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Stellarity

Extreme rehaul of The End in a unique fantasy style, combined with biome and structure overhauls, new items, weapons and plenty of other content to discover.

Автор: kohara1,1 млн1,9 тыс.обновлён 12 окт. 2026 г.
ПриключенияМеханики игрыГенерация мира

Описание

Stellarity



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Stellarity is a data pack (sometimes packaged as a mod) which heavily rehauls The End, giving it new terrain shapes, biomes, as well as items and weapons and even new mechanics.

Instead of following a usual theme of a 'Minecraft: Dungeons' styled expansion or making it an alien-like dimension, Stellarity mixes the usual motif of a desolate dimension with themes of strong magic and fantasy.

Note: Stellarity is now managed under a new team. Support will no longer be provided in kohara's Basement, and has been moved to the Prismatic Shards Discord server.



Features

Note: this section was updated to reflect what the 26.x versions have to offer.

Terrain Generation

Imgur

No shaders so that you can see it clearer.

A total of 23 new biomes has been added, including 4 rehauled vanilla end biomes (technically only two of them since the other two serve no purpose in vanilla).

Biomes in Stellarity can be divided into 4 categories:

  • Fields - open and mostly covered with grass.
  • Barrens - usually hilly and desolate, featuring a low variety of blocks in their generation.
  • Forests - well, it's a forest... really not much to say here.
  • Frozen - sub-variants of existing biomes, featuring a sad white color palette, or in other words just frozen.

The screenshot above shows 3 biomes: in the front are Crystal Crags (barrens), on the right right is The Nest (also barrens), behind them there are End Midlands (fields), in the center there are Ender Wastes (barrens) and far back there are End Wilds (fields). Look into the image gallery for more biome showcases.

Imgur

Islands are also no longer bound to one Y level, meaning that the terrain shape has a huge variety of shapes.

Items

Altar of The Accursed Right after defeating the Ender Dragon, the Altar of The Accursed awakens. It is a powerful crafting station used to craft late-game gear added by Stellarity. It doesn't have a GUI and is used by simply tossing the right amount of ingredients on top of it. There is no JEI support for the recipes yet, but you can refer to the wiki for most recipes.

I don't actually know how many items Stellarity introduces, I didn't count them, but there are at least 40 different new items for you to find and have fun with. This number includes new potion variants, food items, weapons and even 4 new armor sets with their own effects and set bonuses.

I tried to balance them both in between vanilla standards as well as making them meaningful in heavily modded scenarios where there would be plenty of bosses to defeat.

If the weapon abilities don't feel vanilla, that's because they aren't supposed to - most of them were inspired by games like Terraria, meaning that they don't follow the one-dimensional design MC weapons have, that being just click and damage.

Mechanics

Imgur

Stellarity isn't just all about world generation and gear - it also adds many mechanics to The End unique in their own ways.

Shown above is what I like to call Cauldron crafting - tossing a bottle of Dragon's Breath into a Water cauldron dilutes it and allows for crafting of items via tossing them into the Cauldron. There are more than a dozen of recipes for it, most of them revolving around new food items or potions that combine effects.

Those recipes aren't in the recipe book, and JEI doesn't work for them, but for now you can view everything here.

Stellarity also adds Void Fishing! Cast your Fishing Rod anywhere into the air below you in The End (but not directly into The Void - no fish dare to swim that low) and wait until something bites your hook! Almost every End biome has its own loot table with a variety of items you can catch in the process, including (but not limited to!) a few new types of fish.

Other smaller mechanics which aren't really that notable:

List
  • Elytras produce small trails while flying. They can be customized with all 16 of vanilla Dyes on the Altar of The Accursed, each having a unique trail. Combine with a Water Bucket to remove applied dye.

Let me know if you'd want to see compatibility with other mods that add dyes! It was fun designing all of the trails and I'll gladly do some more if requested.

  • Tridents with Loyalty return to the player when falling into the void. Because why was it even possible to lose them that way.
  • Totems of Undying save players from falling into The Void. Players will be teleported 200 blocks upwards and will be granted the Slow Falling effect to make sure they can land safely.
  • Lingering Potions have been heavily buffed. Not going to go into number stuff because nobody likes that, but now they REALLY are lingering.
  • End Crystals can now be destroyed with left click. This will cause them to drop in their item form. Sneak and break them to instead to make them explode.

