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Stephatea's Modular Armour

ВЕРСИИ (21)

beta

0.1.16

0.1.16
31 авг. 2026 г.1,2 тыс.Minecraft: 1.20.1forge
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Что нового
Potentially final update for 1.20.1, Mostly just bug fixes and a guide book. Please let me know if you find any bugs!! Added - - Added guide book, given to all players when loading a world with the addon for the first time. - Added particles to thruster installing. Fixed - - Fixed Being able to ride Backpacks - Fixed Hacking Module not working - Fixed Being able to scan system entities - Fixed tick function not loading - Fixed lingering module install entities
beta

Stephatea's Modular Armour 1.0.15

1.0.15
14 июл. 2026 г.717Minecraft: 1.20.1forge
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Что нового
Fixed - Actually fixed hitboxes not appearing for arm or head slots
alpha

Stephatea's Modular Armour 1.0.15 - fix

1.0.15
14 июл. 2026 г.25Minecraft: 1.20.1forge
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Что нового
Fixed - Hitboxes not appearing for arm or head slots
alpha

Stephatea's Modular Armour 1.0.15

1.0.15
13 июл. 2026 г.39Minecraft: 1.20.1forge
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Что нового
Added - - Thruster Variety. When designing a suit, Install a thruster by right clicking the frame with a thruster item. You won't be able to select an archetype until it's installed. Currently only affects thruster colour, but will be expanded in the future. - Projector Block. Place ontop of a redstone block. Used to plan suit asthetics. - USB. Used to save suit designs. Right click a Projector Block to insert usb. Right click with an empty hand to take the usb back. - Shield Module. Still WIP, only through commands. Changed - - Entity Scanner now displays whether the entity is hostile. Data driven with the armour:hostiles tag. - Entity Radar now differenciates enimes using the same tag as above. - Entity Scanner uses new scanning visuals and better detection system. Feedback is appreciated. - Repulsors are particle based and has better hit detection.
beta

Stephatea's Modular Armour 1.0.14 - fix1

1.0.14
15 июн. 2026 г.289Minecraft: 1.20.1forge
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Что нового
Fixed - Power Presets not saving
alpha

Stephatea's Modular Armour 1.0.14

1.0.14
15 июн. 2026 г.18Minecraft: 1.20.1forge
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Что нового
Added - - Light Suit - A second suit archetype, a lot smaller and has a faster flight speed. Additionally allows for two extra head modules to be installed. Use Froglights to choose this archetype!! - Plough Module - Till's soil in a 3x3 area relative to which arm it's installed - Grabber Module - Grab blocks and entities and move them around!! - Gps Module - Save and Track up to 3 waypoints at a time!! - Light Suit has unique Power Management levels, lower health and weapons max, but higher speed - System to save and load Power management presets, say "rr1 save" and "rr1" in chat to save and load respectively, supports rr1,rr2,rr3 - added crafting recipe for froglights Changed - - Changed flight without Flight Control Module - Added labels to module install screen - added warnings if suits are too close - colour coded slot information - Standard suit now has 5 points for power management - repulsors are now raycasted particles Fixed - - Suit's not getting called with Valkyrien Skies 2 installed - Version 2 helmet changing fov fast Known Bugs - - damaged light suits look a bit weird - Durability is displayed incorrectly as standard suit
alpha

Fix - 1

1.0.14
12 июн. 2026 г.37Minecraft: 1.20.1forge
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Что нового
Fixed empty ability wheel
alpha

Stephatea's Modular Armour 1.0.14 - Sneaky Update

1.0.14
12 июн. 2026 г.14Minecraft: 1.20.1forge
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Что нового
Sneaky new test version, It's not the full update but I wanted to release this while I remember the change log!! Added - - Light Suit - A second suit archetype, a lot smaller and has a faster flight speed. Additionally allows for two extra head modules to be installed. - Plough Module - Till's soil in a 3x3 area relative to which arm it's installed - Grabber Module - Grab blocks and entities and move them around!! - Gps Module - Save and Track up to 3 waypoints at a time!! Changed - - Changed flight without Flight Control Module - Added labels to module install screen - added warnings if suits are too close - colour coded slot information Known Bugs - - Repulsors are broken currently, will be reworked soon - height issues might arise due to implementation of Light Suit - damaged light suits look a bit weird - light suits don't explode - Durability is displayed incorrectly as standard suit
beta

