TICKS DO END
EVERY 20 GLOBAL PLUS 5 TICKS DO END
EVERY 20G PLUS 5 TICKS DO END
EVERY 20G + 5 TICKS DO END
EVERY 20G+5 TICKS DO END
-- Add timer_triggers.sfml example
-- Fix manager asking for confirmation when pasting over empty disks
-- Fix missing truncation on ctrl+space actions for label and output tokens
-- Performance improvements by switching to imperative loops, thanks @Qther
-- Add `/sfm config show` (anyone) and `/sfm config edit` (op) commands
-- Add "show config" button to manager gui
-- Improve resource loss logging
-- Add config variable to disable config loss logging in console
-- Add "(SFM)" to mod name in mods.toml so it shows up in searches for "SFM"
-- Add crafting recipe to clear label guns
-- Fix label gun clear not resetting active label
-- Add label cleanup support for labels on blocks that are not detected as valid inventories
-- Fix inspection results missing line endings when multiple resource types present
-- Add exports for all side to network tool, listing selected side first
-- Add hotkeys for label gun next/prev for people with no scroll wheel, unbound by default
-- Add facades to fancy cables, HUGE thanks to CoFH for their RetexturedBakedQuad class <3
-- Add direction support to fancy cable facades
-- Add `/sfm changelog` command
-- Add swapping between fancy and normal cables with network tool
-- Performance improvements by reducing memory allocations iterating block neighbours
-- Fix inaccurate scrollbar
-- Fix industrial foregoing ore meat fluid not moving because SFM mishandling fluid tags
---- Thanks @luxxiz for the report!
-- Fix modifying disk label data in ServerboundManagerFixPacket failing due to immutability (#212)
-- Fix DiskItem calling client method on server when producing tooltip contents (#210)
-- Fix pasting large program causing packet too large error (#211)
-- Fix printing press form crash bug (#209)
-- Add label gun view mode to only show a subset of labels
```
release
Super Factory Manager 4.20.0
4.20.021 февр. 2025 г.51Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.20.0 ----
-- Fix disks having no name when program has no name for 1.21+
-- VSCode extension updates, thanks @Titop54 for the help <3
-- Fix max program length ungraceful crash, thanks @Crazy
---- Set MAX_PROGRAM_LENGTH to ~32,300 because of vanilla constraints
-- Renamed resource types example to include "fluid" in the title
-- Add edit-in-hand reminder text to disk when no program present
-- Add reminder to push labels when warnings present
-- Optimize EACH limits
EVERY 20 TICKS DO
INPUT FROM chest
OUTPUT RETAIN 1 EACH *seed* TO phyto
-- this no longer lags the more items match lol
END
-- Add support for OR
EVERY 20 TICKS DO
INPUT
5 stone OR dirt, -- move 5 total (stone|dirt)
cobblestone -- move all cobble
FROM chest
END
-- Fix correctness bug
---- With multiple 'b' inventories, each one would keep 5 instead of 5 across them total
EVERY 20 TICKS DO
input retain 5 from b
output to a
END
-- Update round robin example to advocate for using "retain" instead
-- Add notice to inspector that slot numbers may not correspond with automation slots
-- Fix syntax highlighting for "without", thanks @AkaiPandaTV
-- Fix WITHOUT and WITH logic implementation
EVERY 20 TICKS DO
INPUT minecraft: FROM left
OUTPUT WITH TAG ingots OR tag chests EXCEPT iron_ingot TO right
OUTPUT WITHOUT TAG ingots OR TAG nuggets TO "top"
END
-- Add fancy inventory cable, cable with non-full-block model, thanks @kevinrpb
-- Optimized label gun and network tool rendering, thanks @Burkino <3
-- Add label gun render-only-selected gui button added, thanks @Burkino
-- Add label gun gui searching, thanks @Burkino
-- Add cable facades, thanks @Burkino
---- Network tool in off-hand will replace cable texture with block in main hand on right click
-- Add resource type disallowing via config for pack makers, thanks @Burkino
-- Add warning when using Mekanism blocks in IO statements with no side specified
-- Add label gun pick-block modifier key for right clicking
-- Fix label gun with no active label failing to shift-right-click to clear labels on blocks
-- Remove confirmation dialog when reset is pressed with blank program and no labels
-- Add confirmation screen when pasting
-- Optimized water tank logic, thanks @WanderinWolf for the bug report
---- Capacity scaling has been buffed from n to 2^n
---- Added `/sfm bust_water_network_cache` in case I screwed up the cache logic lol
-- Update network tool output; hide capabilities that aren't present, added newline
-- Update water tank reminder text to mention that other tanks must be active for bonus
-- Add issue tracker url to mods.toml, shown when SFM is suspected of causing a crash
-- Add CompressedBlockPosSet data structure to fix packet length issues with network tool and label gun
-- Invalidate network cache instead of recomputing when removing cables from large networks
-- Fix network tool not working on dedicated servers, thanks @RacerDelux
-- Fix only rendering one of label gun and network tool when both held at once
-- Fix network tool not refreshing render data properly when in off-hand
-- Fix cables being moved by pistons not updating the cable network
-- Remove unused keyword tokens: WORLD, PROGRAM, MOVE
-- Add random initialization of manager internal clock on load from world
-- Add support for specifying global alignment and offset for timer intervals
EVERY 20 GLOBAL TICKS DO END
EVERY 20 GLOBAL PLUS 5 TICKS DO END
EVERY 20G PLUS 5 TICKS DO END
EVERY 20G + 5 TICKS DO END
EVERY 20G+5 TICKS DO END
-- Add timer_triggers.sfml example
-- Fix manager asking for confirmation when pasting over empty disks
-- Fix missing truncation on ctrl+space actions for label and output tokens
-- Performance improvements by switching to imperative loops, thanks @Qther
-- Add `/sfm config show` (anyone) and `/sfm config edit` (op) commands
-- Add "show config" button to manager gui
-- Improve resource loss logging
-- Add config variable to disable config loss logging in console
-- Add "(SFM)" to mod name in mods.toml so it shows up in searches for "SFM"
-- Add crafting recipe to clear label guns
-- Fix label gun clear not resetting active label
-- Add label cleanup support for labels on blocks that are not detected as valid inventories
-- Fix inspection results missing line endings when multiple resource types present
-- Add exports for all side to network tool, listing selected side first
-- Add hotkeys for label gun next/prev for people with no scroll wheel, unbound by default
-- Add facades to fancy cables, HUGE thanks to CoFH for their RetexturedBakedQuad class <3
-- Add direction support to fancy cable facades
-- Add `/sfm changelog` command
-- Add swapping between fancy and normal cables with network tool
-- Performance improvements by reducing memory allocations iterating block neighbours
-- Fix inaccurate scrollbar
-- Fix industrial foregoing ore meat fluid not moving because SFM mishandling fluid tags
---- Thanks @luxxiz for the report!
