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Stormward

A mod inspired by The Stormlight Archive by Brandon Sanderson

Автор: Arkendorf1,9 тыс.26обновлён 18 окт. 2026 г.
ПриключенияСнаряжениеГенерация мира

Описание

logo Stormward brings the magic of The Stormlight Archive to Minecraft. Fight Parshendi for gemhearts on the Shattered Plains, duel enemy Shardbearers to win shards of your own, craft powerful fabrials, or discover the fantastical flora and fauna of Roshar.

Biomes

  • Explore the legendary Shattered Plains, desolate plateaus of rock and crem. Here, you’ll find deadly Parshendi warbands storming plateaus to claim gemhearts from the chrysalises of greatshell beasts.
  • Traverse expansive fields of rockbuds, polyps, and other strange and lively plants. Farm lavis, a staple food of Roshar, or cut down Markel trees, a primary source of lumber.
  • Several new ores can be found underground. Mine veins of zircon, topaz, sapphires, rubies, and garnets, or discover rich smokestone geodes.

Highstorms

  • Roshar is subject to dangerous highstorms, torrential thunderstorms that destroy anything left in their path. Stormlight — a magical energy source used to fuel shardplate and fabrials — can be harvested during highstorms, but being caught in one is almost certain death.

Creatures

  • Roshar is home to several fantastical creatures. Spren, sentient manifestations of emotions and natural phenomena, can be found in all corners of the world. Whether it’s flamespren gathered around a campfire, windspren dancing in the sky, or logicspren investigating redstone contraptions, spren will appear near objects or players that interest them.
  • Parshendi, a warrior race that marches to phantom rhythms, can be found scattered across the Shattered Plains. While most Parshendi will only retaliate if offended, interrupting a warband on a plateau run will lead to armed conflict.

Items

  • Spears are the weapon of choice for those forbidden the sword. Spears grant the wielder greater reach, but must be used with two hands. In desperate situations, they can also be thrown to great effect.
  • Parshendi carapace can be refitted into a set of armor, but will anger any Parshendi nearby.
  • Legendary armor known as shardplate can be won from defeated Shardbearers. This miraculous armor protects the wearer from any injury, but can be shattered by excessive force. Once shattered, shardplate must be repaired with stormlight.
  • Shardblades are the complement to shardplate. While large and unwieldy, shardblades can cut through opponents as if they wore no armor at all. Only shardplate (and half-shard shields) can resist damage dealt by these legendary swords.
  • Fabrials — technology crafted using greatshell gemhearts — are made for several purposes. Some fabrials, such as grandbows and shardhammers, allow the wielder to duel Shardbearers. Others, such as conjoined blocks and inverted blocks, can be used as part of ingenious redstone contraptions. Soulcasters, the pinnacle of all fabrials, spend stormlight to generate near-infinite resources by transmuting one substance into another.

Prerequisites

Галерея

Polyp FieldsShadesmarChullsChasmfiend Roaring

Последние версии

Все версии →
beta

Stormward 1.20.1-2.2.1

1.20.1-2.2.1
18 окт. 2026 г.86Minecraft: 1.20.1forge
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Что нового
2.2.1 - Improvements - Shardplate jump boost is no longer applied if player is crouching while they jump - Shardblade and Shardhammer attack speed modifiers are configurable - Bugfixes - Bound Shardblades can no longer be swapped to the offhand - Diagram pages that display mobs with modified entity data no longer crash when paired with other mods that also modify entity data
beta

