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release
Strider657's End Update 2.1.0
2.1.020 июл. 2026 г.209Minecraft: 1.21.1neoforge
Что нового
# End Update — v2.1.0
**Headline of this release:** complete building-block sets for every End wood (and for End Spike Crystal), a proper elytra-style **gliding pose** for Void Levitation, and a batch of guide-book and creative-menu polish.
---
## Added
### Complete building sets
Every End wood now has a **full block set**, so you can build from foundation to rooftop entirely in End materials:
- **End**, **End Jungle**, and **Endium** each gain: **stairs, slabs, fences, fence gates, doors, trapdoors, buttons,** and **pressure plates**.
- **End Spike Crystal** gains **stairs, slabs,** and **panes**.
- Every one has a proper **crafting recipe**, crafted exactly like its vanilla counterpart (planks → stairs/slabs/etc., 6 crystal → 16 panes, and so on).
### Void Glide pose
- While **gliding** under Void Levitation (falling + holding forward), your character now renders in the **elytra-style horizontal flight pose** — so gliding finally *looks* like flying.
- Purely cosmetic: it's applied only for rendering and has **no effect on movement or physics**. Works for everyone you see gliding, not just yourself (press F5 to watch your own).
---
## Changed & Improved
### End Update Compendium (in-game guide)
- Now documents the **new building block sets**.
- **Screenshots fixed** — they no longer appear stretched or squished, and fill their frame cleanly with no empty borders.
- Trimmed a few long entry names so they fit neatly in the book without overflowing.
- Title tidied up to **"End Update Compendium."**
### Creative menu ordering
- The **End Update** creative tab is now laid out in **sensible groups** — terrain & plants, then each wood set in full, decorative blocks, End Spike Crystal, the Enderite line, the Ambynite line, hammers, and miscellaneous — instead of raw insertion order.
---
## Fixed
- The survival **guide-book recipe** (Book + Ender Pearl) used an ingredient format that failed to load on 1.21.1 and produced no recipe — now corrected, so it crafts properly.
---
*Requires Minecraft 1.21.1 on NeoForge. The in-game guide still uses the free, optional [Patchouli](https://modrinth.com/mod/patchouli) mod — End Update runs fine without it.*
release
Strider657's End Update 2.0.0
2.0.020 июл. 2026 г.12Minecraft: 1.21.1neoforge
Что нового
# End Update — v2.0.0
**Headline of this release:** a complete overhaul of the **Potion of Void Levitation** into a full "void flight" toolkit, plus a comprehensive **in-game wiki** (powered by the optional Patchouli mod) that documents every feature the mod adds.
---
## New in 2.0.0
### Void Levitation — reworked from the ground up
The old effect was just glorified Slow Falling. It's now a genuine movement toolkit. It lasts **3 minutes** and is deliberately balanced — powerful mobility and quality-of-life, **not** creative flight.
**Core movement**
- **Controlled flight** — hold **Jump** to fly straight up (speed-capped, well below creative flight). Release to hover; left alone you drift down very slowly and jumps become long, floaty hops.
- **Void Glide** — while falling, hold **forward** to glide elytra-style, trading descent for horizontal speed in the direction you're looking.
- **Void Step (dash)** — press the **Void Step** key (default **V**, rebindable under _Options → Controls → Key Binds → End Update_) to blink a short distance along your look. It stops safely at the first wall so you never phase into blocks. ~2-second cooldown.
- **Sneak-dive** — hold **Sneak** to descend fast and land on demand (this also arms the Fall-Slam).
**Perks**
- **No fall damage** while active, plus a short grace window after it wears off.
- **Void Safety Net** — fall below the world and you're pulled back to the last solid ground you stood on; out-of-world damage can't touch you while levitating.
- **Enderman Calm** — endermen won't turn hostile from your gaze while active (they'll still defend themselves if struck).
- **Item & XP Magnet** — dropped items and experience orbs within ~5 blocks drift toward you and snap in.
- **Fall-Slam Shockwave** — land after a fast dive (5+ block drop) to knock nearby mobs back. Deals **no damage** — it's for style and space, not stomping.