-- Fix modifying disk label data in ServerboundManagerFixPacket failing due to immutability (#212)
-- Fix DiskItem calling client method on server when producing tooltip contents (#210)
-- Fix pasting large program causing packet too large error (#211)
-- Fix printing press form crash bug (#209)
-- Add label gun view mode to only show a subset of labels
```
release
Super Factory Manager 4.20.0
4.20.021 февр. 2025 г.63Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.20.0 ----
-- Fix disks having no name when program has no name for 1.21+
-- VSCode extension updates, thanks @Titop54 for the help <3
-- Fix max program length ungraceful crash, thanks @Crazy
---- Set MAX_PROGRAM_LENGTH to ~32,300 because of vanilla constraints
-- Renamed resource types example to include "fluid" in the title
-- Add edit-in-hand reminder text to disk when no program present
-- Add reminder to push labels when warnings present
-- Optimize EACH limits
EVERY 20 TICKS DO
INPUT FROM chest
OUTPUT RETAIN 1 EACH *seed* TO phyto
-- this no longer lags the more items match lol
END
-- Add support for OR
EVERY 20 TICKS DO
INPUT
5 stone OR dirt, -- move 5 total (stone|dirt)
cobblestone -- move all cobble
FROM chest
END
-- Fix correctness bug
---- With multiple 'b' inventories, each one would keep 5 instead of 5 across them total
EVERY 20 TICKS DO
input retain 5 from b
output to a
END
-- Update round robin example to advocate for using "retain" instead
-- Add notice to inspector that slot numbers may not correspond with automation slots
-- Fix syntax highlighting for "without", thanks @AkaiPandaTV
-- Fix WITHOUT and WITH logic implementation
EVERY 20 TICKS DO
INPUT minecraft: FROM left
OUTPUT WITH TAG ingots OR tag chests EXCEPT iron_ingot TO right
OUTPUT WITHOUT TAG ingots OR TAG nuggets TO "top"
END
-- Add fancy inventory cable, cable with non-full-block model, thanks @kevinrpb
-- Optimized label gun and network tool rendering, thanks @Burkino <3
-- Add label gun render-only-selected gui button added, thanks @Burkino
-- Add label gun gui searching, thanks @Burkino
-- Add cable facades, thanks @Burkino
---- Network tool in off-hand will replace cable texture with block in main hand on right click
-- Add resource type disallowing via config for pack makers, thanks @Burkino
-- Add warning when using Mekanism blocks in IO statements with no side specified
-- Add label gun pick-block modifier key for right clicking
-- Fix label gun with no active label failing to shift-right-click to clear labels on blocks
-- Remove confirmation dialog when reset is pressed with blank program and no labels
-- Add confirmation screen when pasting
-- Optimized water tank logic, thanks @WanderinWolf for the bug report
---- Capacity scaling has been buffed from n to 2^n
---- Added `/sfm bust_water_network_cache` in case I screwed up the cache logic lol
-- Update network tool output; hide capabilities that aren't present, added newline
-- Update water tank reminder text to mention that other tanks must be active for bonus
-- Add issue tracker url to mods.toml, shown when SFM is suspected of causing a crash
-- Add CompressedBlockPosSet data structure to fix packet length issues with network tool and label gun
-- Invalidate network cache instead of recomputing when removing cables from large networks
-- Fix network tool not working on dedicated servers, thanks @RacerDelux
-- Fix only rendering one of label gun and network tool when both held at once
-- Fix network tool not refreshing render data properly when in off-hand
-- Fix cables being moved by pistons not updating the cable network
-- Remove unused keyword tokens: WORLD, PROGRAM, MOVE
-- Add random initialization of manager internal clock on load from world
-- Add support for specifying global alignment and offset for timer intervals
EVERY 20 GLOBAL TICKS DO END
EVERY 20 GLOBAL PLUS 5 TICKS DO END
EVERY 20G PLUS 5 TICKS DO END
EVERY 20G + 5 TICKS DO END
EVERY 20G+5 TICKS DO END
-- Add timer_triggers.sfml example
-- Fix manager asking for confirmation when pasting over empty disks
-- Fix missing truncation on ctrl+space actions for label and output tokens
-- Performance improvements by switching to imperative loops, thanks @Qther
-- Add `/sfm config show` (anyone) and `/sfm config edit` (op) commands
-- Add "show config" button to manager gui
-- Improve resource loss logging
-- Add config variable to disable config loss logging in console
-- Add "(SFM)" to mod name in mods.toml so it shows up in searches for "SFM"
-- Add crafting recipe to clear label guns
-- Fix label gun clear not resetting active label
-- Add label cleanup support for labels on blocks that are not detected as valid inventories
-- Fix inspection results missing line endings when multiple resource types present
-- Add exports for all side to network tool, listing selected side first
-- Add hotkeys for label gun next/prev for people with no scroll wheel, unbound by default
-- Add facades to fancy cables, HUGE thanks to CoFH for their RetexturedBakedQuad class <3
-- Add direction support to fancy cable facades
-- Add `/sfm changelog` command
-- Add swapping between fancy and normal cables with network tool
-- Performance improvements by reducing memory allocations iterating block neighbours
-- Fix inaccurate scrollbar
-- Fix industrial foregoing ore meat fluid not moving because SFM mishandling fluid tags
---- Thanks @luxxiz for the report!
-- Fix modifying disk label data in ServerboundManagerFixPacket failing due to immutability (#212)
-- Fix DiskItem calling client method on server when producing tooltip contents (#210)
-- Fix pasting large program causing packet too large error (#211)
-- Fix printing press form crash bug (#209)
-- Add label gun view mode to only show a subset of labels
```
release
Super Factory Manager 4.20.0
4.20.021 февр. 2025 г.998Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.20.0 ----
-- Fix disks having no name when program has no name for 1.21+
-- VSCode extension updates, thanks @Titop54 for the help <3
-- Fix max program length ungraceful crash, thanks @Crazy
---- Set MAX_PROGRAM_LENGTH to ~32,300 because of vanilla constraints
-- Renamed resource types example to include "fluid" in the title
-- Add edit-in-hand reminder text to disk when no program present
-- Add reminder to push labels when warnings present
-- Optimize EACH limits
EVERY 20 TICKS DO
INPUT FROM chest
OUTPUT RETAIN 1 EACH *seed* TO phyto
-- this no longer lags the more items match lol
END
-- Add support for OR
EVERY 20 TICKS DO
INPUT
5 stone OR dirt, -- move 5 total (stone|dirt)
cobblestone -- move all cobble
FROM chest
END
-- Fix correctness bug
---- With multiple 'b' inventories, each one would keep 5 instead of 5 across them total