Stormward 1.20.1-2.2.0

1.20.1-2.2.0
16 окт. 2026 г.35Minecraft: 1.20.1forge
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Что нового
- Radiant Abilities - Replaced Sphere draining functionality with the Breathe Stormlight ability, available to Radiants of the 1st Ideal. This ability allows players to inhale and exhale Stormlight into their held item - Added the Summon Radiant Shardblade ability, available to Radiants of the 3rd Ideal - Added the Summon Radiant Shardplate ability, available to Radiants of the 4th Ideal - Added the Summon Shardblade ability, available to all players with a bound Shardblade - The Summon Spren ability now works in any dimension that isn’t the Shadesmar, not just the Overworld - Shards - Players can now bind unbound Shardblades by holding interact with them, and summon them using the Summon Shardblade ability - Players can unbind bound Shardblades by interacting with them - Non-Radiant Shardplate no longer has a colored visor - Radiant Shardplate and Shardblades glow - Worn Shardplate now receives Stormlight when its wearer is exposed to a Highstorm - Improvements - Dead Shards and Fabrials hurt Radiants when held or worn - Shardblade blade and Spear spearhead models are now 3D - Mobs will no longer naturally spawn inside an active Dueling Pit - Improved the Terror screen overlay - Improved Cognitive Bead drowning overlay - Instant Radiant Abilities now check exact Stormlight costs before activating - Added particles when bound Spren appear or disappear in the Shadesmar - Aluminum Ore is now also immune to surges - Improved Stormlight particle movement for inhaling and exhaling Stormlight - Alethi Villagers now give gifts to Heroes of the Village that match their trades - Shardbearers now only have 50% chance for their armor to be trimmed - Bugfixes - Radiant Spren properly despawn from the Shadesmar when their Radiant dies - Shardplate-wearing mobs do not incorrectly assume their jump height is increased when jumping out of water - Shardplate-wearing mobs are willing to drop farther to pursue enemies - The game no longer freezes when converting Villager trades with a secondary cost from Emeralds to Spheres - Thrown spears now properly save their item data - It should now be impossible for multiple Radiant Spren to spawn in the overworld for a single player - Fixed bug where players could not see Cognitive Bead particles when mobs moved through Cognitive Bead Blocks - Fixed bug where KeepInventory would not preserve a player’s Stormlight when they died
beta

Stormward 1.20.1-2.1.0

1.20.1-2.1.0
9 авг. 2026 г.355Minecraft: 1.20.1forge
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Что нового
- Aluminum - New ore that can be found in all biomes, and is slightly rarer than Iron. - Found in raw form, and can be smelted into Aluminum Ingots - Can be used to craft Aluminum Blocks, Aluminum Plating, and Aluminum Armor - Replaces Iron in all Fabrial recipes - Like Shardplate, Aluminum Armor can block surges and Shardblades, though Shardblades still damage the wearer - Aluminum blocks cannot be affected by surges, such as Transformation or Cohesion - Glyphwards & Glyphward Inscribing - Added two new items, the Empty Glyphward and the Glyphward of Storms - Glyphwards can be burned to trigger effects. Empty Glyphwards have no effect, but burning a Glyphward of Storms will trigger a rainstorm, or a Highstorm in Rosharan biomes. - Added the new Inscribing Table block, which uses Empty Glyphwards, Ink Sacs, and experience levels to craft glyphwards, such as the Glyphward of Storms - Added a new villager profession: the Ardent. Inscribing Table blocks serve as the job site block for Ardents, and Ardents trade Glyphward-related items, as well as various other Roshar-exclusive items. - Replaced the Brewing Stand in Alethi village temples with an Inscribing Table - Duel Improvements & Fixes - Fires can now be set in Duels - Fixed a bug where Duels would crash when a player stopped seeing the bossbar in multiplayer worlds - Duelist mobs now collide with arena borders regardless of their Y level, to prevent them from leaving - Duelist mobs that manage to escape the arena are now automatically teleported back inside - Config Improvements - Reformatted Stormward config files to correctly use Server, Client, and Common config values. This ensures that critical config values are properly synced between the server and clients. This does also mean you may have to readjust your configurations, as many config variables that once were in the Common config file are now in the Server config file, which is world-specific. - Added config variables to adjust Highstorm settings, including the following: crem chance, crem stick chance, lightning chance, damage chance, damage amount, stormlight interval, stormlight amount, wind force, and an optional config to enable highstorms in every biome - Quadrupled rate at which Radiants drain Stormlight from Spheres, and made the rate into a config variable - Moved the chance that killing Parshendi grants Bad Omen to a config variable - Moved Tuning Fork Stormlight transference and automated Stormlight transference intervals and amounts to config variables - All items and blocks that hold Stormlight now have a config variable for their max capacity - Radiant Ability Improvements & Fixes - Can now apply Stoneshaped to mobs, and they properly pathfind - Fixed a bug where Stoneshaped particles would play incorrectly - Oathgates and Transportation both now attempt to change your Y level so you do not suffocate when changing dimensions - Surge immune entities (such as from Shardplate or Aluminum Armor) are now also immune to Division damage - Division fire can now replace replaceable blocks - Added a visual and audio effect for when abilities are negated by Aluminum or Shardplate - Blocking with a Half-Shard Shield now also makes you immune to surges - Shard Improvements - Shardplate now make wearers immune to freezing - Shardplate now properly prevents players from losing Absorption life - Shardplate and Shardblade items are now fire resistant - Other Improvements & Bug Fixes - Updated recipes of some Fabrials - The Ascender and Ascender Winch are no longer crafted in the Artifabrian’s table - Added a recipe to smelt Stone Grass Blocks into Stone - Fixed a bug where certain gemstones could not be used as armor trim material - Made a minor change to full Sphere textures - Parshendi holding Bows can now drop Arrows on death - Fixed Shadesmar ore block sounds - Added missing Crem Bricks stonecutting recipes to The Diagram - Adjusted level-based save data to be more reliable. This may have broken some Oathgate pairings, which can be fixed by re-placing them - Shardbearers’ boss healthbars now display the mob’s custom name, if they have one - For the sake of their own health, melee Alethi Soldiers will no longer attack Creepers - Prevented Shadesmar True Spren from wandering around during a trade - Can now use Bonemeal on Stone Grass Blocks and Crem Blocks to spawn Stone Grass and Rockbuds - Can now use Bonemeal on Cognitive Obsidian and Cognitive Crystal to spawn Fractal Ferns and other Shadesmar plants, depending on the biome - Can now use bonemeal on Fractal Ferns to make them into Large Fractal Ferns - Fixed a bug where Large Fractal Ferns appeared disjointed when placed horizontally - Fixed a bug where breaking a horizontal Large Fractal Fern could break one below it - Fragment blocks now only require a Stone Pickaxe to mine - Shadesmar ore no longer requires an Iron Pickaxe to mine - Artifabrian’s Table and Stormlight Transference Stand are now crafted with Garnets instead of Rubies - Soulcasters can now be crafted with any combination of gems - Updated the Glyph Block recipes to use less Stone - Rearranged which Villager professions want which gemstones for Alethi Villager trades - Removed items that can be acquired outside Roshar from Thaylen Merchant trades, except for gemstone exchanges - Slightly reduced effectiveness of Carapace Armor - New Items - Raw Aluminum - Aluminum Ingot - Aluminum Helmet - Aluminum Chestplate - Aluminum Leggings - Aluminum Boots - Empty Glyphward - Glyphward of Storms - New Blocks - Aluminum Ore - Deepslate Aluminum Ore - Block of Raw Aluminum - Block of Aluminum - Aluminum Plating - Gem-Encrusted Block - Inscribing Table
beta