Stephatea's Modular Armour 1.0.13

1.0.13
26 мая 2026 г.3 тыс.Minecraft: 1.20.1forge
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Что нового
Added - - Flow Armour Trim (netherite template, as voted by discord server) - Passive Reloading - Suits now reload installed modules if the block below them contains the associated item. - Suit Style 7 - Inspired by the Mysterium Suit (as requested on discord) Changed - - Durability rework. Suits now start with 800 durability, and alloying now makes the suit more durable by adding the unbreaking enchantment to the suit. Hopefully adding more incentive to alloy suits!! Existing suits don't get enchantments. - Alloying has also changed. Now you need to alloy suits while they're frames. This means any existing suit can't be alloyed anymore. Fixed - - Equipping suit no longer destroys chest armour. - Can't equip new suit if already wearing a suit.
beta

Stephatea's Modular Armour 1.0.12

1.0.12
23 мая 2026 г.70Minecraft: 1.20.1forge
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Что нового
THE CUSTOMISATION UPDATE!!! Added - - 5 new textures, each fully interchangeable on a per part basis. Each With their own stat bonuses. - Version 2 (heartbreaker inspired) Bonus health for each part installed in the suit - Version 3 (improvised armor inspired) Bonus armour toughness for each part installed - version 4 (batman inspired) reduced fall damage for each part installed - version 5 (warhammer 40k inspired) bonus armour defence for each part installed - Version 6 (mass effect inspired) Lower gravity for each part installed - Armour Trim System - Each part of the suit can now have an armour trim applied to it, all vanilla trims are currently implemented, with custom trim designs filling empty space. Also can be dyed any of the 16 base dye colours. Designed on a per part system so you can mix and match. Crouch right click a part with a trim to apply trim design, and Crouch right click with a dye to apply trim colour!! This allows for more suit customisation than I can calculate, There may be bugs with the system currently and better textures compatibilities are on the way!! Nothing will display unless both a colour and trim have been applied - Smart Protection Module - Still WIP, currently allows emergency ejects, when player is on low health!! Not yet craftable - Armour Plate modules now have a 3d model, colour is determined by base chest colour Changes - - Parked Suits have been optimised to better allow "Halls of Armour"s - Oxygen tank is currently broken, will be fixed soon and is a known bug - Likely lots of bugs. Fixed - - entering suit not showing trims - visual error when dye selected but no trim (hopefully fixes the multiplayer issue)
alpha

Stephatea's Modular Armour 1.0.12

1.0.12
23 мая 2026 г.12Minecraft: 1.20.1forge
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alpha

Stephatea's Modular Armour 1.0.12

1.0.12
23 мая 2026 г.11Minecraft: 1.20.1forge
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Что нового
THE CUSTOMISATION UPDATE!!! Added - - 5 new textures, each fully interchangeable on a per part basis. Each With their own stat bonuses. - Version 2 (heartbreaker inspired) Bonus health for each part installed in the suit - Version 3 (improvised armor inspired) Bonus armour toughness for each part installed - version 4 (batman inspired) reduced fall damage for each part installed - version 5 (warhammer 40k inspired) bonus armour defence for each part installed - Version 6 (mass effect inspired) Lower gravity for each part installed - Armour Trim System - Each part of the suit can now have an armour trim applied to it, all vanilla trims are currently implemented, with custom trim designs filling empty space. Also can be dyed any of the 16 base dye colours. Designed on a per part system so you can mix and match. Crouch right click a part with a trim to apply trim design, and Crouch right click with a dye to apply trim colour!! This allows for more suit customisation than I can calculate, There may be bugs with the system currently and better textures compatibilities are on the way!! Nothing will display unless both a colour and trim have been applied - Smart Protection Module - Still WIP, currently allows emergency ejects, when player is on low health!! Not yet craftable - Armour Plate modules now have a 3d model, colour is determined by base chest colour Changes - - Parked Suits have been optimised to better allow "Halls of Armour"s - Oxygen tank is currently broken, will be fixed soon and is a known bug - Likely lots of bugs.
beta