This can be disabled in the per-world config if wanted.

  • Throwing certain items into the water in The Hallow biome will slowly transform them into a completely different item! The are a lot of possible transmutations and most of them work both ways, making some materials farmable or obtainable in an easier way.
  • Eyes of Ender thrown in The End point towards the nearest End Gateway, which can be quite handy for returning home.
  • Probably a few smaller changes I forgot about.
Mobs

Endermen drop Chorus Fruit in the Overworld in place of Ender Pearls. I honestly don't remember why I changed it.

Apart from Endermen, The End also features a new list of mobs that can spawn in their Voided variants. They are stronger than then regular counterparts, posing a greater threat to unprepared explorers.

Imgur

The Ender Dragon fight has been reworked entirely, making it feel more like an actual bossfight while trying to stay true to its vanilla feel. It has more health and some native armor points, meaning it takes reduced damage. Crystals have also been reworked - Dragon is invulnerable for as long as at least one exists and is no longer healed by them. It also got a few new attacks to spice up the difficulty. When brought down to 1 HP, Dragon lands on the exit portal and waits for the player to deliver the final blow. Was it necessary to add that? Nope, but it sure is climactic.

Imgur

Looking for a challenge? Head to The Hallow and search for the Chapel of Light. You can summon the Empress of Light there...

And that's where I am going to cut this part. Please don't fight this boss. It's due to a rework for more than a year now. It's bad. But I promise it's going to be amazing once I finally get to reworking her. And yes, she was heavily inspired by Terraria. In case it wasn't obvious enough.

Structures

Imgur

Strongholds have been redesigned completely. The walls of this fortress are home to the Illagers who guard the End Portals.

Imgur

They are about 5x larger and feature huge amounts of the aforementioned Illagers who can also drop a few new items that might help you while fighting the Ender Dragon.

Imgur

End Cities have been redesigned from ground up in order to increase their difficulty and reinforce their position of endgame structures. Inspired by Trial Chambers, they are filled with Trial Spawners which spawn upgraded versions of the Overworld mobs and drop keys used to open Vaults. Just in case the City Trials weren't difficult enough, almost every tower contains a protective End Crystal which prevents nearby players from both placing and breaking blocks.

Imgur

Both large and functional structures as well as small ambient ones have also been scattered across The End to give it some more life, lore and personality. Because it badly needed those. Yes, that is a Village in The End. Yes, Villagers sell different things there.


Notes

  • 🎨 There is an optional resource pack for Stellarity. It isn't required at all, but it allows all new items to have custom textures. Click HERE to download it.

Note: starting from 1.21.4, it will be necessary to get the resource pack in order for Stellarity to function correctly. Note: mod JARs already have it embedded, so if you are using the JAR package, you can ignore the last few sentences.

  • ❗ Adding it to an already existing world requires you to reset The End (or just make a new world).

  • ⚙️ The pack has a small per-world config available under /function stellarity:_cmd/configuration or /function stellarity:dialog/open_admin

Datapacks cannot have global configs. If you are a modpack creator and would like to tweak the default values on all worlds (including disabling the join message), you can download this addon, where you can edit the default config values and load them globally using a mod for that, e.g. Paxi or any of its alternatives.

  • ❌ Stellarity items do not show up in the creative menu. I might implement that one day, but for now, please do either /loot give @s loot stellarity:item/<item>, /function stellarity:_cmd/give/<category> or /function stellarity:dialog/open_admin.

  • 🌐 Since Stellarity is only a datapack packaged as a mod this means that it is fully server-sided. This makes vanilla clients able to join servers running Stellarity, but we have a modded version of Stellarity - Stellarity ~ Enlightened

  • 🎵 By default, Stellarity doesn't come with its music. You can download an additional resource pack which contains all new music tracks HERE.


Looking for a server?

Need a server to play Stellarity with your friends? Don't know how to set one up? Click on the banner below to rent an already configured server from Bisect Hosting. Bisect's panel is incredibly simple to use and it only takes a few clicks to get everything setup. By using code kohara during checkout, you can get a 25% discount on your first month!

By renting a server for yourself using my code, you're supporting my work as well!

Bisect Hosting


Multiplayer Installation

Make sure to set enable-command-blocks in server.properties to true.