EVERY 20 TICKS DO
input retain 5 from b
output to a
END
-- Update round robin example to advocate for using "retain" instead
-- Add notice to inspector that slot numbers may not correspond with automation slots
-- Fix syntax highlighting for "without", thanks @AkaiPandaTV
-- Fix WITHOUT and WITH logic implementation
EVERY 20 TICKS DO
INPUT minecraft: FROM left
OUTPUT WITH TAG ingots OR tag chests EXCEPT iron_ingot TO right
OUTPUT WITHOUT TAG ingots OR TAG nuggets TO "top"
END
-- Add fancy inventory cable, cable with non-full-block model, thanks @kevinrpb
-- Optimized label gun and network tool rendering, thanks @Burkino <3
-- Add label gun render-only-selected gui button added, thanks @Burkino
-- Add label gun gui searching, thanks @Burkino
-- Add cable facades, thanks @Burkino
---- Network tool in off-hand will replace cable texture with block in main hand on right click
-- Add resource type disallowing via config for pack makers, thanks @Burkino
-- Add warning when using Mekanism blocks in IO statements with no side specified
-- Add label gun pick-block modifier key for right clicking
-- Fix label gun with no active label failing to shift-right-click to clear labels on blocks
-- Remove confirmation dialog when reset is pressed with blank program and no labels
-- Add confirmation screen when pasting
-- Optimized water tank logic, thanks @WanderinWolf for the bug report
---- Capacity scaling has been buffed from n to 2^n
---- Added `/sfm bust_water_network_cache` in case I screwed up the cache logic lol
-- Update network tool output; hide capabilities that aren't present, added newline
-- Update water tank reminder text to mention that other tanks must be active for bonus
-- Add issue tracker url to mods.toml, shown when SFM is suspected of causing a crash
-- Add CompressedBlockPosSet data structure to fix packet length issues with network tool and label gun
-- Invalidate network cache instead of recomputing when removing cables from large networks
-- Fix network tool not working on dedicated servers, thanks @RacerDelux
-- Fix only rendering one of label gun and network tool when both held at once
-- Fix network tool not refreshing render data properly when in off-hand
-- Fix cables being moved by pistons not updating the cable network
-- Remove unused keyword tokens: WORLD, PROGRAM, MOVE
-- Add random initialization of manager internal clock on load from world
-- Add support for specifying global alignment and offset for timer intervals
EVERY 20 GLOBAL TICKS DO END
EVERY 20 GLOBAL PLUS 5 TICKS DO END
EVERY 20G PLUS 5 TICKS DO END
EVERY 20G + 5 TICKS DO END
EVERY 20G+5 TICKS DO END
-- Add timer_triggers.sfml example
-- Fix manager asking for confirmation when pasting over empty disks
-- Fix missing truncation on ctrl+space actions for label and output tokens
-- Performance improvements by switching to imperative loops, thanks @Qther
-- Add `/sfm config show` (anyone) and `/sfm config edit` (op) commands
-- Add "show config" button to manager gui
-- Improve resource loss logging
-- Add config variable to disable config loss logging in console
-- Add "(SFM)" to mod name in mods.toml so it shows up in searches for "SFM"
-- Add crafting recipe to clear label guns
-- Fix label gun clear not resetting active label
-- Add label cleanup support for labels on blocks that are not detected as valid inventories
-- Fix inspection results missing line endings when multiple resource types present
-- Add exports for all side to network tool, listing selected side first
-- Add hotkeys for label gun next/prev for people with no scroll wheel, unbound by default
-- Add facades to fancy cables, HUGE thanks to CoFH for their RetexturedBakedQuad class <3
-- Add direction support to fancy cable facades
-- Add `/sfm changelog` command
-- Add swapping between fancy and normal cables with network tool
-- Performance improvements by reducing memory allocations iterating block neighbours
-- Fix inaccurate scrollbar
-- Fix industrial foregoing ore meat fluid not moving because SFM mishandling fluid tags
---- Thanks @luxxiz for the report!
-- Fix modifying disk label data in ServerboundManagerFixPacket failing due to immutability (#212)
-- Fix DiskItem calling client method on server when producing tooltip contents (#210)
-- Fix pasting large program causing packet too large error (#211)
-- Fix printing press form crash bug (#209)
-- Add label gun view mode to only show a subset of labels
```
release
Super Factory Manager 4.19.0
4.19.026 авг. 2024 г.4,1 тыс.Minecraft: 1.21.1neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.19.0 ----
-- Fix uppercase resource identifiers not being auto-lowercased internally
-- Add WITH TAG support, check examples for more info
EVERY 20 TICKS DO
INPUT minecraft:* WITH TAG minecraft:mineable/shovel FROM chest
OUTPUT TO chest
END
-- Add WIP hotkey for copying item NBT to clipboard, doesn't work on JEI hovered items
-- Fix tooltips for manager screen showing over the program edit screen... again
-- Add `/sfm export_info` client command to dump item and recipe info
-- Update SFM 1.21.1 build to fix broken Mekanism compatibility
---- gas::, infusion::, etc are now aliases for chemical::
```
release
Super Factory Manager 4.19.0
4.19.026 авг. 2024 г.140Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.19.0 ----
-- Fix uppercase resource identifiers not being auto-lowercased internally
-- Add WITH TAG support, check examples for more info
EVERY 20 TICKS DO
INPUT minecraft:* WITH TAG minecraft:mineable/shovel FROM chest
OUTPUT TO chest
END
-- Add WIP hotkey for copying item NBT to clipboard, doesn't work on JEI hovered items
-- Fix tooltips for manager screen showing over the program edit screen... again
-- Add `/sfm export_info` client command to dump item and recipe info
-- Update SFM 1.21.1 build to fix broken Mekanism compatibility
---- gas::, infusion::, etc are now aliases for chemical::
```
release
Super Factory Manager 4.19.0
4.19.026 авг. 2024 г.117Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.19.0 ----
-- Fix uppercase resource identifiers not being auto-lowercased internally
-- Add WITH TAG support, check examples for more info
EVERY 20 TICKS DO
INPUT minecraft:* WITH TAG minecraft:mineable/shovel FROM chest
OUTPUT TO chest
END
-- Add WIP hotkey for copying item NBT to clipboard, doesn't work on JEI hovered items
-- Fix tooltips for manager screen showing over the program edit screen... again
-- Add `/sfm export_info` client command to dump item and recipe info
-- Update SFM 1.21.1 build to fix broken Mekanism compatibility
---- gas::, infusion::, etc are now aliases for chemical::
```
release
Super Factory Manager 4.19.0