Stormward 1.20.1-2.0.0

1.20.1-2.0.0
10 июл. 2026 г.182Minecraft: 1.20.1forge
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Что нового
- Added Radiants - Players can become Radiant by using the `radiance` command - Radiants can infuse themselves with Stormlight - Radiants can extract Stormlight out of Spheres - Radiants can use Radiant Abilities - While in the Shadesmar, Radiants’ Spren will follow them around (similar to Deadeyes) - Radiants whose Spren die in the Shadesmar will break their oaths - Added Radiant Abilities, unique powers Radiants can unlock and activate using Stormlight. The current list of available Radiant Abilities includes: - Summon Spren - Radiant Healing - Adhesion - Gravitation - Division - Abrasion - Progression - Illumination - Transformation - Transportation - Cohesion - Tension - Added Radiant Ability Effects, conditions Radiant Abilities can apply to Radiants or other targets. The current list includes the following: - Lashed - Bound - Slicked - Regrown - Stoneshaped - Hardened - Softened - Added Overworld True Spren. They appear when a Radiant uses the “Summon Spren” ability. True Spren can be renamed with a Name Tag. The current list of Overworld True Spren is: - Honorspren - Highspren - Ashspren - Cultivationspren - Mistspren - Cryptics - Inkspren - Lightspren - Peakspren - Added the `radiance` command - Used to set or query a player’s Radiant Order and Ideal - Added the `stormlight` command - Used to set or query a Radiant’s current Stormlight level - Adjustments - Soulcasters have been changed to use the same functionality as the Transformation ability - Regrowers have been changed to use the same functionality as the Progression ability - When a player logs out, if they had any Deadeyes following them, those Deadeyes despawn until the player logs back in - Better Overworld Spren movement while on the ground - Adjusted textures and particle effects of some Spren - Oathgates do not teleport mobs wearing Shardplate - Shadesmar True Spren health now depends on whether they have a Nahel Bond and whether they are a Deadeye - Shadesmar True Spren now become a Deadeye when they first die, if not one already - Improved Shadesmar True Spren trade menu graphics - Improved Stormlight particle movement in some cases - Bugfixes - The Fabrial icon in the Artifabrian’s Table now renders correctly
release