There is a bug where the Altar of The Accursed often doesn't load at all on servers. You can do /function stellarity:_cmd/generate_end_island_features to generate it manually. Newer versions will attempt to regenerate it automatically.

If the exit portal from vanilla generates overlapping the Stellarity's one, turn off your server and delete only the DIM1 folder found inside world (world_the_end if on older versions of Paper), then turn it on again. After it is finished loading, run the command from earlier to generate missing island features.


Mod Compatibility

I can't test compatibility with every mod out there. If you know that Stellarity is causing issues with a particular mod, make sure to report it to me so I can include it on this list.

Compatible
  • 🟢 Nullscape - you can download compatibility addon HERE. Available for 1.21+.
Fully incompatible
  • 🔴 BetterEnd - causes a huge amount of of micro-biomes to generate scattered around the dimension. It also makes some small changes that break some of the workarounds I need to do in order to make this data pack work. For context, doing some of the stuff I'm doing is repeatedly hitting the game with a baseball bat and joining it with super glue.
  • 🔴 YUNG's Better End Island - there is really no way to make these 2 projects compatible since they both handle the main island changes in different ways. Compatibility is planned for 1.21.4 and onwards.
  • 🔴 Any mod/datapack which grants players all recipes upon joining the world (unless you can disable that feature specifically).
Partially incompatible
  • 🟡 Quark - make sure to disable unlocking all recipes in the config.
  • 🟡 Enlightend - I've had reports that Stellarity's biome take priority over Englithend's, making the latter unable to generate. You can fix it by manually editing Stellarity's the_end.json file. Just simply replace some biomes (preferably ones that look similar to the one you want to replace them with!) with Enligthend's biomes and you should be good to go. It might take a few attempts to get it perfectly and not create micro-biomes.
  • 🟡 End's Phantasm - same problem as Enligthend which can be fixed the same way.
  • 🟡 JEI - like I stated, Stellarity is only a datapack packaged as a mod, so its items will not show up in JEI's recipe and/or loot browser.
  • 🟡 Spellbound Weapons - Endlight Bow and End Excalibur will not generate in End City chests. I am thinking of a way to make them do so as intended.
  • 🟡 Lithium Known to cause issues with item and structure markers.
Optional use
  • 🟣 CIT Resewn - applies some additional textures to things like Elytra variants and fixes the issue where new armor sets break with shaders. Both of these are fixed in 1.21.4+.
  • 🟣 Fabric Skybixes - adds a new skybox everywhere in The End.
  • 🟣 Entity Texture Features - gives all new end mob variants their own textures.

Screenshot credits

  • Dat1Mexican
  • Opliz
  • kohara
  • BananaKingXO

Галерея

StrongholdsStronghold (Spectator Mode)Stronghold's SecretsStronghold Variety

Последние версии

Все версии →
release

[MOD] 6.0.1

6.0.1
12 окт. 2026 г.14,7 тыс.Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3fabric, forge, neoforge, quilt
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This update brings bug fixes, texture and worldgen changes, and Nullscape Compatibility 26.3 support! ## Items * Updated Enderite Shard and Enderite Upgrading Smithing Template textures * A lot of texture changes are coming soon 👀 * Old Starlight Soot can now be used to summon the Radiant EOL ## Worldgen * Fixed the weird terrain cutoff between the outer end islands and the void ## Other * Added new splash texts * Updated credits ## Bug Fixes * Starlight Soot now drops in versions 26.2 and under * The Beginning and The End's teleportation mechanic now works * Shipwrecks no longer generate with structure voids + fixed console/log spam
release

6.0.1

6.0.1
12 окт. 2026 г.2,9 тыс.Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
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This update brings bug fixes, texture and worldgen changes, and Nullscape Compatibility 26.3 support! ## Items * Updated Enderite Shard and Enderite Upgrading Smithing Template textures * A lot of texture changes are coming soon 👀 * Old Starlight Soot can now be used to summon the Radiant EOL ## Worldgen * Fixed the weird terrain cutoff between the outer end islands and the void ## Other * Added new splash texts * Updated credits ## Bug Fixes * Starlight Soot now drops in versions 26.2 and under * The Beginning and The End's teleportation mechanic now works * Shipwrecks no longer generate with structure voids + fixed console/log spam
release