4.19.026 авг. 2024 г.65Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.19.0 ----
-- Fix uppercase resource identifiers not being auto-lowercased internally
-- Add WITH TAG support, check examples for more info
EVERY 20 TICKS DO
INPUT minecraft:* WITH TAG minecraft:mineable/shovel FROM chest
OUTPUT TO chest
END
-- Add WIP hotkey for copying item NBT to clipboard, doesn't work on JEI hovered items
-- Fix tooltips for manager screen showing over the program edit screen... again
-- Add `/sfm export_info` client command to dump item and recipe info
-- Update SFM 1.21.1 build to fix broken Mekanism compatibility
---- gas::, infusion::, etc are now aliases for chemical::
```
release
Super Factory Manager 4.19.0
4.19.026 авг. 2024 г.44Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.19.0 ----
-- Fix uppercase resource identifiers not being auto-lowercased internally
-- Add WITH TAG support, check examples for more info
EVERY 20 TICKS DO
INPUT minecraft:* WITH TAG minecraft:mineable/shovel FROM chest
OUTPUT TO chest
END
-- Add WIP hotkey for copying item NBT to clipboard, doesn't work on JEI hovered items
-- Fix tooltips for manager screen showing over the program edit screen... again
-- Add `/sfm export_info` client command to dump item and recipe info
-- Update SFM 1.21.1 build to fix broken Mekanism compatibility
---- gas::, infusion::, etc are now aliases for chemical::
```
release
Super Factory Manager 4.19.0
4.19.026 авг. 2024 г.13,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.19.0 ----
-- Fix uppercase resource identifiers not being auto-lowercased internally
-- Add WITH TAG support, check examples for more info
EVERY 20 TICKS DO
INPUT minecraft:* WITH TAG minecraft:mineable/shovel FROM chest
OUTPUT TO chest
END
-- Add WIP hotkey for copying item NBT to clipboard, doesn't work on JEI hovered items
-- Fix tooltips for manager screen showing over the program edit screen... again
-- Add `/sfm export_info` client command to dump item and recipe info
-- Update SFM 1.21.1 build to fix broken Mekanism compatibility
---- gas::, infusion::, etc are now aliases for chemical::
```
release
Super Factory Manager 4.19.0
4.19.026 авг. 2024 г.56Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.19.0 ----
-- Fix uppercase resource identifiers not being auto-lowercased internally
-- Add WITH TAG support, check examples for more info
EVERY 20 TICKS DO
INPUT minecraft:* WITH TAG minecraft:mineable/shovel FROM chest
OUTPUT TO chest
END
-- Add WIP hotkey for copying item NBT to clipboard, doesn't work on JEI hovered items
-- Fix tooltips for manager screen showing over the program edit screen... again
-- Add `/sfm export_info` client command to dump item and recipe info
-- Update SFM 1.21.1 build to fix broken Mekanism compatibility
---- gas::, infusion::, etc are now aliases for chemical::
```
release
Super Factory Manager 4.19.0
4.19.026 авг. 2024 г.4,6 тыс.Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.19.0 ----
-- Fix uppercase resource identifiers not being auto-lowercased internally
-- Add WITH TAG support, check examples for more info
EVERY 20 TICKS DO
INPUT minecraft:* WITH TAG minecraft:mineable/shovel FROM chest
OUTPUT TO chest
END
-- Add WIP hotkey for copying item NBT to clipboard, doesn't work on JEI hovered items
-- Fix tooltips for manager screen showing over the program edit screen... again
-- Add `/sfm export_info` client command to dump item and recipe info
-- Update SFM 1.21.1 build to fix broken Mekanism compatibility
---- gas::, infusion::, etc are now aliases for chemical::
```
release
Super Factory Manager 4.18.0
4.18.02 авг. 2024 г.180Minecraft: 1.21neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.18.0 ----
-- Add 1.21.0 build with Mekanism support
-- Set up a Ko-fi for donations
---- Thanks to @micrwvae for being first!
-- Restore Mekanism support for Minecraft 1.20.4
-- Add syntax highlighting for SECONDS keyword
-- Improve performance iterating over EXCLUDE resources
```
release
Super Factory Manager 4.18.0
4.18.02 авг. 2024 г.116Minecraft: 1.20.4forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.18.0 ----
-- Add 1.21.0 build with Mekanism support
-- Set up a Ko-fi for donations
---- Thanks to @micrwvae for being first!
-- Restore Mekanism support for Minecraft 1.20.4
-- Add syntax highlighting for SECONDS keyword
-- Improve performance iterating over EXCLUDE resources
```
release
Super Factory Manager 4.18.0
4.18.02 авг. 2024 г.118Minecraft: 1.20.3forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.18.0 ----
-- Add 1.21.0 build with Mekanism support
-- Set up a Ko-fi for donations
---- Thanks to @micrwvae for being first!
-- Restore Mekanism support for Minecraft 1.20.4
-- Add syntax highlighting for SECONDS keyword
-- Improve performance iterating over EXCLUDE resources
```
release
Super Factory Manager 4.18.0
4.18.02 авг. 2024 г.149Minecraft: 1.20.2forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.18.0 ----
-- Add 1.21.0 build with Mekanism support
-- Set up a Ko-fi for donations
---- Thanks to @micrwvae for being first!
-- Restore Mekanism support for Minecraft 1.20.4
-- Add syntax highlighting for SECONDS keyword
-- Improve performance iterating over EXCLUDE resources
```
release
Super Factory Manager 4.18.0
4.18.02 авг. 2024 г.44Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.18.0 ----
-- Add 1.21.0 build with Mekanism support
-- Set up a Ko-fi for donations
---- Thanks to @micrwvae for being first!
-- Restore Mekanism support for Minecraft 1.20.4
-- Add syntax highlighting for SECONDS keyword
-- Improve performance iterating over EXCLUDE resources
```
release
Super Factory Manager 4.18.0
4.18.02 авг. 2024 г.936Minecraft: 1.20.1forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.18.0 ----
-- Add 1.21.0 build with Mekanism support
-- Set up a Ko-fi for donations
---- Thanks to @micrwvae for being first!
-- Restore Mekanism support for Minecraft 1.20.4
-- Add syntax highlighting for SECONDS keyword
-- Improve performance iterating over EXCLUDE resources
```
release
Super Factory Manager 4.18.0
4.18.02 авг. 2024 г.51Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.18.0 ----
-- Add 1.21.0 build with Mekanism support
-- Set up a Ko-fi for donations
---- Thanks to @micrwvae for being first!
-- Restore Mekanism support for Minecraft 1.20.4
-- Add syntax highlighting for SECONDS keyword
-- Improve performance iterating over EXCLUDE resources
```
release
Super Factory Manager 4.18.0
4.18.02 авг. 2024 г.495Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM Donation Page:
-- https://ko-fi.com/teamdman
---- 4.18.0 ----
-- Add 1.21.0 build with Mekanism support
-- Set up a Ko-fi for donations
---- Thanks to @micrwvae for being first!
