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StructureSpawn

StructureSpawn lets you define custom 2D or 3D structures that trigger commands, particles, or mob spawns when built or activated — perfect for creating rituals, altars, or events in Minecraft worlds.

Автор: EnXa3856обновлён 13 окт. 2025 г.
Механики игрыМагияМобы

Описание

StructureSpawn is a lightweight yet powerful plugin that lets you create custom 2D or 3D structures which can trigger commands, effects, or mob spawns when built or activated by players. Everything is configured in YAML — no coding, no commands, just creativity.

Perfect for RPG servers, adventure maps, or survival events, StructureSpawn brings your world to life with rituals, altars, monuments, or hidden triggers that players can discover and activate.

⚙️ Features

Define any structure shape (2D or 3D) using simple coordinate patterns

Trigger actions when a player builds or interacts with the structure

Compatible with vanilla mobs and MythicMobs

Supports rotations, mirroring, and block tolerance

Activation by right-click, block placement, or custom item

Run multiple commands, particles, and sounds

Includes /structurespawn build to preview and test structures

/structurespawn debug to check detection and placement

100% configurable — no dependencies required

🗺️ Compatibility

Minecraft: 1.20 → 1.21.1

Java: 17+ (21 for Paper 1.21+)

Server type: Spigot / Paper

Optional: MythicMobs support

🧩 Commands /structurespawn help - Show command list /structurespawn reload - Reload the configuration /structurespawn build - Build a structure from config /structurespawn debug on/off - Toggle debug mode

🪪 Permissions structurespawn.admin - Access to all commands structurespawn.reload - Reload configuration structurespawn.build - Build test structures structurespawn.debug - Toggle debug mode

📘 Example Configuration structures:

  • id: altar_test centerMustBe: ENCHANTING_TABLE pattern:
    • "1,0,0:OBSIDIAN"
    • "-1,0,0:OBSIDIAN"
    • "0,0,1:OBSIDIAN"
    • "0,0,-1:OBSIDIAN"
    • "1,1,0:CANDLE"
    • "-1,1,0:CANDLE" activation: type: right_click actions: vanilla: { type: ZOMBIE, amount: 1 } commands:
      • "title @a title {"text":"The ritual begins...","color":"dark_red"}"
      • "playsound minecraft:block.enchantment_table.use master @a"
      • "particle minecraft:soul_fire_flame %x% %y% %z% 1 0.1 1 0.01 100 force"

🪄 Usage

Build your structure in-game.

Add it to config.yml with offsets and block types.

Run /structurespawn reload.

Use /structurespawn build to test it.

Right-click or place the central block — and watch the magic happen.

Галерея

Structure for example

Последние версии

Все версии →
release

StructureSpawn 1.0

1.0
13 окт. 2025 г.385Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, spigot
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Что нового
Features Detects player-built structures (2D or 3D) Supports rotation, mirroring, and block tolerance Activation by right-click or block placement Works with vanilla and MythicMobs Triggers commands, particles, and sounds Includes /build for testing and /debug for development Compatibility Minecraft: 1.20 → 1.21.1 Java: 17+ (21 for Paper 1.21+) Server: Spigot / Paper Commands /structurespawn help - Show available commands /structurespawn reload - Reload configuration /structurespawn build <id> - Build a structure from config /structurespawn debug on/off - Toggle debug messages Permissions structurespawn.admin - Access to all commands structurespawn.reload - Reload configuration structurespawn.build - Build test structures structurespawn.debug - Toggle debug mode Example config structures: - id: altar_test centerMustBe: ENCHANTING_TABLE pattern: - "1,0,0:OBSIDIAN" - "-1,0,0:OBSIDIAN" - "0,0,1:OBSIDIAN" - "0,0,-1:OBSIDIAN" - "1,1,0:CANDLE" - "-1,1,0:CANDLE" activation: type: right_click actions: vanilla: { type: ZOMBIE, amount: 1 } commands: - "title @a title {\"text\":\"The ritual begins...\",\"color\":\"red\"}" Usage Build your structure in the world. Add its layout in config.yml. Run /structurespawn reload. Test it with /structurespawn build altar_test. Right-click the center block to trigger the event.