**Brewing**
- A custom recipe: brew directly onto a **Bottle o' Enchanting** (not a water bottle) using **Endium Dust** as the ingredient, with **Blaze Powder** as the usual fuel.
### In-game Wiki — "The End Update Compendium"
- A full guide book documenting **every** feature of the mod, organized into 10 categories: Getting Started, Biomes, Structures, Ores & Materials, Tools & Hammers, Armor, Creatures, Void Levitation, Flora & Building, and Enchantments.
- Illustrated with in-world screenshots throughout.
- **Obtain it:** craft **Book + Ender Pearl** in survival, grab it from the **End Update** creative tab, or run `/patchouli give @s end_update:guide`.
- **Patchouli is optional** — the mod runs perfectly fine without it (you just won't have the book). If Patchouli isn't installed, a one-time in-game notice offers a _Get Patchouli_ link and a _Continue without guide_ button.
---
## 📖 Full Feature Reference
### Biomes
- **End Forest** — End Trees rooted in End Nylium, carpeted with End Grass, Roots and Shrubs. A gentle first landing; source of the End wood set.
- **Endium Forest** — a glowing forest of Endium wood, Endium Flowers and End Bushes. Prime territory for gathering Endium.
- **Old Growth Endium Forest** — the Endium Forest grown ancient: taller, denser, far more Endium per tree.
- **End Jungle** — dense, tangled growth of End Jungle Stems and Leaves, with its own plank set.
- **End Spikes** — fields of crystalline spikes tipped with End Spike Crystal, generating in dense clusters that fade out toward the biome edges.
- **Ponds & Streams** — small water ponds and winding streams now generate across the outer islands (carefully, so they never spill into the void).
### Structures
- **End Temples (I, II, III)** — three grand variants, the classic place to find Enderite as loot without mining.
- **End Shrines** — small sites in **safe** and **unsafe** variants; approach the unsafe one with care.
- **End Outpost** — a fortified lookout and ready-made shelter.
- **End Lamp** — a humble beacon of light on the dark islands, useful for navigation.
- **End Spike Clusters** — the dense spike formations of the End Spikes biome.
### Ores & Materials
- **Enderite** — the End's premier metal (Ore → Raw → Ingot → Block). Also found as End Temple loot. Backbone of the top tool/armor tier.
- **Ambynite** — the second metal (Ore → Raw → Ingot → Block); a solid mid-tier stepping stone.
- **Endium & Endium Dust** — the glowing material behind the Endium woods; **Endium Dust** (from End Cubes) is the key reagent for Void Levitation.
- **Flavolite** — warm-toned End stone, excellent for building.
- **End Spike Crystal** — the crystalline block capping the End Spikes; a striking decorative block.
### Tools & Hammers
- **Hammers** mine a full **3×3** area in one swing. Available in Iron, Gold, Diamond, Netherite, Enderite and Ambynite.
- **Enderite Tools** — the top tier: Pickaxe, Axe, Shovel, Hoe, Sword, Hammer (crafted with Enderite Ingots plus Reinforced Tool Handle / Enderite Sheet).
- **Ambynite Tools** — a complete mid-tier set on the road to Enderite.
### Armor
- **Enderite Armor** — the flagship set (Helmet, Chestplate, Leggings, Boots).
- **Ambynite Armor** — a dependable mid-tier set.
### Creatures
- **End Cube** — a cube-shaped creature of the outer End. The source of **Endium Dust** used to brew Void Levitation.
### Flora & Building
- **End Plants** — End Nylium, End Grass, End Roots, End Shrub, End Bush, Endium Flowers.
- **Woods of the End** — three full wood-style sets: End Wood, End Jungle, and Endium (each with logs/stems, leaves, planks and more).
- **Decorative** — End Stone Pillar, Flavolite, and other building blocks.
### Enchantments
- **Teleportation** — an anti-loss enchantment: drop an item that carries it (press Q) and it teleports right back into your inventory. Sneak while dropping to actually let it go.
- **Auto Collect** — a tool enchantment: blocks you mine go straight into your inventory instead of dropping on the ground. Pairs perfectly with Hammers and Enderite tools.
