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Strider657's End Update

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Strider657's End Update 2.1.0

2.1.0
20 июл. 2026 г.209Minecraft: 1.21.1neoforge
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# End Update — v2.1.0 **Headline of this release:** complete building-block sets for every End wood (and for End Spike Crystal), a proper elytra-style **gliding pose** for Void Levitation, and a batch of guide-book and creative-menu polish. --- ## Added ### Complete building sets Every End wood now has a **full block set**, so you can build from foundation to rooftop entirely in End materials: - **End**, **End Jungle**, and **Endium** each gain: **stairs, slabs, fences, fence gates, doors, trapdoors, buttons,** and **pressure plates**. - **End Spike Crystal** gains **stairs, slabs,** and **panes**. - Every one has a proper **crafting recipe**, crafted exactly like its vanilla counterpart (planks → stairs/slabs/etc., 6 crystal → 16 panes, and so on). ### Void Glide pose - While **gliding** under Void Levitation (falling + holding forward), your character now renders in the **elytra-style horizontal flight pose** — so gliding finally *looks* like flying. - Purely cosmetic: it's applied only for rendering and has **no effect on movement or physics**. Works for everyone you see gliding, not just yourself (press F5 to watch your own). --- ## Changed & Improved ### End Update Compendium (in-game guide) - Now documents the **new building block sets**. - **Screenshots fixed** — they no longer appear stretched or squished, and fill their frame cleanly with no empty borders. - Trimmed a few long entry names so they fit neatly in the book without overflowing. - Title tidied up to **"End Update Compendium."** ### Creative menu ordering - The **End Update** creative tab is now laid out in **sensible groups** — terrain & plants, then each wood set in full, decorative blocks, End Spike Crystal, the Enderite line, the Ambynite line, hammers, and miscellaneous — instead of raw insertion order. --- ## Fixed - The survival **guide-book recipe** (Book + Ender Pearl) used an ingredient format that failed to load on 1.21.1 and produced no recipe — now corrected, so it crafts properly. --- *Requires Minecraft 1.21.1 on NeoForge. The in-game guide still uses the free, optional [Patchouli](https://modrinth.com/mod/patchouli) mod — End Update runs fine without it.*
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Strider657's End Update 2.0.0