-- Restore Mekanism support for Minecraft 1.20.4
-- Add syntax highlighting for SECONDS keyword
-- Improve performance iterating over EXCLUDE resources
```
release
Super Factory Manager 4.17.0
4.17.015 июл. 2024 г.78Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.17.0 ----
-- fix cache not being invalidated when chunk unloaded
---- this was caused by other mods not invalidating capabilities
---- this caused managers to stop working (rejoining a server, etc)
-- fix label guns sharing internal objects with each other and disks
---- this caused disks in managers to get updated without pushing
---- sometimes manager disk didn't have labels you thought you pushed
-- fix reset button not purging labels
-- add confirmation screen to reset button
-- remove confirmation screen when overwriting empty program
-- add client config for showing line numbers
---- add toggle button in program edit screen
-- reduce log spam from syntax errors
---- build process now properly stops when parsing fails
-- fix partial forgets resetting trackers
EVERY 20 TICKS DO
INPUT 10 FROM a,b
OUTPUT 1 to z
FORGET b
OUTPUT to z -- this used to move 10, should be/is now 9
END
-- add warnings
EVERY 20 TICKS DO
INPUT fluid:: FROM a -- fluid:: never gets used
OUTPUT TO b -- item:: never get inputted
END
```
release
Super Factory Manager 4.17.0
4.17.015 июл. 2024 г.52Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.17.0 ----
-- fix cache not being invalidated when chunk unloaded
---- this was caused by other mods not invalidating capabilities
---- this caused managers to stop working (rejoining a server, etc)
-- fix label guns sharing internal objects with each other and disks
---- this caused disks in managers to get updated without pushing
---- sometimes manager disk didn't have labels you thought you pushed
-- fix reset button not purging labels
-- add confirmation screen to reset button
-- remove confirmation screen when overwriting empty program
-- add client config for showing line numbers
---- add toggle button in program edit screen
-- reduce log spam from syntax errors
---- build process now properly stops when parsing fails
-- fix partial forgets resetting trackers
EVERY 20 TICKS DO
INPUT 10 FROM a,b
OUTPUT 1 to z
FORGET b
OUTPUT to z -- this used to move 10, should be/is now 9
END
-- add warnings
EVERY 20 TICKS DO
INPUT fluid:: FROM a -- fluid:: never gets used
OUTPUT TO b -- item:: never get inputted
END
```
release
Super Factory Manager 4.17.0
4.17.015 июл. 2024 г.54Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.17.0 ----
-- fix cache not being invalidated when chunk unloaded
---- this was caused by other mods not invalidating capabilities
---- this caused managers to stop working (rejoining a server, etc)
-- fix label guns sharing internal objects with each other and disks
---- this caused disks in managers to get updated without pushing
---- sometimes manager disk didn't have labels you thought you pushed
-- fix reset button not purging labels
-- add confirmation screen to reset button
-- remove confirmation screen when overwriting empty program
-- add client config for showing line numbers
---- add toggle button in program edit screen
-- reduce log spam from syntax errors
---- build process now properly stops when parsing fails
-- fix partial forgets resetting trackers
EVERY 20 TICKS DO
INPUT 10 FROM a,b
OUTPUT 1 to z
FORGET b
OUTPUT to z -- this used to move 10, should be/is now 9
END
-- add warnings
EVERY 20 TICKS DO
INPUT fluid:: FROM a -- fluid:: never gets used
OUTPUT TO b -- item:: never get inputted
END
```
release
Super Factory Manager 4.17.0
4.17.015 июл. 2024 г.731Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.17.0 ----
-- fix cache not being invalidated when chunk unloaded
---- this was caused by other mods not invalidating capabilities
---- this caused managers to stop working (rejoining a server, etc)
-- fix label guns sharing internal objects with each other and disks
---- this caused disks in managers to get updated without pushing
---- sometimes manager disk didn't have labels you thought you pushed
-- fix reset button not purging labels
-- add confirmation screen to reset button
-- remove confirmation screen when overwriting empty program
-- add client config for showing line numbers
---- add toggle button in program edit screen
-- reduce log spam from syntax errors
---- build process now properly stops when parsing fails
-- fix partial forgets resetting trackers
EVERY 20 TICKS DO
INPUT 10 FROM a,b
OUTPUT 1 to z
FORGET b
OUTPUT to z -- this used to move 10, should be/is now 9
END
-- add warnings
EVERY 20 TICKS DO
INPUT fluid:: FROM a -- fluid:: never gets used
OUTPUT TO b -- item:: never get inputted
END
```
release
Super Factory Manager 4.17.0
4.17.015 июл. 2024 г.48Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.17.0 ----
-- fix cache not being invalidated when chunk unloaded
---- this was caused by other mods not invalidating capabilities
---- this caused managers to stop working (rejoining a server, etc)
-- fix label guns sharing internal objects with each other and disks
---- this caused disks in managers to get updated without pushing
---- sometimes manager disk didn't have labels you thought you pushed
-- fix reset button not purging labels
-- add confirmation screen to reset button
-- remove confirmation screen when overwriting empty program
-- add client config for showing line numbers
---- add toggle button in program edit screen
-- reduce log spam from syntax errors
---- build process now properly stops when parsing fails
-- fix partial forgets resetting trackers
EVERY 20 TICKS DO
INPUT 10 FROM a,b
OUTPUT 1 to z
FORGET b
OUTPUT to z -- this used to move 10, should be/is now 9
END
-- add warnings
EVERY 20 TICKS DO
INPUT fluid:: FROM a -- fluid:: never gets used
OUTPUT TO b -- item:: never get inputted
END
```
release
Super Factory Manager 4.17.0
4.17.015 июл. 2024 г.42Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.17.0 ----
-- fix cache not being invalidated when chunk unloaded
---- this was caused by other mods not invalidating capabilities
---- this caused managers to stop working (rejoining a server, etc)
-- fix label guns sharing internal objects with each other and disks
---- this caused disks in managers to get updated without pushing
---- sometimes manager disk didn't have labels you thought you pushed
-- fix reset button not purging labels
-- add confirmation screen to reset button
-- remove confirmation screen when overwriting empty program
-- add client config for showing line numbers
---- add toggle button in program edit screen
-- reduce log spam from syntax errors
---- build process now properly stops when parsing fails
-- fix partial forgets resetting trackers
EVERY 20 TICKS DO
INPUT 10 FROM a,b
OUTPUT 1 to z
FORGET b
OUTPUT to z -- this used to move 10, should be/is now 9
END
-- add warnings
EVERY 20 TICKS DO
INPUT fluid:: FROM a -- fluid:: never gets used
OUTPUT TO b -- item:: never get inputted
END
```
release
Super Factory Manager 4.17.0
4.17.015 июл. 2024 г.90Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.17.0 ----
-- fix cache not being invalidated when chunk unloaded
---- this was caused by other mods not invalidating capabilities
---- this caused managers to stop working (rejoining a server, etc)
-- fix label guns sharing internal objects with each other and disks
---- this caused disks in managers to get updated without pushing
---- sometimes manager disk didn't have labels you thought you pushed
-- fix reset button not purging labels
-- add confirmation screen to reset button
-- remove confirmation screen when overwriting empty program
-- add client config for showing line numbers
---- add toggle button in program edit screen
-- reduce log spam from syntax errors
---- build process now properly stops when parsing fails