Stormward 1.20.1-1.0.4

1.20.1-1.0.4
16 мар. 2026 г.174Minecraft: 1.20.1forge
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Что нового
- Adjusted mob spawns in the Shadesmar Ocean biome - Projectiles now collide with Cognitive Bead Blocks - Boats now work on Cognitive Bead Blocks - Fixed a bug where players would take excess fall damage after using Ascenders - Fixed a bug where players could not see Whitespine Tusks impaled in other players
release

Stormward 1.20.2-1.0.4

1.20.2-1.0.4
16 мар. 2026 г.89Minecraft: 1.20.2forge
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Что нового
- Adjusted mob spawns in the Shadesmar Ocean biome - Projectiles now collide with Cognitive Bead Blocks - Boats now work on Cognitive Bead Blocks - Fixed a bug where players would take excess fall damage after using Ascenders - Fixed a bug where players could not see Whitespine Tusks impaled in other players
release

Stormward 1.20.1-1.0.3

1.20.1-1.0.3
18 февр. 2026 г.48Minecraft: 1.20.1forge
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Что нового
- Fixed a bug where an item’s Stormlight information would not load properly, including the fact that it could even store Stormlight at all - Fixed a bug where changing the Config file would cause intentionally empty items in the creative inventory to fill with Stormlight
release

Stormward 1.20.2-1.0.3

1.20.2-1.0.3
18 февр. 2026 г.22Minecraft: 1.20.2forge
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Что нового
- Fixed a bug where an item’s Stormlight information would not load properly, including the fact that it could even store Stormlight at all - Fixed a bug where changing the Config file would cause intentionally empty items in the creative inventory to fill with Stormlight
release

Stormward 1.20.1-1.0.2

1.20.1-1.0.2
13 февр. 2026 г.35Minecraft: 1.20.1forge
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Что нового
- Spanswitches now have a designated input and output face. When a Spanswitch receives a redstone signal through its input face, its pair will output that signal through the pair’s output face - Certain Fabrials no longer store Stormlight, and do not require it to function: - Ascender - Conjoined Block (both variants) - Reversed Block (both variants) - Spanswitch - Removed “blocksConsumeStormlight” gamerule, as it is now obsolete - Adjusted Ascender timings: - Reduced the counterweight’s fall speed by 25% - Quadrupled the winch’s wind speed - Steering Pole now extends players’ reach when held in the main hand - Updated the Stormlight cost to Soulcast a block to factor in the block’s hardness - Fixed a bug where a Soulcaster could transmute unbreakable blocks - Fixed a bug where Stormlight items could stack - Fixed a bug where the Alethi villager type could be referenced by other mods before it was fully registered, creating compatibility issues - Fixed a bug where two stacks of the same item with different Stormlight levels could be considered equal in unintended ways - Fixed Tuning Fork success sound - Updated color of Conjoined Block and Reversed Block textures
release

Stormward 1.20.2-1.0.2

1.20.2-1.0.2
13 февр. 2026 г.32Minecraft: 1.20.2forge
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Что нового
- Spanswitches now have a designated input and output face. When a Spanswitch receives a redstone signal through its input face, its pair will output that signal through the pair’s output face - Certain Fabrials no longer store Stormlight, and do not require it to function: - Ascender - Conjoined Block (both variants) - Reversed Block (both variants) - Spanswitch - Removed “blocksConsumeStormlight” gamerule, as it is now obsolete - Adjusted Ascender timings: - Reduced the counterweight’s fall speed by 25% - Quadrupled the winch’s wind speed - Steering Pole now extends players’ reach when held in the main hand - Updated the Stormlight cost to Soulcast a block to factor in the block’s hardness - Fixed a bug where a Soulcaster could transmute unbreakable blocks - Fixed a bug where Stormlight items could stack - Fixed a bug where the Alethi villager type could be referenced by other mods before it was fully registered, creating compatibility issues - Fixed a bug where two stacks of the same item with different Stormlight levels could be considered equal in unintended ways - Fixed Tuning Fork success sound - Updated color of Conjoined Block and Reversed Block textures