[MOD] 3.1.0 [SPECIAL]

3.1.0+mod
10 окт. 2026 г.8 тыс.Minecraft: 1.21, 1.21.1fabric, forge, neoforge, quilt
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**NOTE**: This is a special version of Stellarity made to celebrate one million downloads on Modrinth. Do NOT expect v3 or Stellarity 1.21.1 to be updated beyond this point. To celebrate one million downloads on Modrinth, I have decided to revisit v3 (1.21) and give one FINAL update. This update brings two modern items, texture refreshes from v6, and updated links. Unless there is a game breaking issue, I do not plan on returning to this version. ## Changes * Added Potassifish and Goosh * Ported from v6. * Also brings Warped Marsh and Endless Dunes Void Fishing tables. * Updated textures * Dragonblade, Frigid Harvester, Prismember, Prismatic Punch, Prismatic Pearl, all spellbooks, Enderite Shard, Enderite Smithing Template, Spectral Fury, Sharanga, Call of The Void, Chorus Dagger, Tamaris, all armor, Kaleidoscope, Cursed Enchiridion, Starless Scythe, Stellar Striker, The Beginning and The End, Empress Wings, Phantom Wings * Updated links * Updated MOTD / join message * Added AOTA regen after killing the Ender Dragon * Added three new Treasure Heads * Music Discs now fade out ## Bug Fixes * Fixed Empress of Light not despawning when killed. * This happened a lot with the Kaleidoscope. * Fixed Call of The Void and other items can now be obtained throw cmd function commands. * Fixed AOTA not generating * This isn't really *fixed*, but the pillar can now regenerate which half fixes the issue. * Fixed Ender Dragon crystal immunity not working
release

3.1.0 [SPECIAL]

3.1.0
10 окт. 2026 г.293Minecraft: 1.21, 1.21.1datapack
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Что нового
**NOTE**: This is a special version of Stellarity made to celebrate one million downloads on Modrinth. Do NOT expect v3 or Stellarity 1.21.1 to be updated beyond this point. To celebrate one million downloads on Modrinth, I have decided to revisit v3 (1.21) and give one FINAL update. This update brings two modern items, texture refreshes from v6, and updated links. Unless there is a game breaking issue, I do not plan on returning to this version. ## Changes * Added Potassifish and Goosh * Ported from v6. * Also brings Warped Marsh and Endless Dunes Void Fishing tables. * Updated textures * Dragonblade, Frigid Harvester, Prismember, Prismatic Punch, Prismatic Pearl, all spellbooks, Enderite Shard, Enderite Smithing Template, Spectral Fury, Sharanga, Call of The Void, Chorus Dagger, Tamaris, all armor, Kaleidoscope, Cursed Enchiridion, Starless Scythe, Stellar Striker, The Beginning and The End, Empress Wings, Phantom Wings * Updated links * Updated MOTD / join message * Added AOTA regen after killing the Ender Dragon * Added three new Treasure Heads * Music Discs now fade out ## Bug Fixes * Fixed Empress of Light not despawning when killed. * This happened a lot with the Kaleidoscope. * Fixed Call of The Void and other items can now be obtained throw cmd function commands. * Fixed AOTA not generating * This isn't really *fixed*, but the pillar can now regenerate which half fixes the issue. * Fixed Ender Dragon crystal immunity not working
release