-- fix partial forgets resetting trackers
EVERY 20 TICKS DO
INPUT 10 FROM a,b
OUTPUT 1 to z
FORGET b
OUTPUT to z -- this used to move 10, should be/is now 9
END
-- add warnings
EVERY 20 TICKS DO
INPUT fluid:: FROM a -- fluid:: never gets used
OUTPUT TO b -- item:: never get inputted
END
```
release
Super Factory Manager 4.16.0
4.16.026 июн. 2024 г.69Minecraft: 1.20.4neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.16.0 ----
-- fix crashes using ctrl+space
---- happened when using on `Gas::` or `fe::` or `bruh::`
---- Thanks @crystalivel for the report <3
-- add manager screen button to rebuild network
---- this will do until I can squash the bug
---- I'm sorry for the headaches this has caused
-- add known issues example program
-- fix INPUT statement limits not being respected
---- occurred when using 2+ outputs with one input
---- https://imgur.com/a/sfm-unintended-behaviour-gBkNyae
---- Thanks @Lewi for the report <3
-- fix recipes to use item tags for signs and rods
---- Thanks @pddshk for the suggestion (#127) <3
---- Thanks Blase for the reminder <3
-- add mekanism_energy:mekanism:energy resource type
---- This can move MAX_LONG per operation where supported
-- make "EVERY TICK DO" valid syntax
---- this still only allows forge_energy by default
-- optimize more common regex (*seed, seed*, *seed*)
-- add line numbers to program edit screen
---- Thanks @Lewi and @Reko for the suggestion <3
-- remove admin requirement for /sfm bust_cable_network_cache
---- logs whoever uses the command
-- add logging for individual managers
-- program edit screen no longer pauses the game in single player
-- more confirmation dialogs when overwriting programs
---- Thanks @DeeJayh for the report, sorry for ur loss <3
-- make FORGET keyword blue
-- make NOT,AND,OR keywords gold
-- allow `redstone` as a label
-- fix missing dash in changelog
-- support `IF chest HAS EQ 0 THEN`
---- previously only `IF chest HAS EQ 0 item:: THEN`
-- add ctrl+space action for IfStatement and BoolExpr
-- add git tag action to release process documentation
-- add GitHub release to release process documentation
-- update AE2 example to accommodate case where ingredients are spread between inscribers
---- Thanks @Kem for the idea <3
```
```
NAME "Known issues"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM issue tracker:
-- https://github.com/TeamDman/SuperFactoryManager/issues
-- Sometimes managers stop working for 'no reason'
---- "Rebuild cable network" gui button to try fix single
---- "/sfm bust_cable_network_cache" to try fix all
---- If it happens once, it will probably come back :(
---- I have no idea why this happens
---- If you can reproduce this, pls tell me how
-- Having like 9000 labels in a label gun corrupts world
---- because the NBT is too big
---- the network tool may cause similar situations
-- mouse drag selection desyncs with mouse position in long scripts
-- pressing tab jumps to the bottom of long scripts
-- outputting to composters (1.20.3+) without specifying a side
-- will skip the check for if the item is compostable
-- turning the composter into a trash can
-- "Press Ctrl+E to edit" and other tooltips show in edit screen
-- scroll bar in the logs gui becomes inaccurate as logs grow
-- Sorry for any inconveniences :(
```
release
Super Factory Manager 4.16.0
4.16.026 июн. 2024 г.47Minecraft: 1.20.3neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.16.0 ----
-- fix crashes using ctrl+space
---- happened when using on `Gas::` or `fe::` or `bruh::`
---- Thanks @crystalivel for the report <3
-- add manager screen button to rebuild network
---- this will do until I can squash the bug
---- I'm sorry for the headaches this has caused
-- add known issues example program
-- fix INPUT statement limits not being respected
---- occurred when using 2+ outputs with one input
---- https://imgur.com/a/sfm-unintended-behaviour-gBkNyae
---- Thanks @Lewi for the report <3
-- fix recipes to use item tags for signs and rods
---- Thanks @pddshk for the suggestion (#127) <3
---- Thanks Blase for the reminder <3
-- add mekanism_energy:mekanism:energy resource type
---- This can move MAX_LONG per operation where supported
-- make "EVERY TICK DO" valid syntax
---- this still only allows forge_energy by default
-- optimize more common regex (*seed, seed*, *seed*)
-- add line numbers to program edit screen
---- Thanks @Lewi and @Reko for the suggestion <3
-- remove admin requirement for /sfm bust_cable_network_cache
---- logs whoever uses the command
-- add logging for individual managers
-- program edit screen no longer pauses the game in single player
-- more confirmation dialogs when overwriting programs
---- Thanks @DeeJayh for the report, sorry for ur loss <3
-- make FORGET keyword blue
-- make NOT,AND,OR keywords gold
-- allow `redstone` as a label
-- fix missing dash in changelog
-- support `IF chest HAS EQ 0 THEN`
---- previously only `IF chest HAS EQ 0 item:: THEN`
-- add ctrl+space action for IfStatement and BoolExpr
-- add git tag action to release process documentation
-- add GitHub release to release process documentation
-- update AE2 example to accommodate case where ingredients are spread between inscribers
---- Thanks @Kem for the idea <3
```
```
NAME "Known issues"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM issue tracker:
-- https://github.com/TeamDman/SuperFactoryManager/issues
-- Sometimes managers stop working for 'no reason'
---- "Rebuild cable network" gui button to try fix single
---- "/sfm bust_cable_network_cache" to try fix all
---- If it happens once, it will probably come back :(
---- I have no idea why this happens
---- If you can reproduce this, pls tell me how
-- Having like 9000 labels in a label gun corrupts world
---- because the NBT is too big
---- the network tool may cause similar situations
-- mouse drag selection desyncs with mouse position in long scripts
-- pressing tab jumps to the bottom of long scripts
-- outputting to composters (1.20.3+) without specifying a side
-- will skip the check for if the item is compostable
-- turning the composter into a trash can
-- "Press Ctrl+E to edit" and other tooltips show in edit screen
-- scroll bar in the logs gui becomes inaccurate as logs grow
-- Sorry for any inconveniences :(
```
release
Super Factory Manager 4.16.0
4.16.026 июн. 2024 г.53Minecraft: 1.20.2neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.16.0 ----
-- fix crashes using ctrl+space
---- happened when using on `Gas::` or `fe::` or `bruh::`
---- Thanks @crystalivel for the report <3
-- add manager screen button to rebuild network
---- this will do until I can squash the bug
---- I'm sorry for the headaches this has caused
-- add known issues example program
-- fix INPUT statement limits not being respected
---- occurred when using 2+ outputs with one input
---- https://imgur.com/a/sfm-unintended-behaviour-gBkNyae
---- Thanks @Lewi for the report <3
-- fix recipes to use item tags for signs and rods
---- Thanks @pddshk for the suggestion (#127) <3
---- Thanks Blase for the reminder <3
-- add mekanism_energy:mekanism:energy resource type
---- This can move MAX_LONG per operation where supported
-- make "EVERY TICK DO" valid syntax
---- this still only allows forge_energy by default
-- optimize more common regex (*seed, seed*, *seed*)
-- add line numbers to program edit screen
---- Thanks @Lewi and @Reko for the suggestion <3
-- remove admin requirement for /sfm bust_cable_network_cache
---- logs whoever uses the command
-- add logging for individual managers
-- program edit screen no longer pauses the game in single player
-- more confirmation dialogs when overwriting programs
---- Thanks @DeeJayh for the report, sorry for ur loss <3
-- make FORGET keyword blue
-- make NOT,AND,OR keywords gold
-- allow `redstone` as a label