2.0.0
20 июл. 2026 г.12Minecraft: 1.21.1neoforge
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# End Update — v2.0.0 **Headline of this release:** a complete overhaul of the **Potion of Void Levitation** into a full "void flight" toolkit, plus a comprehensive **in-game wiki** (powered by the optional Patchouli mod) that documents every feature the mod adds. --- ## New in 2.0.0 ### Void Levitation — reworked from the ground up The old effect was just glorified Slow Falling. It's now a genuine movement toolkit. It lasts **3 minutes** and is deliberately balanced — powerful mobility and quality-of-life, **not** creative flight. **Core movement** - **Controlled flight** — hold **Jump** to fly straight up (speed-capped, well below creative flight). Release to hover; left alone you drift down very slowly and jumps become long, floaty hops. - **Void Glide** — while falling, hold **forward** to glide elytra-style, trading descent for horizontal speed in the direction you're looking. - **Void Step (dash)** — press the **Void Step** key (default **V**, rebindable under _Options → Controls → Key Binds → End Update_) to blink a short distance along your look. It stops safely at the first wall so you never phase into blocks. ~2-second cooldown. - **Sneak-dive** — hold **Sneak** to descend fast and land on demand (this also arms the Fall-Slam). **Perks** - **No fall damage** while active, plus a short grace window after it wears off. - **Void Safety Net** — fall below the world and you're pulled back to the last solid ground you stood on; out-of-world damage can't touch you while levitating. - **Enderman Calm** — endermen won't turn hostile from your gaze while active (they'll still defend themselves if struck). - **Item & XP Magnet** — dropped items and experience orbs within ~5 blocks drift toward you and snap in. - **Fall-Slam Shockwave** — land after a fast dive (5+ block drop) to knock nearby mobs back. Deals **no damage** — it's for style and space, not stomping. **Brewing** - A custom recipe: brew directly onto a **Bottle o' Enchanting** (not a water bottle) using **Endium Dust** as the ingredient, with **Blaze Powder** as the usual fuel. ### In-game Wiki — "The End Update Compendium" - A full guide book documenting **every** feature of the mod, organized into 10 categories: Getting Started, Biomes, Structures, Ores & Materials, Tools & Hammers, Armor, Creatures, Void Levitation, Flora & Building, and Enchantments. - Illustrated with in-world screenshots throughout. - **Obtain it:** craft **Book + Ender Pearl** in survival, grab it from the **End Update** creative tab, or run `/patchouli give @s end_update:guide`. - **Patchouli is optional** — the mod runs perfectly fine without it (you just won't have the book). If Patchouli isn't installed, a one-time in-game notice offers a _Get Patchouli_ link and a _Continue without guide_ button. --- ## 📖 Full Feature Reference ### Biomes - **End Forest** — End Trees rooted in End Nylium, carpeted with End Grass, Roots and Shrubs. A gentle first landing; source of the End wood set. - **Endium Forest** — a glowing forest of Endium wood, Endium Flowers and End Bushes. Prime territory for gathering Endium. - **Old Growth Endium Forest** — the Endium Forest grown ancient: taller, denser, far more Endium per tree. - **End Jungle** — dense, tangled growth of End Jungle Stems and Leaves, with its own plank set. - **End Spikes** — fields of crystalline spikes tipped with End Spike Crystal, generating in dense clusters that fade out toward the biome edges. - **Ponds & Streams** — small water ponds and winding streams now generate across the outer islands (carefully, so they never spill into the void). ### Structures - **End Temples (I, II, III)** — three grand variants, the classic place to find Enderite as loot without mining. - **End Shrines** — small sites in **safe** and **unsafe** variants; approach the unsafe one with care. - **End Outpost** — a fortified lookout and ready-made shelter. - **End Lamp** — a humble beacon of light on the dark islands, useful for navigation. - **End Spike Clusters** — the dense spike formations of the End Spikes biome. ### Ores & Materials - **Enderite** — the End's premier metal (Ore → Raw → Ingot → Block). Also found as End Temple loot. Backbone of the top tool/armor tier. - **Ambynite** — the second metal (Ore → Raw → Ingot → Block); a solid mid-tier stepping stone. - **Endium & Endium Dust** — the glowing material behind the Endium woods; **Endium Dust** (from End Cubes) is the key reagent for Void Levitation. - **Flavolite** — warm-toned End stone, excellent for building. - **End Spike Crystal** — the crystalline block capping the End Spikes; a striking decorative block. ### Tools & Hammers - **Hammers** mine a full **3×3** area in one swing. Available in Iron, Gold, Diamond, Netherite, Enderite and Ambynite. - **Enderite Tools** — the top tier: Pickaxe, Axe, Shovel, Hoe, Sword, Hammer (crafted with Enderite Ingots plus Reinforced Tool Handle / Enderite Sheet). - **Ambynite Tools** — a complete mid-tier set on the road to Enderite. ### Armor - **Enderite Armor** — the flagship set (Helmet, Chestplate, Leggings, Boots). - **Ambynite Armor** — a dependable mid-tier set. ### Creatures - **End Cube** — a cube-shaped creature of the outer End. The source of **Endium Dust** used to brew Void Levitation. ### Flora & Building - **End Plants** — End Nylium, End Grass, End Roots, End Shrub, End Bush, Endium Flowers. - **Woods of the End** — three full wood-style sets: End Wood, End Jungle, and Endium (each with logs/stems, leaves, planks and more). - **Decorative** — End Stone Pillar, Flavolite, and other building blocks. ### Enchantments - **Teleportation** — an anti-loss enchantment: drop an item that carries it (press Q) and it teleports right back into your inventory. Sneak while dropping to actually let it go. - **Auto Collect** — a tool enchantment: blocks you mine go straight into your inventory instead of dropping on the ground. Pairs perfectly with Hammers and Enderite tools. --- _Requires Minecraft 1.21.1 on NeoForge. The in-game guide additionally requires the free, optional [Patchouli](https://modrinth.com/mod/patchouli) mod._
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Strider657's End Update 1.3.0