Stephatea's Modular Armour 1.0.11

1.0.11
19 мая 2026 г.333Minecraft: 1.20.1forge
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Что нового
I was bored, here's a new update!! Added - - Machine Gun Module - First multislot module! Install on either arms or chest. on wrist adds ability to shoot fast projectiles, kinda just the basic. On chest it installs as a shoulder mounted machine gun, same as wrist but with a fancy model!! - Weapon Enhancer - Chest module that enhances the effects of specific modules. Will be expanded in the future, currently just makes the machine gun break glass, enhances repulsor speed and adds small explosives, enhances rockets to explode with tnt power when close to a target. - more bugs!! Please let me know if you find any so I can fix them quickly!!! Changed - - changed suit check feature of the remote to say the suits name. added energy and coordernates regardless of suit level - added crafting and functionaility to repair tool!! No more permanently damaged suits!! - changed repulsors from particle to projectile (thanks satsu!!) - Increased speed of rockets - increased range of lasers - batteries can be installed twice!! first step in making all chest modules stack!! Fixed - - Z fighting with suit textures - Other stuff I've forgotten
beta

Stephatea's Modular Armour 1.0.10

1.0.10
15 мая 2026 г.158Minecraft: 1.20.1forge
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Что нового
added - - explosion when suit durability hits 0, and smoking particles for parked - suit with 0 durability - Sentry Mode preliminary features (WIP) - Smart Glasses Sentry Mode Compatibility (WIP) Changed - - blue laser can now start fires Fixed -  - Icing problem not stopping flight - Battery not recharging below 10000 with battery module  - Other fixes I think
beta

Stephatea's Modular Armour 1.0.9

1.0.9
13 мая 2026 г.86Minecraft: 1.20.1forge
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Что нового
Added - - Can rename suits by right clicking with a name tag. Suits now hide player identities. Fixed - - fixed suit being called by anyone with a remote - fixed Suit Frame player detection time and range - fixed Suit Frame Upgrade Range - Made Hologram Shields Activate when aiming but not when firing - changed internal alloy indicator to show vibranium lower - Tried to make the suit calling more intuitive by making the progress text show as a fraction - Added brief description to mudels to help make it features more understandable - changed hologram and backpack spawn locations to better hide entity flickering - made power realocation dependent on having power - When Choosing a Suit Archetype, the Suit starts with 5000 energy instead of 0 - fixed extra Battery not working - Fixed energy permanantly recharging past 10000 - fixed suit duping when choosing suit archetype - fixed Homing missels not requiring ammo
beta

Stephatea's Modular Armour 1.0.8

1.0.8
11 мая 2026 г.74Minecraft: 1.20.1forge
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Что нового
Added - - crafting recipes for Hacking module, Backpack module, and Flashlight module - added suit frame functionality Changed - - changed way of obtaining suit. now you need to right click spawned frame with iron block to make the suit. Fixed - - Properly fixed suit eating alloy meterials
beta

Stephatea's Modular Armour 1.0.7

1.0.7
8 мая 2026 г.36Minecraft: 1.20.1forge
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Что нового
Added - - added hacking module (head slot, while standing on redstone dust, crouch and hold ability 1 to bring up menu. Can control dust remotely, intall with HUD module to hack redstone dust remotely while scanning dust (can remotely save dust location as well) (no crafting) - added backpack module - WIP - added flashlight module - Functional but no crafting Changed - Fixed - - Fixed suit continuing to consume alloy meterials, despite being alloyed
beta