-- fix missing dash in changelog
-- support `IF chest HAS EQ 0 THEN`
---- previously only `IF chest HAS EQ 0 item:: THEN`
-- add ctrl+space action for IfStatement and BoolExpr
-- add git tag action to release process documentation
-- add GitHub release to release process documentation
-- update AE2 example to accommodate case where ingredients are spread between inscribers
---- Thanks @Kem for the idea <3
```
```
NAME "Known issues"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM issue tracker:
-- https://github.com/TeamDman/SuperFactoryManager/issues
-- Sometimes managers stop working for 'no reason'
---- "Rebuild cable network" gui button to try fix single
---- "/sfm bust_cable_network_cache" to try fix all
---- If it happens once, it will probably come back :(
---- I have no idea why this happens
---- If you can reproduce this, pls tell me how
-- Having like 9000 labels in a label gun corrupts world
---- because the NBT is too big
---- the network tool may cause similar situations
-- mouse drag selection desyncs with mouse position in long scripts
-- pressing tab jumps to the bottom of long scripts
-- outputting to composters (1.20.3+) without specifying a side
-- will skip the check for if the item is compostable
-- turning the composter into a trash can
-- "Press Ctrl+E to edit" and other tooltips show in edit screen
-- scroll bar in the logs gui becomes inaccurate as logs grow
-- Sorry for any inconveniences :(
```
release
Super Factory Manager 4.16.0
4.16.026 июн. 2024 г.479Minecraft: 1.20.1forge, neoforge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.16.0 ----
-- fix crashes using ctrl+space
---- happened when using on `Gas::` or `fe::` or `bruh::`
---- Thanks @crystalivel for the report <3
-- add manager screen button to rebuild network
---- this will do until I can squash the bug
---- I'm sorry for the headaches this has caused
-- add known issues example program
-- fix INPUT statement limits not being respected
---- occurred when using 2+ outputs with one input
---- https://imgur.com/a/sfm-unintended-behaviour-gBkNyae
---- Thanks @Lewi for the report <3
-- fix recipes to use item tags for signs and rods
---- Thanks @pddshk for the suggestion (#127) <3
---- Thanks Blase for the reminder <3
-- add mekanism_energy:mekanism:energy resource type
---- This can move MAX_LONG per operation where supported
-- make "EVERY TICK DO" valid syntax
---- this still only allows forge_energy by default
-- optimize more common regex (*seed, seed*, *seed*)
-- add line numbers to program edit screen
---- Thanks @Lewi and @Reko for the suggestion <3
-- remove admin requirement for /sfm bust_cable_network_cache
---- logs whoever uses the command
-- add logging for individual managers
-- program edit screen no longer pauses the game in single player
-- more confirmation dialogs when overwriting programs
---- Thanks @DeeJayh for the report, sorry for ur loss <3
-- make FORGET keyword blue
-- make NOT,AND,OR keywords gold
-- allow `redstone` as a label
-- fix missing dash in changelog
-- support `IF chest HAS EQ 0 THEN`
---- previously only `IF chest HAS EQ 0 item:: THEN`
-- add ctrl+space action for IfStatement and BoolExpr
-- add git tag action to release process documentation
-- add GitHub release to release process documentation
-- update AE2 example to accommodate case where ingredients are spread between inscribers
---- Thanks @Kem for the idea <3
```
```
NAME "Known issues"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM issue tracker:
-- https://github.com/TeamDman/SuperFactoryManager/issues
-- Sometimes managers stop working for 'no reason'
---- "Rebuild cable network" gui button to try fix single
---- "/sfm bust_cable_network_cache" to try fix all
---- If it happens once, it will probably come back :(
---- I have no idea why this happens
---- If you can reproduce this, pls tell me how
-- Having like 9000 labels in a label gun corrupts world
---- because the NBT is too big
---- the network tool may cause similar situations
-- mouse drag selection desyncs with mouse position in long scripts
-- pressing tab jumps to the bottom of long scripts
-- outputting to composters (1.20.3+) without specifying a side
-- will skip the check for if the item is compostable
-- turning the composter into a trash can
-- "Press Ctrl+E to edit" and other tooltips show in edit screen
-- scroll bar in the logs gui becomes inaccurate as logs grow
-- Sorry for any inconveniences :(
```
release
Super Factory Manager 4.16.0
4.16.026 июн. 2024 г.41Minecraft: 1.20forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.16.0 ----
-- fix crashes using ctrl+space
---- happened when using on `Gas::` or `fe::` or `bruh::`
---- Thanks @crystalivel for the report <3
-- add manager screen button to rebuild network
---- this will do until I can squash the bug
---- I'm sorry for the headaches this has caused
-- add known issues example program
-- fix INPUT statement limits not being respected
---- occurred when using 2+ outputs with one input
---- https://imgur.com/a/sfm-unintended-behaviour-gBkNyae
---- Thanks @Lewi for the report <3
-- fix recipes to use item tags for signs and rods
---- Thanks @pddshk for the suggestion (#127) <3
---- Thanks Blase for the reminder <3
-- add mekanism_energy:mekanism:energy resource type
---- This can move MAX_LONG per operation where supported
-- make "EVERY TICK DO" valid syntax
---- this still only allows forge_energy by default
-- optimize more common regex (*seed, seed*, *seed*)
-- add line numbers to program edit screen
---- Thanks @Lewi and @Reko for the suggestion <3
-- remove admin requirement for /sfm bust_cable_network_cache
---- logs whoever uses the command
-- add logging for individual managers
-- program edit screen no longer pauses the game in single player
-- more confirmation dialogs when overwriting programs
---- Thanks @DeeJayh for the report, sorry for ur loss <3
-- make FORGET keyword blue
-- make NOT,AND,OR keywords gold
-- allow `redstone` as a label
-- fix missing dash in changelog
-- support `IF chest HAS EQ 0 THEN`
---- previously only `IF chest HAS EQ 0 item:: THEN`
-- add ctrl+space action for IfStatement and BoolExpr
-- add git tag action to release process documentation
-- add GitHub release to release process documentation
-- update AE2 example to accommodate case where ingredients are spread between inscribers
---- Thanks @Kem for the idea <3
```
```
NAME "Known issues"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM issue tracker:
-- https://github.com/TeamDman/SuperFactoryManager/issues
-- Sometimes managers stop working for 'no reason'
---- "Rebuild cable network" gui button to try fix single
---- "/sfm bust_cable_network_cache" to try fix all
---- If it happens once, it will probably come back :(
---- I have no idea why this happens
---- If you can reproduce this, pls tell me how
-- Having like 9000 labels in a label gun corrupts world
---- because the NBT is too big
---- the network tool may cause similar situations
-- mouse drag selection desyncs with mouse position in long scripts
-- pressing tab jumps to the bottom of long scripts
-- outputting to composters (1.20.3+) without specifying a side
-- will skip the check for if the item is compostable
-- turning the composter into a trash can
-- "Press Ctrl+E to edit" and other tooltips show in edit screen
-- scroll bar in the logs gui becomes inaccurate as logs grow
-- Sorry for any inconveniences :(
```
release
Super Factory Manager 4.16.0
4.16.026 июн. 2024 г.47Minecraft: 1.19.4forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.16.0 ----
-- fix crashes using ctrl+space
---- happened when using on `Gas::` or `fe::` or `bruh::`
---- Thanks @crystalivel for the report <3
-- add manager screen button to rebuild network
---- this will do until I can squash the bug