[MOD] 6.0.0

6.0.0+mod
23 сент. 2026 г.19,8 тыс.Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3fabric, forge, neoforge, quilt
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Что нового
# Stellarity v6.0.0 We have finally moved on from v5! Even though this update isn't as big as old big updates (v3), this one still adds a lot. This updates includes new items, a new variant of the Empress of Light, a configuration overhaul, worldgen changes, and many visual and technical chances. Since this is a major update, be aware that old items MIGHT break. ## Items * Added Radiant Jewel * Drops from the new Empress of Light variant: Radiant * Buffs every Empress of Light item: * Kaleidoscope: 50% chance to reduce the charge time by an extra second. * This may be changed in the future due to new datapack features introduced in 26.3. * Fluffy Hammer of Justice: 2x projectile speed. * Prismatic Punch: Double explosions * Prismember: Lower cooldown between attacks * Starstruck Shield: Summons extra stars with increased damage. Stars also give Holy Flames instead of Prismatic Inferno. * Added Flavors of The Void * Can be caught in any biome through Void Fishing. * Cauldron Crafting version of the Endonomicon. * The book’s contents cannot be translated at this time. * Name suggested by @theorenith * Updated Dragonblade * Now has a new inventory icon and 3d model * Resource Pack and Nullscape Compatibility Addon icons have also been updated to reflect this change. * Updated Endonomicon * Finally functional! Lists all recipes for the Altar of The Accursed, with the exception of Void Pendant combinations. * The book’s contents cannot be translated at this time. * Updated Explorer Maps * Now use a new texture to reflect 26.3 changes. * Updated Kaleidoscope * Now inflicts the Holy Flames effect instead of regular fire. * Updated Tamaris * Now has a 3 second safe period before a player can be executed again. * This prevents multiple people from using a Tamaris on one person at the same time, which could kill through totems. * Updated Starstruck Shield * Stars now inflict Prismatic Inferno. * Updated Void Pendant * Abilities now work with the Void Pendant in any slot. * This was how I originally intended the item to work, but the “any” slot type in the enchantment definition only applied to armor and weapon slots. * The Power ability has been fully implemented. * Vision can now make nearby entities glow when crouching. * There is a 45 second cooldown. * Wisdom has been changed to have a 5% chance of dropping XP on the user when taking damage to entities. * The old ability does not work in the new Void Pendant functionality. * Fortitude now gives + 1 armor toughness. * The old ability does not work in the new Void Pendant functionality. * Removed from Dungeon chests. * Updated to be way more common in shipwreck archeology loot. * Updated some items to use spawn eggs with no entity data instead of materials as their base item. * This fixes certain items being able to be used to craft items they shouldn’t be used for. Also improves compatibility with other datapacks. ## Blocks * Added Altar of The Accursed * You can now give yourself the Altar of The Accursed. * Will always be the activated version, even if the Ender Dragon hasn’t been killed. * Will drop when destroyed in Creative Mode. * Updated Pixie in a Jar * Now has a Radiant variant, dropped by the Radiant Empress of Light. * Collecting all variants of Pixie in a Jar will grant the Prismatic Collection advancement. # Entities * Updated Empress of Light * Added Radiant variant. Summoned through holding a Kaleidoscope in your offhand and dropping a Starlight Soot in your main hand. * Like the Daylight EOL, it's attacks have buffed stats compared to it's previous variant. However, I want to highlight a few major changes with this variant: * Dashes in Stage 2 can now spawn Ethereal Lances and Prismatic Bolts. Dashes also have armor penetration. * Prismatic Bolts 1 bolts last longer * Prismatic Bolts 2 spawns more bolts. * Ethereal Lances launch faster * Spawn item will be changed to be something cooler in a future update, most likely dropping from the Radiant Pixie. * Health has been increased to 750 as voted on by members of the Prismatic Shards Discord server. * Night - 750 * Daytime - 800 * Radiant - 850 * Fully implemented healing ability. This was implemented on accident in v5.0.0, but now it’s fully functional. This ability is only activated in stage 2, and only activates 3 times in the ability loop. * Updated Model! The