1.3.0
20 июл. 2026 г.58Minecraft: 1.21.8neoforge
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This is the first release version of the mod. **Main changes:** - Stability and bugfixes - Improvements on existing stuff
release

Strider657's End Update 1.3.0

1.3.0
20 июл. 2026 г.9Minecraft: 1.21.1neoforge
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This is the first release version of the mod. **Main changes:** - Stability and bugfixes - Improvements on existing stuff
beta

Strider657's End Update 1.2.0

1.2.0
20 июл. 2026 г.9Minecraft: 1.21.8neoforge
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* Bugfixes and stability * **Added extra tags** * End Log and End Jungle Stem **now** have the tag: \#logs * End Planks and End Jungle Planks **now** have the tag: \#planks
beta

Strider657's End Update 1.2.0

1.2.0
20 июл. 2026 г.8Minecraft: 1.21.1neoforge
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* Bugfixes and stability * **Added extra tags** * End Log and End Jungle Stem **now** have the tag: \#logs * End Planks and End Jungle Planks **now** have the tag: \#planks
alpha

Strider657's End Update 1.1.0

1.1.0
20 июл. 2026 г.4Minecraft: 1.21.8neoforge
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# **1.1.0 Changelog** ## **BLOCKS** * ### **Ambynite** * **Added** Block of Ambynite * **Added** Ambynite Ore * **Renamed** Enderite Block **to** Block of Enderite ### **ITEMS** * ### **Ambynite** * #### **Ambynite Armor** * **Added** Ambynite Helmet * **Added** Ambynite Chestplate * **Added** Ambynite Leggings * **Added** Ambynite Boots * #### **Ambynite Tools** * **Added** Ambynite Pickaxe * **Added** Ambynite Axe * **Added** Ambynite Sword * **Added** Ambynite Hoe * **Added** Ambynite Shovel * **Added** Ambynite Hammer
alpha

Strider657's End Update 1.0.0

1.0.0
20 июл. 2026 г.7Minecraft: 1.21.8neoforge
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## **BLOCKS** * ### **Natural** * #### **Foliage** * **Added** End Nylium * **Added** End Grass * **Added** End Roots * **Added** End Shrub * **Added** End Leaves * **Added** End Jungle Leaves * #### **Wood** * **Added** End Log * **Added** End Jungle Stem * **Added** End Planks * **Added** End Jungle Planks * ### **Enderite** * **Added** Enderite Ore * **Added** Enderite Block ## **ITEMS** * ### **Hammers** * **Added** Iron Hammer * **Added** Gold Hammer * **Added** Diamond Hammer * **Added** Netherite Hammer * **Added** Enderite Hammer * ### **Enderite (other than hammer)** * #### **Enderite Armor** * **Added** Helmet * **Added** Chestplate * **Added** Leggings * **Added** Boots * #### **Enderite Tools** * **Added** Enderite Pickaxe * **Added** Enderite Axe * **Added** Enderite Sword * **Added** Enderite Hoe * **Added** Enderite Shovel * **Added** Reinforced Tool Handle ## **BIOMES** * ### **Added End Forest** * Tree type: Savanna * #### **Blocks** * End Log * End Roots * End Leaves * ### **Added End Jungle** * Tree type: Large Jungle * #### **Blocks** * End Grass * End Jungle Stem * End Shrub * End Jungle Leaves ## **STRUCTURES** * ### **Highlands** * **Added** End Temple Variant 1 (end\_temple\_1) * **Added** End Temple Variant 2 (end\_temple\_2) * **Added** End Temple Variant 3 (end\_temple\_3) * **Added** End Shrine (safe) * Shulker box of loot * **Added** End Shrine (unsafe) * Shulker mob (No loot)