---
_Requires Minecraft 1.21.1 on NeoForge. The in-game guide additionally requires the free, optional [Patchouli](https://modrinth.com/mod/patchouli) mod._
release
Strider657's End Update 1.3.0
1.3.020 июл. 2026 г.58Minecraft: 1.21.8neoforge
Что нового
This is the first release version of the mod.
**Main changes:**
- Stability and bugfixes
- Improvements on existing stuff
release
Strider657's End Update 1.3.0
1.3.020 июл. 2026 г.9Minecraft: 1.21.1neoforge
Что нового
This is the first release version of the mod.
**Main changes:**
- Stability and bugfixes
- Improvements on existing stuff
beta
Strider657's End Update 1.2.0
1.2.020 июл. 2026 г.9Minecraft: 1.21.8neoforge
Что нового
* Bugfixes and stability
* **Added extra tags**
* End Log and End Jungle Stem **now** have the tag: \#logs
* End Planks and End Jungle Planks **now** have the tag: \#planks
beta
Strider657's End Update 1.2.0
1.2.020 июл. 2026 г.8Minecraft: 1.21.1neoforge
Что нового
* Bugfixes and stability
* **Added extra tags**
* End Log and End Jungle Stem **now** have the tag: \#logs
* End Planks and End Jungle Planks **now** have the tag: \#planks
alpha
Strider657's End Update 1.1.0
1.1.020 июл. 2026 г.4Minecraft: 1.21.8neoforge
Что нового
# **1.1.0 Changelog**
## **BLOCKS**
* ### **Ambynite**
* **Added** Block of Ambynite
* **Added** Ambynite Ore
* **Renamed** Enderite Block **to** Block of Enderite
### **ITEMS**
* ### **Ambynite**
* #### **Ambynite Armor**
* **Added** Ambynite Helmet
* **Added** Ambynite Chestplate
* **Added** Ambynite Leggings
* **Added** Ambynite Boots
* #### **Ambynite Tools**
* **Added** Ambynite Pickaxe
* **Added** Ambynite Axe
* **Added** Ambynite Sword
* **Added** Ambynite Hoe
* **Added** Ambynite Shovel
* **Added** Ambynite Hammer
alpha
Strider657's End Update 1.0.0
1.0.020 июл. 2026 г.7Minecraft: 1.21.8neoforge
Что нового
## **BLOCKS**
* ### **Natural**
* #### **Foliage**
* **Added** End Nylium
* **Added** End Grass
* **Added** End Roots
* **Added** End Shrub
* **Added** End Leaves
* **Added** End Jungle Leaves
* #### **Wood**
* **Added** End Log
* **Added** End Jungle Stem
* **Added** End Planks
* **Added** End Jungle Planks
* ### **Enderite**
* **Added** Enderite Ore
* **Added** Enderite Block
## **ITEMS**
* ### **Hammers**
* **Added** Iron Hammer
* **Added** Gold Hammer
* **Added** Diamond Hammer
* **Added** Netherite Hammer
* **Added** Enderite Hammer
* ### **Enderite (other than hammer)**
* #### **Enderite Armor**
* **Added** Helmet
* **Added** Chestplate
* **Added** Leggings
* **Added** Boots
* #### **Enderite Tools**
* **Added** Enderite Pickaxe
* **Added** Enderite Axe
* **Added** Enderite Sword
* **Added** Enderite Hoe
* **Added** Enderite Shovel
* **Added** Reinforced Tool Handle
## **BIOMES**
* ### **Added End Forest**
* Tree type: Savanna
* #### **Blocks**
* End Log
* End Roots
* End Leaves
* ### **Added End Jungle**
* Tree type: Large Jungle
* #### **Blocks**
* End Grass
* End Jungle Stem
* End Shrub
* End Jungle Leaves
## **STRUCTURES**
* ### **Highlands**
* **Added** End Temple Variant 1 (end\_temple\_1)
* **Added** End Temple Variant 2 (end\_temple\_2)
* **Added** End Temple Variant 3 (end\_temple\_3)
* **Added** End Shrine (safe)
* Shulker box of loot
* **Added** End Shrine (unsafe)
* Shulker mob (No loot)