EOL now has an animated model with texture differences for each variant: night, stage 2 night, daytime, and radiant. * Her wings are also now merged with the model, so they shouldn’t be glitchy like before. * Currently, she has four animations: idle, dash, healing, death. * Ethereal Lances now use item models. This should help reduce client side lag while fighting the boss. * Status messages now have different colors based on the variant of EOL. * Updated Pixie * Added Radiant variant * 15% spawn chance * No special drops.. for now * Updated End Animals * Now spawn naturally. * Before, illusioners were spawned and then converted into a random animal. This created a lot of issues, such as lag and entities spawning in the void. ## Datapack Menu * Added a dialog menu for configurations, commands, links, and a new item granter. Can be accessed through the main menu. * **Configurations** * Includes all old configurations. * New Configurations: * Every weapon, tool, trinket, fish, potion, food, and spellbook can now be toggled. * When an item is disabled, it is disabled from loot tables, with some items having functions disabled entirely. * Empress of Light variants, Shulking, Ender Dragon, Pixie, and Harvester Mini-Boss now have their own configurations. * Spawning, Health, Music Loops * Includes already existing configs * **Commands** * All commands (_cmd) can now be accessed through the new dialog menu. No new commands have been added in v6.0.0, but more may arrive in the future. * **Item Granter** * There is now and item granter! By clicking on an item, you will be asked to run a /loot command, which will give you the item shown in the box. Currently, explorers maps are not included in this menu. * Items can still be obtained through /loot and /function stellarity:_cmd/. This is another option for those who don't understand commands or would prefer everything in a menu. ## World Generation * Updated Amethyst Forest * Now generates Leaf Litter under trees * Updated Ashfall Deltas * Now generates Leaf Litter under trees * Now generates Eyeblossoms * Updated End Shrublands * Now generates Leaf Litter under trees * Updated End Wilds * Now generates Leaf Litter under trees * Updated Prismarine Forest * Now generates Leaf Litter under trees * Updated Prismatic Dunes * Trees now generate with Red Poplar, Orange Poplar, Yellow Poplar, Cherry, and Azalea leaves * Poplar Leaves are replaced with wool in older versions. * Now generates Leaf Litter under trees * Updated The Hallow * Trees now generate with Red Poplar, Orange Poplar, Yellow Poplar, Cherry, and Azalea leaves * Poplar Leaves are replaced with wool in older versions. * Now generates Leaf Litter under trees * Acacia Leaf bushes have been replaced with the "bush" block * Updated Warped Marsh * Now generates Firefly Bushes ## Mechanics * Added new Holy Flames status effect * Stronger variant of Prismatic Inferno, with the ability to damage through Fire Resistance. * Updated Consecrations * Added Poplar Leaves - > Cherry Leaves * Added Poplar woods -> Cherry woods * Updated Cursed Crafting * Items disabled via configuration will be unchecked by the altar, and will display a message in the chat. * Updated Cauldron Crafting * Items disabled via configuration will be unchecked by the altar, and will display a message in the chat. ## Other * Added 26.3 Support * NOTE: After this update, I plan on dropping 1.21.11, 26.1, and MAYBE 26.2. So much stuff has broken between 26.2 and 26.3, and maintaining support while developing big changes has been annoying. I wanted to give these versions one last big update before I move on from them. * 26.3 will continue to be supported whenever the pack updates to 26.4. * Updated Stellarity lore text * Now has its gradient font * Music Discs now fade when far away * The only exception to this is Precipice Stereo * Entering and leaving The End in spectator mode no longer shows particles * Added new animated color for the Radiant Jewel * Added new MOTDs and Splash Texts * Updated End Credits * Updated join message * Optimized some code * Spawn Eggs now use Stellarity tooltip * Added sv_se lang file * Added new give command function for Void Pendants * Updated multiple translations ## Bug Fixes * Plated and Soaring now use the correct armor slot * Multiple Harvester fixes im too lazy to list * Potions no longer have broken translations * Fixed an issue with Gold Void Pendant’s lore * Villagers now correctly update trades in 1.21.11 * Fixed Purpur Pillar texture in 26.2 and 26.3
release