Stephatea's Modular Armour 1.0.6

1.0.6
5 мая 2026 г.40Minecraft: 1.20.1forge
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Что нового
Added - - Drill Module - Installed on arm, lets you mine in a 3x3 area (or 3x5 if installed on both arms) restricts slots and slows player. - Hologram Projector Module - Installed on arm, projects a forcefield infront of player. 3x3 (or 3x6 if installed on both arms) - Environment Scanner Module - Installed on head. Adds biome info (for vanilla biomes), displays warnnings about freezing, burning, or being targeted. Additionally allows ore scanning, typing "scan <ore>" into the chat will scan for the specified ore (have to obtain ore before it works) - Shock Absorber Module - Installed on chest. Reduces fall damage and knockback signficantly. - New Icons for which weapon is selected. - New option for suit texture!! parts are interchangeable by clicking on the suit part with respective item (suit version 0 and suit version 1 in creative menu) uses the same system as dying when applying, so like litterally click the suit part you want to change!! - suit parts now have different stats, while version 0 doesn't have any unique changes, each version 1 part installed increases movement speed of the suit (very small increase) - Power Rerouting!!! - Now suit energy can be rerouted between 4 parts of the suit, on the fly as needed. All rerouted power is reset when exiting a suit. - Defence - each level of power allocated increases defence by 4 points with a minimum of 2 - Health - each level gives a different healing effect, level 2 regen, level 3 instant health, and level 4 immortality (until the suit breaks). if not power allocated player starts taking damage. - Locomotion - Each level increses flight and walking speed, if reduced prevents movement - Weapons - Each level reduces cooldown time for weapons, if reduced prevents access to weapons Changed - - changed name of modules that need ammo to canisters. - added more steps to the scan display, to make it smoother when up close to entities - Changed entity scan display to be clearer - changed suit version 0 Yellow colour to better match suit version 1 Fixed -
beta

Stephatea's Modular Armour 1.0.5

1.0.5
29 апр. 2026 г.43Minecraft: 1.20.1forge
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Что нового
Added - - Ammo management. now some weapon modules will require ammo in order to be used. Refuel by holding redstone or rockets in the oppersite hand, crouching, and clicking. Additionally the modules that need ammo have been given 3d models when in first person. These show an ammo count when held in the main hand. - Additional functionality added to Environment Scanner module, Still under developement Changed - - some modules now require ammo Fixed - - Fixed suit teleporting to player when called - fixed icing problem not being a problem
beta

Stephatea's Modular Armour 1.0.4

1.0.4
28 апр. 2026 г.51Minecraft: 1.20.1forge
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Что нового
1.04 - Small Polish Update: Added : Enviroment HUD (some functionality, not fully implemented) Shock Absorber Module (Complete functionality, Only Accessible through Commands) Icons for most (if not all) Abilities Changed: Cleaned up user facing information Added Extra Information when checking Suit with Remote Fixed : - Left Homing Rocket not firing 1.0.3.1 - Added Creative Tab Crafting Recipes 1.0.3 Added : Alloy System - While holding gold, vibranium, netherite, or titanium ingots, right click the front of the suit while it's unworn and in the nether (or mostly covered in lava) to enhance the suit and allow flight at high altitudes. Icing Problem- If your suit goes too high up the systems will start shutting down (currently flight and hud). Solve the icing problem through alloys (gold titanium is pretty good) Calling Suits - Suits actually have to fly up and travel to the player, if they are in a confined space it might be hard to call them. See Remote Functionality. Remote Functionality Phase 1 - This First Remote can let you Link Suits and Call them to your location. Can link lots of suits, and transfers between remotes. Be careful if the suit you call isn't equiped for high altitudes as it may get damaged on it's flight. You additionally can use the remote to forceload a chunk (useful for storing very long distance suits), check Which suits are online and ready to be called. Visual Damage - Suits now look as damaged as they are (visuals subject to change) Badge - change the visible alloy material to a badge instead of a circle. 1.0.2 New - Added functionaility for : Homing Missiles Guided Missiles Added Part Dying - now each suit part can be a different colour (Thanks for the Idea Yigitakln) Mobility Augment Armour Plates Respirator
alpha

Stephatea's Modular Armour 1.0.1

1.0.1
19 апр. 2026 г.29Minecraft: 1.20.1forge
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