---- I'm sorry for the headaches this has caused
-- add known issues example program
-- fix INPUT statement limits not being respected
---- occurred when using 2+ outputs with one input
---- https://imgur.com/a/sfm-unintended-behaviour-gBkNyae
---- Thanks @Lewi for the report <3
-- fix recipes to use item tags for signs and rods
---- Thanks @pddshk for the suggestion (#127) <3
---- Thanks Blase for the reminder <3
-- add mekanism_energy:mekanism:energy resource type
---- This can move MAX_LONG per operation where supported
-- make "EVERY TICK DO" valid syntax
---- this still only allows forge_energy by default
-- optimize more common regex (*seed, seed*, *seed*)
-- add line numbers to program edit screen
---- Thanks @Lewi and @Reko for the suggestion <3
-- remove admin requirement for /sfm bust_cable_network_cache
---- logs whoever uses the command
-- add logging for individual managers
-- program edit screen no longer pauses the game in single player
-- more confirmation dialogs when overwriting programs
---- Thanks @DeeJayh for the report, sorry for ur loss <3
-- make FORGET keyword blue
-- make NOT,AND,OR keywords gold
-- allow `redstone` as a label
-- fix missing dash in changelog
-- support `IF chest HAS EQ 0 THEN`
---- previously only `IF chest HAS EQ 0 item:: THEN`
-- add ctrl+space action for IfStatement and BoolExpr
-- add git tag action to release process documentation
-- add GitHub release to release process documentation
-- update AE2 example to accommodate case where ingredients are spread between inscribers
---- Thanks @Kem for the idea <3
```
```
NAME "Known issues"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM issue tracker:
-- https://github.com/TeamDman/SuperFactoryManager/issues
-- Sometimes managers stop working for 'no reason'
---- "Rebuild cable network" gui button to try fix single
---- "/sfm bust_cable_network_cache" to try fix all
---- If it happens once, it will probably come back :(
---- I have no idea why this happens
---- If you can reproduce this, pls tell me how
-- Having like 9000 labels in a label gun corrupts world
---- because the NBT is too big
---- the network tool may cause similar situations
-- mouse drag selection desyncs with mouse position in long scripts
-- pressing tab jumps to the bottom of long scripts
-- outputting to composters (1.20.3+) without specifying a side
-- will skip the check for if the item is compostable
-- turning the composter into a trash can
-- "Press Ctrl+E to edit" and other tooltips show in edit screen
-- scroll bar in the logs gui becomes inaccurate as logs grow
-- Sorry for any inconveniences :(
```
release
Super Factory Manager 4.16.0
4.16.026 июн. 2024 г.202Minecraft: 1.19.2forge
Что нового
```
NAME "Changelog"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
---- 4.16.0 ----
-- fix crashes using ctrl+space
---- happened when using on `Gas::` or `fe::` or `bruh::`
---- Thanks @crystalivel for the report <3
-- add manager screen button to rebuild network
---- this will do until I can squash the bug
---- I'm sorry for the headaches this has caused
-- add known issues example program
-- fix INPUT statement limits not being respected
---- occurred when using 2+ outputs with one input
---- https://imgur.com/a/sfm-unintended-behaviour-gBkNyae
---- Thanks @Lewi for the report <3
-- fix recipes to use item tags for signs and rods
---- Thanks @pddshk for the suggestion (#127) <3
---- Thanks Blase for the reminder <3
-- add mekanism_energy:mekanism:energy resource type
---- This can move MAX_LONG per operation where supported
-- make "EVERY TICK DO" valid syntax
---- this still only allows forge_energy by default
-- optimize more common regex (*seed, seed*, *seed*)
-- add line numbers to program edit screen
---- Thanks @Lewi and @Reko for the suggestion <3
-- remove admin requirement for /sfm bust_cable_network_cache
---- logs whoever uses the command
-- add logging for individual managers
-- program edit screen no longer pauses the game in single player
-- more confirmation dialogs when overwriting programs
---- Thanks @DeeJayh for the report, sorry for ur loss <3
-- make FORGET keyword blue
-- make NOT,AND,OR keywords gold
-- allow `redstone` as a label
-- fix missing dash in changelog
-- support `IF chest HAS EQ 0 THEN`
---- previously only `IF chest HAS EQ 0 item:: THEN`
-- add ctrl+space action for IfStatement and BoolExpr
-- add git tag action to release process documentation
-- add GitHub release to release process documentation
-- update AE2 example to accommodate case where ingredients are spread between inscribers
---- Thanks @Kem for the idea <3
```
```
NAME "Known issues"
-- Official SFM Discord:
-- https://discord.gg/5mbUY3mu6m
-- Official SFM issue tracker:
-- https://github.com/TeamDman/SuperFactoryManager/issues
-- Sometimes managers stop working for 'no reason'
---- "Rebuild cable network" gui button to try fix single
---- "/sfm bust_cable_network_cache" to try fix all
---- If it happens once, it will probably come back :(
---- I have no idea why this happens
---- If you can reproduce this, pls tell me how
-- Having like 9000 labels in a label gun corrupts world
---- because the NBT is too big
---- the network tool may cause similar situations
-- mouse drag selection desyncs with mouse position in long scripts
-- pressing tab jumps to the bottom of long scripts
-- outputting to composters (1.20.3+) without specifying a side
-- will skip the check for if the item is compostable
-- turning the composter into a trash can
-- "Press Ctrl+E to edit" and other tooltips show in edit screen
-- scroll bar in the logs gui becomes inaccurate as logs grow
-- Sorry for any inconveniences :(
```
release
Super Factory Manager 4.15.1
4.15.120 апр. 2024 г.110Minecraft: 1.20.4neoforge
Что нового
```
---- 4.15.1 ---
-- Fix crash bug where variable-size inventories (composters) crashed
-- Fix modloader=forge missing for the mc=1.20.1 CurseForge uploads
```
release
Super Factory Manager 4.15.1
4.15.120 апр. 2024 г.39Minecraft: 1.20.3neoforge
Что нового
```
---- 4.15.1 ---
-- Fix crash bug where variable-size inventories (composters) crashed
-- Fix modloader=forge missing for the mc=1.20.1 CurseForge uploads
```
release
Super Factory Manager 4.15.1
4.15.120 апр. 2024 г.59Minecraft: 1.20.2neoforge
Что нового
```
---- 4.15.1 ---
-- Fix crash bug where variable-size inventories (composters) crashed
-- Fix modloader=forge missing for the mc=1.20.1 CurseForge uploads
```
release
Super Factory Manager 4.15.1
4.15.120 апр. 2024 г.879Minecraft: 1.20.1forge, neoforge
Что нового
```
---- 4.15.1 ---
-- Fix crash bug where variable-size inventories (composters) crashed
-- Fix modloader=forge missing for the mc=1.20.1 CurseForge uploads
```
release
Super Factory Manager 4.15.1
4.15.120 апр. 2024 г.46Minecraft: 1.20forge
Что нового
```
---- 4.15.1 ---
-- Fix crash bug where variable-size inventories (composters) crashed
-- Fix modloader=forge missing for the mc=1.20.1 CurseForge uploads
```
release
Super Factory Manager 4.15.1
4.15.120 апр. 2024 г.43Minecraft: 1.19.4forge
Что нового
```
---- 4.15.1 ---
-- Fix crash bug where variable-size inventories (composters) crashed
-- Fix modloader=forge missing for the mc=1.20.1 CurseForge uploads
```
release
Super Factory Manager 4.15.1
4.15.120 апр. 2024 г.205Minecraft: 1.19.2forge
Что нового
```
---- 4.15.1 ---
-- Fix crash bug where variable-size inventories (composters) crashed
-- Fix modloader=forge missing for the mc=1.20.1 CurseForge uploads
```
release
Super Factory Manager 4.14.1
4.14.117 нояб. 2023 г.753Minecraft: 1.20.1forge, neoforge
release
Super Factory Manager 4.14.1
4.14.117 нояб. 2023 г.59Minecraft: 1.20forge
release
Super Factory Manager 4.14.1
4.14.117 нояб. 2023 г.46Minecraft: 1.19.4forge
release
Super Factory Manager 4.14.1
4.14.117 нояб. 2023 г.615Minecraft: 1.19.2forge