6.0.0

6.0.0
23 сент. 2026 г.3,8 тыс.Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3datapack
Скачать
Что нового
# Stellarity v6.0.0 We have finally moved on from v5! Even though this update isn't as big as old big updates (v3), this one still adds a lot. This updates includes new items, a new variant of the Empress of Light, a configuration overhaul, worldgen changes, and many visual and technical chances. Since this is a major update, be aware that old items MIGHT break. ## Items * Added Radiant Jewel * Drops from the new Empress of Light variant: Radiant * Buffs every Empress of Light item: * Kaleidoscope: 50% chance to reduce the charge time by an extra second. * This may be changed in the future due to new datapack features introduced in 26.3. * Fluffy Hammer of Justice: 2x projectile speed. * Prismatic Punch: Double explosions * Prismember: Lower cooldown between attacks * Starstruck Shield: Summons extra stars with increased damage. Stars also give Holy Flames instead of Prismatic Inferno. * Added Flavors of The Void * Can be caught in any biome through Void Fishing. * Cauldron Crafting version of the Endonomicon. * The book’s contents cannot be translated at this time. * Name suggested by @theorenith * Updated Dragonblade * Now has a new inventory icon and 3d model * Resource Pack and Nullscape Compatibility Addon icons have also been updated to reflect this change. * Updated Endonomicon * Finally functional! Lists all recipes for the Altar of The Accursed, with the exception of Void Pendant combinations. * The book’s contents cannot be translated at this time. * Updated Explorer Maps * Now use a new texture to reflect 26.3 changes. * Updated Kaleidoscope * Now inflicts the Holy Flames effect instead of regular fire. * Updated Tamaris * Now has a 3 second safe period before a player can be executed again. * This prevents multiple people from using a Tamaris on one person at the same time, which could kill through totems. * Updated Starstruck Shield * Stars now inflict Prismatic Inferno. * Updated Void Pendant * Abilities now work with the Void Pendant in any slot. * This was how I originally intended the item to work, but the “any” slot type in the enchantment definition only applied to armor and weapon slots. * The Power ability has been fully implemented. * Vision can now make nearby entities glow when crouching. * There is a 45 second cooldown. * Wisdom has been changed to have a 5% chance of dropping XP on the user when taking damage to entities. * The old ability does not work in the new Void Pendant functionality. * Fortitude now gives + 1 armor toughness. * The old ability does not work in the new Void Pendant functionality. * Removed from Dungeon chests. * Updated to be way more common in shipwreck archeology loot. * Updated some items to use spawn eggs with no entity data instead of materials as their base item. * This fixes certain items being able to be used to craft items they shouldn’t be used for. Also improves compatibility with other datapacks. ## Blocks * Added Altar of The Accursed * You can now give yourself the Altar of The Accursed. * Will always be the activated version, even if the Ender Dragon hasn’t been killed. * Will drop when destroyed in Creative Mode. * Updated Pixie in a Jar * Now has a Radiant variant, dropped by the Radiant Empress of Light. * Collecting all variants of Pixie in a Jar will grant the Prismatic Collection advancement. # Entities * Updated Empress of Light * Added Radiant variant. Summoned through holding a Kaleidoscope in your offhand and dropping a Starlight Soot in your main hand. * Like the Daylight EOL, it's attacks have buffed stats compared to it's previous variant. However, I want to highlight a few major changes with this variant: * Dashes in Stage 2 can now spawn Ethereal Lances and Prismatic Bolts. Dashes also have armor penetration. * Prismatic Bolts 1 bolts last longer * Prismatic Bolts 2 spawns more bolts. * Ethereal Lances launch faster * Spawn item will be changed to be something cooler in a future update, most likely dropping from the Radiant Pixie. * Health has been increased to 750 as voted on by members of the Prismatic Shards Discord server. * Night - 750 * Daytime - 800 * Radiant - 850 * Fully implemented healing ability. This was implemented on accident in v5.0.0, but now it’s fully functional. This ability is only activated in stage 2, and only activates 3 times in the ability loop. * Updated Model! The EOL now has an animated model with texture differences for each variant: night, stage 2 night, daytime, and radiant. * Her wings are also now merged with the model, so they shouldn’t be glitchy like before. * Currently, she has four animations: idle, dash, healing, death. * Ethereal Lances now use item models. This should help reduce client side lag while fighting the boss. * Status messages now have different colors based on the variant of EOL. * Updated Pixie * Added Radiant variant * 15% spawn chance * No special drops.. for now * Updated End Animals * Now spawn naturally. * Before, illusioners were spawned and then converted into a random animal. This created a lot of issues, such as lag and entities spawning in the void. ## Datapack Menu * Added a dialog menu for configurations, commands, links, and a new item granter. Can be accessed through the main menu. * **Configurations** * Includes all old configurations. * New Configurations: * Every weapon, tool, trinket, fish, potion, food, and spellbook can now be toggled. * When an item is disabled, it is disabled from loot tables, with some items having functions disabled entirely. * Empress of Light variants, Shulking, Ender Dragon, Pixie, and Harvester Mini-Boss now have their own configurations. * Spawning, Health, Music Loops * Includes already existing configs * **Commands** * All commands (_cmd) can now be accessed through the new dialog menu. No new commands have been added in v6.0.0, but more may arrive in the future. * **Item Granter** * There is now and item granter! By clicking on an item, you will be asked to run a /loot command, which will give you the item shown in the box. Currently, explorers maps are not included in this menu. * Items can still be obtained through /loot and /function stellarity:_cmd/. This is another option for those who don't understand commands or would prefer everything in a menu. ## World Generation * Updated Amethyst Forest * Now generates Leaf Litter under trees * Updated Ashfall Deltas * Now generates Leaf Litter under trees * Now generates Eyeblossoms * Updated End Shrublands * Now generates Leaf Litter under trees * Updated End Wilds * Now generates Leaf Litter under trees * Updated Prismarine Forest * Now generates Leaf Litter under trees * Updated Prismatic Dunes * Trees now generate with Red Poplar, Orange Poplar, Yellow Poplar, Cherry, and Azalea leaves * Poplar Leaves are replaced with wool in older versions. * Now generates Leaf Litter under trees * Updated The Hallow * Trees now generate with Red Poplar, Orange Poplar, Yellow Poplar, Cherry, and Azalea leaves * Poplar Leaves are replaced with wool in older versions. * Now generates Leaf Litter under trees * Acacia Leaf bushes have been replaced with the "bush" block * Updated Warped Marsh * Now generates Firefly Bushes ## Mechanics * Added new Holy Flames status effect * Stronger variant of Prismatic Inferno, with the ability to damage through Fire Resistance. * Updated Consecrations * Added Poplar Leaves - > Cherry Leaves * Added Poplar woods -> Cherry woods * Updated Cursed Crafting * Items disabled via configuration will be unchecked by the altar, and will display a message in the chat. * Updated Cauldron Crafting * Items disabled via configuration will be unchecked by the altar, and will display a message in the chat. ## Other * Added 26.3 Support * NOTE: After this update, I plan on dropping 1.21.11, 26.1, and MAYBE 26.2. So much stuff has broken between 26.2 and 26.3, and maintaining support while developing big changes has been annoying. I wanted to give these versions one last big update before I move on from them. * 26.3 will continue to be supported whenever the pack updates to 26.4. * Updated Stellarity lore text * Now has its gradient font * Music Discs now fade when far away * The only exception to this is Precipice Stereo * Entering and leaving The End in spectator mode no longer shows particles * Added new animated color for the Radiant Jewel * Added new MOTDs and Splash Texts * Updated End Credits * Updated join message * Optimized some code * Spawn Eggs now use Stellarity tooltip * Added sv_se lang file * Added new give command function for Void Pendants * Updated multiple translations ## Bug Fixes * Plated and Soaring now use the correct armor slot * Multiple Harvester fixes im too lazy to list * Potions no longer have broken translations * Fixed an issue with Gold Void Pendant’s lore * Villagers now correctly update trades in 1.21.11 * Fixed Purpur Pillar texture in 26.2 and 26.3
release

[MOD] 5.5.5

5.5.5+mod
7 авг. 2026 г.30,2 тыс.Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2fabric, forge, neoforge, quilt
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Что нового
# What's New?: * Champion Armor no longer gives off particles when the player is in spectator. * Updated Discord links * Disabled Radiant EOL. * Somehow re-enabled itself. ## Bug Fixes: * Fixed an issue with the netherite trim material breaking all armor types besides Chorus and Leather. * Fixed an issue preventing End Flashes from giving off skylight.
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5.5.5

5.5.5
7 авг. 2026 г.5,6 тыс.Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2datapack
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Что нового
# What's New?: * Champion Armor no longer gives off particles when the player is in spectator. * Updated Discord links * Disabled Radiant EOL. * Somehow re-enabled itself. ## Bug Fixes: * Fixed an issue with the netherite trim material breaking all armor types besides Chorus and Leather. * Fixed an issue preventing End Flashes from giving off skylight.
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[MOD] 5.5.4

5.5.4+mod
24 июл. 2026 г.11,3 тыс.Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2fabric, forge, neoforge, quilt
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Что нового
## Bug Fixes: * Fixed Respawn Anchors not working in the End * Fixed an issue with map rarities * Removed Sharanga and Spectral Fury mcmeta files * This was causing the console to be spammed.
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5.5.4

5.5.4
24 июл. 2026 г.2,2 тыс.Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2datapack
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Что нового
## Bug Fixes: * Fixed Respawn Anchors not working in the End * Fixed an issue with map rarities * Removed Sharanga and Spectral Fury mcmeta files * This was causing the console to be spammed.